History - net.minecraft.server.level.WorldGenRegion
25w18a
Names
asj
asq
Fields
long: e, seed, field_14087, seed, f_9480_
long: e, seed, field_14087
LevelData: f, levelData, field_14097, levelProperties, f_9481_
LevelData: f, levelData, field_14097
ServerLevel: d, level, field_14093, world, f_9479_
ServerLevel: d, level, field_14093
BiomeManager: l, biomeManager, field_20668, biomeAccess, f_9486_
BiomeManager: l, biomeManager, field_20668
DimensionType: i, dimensionType, field_14096, dimension, f_9483_
DimensionType: i, dimensionType, field_14096
Supplier<String>: n, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_
Supplier<String>: n, currentlyGenerating, field_33756
ChunkAccess: c, center, field_28557, centerPos, f_143479_
ChunkAccess: c, center, field_28557
WorldGenTickAccess<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_
WorldGenTickAccess<Block>: j, blockTicks, field_14099
WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094, fluidTickScheduler, f_184181_
WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094
AtomicLong: o, subTickCount, field_35442, tickOrder, f_184182_
AtomicLong: o, subTickCount, field_35442
org.slf4j.Logger: a, LOGGER, field_14092, LOGGER, f_9474_
org.slf4j.Logger: a, LOGGER, field_14092
RandomSource: h, random, field_14091, random, f_9482_
RandomSource: h, random, field_14091
ResourceLocation: p, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_
ResourceLocation: p, WORLDGEN_REGION_RANDOM, field_38683
StaticCache2D<GenerationChunkHolder>: b, cache, field_14098, chunks, f_9475_
StaticCache2D<GenerationChunkHolder>: b, cache, field_14098
ChunkStep: m, generatingStep, field_51876, generationStep, f_337357_
ChunkStep: m, generatingStep, field_51876
Constructors
Methods
FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_
FluidState (BlockPos): b_, getFluidState, method_8316
int (): D_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): C_, getSkyDarken, method_8594
BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity, m_7702_
BlockEntity (BlockPos): c_, getBlockEntity, method_8321
void (BlockPos): f, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_
void (BlockPos): f, markPosForPostprocessing, method_14338
WorldBorder (): E_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): D_, getWorldBorder, method_8621
boolean (): A_, isClientSide, method_8608, isClient, m_5776_
boolean (): z_, isClientSide, method_8608
LevelData (): C_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): B_, getLevelData, method_8401
DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, getLocalDifficulty, m_6436_
DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404
long (): E, getSeed, method_8412, getSeed, m_7328_
long (): F, getSeed, method_8412
int (): P, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): Q, getSeaLevel, method_8615
int (Heightmap$Types, int, int): a, getHeight, method_8624, getTopY, m_6924_
int (Heightmap$Types, int, int): a, getHeight, method_8624
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticleClient, m_7106_
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406
ChunkAccess (int, int): a, getChunk, method_8392, getChunk, m_6325_
ChunkAccess (int, int): a, getChunk, method_8392
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402, getChunk, m_6522_
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402
boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, m_7232_
boolean (int, int): b, hasChunk, method_8393
BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_
BlockState (BlockPos): a_, getBlockState, method_8320
Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604, getClosestPlayer, m_5788_
Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604
boolean (Entity): b, addFreshEntity, method_8649, spawnEntity, m_7967_
boolean (Entity): b, addFreshEntity, method_8649
boolean (BlockPos, boolean): a, removeBlock, method_8650, removeBlock, m_7471_
boolean (BlockPos, boolean): a, removeBlock, method_8650
ServerLevel (): a, getLevel, method_8410, toServerWorld, m_6018_
ServerLevel (): a, getLevel, method_8410
ChunkSource (): S, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): T, getChunkSource, method_8398
boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358, testBlockState, m_7433_
boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358
List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getOtherEntities, m_6249_
List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333
List<Player> (): z, players, method_18456, getPlayers, m_6907_
List<Player> (): A, players, method_18456
BiomeManager (): H_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): G_, getBiomeManager, method_22385
LevelLightEngine (): B_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): A_, getLightEngine, method_22336
boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093, breakBlock, m_7740_
boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093
boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092, setBlockState, m_6933_
boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092
DimensionType (): F_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): E_, dimensionType, method_8597
float (Direction, boolean): a, getShade, method_24852, getBrightness, m_7717_
float (Direction, boolean): a, getShade, method_24852
RegistryAccess (): J_, registryAccess, method_30349, getRegistryManager, m_9598_
RegistryAccess (): I_, registryAccess, method_30349
ChunkPos (): b, getCenter, method_33561, getCenterPos, m_143488_
ChunkPos (): b, getCenter, method_33561
void (Supplier<String>): a, setCurrentlyGenerating, method_36972, setCurrentlyGeneratingStructureName, m_143497_
void (Supplier<String>): a, setCurrentlyGenerating, method_36972
boolean (BlockPos): f_, ensureCanWrite, method_37368, isValidForSetBlock, m_180807_
boolean (BlockPos): f_, ensureCanWrite, method_37368
MinecraftServer (): p, getServer, method_8503, getServer, m_7654_
MinecraftServer (): q, getServer, method_8503
boolean (BlockPos, Predicate<FluidState>): b, isFluidAtPosition, method_35237, testFluidState, m_142433_
boolean (BlockPos, Predicate<FluidState>): b, isFluidAtPosition, method_35237
<T extends Entity> List<T> (EntityTypeTest<Entity, T>, AABB, Predicate<? super T>): a, getEntities, method_18023, getEntitiesByType, m_142425_
<T extends Entity> List<T> (EntityTypeTest<Entity, T>, AABB, Predicate<? super T>): a, getEntities, method_18023
int (): K_, getMinY, method_31607, getBottomY, m_141937_
int (): J_, getMinY, method_31607
int (): L_, getHeight, method_31605, getHeight, m_141928_
int (): K_, getHeight, method_31605
LevelTickAccess<Block> (): U, getBlockTicks, method_8397, getBlockTickScheduler, m_184057_
LevelTickAccess<Block> (): V, getBlockTicks, method_8397
LevelTickAccess<Fluid> (): T, getFluidTicks, method_8405, getFluidTickScheduler, m_184056_
LevelTickAccess<Fluid> (): U, getFluidTicks, method_8405
long (): I_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): H_, nextSubTickCount, method_39224
Holder<Biome> (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, m_203675_
Holder<Biome> (int, int, int): a, getUncachedNoiseBiome, method_22387
boolean (ChunkPos, int): a, isOldChunkAround, method_42109, needsBlending, m_215159_
boolean (ChunkPos, int): a, isOldChunkAround, method_42109
RandomSource (): G_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): F_, getRandom, method_8409
FeatureFlagSet (): K, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
FeatureFlagSet (): L, enabledFeatures, method_45162
void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_
void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888
void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_
void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396
void (Entity, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_
void (Entity, int, BlockPos, int): a, levelEvent, method_8444
1.21.5
Names
arl
asj
Fields
Constructors
Methods
int (): E_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): D_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
WorldBorder (): F_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): E_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): B_, isClientSide, method_8608, isClient, m_5776_
boolean (): A_, isClientSide, method_8608, isClient, m_5776_
LevelData (): D_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): C_, getLevelData, method_8401, getLevelProperties, m_6106_
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, m_7106_
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticleClient, m_7106_
void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_
void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_
BiomeManager (): I_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): H_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): C_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): B_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): G_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): F_, dimensionType, method_8597, getDimension, m_6042_
RegistryAccess (): K_, registryAccess, method_30349, getRegistryManager, m_9598_
RegistryAccess (): J_, registryAccess, method_30349, getRegistryManager, m_9598_
int (): L_, getMinY, method_31607, getBottomY, m_141937_
int (): K_, getMinY, method_31607, getBottomY, m_141937_
int (): M_, getHeight, method_31605, getHeight, m_141928_
int (): L_, getHeight, method_31605, getHeight, m_141928_
long (): J_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): I_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): H_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): G_, getRandom, method_8409, getRandom, m_213780_
void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_
void (Entity, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_
1.21.4
Names
asp
arl
Fields
Constructors
Methods
long (): D, getSeed, method_8412, getSeed, m_7328_
long (): E, getSeed, method_8412, getSeed, m_7328_
int (): O, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): P, getSeaLevel, method_8615, getSeaLevel, m_5736_
ChunkSource (): R, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): S, getChunkSource, method_8398, getChunkManager, m_7726_
List<Player> (): y, players, method_18456, getPlayers, m_6907_
List<Player> (): z, players, method_18456, getPlayers, m_6907_
LevelTickAccess<Block> (): T, getBlockTicks, method_8397, getBlockTickScheduler, m_184057_
LevelTickAccess<Block> (): U, getBlockTicks, method_8397, getBlockTickScheduler, m_184057_
LevelTickAccess<Fluid> (): S, getFluidTicks, method_8405, getFluidTickScheduler, m_184056_
LevelTickAccess<Fluid> (): T, getFluidTicks, method_8405, getFluidTickScheduler, m_184056_
FeatureFlagSet (): J, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
FeatureFlagSet (): K, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
1.21.3
Names
arb
asp
Fields
BiomeManager: k, biomeManager, field_20668, biomeAccess, f_9486_
BiomeManager: l, biomeManager, field_20668, biomeAccess, f_9486_
DimensionType: h, dimensionType, field_14096, dimension, f_9483_
DimensionType: i, dimensionType, field_14096, dimension, f_9483_
Supplier<String>: m, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_
Supplier<String>: n, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_
WorldGenTickAccess<Block>: i, blockTicks, field_14099, blockTickScheduler, f_9484_
WorldGenTickAccess<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_
WorldGenTickAccess<Fluid>: j, fluidTicks, field_14094, fluidTickScheduler, f_184181_
WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094, fluidTickScheduler, f_184181_
AtomicLong: n, subTickCount, field_35442, tickOrder, f_184182_
AtomicLong: o, subTickCount, field_35442, tickOrder, f_184182_
RandomSource: g, random, field_14091, random, f_9482_
RandomSource: h, random, field_14091, random, f_9482_
ResourceLocation: o, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_
ResourceLocation: p, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_
ChunkStep: l, generatingStep, field_51876, generationStep, f_337357_
ChunkStep: m, generatingStep, field_51876, generationStep, f_337357_
Constructors
Methods
int (): B_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): E_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
WorldBorder (): C_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): F_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): x_, isClientSide, method_8608, isClient, m_5776_
boolean (): B_, isClientSide, method_8608, isClient, m_5776_
LevelData (): A_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): D_, getLevelData, method_8401, getLevelProperties, m_6106_
long (): C, getSeed, method_8412, getSeed, m_7328_
long (): D, getSeed, method_8412, getSeed, m_7328_
int (): z_, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): O, getSeaLevel, method_8615, getSeaLevel, m_5736_
ServerLevel (): E, getLevel, method_8410, toServerWorld, m_6018_
ServerLevel (): a, getLevel, method_8410, toServerWorld, m_6018_
ChunkSource (): N, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): R, getChunkSource, method_8398, getChunkManager, m_7726_
List<Player> (): x, players, method_18456, getPlayers, m_6907_
List<Player> (): y, players, method_18456, getPlayers, m_6907_
BiomeManager (): F_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): I_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): y_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): C_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): D_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): G_, dimensionType, method_8597, getDimension, m_6042_
RegistryAccess (): H_, registryAccess, method_30349, getRegistryManager, m_9598_
RegistryAccess (): K_, registryAccess, method_30349, getRegistryManager, m_9598_
ChunkPos (): a, getCenter, method_33561, getCenterPos, m_143488_
ChunkPos (): b, getCenter, method_33561, getCenterPos, m_143488_
MinecraftServer (): o, getServer, method_8503, getServer, m_7654_
MinecraftServer (): p, getServer, method_8503, getServer, m_7654_
int (): I_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): L_, getMinY, method_31607, getBottomY, m_141937_
int (): J_, getHeight, method_31605, getHeight, m_141928_
int (): M_, getHeight, method_31605, getHeight, m_141928_
LevelTickAccess<Block> (): P, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): T, getBlockTicks, method_8397, getBlockTickScheduler, m_184057_
LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): S, getFluidTicks, method_8405, getFluidTickScheduler, m_184056_
long (): G_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): J_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): E_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): H_, getRandom, method_8409, getRandom, m_213780_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
arm
arb
Fields
long: f, seed, field_14087, seed, f_9480_
long: e, seed, field_14087, seed, f_9480_
LevelData: g, levelData, field_14097, levelProperties, f_9481_
LevelData: f, levelData, field_14097, levelProperties, f_9481_
List<ChunkAccess>: b, cache, field_14098, chunks, f_9475_
int: d, size, field_14088, width, f_9478_
ServerLevel: e, level, field_14093, world, f_9479_
ServerLevel: d, level, field_14093, world, f_9479_
BiomeManager: l, biomeManager, field_20668, biomeAccess, f_9486_
BiomeManager: k, biomeManager, field_20668, biomeAccess, f_9486_
DimensionType: i, dimensionType, field_14096, dimension, f_9483_
DimensionType: h, dimensionType, field_14096, dimension, f_9483_
ChunkPos: m, firstPos, field_23788, lowerCorner, f_9487_
ChunkPos: n, lastPos, field_23789, upperCorner, f_9488_
ChunkStatus: o, generatingStatus, field_33754, status, f_143480_
int: p, writeRadiusCutoff, field_33755, placementRadius, f_143481_
Supplier<String>: q, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_
Supplier<String>: m, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_
WorldGenTickAccess<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_
WorldGenTickAccess<Block>: i, blockTicks, field_14099, blockTickScheduler, f_9484_
WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094, fluidTickScheduler, f_184181_
WorldGenTickAccess<Fluid>: j, fluidTicks, field_14094, fluidTickScheduler, f_184181_
AtomicLong: r, subTickCount, field_35442, tickOrder, f_184182_
AtomicLong: n, subTickCount, field_35442, tickOrder, f_184182_
RandomSource: h, random, field_14091, random, f_9482_
RandomSource: g, random, field_14091, random, f_9482_
ResourceLocation: s, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_
ResourceLocation: o, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_
StaticCache2D<GenerationChunkHolder>: b, cache, field_14098, chunks, f_9475_
ChunkStep: l, generatingStep, field_51876, generationStep, f_337357_
Constructors
(ServerLevel, List<ChunkAccess>, ChunkStatus, int)
(ServerLevel, StaticCache2D<GenerationChunkHolder>, ChunkStep, ChunkAccess)
Methods
1.20.6
Names
ank
arm
Fields
StructureManager: o, structureManager, field_26822, structureAccessor, f_215157_
ChunkStatus: p, generatingStatus, field_33754, status, f_143480_
ChunkStatus: o, generatingStatus, field_33754, status, f_143480_
int: q, writeRadiusCutoff, field_33755, placementRadius, f_143481_
int: p, writeRadiusCutoff, field_33755, placementRadius, f_143481_
Supplier<String>: r, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_
Supplier<String>: q, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_
AtomicLong: s, subTickCount, field_35442, tickOrder, f_184182_
AtomicLong: r, subTickCount, field_35442, tickOrder, f_184182_
ResourceLocation: t, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_
ResourceLocation: s, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_
Constructors
Methods
int (): C_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): B_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
WorldBorder (): D_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): C_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): y_, isClientSide, method_8608, isClient, m_5776_
boolean (): x_, isClientSide, method_8608, isClient, m_5776_
LevelData (): B_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): A_, getLevelData, method_8401, getLevelProperties, m_6106_
int (): A_, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): z_, getSeaLevel, method_8615, getSeaLevel, m_5736_
ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): N, getChunkSource, method_8398, getChunkManager, m_7726_
BiomeManager (): G_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): F_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): z_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): y_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): E_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): D_, dimensionType, method_8597, getDimension, m_6042_
RegistryAccess (): I_, registryAccess, method_30349, getRegistryManager, m_9598_
RegistryAccess (): H_, registryAccess, method_30349, getRegistryManager, m_9598_
int (): J_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): I_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): K_, getHeight, method_31605, getHeight, m_141928_
int (): J_, getHeight, method_31605, getHeight, m_141928_
LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): P, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
long (): H_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): G_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): F_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): E_, getRandom, method_8409, getRandom, m_213780_
void (GameEvent, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_
FeatureFlagSet (): I, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
FeatureFlagSet (): J, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_
1.20.4
Names
akx
ank
Fields
Constructors
Methods
int (): A_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): C_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
WorldBorder (): B_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): D_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): w_, isClientSide, method_8608, isClient, m_5776_
boolean (): y_, isClientSide, method_8608, isClient, m_5776_
LevelData (): z_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): B_, getLevelData, method_8401, getLevelProperties, m_6106_
long (): A, getSeed, method_8412, getSeed, m_7328_
long (): C, getSeed, method_8412, getSeed, m_7328_
int (): y_, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): A_, getSeaLevel, method_8615, getSeaLevel, m_5736_
ServerLevel (): C, getLevel, method_8410, toServerWorld, m_6018_
ServerLevel (): E, getLevel, method_8410, toServerWorld, m_6018_
ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_
List<Player> (): v, players, method_18456, getPlayers, m_6907_
List<Player> (): x, players, method_18456, getPlayers, m_6907_
BiomeManager (): E_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): G_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): x_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): z_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): C_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): E_, dimensionType, method_8597, getDimension, m_6042_
RegistryAccess (): G_, registryAccess, method_30349, getRegistryManager, m_9598_
RegistryAccess (): I_, registryAccess, method_30349, getRegistryManager, m_9598_
MinecraftServer (): n, getServer, method_8503, getServer, m_7654_
MinecraftServer (): o, getServer, method_8503, getServer, m_7654_
int (): H_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): J_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): I_, getHeight, method_31605, getHeight, m_141928_
int (): K_, getHeight, method_31605, getHeight, m_141928_
LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
long (): F_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): H_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): D_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): F_, getRandom, method_8409, getRandom, m_213780_
FeatureFlagSet (): G, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
FeatureFlagSet (): I, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
1.20.2
Names
aim
akx
Fields
Constructors
Methods
int (): v_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): A_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
WorldBorder (): w_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): B_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): r_, isClientSide, method_8608, isClient, m_5776_
boolean (): w_, isClientSide, method_8608, isClient, m_5776_
LevelData (): u_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): z_, getLevelData, method_8401, getLevelProperties, m_6106_
int (): t_, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): y_, getSeaLevel, method_8615, getSeaLevel, m_5736_
BiomeManager (): z_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): E_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): s_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): x_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): x_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): C_, dimensionType, method_8597, getDimension, m_6042_
RegistryAccess (): B_, registryAccess, method_30349, getRegistryManager, m_9598_
RegistryAccess (): G_, registryAccess, method_30349, getRegistryManager, m_9598_
int (): C_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): H_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): D_, getHeight, method_31605, getHeight, m_141928_
int (): I_, getHeight, method_31605, getHeight, m_141928_
long (): A_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): F_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): y_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): D_, getRandom, method_8409, getRandom, m_213780_
1.20.1
Names
aiw
aim
Fields
Constructors
Methods
int (): o_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): v_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
WorldBorder (): p_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): w_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): k_, isClientSide, method_8608, isClient, m_5776_
boolean (): r_, isClientSide, method_8608, isClient, m_5776_
LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): u_, getLevelData, method_8401, getLevelProperties, m_6106_
int (): m_, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): t_, getSeaLevel, method_8615, getSeaLevel, m_5736_
ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_
BiomeManager (): s_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): z_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): s_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): q_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): x_, dimensionType, method_8597, getDimension, m_6042_
RegistryAccess (): u_, registryAccess, method_30349, getRegistryManager, m_9598_
RegistryAccess (): B_, registryAccess, method_30349, getRegistryManager, m_9598_
boolean (BlockPos): e_, ensureCanWrite, method_37368, isValidForSetBlock, m_180807_
boolean (BlockPos): f_, ensureCanWrite, method_37368, isValidForSetBlock, m_180807_
int (): v_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): C_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): w_, getHeight, method_31605, getHeight, m_141928_
int (): D_, getHeight, method_31605, getHeight, m_141928_
LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): A_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): y_, getRandom, method_8409, getRandom, m_213780_
1.19.4
Names
aht
aiw
Fields
Constructors
Methods
int (): p_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): o_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
WorldBorder (): q_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): p_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): l_, isClientSide, method_8608, isClient, m_5776_
boolean (): k_, isClientSide, method_8608, isClient, m_5776_
LevelData (): o_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_
long (): B, getSeed, method_8412, getSeed, m_7328_
long (): A, getSeed, method_8412, getSeed, m_7328_
int (): n_, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): m_, getSeaLevel, method_8615, getSeaLevel, m_5736_
ServerLevel (): D, getLevel, method_8410, toServerWorld, m_6018_
ServerLevel (): C, getLevel, method_8410, toServerWorld, m_6018_
ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_
List<Player> (): w, players, method_18456, getPlayers, m_6907_
List<Player> (): v, players, method_18456, getPlayers, m_6907_
BiomeManager (): t_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): s_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): m_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): r_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): q_, dimensionType, method_8597, getDimension, m_6042_
RegistryAccess (): s, registryAccess, method_30349, getRegistryManager, m_8891_
RegistryAccess (): u_, registryAccess, method_30349, getRegistryManager, m_9598_
LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
long (): u_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): s_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_
FeatureFlagSet (): H, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
FeatureFlagSet (): G, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
1.19.3
Names
agn
aht
Fields
Constructors
Methods
int (): o_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): p_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
WorldBorder (): p_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): q_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): k_, isClientSide, method_8608, isClient, m_5776_
boolean (): l_, isClientSide, method_8608, isClient, m_5776_
LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): o_, getLevelData, method_8401, getLevelProperties, m_6106_
int (): m_, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): n_, getSeaLevel, method_8615, getSeaLevel, m_5736_
ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_
BiomeManager (): s_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): t_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): m_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): q_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): r_, dimensionType, method_8597, getDimension, m_6042_
RegistryAccess (): s, registryAccess, method_30349, getRegistryManager, m_5962_
RegistryAccess (): s, registryAccess, method_30349, getRegistryManager, m_8891_
int (): u_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): v_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): v_, getHeight, method_31605, getHeight, m_141928_
int (): w_, getHeight, method_31605, getHeight, m_141928_
LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): u_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): s_, getRandom, method_8409, getRandom, m_213780_
FeatureFlagSet (): H, enabledFeatures, method_45162, getEnabledFeatures, m_246046_
1.19.2
Names
Fields
ResourceLocation: t, WORLDGEN_REGION_RANDOM, field_38683, field_38683, f_215158_
ResourceLocation: t, WORLDGEN_REGION_RANDOM, field_38683, WORLDGEN_REGION_RANDOM_ID, f_215158_
Constructors
Methods
1.19.1
Names
afv
agn
Fields
Constructors
Methods
1.19
Names
aed
afv
Fields
Random: h, random, field_14091, random, f_9482_
StructureFeatureManager: o, structureFeatureManager, field_26822, structureAccessor, f_9489_
StructureManager: o, structureManager, field_26822, structureAccessor, f_215157_
RandomSource: h, random, field_14091, random, f_9482_
ResourceLocation: t, WORLDGEN_REGION_RANDOM, field_38683, field_38683, f_215158_
Constructors
Methods
long (): D, getSeed, method_8412, getSeed, m_7328_
long (): B, getSeed, method_8412, getSeed, m_7328_
Random (): r_, getRandom, method_8409, getRandom, m_5822_
ServerLevel (): F, getLevel, method_8410, toServerWorld, m_6018_
ServerLevel (): D, getLevel, method_8410, toServerWorld, m_6018_
ChunkSource (): K, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_
List<Player> (): y, players, method_18456, getPlayers, m_6907_
List<Player> (): w, players, method_18456, getPlayers, m_6907_
void (Supplier<String>): a, setCurrentlyGenerating, method_36972, setCurrentlyGeneratingStructureName, m_183406_
void (Supplier<String>): a, setCurrentlyGenerating, method_36972, setCurrentlyGeneratingStructureName, m_143497_
MinecraftServer (): n, getServer, method_8503, getServer, m_142572_
MinecraftServer (): n, getServer, method_8503, getServer, m_7654_
void (Entity, GameEvent, BlockPos): a, gameEvent, method_32888, emitGameEvent, m_142346_
LevelTickAccess<Block> (): M, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): L, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
boolean (ChunkPos, int): a, isOldChunkAround, method_42109, needsBlending, m_215159_
RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_
void (GameEvent, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_
1.18.2
Names
adp
aed
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_14092, LOGGER, f_9474_
org.slf4j.Logger: a, LOGGER, field_14092, LOGGER, f_9474_
Constructors
Methods
void (BlockPos): j, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_
void (BlockPos): f, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_
long (): E, getSeed, method_8412, getSeed, m_7328_
long (): D, getSeed, method_8412, getSeed, m_7328_
ServerLevel (): G, getLevel, method_8410, toServerWorld, m_6018_
ServerLevel (): F, getLevel, method_8410, toServerWorld, m_6018_
ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): K, getChunkSource, method_8398, getChunkManager, m_7726_
List<Player> (): z, players, method_18456, getPlayers, m_6907_
List<Player> (): y, players, method_18456, getPlayers, m_6907_
Biome (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, m_6159_
RegistryAccess (): t, registryAccess, method_30349, getRegistryManager, m_5962_
RegistryAccess (): s, registryAccess, method_30349, getRegistryManager, m_5962_
LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): M, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): L, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
List<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, m_183409_
Holder<Biome> (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, m_203675_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
abx
adp
Fields
TickList<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_
TickList<Fluid>: k, liquidTicks, field_14094, fluidTickScheduler, f_9485_
ChunkPos: c, center, field_28557, centerPos, f_143479_
ChunkStatus: p, generatingStatus, field_33754, field_33754, f_143480_
ChunkStatus: p, generatingStatus, field_33754, status, f_143480_
Supplier<String>: r, currentlyGenerating, field_33756, field_33756, f_143482_
Supplier<String>: r, currentlyGenerating, field_33756, currentlyGeneratingStructureName, f_143482_
ChunkAccess: c, center, field_28557, centerPos, f_143479_
WorldGenTickAccess<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_
WorldGenTickAccess<Fluid>: k, fluidTicks, field_14094, fluidTickScheduler, f_184181_
AtomicLong: s, subTickCount, field_35442, tickOrder, f_184182_
Constructors
Methods
int (): n_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
int (): o_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
void (BlockPos): f, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_
void (BlockPos): j, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_
WorldBorder (): o_, getWorldBorder, method_8621, getWorldBorder, m_6857_
WorldBorder (): p_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): j_, isClientSide, method_8608, isClient, m_5776_
boolean (): k_, isClientSide, method_8608, isClient, m_5776_
LevelData (): m_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_
TickList<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_6219_
TickList<Fluid> (): M, getLiquidTicks, method_8405, getFluidTickScheduler, m_6217_
int (): l_, getSeaLevel, method_8615, getSeaLevel, m_5736_
int (): m_, getSeaLevel, method_8615, getSeaLevel, m_5736_
Random (): q_, getRandom, method_8409, getRandom, m_5822_
Random (): r_, getRandom, method_8409, getRandom, m_5822_
BiomeManager (): r_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
BiomeManager (): s_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
LevelLightEngine (): k_, getLightEngine, method_22336, getLightingProvider, m_5518_
LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_
DimensionType (): p_, dimensionType, method_8597, getDimension, m_6042_
DimensionType (): q_, dimensionType, method_8597, getDimension, m_6042_
Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, m_7526_
void (Supplier<String>): a, setCurrentlyGenerating, method_36972, method_36972, m_143497_
void (Supplier<String>): a, setCurrentlyGenerating, method_36972, setCurrentlyGeneratingStructureName, m_183406_
int (): s_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): u_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): t_, getHeight, method_31605, getHeight, m_141928_
int (): v_, getHeight, method_31605, getHeight, m_141928_
LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
List<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, m_183409_
long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_
1.17.1
Names
Fields
int: q, writeRadiusCutoff, field_33755, field_33755, f_143481_
int: q, writeRadiusCutoff, field_33755, placementRadius, f_143481_
Constructors
Methods
boolean (BlockPos): e_, ensureCanWrite, method_37368, method_37368, m_180807_
boolean (BlockPos): e_, ensureCanWrite, method_37368, isValidForSetBlock, m_180807_
1.17
Names
aam
abx
net.minecraft.world.gen.WorldGenRegion
net.minecraft.src.C_19_
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_14092, LOGGER, field_208303_a
org.apache.logging.log4j.Logger: a, LOGGER, field_14092, LOGGER, f_9474_
int: c, x, field_14090, centerChunkX, field_201685_b
int: d, z, field_14089, centerChunkZ, field_201686_c
long: g, seed, field_14087, seed, field_201690_g
long: f, seed, field_14087, seed, f_9480_
LevelData: h, levelData, field_14097, levelProperties, field_201692_i
LevelData: g, levelData, field_14097, levelProperties, f_9481_
Random: i, random, field_14091, random, field_201693_j
Random: h, random, field_14091, random, f_9482_
TickList<Block>: k, blockTicks, field_14099, blockTickScheduler, field_205336_m
TickList<Block>: j, blockTicks, field_14099, blockTickScheduler, f_9484_
TickList<Fluid>: l, liquidTicks, field_14094, fluidTickScheduler, field_205337_n
TickList<Fluid>: k, liquidTicks, field_14094, fluidTickScheduler, f_9485_
List<ChunkAccess>: b, cache, field_14098, chunks, field_201684_a
List<ChunkAccess>: b, cache, field_14098, chunks, f_9475_
int: e, size, field_14088, width, field_217380_e
int: d, size, field_14088, width, f_9478_
ServerLevel: f, level, field_14093, world, field_201689_f
ServerLevel: e, level, field_14093, world, f_9479_
BiomeManager: m, biomeManager, field_20668, biomeAccess, field_229862_o_
BiomeManager: l, biomeManager, field_20668, biomeAccess, f_9486_
DimensionType: j, dimensionType, field_14096, dimension, field_241159_j_
DimensionType: i, dimensionType, field_14096, dimension, f_9483_
ChunkPos: n, firstPos, field_23788, lowerCorner, field_241160_n_
ChunkPos: m, firstPos, field_23788, lowerCorner, f_9487_
ChunkPos: o, lastPos, field_23789, upperCorner, field_241161_o_
ChunkPos: n, lastPos, field_23789, upperCorner, f_9488_
StructureFeatureManager: p, structureFeatureManager, field_26822, field_26822, field_244530_p
StructureFeatureManager: o, structureFeatureManager, field_26822, structureAccessor, f_9489_
ChunkPos: c, center, field_28557, centerPos, f_143479_
ChunkStatus: p, generatingStatus, field_33754, field_33754, f_143480_
int: q, writeRadiusCutoff, field_33755, field_33755, f_143481_
Supplier<String>: r, currentlyGenerating, field_33756, field_33756, f_143482_
Constructors
(ServerLevel, List<ChunkAccess>)
(ServerLevel, List<ChunkAccess>, ChunkStatus, int)
Methods
int (): a, getCenterX, method_14336, getCenterChunkX, func_201679_a
int (): b, getCenterZ, method_14339, getCenterChunkZ, func_201680_b
FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c
FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_
int (): c, getSkyDarken, method_8594, getAmbientDarkness, func_175657_ab
int (): n_, getSkyDarken, method_8594, getAmbientDarkness, m_7445_
BlockEntity (BlockPos): c, getBlockEntity, method_8321, getBlockEntity, func_175625_s
BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity, m_7702_
void (BlockPos): j, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l
void (BlockPos): f, markPosForPostprocessing, method_14338, markBlockForPostProcessing, m_9591_
WorldBorder (): f, getWorldBorder, method_8621, getWorldBorder, func_175723_af
WorldBorder (): o_, getWorldBorder, method_8621, getWorldBorder, m_6857_
boolean (): s_, isClientSide, method_8608, isClient, func_201670_d
boolean (): j_, isClientSide, method_8608, isClient, m_5776_
LevelData (): h, getLevelData, method_8401, getLevelProperties, func_72912_H
LevelData (): m_, getLevelData, method_8401, getLevelProperties, m_6106_
DifficultyInstance (BlockPos): d, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E
DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, getLocalDifficulty, m_6436_
long (): C, getSeed, method_8412, getSeed, func_72905_C
long (): E, getSeed, method_8412, getSeed, m_7328_
TickList<Block> (): J, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_6219_
TickList<Fluid> (): I, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
TickList<Fluid> (): M, getLiquidTicks, method_8405, getFluidTickScheduler, m_6217_
int (): t_, getSeaLevel, method_8615, getSeaLevel, func_181545_F
int (): l_, getSeaLevel, method_8615, getSeaLevel, m_5736_
Random (): u_, getRandom, method_8409, getRandom, func_201674_k
Random (): q_, getRandom, method_8409, getRandom, m_5822_
int (Heightmap$Types, int, int): a, getHeight, method_8624, getTopY, func_201676_a
int (Heightmap$Types, int, int): a, getHeight, method_8624, getTopY, m_6924_
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, func_195594_a
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, m_7106_
ChunkAccess (int, int): a, getChunk, method_8392, getChunk, func_212866_a_
ChunkAccess (int, int): a, getChunk, method_8392, getChunk, m_6325_
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402, getChunk, func_217353_a
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402, getChunk, m_6522_
boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, func_217354_b
boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, m_7232_
BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p
BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_
Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604, getClosestPlayer, func_190525_a
Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604, getClosestPlayer, m_5788_
boolean (Entity): c, addFreshEntity, method_8649, spawnEntity, func_217376_c
boolean (Entity): b, addFreshEntity, method_8649, spawnEntity, m_7967_
boolean (BlockPos, boolean): a, removeBlock, method_8650, removeBlock, func_217377_a
boolean (BlockPos, boolean): a, removeBlock, method_8650, removeBlock, m_7471_
ServerLevel (): E, getLevel, method_8410, toServerWorld, func_201672_e
ServerLevel (): G, getLevel, method_8410, toServerWorld, m_6018_
ChunkSource (): H, getChunkSource, method_8398, getChunkManager, func_72863_F
ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_
void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, func_184133_a
void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_
void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, func_217378_a
void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_
boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358, testBlockState, func_217375_a
boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358, testBlockState, m_7433_
<T extends Entity> List<T> (Class<? extends T>, AABB, Predicate<? super T>): a, getEntitiesOfClass, method_8390, getEntitiesByClass, func_175647_a
List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getOtherEntities, func_175674_a
List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getOtherEntities, m_6249_
List<Player> (): x, players, method_18456, getPlayers, func_217369_A
List<Player> (): z, players, method_18456, getPlayers, m_6907_
BiomeManager (): d, getBiomeManager, method_22385, getBiomeAccess, func_225523_d_
BiomeManager (): r_, getBiomeManager, method_22385, getBiomeAccess, m_7062_
Biome (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, func_225604_a_
Biome (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, m_6159_
LevelLightEngine (): e, getLightEngine, method_22336, getLightingProvider, func_225524_e_
LevelLightEngine (): k_, getLightEngine, method_22336, getLightingProvider, m_5518_
boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093, breakBlock, func_241212_a_
boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093, breakBlock, m_7740_
boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092, setBlockState, func_241211_a_
boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092, setBlockState, m_6933_
DimensionType (): k, dimensionType, method_8597, getDimension, func_230315_m_
DimensionType (): p_, dimensionType, method_8597, getDimension, m_6042_
float (Direction, boolean): a, getShade, method_24852, getBrightness, func_230487_a_
float (Direction, boolean): a, getShade, method_24852, getBrightness, m_7717_
RegistryAccess (): r, registryAccess, method_30349, getRegistryManager, func_241828_r
RegistryAccess (): t, registryAccess, method_30349, getRegistryManager, m_5962_
Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, func_241827_a
Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, m_7526_
ChunkPos (): a, getCenter, method_33561, getCenterPos, m_143488_
void (Supplier<String>): a, setCurrentlyGenerating, method_36972, method_36972, m_143497_
boolean (BlockPos): e_, ensureCanWrite, method_37368, method_37368, m_180807_
MinecraftServer (): n, getServer, method_8503, getServer, m_142572_
void (Entity, GameEvent, BlockPos): a, gameEvent, method_32888, emitGameEvent, m_142346_
boolean (BlockPos, Predicate<FluidState>): b, isFluidAtPosition, method_35237, testFluidState, m_142433_
<T extends Entity> List<T> (EntityTypeTest<Entity, T>, AABB, Predicate<? super T>): a, getEntities, method_18023, getEntitiesByType, m_142425_
int (): s_, getMinBuildHeight, method_31607, getBottomY, m_141937_
int (): t_, getHeight, method_31605, getHeight, m_141928_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
Fields
StructureFeatureManager: p, structureFeatureManager, field_26822, field_26822, field_244530_p
Constructors
Methods
TickList<Block> (): I, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Block> (): J, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Fluid> (): H, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
TickList<Fluid> (): I, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
ChunkSource (): G, getChunkSource, method_8398, getChunkManager, func_72863_F
ChunkSource (): H, getChunkSource, method_8398, getChunkManager, func_72863_F
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
zj
aam
Fields
Constructors
Methods
void (BlockPos): e, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l
void (BlockPos): j, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l
LevelData (): u_, getLevelData, method_8401, getLevelProperties, func_72912_H
LevelData (): h, getLevelData, method_8401, getLevelProperties, func_72912_H
long (): B, getSeed, method_8412, getSeed, func_72905_C
long (): C, getSeed, method_8412, getSeed, func_72905_C
TickList<Block> (): G, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Block> (): I, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Fluid> (): F, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
TickList<Fluid> (): H, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
Random (): v_, getRandom, method_8409, getRandom, func_201674_k
Random (): u_, getRandom, method_8409, getRandom, func_201674_k
ServerLevel (): h, getLevel, method_19506, getWorld, func_201672_e
ServerLevel (): E, getLevel, method_8410, toServerWorld, func_201672_e
ChunkSource (): E, getChunkSource, method_8398, getChunkManager, func_72863_F
ChunkSource (): G, getChunkSource, method_8398, getChunkManager, func_72863_F
<T extends Entity> List<T> (Class<? extends T>, AABB, Predicate<? super T>): a, getEntitiesOfClass, method_8390, getEntities, func_175647_a
<T extends Entity> List<T> (Class<? extends T>, AABB, Predicate<? super T>): a, getEntitiesOfClass, method_8390, getEntitiesByClass, func_175647_a
List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getEntities, func_175674_a
List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getOtherEntities, func_175674_a
List<Player> (): w, players, method_18456, getPlayers, func_217369_A
List<Player> (): x, players, method_18456, getPlayers, func_217369_A
DimensionType (): m, dimensionType, method_8597, getDimension, func_230315_m_
DimensionType (): k, dimensionType, method_8597, getDimension, func_230315_m_
RegistryAccess (): r, registryAccess, method_30349, getRegistryManager, func_241828_r
Stream<? extends StructureStart<?>> (SectionPos, StructureFeature<?>): a, startsForFeature, method_30275, getStructures, func_241827_a
1.16.1
Names
xj
zj
Fields
int: h, seaLevel, field_14086, seaLevel, field_201691_h
LevelData: i, levelData, field_14097, levelProperties, field_201692_i
LevelData: h, levelData, field_14097, levelProperties, field_201692_i
Random: j, random, field_14091, random, field_201693_j
Random: i, random, field_14091, random, field_201693_j
Dimension: k, dimension, field_14096, dimension, field_201694_k
TickList<Block>: m, blockTicks, field_14099, blockTickScheduler, field_205336_m
TickList<Block>: k, blockTicks, field_14099, blockTickScheduler, field_205336_m
TickList<Fluid>: n, liquidTicks, field_14094, fluidTickScheduler, field_205337_n
TickList<Fluid>: l, liquidTicks, field_14094, fluidTickScheduler, field_205337_n
ChunkGeneratorSettings: l, settings, field_14095, generatorSettings, field_201695_l
BiomeManager: o, biomeManager, field_20668, biomeAccess, field_229862_o_
BiomeManager: m, biomeManager, field_20668, biomeAccess, field_229862_o_
DimensionType: j, dimensionType, field_14096, dimension, field_241159_j_
ChunkPos: n, firstPos, field_23788, lowerCorner, field_241160_n_
ChunkPos: o, lastPos, field_23789, upperCorner, field_241161_o_
Constructors
Methods
boolean (): p_, isClientSide, method_8608, isClient, func_201670_d
boolean (): s_, isClientSide, method_8608, isClient, func_201670_d
LevelData (): i, getLevelData, method_8401, getLevelProperties, func_72912_H
LevelData (): u_, getLevelData, method_8401, getLevelProperties, func_72912_H
long (): r_, getSeed, method_8412, getSeed, func_72905_C
long (): B, getSeed, method_8412, getSeed, func_72905_C
int (): q_, getSeaLevel, method_8615, getSeaLevel, func_181545_F
int (): t_, getSeaLevel, method_8615, getSeaLevel, func_181545_F
Random (): t_, getRandom, method_8409, getRandom, func_201674_k
Random (): v_, getRandom, method_8409, getRandom, func_201674_k
void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_195592_c
BlockPos (): s_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M
Dimension (): o, getDimension, method_8597, getDimension, func_201675_m
boolean (BlockPos, BlockState, int): a, setBlock, method_8652, setBlockState, func_180501_a
void (Player, int, BlockPos, int): a, levelEvent, method_8444, playLevelEvent, func_217378_a
void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, func_217378_a
List<Player> (): A, players, method_18456, getPlayers, func_217369_A
List<Player> (): w, players, method_18456, getPlayers, func_217369_A
boolean (BlockPos, boolean, Entity): a, destroyBlock, method_8651, breakBlock, func_225521_a_
boolean (BlockPos, boolean, Entity, int): a, destroyBlock, method_30093, breakBlock, func_241212_a_
boolean (BlockPos, BlockState, int, int): a, setBlock, method_30092, setBlockState, func_241211_a_
DimensionType (): m, dimensionType, method_8597, getDimension, func_230315_m_
float (Direction, boolean): a, getShade, method_24852, getBrightness, func_230487_a_
1.15.2
Names
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
vq
xj
Fields
BiomeManager: o, biomeManager, field_20668, biomeAccess, field_229862_o_
Constructors
Methods
Biome (BlockPos): c, getBiome, method_8310, getBiome, func_180494_b
int (BlockPos, int): a_, getRawBrightness, method_8624, getLightLevel, func_201669_a
boolean (BlockPos, boolean): b, destroyBlock, method_8651, breakBlock, func_175655_b
BlockEntity (BlockPos): d, getBlockEntity, method_8321, getBlockEntity, func_175625_s
BlockEntity (BlockPos): c, getBlockEntity, method_8321, getBlockEntity, func_175625_s
void (BlockPos): i, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l
void (BlockPos): e, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l
WorldBorder (): q_, getWorldBorder, method_8621, getWorldBorder, func_175723_af
WorldBorder (): f, getWorldBorder, method_8621, getWorldBorder, func_175723_af
boolean (Entity, VoxelShape): a, isUnobstructed, method_8611, intersectsEntities, func_195585_a
boolean (): e, isClientSide, method_8608, isClient, func_201670_d
boolean (): p_, isClientSide, method_8608, isClient, func_201670_d
LevelData (): p_, getLevelData, method_8401, getLevelProperties, func_72912_H
LevelData (): i, getLevelData, method_8401, getLevelProperties, func_72912_H
DifficultyInstance (BlockPos): e, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E
DifficultyInstance (BlockPos): d, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E
long (): n_, getSeed, method_8412, getSeed, func_72905_C
long (): r_, getSeed, method_8412, getSeed, func_72905_C
int (): i, getSeaLevel, method_8615, getSeaLevel, func_181545_F
int (): q_, getSeaLevel, method_8615, getSeaLevel, func_181545_F
Random (): k, getRandom, method_8409, getRandom, func_201674_k
Random (): t_, getRandom, method_8409, getRandom, func_201674_k
int (Heightmap$Types, int, int): a, getHeight, method_8589, getTop, func_201676_a
int (Heightmap$Types, int, int): a, getHeight, method_8624, getTopY, func_201676_a
BlockPos (): o_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M
BlockPos (): s_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M
Dimension (): r_, getDimension, method_8597, getDimension, func_201675_m
Dimension (): o, getDimension, method_8597, getDimension, func_201675_m
BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p
BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p
int (LightLayer, BlockPos): a, getBrightness, method_8314, getLightLevel, func_175642_b
ServerLevel (): f, getLevel, method_19506, getWorld, func_201672_e
ServerLevel (): h, getLevel, method_19506, getWorld, func_201672_e
BlockPos (Heightmap$Types, BlockPos): a, getHeightmapPos, method_8598, getTopPosition, func_205770_a
BiomeManager (): d, getBiomeManager, method_22385, getBiomeAccess, func_225523_d_
Biome (int, int, int): a, getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome, func_225604_a_
LevelLightEngine (): e, getLightEngine, method_22336, getLightingProvider, func_225524_e_
boolean (BlockPos, boolean, Entity): a, destroyBlock, method_8651, breakBlock, func_225521_a_
1.14.4
Names
vo
vq
net.minecraft.server.level.WorldGenRegion
Fields
org.apache.logging.log4j.Logger: a, field_14092, LOGGER, field_208303_a
org.apache.logging.log4j.Logger: a, LOGGER, field_14092, LOGGER, field_208303_a
int: c, field_14090, centerChunkX, field_201685_b
int: c, x, field_14090, centerChunkX, field_201685_b
int: d, field_14089, centerChunkZ, field_201686_c
int: d, z, field_14089, centerChunkZ, field_201686_c
long: g, field_14087, seed, field_201690_g
long: g, seed, field_14087, seed, field_201690_g
int: h, field_14086, seaLevel, field_201691_h
int: h, seaLevel, field_14086, seaLevel, field_201691_h
LevelProperties: i, field_14097, levelProperties, field_201692_i
LevelData: i, levelData, field_14097, levelProperties, field_201692_i
Random: j, field_14091, random, field_201693_j
Random: j, random, field_14091, random, field_201693_j
Dimension: k, field_14096, dimension, field_201694_k
Dimension: k, dimension, field_14096, dimension, field_201694_k
TickScheduler<Block>: m, field_14099, blockTickScheduler, field_205336_m
TickList<Block>: m, blockTicks, field_14099, blockTickScheduler, field_205336_m
TickScheduler<Fluid>: n, field_14094, fluidTickScheduler, field_205337_n
TickList<Fluid>: n, liquidTicks, field_14094, fluidTickScheduler, field_205337_n
List<Chunk>: b, field_14098, chunks, field_201684_a
List<ChunkAccess>: b, cache, field_14098, chunks, field_201684_a
int: e, field_14088, width, field_217380_e
int: e, size, field_14088, width, field_217380_e
ServerWorld: f, field_14093, world, field_201689_f
ServerLevel: f, level, field_14093, world, field_201689_f
ChunkGeneratorConfig: l, field_14095, generatorSettings, field_201695_l
ChunkGeneratorSettings: l, settings, field_14095, generatorSettings, field_201695_l
Constructors
Methods
int (): a, method_14336, getCenterChunkX, func_201679_a
int (): a, getCenterX, method_14336, getCenterChunkX, func_201679_a
int (): b, method_14339, getCenterChunkZ, func_201680_b
int (): b, getCenterZ, method_14339, getCenterChunkZ, func_201680_b
FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c
FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c
int (): c, method_8594, getAmbientDarkness, func_175657_ab
int (): c, getSkyDarken, method_8594, getAmbientDarkness, func_175657_ab
Biome (BlockPos): c, method_8310, getBiome, func_180494_b
Biome (BlockPos): c, getBiome, method_8310, getBiome, func_180494_b
int (BlockPos, int): a_, method_8624, getLightLevel, func_201669_a
int (BlockPos, int): a_, getRawBrightness, method_8624, getLightLevel, func_201669_a
boolean (BlockPos, boolean): b, method_8651, breakBlock, func_175655_b
boolean (BlockPos, boolean): b, destroyBlock, method_8651, breakBlock, func_175655_b
BlockEntity (BlockPos): d, method_8321, getBlockEntity, func_175625_s
BlockEntity (BlockPos): d, getBlockEntity, method_8321, getBlockEntity, func_175625_s
void (BlockPos): i, method_14338, markBlockForPostProcessing, func_201683_l
void (BlockPos): i, markPosForPostprocessing, method_14338, markBlockForPostProcessing, func_201683_l
WorldBorder (): q_, method_8621, getWorldBorder, func_175723_af
WorldBorder (): q_, getWorldBorder, method_8621, getWorldBorder, func_175723_af
boolean (Entity, VoxelShape): a, method_8611, intersectsEntities, func_195585_a
boolean (Entity, VoxelShape): a, isUnobstructed, method_8611, intersectsEntities, func_195585_a
boolean (): e, method_8608, isClient, func_201670_d
boolean (): e, isClientSide, method_8608, isClient, func_201670_d
LevelProperties (): p_, method_8401, getLevelProperties, func_72912_H
LevelData (): p_, getLevelData, method_8401, getLevelProperties, func_72912_H
LocalDifficulty (BlockPos): e, method_8404, getLocalDifficulty, func_175649_E
DifficultyInstance (BlockPos): e, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E
long (): n_, method_8412, getSeed, func_72905_C
long (): n_, getSeed, method_8412, getSeed, func_72905_C
TickScheduler<Block> (): G, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Block> (): G, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickScheduler<Fluid> (): F, method_8405, getFluidTickScheduler, func_205219_F_
TickList<Fluid> (): F, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
int (): i, method_8615, getSeaLevel, func_181545_F
int (): i, getSeaLevel, method_8615, getSeaLevel, func_181545_F
Random (): k, method_8409, getRandom, func_201674_k
Random (): k, getRandom, method_8409, getRandom, func_201674_k
void (BlockPos, Block): a, method_8408, updateNeighbors, func_195592_c
void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_195592_c
int (Heightmap$Type, int, int): a, method_8589, getTop, func_201676_a
int (Heightmap$Types, int, int): a, getHeight, method_8589, getTop, func_201676_a
void (ParticleEffect, double, double, double, double, double, double): a, method_8406, addParticle, func_195594_a
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, func_195594_a
BlockPos (): o_, method_8395, getSpawnPos, func_175694_M
BlockPos (): o_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M
Dimension (): r_, method_8597, getDimension, func_201675_m
Dimension (): r_, getDimension, method_8597, getDimension, func_201675_m
Chunk (int, int): a, method_8392, getChunk, func_212866_a_
ChunkAccess (int, int): a, getChunk, method_8392, getChunk, func_212866_a_
Chunk (int, int, ChunkStatus, boolean): a, method_8402, getChunk, func_217353_a
ChunkAccess (int, int, ChunkStatus, boolean): a, getChunk, method_8402, getChunk, func_217353_a
boolean (int, int): b, method_8393, isChunkLoaded, func_217354_b
boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, func_217354_b
BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p
BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p
PlayerEntity (double, double, double, double, Predicate<Entity>): a, method_8604, getClosestPlayer, func_190525_a
Player (double, double, double, double, Predicate<Entity>): a, getNearestPlayer, method_8604, getClosestPlayer, func_190525_a
int (LightType, BlockPos): a, method_8314, getLightLevel, func_175642_b
int (LightLayer, BlockPos): a, getBrightness, method_8314, getLightLevel, func_175642_b
boolean (BlockPos, BlockState, int): a, method_8652, setBlockState, func_180501_a
boolean (BlockPos, BlockState, int): a, setBlock, method_8652, setBlockState, func_180501_a
boolean (Entity): c, method_8649, spawnEntity, func_217376_c
boolean (Entity): c, addFreshEntity, method_8649, spawnEntity, func_217376_c
boolean (BlockPos, boolean): a, method_8650, clearBlockState, func_217377_a
boolean (BlockPos, boolean): a, removeBlock, method_8650, removeBlock, func_217377_a
ServerWorld (): f, method_19506, method_19506, func_201672_e
ServerLevel (): f, getLevel, method_19506, getWorld, func_201672_e
ChunkManager (): E, method_8398, getChunkManager, func_72863_F
ChunkSource (): E, getChunkSource, method_8398, getChunkManager, func_72863_F
void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, playSound, func_184133_a
void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, func_184133_a
void (PlayerEntity, int, BlockPos, int): a, method_8444, playLevelEvent, func_217378_a
void (Player, int, BlockPos, int): a, levelEvent, method_8444, playLevelEvent, func_217378_a
boolean (BlockPos, Predicate<BlockState>): a, method_16358, testBlockState, func_217375_a
boolean (BlockPos, Predicate<BlockState>): a, isStateAtPosition, method_16358, testBlockState, func_217375_a
<T extends Entity> List<T> (Class<? extends T>, Box, Predicate<? super T>): a, method_8390, getEntities, func_175647_a
<T extends Entity> List<T> (Class<? extends T>, AABB, Predicate<? super T>): a, getEntitiesOfClass, method_8390, getEntities, func_175647_a
List<Entity> (Entity, Box, Predicate<? super Entity>): a, method_8333, getEntities, func_175674_a
List<Entity> (Entity, AABB, Predicate<? super Entity>): a, getEntities, method_8333, getEntities, func_175674_a
List<PlayerEntity> (): A, method_18456, getPlayers, func_217369_A
List<Player> (): A, players, method_18456, getPlayers, func_217369_A
BlockPos (Heightmap$Type, BlockPos): a, method_8598, getTopPosition, func_205770_a
BlockPos (Heightmap$Types, BlockPos): a, getHeightmapPos, method_8598, getTopPosition, func_205770_a
1.14.3
Names
vm
vo
net.minecraft.world.ChunkRegion
Fields
org.apache.logging.log4j.Logger: a, field_14092, field_208303_a
org.apache.logging.log4j.Logger: a, field_14092, LOGGER, field_208303_a
int: c, field_14090, field_201685_b
int: c, field_14090, centerChunkX, field_201685_b
int: d, field_14089, field_201686_c
int: d, field_14089, centerChunkZ, field_201686_c
long: g, field_14087, field_201690_g
long: g, field_14087, seed, field_201690_g
int: h, field_14086, field_201691_h
int: h, field_14086, seaLevel, field_201691_h
WorldInfo: i, field_14097, field_201692_i
LevelProperties: i, field_14097, levelProperties, field_201692_i
Random: j, field_14091, field_201693_j
Random: j, field_14091, random, field_201693_j
Dimension: k, field_14096, field_201694_k
Dimension: k, field_14096, dimension, field_201694_k
ITickList<Block>: m, field_14099, field_205336_m
TickScheduler<Block>: m, field_14099, blockTickScheduler, field_205336_m
ITickList<Fluid>: n, field_14094, field_205337_n
TickScheduler<Fluid>: n, field_14094, fluidTickScheduler, field_205337_n
List<IChunk>: b, field_14098, field_201684_a
List<Chunk>: b, field_14098, chunks, field_201684_a
int: e, field_14088, field_217380_e
int: e, field_14088, width, field_217380_e
ServerWorld: f, field_14093, field_201689_f
ServerWorld: f, field_14093, world, field_201689_f
GenerationSettings: l, field_14095, field_201695_l
ChunkGeneratorConfig: l, field_14095, generatorSettings, field_201695_l
Constructors
Methods
int (): a, method_14336, func_201679_a
int (): a, method_14336, getCenterChunkX, func_201679_a
int (): b, method_14339, func_201680_b
int (): b, method_14339, getCenterChunkZ, func_201680_b
IFluidState (BlockPos): b, method_8316, func_204610_c
FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c
int (): c, method_8594, func_175657_ab
int (): c, method_8594, getAmbientDarkness, func_175657_ab
Biome (BlockPos): c, method_8310, func_180494_b
Biome (BlockPos): c, method_8310, getBiome, func_180494_b
int (BlockPos, int): a_, method_8624, func_201669_a
int (BlockPos, int): a_, method_8624, getLightLevel, func_201669_a
boolean (BlockPos, boolean): b, method_8651, func_175655_b
boolean (BlockPos, boolean): b, method_8651, breakBlock, func_175655_b
TileEntity (BlockPos): d, method_8321, func_175625_s
BlockEntity (BlockPos): d, method_8321, getBlockEntity, func_175625_s
void (BlockPos): i, method_14338, func_201683_l
void (BlockPos): i, method_14338, markBlockForPostProcessing, func_201683_l
WorldBorder (): q_, method_8621, func_175723_af
WorldBorder (): q_, method_8621, getWorldBorder, func_175723_af
boolean (Entity, VoxelShape): a, method_8611, func_195585_a
boolean (Entity, VoxelShape): a, method_8611, intersectsEntities, func_195585_a
boolean (): e, method_8608, func_201670_d
boolean (): e, method_8608, isClient, func_201670_d
WorldInfo (): p_, method_8401, func_72912_H
LevelProperties (): p_, method_8401, getLevelProperties, func_72912_H
DifficultyInstance (BlockPos): e, method_8404, func_175649_E
LocalDifficulty (BlockPos): e, method_8404, getLocalDifficulty, func_175649_E
long (): n_, method_8412, func_72905_C
long (): n_, method_8412, getSeed, func_72905_C
ITickList<Block> (): G, method_8397, func_205220_G_
TickScheduler<Block> (): G, method_8397, getBlockTickScheduler, func_205220_G_
ITickList<Fluid> (): F, method_8405, func_205219_F_
TickScheduler<Fluid> (): F, method_8405, getFluidTickScheduler, func_205219_F_
int (): i, method_8615, func_181545_F
int (): i, method_8615, getSeaLevel, func_181545_F
Random (): k, method_8409, func_201674_k
Random (): k, method_8409, getRandom, func_201674_k
void (BlockPos, Block): a, method_8408, func_195592_c
void (BlockPos, Block): a, method_8408, updateNeighbors, func_195592_c
int (Heightmap$Type, int, int): a, method_8589, func_201676_a
int (Heightmap$Type, int, int): a, method_8589, getTop, func_201676_a
void (IParticleData, double, double, double, double, double, double): a, method_8406, func_195594_a
void (ParticleEffect, double, double, double, double, double, double): a, method_8406, addParticle, func_195594_a
BlockPos (): o_, method_8395, func_175694_M
BlockPos (): o_, method_8395, getSpawnPos, func_175694_M
Dimension (): r_, method_8597, func_201675_m
Dimension (): r_, method_8597, getDimension, func_201675_m
IChunk (int, int): a, method_8392, func_212866_a_
Chunk (int, int): a, method_8392, getChunk, func_212866_a_
IChunk (int, int, ChunkStatus, boolean): a, method_8402, func_217353_a
Chunk (int, int, ChunkStatus, boolean): a, method_8402, getChunk, func_217353_a
boolean (int, int): b, method_8393, func_217354_b
boolean (int, int): b, method_8393, isChunkLoaded, func_217354_b
BlockState (BlockPos): e_, method_8320, func_180495_p
BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p
PlayerEntity (double, double, double, double, Predicate<Entity>): a, method_8604, func_190525_a
PlayerEntity (double, double, double, double, Predicate<Entity>): a, method_8604, getClosestPlayer, func_190525_a
int (LightType, BlockPos): a, method_8314, func_175642_b
int (LightType, BlockPos): a, method_8314, getLightLevel, func_175642_b
boolean (BlockPos, BlockState, int): a, method_8652, func_180501_a
boolean (BlockPos, BlockState, int): a, method_8652, setBlockState, func_180501_a
boolean (Entity): c, method_8649, func_217376_c
boolean (Entity): c, method_8649, spawnEntity, func_217376_c
boolean (BlockPos, boolean): a, method_8650, func_217377_a
boolean (BlockPos, boolean): a, method_8650, clearBlockState, func_217377_a
ServerWorld (): f, method_19506, func_201672_e
ServerWorld (): f, method_19506, method_19506, func_201672_e
AbstractChunkProvider (): E, method_8398, func_72863_F
ChunkManager (): E, method_8398, getChunkManager, func_72863_F
void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, func_184133_a
void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, playSound, func_184133_a
void (PlayerEntity, int, BlockPos, int): a, method_8444, func_217378_a
void (PlayerEntity, int, BlockPos, int): a, method_8444, playLevelEvent, func_217378_a
boolean (BlockPos, Predicate<BlockState>): a, method_16358, func_217375_a
boolean (BlockPos, Predicate<BlockState>): a, method_16358, testBlockState, func_217375_a
<T extends Entity> List<T> (Class<? extends T>, AxisAlignedBB, Predicate<? super T>): a, method_8390, func_175647_a
<T extends Entity> List<T> (Class<? extends T>, Box, Predicate<? super T>): a, method_8390, getEntities, func_175647_a
List<Entity> (Entity, AxisAlignedBB, Predicate<? super Entity>): a, method_8333, func_175674_a
List<Entity> (Entity, Box, Predicate<? super Entity>): a, method_8333, getEntities, func_175674_a
List<PlayerEntity> (): A, method_18456, func_217369_A
List<PlayerEntity> (): A, method_18456, getPlayers, func_217369_A
BlockPos (Heightmap$Type, BlockPos): a, method_8598, func_205770_a
BlockPos (Heightmap$Type, BlockPos): a, method_8598, getTopPosition, func_205770_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
Fields
Constructors
Methods
int (BlockPos, Direction): a, method_8596, func_175627_a
1.14
Names
ti
vm
net.minecraft.class_3233
Fields
org.apache.logging.log4j.Logger: a, field_208303_a
org.apache.logging.log4j.Logger: a, field_14092, field_208303_a
ChunkPrimer[]: b, field_201684_a
int: c, field_201685_b
int: c, field_14090, field_201685_b
int: d, field_201686_c
int: d, field_14089, field_201686_c
int: e, field_201687_d
int: f, field_201688_e
World: g, field_201689_f
long: h, field_201690_g
long: g, field_14087, field_201690_g
int: i, field_201691_h
int: h, field_14086, field_201691_h
WorldInfo: j, field_201692_i
WorldInfo: i, field_14097, field_201692_i
Random: k, field_201693_j
Random: j, field_14091, field_201693_j
Dimension: l, field_201694_k
Dimension: k, field_14096, field_201694_k
IChunkGenSettings: m, field_201695_l
ITickList<Block>: n, field_205336_m
ITickList<Block>: m, field_14099, field_205336_m
ITickList<Fluid>: o, field_205337_n
ITickList<Fluid>: n, field_14094, field_205337_n
List<IChunk>: b, field_14098, field_201684_a
int: e, field_14088, field_217380_e
ServerWorld: f, field_14093, field_201689_f
GenerationSettings: l, field_14095, field_201695_l
Constructors
(ChunkPrimer[], int, int, int, int, World)
(ServerWorld, List<IChunk>)
Methods
int (): a, func_201679_a
int (): a, method_14336, func_201679_a
int (): b, func_201680_b
int (): b, method_14339, func_201680_b
boolean (int, int): a, func_201678_a
IChunk (int, int): b, func_72964_e
IBlockState (BlockPos): a_, func_180495_p
IFluidState (BlockPos): b, func_204610_c
IFluidState (BlockPos): b, method_8316, func_204610_c
EntityPlayer (double, double, double, double, Predicate<Entity>): a, func_190525_a
int (): c, func_175657_ab
int (): c, method_8594, func_175657_ab
boolean (BlockPos): c, func_175623_d
Biome (BlockPos): d, func_180494_b
Biome (BlockPos): c, method_8310, func_180494_b
int (EnumLightType, BlockPos): a, func_175642_b
int (BlockPos, int): a, func_201669_a
int (BlockPos, int): a_, method_8624, func_201669_a
boolean (int, int, boolean): a, func_175680_a
boolean (BlockPos, boolean): a, func_175655_b
boolean (BlockPos, boolean): b, method_8651, func_175655_b
boolean (BlockPos): e, func_175678_i
TileEntity (BlockPos): f, func_175625_s
TileEntity (BlockPos): d, method_8321, func_175625_s
boolean (BlockPos, IBlockState, int): a, func_180501_a
void (BlockPos): i, func_201683_l
void (BlockPos): i, method_14338, func_201683_l
boolean (Entity): a, func_72838_d
boolean (BlockPos): g, func_175698_g
void (EnumLightType, BlockPos, int): a, func_175653_a
WorldBorder (): d, func_175723_af
WorldBorder (): q_, method_8621, func_175723_af
boolean (Entity, VoxelShape): a, func_195585_a
boolean (Entity, VoxelShape): a, method_8611, func_195585_a
int (BlockPos, EnumFacing): a, func_175627_a
boolean (): e, func_201670_d
boolean (): e, method_8608, func_201670_d
World (): f, func_201672_e
WorldInfo (): g, func_72912_H
WorldInfo (): p_, method_8401, func_72912_H
DifficultyInstance (BlockPos): h, func_175649_E
DifficultyInstance (BlockPos): e, method_8404, func_175649_E
WorldSavedDataStorage (): h, func_175693_T
IChunkProvider (): H, func_72863_F
ISaveHandler (): s_, func_72860_G
long (): r_, func_72905_C
long (): n_, method_8412, func_72905_C
ITickList<Block> (): J, func_205220_G_
ITickList<Block> (): G, method_8397, func_205220_G_
ITickList<Fluid> (): I, func_205219_F_
ITickList<Fluid> (): F, method_8405, func_205219_F_
int (): k, func_181545_F
int (): i, method_8615, func_181545_F
Random (): m, func_201674_k
Random (): k, method_8409, func_201674_k
void (BlockPos, Block): a, func_195592_c
void (BlockPos, Block): a, method_8408, func_195592_c
int (Heightmap$Type, int, int): a, func_201676_a
int (Heightmap$Type, int, int): a, method_8589, func_201676_a
void (EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float): a, func_184133_a
void (IParticleData, double, double, double, double, double, double): a, func_195594_a
void (IParticleData, double, double, double, double, double, double): a, method_8406, func_195594_a
BlockPos (): n, func_175694_M
BlockPos (): o_, method_8395, func_175694_M
Dimension (): o, func_201675_m
Dimension (): r_, method_8597, func_201675_m
IChunk (int, int): a, method_8392, func_212866_a_
IChunk (int, int, ChunkStatus, boolean): a, method_8402, func_217353_a
boolean (int, int): b, method_8393, func_217354_b
BlockState (BlockPos): e_, method_8320, func_180495_p
PlayerEntity (double, double, double, double, Predicate<Entity>): a, method_8604, func_190525_a
int (LightType, BlockPos): a, method_8314, func_175642_b
boolean (BlockPos, BlockState, int): a, method_8652, func_180501_a
boolean (Entity): c, method_8649, func_217376_c
boolean (BlockPos, boolean): a, method_8650, func_217377_a
int (BlockPos, Direction): a, method_8596, func_175627_a
ServerWorld (): f, method_19506, func_201672_e
AbstractChunkProvider (): E, method_8398, func_72863_F
void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, func_184133_a
void (PlayerEntity, int, BlockPos, int): a, method_8444, func_217378_a
boolean (BlockPos, Predicate<BlockState>): a, method_16358, func_217375_a
<T extends Entity> List<T> (Class<? extends T>, AxisAlignedBB, Predicate<? super T>): a, method_8390, func_175647_a
List<Entity> (Entity, AxisAlignedBB, Predicate<? super Entity>): a, method_8333, func_175674_a
List<PlayerEntity> (): A, method_18456, func_217369_A
BlockPos (Heightmap$Type, BlockPos): a, method_8598, func_205770_a
1.13.2
Names
Fields
Constructors
Methods
1.13.1
Names
th
ti
Fields
Constructors
Methods
IChunk (int, int): c, func_72964_e
IChunk (int, int): b, func_72964_e
VoxelShape (Entity, VoxelShape, boolean, Set<Entity>): a, func_211155_a
List<Entity> (Entity, AxisAlignedBB): a, func_72839_b
<T extends WorldSavedData> T (Function<String, T>, String): a, func_200672_a
WorldSavedDataStorage (): s_, func_175693_T
WorldSavedDataStorage (): h, func_175693_T
IChunkProvider (): G, func_72863_F
IChunkProvider (): H, func_72863_F
ISaveHandler (): r_, func_72860_G
ISaveHandler (): s_, func_72860_G
long (): j, func_72905_C
long (): r_, func_72905_C
ITickList<Block> (): I, func_205220_G_
ITickList<Block> (): J, func_205220_G_
ITickList<Fluid> (): H, func_205219_F_
ITickList<Fluid> (): I, func_205219_F_
1.13
Names
th
net.minecraft.world.gen.WorldGenRegion
Fields
org.apache.logging.log4j.Logger: a, field_208303_a
ChunkPrimer[]: b, field_201684_a
int: c, field_201685_b
int: d, field_201686_c
int: e, field_201687_d
int: f, field_201688_e
World: g, field_201689_f
long: h, field_201690_g
int: i, field_201691_h
WorldInfo: j, field_201692_i
Random: k, field_201693_j
Dimension: l, field_201694_k
IChunkGenSettings: m, field_201695_l
ITickList<Block>: n, field_205336_m
ITickList<Fluid>: o, field_205337_n
Constructors
(ChunkPrimer[], int, int, int, int, World)
Methods
int (): a, func_201679_a
int (): b, func_201680_b
boolean (int, int): a, func_201678_a
IChunk (int, int): c, func_72964_e
IBlockState (BlockPos): a_, func_180495_p
IFluidState (BlockPos): b, func_204610_c
EntityPlayer (double, double, double, double, Predicate<Entity>): a, func_190525_a
int (): c, func_175657_ab
boolean (BlockPos): c, func_175623_d
Biome (BlockPos): d, func_180494_b
int (EnumLightType, BlockPos): a, func_175642_b
int (BlockPos, int): a, func_201669_a
boolean (int, int, boolean): a, func_175680_a
boolean (BlockPos, boolean): a, func_175655_b
boolean (BlockPos): e, func_175678_i
TileEntity (BlockPos): f, func_175625_s
boolean (BlockPos, IBlockState, int): a, func_180501_a
void (BlockPos): i, func_201683_l
boolean (Entity): a, func_72838_d
boolean (BlockPos): g, func_175698_g
void (EnumLightType, BlockPos, int): a, func_175653_a
WorldBorder (): d, func_175723_af
boolean (Entity, VoxelShape): a, func_195585_a
VoxelShape (Entity, VoxelShape, boolean, Set<Entity>): a, func_211155_a
List<Entity> (Entity, AxisAlignedBB): a, func_72839_b
int (BlockPos, EnumFacing): a, func_175627_a
boolean (): e, func_201670_d
World (): f, func_201672_e
WorldInfo (): g, func_72912_H
DifficultyInstance (BlockPos): h, func_175649_E
<T extends WorldSavedData> T (Function<String, T>, String): a, func_200672_a
WorldSavedDataStorage (): s_, func_175693_T
IChunkProvider (): G, func_72863_F
ISaveHandler (): r_, func_72860_G
long (): j, func_72905_C
ITickList<Block> (): I, func_205220_G_
ITickList<Fluid> (): H, func_205219_F_
int (): k, func_181545_F
Random (): m, func_201674_k
void (BlockPos, Block): a, func_195592_c
int (Heightmap$Type, int, int): a, func_201676_a
void (EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float): a, func_184133_a
void (IParticleData, double, double, double, double, double, double): a, func_195594_a
BlockPos (): n, func_175694_M
Dimension (): o, func_201675_m