public int | |
public int | |
public boolean | | a(int arg0, int arg1) | | func_201678_a(int arg0, int arg1) |
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public IChunk | | b(int arg0, int arg1) | | func_72964_e(int arg0, int arg1) |
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public IBlockState | |
public IFluidState | |
public EntityPlayer | | a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4) | | func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4) |
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public int | |
public boolean | |
public Biome | |
public int | |
public int | | a(el arg0, int arg1) | | func_201669_a(BlockPos arg0, int arg1) |
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public boolean | | a(int arg0, int arg1, boolean arg2) | | func_175680_a(int arg0, int arg1, boolean arg2) |
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public boolean | | a(el arg0, boolean arg1) | | func_175655_b(BlockPos arg0, boolean arg1) |
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public boolean | |
public TileEntity | |
public boolean | |
private void | |
public boolean | |
public boolean | |
public void | |
public WorldBorder | |
public boolean | |
public int | |
public boolean | |
public World | |
public WorldInfo | |
public DifficultyInstance | |
public WorldSavedDataStorage | |
public IChunkProvider | |
public ISaveHandler | |
public long | |
public ITickList<Block> | |
public ITickList<Fluid> | |
public int | |
public Random | |
public void | |
public int | |
public void | | a(aog arg0, el arg1, wi arg2, wk arg3, float arg4, float arg5) | | func_184133_a(EntityPlayer arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5) |
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public void | | a(fk arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) | | func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) |
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public BlockPos | |
public Dimension | |