| IBlockState | |
| void | |
| void | |
| void | |
| default ChunkSection | |
| default int | |
| ChunkSection[] | |
| int | |
| int | | a(el arg0, int arg1, boolean arg2) | | func_201586_a(BlockPos arg0, int arg1, boolean arg2) |
|
| boolean | |
| int | |
| ChunkPos | |
| void | | a(long arg0) | | func_177432_b(long arg0) |
|
| StructureStart | |
| void | |
| Map<String, StructureStart> | |
| it.unimi.dsi.fastutil.longs.LongSet | |
| void | | a(String arg0, long arg1) | | func_201583_a(String arg0, long arg1) |
|
| Map<String, it.unimi.dsi.fastutil.longs.LongSet> | |
| Biome[] | |
| ChunkStatus | |
| void | |
| void | |
| default void | |
| default void | |
| default NBTTagCompound | |
| default void | | a(ayu[] arg0) | | func_201577_a(Biome[] arg0) |
|
| default void | |
| default List<BlockPos> | |
| ITickList<Block> | |
| ITickList<Fluid> | |
| BitSet | |