| public static int | |
| public static IBlockState | | a(int arg0) | | func_196257_b(int arg0) |
|
| public static Block | | a(ata arg0) | | func_149634_a(Item arg0) |
|
| public static IBlockState | |
| public static VoxelShape | | a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) |
|
| public boolean | |
| public boolean | |
| public int | |
| public Material | |
| public MaterialColor | |
| public void | |
| public boolean | |
| public static IBlockState | |
| public static void | |
| public void | |
| public IBlockState | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
|
| public IBlockState | |
| public IBlockState | |
| protected static boolean | |
| public static boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public EnumBlockRenderType | |
| public boolean | |
| public float | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public BlockFaceShape | |
| public VoxelShape | |
| public VoxelShape | |
| public VoxelShape | |
| public VoxelShape | |
| public static boolean | |
| public static boolean | |
| public final boolean | |
| public boolean | |
| public int | |
| public final boolean | |
| public boolean | |
| public boolean | |
| public void | |
| public void | |
| public void | |
| public void | |
| public int | |
| public void | |
| public void | |
| public int | |
| public IItemProvider | |
| public float | |
| public void | |
| public static void | |
| protected void | |
| public float | |
| public static RayTraceResult | |
| public void | |
| public BlockRenderLayer | |
| public boolean | |
| public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
|
| public void | |
| public IBlockState | |
| public void | |
| public int | |
| public boolean | |
| public void | |
| public int | |
| public void | | a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
|
| protected boolean | |
| protected ItemStack | |
| public int | |
| public void | |
| public boolean | |
| public String | |
| public boolean | |
| public EnumPushReaction | |
| public void | |
| public void | |
| public ItemStack | |
| public void | |
| public IFluidState | |
| public float | |
| public void | |
| public void | |
| public boolean | |
| public boolean | |
| public int | |
| protected void | |
| public StateContainer<Block, IBlockState> | |
| protected final void | |
| public final IBlockState | |
| public Block$EnumOffsetType | |
| public Vec3d | |
| public SoundType | |
| public Item | |
| public boolean | |
| public static boolean | |
| public static boolean | |
| public static void | |
| private static void | |
| private static void | |
| public boolean | |
| public int | |
| public static boolean | |
| public boolean | |
| public void | |
| public ITextComponent | |
| public float | |
| public long | |
| public void | |