net.minecraft.world.gen

public class WorldGenRegion

implements IWorld

ti
net.minecraft.world.gen.WorldGenRegion

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_208303_a
private final ChunkPrimer[]
b
field_201684_a
private final int
c
field_201685_b
private final int
d
field_201686_c
private final int
e
field_201687_d
private final int
f
field_201688_e
private final World
g
field_201689_f
private final long
h
field_201690_g
private final int
i
field_201691_h
private final WorldInfo
j
field_201692_i
private final Random
k
field_201693_j
private final Dimension
l
field_201694_k
private final IChunkGenSettings
m
field_201695_l
private final ITickList<Block>
n
field_205336_m
private final ITickList<Fluid>
o
field_205337_n

Constructor summary

ModifierConstructor
public (ChunkPrimer[] arg0, int arg1, int arg2, int arg3, int arg4, World arg5)

Method summary

Modifier and TypeMethod
public int
a()
func_201679_a()
public int
b()
func_201680_b()
public boolean
a(int arg0, int arg1)
func_201678_a(int arg0, int arg1)
public IChunk
b(int arg0, int arg1)
func_72964_e(int arg0, int arg1)
public IBlockState
a_(el arg0)
func_180495_p(BlockPos arg0)
public IFluidState
b(el arg0)
func_204610_c(BlockPos arg0)
public EntityPlayer
a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4)
func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
public int
c()
func_175657_ab()
public boolean
c(el arg0)
func_175623_d(BlockPos arg0)
public Biome
d(el arg0)
func_180494_b(BlockPos arg0)
public int
a(ayi arg0, el arg1)
func_175642_b(EnumLightType arg0, BlockPos arg1)
public int
a(el arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
public boolean
a(int arg0, int arg1, boolean arg2)
func_175680_a(int arg0, int arg1, boolean arg2)
public boolean
a(el arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
public boolean
e(el arg0)
func_175678_i(BlockPos arg0)
public TileEntity
f(el arg0)
func_175625_s(BlockPos arg0)
public boolean
a(el arg0, blc arg1, int arg2)
func_180501_a(BlockPos arg0, IBlockState arg1, int arg2)
private void
i(el arg0)
func_201683_l(BlockPos arg0)
public boolean
a(aer arg0)
func_72838_d(Entity arg0)
public boolean
g(el arg0)
func_175698_g(BlockPos arg0)
public void
a(ayi arg0, el arg1, int arg2)
func_175653_a(EnumLightType arg0, BlockPos arg1, int arg2)
public WorldBorder
d()
func_175723_af()
public boolean
a(aer arg0, cew arg1)
func_195585_a(Entity arg0, VoxelShape arg1)
public int
a(el arg0, eq arg1)
func_175627_a(BlockPos arg0, EnumFacing arg1)
public boolean
e()
func_201670_d()
public World
f()
func_201672_e()
public WorldInfo
g()
func_72912_H()
public DifficultyInstance
h(el arg0)
func_175649_E(BlockPos arg0)
public WorldSavedDataStorage
h()
func_175693_T()
public IChunkProvider
H()
func_72863_F()
public ISaveHandler
s_()
func_72860_G()
public long
r_()
func_72905_C()
public ITickList<Block>
J()
func_205220_G_()
public ITickList<Fluid>
I()
func_205219_F_()
public int
k()
func_181545_F()
public Random
m()
func_201674_k()
public void
a(el arg0, bcs arg1)
func_195592_c(BlockPos arg0, Block arg1)
public int
a(bor$a arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
public void
a(aog arg0, el arg1, wi arg2, wk arg3, float arg4, float arg5)
func_184133_a(EntityPlayer arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(fk arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public BlockPos
n()
func_175694_M()
public Dimension
o()
func_201675_m()