net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity

All mapped superinterfaces:

Nameable, CommandSource

awg
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
net.minecraft.entity.player.PlayerEntity

Field summary

Modifier and TypeField
public static final EntityDimensions
bs
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
field_213835_bs
private static final Map<Pose, EntityDimensions>
b
POSES
field_18134
POSE_DIMENSIONS
field_213836_b
private static final EntityDataAccessor<Float>
c
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
field_184829_a
private static final EntityDataAccessor<Integer>
d
DATA_SCORE_ID
field_7511
SCORE
field_184830_b
protected static final EntityDataAccessor<Byte>
bt
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
field_184827_bp
protected static final EntityDataAccessor<Byte>
bu
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
field_184828_bq
protected static final EntityDataAccessor<CompoundTag>
bv
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
field_192032_bt
protected static final EntityDataAccessor<CompoundTag>
bw
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
field_192033_bu
private long
e
timeEntitySatOnShoulder
field_19428
field_223730_e
public final Inventory
bx
inventory
field_7514
inventory
field_71071_by
protected PlayerEnderChestContainer
by
enderChestInventory
field_7486
enderChestInventory
field_71078_a
public final InventoryMenu
bz
inventoryMenu
field_7498
playerContainer
field_71069_bz
public AbstractContainerMenu
bA
containerMenu
field_7512
container
field_71070_bA
protected FoodData
bB
foodData
field_7493
hungerManager
field_71100_bB
protected int
bC
jumpTriggerTime
field_7489
field_71101_bC
public float
bD
oBob
field_7505
field_71107_bF
public float
bE
bob
field_7483
field_71109_bG
public int
bF
takeXpDelay
field_7504
experiencePickUpDelay
field_71090_bL
public double
bG
xCloakO
field_7524
field_71091_bM
public double
bH
yCloakO
field_7502
field_71096_bN
public double
bI
zCloakO
field_7522
field_71097_bO
public double
bJ
xCloak
field_7500
field_71094_bP
public double
bK
yCloak
field_7521
field_71095_bQ
public double
bL
zCloak
field_7499
field_71085_bR
private int
f
sleepCounter
field_7487
sleepTimer
field_71076_b
protected boolean
bM
wasUnderwater
field_7490
isSubmergedInWater
field_204230_bP
private BlockPos
g
respawnPosition
field_7501
spawnPosition
field_71077_c
private boolean
bU
respawnForced
field_7515
spawnForced
field_82248_d
public final Abilities
bN
abilities
field_7503
abilities
field_71075_bZ
public int
bO
experienceLevel
field_7520
experienceLevel
field_71068_ca
public int
bP
totalExperience
field_7495
totalExperience
field_71067_cb
public float
bQ
experienceProgress
field_7510
experienceProgress
field_71106_cc
protected int
bR
enchantmentSeed
field_7494
enchantmentTableSeed
field_175152_f
protected final float
bS
defaultFlySpeed
field_7509
field_71102_ce
private int
bV
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
field_82249_h
private final com.mojang.authlib.GameProfile
bW
gameProfile
field_7507
gameProfile
field_146106_i
private ItemStack
bY
lastItemInMainHand
field_7525
selectedItem
field_184831_bT
private final ItemCooldowns
bZ
cooldowns
field_7484
itemCooldownManager
field_184832_bU
public FishingHook
bT
fishing
field_7513
fishHook
field_71104_cf
private boolean
bX
reducedDebugInfo
field_7523
reducedDebugInfo
field_175153_bG

Constructor summary

ModifierConstructor
public (Level world, com.mojang.authlib.GameProfile profile)

Method summary

Modifier and TypeMethod
public boolean
a(bhr arg0, ew arg1, bho arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
func_223729_a(World arg0, BlockPos arg1, GameType arg2)
protected void
cl()
registerAttributes()
method_6001()
initAttributes()
func_110147_ax()
protected void
u_()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
public void
h()
tick()
method_5773()
tick()
func_70071_h_()
protected boolean
dA()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
func_204229_de()
private void
l()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
func_203041_m()
protected ItemCooldowns
g()
createItemCooldowns()
method_7265()
createCooldownManager()
func_184815_l()
private void
n()
moveCloak()
method_7313()
func_184820_o()
protected void
dB()
updatePlayerPose()
method_7318()
updateSize()
func_213832_dB()
public int
ab()
getPortalWaitTime()
method_5741()
getMaxNetherPortalTime()
func_82145_z()
protected SoundEvent
ai()
getSwimSound()
method_5737()
getSwimSound()
func_184184_Z()
protected SoundEvent
aj()
getSwimSplashSound()
method_5625()
getSplashSound()
func_184181_aa()
protected SoundEvent
ak()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
func_204208_ah()
public int
aX()
getDimensionChangingDelay()
method_5806()
getDefaultNetherPortalCooldown()
func_82147_ab()
public void
a(yo arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public void
a(yo arg0, yq arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSound(SoundEvent event, SoundCategory category, float volume, float pitch)
func_213823_a(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
public SoundSource
cc()
getSoundSource()
method_5634()
getSoundCategory()
func_184176_by()
protected int
cd()
getFireImmuneTicks()
method_5676()
getBurningDuration()
func_190531_bD()
protected void
t_()
closeContainer()
method_7346()
closeContainer()
func_71053_j()
public void
aN()
rideTick()
method_5842()
tickRiding()
func_70098_U()
protected void
dc()
serverAiStep()
method_6023()
tickNewAi()
func_70626_be()
public void
k()
aiStep()
method_6007()
tickMovement()
func_70636_d()
private void
j(id arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(CompoundTag entityTag)
func_192028_j(CompoundNBT arg0)
private void
c(aio arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
func_71044_o(Entity arg0)
public int
dC()
getScore()
method_7272()
getScore()
func_71037_bA()
public void
r(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
func_85040_s(int arg0)
public void
s(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
func_85039_t(int arg0)
public void
a(ahx arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
func_70645_a(DamageSource arg0)
protected void
cF()
dropEquipment()
method_16078()
dropInventory()
func_213337_cE()
protected void
dD()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
func_190776_cN()
protected SoundEvent
e(ahx arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
protected SoundEvent
cH()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
public ItemEntity
n(boolean arg0)
drop(boolean arg0)
method_7290(boolean arg0)
dropSelectedItem(boolean dropEntireStack)
func_71040_bB(boolean arg0)
public ItemEntity
a(bcj arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean arg1)
func_71019_a(ItemStack arg0, boolean arg1)
public ItemEntity
a(bcj arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack stack, boolean arg1, boolean arg2)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
public float
b(bvt arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
func_184813_a(BlockState arg0)
public boolean
c(bvt arg0)
canDestroy(BlockState arg0)
method_7305(class_2680 arg0)
isUsingEffectiveTool(BlockState block)
func_184823_b(BlockState arg0)
public void
a(id arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
public void
b(id arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
public boolean
a(ahx arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
protected void
d(aix arg0)
blockUsingShield(LivingEntity arg0)
method_6090(class_1309 arg0)
takeShieldHit(LivingEntity arg0)
func_190629_c(LivingEntity arg0)
public boolean
a(awg arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
func_96122_a(PlayerEntity arg0)
protected void
m(float arg0)
hurtArmor(float arg0)
method_6105(float arg0)
damageArmor(float arg0)
func_70675_k(float arg0)
protected void
n(float arg0)
hurtCurrentlyUsedShield(float arg0)
method_6056(float arg0)
damageShield(float arg0)
func_184590_k(float arg0)
protected void
d(ahx arg0, float arg1)
actuallyHurt(DamageSource arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
public void
a(bus arg0)
openTextEdit(SignBlockEntity arg0)
method_7311(class_2625 arg0)
openEditSignScreen(SignBlockEntity arg0)
func_175141_a(SignTileEntity arg0)
public void
a(bgx arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor arg0)
func_184809_a(CommandBlockLogic arg0)
public void
a(bub arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity arg0)
func_184824_a(CommandBlockTileEntity arg0)
public void
a(buw arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity arg0)
func_189807_a(StructureBlockTileEntity arg0)
public void
a(bum arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity arg0)
func_213826_a(JigsawTileEntity arg0)
public void
a(asb arg0, ahc arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(HorseBaseEntity arg0, Inventory arg1)
func_184826_a(AbstractHorseEntity arg0, IInventory arg1)
public OptionalInt
a(ahm arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openContainer(NameableContainerFactory arg0)
func_213829_a(INamedContainerProvider arg0)
public void
a(int arg0, bgv arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TraderOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
func_213818_a(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
public void
a(bcj arg0, ahi arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
openEditBookScreen(ItemStack book, Hand hand)
func_184814_a(ItemStack arg0, Hand arg1)
public InteractionResult
a(aio arg0, ahi arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
func_190775_a(Entity arg0, Hand arg1)
public double
aO()
getRidingHeight()
method_5678()
getHeightOffset()
func_70033_W()
public void
j()
stopRiding()
method_5848()
stopRiding()
func_184210_p()
protected boolean
cW()
isImmobile()
method_6062()
isImmobile()
func_70610_aX()
public void
f(aio arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
func_71059_n(Entity arg0)
protected void
f(aix arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
func_204804_d(LivingEntity arg0)
public void
o(boolean arg0)
disableShield(boolean arg0)
method_7284(boolean arg0)
disableShield(boolean sprinting)
func_190777_m(boolean arg0)
public void
a(aio arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
func_71009_b(Entity arg0)
public void
b(aio arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
func_71047_c(Entity arg0)
public void
dE()
sweepAttack()
method_7263()
func_184810_cG()
public void
Y()
remove()
method_5650()
remove()
func_70106_y()
public boolean
dG()
isLocalPlayer()
method_7340()
isMainPlayer()
func_175144_cb()
public com.mojang.authlib.GameProfile
dH()
getGameProfile()
method_7334()
getGameProfile()
func_146103_bH()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(ew arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
func_213819_a(BlockPos arg0)
public void
e(ew arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
sleep(BlockPos arg0)
func_213342_e(BlockPos arg0)
private boolean
a(ew arg0, fb arg1)
bedInRange(BlockPos arg0, Direction arg1)
method_7264(class_2338 arg0, class_2350 arg1)
isWithinSleepingRange(BlockPos sleepPos, Direction direction)
func_190774_a(BlockPos arg0, Direction arg1)
private boolean
b(ew arg0, fb arg1)
bedBlocked(BlockPos arg0, Direction arg1)
method_19205(class_2338 arg0, class_2350 arg1)
isBedObstructed(BlockPos pos, Direction direction)
func_213828_b(BlockPos arg0, Direction arg1)
public void
a(boolean arg0, boolean arg1, boolean arg2)
stopSleepInBed(boolean arg0, boolean arg1, boolean arg2)
method_7358(boolean arg0, boolean arg1, boolean arg2)
wakeUp(boolean arg0, boolean arg1, boolean setSpawn)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
public void
dy()
stopSleeping()
method_18400()
wakeUp()
func_213366_dy()
public static Optional<Vec3>
a(bhu arg0, ew arg1, boolean arg2)
checkBedValidRespawnPosition(LevelReader arg0, BlockPos arg1, boolean arg2)
method_7288(class_1941 arg0, class_2338 arg1, boolean arg2)
func_213822_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
public boolean
dI()
isSleepingLongEnough()
method_7276()
isSleepingLongEnough()
func_71026_bH()
public int
dJ()
getSleepTimer()
method_7297()
getSleepTimer()
func_71060_bI()
public void
a(jo arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
addChatMessage(Text message, boolean arg1)
func_146105_b(ITextComponent arg0, boolean arg1)
public BlockPos
dK()
getRespawnPosition()
method_7280()
getSpawnPosition()
func_180470_cg()
public boolean
dL()
isRespawnForced()
method_7258()
isSpawnForced()
func_82245_bX()
public void
b(ew arg0, boolean arg1)
setRespawnPosition(BlockPos arg0, boolean arg1)
method_7289(class_2338 arg0, boolean arg1)
setPlayerSpawn(BlockPos pos, boolean arg1)
func_180473_a(BlockPos arg0, boolean arg1)
public void
a(qv arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
func_195066_a(ResourceLocation arg0)
public void
a(qv arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
func_195067_a(ResourceLocation arg0, int arg1)
public void
b(yv<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
func_71029_a(Stat<?> arg0)
public void
a(yv<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
func_71064_a(Stat<?> arg0, int arg1)
public void
a(yv<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
func_175145_a(Stat<?> arg0)
public int
a(Collection<ber<?>> arg0)
awardRecipes(Collection<Recipe<?>> arg0)
method_7254(Collection<class_1860<?>> arg0)
unlockRecipes(Collection<Recipe<?>> recipes)
func_195065_a(Collection<IRecipe<?>> arg0)
public void
a(qv[] arg0)
awardRecipesByKey(ResourceLocation[] arg0)
method_7335(class_2960[] arg0)
unlockRecipes(Identifier[] ids)
func_193102_a(ResourceLocation[] arg0)
public int
b(Collection<ber<?>> arg0)
resetRecipes(Collection<Recipe<?>> arg0)
method_7333(Collection<class_1860<?>> arg0)
lockRecipes(Collection<Recipe<?>> recipes)
func_195069_b(Collection<IRecipe<?>> arg0)
public void
cY()
jumpFromGround()
method_6043()
jump()
func_70664_aZ()
public void
e(csi arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
func_213352_e(Vec3d arg0)
public void
ax()
updateSwimming()
method_5790()
updateSwimming()
func_205343_av()
protected boolean
f(ew arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
func_207401_g(BlockPos arg0)
public float
db()
getSpeed()
method_6029()
getMovementSpeed()
func_70689_ay()
public void
l(double arg0, double arg1, double arg2)
checkMovementStatistics(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
func_71000_j(double arg0, double arg1, double arg2)
private void
m(double arg0, double arg1, double arg2)
checkRidingStatistiscs(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
func_71015_k(double arg0, double arg1, double arg2)
public void
b(float arg0, float arg1)
causeFallDamage(float arg0, float arg1)
method_5747(float arg0, float arg1)
handleFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected void
az()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
func_71061_d_()
protected SoundEvent
o(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
func_184588_d(int arg0)
public void
b(aix arg0)
killed(LivingEntity arg0)
method_5874(class_1309 arg0)
onKilledOther(LivingEntity arg0)
func_70074_a(LivingEntity arg0)
public void
a(bvt arg0, csi arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
func_195068_e(int arg0)
public int
dM()
getEnchantmentSeed()
method_7278()
getEnchantmentTableSeed()
func_175138_ci()
public void
a(bcj arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
func_192024_a(ItemStack arg0, int arg1)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
func_82242_a(int arg0)
public int
dN()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
func_71050_bK()
public void
r(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
func_71020_j(float arg0)
public FoodData
dO()
getFoodData()
method_7344()
getHungerManager()
func_71024_bL()
public boolean
p(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
func_71043_e(boolean arg0)
public boolean
dP()
isHurt()
method_7317()
canFoodHeal()
func_70996_bM()
public boolean
dQ()
mayBuild()
method_7294()
canModifyWorld()
func_175142_cm()
public boolean
a(ew arg0, fb arg1, bcj arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
func_175151_a(BlockPos arg0, Direction arg1, ItemStack arg2)
protected int
d(awg arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
protected boolean
cq()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropXp()
func_70684_aJ()
protected boolean
ap()
makeStepSound()
method_5658()
canClimb()
func_70041_e_()
public void
r()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
func_71016_p()
public void
a(bho arg0)
setGameMode(GameType arg0)
method_7336(class_1934 arg0)
setGameMode(GameMode gameMode)
func_71033_a(GameType arg0)
public Component
O()
getName()
method_5477()
getName()
func_200200_C_()
public PlayerEnderChestContainer
dR()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
func_71005_bN()
public ItemStack
b(ait arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
func_184582_a(EquipmentSlotType arg0)
public void
a(ait arg0, bcj arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
public boolean
g(bcj arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
func_191521_c(ItemStack arg0)
public Iterable<ItemStack>
aZ()
getHandSlots()
method_5877()
getItemsHand()
func_184214_aD()
public Iterable<ItemStack>
ba()
getArmorSlots()
method_5661()
getArmorItems()
func_184193_aE()
public boolean
g(id arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(CompoundTag tag)
func_192027_g(CompoundNBT arg0)
protected void
dS()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
func_192030_dh()
private void
k(id arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
func_192026_k(CompoundNBT arg0)
public abstract boolean
t()
isSpectator()
method_7325()
isSpectator()
func_175149_v()
public boolean
bj()
isSwimming()
method_5681()
isSwimming()
func_203007_ba()
public abstract boolean
u()
isCreative()
method_7337()
isCreative()
func_184812_l_()
public boolean
bE()
isPushedByWater()
method_5675()
canFly()
func_96092_aw()
public Scoreboard
dT()
getScoreboard()
method_7327()
getScoreboard()
func_96123_co()
public Component
d()
getDisplayName()
method_5476()
getDisplayName()
func_145748_c_()
public Component
dU()
getDisplayNameWithUuid()
method_7306()
getNameAndUuid()
func_208017_dF()
private Component
c(jo arg0)
decorateDisplayNameComponent(Component arg0)
method_7299(class_2561 arg0)
addTellClickEvent(Text component)
func_208016_c(ITextComponent arg0)
public String
bD()
getScoreboardName()
method_5820()
getEntityName()
func_195047_I_()
public float
b(ajh arg0, aip arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public void
q(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
setAbsorptionAmount(float arg0)
func_110149_m(float arg0)
public float
dg()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
func_110139_bj()
public static UUID
a(com.mojang.authlib.GameProfile arg0)
createPlayerUUID(com.mojang.authlib.GameProfile arg0)
method_7271(com.mojang.authlib.GameProfile arg0)
getUuidFromProfile(com.mojang.authlib.GameProfile profile)
func_146094_a(com.mojang.authlib.GameProfile arg0)
public static UUID
c(String arg0)
createPlayerUUID(String arg0)
method_7310(String arg0)
getOfflinePlayerUuid(String nickname)
func_175147_b(String arg0)
public boolean
a_(int arg0, bcj arg1)
setSlot(int arg0, ItemStack arg1)
method_5758(int arg0, class_1799 arg1)
equip(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
public HumanoidArm
di()
getMainArm()
method_6068()
getMainArm()
func_184591_cq()
public void
a(aiw arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
func_184819_a(HandSide arg0)
public CompoundTag
dW()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
func_192023_dk()
protected void
h(id arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(CompoundTag entityTag)
func_192029_h(CompoundNBT arg0)
public CompoundTag
dX()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
func_192025_dl()
protected void
i(id arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(CompoundTag entityTag)
func_192031_i(CompoundNBT arg0)
public float
dY()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
func_184818_cX()
public float
s(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
func_184825_o(float arg0)
public void
dZ()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
func_184821_cY()
public ItemCooldowns
ea()
getCooldowns()
method_7357()
getItemCooldownManager()
func_184811_cZ()
public float
eb()
getLuck()
method_7292()
getLuck()
func_184817_da()
public boolean
ec()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
func_195070_dx()
public boolean
e(bcj arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack arg0)
func_213365_e(ItemStack arg0)
public EntityDimensions
a(ajh arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
func_213305_a(Pose arg0)
public ItemStack
f(bcj arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getArrowType(ItemStack arg0)
func_213356_f(ItemStack arg0)
public ItemStack
a(bhr arg0, bcj arg1)
eat(Level arg0, ItemStack arg1)
method_18866(class_1937 arg0, class_1799 arg1)
eatFood(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
func_70103_a(byte arg0)
private void
a(gf arg0)
addParticlesAroundSelf(ParticleOptions arg0)
method_16475(class_2394 arg0)
spawnParticles(ParticleEffect parameters)
func_213824_a(IParticleData arg0)
public void
X()
resetPos()
method_5823()
afterSpawn()
func_70065_x()
public void
dF()
respawn()
method_7331()
requestRespawn()
func_71004_bE()
public boolean
bH()
shouldShowName()
method_5733()
shouldRenderName()
func_94059_bO()
public boolean
c(awg arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity arg0)
func_98034_c(PlayerEntity arg0)
public boolean
a(awh arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
func_175148_a(PlayerModelPart arg0)
public boolean
dV()
isReducedDebugInfo()
method_7302()
getReducedDebugInfo()
func_175140_cp()
public void
q(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
func_175150_k(boolean arg0)