History - net.minecraft.server.level.WorldGenRegion

25w18a

Names

asj

asq

Fields

long: e, seed, field_14087, seed, f_9480_

long: e, seed, field_14087

LevelData: f, levelData, field_14097, levelProperties, f_9481_

LevelData: f, levelData, field_14097

ServerLevel: d, level, field_14093, world, f_9479_

ServerLevel: d, level, field_14093

BiomeManager: l, biomeManager, field_20668, biomeAccess, f_9486_

BiomeManager: l, biomeManager, field_20668

DimensionType: i, dimensionType, field_14096, dimension, f_9483_

DimensionType: i, dimensionType, field_14096

Supplier<String>: n, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_

Supplier<String>: n, currentlyGenerating, field_33756

ChunkAccess: c, center, field_28557, centerPos, f_143479_

ChunkAccess: c, center, field_28557

WorldGenTickAccess<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_

WorldGenTickAccess<Block>: j, blockTicks, field_14099

WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094, fluidTickScheduler, f_184181_

WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094

AtomicLong: o, subTickCount, field_35442, tickOrder, f_184182_

AtomicLong: o, subTickCount, field_35442

org.slf4j.Logger: a, LOGGER, field_14092, LOGGER, f_9474_

org.slf4j.Logger: a, LOGGER, field_14092

RandomSource: h, random, field_14091, random, f_9482_

RandomSource: h, random, field_14091

ResourceLocation: p, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_

ResourceLocation: p, WORLDGEN_REGION_RANDOM, field_38683

StaticCache2D<GenerationChunkHolder>: b, cache, field_14098, chunks, f_9475_

StaticCache2D<GenerationChunkHolder>: b, cache, field_14098

ChunkStep: m, generatingStep, field_51876, generationStep, f_337357_

ChunkStep: m, generatingStep, field_51876

Constructors

Methods

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_

FluidState (BlockPos): b_, getFluidState, method_8316

int (): D_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): C_, getSkyDarken, method_8594

BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity, m_7702_

BlockEntity (BlockPos): c_, getBlockEntity, method_8321

void (BlockPos): f, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_

void (BlockPos): f, markPosForPostprocessing, method_14338

WorldBorder (): E_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): D_, getWorldBorder, method_8621

boolean (): A_, isClientSide, method_8608, isClient, m_5776_

boolean (): z_, isClientSide, method_8608

LevelData (): C_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): B_, getLevelData, method_8401

DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, getLocalDifficulty, m_6436_

DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404

long (): E, getSeed, method_8412, getSeed, m_7328_

long (): F, getSeed, method_8412

int (): P, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): Q, getSeaLevel, method_8615

int (Heightmap$Types, int, int): a, getHeight, method_8624, getTopY, m_6924_

int (Heightmap$Types, int, int): a, getHeight, method_8624

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticleClient, m_7106_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406

ChunkAccess (int, int): a, getChunk, method_8392, getChunk, m_6325_

ChunkAccess (int, int): a, getChunk, method_8392

ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402, getChunk, m_6522_

ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402

boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, m_7232_

boolean (int, int): b, hasChunk, method_8393

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_

BlockState (BlockPos): a_, getBlockState, method_8320

Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604, getClosestPlayer, m_5788_

Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604

boolean (Entity): b, addFreshEntity, method_8649, spawnEntity, m_7967_

boolean (Entity): b, addFreshEntity, method_8649

boolean (BlockPos, boolean): a, removeBlock, method_8650, removeBlock, m_7471_

boolean (BlockPos, boolean): a, removeBlock, method_8650

ServerLevel (): a, getLevel, method_8410, toServerWorld, m_6018_

ServerLevel (): a, getLevel, method_8410

ChunkSource (): S, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): T, getChunkSource, method_8398

boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358, testBlockState, m_7433_

boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358

List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getOtherEntities, m_6249_

List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333

List<Player> (): z, players, method_18456, getPlayers, m_6907_

List<Player> (): A, players, method_18456

BiomeManager (): H_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): G_, getBiomeManager, method_22385

LevelLightEngine (): B_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): A_, getLightEngine, method_22336

boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093, breakBlock, m_7740_

boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093

boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092, setBlockState, m_6933_

boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092

DimensionType (): F_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): E_, dimensionType, method_8597

float (Direction, boolean): a, getShade, method_24852, getBrightness, m_7717_

float (Direction, boolean): a, getShade, method_24852

RegistryAccess (): J_, registryAccess, method_30349, getRegistryManager, m_9598_

RegistryAccess (): I_, registryAccess, method_30349

ChunkPos (): b, getCenter, method_33561, getCenterPos, m_143488_

ChunkPos (): b, getCenter, method_33561

void (Supplier<String>): a, setCurrentlyGenerating, method_36972, setCurrentlyGeneratingStructureName, m_143497_

void (Supplier<String>): a, setCurrentlyGenerating, method_36972

boolean (BlockPos): f_, ensureCanWrite, method_37368, isValidForSetBlock, m_180807_

boolean (BlockPos): f_, ensureCanWrite, method_37368

MinecraftServer (): p, getServer, method_8503, getServer, m_7654_

MinecraftServer (): q, getServer, method_8503

boolean (BlockPos, Predicate<FluidState>): b, isFluidAtPosition, method_35237, testFluidState, m_142433_

boolean (BlockPos, Predicate<FluidState>): b, isFluidAtPosition, method_35237

<T extends Entity> List<T> (EntityTypeTest<Entity, T>, AABB, Predicate<? super T>): a, getEntities, method_18023, getEntitiesByType, m_142425_

<T extends Entity> List<T> (EntityTypeTest<Entity, T>, AABB, Predicate<? super T>): a, getEntities, method_18023

int (): K_, getMinY, method_31607, getBottomY, m_141937_

int (): J_, getMinY, method_31607

int (): L_, getHeight, method_31605, getHeight, m_141928_

int (): K_, getHeight, method_31605

LevelTickAccess<Block> (): U, getBlockTicks, method_8397, getBlockTickScheduler, m_184057_

LevelTickAccess<Block> (): V, getBlockTicks, method_8397

LevelTickAccess<Fluid> (): T, getFluidTicks, method_8405, getFluidTickScheduler, m_184056_

LevelTickAccess<Fluid> (): U, getFluidTicks, method_8405

long (): I_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): H_, nextSubTickCount, method_39224

Holder<Biome> (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, m_203675_

Holder<Biome> (int, int, int): a, getUncachedNoiseBiome, method_22387

boolean (ChunkPos, int): a, isOldChunkAround, method_42109, needsBlending, m_215159_

boolean (ChunkPos, int): a, isOldChunkAround, method_42109

RandomSource (): G_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): F_, getRandom, method_8409

FeatureFlagSet (): K, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

FeatureFlagSet (): L, enabledFeatures, method_45162

void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_

void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888

void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_

void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396

void (Entity, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_

void (Entity, int, BlockPos, int): a, levelEvent, method_8444

1.21.5

Names

arl

asj

Fields

Constructors

Methods

int (): E_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): D_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

WorldBorder (): F_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): E_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): B_, isClientSide, method_8608, isClient, m_5776_

boolean (): A_, isClientSide, method_8608, isClient, m_5776_

LevelData (): D_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): C_, getLevelData, method_8401, getLevelProperties, m_6106_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, m_7106_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticleClient, m_7106_

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_

void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_

BiomeManager (): I_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): H_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): C_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): B_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): G_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): F_, dimensionType, method_8597, getDimension, m_6042_

RegistryAccess (): K_, registryAccess, method_30349, getRegistryManager, m_9598_

RegistryAccess (): J_, registryAccess, method_30349, getRegistryManager, m_9598_

int (): L_, getMinY, method_31607, getBottomY, m_141937_

int (): K_, getMinY, method_31607, getBottomY, m_141937_

int (): M_, getHeight, method_31605, getHeight, m_141928_

int (): L_, getHeight, method_31605, getHeight, m_141928_

long (): J_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): I_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): H_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): G_, getRandom, method_8409, getRandom, m_213780_

void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_

void (Entity, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_

1.21.4

Names

asp

arl

Fields

Constructors

Methods

long (): D, getSeed, method_8412, getSeed, m_7328_

long (): E, getSeed, method_8412, getSeed, m_7328_

int (): O, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): P, getSeaLevel, method_8615, getSeaLevel, m_5736_

ChunkSource (): R, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): S, getChunkSource, method_8398, getChunkManager, m_7726_

List<Player> (): y, players, method_18456, getPlayers, m_6907_

List<Player> (): z, players, method_18456, getPlayers, m_6907_

LevelTickAccess<Block> (): T, getBlockTicks, method_8397, getBlockTickScheduler, m_184057_

LevelTickAccess<Block> (): U, getBlockTicks, method_8397, getBlockTickScheduler, m_184057_

LevelTickAccess<Fluid> (): S, getFluidTicks, method_8405, getFluidTickScheduler, m_184056_

LevelTickAccess<Fluid> (): T, getFluidTicks, method_8405, getFluidTickScheduler, m_184056_

FeatureFlagSet (): J, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

FeatureFlagSet (): K, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

1.21.3

Names

arb

asp

Fields

BiomeManager: k, biomeManager, field_20668, biomeAccess, f_9486_

BiomeManager: l, biomeManager, field_20668, biomeAccess, f_9486_

DimensionType: h, dimensionType, field_14096, dimension, f_9483_

DimensionType: i, dimensionType, field_14096, dimension, f_9483_

Supplier<String>: m, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_

Supplier<String>: n, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_

WorldGenTickAccess<Block>: i, blockTicks, field_14099, blockTickScheduler, f_9484_

WorldGenTickAccess<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_

WorldGenTickAccess<Fluid>: j, fluidTicks, field_14094, fluidTickScheduler, f_184181_

WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094, fluidTickScheduler, f_184181_

AtomicLong: n, subTickCount, field_35442, tickOrder, f_184182_

AtomicLong: o, subTickCount, field_35442, tickOrder, f_184182_

RandomSource: g, random, field_14091, random, f_9482_

RandomSource: h, random, field_14091, random, f_9482_

ResourceLocation: o, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_

ResourceLocation: p, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_

ChunkStep: l, generatingStep, field_51876, generationStep, f_337357_

ChunkStep: m, generatingStep, field_51876, generationStep, f_337357_

Constructors

Methods

int (): B_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): E_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

WorldBorder (): C_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): F_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): x_, isClientSide, method_8608, isClient, m_5776_

boolean (): B_, isClientSide, method_8608, isClient, m_5776_

LevelData (): A_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): D_, getLevelData, method_8401, getLevelProperties, m_6106_

long (): C, getSeed, method_8412, getSeed, m_7328_

long (): D, getSeed, method_8412, getSeed, m_7328_

int (): z_, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): O, getSeaLevel, method_8615, getSeaLevel, m_5736_

ServerLevel (): E, getLevel, method_8410, toServerWorld, m_6018_

ServerLevel (): a, getLevel, method_8410, toServerWorld, m_6018_

ChunkSource (): N, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): R, getChunkSource, method_8398, getChunkManager, m_7726_

List<Player> (): x, players, method_18456, getPlayers, m_6907_

List<Player> (): y, players, method_18456, getPlayers, m_6907_

BiomeManager (): F_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): I_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): y_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): C_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): D_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): G_, dimensionType, method_8597, getDimension, m_6042_

RegistryAccess (): H_, registryAccess, method_30349, getRegistryManager, m_9598_

RegistryAccess (): K_, registryAccess, method_30349, getRegistryManager, m_9598_

ChunkPos (): a, getCenter, method_33561, getCenterPos, m_143488_

ChunkPos (): b, getCenter, method_33561, getCenterPos, m_143488_

MinecraftServer (): o, getServer, method_8503, getServer, m_7654_

MinecraftServer (): p, getServer, method_8503, getServer, m_7654_

int (): I_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): L_, getMinY, method_31607, getBottomY, m_141937_

int (): J_, getHeight, method_31605, getHeight, m_141928_

int (): M_, getHeight, method_31605, getHeight, m_141928_

LevelTickAccess<Block> (): P, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): T, getBlockTicks, method_8397, getBlockTickScheduler, m_184057_

LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): S, getFluidTicks, method_8405, getFluidTickScheduler, m_184056_

long (): G_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): J_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): E_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): H_, getRandom, method_8409, getRandom, m_213780_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

arm

arb

Fields

long: f, seed, field_14087, seed, f_9480_

long: e, seed, field_14087, seed, f_9480_

LevelData: g, levelData, field_14097, levelProperties, f_9481_

LevelData: f, levelData, field_14097, levelProperties, f_9481_

List<ChunkAccess>: b, cache, field_14098, chunks, f_9475_

int: d, size, field_14088, width, f_9478_

ServerLevel: e, level, field_14093, world, f_9479_

ServerLevel: d, level, field_14093, world, f_9479_

BiomeManager: l, biomeManager, field_20668, biomeAccess, f_9486_

BiomeManager: k, biomeManager, field_20668, biomeAccess, f_9486_

DimensionType: i, dimensionType, field_14096, dimension, f_9483_

DimensionType: h, dimensionType, field_14096, dimension, f_9483_

ChunkPos: m, firstPos, field_23788, lowerCorner, f_9487_

ChunkPos: n, lastPos, field_23789, upperCorner, f_9488_

ChunkStatus: o, generatingStatus, field_33754, status, f_143480_

int: p, writeRadiusCutoff, field_33755, placementRadius, f_143481_

Supplier<String>: q, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_

Supplier<String>: m, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_

WorldGenTickAccess<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_

WorldGenTickAccess<Block>: i, blockTicks, field_14099, blockTickScheduler, f_9484_

WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094, fluidTickScheduler, f_184181_

WorldGenTickAccess<Fluid>: j, fluidTicks, field_14094, fluidTickScheduler, f_184181_

AtomicLong: r, subTickCount, field_35442, tickOrder, f_184182_

AtomicLong: n, subTickCount, field_35442, tickOrder, f_184182_

RandomSource: h, random, field_14091, random, f_9482_

RandomSource: g, random, field_14091, random, f_9482_

ResourceLocation: s, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_

ResourceLocation: o, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_

StaticCache2D<GenerationChunkHolder>: b, cache, field_14098, chunks, f_9475_

ChunkStep: l, generatingStep, field_51876, generationStep, f_337357_

Constructors

(ServerLevel, List<ChunkAccess>, ChunkStatus, int)

(ServerLevel, StaticCache2D<GenerationChunkHolder>, ChunkStep, ChunkAccess)

Methods

1.20.6

Names

ank

arm

Fields

StructureManager: o, structureManager, field_26822, structureAccessor, f_215157_

ChunkStatus: p, generatingStatus, field_33754, status, f_143480_

ChunkStatus: o, generatingStatus, field_33754, status, f_143480_

int: q, writeRadiusCutoff, field_33755, placementRadius, f_143481_

int: p, writeRadiusCutoff, field_33755, placementRadius, f_143481_

Supplier<String>: r, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_

Supplier<String>: q, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_

AtomicLong: s, subTickCount, field_35442, tickOrder, f_184182_

AtomicLong: r, subTickCount, field_35442, tickOrder, f_184182_

ResourceLocation: t, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_

ResourceLocation: s, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_

Constructors

Methods

int (): C_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): B_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

WorldBorder (): D_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): C_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): y_, isClientSide, method_8608, isClient, m_5776_

boolean (): x_, isClientSide, method_8608, isClient, m_5776_

LevelData (): B_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): A_, getLevelData, method_8401, getLevelProperties, m_6106_

int (): A_, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): z_, getSeaLevel, method_8615, getSeaLevel, m_5736_

ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): N, getChunkSource, method_8398, getChunkManager, m_7726_

BiomeManager (): G_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): F_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): z_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): y_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): E_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): D_, dimensionType, method_8597, getDimension, m_6042_

RegistryAccess (): I_, registryAccess, method_30349, getRegistryManager, m_9598_

RegistryAccess (): H_, registryAccess, method_30349, getRegistryManager, m_9598_

int (): J_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): I_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): K_, getHeight, method_31605, getHeight, m_141928_

int (): J_, getHeight, method_31605, getHeight, m_141928_

LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): P, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

long (): H_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): G_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): F_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): E_, getRandom, method_8409, getRandom, m_213780_

void (GameEvent, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_

FeatureFlagSet (): I, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

FeatureFlagSet (): J, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_

1.20.4

Names

akx

ank

Fields

Constructors

Methods

int (): A_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): C_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

WorldBorder (): B_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): D_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): w_, isClientSide, method_8608, isClient, m_5776_

boolean (): y_, isClientSide, method_8608, isClient, m_5776_

LevelData (): z_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): B_, getLevelData, method_8401, getLevelProperties, m_6106_

long (): A, getSeed, method_8412, getSeed, m_7328_

long (): C, getSeed, method_8412, getSeed, m_7328_

int (): y_, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): A_, getSeaLevel, method_8615, getSeaLevel, m_5736_

ServerLevel (): C, getLevel, method_8410, toServerWorld, m_6018_

ServerLevel (): E, getLevel, method_8410, toServerWorld, m_6018_

ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_

List<Player> (): v, players, method_18456, getPlayers, m_6907_

List<Player> (): x, players, method_18456, getPlayers, m_6907_

BiomeManager (): E_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): G_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): x_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): z_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): C_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): E_, dimensionType, method_8597, getDimension, m_6042_

RegistryAccess (): G_, registryAccess, method_30349, getRegistryManager, m_9598_

RegistryAccess (): I_, registryAccess, method_30349, getRegistryManager, m_9598_

MinecraftServer (): n, getServer, method_8503, getServer, m_7654_

MinecraftServer (): o, getServer, method_8503, getServer, m_7654_

int (): H_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): J_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): I_, getHeight, method_31605, getHeight, m_141928_

int (): K_, getHeight, method_31605, getHeight, m_141928_

LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

long (): F_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): H_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): D_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): F_, getRandom, method_8409, getRandom, m_213780_

FeatureFlagSet (): G, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

FeatureFlagSet (): I, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

1.20.2

Names

aim

akx

Fields

Constructors

Methods

int (): v_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): A_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

WorldBorder (): w_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): B_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): r_, isClientSide, method_8608, isClient, m_5776_

boolean (): w_, isClientSide, method_8608, isClient, m_5776_

LevelData (): u_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): z_, getLevelData, method_8401, getLevelProperties, m_6106_

int (): t_, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): y_, getSeaLevel, method_8615, getSeaLevel, m_5736_

BiomeManager (): z_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): E_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): s_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): x_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): x_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): C_, dimensionType, method_8597, getDimension, m_6042_

RegistryAccess (): B_, registryAccess, method_30349, getRegistryManager, m_9598_

RegistryAccess (): G_, registryAccess, method_30349, getRegistryManager, m_9598_

int (): C_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): H_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): D_, getHeight, method_31605, getHeight, m_141928_

int (): I_, getHeight, method_31605, getHeight, m_141928_

long (): A_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): F_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): y_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): D_, getRandom, method_8409, getRandom, m_213780_

1.20.1

Names

aiw

aim

Fields

Constructors

Methods

int (): o_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): v_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

WorldBorder (): p_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): w_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): k_, isClientSide, method_8608, isClient, m_5776_

boolean (): r_, isClientSide, method_8608, isClient, m_5776_

LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): u_, getLevelData, method_8401, getLevelProperties, m_6106_

int (): m_, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): t_, getSeaLevel, method_8615, getSeaLevel, m_5736_

ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_

BiomeManager (): s_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): z_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): s_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): q_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): x_, dimensionType, method_8597, getDimension, m_6042_

RegistryAccess (): u_, registryAccess, method_30349, getRegistryManager, m_9598_

RegistryAccess (): B_, registryAccess, method_30349, getRegistryManager, m_9598_

boolean (BlockPos): e_, ensureCanWrite, method_37368, isValidForSetBlock, m_180807_

boolean (BlockPos): f_, ensureCanWrite, method_37368, isValidForSetBlock, m_180807_

int (): v_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): C_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): w_, getHeight, method_31605, getHeight, m_141928_

int (): D_, getHeight, method_31605, getHeight, m_141928_

LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): A_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): y_, getRandom, method_8409, getRandom, m_213780_

1.19.4

Names

aht

aiw

Fields

Constructors

Methods

int (): p_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): o_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

WorldBorder (): q_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): p_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): l_, isClientSide, method_8608, isClient, m_5776_

boolean (): k_, isClientSide, method_8608, isClient, m_5776_

LevelData (): o_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_

long (): B, getSeed, method_8412, getSeed, m_7328_

long (): A, getSeed, method_8412, getSeed, m_7328_

int (): n_, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): m_, getSeaLevel, method_8615, getSeaLevel, m_5736_

ServerLevel (): D, getLevel, method_8410, toServerWorld, m_6018_

ServerLevel (): C, getLevel, method_8410, toServerWorld, m_6018_

ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_

List<Player> (): w, players, method_18456, getPlayers, m_6907_

List<Player> (): v, players, method_18456, getPlayers, m_6907_

BiomeManager (): t_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): s_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): m_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): r_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): q_, dimensionType, method_8597, getDimension, m_6042_

RegistryAccess (): s, registryAccess, method_30349, getRegistryManager, m_8891_

RegistryAccess (): u_, registryAccess, method_30349, getRegistryManager, m_9598_

LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

long (): u_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): s_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_

FeatureFlagSet (): H, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

FeatureFlagSet (): G, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

1.19.3

Names

agn

aht

Fields

Constructors

Methods

int (): o_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): p_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

WorldBorder (): p_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): q_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): k_, isClientSide, method_8608, isClient, m_5776_

boolean (): l_, isClientSide, method_8608, isClient, m_5776_

LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): o_, getLevelData, method_8401, getLevelProperties, m_6106_

int (): m_, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): n_, getSeaLevel, method_8615, getSeaLevel, m_5736_

ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_

BiomeManager (): s_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): t_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): m_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): q_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): r_, dimensionType, method_8597, getDimension, m_6042_

RegistryAccess (): s, registryAccess, method_30349, getRegistryManager, m_5962_

RegistryAccess (): s, registryAccess, method_30349, getRegistryManager, m_8891_

int (): u_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): v_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): v_, getHeight, method_31605, getHeight, m_141928_

int (): w_, getHeight, method_31605, getHeight, m_141928_

LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): u_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): s_, getRandom, method_8409, getRandom, m_213780_

FeatureFlagSet (): H, enabledFeatures, method_45162, getEnabledFeatures, m_246046_

1.19.2

Names

Fields

ResourceLocation: t, WORLDGEN_REGION_RANDOM, field_38683, field_38683, f_215158_

ResourceLocation: t, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_

Constructors

Methods

1.19.1

Names

afv

agn

Fields

Constructors

Methods

1.19

Names

aed

afv

Fields

Random: h, random, field_14091, random, f_9482_

StructureFeatureManager: o, structureFeatureManager, field_26822, structureAccessor, f_9489_

StructureManager: o, structureManager, field_26822, structureAccessor, f_215157_

RandomSource: h, random, field_14091, random, f_9482_

ResourceLocation: t, WORLDGEN_REGION_RANDOM, field_38683, field_38683, f_215158_

Constructors

Methods

long (): D, getSeed, method_8412, getSeed, m_7328_

long (): B, getSeed, method_8412, getSeed, m_7328_

Random (): r_, getRandom, method_8409, getRandom, m_5822_

ServerLevel (): F, getLevel, method_8410, toServerWorld, m_6018_

ServerLevel (): D, getLevel, method_8410, toServerWorld, m_6018_

ChunkSource (): K, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_

List<Player> (): y, players, method_18456, getPlayers, m_6907_

List<Player> (): w, players, method_18456, getPlayers, m_6907_

void (Supplier<String>): a, setCurrentlyGenerating, method_36972, setCurrentlyGeneratingStructureName, m_183406_

void (Supplier<String>): a, setCurrentlyGenerating, method_36972, setCurrentlyGeneratingStructureName, m_143497_

MinecraftServer (): n, getServer, method_8503, getServer, m_142572_

MinecraftServer (): n, getServer, method_8503, getServer, m_7654_

void (Entity, GameEvent, BlockPos): a, gameEvent, method_32888, emitGameEvent, m_142346_

LevelTickAccess<Block> (): M, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): L, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

boolean (ChunkPos, int): a, isOldChunkAround, method_42109, needsBlending, m_215159_

RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_

void (GameEvent, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_

1.18.2

Names

adp

aed

Fields

org.apache.logging.log4j.Logger: a, LOGGER, field_14092, LOGGER, f_9474_

org.slf4j.Logger: a, LOGGER, field_14092, LOGGER, f_9474_

Constructors

Methods

void (BlockPos): j, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_

void (BlockPos): f, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_

long (): E, getSeed, method_8412, getSeed, m_7328_

long (): D, getSeed, method_8412, getSeed, m_7328_

ServerLevel (): G, getLevel, method_8410, toServerWorld, m_6018_

ServerLevel (): F, getLevel, method_8410, toServerWorld, m_6018_

ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): K, getChunkSource, method_8398, getChunkManager, m_7726_

List<Player> (): z, players, method_18456, getPlayers, m_6907_

List<Player> (): y, players, method_18456, getPlayers, m_6907_

Biome (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, m_6159_

RegistryAccess (): t, registryAccess, method_30349, getRegistryManager, m_5962_

RegistryAccess (): s, registryAccess, method_30349, getRegistryManager, m_5962_

LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): M, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): L, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

List<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, m_183409_

Holder<Biome> (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, m_203675_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

abx

adp

Fields

TickList<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_

TickList<Fluid>: k, liquidTicks, field_14094, fluidTickScheduler, f_9485_

ChunkPos: c, center, field_28557, centerPos, f_143479_

ChunkStatus: p, generatingStatus, field_33754, field_33754, f_143480_

ChunkStatus: p, generatingStatus, field_33754, status, f_143480_

Supplier<String>: r, currentlyGenerating, field_33756, field_33756, f_143482_

Supplier<String>: r, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_

ChunkAccess: c, center, field_28557, centerPos, f_143479_

WorldGenTickAccess<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_

WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094, fluidTickScheduler, f_184181_

AtomicLong: s, subTickCount, field_35442, tickOrder, f_184182_

Constructors

Methods

int (): n_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

int (): o_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

void (BlockPos): f, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_

void (BlockPos): j, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_

WorldBorder (): o_, getWorldBorder, method_8621, getWorldBorder, m_6857_

WorldBorder (): p_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): j_, isClientSide, method_8608, isClient, m_5776_

boolean (): k_, isClientSide, method_8608, isClient, m_5776_

LevelData (): m_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_

TickList<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_6219_

TickList<Fluid> (): M, getLiquidTicks, method_8405, getFluidTickScheduler, m_6217_

int (): l_, getSeaLevel, method_8615, getSeaLevel, m_5736_

int (): m_, getSeaLevel, method_8615, getSeaLevel, m_5736_

Random (): q_, getRandom, method_8409, getRandom, m_5822_

Random (): r_, getRandom, method_8409, getRandom, m_5822_

BiomeManager (): r_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

BiomeManager (): s_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

LevelLightEngine (): k_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_

DimensionType (): p_, dimensionType, method_8597, getDimension, m_6042_

DimensionType (): q_, dimensionType, method_8597, getDimension, m_6042_

Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, m_7526_

void (Supplier<String>): a, setCurrentlyGenerating, method_36972, method_36972, m_143497_

void (Supplier<String>): a, setCurrentlyGenerating, method_36972, setCurrentlyGeneratingStructureName, m_183406_

int (): s_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): u_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): t_, getHeight, method_31605, getHeight, m_141928_

int (): v_, getHeight, method_31605, getHeight, m_141928_

LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

List<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, m_183409_

long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_

1.17.1

Names

Fields

int: q, writeRadiusCutoff, field_33755, field_33755, f_143481_

int: q, writeRadiusCutoff, field_33755, placementRadius, f_143481_

Constructors

Methods

boolean (BlockPos): e_, ensureCanWrite, method_37368, method_37368, m_180807_

boolean (BlockPos): e_, ensureCanWrite, method_37368, isValidForSetBlock, m_180807_

1.17

Names

aam

abx

net.minecraft.world.gen.WorldGenRegion

net.minecraft.src.C_19_

Fields

org.apache.logging.log4j.Logger: a, LOGGER, field_14092, LOGGER, field_208303_a

org.apache.logging.log4j.Logger: a, LOGGER, field_14092, LOGGER, f_9474_

int: c, x, field_14090, centerChunkX, field_201685_b

int: d, z, field_14089, centerChunkZ, field_201686_c

long: g, seed, field_14087, seed, field_201690_g

long: f, seed, field_14087, seed, f_9480_

LevelData: h, levelData, field_14097, levelProperties, field_201692_i

LevelData: g, levelData, field_14097, levelProperties, f_9481_

Random: i, random, field_14091, random, field_201693_j

Random: h, random, field_14091, random, f_9482_

TickList<Block>: k, blockTicks, field_14099, blockTickScheduler, field_205336_m

TickList<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_

TickList<Fluid>: l, liquidTicks, field_14094, fluidTickScheduler, field_205337_n

TickList<Fluid>: k, liquidTicks, field_14094, fluidTickScheduler, f_9485_

List<ChunkAccess>: b, cache, field_14098, chunks, field_201684_a

List<ChunkAccess>: b, cache, field_14098, chunks, f_9475_

int: e, size, field_14088, width, field_217380_e

int: d, size, field_14088, width, f_9478_

ServerLevel: f, level, field_14093, world, field_201689_f

ServerLevel: e, level, field_14093, world, f_9479_

BiomeManager: m, biomeManager, field_20668, biomeAccess, field_229862_o_

BiomeManager: l, biomeManager, field_20668, biomeAccess, f_9486_

DimensionType: j, dimensionType, field_14096, dimension, field_241159_j_

DimensionType: i, dimensionType, field_14096, dimension, f_9483_

ChunkPos: n, firstPos, field_23788, lowerCorner, field_241160_n_

ChunkPos: m, firstPos, field_23788, lowerCorner, f_9487_

ChunkPos: o, lastPos, field_23789, upperCorner, field_241161_o_

ChunkPos: n, lastPos, field_23789, upperCorner, f_9488_

StructureFeatureManager: p, structureFeatureManager, field_26822, field_26822, field_244530_p

StructureFeatureManager: o, structureFeatureManager, field_26822, structureAccessor, f_9489_

ChunkPos: c, center, field_28557, centerPos, f_143479_

ChunkStatus: p, generatingStatus, field_33754, field_33754, f_143480_

int: q, writeRadiusCutoff, field_33755, field_33755, f_143481_

Supplier<String>: r, currentlyGenerating, field_33756, field_33756, f_143482_

Constructors

(ServerLevel, List<ChunkAccess>)

(ServerLevel, List<ChunkAccess>, ChunkStatus, int)

Methods

int (): a, getCenterX, method_14336, getCenterChunkX, func_201679_a

int (): b, getCenterZ, method_14339, getCenterChunkZ, func_201680_b

FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_

int (): c, getSkyDarken, method_8594, getAmbientDarkness, func_175657_ab

int (): n_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_

BlockEntity (BlockPos): c, getBlockEntity, method_8321, getBlockEntity, func_175625_s

BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity, m_7702_

void (BlockPos): j, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l

void (BlockPos): f, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_

WorldBorder (): f, getWorldBorder, method_8621, getWorldBorder, func_175723_af

WorldBorder (): o_, getWorldBorder, method_8621, getWorldBorder, m_6857_

boolean (): s_, isClientSide, method_8608, isClient, func_201670_d

boolean (): j_, isClientSide, method_8608, isClient, m_5776_

LevelData (): h, getLevelData, method_8401, getLevelProperties, func_72912_H

LevelData (): m_, getLevelData, method_8401, getLevelProperties, m_6106_

DifficultyInstance (BlockPos): d, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E

DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, getLocalDifficulty, m_6436_

long (): C, getSeed, method_8412, getSeed, func_72905_C

long (): E, getSeed, method_8412, getSeed, m_7328_

TickList<Block> (): J, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_6219_

TickList<Fluid> (): I, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

TickList<Fluid> (): M, getLiquidTicks, method_8405, getFluidTickScheduler, m_6217_

int (): t_, getSeaLevel, method_8615, getSeaLevel, func_181545_F

int (): l_, getSeaLevel, method_8615, getSeaLevel, m_5736_

Random (): u_, getRandom, method_8409, getRandom, func_201674_k

Random (): q_, getRandom, method_8409, getRandom, m_5822_

int (Heightmap$Types, int, int): a, getHeight, method_8624, getTopY, func_201676_a

int (Heightmap$Types, int, int): a, getHeight, method_8624, getTopY, m_6924_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, func_195594_a

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, m_7106_

ChunkAccess (int, int): a, getChunk, method_8392, getChunk, func_212866_a_

ChunkAccess (int, int): a, getChunk, method_8392, getChunk, m_6325_

ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402, getChunk, func_217353_a

ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402, getChunk, m_6522_

boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, func_217354_b

boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, m_7232_

BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_

Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604, getClosestPlayer, func_190525_a

Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604, getClosestPlayer, m_5788_

boolean (Entity): c, addFreshEntity, method_8649, spawnEntity, func_217376_c

boolean (Entity): b, addFreshEntity, method_8649, spawnEntity, m_7967_

boolean (BlockPos, boolean): a, removeBlock, method_8650, removeBlock, func_217377_a

boolean (BlockPos, boolean): a, removeBlock, method_8650, removeBlock, m_7471_

ServerLevel (): E, getLevel, method_8410, toServerWorld, func_201672_e

ServerLevel (): G, getLevel, method_8410, toServerWorld, m_6018_

ChunkSource (): H, getChunkSource, method_8398, getChunkManager, func_72863_F

ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, func_184133_a

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_

void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, func_217378_a

void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_

boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358, testBlockState, func_217375_a

boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358, testBlockState, m_7433_

<T extends Entity> List<T> (Class<? extends T>, AABB, Predicate<? super T>): a, getEntitiesOfClass, method_8390, getEntitiesByClass, func_175647_a

List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getOtherEntities, func_175674_a

List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getOtherEntities, m_6249_

List<Player> (): x, players, method_18456, getPlayers, func_217369_A

List<Player> (): z, players, method_18456, getPlayers, m_6907_

BiomeManager (): d, getBiomeManager, method_22385, getBiomeAccess, func_225523_d_

BiomeManager (): r_, getBiomeManager, method_22385, getBiomeAccess, m_7062_

Biome (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, func_225604_a_

Biome (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, m_6159_

LevelLightEngine (): e, getLightEngine, method_22336, getLightingProvider, func_225524_e_

LevelLightEngine (): k_, getLightEngine, method_22336, getLightingProvider, m_5518_

boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093, breakBlock, func_241212_a_

boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093, breakBlock, m_7740_

boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092, setBlockState, func_241211_a_

boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092, setBlockState, m_6933_

DimensionType (): k, dimensionType, method_8597, getDimension, func_230315_m_

DimensionType (): p_, dimensionType, method_8597, getDimension, m_6042_

float (Direction, boolean): a, getShade, method_24852, getBrightness, func_230487_a_

float (Direction, boolean): a, getShade, method_24852, getBrightness, m_7717_

RegistryAccess (): r, registryAccess, method_30349, getRegistryManager, func_241828_r

RegistryAccess (): t, registryAccess, method_30349, getRegistryManager, m_5962_

Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, func_241827_a

Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, m_7526_

ChunkPos (): a, getCenter, method_33561, getCenterPos, m_143488_

void (Supplier<String>): a, setCurrentlyGenerating, method_36972, method_36972, m_143497_

boolean (BlockPos): e_, ensureCanWrite, method_37368, method_37368, m_180807_

MinecraftServer (): n, getServer, method_8503, getServer, m_142572_

void (Entity, GameEvent, BlockPos): a, gameEvent, method_32888, emitGameEvent, m_142346_

boolean (BlockPos, Predicate<FluidState>): b, isFluidAtPosition, method_35237, testFluidState, m_142433_

<T extends Entity> List<T> (EntityTypeTest<Entity, T>, AABB, Predicate<? super T>): a, getEntities, method_18023, getEntitiesByType, m_142425_

int (): s_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): t_, getHeight, method_31605, getHeight, m_141928_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

Fields

StructureFeatureManager: p, structureFeatureManager, field_26822, field_26822, field_244530_p

Constructors

Methods

TickList<Block> (): I, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Block> (): J, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Fluid> (): H, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

TickList<Fluid> (): I, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

ChunkSource (): G, getChunkSource, method_8398, getChunkManager, func_72863_F

ChunkSource (): H, getChunkSource, method_8398, getChunkManager, func_72863_F

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

zj

aam

Fields

Constructors

Methods

void (BlockPos): e, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l

void (BlockPos): j, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l

LevelData (): u_, getLevelData, method_8401, getLevelProperties, func_72912_H

LevelData (): h, getLevelData, method_8401, getLevelProperties, func_72912_H

long (): B, getSeed, method_8412, getSeed, func_72905_C

long (): C, getSeed, method_8412, getSeed, func_72905_C

TickList<Block> (): G, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Block> (): I, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Fluid> (): F, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

TickList<Fluid> (): H, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

Random (): v_, getRandom, method_8409, getRandom, func_201674_k

Random (): u_, getRandom, method_8409, getRandom, func_201674_k

ServerLevel (): h, getLevel, method_19506, getWorld, func_201672_e

ServerLevel (): E, getLevel, method_8410, toServerWorld, func_201672_e

ChunkSource (): E, getChunkSource, method_8398, getChunkManager, func_72863_F

ChunkSource (): G, getChunkSource, method_8398, getChunkManager, func_72863_F

<T extends Entity> List<T> (Class<? extends T>, AABB, Predicate<? super T>): a, getEntitiesOfClass, method_8390, getEntities, func_175647_a

<T extends Entity> List<T> (Class<? extends T>, AABB, Predicate<? super T>): a, getEntitiesOfClass, method_8390, getEntitiesByClass, func_175647_a

List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getEntities, func_175674_a

List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getOtherEntities, func_175674_a

List<Player> (): w, players, method_18456, getPlayers, func_217369_A

List<Player> (): x, players, method_18456, getPlayers, func_217369_A

DimensionType (): m, dimensionType, method_8597, getDimension, func_230315_m_

DimensionType (): k, dimensionType, method_8597, getDimension, func_230315_m_

RegistryAccess (): r, registryAccess, method_30349, getRegistryManager, func_241828_r

Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, func_241827_a

1.16.1

Names

xj

zj

Fields

int: h, seaLevel, field_14086, seaLevel, field_201691_h

LevelData: i, levelData, field_14097, levelProperties, field_201692_i

LevelData: h, levelData, field_14097, levelProperties, field_201692_i

Random: j, random, field_14091, random, field_201693_j

Random: i, random, field_14091, random, field_201693_j

Dimension: k, dimension, field_14096, dimension, field_201694_k

TickList<Block>: m, blockTicks, field_14099, blockTickScheduler, field_205336_m

TickList<Block>: k, blockTicks, field_14099, blockTickScheduler, field_205336_m

TickList<Fluid>: n, liquidTicks, field_14094, fluidTickScheduler, field_205337_n

TickList<Fluid>: l, liquidTicks, field_14094, fluidTickScheduler, field_205337_n

ChunkGeneratorSettings: l, settings, field_14095, generatorSettings, field_201695_l

BiomeManager: o, biomeManager, field_20668, biomeAccess, field_229862_o_

BiomeManager: m, biomeManager, field_20668, biomeAccess, field_229862_o_

DimensionType: j, dimensionType, field_14096, dimension, field_241159_j_

ChunkPos: n, firstPos, field_23788, lowerCorner, field_241160_n_

ChunkPos: o, lastPos, field_23789, upperCorner, field_241161_o_

Constructors

Methods

boolean (): p_, isClientSide, method_8608, isClient, func_201670_d

boolean (): s_, isClientSide, method_8608, isClient, func_201670_d

LevelData (): i, getLevelData, method_8401, getLevelProperties, func_72912_H

LevelData (): u_, getLevelData, method_8401, getLevelProperties, func_72912_H

long (): r_, getSeed, method_8412, getSeed, func_72905_C

long (): B, getSeed, method_8412, getSeed, func_72905_C

int (): q_, getSeaLevel, method_8615, getSeaLevel, func_181545_F

int (): t_, getSeaLevel, method_8615, getSeaLevel, func_181545_F

Random (): t_, getRandom, method_8409, getRandom, func_201674_k

Random (): v_, getRandom, method_8409, getRandom, func_201674_k

void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_195592_c

BlockPos (): s_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M

Dimension (): o, getDimension, method_8597, getDimension, func_201675_m

boolean (BlockPos, BlockState, int): a, setBlock, method_8652, setBlockState, func_180501_a

void (Player, int, BlockPos, int): a, levelEvent, method_8444, playLevelEvent, func_217378_a

void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, func_217378_a

List<Player> (): A, players, method_18456, getPlayers, func_217369_A

List<Player> (): w, players, method_18456, getPlayers, func_217369_A

boolean (BlockPos, boolean, Entity): a, destroyBlock, method_8651, breakBlock, func_225521_a_

boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093, breakBlock, func_241212_a_

boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092, setBlockState, func_241211_a_

DimensionType (): m, dimensionType, method_8597, getDimension, func_230315_m_

float (Direction, boolean): a, getShade, method_24852, getBrightness, func_230487_a_

1.15.2

Names

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

vq

xj

Fields

BiomeManager: o, biomeManager, field_20668, biomeAccess, field_229862_o_

Constructors

Methods

Biome (BlockPos): c, getBiome, method_8310, getBiome, func_180494_b

int (BlockPos, int): a_, getRawBrightness, method_8624, getLightLevel, func_201669_a

boolean (BlockPos, boolean): b, destroyBlock, method_8651, breakBlock, func_175655_b

BlockEntity (BlockPos): d, getBlockEntity, method_8321, getBlockEntity, func_175625_s

BlockEntity (BlockPos): c, getBlockEntity, method_8321, getBlockEntity, func_175625_s

void (BlockPos): i, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l

void (BlockPos): e, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l

WorldBorder (): q_, getWorldBorder, method_8621, getWorldBorder, func_175723_af

WorldBorder (): f, getWorldBorder, method_8621, getWorldBorder, func_175723_af

boolean (Entity, VoxelShape): a, isUnobstructed, method_8611, intersectsEntities, func_195585_a

boolean (): e, isClientSide, method_8608, isClient, func_201670_d

boolean (): p_, isClientSide, method_8608, isClient, func_201670_d

LevelData (): p_, getLevelData, method_8401, getLevelProperties, func_72912_H

LevelData (): i, getLevelData, method_8401, getLevelProperties, func_72912_H

DifficultyInstance (BlockPos): e, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E

DifficultyInstance (BlockPos): d, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E

long (): n_, getSeed, method_8412, getSeed, func_72905_C

long (): r_, getSeed, method_8412, getSeed, func_72905_C

int (): i, getSeaLevel, method_8615, getSeaLevel, func_181545_F

int (): q_, getSeaLevel, method_8615, getSeaLevel, func_181545_F

Random (): k, getRandom, method_8409, getRandom, func_201674_k

Random (): t_, getRandom, method_8409, getRandom, func_201674_k

int (Heightmap$Types, int, int): a, getHeight, method_8589, getTop, func_201676_a

int (Heightmap$Types, int, int): a, getHeight, method_8624, getTopY, func_201676_a

BlockPos (): o_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M

BlockPos (): s_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M

Dimension (): r_, getDimension, method_8597, getDimension, func_201675_m

Dimension (): o, getDimension, method_8597, getDimension, func_201675_m

BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p

int (LightLayer, BlockPos): a, getBrightness, method_8314, getLightLevel, func_175642_b

ServerLevel (): f, getLevel, method_19506, getWorld, func_201672_e

ServerLevel (): h, getLevel, method_19506, getWorld, func_201672_e

BlockPos (Heightmap$Types, BlockPos): a, getHeightmapPos, method_8598, getTopPosition, func_205770_a

BiomeManager (): d, getBiomeManager, method_22385, getBiomeAccess, func_225523_d_

Biome (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, func_225604_a_

LevelLightEngine (): e, getLightEngine, method_22336, getLightingProvider, func_225524_e_

boolean (BlockPos, boolean, Entity): a, destroyBlock, method_8651, breakBlock, func_225521_a_

1.14.4

Names

vo

vq

net.minecraft.server.level.WorldGenRegion

Fields

org.apache.logging.log4j.Logger: a, field_14092, LOGGER, field_208303_a

org.apache.logging.log4j.Logger: a, LOGGER, field_14092, LOGGER, field_208303_a

int: c, field_14090, centerChunkX, field_201685_b

int: c, x, field_14090, centerChunkX, field_201685_b

int: d, field_14089, centerChunkZ, field_201686_c

int: d, z, field_14089, centerChunkZ, field_201686_c

long: g, field_14087, seed, field_201690_g

long: g, seed, field_14087, seed, field_201690_g

int: h, field_14086, seaLevel, field_201691_h

int: h, seaLevel, field_14086, seaLevel, field_201691_h

LevelProperties: i, field_14097, levelProperties, field_201692_i

LevelData: i, levelData, field_14097, levelProperties, field_201692_i

Random: j, field_14091, random, field_201693_j

Random: j, random, field_14091, random, field_201693_j

Dimension: k, field_14096, dimension, field_201694_k

Dimension: k, dimension, field_14096, dimension, field_201694_k

TickScheduler<Block>: m, field_14099, blockTickScheduler, field_205336_m

TickList<Block>: m, blockTicks, field_14099, blockTickScheduler, field_205336_m

TickScheduler<Fluid>: n, field_14094, fluidTickScheduler, field_205337_n

TickList<Fluid>: n, liquidTicks, field_14094, fluidTickScheduler, field_205337_n

List<Chunk>: b, field_14098, chunks, field_201684_a

List<ChunkAccess>: b, cache, field_14098, chunks, field_201684_a

int: e, field_14088, width, field_217380_e

int: e, size, field_14088, width, field_217380_e

ServerWorld: f, field_14093, world, field_201689_f

ServerLevel: f, level, field_14093, world, field_201689_f

ChunkGeneratorConfig: l, field_14095, generatorSettings, field_201695_l

ChunkGeneratorSettings: l, settings, field_14095, generatorSettings, field_201695_l

Constructors

Methods

int (): a, method_14336, getCenterChunkX, func_201679_a

int (): a, getCenterX, method_14336, getCenterChunkX, func_201679_a

int (): b, method_14339, getCenterChunkZ, func_201680_b

int (): b, getCenterZ, method_14339, getCenterChunkZ, func_201680_b

FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c

FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c

int (): c, method_8594, getAmbientDarkness, func_175657_ab

int (): c, getSkyDarken, method_8594, getAmbientDarkness, func_175657_ab

Biome (BlockPos): c, method_8310, getBiome, func_180494_b

Biome (BlockPos): c, getBiome, method_8310, getBiome, func_180494_b

int (BlockPos, int): a_, method_8624, getLightLevel, func_201669_a

int (BlockPos, int): a_, getRawBrightness, method_8624, getLightLevel, func_201669_a

boolean (BlockPos, boolean): b, method_8651, breakBlock, func_175655_b

boolean (BlockPos, boolean): b, destroyBlock, method_8651, breakBlock, func_175655_b

BlockEntity (BlockPos): d, method_8321, getBlockEntity, func_175625_s

BlockEntity (BlockPos): d, getBlockEntity, method_8321, getBlockEntity, func_175625_s

void (BlockPos): i, method_14338, markBlockForPostProcessing, func_201683_l

void (BlockPos): i, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l

WorldBorder (): q_, method_8621, getWorldBorder, func_175723_af

WorldBorder (): q_, getWorldBorder, method_8621, getWorldBorder, func_175723_af

boolean (Entity, VoxelShape): a, method_8611, intersectsEntities, func_195585_a

boolean (Entity, VoxelShape): a, isUnobstructed, method_8611, intersectsEntities, func_195585_a

boolean (): e, method_8608, isClient, func_201670_d

boolean (): e, isClientSide, method_8608, isClient, func_201670_d

LevelProperties (): p_, method_8401, getLevelProperties, func_72912_H

LevelData (): p_, getLevelData, method_8401, getLevelProperties, func_72912_H

LocalDifficulty (BlockPos): e, method_8404, getLocalDifficulty, func_175649_E

DifficultyInstance (BlockPos): e, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E

long (): n_, method_8412, getSeed, func_72905_C

long (): n_, getSeed, method_8412, getSeed, func_72905_C

TickScheduler<Block> (): G, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Block> (): G, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickScheduler<Fluid> (): F, method_8405, getFluidTickScheduler, func_205219_F_

TickList<Fluid> (): F, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

int (): i, method_8615, getSeaLevel, func_181545_F

int (): i, getSeaLevel, method_8615, getSeaLevel, func_181545_F

Random (): k, method_8409, getRandom, func_201674_k

Random (): k, getRandom, method_8409, getRandom, func_201674_k

void (BlockPos, Block): a, method_8408, updateNeighbors, func_195592_c

void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_195592_c

int (Heightmap$Type, int, int): a, method_8589, getTop, func_201676_a

int (Heightmap$Types, int, int): a, getHeight, method_8589, getTop, func_201676_a

void (ParticleEffect, double, double, double, double, double, double): a, method_8406, addParticle, func_195594_a

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, func_195594_a

BlockPos (): o_, method_8395, getSpawnPos, func_175694_M

BlockPos (): o_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M

Dimension (): r_, method_8597, getDimension, func_201675_m

Dimension (): r_, getDimension, method_8597, getDimension, func_201675_m

Chunk (int, int): a, method_8392, getChunk, func_212866_a_

ChunkAccess (int, int): a, getChunk, method_8392, getChunk, func_212866_a_

Chunk (int, int, ChunkStatus, boolean): a, method_8402, getChunk, func_217353_a

ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402, getChunk, func_217353_a

boolean (int, int): b, method_8393, isChunkLoaded, func_217354_b

boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, func_217354_b

BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p

PlayerEntity (double, double, double, double, Predicate<Entity>): a, method_8604, getClosestPlayer, func_190525_a

Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604, getClosestPlayer, func_190525_a

int (LightType, BlockPos): a, method_8314, getLightLevel, func_175642_b

int (LightLayer, BlockPos): a, getBrightness, method_8314, getLightLevel, func_175642_b

boolean (BlockPos, BlockState, int): a, method_8652, setBlockState, func_180501_a

boolean (BlockPos, BlockState, int): a, setBlock, method_8652, setBlockState, func_180501_a

boolean (Entity): c, method_8649, spawnEntity, func_217376_c

boolean (Entity): c, addFreshEntity, method_8649, spawnEntity, func_217376_c

boolean (BlockPos, boolean): a, method_8650, clearBlockState, func_217377_a

boolean (BlockPos, boolean): a, removeBlock, method_8650, removeBlock, func_217377_a

ServerWorld (): f, method_19506, method_19506, func_201672_e

ServerLevel (): f, getLevel, method_19506, getWorld, func_201672_e

ChunkManager (): E, method_8398, getChunkManager, func_72863_F

ChunkSource (): E, getChunkSource, method_8398, getChunkManager, func_72863_F

void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, playSound, func_184133_a

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, func_184133_a

void (PlayerEntity, int, BlockPos, int): a, method_8444, playLevelEvent, func_217378_a

void (Player, int, BlockPos, int): a, levelEvent, method_8444, playLevelEvent, func_217378_a

boolean (BlockPos, Predicate<BlockState>): a, method_16358, testBlockState, func_217375_a

boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358, testBlockState, func_217375_a

<T extends Entity> List<T> (Class<? extends T>, Box, Predicate<? super T>): a, method_8390, getEntities, func_175647_a

<T extends Entity> List<T> (Class<? extends T>, AABB, Predicate<? super T>): a, getEntitiesOfClass, method_8390, getEntities, func_175647_a

List<Entity> (Entity, Box, Predicate<? super Entity>): a, method_8333, getEntities, func_175674_a

List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getEntities, func_175674_a

List<PlayerEntity> (): A, method_18456, getPlayers, func_217369_A

List<Player> (): A, players, method_18456, getPlayers, func_217369_A

BlockPos (Heightmap$Type, BlockPos): a, method_8598, getTopPosition, func_205770_a

BlockPos (Heightmap$Types, BlockPos): a, getHeightmapPos, method_8598, getTopPosition, func_205770_a

1.14.3

Names

vm

vo

net.minecraft.world.ChunkRegion

Fields

org.apache.logging.log4j.Logger: a, field_14092, field_208303_a

org.apache.logging.log4j.Logger: a, field_14092, LOGGER, field_208303_a

int: c, field_14090, field_201685_b

int: c, field_14090, centerChunkX, field_201685_b

int: d, field_14089, field_201686_c

int: d, field_14089, centerChunkZ, field_201686_c

long: g, field_14087, field_201690_g

long: g, field_14087, seed, field_201690_g

int: h, field_14086, field_201691_h

int: h, field_14086, seaLevel, field_201691_h

WorldInfo: i, field_14097, field_201692_i

LevelProperties: i, field_14097, levelProperties, field_201692_i

Random: j, field_14091, field_201693_j

Random: j, field_14091, random, field_201693_j

Dimension: k, field_14096, field_201694_k

Dimension: k, field_14096, dimension, field_201694_k

ITickList<Block>: m, field_14099, field_205336_m

TickScheduler<Block>: m, field_14099, blockTickScheduler, field_205336_m

ITickList<Fluid>: n, field_14094, field_205337_n

TickScheduler<Fluid>: n, field_14094, fluidTickScheduler, field_205337_n

List<IChunk>: b, field_14098, field_201684_a

List<Chunk>: b, field_14098, chunks, field_201684_a

int: e, field_14088, field_217380_e

int: e, field_14088, width, field_217380_e

ServerWorld: f, field_14093, field_201689_f

ServerWorld: f, field_14093, world, field_201689_f

GenerationSettings: l, field_14095, field_201695_l

ChunkGeneratorConfig: l, field_14095, generatorSettings, field_201695_l

Constructors

Methods

int (): a, method_14336, func_201679_a

int (): a, method_14336, getCenterChunkX, func_201679_a

int (): b, method_14339, func_201680_b

int (): b, method_14339, getCenterChunkZ, func_201680_b

IFluidState (BlockPos): b, method_8316, func_204610_c

FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c

int (): c, method_8594, func_175657_ab

int (): c, method_8594, getAmbientDarkness, func_175657_ab

Biome (BlockPos): c, method_8310, func_180494_b

Biome (BlockPos): c, method_8310, getBiome, func_180494_b

int (BlockPos, int): a_, method_8624, func_201669_a

int (BlockPos, int): a_, method_8624, getLightLevel, func_201669_a

boolean (BlockPos, boolean): b, method_8651, func_175655_b

boolean (BlockPos, boolean): b, method_8651, breakBlock, func_175655_b

TileEntity (BlockPos): d, method_8321, func_175625_s

BlockEntity (BlockPos): d, method_8321, getBlockEntity, func_175625_s

void (BlockPos): i, method_14338, func_201683_l

void (BlockPos): i, method_14338, markBlockForPostProcessing, func_201683_l

WorldBorder (): q_, method_8621, func_175723_af

WorldBorder (): q_, method_8621, getWorldBorder, func_175723_af

boolean (Entity, VoxelShape): a, method_8611, func_195585_a

boolean (Entity, VoxelShape): a, method_8611, intersectsEntities, func_195585_a

boolean (): e, method_8608, func_201670_d

boolean (): e, method_8608, isClient, func_201670_d

WorldInfo (): p_, method_8401, func_72912_H

LevelProperties (): p_, method_8401, getLevelProperties, func_72912_H

DifficultyInstance (BlockPos): e, method_8404, func_175649_E

LocalDifficulty (BlockPos): e, method_8404, getLocalDifficulty, func_175649_E

long (): n_, method_8412, func_72905_C

long (): n_, method_8412, getSeed, func_72905_C

ITickList<Block> (): G, method_8397, func_205220_G_

TickScheduler<Block> (): G, method_8397, getBlockTickScheduler, func_205220_G_

ITickList<Fluid> (): F, method_8405, func_205219_F_

TickScheduler<Fluid> (): F, method_8405, getFluidTickScheduler, func_205219_F_

int (): i, method_8615, func_181545_F

int (): i, method_8615, getSeaLevel, func_181545_F

Random (): k, method_8409, func_201674_k

Random (): k, method_8409, getRandom, func_201674_k

void (BlockPos, Block): a, method_8408, func_195592_c

void (BlockPos, Block): a, method_8408, updateNeighbors, func_195592_c

int (Heightmap$Type, int, int): a, method_8589, func_201676_a

int (Heightmap$Type, int, int): a, method_8589, getTop, func_201676_a

void (IParticleData, double, double, double, double, double, double): a, method_8406, func_195594_a

void (ParticleEffect, double, double, double, double, double, double): a, method_8406, addParticle, func_195594_a

BlockPos (): o_, method_8395, func_175694_M

BlockPos (): o_, method_8395, getSpawnPos, func_175694_M

Dimension (): r_, method_8597, func_201675_m

Dimension (): r_, method_8597, getDimension, func_201675_m

IChunk (int, int): a, method_8392, func_212866_a_

Chunk (int, int): a, method_8392, getChunk, func_212866_a_

IChunk (int, int, ChunkStatus, boolean): a, method_8402, func_217353_a

Chunk (int, int, ChunkStatus, boolean): a, method_8402, getChunk, func_217353_a

boolean (int, int): b, method_8393, func_217354_b

boolean (int, int): b, method_8393, isChunkLoaded, func_217354_b

BlockState (BlockPos): e_, method_8320, func_180495_p

BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p

PlayerEntity (double, double, double, double, Predicate<Entity>): a, method_8604, func_190525_a

PlayerEntity (double, double, double, double, Predicate<Entity>): a, method_8604, getClosestPlayer, func_190525_a

int (LightType, BlockPos): a, method_8314, func_175642_b

int (LightType, BlockPos): a, method_8314, getLightLevel, func_175642_b

boolean (BlockPos, BlockState, int): a, method_8652, func_180501_a

boolean (BlockPos, BlockState, int): a, method_8652, setBlockState, func_180501_a

boolean (Entity): c, method_8649, func_217376_c

boolean (Entity): c, method_8649, spawnEntity, func_217376_c

boolean (BlockPos, boolean): a, method_8650, func_217377_a

boolean (BlockPos, boolean): a, method_8650, clearBlockState, func_217377_a

ServerWorld (): f, method_19506, func_201672_e

ServerWorld (): f, method_19506, method_19506, func_201672_e

AbstractChunkProvider (): E, method_8398, func_72863_F

ChunkManager (): E, method_8398, getChunkManager, func_72863_F

void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, func_184133_a

void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, playSound, func_184133_a

void (PlayerEntity, int, BlockPos, int): a, method_8444, func_217378_a

void (PlayerEntity, int, BlockPos, int): a, method_8444, playLevelEvent, func_217378_a

boolean (BlockPos, Predicate<BlockState>): a, method_16358, func_217375_a

boolean (BlockPos, Predicate<BlockState>): a, method_16358, testBlockState, func_217375_a

<T extends Entity> List<T> (Class<? extends T>, AxisAlignedBB, Predicate<? super T>): a, method_8390, func_175647_a

<T extends Entity> List<T> (Class<? extends T>, Box, Predicate<? super T>): a, method_8390, getEntities, func_175647_a

List<Entity> (Entity, AxisAlignedBB, Predicate<? super Entity>): a, method_8333, func_175674_a

List<Entity> (Entity, Box, Predicate<? super Entity>): a, method_8333, getEntities, func_175674_a

List<PlayerEntity> (): A, method_18456, func_217369_A

List<PlayerEntity> (): A, method_18456, getPlayers, func_217369_A

BlockPos (Heightmap$Type, BlockPos): a, method_8598, func_205770_a

BlockPos (Heightmap$Type, BlockPos): a, method_8598, getTopPosition, func_205770_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

Fields

Constructors

Methods

int (BlockPos, Direction): a, method_8596, func_175627_a

1.14

Names

ti

vm

net.minecraft.class_3233

Fields

org.apache.logging.log4j.Logger: a, field_208303_a

org.apache.logging.log4j.Logger: a, field_14092, field_208303_a

ChunkPrimer[]: b, field_201684_a

int: c, field_201685_b

int: c, field_14090, field_201685_b

int: d, field_201686_c

int: d, field_14089, field_201686_c

int: e, field_201687_d

int: f, field_201688_e

World: g, field_201689_f

long: h, field_201690_g

long: g, field_14087, field_201690_g

int: i, field_201691_h

int: h, field_14086, field_201691_h

WorldInfo: j, field_201692_i

WorldInfo: i, field_14097, field_201692_i

Random: k, field_201693_j

Random: j, field_14091, field_201693_j

Dimension: l, field_201694_k

Dimension: k, field_14096, field_201694_k

IChunkGenSettings: m, field_201695_l

ITickList<Block>: n, field_205336_m

ITickList<Block>: m, field_14099, field_205336_m

ITickList<Fluid>: o, field_205337_n

ITickList<Fluid>: n, field_14094, field_205337_n

List<IChunk>: b, field_14098, field_201684_a

int: e, field_14088, field_217380_e

ServerWorld: f, field_14093, field_201689_f

GenerationSettings: l, field_14095, field_201695_l

Constructors

(ChunkPrimer[], int, int, int, int, World)

(ServerWorld, List<IChunk>)

Methods

int (): a, func_201679_a

int (): a, method_14336, func_201679_a

int (): b, func_201680_b

int (): b, method_14339, func_201680_b

boolean (int, int): a, func_201678_a

IChunk (int, int): b, func_72964_e

IBlockState (BlockPos): a_, func_180495_p

IFluidState (BlockPos): b, func_204610_c

IFluidState (BlockPos): b, method_8316, func_204610_c

EntityPlayer (double, double, double, double, Predicate<Entity>): a, func_190525_a

int (): c, func_175657_ab

int (): c, method_8594, func_175657_ab

boolean (BlockPos): c, func_175623_d

Biome (BlockPos): d, func_180494_b

Biome (BlockPos): c, method_8310, func_180494_b

int (EnumLightType, BlockPos): a, func_175642_b

int (BlockPos, int): a, func_201669_a

int (BlockPos, int): a_, method_8624, func_201669_a

boolean (int, int, boolean): a, func_175680_a

boolean (BlockPos, boolean): a, func_175655_b

boolean (BlockPos, boolean): b, method_8651, func_175655_b

boolean (BlockPos): e, func_175678_i

TileEntity (BlockPos): f, func_175625_s

TileEntity (BlockPos): d, method_8321, func_175625_s

boolean (BlockPos, IBlockState, int): a, func_180501_a

void (BlockPos): i, func_201683_l

void (BlockPos): i, method_14338, func_201683_l

boolean (Entity): a, func_72838_d

boolean (BlockPos): g, func_175698_g

void (EnumLightType, BlockPos, int): a, func_175653_a

WorldBorder (): d, func_175723_af

WorldBorder (): q_, method_8621, func_175723_af

boolean (Entity, VoxelShape): a, func_195585_a

boolean (Entity, VoxelShape): a, method_8611, func_195585_a

int (BlockPos, EnumFacing): a, func_175627_a

boolean (): e, func_201670_d

boolean (): e, method_8608, func_201670_d

World (): f, func_201672_e

WorldInfo (): g, func_72912_H

WorldInfo (): p_, method_8401, func_72912_H

DifficultyInstance (BlockPos): h, func_175649_E

DifficultyInstance (BlockPos): e, method_8404, func_175649_E

WorldSavedDataStorage (): h, func_175693_T

IChunkProvider (): H, func_72863_F

ISaveHandler (): s_, func_72860_G

long (): r_, func_72905_C

long (): n_, method_8412, func_72905_C

ITickList<Block> (): J, func_205220_G_

ITickList<Block> (): G, method_8397, func_205220_G_

ITickList<Fluid> (): I, func_205219_F_

ITickList<Fluid> (): F, method_8405, func_205219_F_

int (): k, func_181545_F

int (): i, method_8615, func_181545_F

Random (): m, func_201674_k

Random (): k, method_8409, func_201674_k

void (BlockPos, Block): a, func_195592_c

void (BlockPos, Block): a, method_8408, func_195592_c

int (Heightmap$Type, int, int): a, func_201676_a

int (Heightmap$Type, int, int): a, method_8589, func_201676_a

void (EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float): a, func_184133_a

void (IParticleData, double, double, double, double, double, double): a, func_195594_a

void (IParticleData, double, double, double, double, double, double): a, method_8406, func_195594_a

BlockPos (): n, func_175694_M

BlockPos (): o_, method_8395, func_175694_M

Dimension (): o, func_201675_m

Dimension (): r_, method_8597, func_201675_m

IChunk (int, int): a, method_8392, func_212866_a_

IChunk (int, int, ChunkStatus, boolean): a, method_8402, func_217353_a

boolean (int, int): b, method_8393, func_217354_b

BlockState (BlockPos): e_, method_8320, func_180495_p

PlayerEntity (double, double, double, double, Predicate<Entity>): a, method_8604, func_190525_a

int (LightType, BlockPos): a, method_8314, func_175642_b

boolean (BlockPos, BlockState, int): a, method_8652, func_180501_a

boolean (Entity): c, method_8649, func_217376_c

boolean (BlockPos, boolean): a, method_8650, func_217377_a

int (BlockPos, Direction): a, method_8596, func_175627_a

ServerWorld (): f, method_19506, func_201672_e

AbstractChunkProvider (): E, method_8398, func_72863_F

void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, func_184133_a

void (PlayerEntity, int, BlockPos, int): a, method_8444, func_217378_a

boolean (BlockPos, Predicate<BlockState>): a, method_16358, func_217375_a

<T extends Entity> List<T> (Class<? extends T>, AxisAlignedBB, Predicate<? super T>): a, method_8390, func_175647_a

List<Entity> (Entity, AxisAlignedBB, Predicate<? super Entity>): a, method_8333, func_175674_a

List<PlayerEntity> (): A, method_18456, func_217369_A

BlockPos (Heightmap$Type, BlockPos): a, method_8598, func_205770_a

1.13.2

Names

Fields

Constructors

Methods

1.13.1

Names

th

ti

Fields

Constructors

Methods

IChunk (int, int): c, func_72964_e

IChunk (int, int): b, func_72964_e

VoxelShape (Entity, VoxelShape, boolean, Set<Entity>): a, func_211155_a

List<Entity> (Entity, AxisAlignedBB): a, func_72839_b

<T extends WorldSavedData> T (Function<String, T>, String): a, func_200672_a

WorldSavedDataStorage (): s_, func_175693_T

WorldSavedDataStorage (): h, func_175693_T

IChunkProvider (): G, func_72863_F

IChunkProvider (): H, func_72863_F

ISaveHandler (): r_, func_72860_G

ISaveHandler (): s_, func_72860_G

long (): j, func_72905_C

long (): r_, func_72905_C

ITickList<Block> (): I, func_205220_G_

ITickList<Block> (): J, func_205220_G_

ITickList<Fluid> (): H, func_205219_F_

ITickList<Fluid> (): I, func_205219_F_

1.13

Names

th

net.minecraft.world.gen.WorldGenRegion

Fields

org.apache.logging.log4j.Logger: a, field_208303_a

ChunkPrimer[]: b, field_201684_a

int: c, field_201685_b

int: d, field_201686_c

int: e, field_201687_d

int: f, field_201688_e

World: g, field_201689_f

long: h, field_201690_g

int: i, field_201691_h

WorldInfo: j, field_201692_i

Random: k, field_201693_j

Dimension: l, field_201694_k

IChunkGenSettings: m, field_201695_l

ITickList<Block>: n, field_205336_m

ITickList<Fluid>: o, field_205337_n

Constructors

(ChunkPrimer[], int, int, int, int, World)

Methods

int (): a, func_201679_a

int (): b, func_201680_b

boolean (int, int): a, func_201678_a

IChunk (int, int): c, func_72964_e

IBlockState (BlockPos): a_, func_180495_p

IFluidState (BlockPos): b, func_204610_c

EntityPlayer (double, double, double, double, Predicate<Entity>): a, func_190525_a

int (): c, func_175657_ab

boolean (BlockPos): c, func_175623_d

Biome (BlockPos): d, func_180494_b

int (EnumLightType, BlockPos): a, func_175642_b

int (BlockPos, int): a, func_201669_a

boolean (int, int, boolean): a, func_175680_a

boolean (BlockPos, boolean): a, func_175655_b

boolean (BlockPos): e, func_175678_i

TileEntity (BlockPos): f, func_175625_s

boolean (BlockPos, IBlockState, int): a, func_180501_a

void (BlockPos): i, func_201683_l

boolean (Entity): a, func_72838_d

boolean (BlockPos): g, func_175698_g

void (EnumLightType, BlockPos, int): a, func_175653_a

WorldBorder (): d, func_175723_af

boolean (Entity, VoxelShape): a, func_195585_a

VoxelShape (Entity, VoxelShape, boolean, Set<Entity>): a, func_211155_a

List<Entity> (Entity, AxisAlignedBB): a, func_72839_b

int (BlockPos, EnumFacing): a, func_175627_a

boolean (): e, func_201670_d

World (): f, func_201672_e

WorldInfo (): g, func_72912_H

DifficultyInstance (BlockPos): h, func_175649_E

<T extends WorldSavedData> T (Function<String, T>, String): a, func_200672_a

WorldSavedDataStorage (): s_, func_175693_T

IChunkProvider (): G, func_72863_F

ISaveHandler (): r_, func_72860_G

long (): j, func_72905_C

ITickList<Block> (): I, func_205220_G_

ITickList<Fluid> (): H, func_205219_F_

int (): k, func_181545_F

Random (): m, func_201674_k

void (BlockPos, Block): a, func_195592_c

int (Heightmap$Type, int, int): a, func_201676_a

void (EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float): a, func_184133_a

void (IParticleData, double, double, double, double, double, double): a, func_195594_a

BlockPos (): n, func_175694_M

Dimension (): o, func_201675_m