History - net.minecraft.world.entity.player.Player
1.21.7
Names
Fields
EntityDimensions: cf, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: cf, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE
EntityDataAccessor<Byte>: cg, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: cg, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS
EntityDataAccessor<Byte>: ch, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: ch, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM
EntityDataAccessor<CompoundTag>: ci, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: ci, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY
EntityDataAccessor<CompoundTag>: cj, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: cj, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY
Inventory: cQ, inventory, field_7514, inventory, f_36093_
Inventory: cQ, inventory, field_7514, inventory
PlayerEnderChestContainer: cl, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: cl, enderChestInventory, field_7486, enderChestInventory
InventoryMenu: cm, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: cm, inventoryMenu, field_7498, playerScreenHandler
AbstractContainerMenu: cn, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: cn, containerMenu, field_7512, currentScreenHandler
FoodData: co, foodData, field_7493, hungerManager, f_36097_
FoodData: co, foodData, field_7493, hungerManager
int: cp, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: cp, jumpTriggerTime, field_7489, abilityResyncCountdown
float: cr, oBob, field_7505, lastStrideDistance, f_36099_
float: cr, oBob, field_7505, lastStrideDistance
float: cs, bob, field_7483, strideDistance, f_36100_
float: cs, bob, field_7483, strideDistance
int: ct, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: ct, takeXpDelay, field_7504, experiencePickUpDelay
double: cu, xCloakO, field_7524, lastCapeX, f_36102_
double: cu, xCloakO, field_7524, lastCapeX
double: cv, yCloakO, field_7502, lastCapeY, f_36103_
double: cv, yCloakO, field_7502, lastCapeY
double: cw, zCloakO, field_7522, lastCapeZ, f_36104_
double: cw, zCloakO, field_7522, lastCapeZ
double: cx, xCloak, field_7500, capeX, f_36105_
double: cx, xCloak, field_7500, capeX
double: cy, yCloak, field_7521, capeY, f_36106_
double: cy, yCloak, field_7521, capeY
double: cz, zCloak, field_7499, capeZ, f_36075_
double: cz, zCloak, field_7499, capeZ
int: cS, sleepCounter, field_7487, sleepTimer, f_36110_
int: cS, sleepCounter, field_7487, sleepTimer
boolean: cA, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cA, wasUnderwater, field_7490, isSubmergedInWater
Abilities: cT, abilities, field_7503, abilities, f_36077_
Abilities: cT, abilities, field_7503, abilities
int: cB, experienceLevel, field_7520, experienceLevel, f_36078_
int: cB, experienceLevel, field_7520, experienceLevel
int: cC, totalExperience, field_7495, totalExperience, f_36079_
int: cC, totalExperience, field_7495, totalExperience
float: cD, experienceProgress, field_7510, experienceProgress, f_36080_
float: cD, experienceProgress, field_7510, experienceProgress
int: cE, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_
int: cE, enchantmentSeed, field_7494, enchantingTableSeed
float: cF, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cF, defaultFlySpeed, field_7509, field_7509
int: cU, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cU, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime
com.mojang.authlib.GameProfile: cV, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cV, gameProfile, field_7507, gameProfile
ItemStack: cX, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cX, lastItemInMainHand, field_7525, selectedItem
ItemCooldowns: cY, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cY, cooldowns, field_7484, itemCooldownManager
FishingHook: cG, fishing, field_7513, fishHook, f_36083_
FishingHook: cG, fishing, field_7513, fishHook
boolean: cW, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cW, reducedDebugInfo, field_7523, reducedDebugInfo
long: cP, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cP, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime
int: bS, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bS, MAX_HEALTH, field_30644, field_30644
int: bT, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bT, SLEEP_DURATION, field_30645, field_30645
int: bU, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bU, WAKE_UP_DURATION, field_30646, field_30646
int: bV, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bV, ENDER_SLOT_OFFSET, field_30647, field_30647
float: ca, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: ca, CROUCH_BB_HEIGHT, field_30648, field_30648
float: cb, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: cb, SWIMMING_BB_WIDTH, field_30649, field_30649
float: cc, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: cc, SWIMMING_BB_HEIGHT, field_30650, field_30650
float: cd, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: cd, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT
org.slf4j.Logger: a, LOGGER, field_60364, LOGGER, f_400323_
org.slf4j.Logger: a, LOGGER, field_60364, LOGGER
Optional<GlobalPos>: cZ, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cZ, lastDeathLocation, field_39445, lastDeathPos
float: cH, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cH, hurtDir, field_41765, damageTiltYaw
HumanoidArm: bQ, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bQ, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM
int: bR, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bR, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175
int: bW, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bW, HELD_ITEM_SLOT, field_49734, field_49734
int: bX, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
int: bX, CRAFTING_SLOT_OFFSET, field_49735, field_49735
float: bY, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bY, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819
float: bZ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
float: bZ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820
Vec3: ce, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: ce, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS
Vec3: cI, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Vec3: cI, currentImpulseImpactPos, field_49989, currentExplosionImpactPos
Entity: cJ, currentExplosionCause, field_49990, explodedBy, f_314551_
Entity: cJ, currentExplosionCause, field_49990, explodedBy
boolean: da, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
boolean: da, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion
int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222
int: db, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: db, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime
int: ck, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_
int: ck, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202
boolean: cR, clientLoaded, field_55204, loaded, f_371027_
boolean: cR, clientLoaded, field_55204, loaded
int: cq, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_
int: cq, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks
short: f, DEFAULT_SLEEP_TIMER, field_57725, field_57725, f_379895_
short: f, DEFAULT_SLEEP_TIMER, field_57725, field_57725
float: g, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726, f_382054_
float: g, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726
int: h, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727, f_382553_
int: h, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727
int: i, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728, f_382623_
int: i, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728
int: j, NO_ENCHANTMENT_SEED, field_57729, field_57729, f_382181_
int: j, NO_ENCHANTMENT_SEED, field_57729, field_57729
int: k, DEFAULT_SELECTED_SLOT, field_57730, field_57730, f_380144_
int: k, DEFAULT_SELECTED_SLOT, field_57730, field_57730
int: cM, DEFAULT_SCORE, field_57731, field_57731, f_379598_
int: cM, DEFAULT_SCORE, field_57731, field_57731
boolean: cN, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723, f_380963_
boolean: cN, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723
int: cO, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724, f_379757_
int: cO, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724
Constructors
Methods
void (): g, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773, tick
boolean (): gk, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): gk, updateIsUnderwater, method_7295, updateWaterSubmersionState
void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet
ItemCooldowns (): f, createItemCooldowns, method_7265, createCooldownManager, m_7478_
ItemCooldowns (): f, createItemCooldowns, method_7265, createCooldownManager
void (): m, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): m, moveCloak, method_7313, updateCapeAngles
void (): gl, updatePlayerPose, method_7318, updatePose, m_7594_
void (): gl, updatePlayerPose, method_7318, updatePose
SoundEvent (): aY, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aY, getSwimSound, method_5737, getSwimSound
SoundEvent (): aZ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aZ, getSwimSplashSound, method_5625, getSplashSound
SoundEvent (): ba, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): ba, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound
int (): ca, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): ca, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown
void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_
void (SoundEvent, float, float): a, playSound, method_5783, playSound
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer, m_6330_
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer
SoundSource (): do, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): do, getSoundSource, method_5634, getSoundCategory
int (): dp, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): dp, getFireImmuneTicks, method_5676, getBurningDuration
void (): p, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): p, closeContainer, method_7346, closeHandledScreen
void (): r, rideTick, method_5842, tickRiding, m_6083_
void (): r, rideTick, method_5842, tickRiding
void (): e_, aiStep, method_6007, tickMovement, m_8107_
void (): e_, aiStep, method_6007, tickMovement
void (CompoundTag): d, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_
void (CompoundTag): d, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity
void (Entity): d, touch, method_7341, collideWithEntity, m_36277_
void (Entity): d, touch, method_7341, collideWithEntity
int (): gm, getScore, method_7272, getScore, m_36344_
int (): gm, getScore, method_7272, getScore
void (int): q, setScore, method_7320, setScore, m_36397_
void (int): q, setScore, method_7320, setScore
void (int): r, increaseScore, method_7285, addScore, m_36401_
void (int): r, increaseScore, method_7285, addScore
void (DamageSource): a, die, method_6078, onDeath, m_6667_
void (DamageSource): a, die, method_6078, onDeath
void (): gn, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): gn, destroyVanishingCursedItems, method_7293, vanishCursedItems
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): f_, getDeathSound, method_6002, getDeathSound
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, m_7099_
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, m_7907_
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, m_7698_
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, m_5966_
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, m_7569_
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, m_36157_
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact
boolean (): fm, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fm, isImmobile, method_6062, isImmobile
void (Entity): e, attack, method_7324, attack, m_5706_
void (Entity): e, attack, method_7324, attack
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity
void (Entity): b, crit, method_7277, addCritParticles, m_5704_
void (Entity): b, crit, method_7277, addCritParticles
void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles, m_5700_
void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles
void (): go, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): go, sweepAttack, method_7263, spawnSweepAttackParticles
boolean (): gq, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): gq, isLocalPlayer, method_7340, isMainPlayer
com.mojang.authlib.GameProfile (): gr, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): gr, getGameProfile, method_7334, getGameProfile
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep
void (): fZ, stopSleeping, method_18400, wakeUp, m_5796_
void (): fZ, stopSleeping, method_18400, wakeUp
boolean (): gx, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): gx, isSleepingLongEnough, method_7276, canResetTimeBySleeping
int (): gy, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gy, getSleepTimer, method_7297, getSleepTimer
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, m_5661_
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage
void (ResourceLocation): a, awardStat, method_7281, incrementStat, m_36220_
void (ResourceLocation): a, awardStat, method_7281, incrementStat
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, m_36222_
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat
void (Stat<?>): b, awardStat, method_7259, incrementStat, m_36246_
void (Stat<?>): b, awardStat, method_7259, incrementStat
void (Stat<?>, int): a, awardStat, method_7342, increaseStat, m_6278_
void (Stat<?>, int): a, awardStat, method_7342, increaseStat
void (Stat<?>): a, resetStat, method_7266, resetStat, m_7166_
void (Stat<?>): a, resetStat, method_7266, resetStat
int (Collection<RecipeHolder<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_
int (Collection<RecipeHolder<?>>): a, awardRecipes, method_7254, unlockRecipes
int (Collection<RecipeHolder<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_
int (Collection<RecipeHolder<?>>): b, resetRecipes, method_7333, lockRecipes
void (Vec3): k, travel, method_6091, travel, m_7023_
void (Vec3): k, travel, method_6091, travel
void (): bs, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bs, updateSwimming, method_5790, updateSwimming
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate
float (): fu, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fu, getSpeed, method_6029, getMovementSpeed
void (): bv, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bv, doWaterSplashEffect, method_5746, onSwimmingStart
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, m_7601_
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement
void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_
void (int): d, giveExperiencePoints, method_7255, addExperience
int (): gB, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_
int (): gB, getEnchantmentSeed, method_7278, getEnchantingTableSeed
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels
int (): gC, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gC, getXpNeededForNextLevel, method_7349, getNextLevelExperience
void (float): a, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): a, causeFoodExhaustion, method_7322, addExhaustion
FoodData (): gD, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gD, getFoodData, method_7344, getHungerManager
boolean (boolean): u, canEat, method_7332, canConsume, m_36391_
boolean (boolean): u, canEat, method_7332, canConsume
boolean (): gE, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gE, isHurt, method_7317, canFoodHeal
boolean (): gF, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gF, mayBuild, method_7294, canModifyBlocks
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, m_36204_
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn
boolean (): ev, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_
boolean (): ev, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate
Component (): aj, getName, method_5477, getName, m_7755_
Component (): aj, getName, method_5477, getName
PlayerEnderChestContainer (): gG, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gG, getEnderChestInventory, method_7274, getEnderChestInventory
boolean (ItemStack): h, addItem, method_7270, giveItemStack, m_36356_
boolean (ItemStack): h, addItem, method_7270, giveItemStack
boolean (CompoundTag): a, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_
boolean (CompoundTag): a, setEntityOnShoulder, method_7298, addShoulderEntity
void (): gH, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gH, removeEntitiesOnShoulder, method_7262, dropShoulderEntities
void (CompoundTag): e, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_
void (CompoundTag): e, respawnEntityOnShoulder, method_7296, dropShoulderEntity
boolean (): am, isSpectator, method_7325, isSpectator, m_5833_
boolean (): am, isSpectator, method_7325, isSpectator
boolean (): cn, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cn, isSwimming, method_5681, isSwimming
boolean (): gI, isCreative, method_68878, isCreative, m_7500_
boolean (): gI, isCreative, method_68878, isCreative
boolean (): cN, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cN, isPushedByFluid, method_5675, isPushedByFluids
Scoreboard (): gJ, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gJ, getScoreboard, method_7327, getScoreboard
Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): Q_, getDisplayName, method_5476, getDisplayName
String (): cM, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
String (): cM, getScoreboardName, method_5820, getNameForScoreboard
float (): fD, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fD, getAbsorptionAmount, method_6067, getAbsorptionAmount
HumanoidArm (): fF, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fF, getMainArm, method_6068, getMainArm
void (HumanoidArm): b, setMainArm, method_7283, setMainArm, m_36163_
void (HumanoidArm): b, setMainArm, method_7283, setMainArm
CompoundTag (): gL, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gL, getShoulderEntityLeft, method_7356, getShoulderEntityLeft
void (CompoundTag): b, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_
void (CompoundTag): b, setShoulderEntityLeft, method_7273, setShoulderEntityLeft
CompoundTag (): gM, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gM, getShoulderEntityRight, method_7308, getShoulderEntityRight
void (CompoundTag): c, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_
void (CompoundTag): c, setShoulderEntityRight, method_7345, setShoulderEntityRight
float (): gN, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gN, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick
float (float): G, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): G, getAttackStrengthScale, method_7261, getAttackCooldownProgress
void (): gO, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gO, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks
ItemCooldowns (): gP, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gP, getCooldowns, method_7357, getItemCooldownManager
float (): em, getLuck, method_7292, getLuck, m_36336_
float (): em, getLuck, method_7292, getLuck
boolean (): gQ, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gQ, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp
ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType, m_6298_
ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus
void (): gp, respawn, method_7331, requestRespawn, m_7583_
void (): gp, respawn, method_7331, requestRespawn
boolean (): cQ, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cQ, shouldShowName, method_5733, shouldRenderName
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, m_36170_
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible
boolean (): gK, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gK, isReducedDebugInfo, method_7302, hasReducedDebugInfo
void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, m_36187_
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted
boolean (): gh, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): gh, isSecondaryUseActive, method_21823, shouldCancelInteraction
boolean (): gi, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): gi, wantsToStopRiding, method_21824, shouldDismount
boolean (): gj, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): gj, isStayingOnGroundSurface, method_21825, clipAtLedge
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, m_5763_
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp
boolean (): gz, tryToStartFallFlying, method_23668, checkGliding, m_36319_
boolean (): gz, tryToStartFallFlying, method_23668, checkGliding
void (): gA, startFallFlying, method_23669, startGliding, m_36320_
void (): gA, startFallFlying, method_23669, startGliding
float (): aW, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aW, getBlockSpeedFactor, method_23326, getVelocityMultiplier
AttributeSupplier$Builder (): gg, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): gg, createAttributes, method_26956, createPlayerAttributes
void (DamageSource, float): c, hurtArmor, method_6105, damageArmor, m_6472_
void (DamageSource, float): c, hurtArmor, method_6105, damageArmor
void (): ab, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): ab, removeVehicle, method_29239, dismountVehicle
boolean (): er, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): er, isAffectedByFluids, method_29920, shouldSwimInFluids
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, m_36218_
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent
void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
void (int): h, setRemainingFireTicks, method_20803, setFireTicks
com.google.common.collect.ImmutableList<Pose> (): fV, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fV, getDismountPoses, method_24831, getPoses
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos
boolean (): eE, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eE, canBeSeenAsEnemy, method_33190, canTakeDamage
void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet, m_142642_
void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet
void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_
void (Entity$RemovalReason): a, remove, method_5650, remove
Inventory (): gs, getInventory, method_31548, getInventory, m_150109_
Inventory (): gs, getInventory, method_31548, getInventory
Abilities (): gt, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): gt, getAbilities, method_31549, getAbilities
void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick, m_141945_
void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick
Entity$MovementEmission (): bj, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bj, getMovementEmission, method_33570, getMoveEffect
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
SlotAccess (int): a_, getSlot, method_32318, getStackReference
boolean (): dY, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dY, isAlwaysTicking, method_31747, isPlayer
boolean (): gR, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gR, isScoping, method_31550, isUsingSpyglass
boolean (): dX, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dX, shouldBeSaved, method_31746, shouldSave
LivingEntity$Fallsounds (): eT, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eT, getFallSounds, method_39760, getFallSounds
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot
Optional<GlobalPos> (): gS, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gS, getLastDeathLocation, method_43122, getLastDeathPos
void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_
void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos
boolean (): gv, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): gv, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn
void (): q, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): q, doCloseContainer, method_14247, onHandledScreenClosed
boolean (): X, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): X, isTextFilteringEnabled, method_33793, shouldFilterText
Optional<WardenSpawnTracker> (): Z, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): Z, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager
boolean (): bJ, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bJ, canBeHitByProjectile, method_49108, canBeHitByProjectile
float (): eR, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eR, getHurtDir, method_48157, getDamageTiltYaw
void (float): q, animateHurt, method_5879, animateDamage, m_6053_
void (float): q, animateHurt, method_5879, animateDamage
boolean (): dS, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dS, canSprint, method_48155, canSprintAsVehicle
float (): ft, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): ft, getFlyingSpeed, method_49484, getOffGroundSpeed
void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen, m_7739_
void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound
boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_
boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose
void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_
void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted
void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped
float (): fv, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fv, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation
void (List<ResourceKey<Recipe<?>>>): b, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
void (List<ResourceKey<Recipe<?>>>): b, awardRecipesByKey, method_7335, unlockRecipes
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
boolean (float): H, isAboveGround, method_30263, method_30263, m_36386_
boolean (float): H, isAboveGround, method_30263, method_30263
boolean (): gc, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): gc, hasInfiniteMaterials, method_56992, isInCreativeMode
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions
double (): gV, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gV, blockInteractionRange, method_55754, getBlockInteractionRange
double (): gW, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
double (): gW, entityInteractionRange, method_55755, getEntityInteractionRange
boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity, m_321636_
boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity
boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn, m_323803_
boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn
boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt, m_319363_
boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt
void (): gZ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (): gZ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion
void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide, m_204079_
void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide
ItemStack (): ed, getWeaponItem, method_59958, getWeaponStack, m_338776_
ItemStack (): ed, getWeaponItem, method_59958, getWeaponStack
float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst, m_339569_
float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst
void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion
boolean (): gX, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
boolean (): gX, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion
void (): gY, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (): gY, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion
void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_
void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision
boolean (Item): c, isEquipped, method_64179, isEquipped, m_357046_
boolean (Item): c, isEquipped, method_64179, isEquipped
void (): i, tickRegeneration, method_64400, tickHunger, m_353805_
void (): i, tickRegeneration, method_64400, tickHunger
void (ServerLevel): f, dropEquipment, method_16078, dropInventory, m_5907_
void (ServerLevel): f, dropEquipment, method_16078, dropInventory
void (ItemStack): g, handleCreativeModeItemDrop, method_61499, dropCreativeStack, m_353273_
void (ItemStack): g, handleCreativeModeItemDrop, method_61499, dropCreativeStack
boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo, m_9181_
boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage
void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage, m_6475_
void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage
boolean (): gw, canDropItems, method_64271, canDropItems, m_355365_
boolean (): gw, canDropItems, method_64271, canDropItems
boolean (): fA, canGlide, method_63628, canGlide, m_354463_
boolean (): fA, canGlide, method_63628, canGlide
int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop, m_213860_
int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop
int (): G, getPermissionLevel, method_5691, getPermissionLevel, m_9242_
int (): G, getPermissionLevel, method_5691, getPermissionLevel
boolean (int): s, hasPermissions, method_64475, hasPermissionLevel, m_352356_
boolean (int): s, hasPermissions, method_64475, hasPermissionLevel
boolean (): ha, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_
boolean (): ha, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart
boolean (): aa_, isClientAuthoritative, method_65038, isControlledByPlayer, m_319024_
boolean (): aa_, isClientAuthoritative, method_65038, isControlledByPlayer
boolean (): gT, hasClientLoaded, method_65350, isLoaded, m_373227_
boolean (): gT, hasClientLoaded, method_65350, isLoaded
void (): gU, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_
void (): gU, tickClientLoadTimeout, method_65351, tickLoaded
void (boolean): w, setClientLoaded, method_65352, setLoaded, m_373969_
void (boolean): w, setClientLoaded, method_65352, setLoaded
boolean (): eV, onClimbable, method_6101, isClimbing, m_6147_
boolean (): eV, onClimbable, method_6101, isClimbing
EntityEquipment (): eg, createEquipment, method_67518, createEquipment, m_384817_
EntityEquipment (): eg, createEquipment, method_67518, createEquipment
void (boolean, BlockPos): a, onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision, m_383930_
void (boolean, BlockPos): a, onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision
Pose (): n, getDesiredPose, method_66325, getExpectedPose, m_384524_
Pose (): n, getDesiredPose, method_66325, getExpectedPose
void (ServerLevel, LivingEntity): b, blockUsingItem, method_6090, takeShieldHit, m_384415_
void (ServerLevel, LivingEntity): b, blockUsingItem, method_6090, takeShieldHit
void (TestBlockEntity): a, openTestBlock, method_66695, openTestBlockScreen, m_385070_
void (TestBlockEntity): a, openTestBlock, method_66695, openTestBlockScreen
void (TestInstanceBlockEntity): a, openTestInstanceBlock, method_66696, openTestInstanceBlockScreen, m_385439_
void (TestInstanceBlockEntity): a, openTestInstanceBlock, method_66696, openTestInstanceBlockScreen
boolean (double, double, double): q, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_
boolean (double, double, double): q, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty
boolean (): dj, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer, m_384139_
boolean (): dj, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer
boolean (): dk, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_
boolean (): dk, canSimulateMovement, method_66249, canMoveVoluntarily
boolean (): dl, isEffectiveAi, method_6034, canActVoluntarily, m_21515_
boolean (): dl, isEffectiveAi, method_6034, canActVoluntarily
boolean (): gu, preventsBlockDrops, method_66324, shouldSkipBlockDrops, m_387374_
boolean (): gu, preventsBlockDrops, method_66324, shouldSkipBlockDrops
boolean (double, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
boolean (double, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage
GameType (): a, gameMode, method_68876, getGameMode, m_398106_
GameType (): a, gameMode, method_68876, getGameMode
String (): hb, debugInfo, method_68877, asString, m_398116_
String (): hb, debugInfo, method_68877, asString
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData
void (Holder<Dialog>): b, openDialog, method_71753, openDialog, m_401264_
void (Holder<Dialog>): b, openDialog, method_71753, openDialog
1.21.6
Names
csi
cut
Fields
EntityDimensions: bJ, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: cf, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_
EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Byte>: bK, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: cg, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bL, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: ch, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: ci, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: cj, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: ct, inventory, field_7514, inventory, f_36093_
Inventory: cQ, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: cl, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: cm, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: cn, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bS, foodData, field_7493, hungerManager, f_36097_
FoodData: co, foodData, field_7493, hungerManager, f_36097_
int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: cp, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bV, oBob, field_7505, lastStrideDistance, f_36099_
float: cr, oBob, field_7505, lastStrideDistance, f_36099_
float: bW, bob, field_7483, strideDistance, f_36100_
float: cs, bob, field_7483, strideDistance, f_36100_
int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: ct, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bY, xCloakO, field_7524, lastCapeX, f_36102_
double: cu, xCloakO, field_7524, lastCapeX, f_36102_
double: bZ, yCloakO, field_7502, lastCapeY, f_36103_
double: cv, yCloakO, field_7502, lastCapeY, f_36103_
double: ca, zCloakO, field_7522, lastCapeZ, f_36104_
double: cw, zCloakO, field_7522, lastCapeZ, f_36104_
double: cb, xCloak, field_7500, capeX, f_36105_
double: cx, xCloak, field_7500, capeX, f_36105_
double: cc, yCloak, field_7521, capeY, f_36106_
double: cy, yCloak, field_7521, capeY, f_36106_
double: cd, zCloak, field_7499, capeZ, f_36075_
double: cz, zCloak, field_7499, capeZ, f_36075_
int: cv, sleepCounter, field_7487, sleepTimer, f_36110_
int: cS, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cA, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: cw, abilities, field_7503, abilities, f_36077_
Abilities: cT, abilities, field_7503, abilities, f_36077_
int: cf, experienceLevel, field_7520, experienceLevel, f_36078_
int: cB, experienceLevel, field_7520, experienceLevel, f_36078_
int: cg, totalExperience, field_7495, totalExperience, f_36079_
int: cC, totalExperience, field_7495, totalExperience, f_36079_
float: ch, experienceProgress, field_7510, experienceProgress, f_36080_
float: cD, experienceProgress, field_7510, experienceProgress, f_36080_
int: ci, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_
int: cE, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_
float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cF, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cx, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cU, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cy, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cV, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cA, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cX, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cB, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cY, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: ck, fishing, field_7513, fishHook, f_36083_
FishingHook: cG, fishing, field_7513, fishHook, f_36083_
boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cW, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: cs, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cP, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bw, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bS, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bx, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bT, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: by, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bU, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bz, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bV, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: ca, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: cb, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: cc, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: cd, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
org.slf4j.Logger: a, LOGGER, field_60364, LOGGER, f_400323_
Optional<GlobalPos>: cC, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cZ, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cH, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bu, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bQ, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bv, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bR, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bA, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bW, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bB, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
int: bX, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
float: bC, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bY, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bD, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
float: bZ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
Vec3: bI, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: ce, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: cm, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Vec3: cI, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Entity: cn, currentExplosionCause, field_49990, explodedBy, f_314551_
Entity: cJ, currentExplosionCause, field_49990, explodedBy, f_314551_
boolean: cD, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
boolean: da, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
int: a, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: cE, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: db, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: bO, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_
int: ck, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_
boolean: cu, clientLoaded, field_55204, loaded, f_371027_
boolean: cR, clientLoaded, field_55204, loaded, f_371027_
int: bU, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_
int: cq, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_
short: e, DEFAULT_SLEEP_TIMER, field_57725, field_57725, f_379895_
short: f, DEFAULT_SLEEP_TIMER, field_57725, field_57725, f_379895_
float: f, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726, f_382054_
float: g, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726, f_382054_
int: g, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727, f_382553_
int: h, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727, f_382553_
int: h, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728, f_382623_
int: i, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728, f_382623_
int: i, NO_ENCHANTMENT_SEED, field_57729, field_57729, f_382181_
int: j, NO_ENCHANTMENT_SEED, field_57729, field_57729, f_382181_
int: j, DEFAULT_SELECTED_SLOT, field_57730, field_57730, f_380144_
int: k, DEFAULT_SELECTED_SLOT, field_57730, field_57730, f_380144_
int: k, DEFAULT_SCORE, field_57731, field_57731, f_379598_
int: cM, DEFAULT_SCORE, field_57731, field_57731, f_379598_
boolean: cq, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723, f_380963_
boolean: cN, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723, f_380963_
int: cr, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724, f_379757_
int: cO, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724, f_379757_
Constructors
(Level, com.mojang.authlib.GameProfile)
(Level, BlockPos, float, com.mojang.authlib.GameProfile)
Methods
boolean (): gb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): gk, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): s, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): m, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): gc, updatePlayerPose, method_7318, updatePose, m_7594_
void (): gl, updatePlayerPose, method_7318, updatePose, m_7594_
SoundEvent (): aU, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aY, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aV, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aZ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aW, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): ba, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bW, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): ca, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
SoundSource (): dm, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): do, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): dn, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): dp, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): o, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): p, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): q, rideTick, method_5842, tickRiding, m_6083_
void (): r, rideTick, method_5842, tickRiding, m_6083_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): e_, aiStep, method_6007, tickMovement, m_8107_
void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_
void (CompoundTag): d, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_
int (): gd, getScore, method_7272, getScore, m_36344_
int (): gm, getScore, method_7272, getScore, m_36344_
void (): ge, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): gn, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fm, isImmobile, method_6062, isImmobile, m_6107_
void (): gf, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): go, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
boolean (): gh, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): gq, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): gi, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): gr, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fS, stopSleeping, method_18400, wakeUp, m_5796_
void (): fZ, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): go, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): gx, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): gp, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gy, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (Vec3): a_, travel, method_6091, travel, m_7023_
void (Vec3): k, travel, method_6091, travel, m_7023_
void (): bn, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bs, updateSwimming, method_5790, updateSwimming, m_5844_
float (): fo, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fu, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bq, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bv, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): gs, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_
int (): gB, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_
int (): gt, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gC, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): G, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): a, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): gu, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gD, getFoodData, method_7344, getHungerManager, m_36324_
boolean (boolean): t, canEat, method_7332, canConsume, m_36391_
boolean (boolean): u, canEat, method_7332, canConsume, m_36391_
boolean (): gv, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gE, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gw, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gF, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): eq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_
boolean (): ev, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
Component (): ah, getName, method_5477, getName, m_7755_
Component (): aj, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): gx, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gG, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (CompoundTag): j, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_
boolean (CompoundTag): a, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_
void (): gy, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gH, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (CompoundTag): d, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_
void (CompoundTag): e, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_
boolean (): ak, isSpectator, method_7325, isSpectator, m_5833_
boolean (): am, isSpectator, method_7325, isSpectator, m_5833_
boolean (): cj, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cn, isSwimming, method_5681, isSwimming, m_6069_
boolean (): gz, isCreative, method_68878, isCreative, m_7500_
boolean (): gI, isCreative, method_68878, isCreative, m_7500_
boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cN, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): gA, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gJ, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): P_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_
String (): cI, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
String (): cM, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
float (): fw, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fD, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): fy, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fF, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): gC, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gL, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
void (CompoundTag): k, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_
void (CompoundTag): b, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_
CompoundTag (): gD, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gM, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
void (CompoundTag): l, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_
void (CompoundTag): c, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_
float (): gE, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gN, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): H, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): G, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gF, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gO, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gG, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gP, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): eh, getLuck, method_7292, getLuck, m_36336_
float (): em, getLuck, method_7292, getLuck, m_36336_
boolean (): gH, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gQ, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): gg, respawn, method_7331, requestRespawn, m_7583_
void (): gp, respawn, method_7331, requestRespawn, m_7583_
boolean (): cM, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cQ, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): gB, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gK, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
boolean (): fY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): gh, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): gi, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): ga, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): gj, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): gq, tryToStartFallFlying, method_23668, checkGliding, m_36319_
boolean (): gz, tryToStartFallFlying, method_23668, checkGliding, m_36319_
void (): gr, startFallFlying, method_23669, startGliding, m_36320_
void (): gA, startFallFlying, method_23669, startGliding, m_36320_
float (): aS, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aW, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fX, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): gg, createAttributes, method_26956, createPlayerAttributes, m_36340_
void (): aa, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): ab, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): em, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): er, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fO, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fV, getDismountPoses, method_24831, getPoses, m_7431_
Vec3 (float): v, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): ez, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eE, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): gj, getInventory, method_31548, getInventory, m_150109_
Inventory (): gs, getInventory, method_31548, getInventory, m_150109_
Abilities (): gk, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): gt, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): bf, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bj, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dU, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dY, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gI, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gR, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dT, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dX, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eO, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eT, getFallSounds, method_39760, getFallSounds, m_196493_
Optional<GlobalPos> (): gJ, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gS, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): gm, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): gv, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): p, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): q, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): X, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): Z, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bE, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bJ, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eM, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eR, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
boolean (): dO, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dS, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): fn, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): ft, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fp, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fv, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
boolean (float): I, isAboveGround, method_30263, method_30263, m_36386_
boolean (float): H, isAboveGround, method_30263, method_30263, m_36386_
boolean (): fV, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): gc, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
double (): gM, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gV, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gN, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
double (): gW, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
void (): gQ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (): gZ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
ItemStack (): dZ, getWeaponItem, method_59958, getWeaponStack, m_338776_
ItemStack (): ed, getWeaponItem, method_59958, getWeaponStack, m_338776_
void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
boolean (): gO, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
boolean (): gX, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
void (): gP, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (): gY, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (boolean): l, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_
void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_
boolean (): gn, canDropItems, method_64271, canDropItems, m_355365_
boolean (): gw, canDropItems, method_64271, canDropItems, m_355365_
boolean (): ft, canGlide, method_63628, canGlide, m_354463_
boolean (): fA, canGlide, method_63628, canGlide, m_354463_
int (): F, getPermissionLevel, method_5691, getPermissionLevel, m_9242_
int (): G, getPermissionLevel, method_5691, getPermissionLevel, m_9242_
boolean (): gR, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_
boolean (): ha, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_
boolean (): Z_, isClientAuthoritative, method_65038, isControlledByPlayer, m_319024_
boolean (): aa_, isClientAuthoritative, method_65038, isControlledByPlayer, m_319024_
boolean (): gK, hasClientLoaded, method_65350, isLoaded, m_373227_
boolean (): gT, hasClientLoaded, method_65350, isLoaded, m_373227_
void (): gL, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_
void (): gU, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_
void (boolean): v, setClientLoaded, method_65352, setLoaded, m_373969_
void (boolean): w, setClientLoaded, method_65352, setLoaded, m_373969_
boolean (): k_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): eV, onClimbable, method_6101, isClimbing, m_6147_
EntityEquipment (): eb, createEquipment, method_67518, createEquipment, m_384817_
EntityEquipment (): eg, createEquipment, method_67518, createEquipment, m_384817_
Pose (): u, getDesiredPose, method_66325, getExpectedPose, m_384524_
Pose (): n, getDesiredPose, method_66325, getExpectedPose, m_384524_
boolean (): dh, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer, m_384139_
boolean (): dj, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer, m_384139_
boolean (): di, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_
boolean (): dk, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_
boolean (): dj, isEffectiveAi, method_6034, canActVoluntarily, m_21515_
boolean (): dl, isEffectiveAi, method_6034, canActVoluntarily, m_21515_
boolean (): gl, preventsBlockDrops, method_66324, shouldSkipBlockDrops, m_387374_
boolean (): gu, preventsBlockDrops, method_66324, shouldSkipBlockDrops, m_387374_
String (): gS, debugInfo, method_68877, asString, m_398116_
String (): hb, debugInfo, method_68877, asString, m_398116_
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_
void (Holder<Dialog>): b, openDialog, method_71753, openDialog, m_401264_
1.21.5
Names
coy
csi
Fields
EntityDimensions: bV, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bJ, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Byte>: bW, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bK, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bX, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bL, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: g, inventory, field_7514, inventory, f_36093_
Inventory: ct, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: ce, foodData, field_7493, hungerManager, f_36097_
FoodData: bS, foodData, field_7493, hungerManager, f_36097_
int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: ch, oBob, field_7505, prevStrideDistance, f_36099_
float: bV, oBob, field_7505, lastStrideDistance, f_36099_
float: ci, bob, field_7483, strideDistance, f_36100_
float: bW, bob, field_7483, strideDistance, f_36100_
int: cj, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: ck, xCloakO, field_7524, prevCapeX, f_36102_
double: bY, xCloakO, field_7524, lastCapeX, f_36102_
double: cl, yCloakO, field_7502, prevCapeY, f_36103_
double: bZ, yCloakO, field_7502, lastCapeY, f_36103_
double: cm, zCloakO, field_7522, prevCapeZ, f_36104_
double: ca, zCloakO, field_7522, lastCapeZ, f_36104_
double: cn, xCloak, field_7500, capeX, f_36105_
double: cb, xCloak, field_7500, capeX, f_36105_
double: co, yCloak, field_7521, capeY, f_36106_
double: cc, yCloak, field_7521, capeY, f_36106_
double: cp, zCloak, field_7499, capeZ, f_36075_
double: cd, zCloak, field_7499, capeZ, f_36075_
int: i, sleepCounter, field_7487, sleepTimer, f_36110_
int: cv, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: cq, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: j, abilities, field_7503, abilities, f_36077_
Abilities: cw, abilities, field_7503, abilities, f_36077_
int: cr, experienceLevel, field_7520, experienceLevel, f_36078_
int: cf, experienceLevel, field_7520, experienceLevel, f_36078_
int: cs, totalExperience, field_7495, totalExperience, f_36079_
int: cg, totalExperience, field_7495, totalExperience, f_36079_
float: ct, experienceProgress, field_7510, experienceProgress, f_36080_
float: ch, experienceProgress, field_7510, experienceProgress, f_36080_
int: cu, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_
int: ci, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_
float: cv, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_
int: k, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cx, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cy, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cA, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cB, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: cw, fishing, field_7513, fishHook, f_36083_
FishingHook: ck, fishing, field_7513, fishHook, f_36083_
boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cs, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bI, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bw, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bJ, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bx, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bK, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: by, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bL, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bz, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bQ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bR, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bS, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bT, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
org.slf4j.Logger: a, LOGGER, field_38197, LOGGER, f_219722_
Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cC, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: cx, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bG, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bu, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bH, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bv, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bM, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bA, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bN, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
int: bB, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
float: bO, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bC, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bP, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
float: bD, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
Vec3: bU, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: bI, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: cy, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Vec3: cm, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Entity: cz, currentExplosionCause, field_49990, explodedBy, f_314551_
Entity: cn, currentExplosionCause, field_49990, explodedBy, f_314551_
boolean: cH, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
boolean: cD, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: a, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: cI, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: cE, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: ca, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_
int: bO, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_
boolean: h, clientLoaded, field_55204, loaded, f_371027_
boolean: cu, clientLoaded, field_55204, loaded, f_371027_
int: cg, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_
int: bU, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_
short: e, DEFAULT_SLEEP_TIMER, field_57725, field_57725, f_379895_
float: f, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726, f_382054_
int: g, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727, f_382553_
int: h, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728, f_382623_
int: i, NO_ENCHANTMENT_SEED, field_57729, field_57729, f_382181_
int: j, DEFAULT_SELECTED_SLOT, field_57730, field_57730, f_380144_
int: k, DEFAULT_SCORE, field_57731, field_57731, f_379598_
boolean: cq, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723, f_380963_
int: cr, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724, f_379757_
Constructors
Methods
void (): h, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773, tick, m_8119_
ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, m_7478_
ItemCooldowns (): f, createItemCooldowns, method_7265, createCooldownManager, m_7478_
void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): s, moveCloak, method_7313, updateCapeAngles, m_36377_
SoundEvent (): aV, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aU, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aW, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aV, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aX, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aW, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bX, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bW, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
void (): p, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): o, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): r, rideTick, method_5842, tickRiding, m_6083_
void (): q, rideTick, method_5842, tickRiding, m_6083_
void (): fu, serverAiStep, method_6023, tickNewAi, m_6140_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, m_7197_
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_
void (float): z, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
boolean (): fi, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
boolean (): c, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): gh, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): gh, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): gi, getGameProfile, method_7334, getGameProfile, m_36316_
boolean (): gm, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): go, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): gn, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gp, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): bp, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bn, updateSwimming, method_5790, updateSwimming, m_5844_
float (): fp, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fo, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bs, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bq, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): gr, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_
int (): gs, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_
int (): gs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gt, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): gt, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gu, getFoodData, method_7344, getHungerManager, m_36324_
boolean (boolean): u, canEat, method_7332, canConsume, m_36391_
boolean (boolean): t, canEat, method_7332, canConsume, m_36391_
boolean (): gu, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gv, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gv, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gw, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): eo, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_
boolean (): eq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
Component (): al, getName, method_5477, getName, m_7755_
Component (): ah, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): gw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gx, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
boolean (ItemStack): i, addItem, method_7270, giveItemStack, m_36356_
boolean (ItemStack): h, addItem, method_7270, giveItemStack, m_36356_
Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems, m_21151_
boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_
boolean (CompoundTag): j, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_
void (): gx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gy, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_
void (CompoundTag): d, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_
boolean (): Z_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): ak, isSpectator, method_7325, isSpectator, m_5833_
boolean (): ck, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cj, isSwimming, method_5681, isSwimming, m_6069_
boolean (): b, isCreative, method_7337, isCreative, m_7500_
boolean (): gz, isCreative, method_68878, isCreative, m_7500_
Scoreboard (): gy, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gA, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): p_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): P_, getDisplayName, method_5476, getDisplayName, m_5446_
CompoundTag (): gA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gC, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_
void (CompoundTag): k, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_
CompoundTag (): gB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gD, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_
void (CompoundTag): l, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_
float (): gC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gE, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): gD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gF, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gE, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gG, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gF, getLuck, method_7292, getLuck, m_36336_
float (): eh, getLuck, method_7292, getLuck, m_36336_
boolean (): gG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gH, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gB, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
boolean (): go, tryToStartFallFlying, method_23668, checkGliding, m_36319_
boolean (): gq, tryToStartFallFlying, method_23668, checkGliding, m_36319_
void (): gp, startFallFlying, method_23669, startGliding, m_36320_
void (): gr, startFallFlying, method_23669, startGliding, m_36320_
void (): gq, stopFallFlying, method_23670, stopGliding, m_36321_
float (): aT, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aS, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
void (): bQ, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): aa, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): ek, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): em, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): v, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): ew, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ez, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): gi, getInventory, method_31548, getInventory, m_150109_
Inventory (): gj, getInventory, method_31548, getInventory, m_150109_
Abilities (): gj, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): gk, getAbilities, method_31549, getAbilities, m_150110_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
Entity$MovementEmission (): bg, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bf, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): gH, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gI, isScoping, method_31550, isUsingSpyglass, m_150108_
LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eO, getFallSounds, method_39760, getFallSounds, m_196493_
Optional<GlobalPos> (): gI, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gJ, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
void (Optional<GlobalPos>): c, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_
void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_
boolean (): gk, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): gm, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): q, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): p, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): aa, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): ac, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bG, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bE, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eM, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): p, animateHurt, method_5879, animateDamage, m_6053_
void (float): q, animateHurt, method_5879, animateDamage, m_6053_
float (): fo, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fn, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fq, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fp, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_
double (): gL, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gM, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gM, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
double (): gN, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
void (): gP, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (): gQ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
boolean (): gN, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
boolean (): gO, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
void (): gO, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (): gP, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (boolean): l, onAboveBubbleCol, method_5700, onBubbleColumnSurfaceCollision, m_6845_
void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_
void (boolean): l, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_
void (): j, tickRegeneration, method_64400, tickHunger, m_353805_
void (): i, tickRegeneration, method_64400, tickHunger, m_353805_
void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage, m_6475_
void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage, m_6475_
void (ItemStack): h, disableShield, method_7284, disableShield, m_36384_
boolean (): gl, canDropItems, method_64271, canDropItems, m_355365_
boolean (): gn, canDropItems, method_64271, canDropItems, m_355365_
int (): G, getPermissionLevel, method_5691, getPermissionLevel, m_9242_
int (): F, getPermissionLevel, method_5691, getPermissionLevel, m_9242_
boolean (): gQ, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_
boolean (): gR, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_
boolean (): di, isControlledByClient, method_65038, isControlledByPlayer, m_351631_
boolean (): Z_, isClientAuthoritative, method_65038, isControlledByPlayer, m_319024_
boolean (): gJ, hasClientLoaded, method_65350, isLoaded, m_373227_
boolean (): gK, hasClientLoaded, method_65350, isLoaded, m_373227_
void (): gK, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_
void (): gL, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_
void (boolean): w, setClientLoaded, method_65352, setLoaded, m_373969_
void (boolean): v, setClientLoaded, method_65352, setLoaded, m_373969_
boolean (): q_, onClimbable, method_6101, isClimbing, m_6147_
boolean (): k_, onClimbable, method_6101, isClimbing, m_6147_
EntityEquipment (): eb, createEquipment, method_67518, createEquipment, m_384817_
void (boolean, BlockPos): a, onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision, m_383930_
Pose (): u, getDesiredPose, method_66325, getExpectedPose, m_384524_
void (ServerLevel, LivingEntity): b, blockUsingItem, method_6090, takeShieldHit, m_384415_
void (TestBlockEntity): a, openTestBlock, method_66695, openTestBlockScreen, m_385070_
void (TestInstanceBlockEntity): a, openTestInstanceBlock, method_66696, openTestInstanceBlockScreen, m_385439_
boolean (double, double, double): q, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_
boolean (): dh, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer, m_384139_
boolean (): di, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_
boolean (): dj, isEffectiveAi, method_6034, canActVoluntarily, m_21515_
boolean (): gl, preventsBlockDrops, method_66324, shouldSkipBlockDrops, m_387374_
boolean (double, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
GameType (): a, gameMode, method_68876, getGameMode, m_398106_
String (): gS, debugInfo, method_68877, asString, m_398116_
1.21.4
Names
cpx
coy
Fields
EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bV, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bW, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bX, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
float: cg, oBob, field_7505, prevStrideDistance, f_36099_
float: ch, oBob, field_7505, prevStrideDistance, f_36099_
float: ch, bob, field_7483, strideDistance, f_36100_
float: ci, bob, field_7483, strideDistance, f_36100_
int: ci, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: cj, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: cj, xCloakO, field_7524, prevCapeX, f_36102_
double: ck, xCloakO, field_7524, prevCapeX, f_36102_
double: ck, yCloakO, field_7502, prevCapeY, f_36103_
double: cl, yCloakO, field_7502, prevCapeY, f_36103_
double: cl, zCloakO, field_7522, prevCapeZ, f_36104_
double: cm, zCloakO, field_7522, prevCapeZ, f_36104_
double: cm, xCloak, field_7500, capeX, f_36105_
double: cn, xCloak, field_7500, capeX, f_36105_
double: cn, yCloak, field_7521, capeY, f_36106_
double: co, yCloak, field_7521, capeY, f_36106_
double: co, zCloak, field_7499, capeZ, f_36075_
double: cp, zCloak, field_7499, capeZ, f_36075_
int: h, sleepCounter, field_7487, sleepTimer, f_36110_
int: i, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: cp, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cq, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: i, abilities, field_7503, abilities, f_36077_
Abilities: j, abilities, field_7503, abilities, f_36077_
int: cq, experienceLevel, field_7520, experienceLevel, f_36078_
int: cr, experienceLevel, field_7520, experienceLevel, f_36078_
int: cr, totalExperience, field_7495, totalExperience, f_36079_
int: cs, totalExperience, field_7495, totalExperience, f_36079_
float: cs, experienceProgress, field_7510, experienceProgress, f_36080_
float: ct, experienceProgress, field_7510, experienceProgress, f_36080_
int: ct, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_
int: cu, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_
float: cu, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cv, defaultFlySpeed, field_7509, field_7509, f_36082_
int: j, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: k, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: k, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cC, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cD, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: cv, fishing, field_7513, fishHook, f_36083_
FishingHook: cw, fishing, field_7513, fishHook, f_36083_
boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
int: bJ, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bI, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bK, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bJ, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bL, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bK, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bL, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bQ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bR, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bS, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bT, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cE, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: cw, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cx, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bG, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bH, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bN, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bM, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
int: bN, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bO, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
float: bP, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: bU, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Vec3: cy, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Entity: cy, currentExplosionCause, field_49990, explodedBy, f_314551_
Entity: cz, currentExplosionCause, field_49990, explodedBy, f_314551_
boolean: cF, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
boolean: cH, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
int: cG, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: cI, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: ca, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_
boolean: h, clientLoaded, field_55204, loaded, f_371027_
int: cg, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_
Constructors
Methods
SoundSource (): dn, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): dm, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): do, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): dn, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
boolean (): ep, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): eo, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_
boolean (): aa_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): Z_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): el, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ek, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ex, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ew, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dV, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dU, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dU, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dT, shouldBeSaved, method_31746, shouldSave, m_142391_
float (): eK, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
boolean (): dP, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dO, canSprint, method_48155, canSprintAsVehicle, m_264410_
double (): gJ, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gL, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gK, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
double (): gM, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
void (): gN, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (): gP, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack, m_338776_
ItemStack (): dZ, getWeaponItem, method_59958, getWeaponStack, m_338776_
void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
boolean (): gL, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
boolean (): gN, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
void (): gM, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (): gO, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop, m_213860_
boolean (): gO, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_
boolean (): gQ, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_
boolean (): dj, isControlledByClient, method_65038, isControlledByPlayer, m_351631_
boolean (): di, isControlledByClient, method_65038, isControlledByPlayer, m_351631_
boolean (): gJ, hasClientLoaded, method_65350, isLoaded, m_373227_
void (): gK, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_
void (boolean): w, setClientLoaded, method_65352, setLoaded, m_373969_
boolean (): q_, onClimbable, method_6101, isClimbing, m_6147_
1.21.3
Names
cmx
cpx
Fields
Map<Pose, EntityDimensions>: d, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_
EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
Inventory: h, inventory, field_7514, inventory, f_36093_
Inventory: g, inventory, field_7514, inventory, f_36093_
int: cz, sleepCounter, field_7487, sleepTimer, f_36110_
int: h, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cA, abilities, field_7503, abilities, f_36077_
Abilities: i, abilities, field_7503, abilities, f_36077_
int: ct, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ct, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_
int: cB, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: j, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cD, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: k, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cF, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cC, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cG, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cD, cooldowns, field_7484, itemCooldownManager, f_36087_
boolean: cE, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
org.slf4j.Logger: b, LOGGER, field_38197, LOGGER, f_219722_
org.slf4j.Logger: a, LOGGER, field_38197, LOGGER, f_219722_
Optional<GlobalPos>: cH, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cE, lastDeathLocation, field_39445, lastDeathPos, f_238176_
boolean: cI, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
boolean: cF, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
int: c, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: cJ, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
int: cG, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
Constructors
Methods
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick, m_8119_
boolean (): fQ, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): gb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): v, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
ItemCooldowns (): k, createItemCooldowns, method_7265, createCooldownManager, m_7478_
ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, m_7478_
void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): fR, updatePlayerPose, method_7318, updatePose, m_7594_
void (): gc, updatePlayerPose, method_7318, updatePose, m_7594_
SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aV, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aR, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aW, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aS, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aX, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bQ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bX, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
SoundSource (): de, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): dn, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): df, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): do, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): s, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): p, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): u, rideTick, method_5842, tickRiding, m_6083_
void (): r, rideTick, method_5842, tickRiding, m_6083_
void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fu, serverAiStep, method_6023, tickNewAi, m_6140_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
int (): fS, getScore, method_7272, getScore, m_36344_
int (): gd, getScore, method_7272, getScore, m_36344_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): q, setScore, method_7320, setScore, m_36397_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (int): r, increaseScore, method_7285, addScore, m_36401_
void (): ez, dropEquipment, method_16078, dropInventory, m_5907_
void (): fT, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): ge, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): z, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_
boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fi, isImmobile, method_6062, isImmobile, m_6107_
void (): fV, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): gf, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
boolean (): g, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): c, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): fX, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): gh, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fI, stopSleeping, method_18400, wakeUp, m_5796_
void (): fS, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): gb, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): gm, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): gc, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gn, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): ff, jumpFromGround, method_6043, jump, m_6135_
void (Vec3): a, travel, method_6091, travel, m_7023_
void (Vec3): a_, travel, method_6091, travel, m_7023_
void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bp, updateSwimming, method_5790, updateSwimming, m_5844_
float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fp, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bo, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bs, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): gg, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gr, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_
int (): gh, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): E, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): G, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): gi, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gt, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): gj, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gu, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gk, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gv, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ep, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): z, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
Component (): ah, getName, method_5477, getName, m_7755_
Component (): al, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): gl, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems, m_21151_
void (): gm, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): R_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): aa_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): cd, isSwimming, method_5681, isSwimming, m_6069_
boolean (): ck, isSwimming, method_5681, isSwimming, m_6069_
boolean (): f, isCreative, method_7337, isCreative, m_7500_
boolean (): b, isCreative, method_7337, isCreative, m_7500_
boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): gn, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gy, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): S_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): p_, getDisplayName, method_5476, getDisplayName, m_5446_
String (): cB, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
String (): cI, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fw, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fy, getMainArm, method_6068, getMainArm, m_5737_
void (HumanoidArm): a, setMainArm, method_7283, setMainArm, m_36163_
void (HumanoidArm): b, setMainArm, method_7283, setMainArm, m_36163_
CompoundTag (): gp, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gq, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): gr, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): F, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): H, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gs, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gt, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gE, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gu, getLuck, method_7292, getLuck, m_36336_
float (): gF, getLuck, method_7292, getLuck, m_36336_
boolean (): gv, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_
ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType, m_6298_
void (): fW, respawn, method_7331, requestRespawn, m_7583_
void (): gg, respawn, method_7331, requestRespawn, m_7583_
boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cM, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): go, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fN, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fO, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fP, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): ga, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_
boolean (): gd, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): go, tryToStartFallFlying, method_23668, checkGliding, m_36319_
void (): ge, startFallFlying, method_23669, startFallFlying, m_36320_
void (): gp, startFallFlying, method_23669, startGliding, m_36320_
void (): gf, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): gq, stopFallFlying, method_23670, stopGliding, m_36321_
float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aT, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fM, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fX, createAttributes, method_26956, createPlayerAttributes, m_36340_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_
void (DamageSource, float): c, hurtArmor, method_6105, damageArmor, m_6472_
void (): bJ, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bQ, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): el, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fO, getDismountPoses, method_24831, getPoses, m_7431_
Vec3 (float): s, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ex, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_
void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet, m_142642_
Inventory (): fY, getInventory, method_31548, getInventory, m_150109_
Inventory (): gi, getInventory, method_31548, getInventory, m_150109_
Abilities (): fZ, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): gj, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bg, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dN, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dV, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gw, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gH, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dM, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dU, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds, m_196493_
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gx, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gI, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_
void (Optional<GlobalPos>): c, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_
boolean (): ga, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): gk, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): t, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): q, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): Z, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): aa, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): ab, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): ac, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bz, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bG, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eK, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): n, animateHurt, method_5879, animateDamage, m_6053_
void (float): p, animateHurt, method_5879, animateDamage, m_6053_
boolean (): dH, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dP, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fo, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fq, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
boolean (float): G, isAboveGround, method_30263, method_30263, m_36386_
boolean (float): I, isAboveGround, method_30263, method_30263, m_36386_
void (): fU, disableShield, method_7284, disableShield, m_36384_
boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): fV, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_
double (): gy, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gJ, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gz, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
double (): gK, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
void (): gC, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (): gN, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_
ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack, m_338776_
ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_
boolean (): gA, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
boolean (): gL, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
void (): gB, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (): gM, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
void (boolean): l, onAboveBubbleCol, method_5700, onBubbleColumnSurfaceCollision, m_6845_
void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_
boolean (Item): c, isEquipped, method_64179, isEquipped, m_357046_
void (): j, tickRegeneration, method_64400, tickHunger, m_353805_
void (ServerLevel): f, dropEquipment, method_16078, dropInventory, m_5907_
void (ItemStack): g, handleCreativeModeItemDrop, method_61499, dropCreativeStack, m_353273_
boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo, m_9181_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage, m_6475_
void (ItemStack): h, disableShield, method_7284, disableShield, m_36384_
boolean (): gl, canDropItems, method_64271, canDropItems, m_355365_
boolean (): ft, canGlide, method_63628, canGlide, m_354463_
int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
int (): G, getPermissionLevel, method_5691, getPermissionLevel, m_9242_
boolean (int): s, hasPermissions, method_64475, hasPermissionLevel, m_352356_
boolean (): gO, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_
boolean (): dj, isControlledByClient, method_65038, isControlledByPlayer, m_351631_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cmz
cmx
Fields
EntityDimensions: bU, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: d, POSES, field_18134, POSE_DIMENSIONS, f_36074_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Byte>: bV, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bW, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bX, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: g, inventory, field_7514, inventory, f_36093_
Inventory: h, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bZ, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: ca, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: cb, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: cc, foodData, field_7493, hungerManager, f_36097_
FoodData: ce, foodData, field_7493, hungerManager, f_36097_
int: cd, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: ce, oBob, field_7505, prevStrideDistance, f_36099_
float: cg, oBob, field_7505, prevStrideDistance, f_36099_
float: cf, bob, field_7483, strideDistance, f_36100_
float: ch, bob, field_7483, strideDistance, f_36100_
int: cg, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: ci, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: ch, xCloakO, field_7524, prevCapeX, f_36102_
double: cj, xCloakO, field_7524, prevCapeX, f_36102_
double: ci, yCloakO, field_7502, prevCapeY, f_36103_
double: ck, yCloakO, field_7502, prevCapeY, f_36103_
double: cj, zCloakO, field_7522, prevCapeZ, f_36104_
double: cl, zCloakO, field_7522, prevCapeZ, f_36104_
double: ck, xCloak, field_7500, capeX, f_36105_
double: cm, xCloak, field_7500, capeX, f_36105_
double: cl, yCloak, field_7521, capeY, f_36106_
double: cn, yCloak, field_7521, capeY, f_36106_
double: cm, zCloak, field_7499, capeZ, f_36075_
double: co, zCloak, field_7499, capeZ, f_36075_
boolean: cn, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cp, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
int: co, experienceLevel, field_7520, experienceLevel, f_36078_
int: cq, experienceLevel, field_7520, experienceLevel, f_36078_
int: cp, totalExperience, field_7495, totalExperience, f_36079_
int: cr, totalExperience, field_7495, totalExperience, f_36079_
float: cq, experienceProgress, field_7510, experienceProgress, f_36080_
float: cs, experienceProgress, field_7510, experienceProgress, f_36080_
int: cr, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ct, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cs, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cu, defaultFlySpeed, field_7509, field_7509, f_36082_
com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cD, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cF, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cG, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: ct, fishing, field_7513, fishHook, f_36083_
FishingHook: cv, fishing, field_7513, fishHook, f_36083_
boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cE, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bJ, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bK, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bL, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bP, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bQ, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bR, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bS, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cH, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: cu, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cw, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bF, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bG, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bL, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bN, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bM, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
float: bN, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bO, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
Vec3: bT, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: cv, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Entity: cw, currentExplosionCause, field_49990, explodedBy, f_314551_
Entity: cy, currentExplosionCause, field_49990, explodedBy, f_314551_
boolean: cx, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
boolean: cI, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
int: c, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_
int: cJ, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_
Constructors
Methods
boolean (): fU, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fQ, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): u, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): v, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): v, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): fV, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fR, updatePlayerPose, method_7318, updatePose, m_7594_
int (): az, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aQ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aR, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aR, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aS, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bP, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bQ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): s, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): t, rideTick, method_5842, tickRiding, m_6083_
void (): u, rideTick, method_5842, tickRiding, m_6083_
void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
int (): fW, getScore, method_7272, getScore, m_36344_
int (): fS, getScore, method_7272, getScore, m_36344_
void (int): s, setScore, method_7320, setScore, m_36397_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): t, increaseScore, method_7285, addScore, m_36401_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (): eD, dropEquipment, method_16078, dropInventory, m_5907_
void (): ez, dropEquipment, method_16078, dropInventory, m_5907_
void (): fX, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fT, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
float (BlockState): d, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
boolean (BlockState): e, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_
void (): fZ, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fV, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
com.mojang.authlib.GameProfile (): gb, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fX, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fM, stopSleeping, method_18400, wakeUp, m_5796_
void (): fI, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): gf, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): gb, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): gg, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gc, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): fj, jumpFromGround, method_6043, jump, m_6135_
void (): ff, jumpFromGround, method_6043, jump, m_6135_
void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (BlockPos): i, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_
float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bn, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bo, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): gk, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gg, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gl, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gh, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): C, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): E, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): gm, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gi, getFoodData, method_7344, getHungerManager, m_36324_
boolean (boolean): t, canEat, method_7332, canConsume, m_36391_
boolean (boolean): u, canEat, method_7332, canConsume, m_36391_
boolean (): gn, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gj, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): go, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gk, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): y, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): z, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
Component (): af, getName, method_5477, getName, m_7755_
Component (): ah, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): gp, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gl, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
void (): gq, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gm, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): N_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): R_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): cc, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cd, isSwimming, method_5681, isSwimming, m_6069_
Scoreboard (): gr, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gn, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): O_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): S_, getDisplayName, method_5476, getDisplayName, m_5446_
float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): gt, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gp, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gu, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gq, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): gv, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gr, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): D, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): F, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gw, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gs, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gx, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gt, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gy, getLuck, method_7292, getLuck, m_36336_
float (): gu, getLuck, method_7292, getLuck, m_36336_
boolean (): gz, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gv, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_
void (): ga, respawn, method_7331, requestRespawn, m_7583_
void (): fW, respawn, method_7331, requestRespawn, m_7583_
boolean (): gs, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): go, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
boolean (): fR, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fN, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fS, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fO, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fT, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fP, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): gh, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): gd, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): gi, startFallFlying, method_23669, startFallFlying, m_36320_
void (): ge, startFallFlying, method_23669, startFallFlying, m_36320_
void (): gj, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): gf, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fQ, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fM, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bI, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bJ, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
void (int): i, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_
boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_
Vec3 (float): q, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): s, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): gc, getInventory, method_31548, getInventory, m_150109_
Inventory (): fY, getInventory, method_31548, getInventory, m_150109_
Abilities (): gd, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fZ, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dO, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dN, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gA, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gw, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dN, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dM, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): u, startAutoSpinAttack, method_40126, useRiptide, m_204079_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gB, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gx, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): ge, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): ga, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): s, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): t, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): Y, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): Z, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): aa, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): ab, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): by, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bz, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): m, animateHurt, method_5879, animateDamage, m_6053_
void (float): n, animateHurt, method_5879, animateDamage, m_6053_
boolean (): dI, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dH, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
boolean (float): E, isAboveGround, method_30263, method_30263, m_36386_
boolean (float): G, isAboveGround, method_30263, method_30263, m_36386_
boolean (double, double, float): b, canFallAtLeast, method_59818, method_59818, m_323310_
boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_
void (): fY, disableShield, method_7284, disableShield, m_36384_
void (): fU, disableShield, method_7284, disableShield, m_36384_
boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
double (): gC, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gy, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gD, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
double (): gz, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
void (): gE, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (): gC, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide, m_204079_
ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_
float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst, m_339569_
ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_
void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_
boolean (): gA, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_
void (): gB, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_
1.20.6
Names
cfi
cmz
Fields
EntityDimensions: bL, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bU, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDataAccessor<Byte>: bM, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bV, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bN, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bW, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bX, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bP, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: cm, inventory, field_7514, inventory, f_36093_
Inventory: g, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bQ, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bZ, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bR, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: ca, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bS, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: cb, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bT, foodData, field_7493, hungerManager, f_36097_
FoodData: cc, foodData, field_7493, hungerManager, f_36097_
int: bU, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: cd, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bV, oBob, field_7505, prevStrideDistance, f_36099_
float: ce, oBob, field_7505, prevStrideDistance, f_36099_
float: bW, bob, field_7483, strideDistance, f_36100_
float: cf, bob, field_7483, strideDistance, f_36100_
int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: cg, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bY, xCloakO, field_7524, prevCapeX, f_36102_
double: ch, xCloakO, field_7524, prevCapeX, f_36102_
double: bZ, yCloakO, field_7502, prevCapeY, f_36103_
double: ci, yCloakO, field_7502, prevCapeY, f_36103_
double: ca, zCloakO, field_7522, prevCapeZ, f_36104_
double: cj, zCloakO, field_7522, prevCapeZ, f_36104_
double: cb, xCloak, field_7500, capeX, f_36105_
double: ck, xCloak, field_7500, capeX, f_36105_
double: cc, yCloak, field_7521, capeY, f_36106_
double: cl, yCloak, field_7521, capeY, f_36106_
double: cd, zCloak, field_7499, capeZ, f_36075_
double: cm, zCloak, field_7499, capeZ, f_36075_
int: cn, sleepCounter, field_7487, sleepTimer, f_36110_
int: cz, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cn, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: co, abilities, field_7503, abilities, f_36077_
Abilities: cA, abilities, field_7503, abilities, f_36077_
int: cf, experienceLevel, field_7520, experienceLevel, f_36078_
int: co, experienceLevel, field_7520, experienceLevel, f_36078_
int: cg, totalExperience, field_7495, totalExperience, f_36079_
int: cp, totalExperience, field_7495, totalExperience, f_36079_
float: ch, experienceProgress, field_7510, experienceProgress, f_36080_
float: cq, experienceProgress, field_7510, experienceProgress, f_36080_
int: ci, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: cr, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cs, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cp, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cB, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cq, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cs, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: ct, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: ck, fishing, field_7513, fishHook, f_36083_
FishingHook: ct, fishing, field_7513, fishHook, f_36083_
boolean: cr, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
int: bA, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bD, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bE, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bF, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bG, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bH, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bP, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bI, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bQ, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bJ, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bR, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bK, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bS, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cu, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cu, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bB, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
HumanoidArm: bF, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bC, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bG, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
int: bL, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_
int: bM, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_
float: bN, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_
float: bO, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_
Vec3: bT, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_
Vec3: cv, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_
Entity: cw, currentExplosionCause, field_49990, explodedBy, f_314551_
boolean: cx, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_
Constructors
Methods
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): fL, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fU, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): w, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): v, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): fM, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fV, updatePlayerPose, method_7318, updatePose, m_7594_
int (): ax, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): az, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aO, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aQ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aP, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aR, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bJ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bP, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, m_6330_
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer, m_6330_
SoundSource (): db, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): de, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): dc, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): df, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (Entity): c, touch, method_7341, collideWithEntity, m_36277_
void (Entity): d, touch, method_7341, collideWithEntity, m_36277_
int (): fN, getScore, method_7272, getScore, m_36344_
int (): fW, getScore, method_7272, getScore, m_36344_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): s, setScore, method_7320, setScore, m_36397_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (int): t, increaseScore, method_7285, addScore, m_36401_
void (): ey, dropEquipment, method_16078, dropInventory, m_5907_
void (): eD, dropEquipment, method_16078, dropInventory, m_5907_
void (): fO, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fX, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_
boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_
void (Entity): d, attack, method_7324, attack, m_5706_
void (Entity): e, attack, method_7324, attack, m_5706_
void (boolean): s, disableShield, method_7284, disableShield, m_36384_
void (Entity): a, crit, method_7277, addCritParticles, m_5704_
void (Entity): b, crit, method_7277, addCritParticles, m_5704_
void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, m_5700_
void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles, m_5700_
void (): fP, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fZ, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
com.mojang.authlib.GameProfile (): fR, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): gb, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fE, stopSleeping, method_18400, wakeUp, m_5796_
void (): fM, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fV, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): gf, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): fW, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): gg, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): fb, jumpFromGround, method_6043, jump, m_6135_
void (): fj, jumpFromGround, method_6043, jump, m_6135_
void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (BlockPos): i, freeAt, method_7326, doesNotSuffocate, m_36350_
float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bi, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bn, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): ga, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gk, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): gb, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gl, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): A, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): C, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): gc, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gm, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): gd, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gn, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): ge, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): go, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
Component (): ad, getName, method_5477, getName, m_7755_
Component (): af, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): gf, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gp, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
void (): gg, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gq, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): P_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): N_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): bZ, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cc, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): gh, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gr, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): O_, getDisplayName, method_5476, getDisplayName, m_5446_
String (): cy, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
String (): cB, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): gj, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gt, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gk, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gu, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): gl, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gv, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): B, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): D, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gm, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gw, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gn, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gx, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): go, getLuck, method_7292, getLuck, m_36336_
float (): gy, getLuck, method_7292, getLuck, m_36336_
boolean (): gp, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gz, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, m_36208_
void (): fQ, respawn, method_7331, requestRespawn, m_7583_
void (): ga, respawn, method_7331, requestRespawn, m_7583_
boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): gi, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gs, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fI, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fR, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fJ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fS, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fK, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fT, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fX, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): gh, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fY, startFallFlying, method_23669, startFallFlying, m_36320_
void (): gi, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fZ, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): gj, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fH, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fQ, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bC, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bI, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
void (int): i, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): A, isAboveGround, method_30263, method_30263, m_36386_
boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fS, getInventory, method_31548, getInventory, m_150109_
Inventory (): gc, getInventory, method_31548, getInventory, m_150109_
Abilities (): fT, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): gd, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dL, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dO, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gq, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gA, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dK, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dN, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_
void (int): u, startAutoSpinAttack, method_40126, useRiptide, m_204079_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
Optional<GlobalPos> (): gr, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gB, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fU, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): ge, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): bs, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): by, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
boolean (): dF, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dI, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
boolean (Pose): g, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_
boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_
float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_
void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
void (List<ResourceLocation>): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
void (List<ResourceLocation>): b, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
boolean (String): c, isValidUsername, method_53968, isUsernameValid, m_305596_
float (boolean): v, getPickRange, method_54292, getReachDistance, m_307445_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (float): E, isAboveGround, method_30263, method_30263, m_36386_
boolean (double, double, float): b, canFallAtLeast, method_59818, method_59818, m_323310_
void (): fY, disableShield, method_7284, disableShield, m_36384_
boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
double (): gC, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_
double (): gD, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_
boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity, m_321636_
boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn, m_323803_
boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt, m_319363_
void (): gE, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_
1.20.4
Names
cbu
cfi
Fields
EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
Inventory: cn, inventory, field_7514, inventory, f_36093_
Inventory: cm, inventory, field_7514, inventory, f_36093_
int: co, sleepCounter, field_7487, sleepTimer, f_36110_
int: cn, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cp, abilities, field_7503, abilities, f_36077_
Abilities: co, abilities, field_7503, abilities, f_36077_
int: cq, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cp, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cr, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cq, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: ct, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cs, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cu, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: ct, cooldowns, field_7484, itemCooldownManager, f_36087_
boolean: cs, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cr, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: cm, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: d, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_
Optional<GlobalPos>: cv, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cu, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Constructors
Methods
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): fK, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fL, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): s, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): u, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): w, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): fL, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fM, updatePlayerPose, method_7318, updatePose, m_7594_
int (): av, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): ax, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aM, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aO, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aN, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aP, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bI, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bJ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
SoundSource (): da, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): db, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): db, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): dc, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): by, rideTick, method_5842, tickRiding, m_6083_
void (): t, rideTick, method_5842, tickRiding, m_6083_
void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
int (): fM, getScore, method_7272, getScore, m_36344_
int (): fN, getScore, method_7272, getScore, m_36344_
void (): ex, dropEquipment, method_16078, dropInventory, m_5907_
void (): ey, dropEquipment, method_16078, dropInventory, m_5907_
void (): fN, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fO, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_
void (): fO, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fP, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
com.mojang.authlib.GameProfile (): fQ, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fR, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fD, stopSleeping, method_18400, wakeUp, m_5796_
void (): fE, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fU, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fV, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): fV, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fW, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
void (): fa, jumpFromGround, method_6043, jump, m_6135_
void (): fb, jumpFromGround, method_6043, jump, m_6135_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): a, travel, method_6091, travel, m_7023_
void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_
float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_
void (double, double, double): r, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_
void (double, double, double): s, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_
void (): bg, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bi, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fZ, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): ga, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): ga, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): gb, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): gb, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gc, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): gc, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gd, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gd, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): ge, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): y, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
Component (): ab, getName, method_5477, getName, m_7755_
Component (): ad, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): ge, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): gf, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): gf, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gg, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): M_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): P_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): bY, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bZ, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): gg, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gh, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): N_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_
String (): cx, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cy, getScoreboardName, method_5820, getNameForScoreboard, m_6302_
float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): gi, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gj, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gj, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gk, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): gk, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gl, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): gl, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gm, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gm, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gn, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gn, getLuck, method_7292, getLuck, m_36336_
float (): go, getLuck, method_7292, getLuck, m_36336_
boolean (): go, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gp, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fP, respawn, method_7331, requestRespawn, m_7583_
void (): fQ, respawn, method_7331, requestRespawn, m_7583_
boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): gh, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gi, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fH, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fI, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fI, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fJ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fJ, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fK, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fW, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fX, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fX, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fY, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fY, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fZ, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fG, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fH, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bB, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bC, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): y, isAboveGround, method_30263, method_30263, m_36386_
boolean (): A, isAboveGround, method_30263, method_30263, m_36386_
boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fR, getInventory, method_31548, getInventory, m_150109_
Inventory (): fS, getInventory, method_31548, getInventory, m_150109_
Abilities (): fS, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fT, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dK, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dL, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gp, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gq, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dJ, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dK, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gq, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gr, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fT, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fU, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): r, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
void (): s, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): Y, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): aa, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bq, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bs, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
boolean (): dE, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dF, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_
void (List<ResourceLocation>): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
boolean (String): c, isValidUsername, method_53968, isUsernameValid, m_305596_
float (boolean): v, getPickRange, method_54292, getReachDistance, m_307445_
1.20.2
Names
byo
cbu
Fields
EntityDimensions: bK, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bL, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDataAccessor<Byte>: bL, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bM, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bM, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bN, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bP, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: cl, inventory, field_7514, inventory, f_36093_
Inventory: cn, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bQ, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bR, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bS, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bS, foodData, field_7493, hungerManager, f_36097_
FoodData: bT, foodData, field_7493, hungerManager, f_36097_
int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bU, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bU, oBob, field_7505, prevStrideDistance, f_36099_
float: bV, oBob, field_7505, prevStrideDistance, f_36099_
float: bV, bob, field_7483, strideDistance, f_36100_
float: bW, bob, field_7483, strideDistance, f_36100_
int: bW, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bX, xCloakO, field_7524, prevCapeX, f_36102_
double: bY, xCloakO, field_7524, prevCapeX, f_36102_
double: bY, yCloakO, field_7502, prevCapeY, f_36103_
double: bZ, yCloakO, field_7502, prevCapeY, f_36103_
double: bZ, zCloakO, field_7522, prevCapeZ, f_36104_
double: ca, zCloakO, field_7522, prevCapeZ, f_36104_
double: ca, xCloak, field_7500, capeX, f_36105_
double: cb, xCloak, field_7500, capeX, f_36105_
double: cb, yCloak, field_7521, capeY, f_36106_
double: cc, yCloak, field_7521, capeY, f_36106_
double: cc, zCloak, field_7499, capeZ, f_36075_
double: cd, zCloak, field_7499, capeZ, f_36075_
int: cm, sleepCounter, field_7487, sleepTimer, f_36110_
int: co, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: cd, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: cn, abilities, field_7503, abilities, f_36077_
Abilities: cp, abilities, field_7503, abilities, f_36077_
int: ce, experienceLevel, field_7520, experienceLevel, f_36078_
int: cf, experienceLevel, field_7520, experienceLevel, f_36078_
int: cf, totalExperience, field_7495, totalExperience, f_36079_
int: cg, totalExperience, field_7495, totalExperience, f_36079_
float: cg, experienceProgress, field_7510, experienceProgress, f_36080_
float: ch, experienceProgress, field_7510, experienceProgress, f_36080_
int: ch, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ci, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: ci, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_
int: co, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cq, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cp, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cr, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cr, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: ct, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cs, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cu, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: cj, fishing, field_7513, fishHook, f_36083_
FishingHook: ck, fishing, field_7513, fishHook, f_36083_
boolean: cq, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cs, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cm, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bB, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bA, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bC, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bD, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bD, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bE, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bE, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bF, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bF, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bG, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bG, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bH, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bH, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bI, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bI, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bJ, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bJ, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bK, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: ct, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cv, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: ck, hurtDir, field_41765, damageTiltYaw, f_263750_
float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_
HumanoidArm: bB, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_
int: bC, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_
Constructors
Methods
boolean (): fG, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fK, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): fH, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fL, updatePlayerPose, method_7318, updatePose, m_7594_
int (): at, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): av, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aK, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aM, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aL, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aN, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bH, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bI, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
SoundSource (): cY, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): da, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): cZ, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): db, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): bv, rideTick, method_5842, tickRiding, m_6083_
void (): by, rideTick, method_5842, tickRiding, m_6083_
void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fI, getScore, method_7272, getScore, m_36344_
int (): fM, getScore, method_7272, getScore, m_36344_
void (): eu, dropEquipment, method_16078, dropInventory, m_5907_
void (): ex, dropEquipment, method_16078, dropInventory, m_5907_
void (): fJ, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fN, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_
void (): fK, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fO, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
com.mojang.authlib.GameProfile (): fM, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fQ, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fz, stopSleeping, method_18400, wakeUp, m_5796_
void (): fD, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fQ, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fU, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): fR, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fV, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): eW, jumpFromGround, method_6043, jump, m_6135_
void (): fa, jumpFromGround, method_6043, jump, m_6135_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_
float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bg, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fV, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fZ, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fW, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): ga, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): z, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): A, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): fX, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): gb, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fY, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): gc, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fZ, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): gd, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
Component (): Z, getName, method_5477, getName, m_7755_
Component (): ab, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): ga, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): ge, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): gb, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gf, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): G_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): M_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): bW, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bY, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): gc, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gg, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): H_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): N_, getDisplayName, method_5476, getDisplayName, m_5446_
String (): cv, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cx, getScoreboardName, method_5820, getEntityName, m_6302_
void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): ge, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gi, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gf, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gj, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): gg, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gk, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): A, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): B, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gh, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gl, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): gi, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gm, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gj, getLuck, method_7292, getLuck, m_36336_
float (): gn, getLuck, method_7292, getLuck, m_36336_
boolean (): gk, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): go, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fL, respawn, method_7331, requestRespawn, m_7583_
void (): fP, respawn, method_7331, requestRespawn, m_7583_
boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): gd, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gh, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fD, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fH, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fE, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fI, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fF, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fJ, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fS, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fW, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fT, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fX, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fU, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fY, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fC, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fG, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bA, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bB, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fN, getInventory, method_31548, getInventory, m_150109_
Inventory (): fR, getInventory, method_31548, getInventory, m_150109_
Abilities (): fO, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fS, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dH, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dK, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gl, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gp, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dG, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dJ, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gm, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gq, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fP, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fT, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): U, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): W, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bn, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bq, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
boolean (): dB, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dE, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
void (Recipe<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_
boolean (Pose): g, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_
float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_
void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_
void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_
1.20.1
Names
bym
byo
Fields
EntityDimensions: bI, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bK, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDataAccessor<Byte>: bJ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bL, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bK, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bM, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bL, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: ck, inventory, field_7514, inventory, f_36093_
Inventory: cl, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bN, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bO, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bP, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bQ, foodData, field_7493, hungerManager, f_36097_
FoodData: bS, foodData, field_7493, hungerManager, f_36097_
int: bR, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bS, oBob, field_7505, prevStrideDistance, f_36099_
float: bU, oBob, field_7505, prevStrideDistance, f_36099_
float: bT, bob, field_7483, strideDistance, f_36100_
float: bV, bob, field_7483, strideDistance, f_36100_
int: bU, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bW, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bV, xCloakO, field_7524, prevCapeX, f_36102_
double: bX, xCloakO, field_7524, prevCapeX, f_36102_
double: bW, yCloakO, field_7502, prevCapeY, f_36103_
double: bY, yCloakO, field_7502, prevCapeY, f_36103_
double: bX, zCloakO, field_7522, prevCapeZ, f_36104_
double: bZ, zCloakO, field_7522, prevCapeZ, f_36104_
double: bY, xCloak, field_7500, capeX, f_36105_
double: ca, xCloak, field_7500, capeX, f_36105_
double: bZ, yCloak, field_7521, capeY, f_36106_
double: cb, yCloak, field_7521, capeY, f_36106_
double: ca, zCloak, field_7499, capeZ, f_36075_
double: cc, zCloak, field_7499, capeZ, f_36075_
int: cl, sleepCounter, field_7487, sleepTimer, f_36110_
int: cm, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: cb, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cd, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: cm, abilities, field_7503, abilities, f_36077_
Abilities: cn, abilities, field_7503, abilities, f_36077_
int: cc, experienceLevel, field_7520, experienceLevel, f_36078_
int: ce, experienceLevel, field_7520, experienceLevel, f_36078_
int: cd, totalExperience, field_7495, totalExperience, f_36079_
int: cf, totalExperience, field_7495, totalExperience, f_36079_
float: ce, experienceProgress, field_7510, experienceProgress, f_36080_
float: cg, experienceProgress, field_7510, experienceProgress, f_36080_
int: cf, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ch, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cg, defaultFlySpeed, field_7509, field_7509, f_36082_
float: ci, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cn, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: co, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: co, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cp, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cq, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cr, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cr, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cs, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: ch, fishing, field_7513, fishHook, f_36083_
FishingHook: cj, fishing, field_7513, fishHook, f_36083_
boolean: cp, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cq, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: cj, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bz, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bB, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bA, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bC, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bB, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bD, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bC, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bE, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bD, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bF, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bG, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bH, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bI, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bJ, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cs, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: ct, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: ci, hurtDir, field_41765, damageTiltYaw, f_263750_
float: ck, hurtDir, field_41765, damageTiltYaw, f_263750_
Constructors
Methods
boolean (): fC, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fG, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): fD, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fH, updatePlayerPose, method_7318, updatePose, m_7594_
int (): as, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): at, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aJ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aK, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aK, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aL, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bG, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bH, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
SoundSource (): cX, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cY, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): cY, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cZ, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): bt, rideTick, method_5842, tickRiding, m_6083_
void (): bv, rideTick, method_5842, tickRiding, m_6083_
void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_
void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fE, getScore, method_7272, getScore, m_36344_
int (): fI, getScore, method_7272, getScore, m_36344_
void (int): q, setScore, method_7320, setScore, m_36397_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): r, increaseScore, method_7285, addScore, m_36401_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (): er, dropEquipment, method_16078, dropInventory, m_5907_
void (): eu, dropEquipment, method_16078, dropInventory, m_5907_
void (): fF, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fJ, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
float (BlockState): d, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
boolean (BlockState): e, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (): fG, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fK, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
com.mojang.authlib.GameProfile (): fI, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fM, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fv, stopSleeping, method_18400, wakeUp, m_5796_
void (): fz, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fM, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fQ, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): fN, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fR, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): eS, jumpFromGround, method_6043, jump, m_6135_
void (): eW, jumpFromGround, method_6043, jump, m_6135_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, m_36350_
boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_
float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fR, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fV, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fS, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fW, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): y, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): z, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): fT, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fX, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fU, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fY, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fV, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fZ, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
PlayerEnderChestContainer (): fW, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): ga, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): fX, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): gb, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): F_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): G_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): bV, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bW, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): fY, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): gc, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): G_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): H_, getDisplayName, method_5476, getDisplayName, m_5446_
String (): cu, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cv, getScoreboardName, method_5820, getEntityName, m_6302_
void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): ga, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): ge, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): gb, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gf, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): gc, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gg, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): z, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): A, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): gd, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gh, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): ge, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): gi, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): gf, getLuck, method_7292, getLuck, m_36336_
float (): gj, getLuck, method_7292, getLuck, m_36336_
boolean (): gg, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gk, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fH, respawn, method_7331, requestRespawn, m_7583_
void (): fL, respawn, method_7331, requestRespawn, m_7583_
boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fZ, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): gd, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fz, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fD, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fA, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fE, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fB, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fF, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fO, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fS, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fP, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fT, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fQ, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fU, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fy, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fC, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): by, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bA, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): q, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fJ, getInventory, method_31548, getInventory, m_150109_
Inventory (): fN, getInventory, method_31548, getInventory, m_150109_
Abilities (): fK, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fO, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dF, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dH, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gh, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gl, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dE, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dG, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): s, startAutoSpinAttack, method_40126, useRiptide, m_204079_
void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_
boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gi, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gm, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fL, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fP, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): bl, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
boolean (): bn, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): q, animateHurt, method_5879, animateDamage, m_6053_
void (float): m, animateHurt, method_5879, animateDamage, m_6053_
boolean (): dz, canSprint, method_48155, canSprintAsVehicle, m_264410_
boolean (): dB, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen, m_7739_
void (Recipe<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
1.19.4
Names
bwp
bym
Fields
EntityDimensions: bN, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bI, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDataAccessor<Byte>: bO, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bJ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bK, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bQ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bL, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: co, inventory, field_7514, inventory, f_36093_
Inventory: ck, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bS, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bN, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bT, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bO, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bU, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bP, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bV, foodData, field_7493, hungerManager, f_36097_
FoodData: bQ, foodData, field_7493, hungerManager, f_36097_
int: bW, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bR, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bX, oBob, field_7505, prevStrideDistance, f_36099_
float: bS, oBob, field_7505, prevStrideDistance, f_36099_
float: bY, bob, field_7483, strideDistance, f_36100_
float: bT, bob, field_7483, strideDistance, f_36100_
int: bZ, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bU, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: ca, xCloakO, field_7524, prevCapeX, f_36102_
double: bV, xCloakO, field_7524, prevCapeX, f_36102_
double: cb, yCloakO, field_7502, prevCapeY, f_36103_
double: bW, yCloakO, field_7502, prevCapeY, f_36103_
double: cc, zCloakO, field_7522, prevCapeZ, f_36104_
double: bX, zCloakO, field_7522, prevCapeZ, f_36104_
double: cd, xCloak, field_7500, capeX, f_36105_
double: bY, xCloak, field_7500, capeX, f_36105_
double: ce, yCloak, field_7521, capeY, f_36106_
double: bZ, yCloak, field_7521, capeY, f_36106_
double: cf, zCloak, field_7499, capeZ, f_36075_
double: ca, zCloak, field_7499, capeZ, f_36075_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
int: cl, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: cg, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cb, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: cq, abilities, field_7503, abilities, f_36077_
Abilities: cm, abilities, field_7503, abilities, f_36077_
int: ch, experienceLevel, field_7520, experienceLevel, f_36078_
int: cc, experienceLevel, field_7520, experienceLevel, f_36078_
int: ci, totalExperience, field_7495, totalExperience, f_36079_
int: cd, totalExperience, field_7495, totalExperience, f_36079_
float: cj, experienceProgress, field_7510, experienceProgress, f_36080_
float: ce, experienceProgress, field_7510, experienceProgress, f_36080_
int: ck, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: cf, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cl, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cg, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cn, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: co, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cq, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cr, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: cm, fishing, field_7513, fishHook, f_36083_
FishingHook: ch, fishing, field_7513, fishHook, f_36083_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cp, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: cn, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cj, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
int: bE, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bz, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bF, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bA, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bG, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bB, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bH, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bC, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bI, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bD, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bJ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bK, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bL, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bM, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
Optional<GlobalPos>: cw, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cs, lastDeathLocation, field_39445, lastDeathPos, f_238176_
float: ci, hurtDir, field_41765, damageTiltYaw, f_263750_
Constructors
Methods
boolean (): fx, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fC, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): s, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): p, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): fy, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fD, updatePlayerPose, method_7318, updatePose, m_7594_
int (): au, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): as, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aL, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aJ, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aM, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aK, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bF, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bG, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
SoundSource (): cW, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cX, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): cX, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cY, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): bu, rideTick, method_5842, tickRiding, m_6083_
void (): bt, rideTick, method_5842, tickRiding, m_6083_
void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fz, getScore, method_7272, getScore, m_36344_
int (): fE, getScore, method_7272, getScore, m_36344_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): q, setScore, method_7320, setScore, m_36397_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (int): r, increaseScore, method_7285, addScore, m_36401_
void (): en, dropEquipment, method_16078, dropInventory, m_5907_
void (): er, dropEquipment, method_16078, dropInventory, m_5907_
void (): fA, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fF, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (boolean): r, disableShield, method_7284, disableShield, m_36384_
void (boolean): s, disableShield, method_7284, disableShield, m_36384_
void (): fB, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fG, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
com.mojang.authlib.GameProfile (): fD, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fI, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fq, stopSleeping, method_18400, wakeUp, m_5796_
void (): fv, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fH, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fM, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): fI, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fN, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): eN, jumpFromGround, method_6043, jump, m_6135_
void (): eS, jumpFromGround, method_6043, jump, m_6135_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fR, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fS, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): v, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): y, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): fO, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fT, getFoodData, method_7344, getHungerManager, m_36324_
boolean (boolean): s, canEat, method_7332, canConsume, m_36391_
boolean (boolean): t, canEat, method_7332, canConsume, m_36391_
boolean (): fP, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fU, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fQ, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fV, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
Component (): aa, getName, method_5477, getName, m_7755_
Component (): Z, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): fR, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fW, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
boolean (ItemStack): j, addItem, method_7270, giveItemStack, m_36356_
boolean (ItemStack): i, addItem, method_7270, giveItemStack, m_36356_
void (): fS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fX, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): B_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): F_, isSpectator, method_7325, isSpectator, m_5833_
Scoreboard (): fT, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fY, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): C_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): G_, getDisplayName, method_5476, getDisplayName, m_5446_
void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): fV, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): ga, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fW, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): gb, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): fX, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): gc, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): w, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): z, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): fY, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): gd, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fZ, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): ge, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): ga, getLuck, method_7292, getLuck, m_36336_
float (): gf, getLuck, method_7292, getLuck, m_36336_
boolean (): gb, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gg, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_
ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): fC, respawn, method_7331, requestRespawn, m_7583_
void (): fH, respawn, method_7331, requestRespawn, m_7583_
boolean (): fU, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fZ, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (boolean): t, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
boolean (): fu, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fz, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fv, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fA, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fw, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fB, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fJ, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fO, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fK, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fP, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fL, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fQ, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): ft, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fy, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bz, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): by, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): t, isAboveGround, method_30263, method_30263, m_36386_
boolean (): y, isAboveGround, method_30263, method_30263, m_36386_
Vec3 (float): o, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fE, getInventory, method_31548, getInventory, m_150109_
Inventory (): fJ, getInventory, method_31548, getInventory, m_150109_
Abilities (): fF, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fK, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_
SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
boolean (): dC, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dF, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): gc, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gh, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dB, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dE, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_
void (int): s, startAutoSpinAttack, method_40126, useRiptide, m_204079_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): gd, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gi, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fG, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fL, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
void (): s, doCloseContainer, method_14247, closeScreenHandler, m_9230_
void (): r, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_
boolean (): V, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
boolean (): U, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): X, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
Optional<WardenSpawnTracker> (): W, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
boolean (): bl, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_
float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_
void (float): q, animateHurt, method_5879, animateDamage, m_6053_
boolean (): dz, canSprint, method_48155, canSprintAsVehicle, m_264410_
float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_
1.19.3
Names
buc
bwp
Fields
Inventory: cp, inventory, field_7514, inventory, f_36093_
Inventory: co, inventory, field_7514, inventory, f_36093_
int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bW, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bY, oBob, field_7505, prevStrideDistance, f_36099_
float: bX, oBob, field_7505, prevStrideDistance, f_36099_
float: bZ, bob, field_7483, strideDistance, f_36100_
float: bY, bob, field_7483, strideDistance, f_36100_
int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: bZ, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: cb, xCloakO, field_7524, prevCapeX, f_36102_
double: ca, xCloakO, field_7524, prevCapeX, f_36102_
double: cc, yCloakO, field_7502, prevCapeY, f_36103_
double: cb, yCloakO, field_7502, prevCapeY, f_36103_
double: cd, zCloakO, field_7522, prevCapeZ, f_36104_
double: cc, zCloakO, field_7522, prevCapeZ, f_36104_
double: ce, xCloak, field_7500, capeX, f_36105_
double: cd, xCloak, field_7500, capeX, f_36105_
double: cf, yCloak, field_7521, capeY, f_36106_
double: ce, yCloak, field_7521, capeY, f_36106_
double: cg, zCloak, field_7499, capeZ, f_36075_
double: cf, zCloak, field_7499, capeZ, f_36075_
int: cq, sleepCounter, field_7487, sleepTimer, f_36110_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: cg, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: cr, abilities, field_7503, abilities, f_36077_
Abilities: cq, abilities, field_7503, abilities, f_36077_
int: ci, experienceLevel, field_7520, experienceLevel, f_36078_
int: ch, experienceLevel, field_7520, experienceLevel, f_36078_
int: cj, totalExperience, field_7495, totalExperience, f_36079_
int: ci, totalExperience, field_7495, totalExperience, f_36079_
float: ck, experienceProgress, field_7510, experienceProgress, f_36080_
float: cj, experienceProgress, field_7510, experienceProgress, f_36080_
int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: ck, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cl, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cw, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cx, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: cn, fishing, field_7513, fishHook, f_36083_
FishingHook: cm, fishing, field_7513, fishHook, f_36083_
boolean: cv, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: co, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: cn, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
float: bM, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
float: bM, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_
org.slf4j.Logger: b, LOGGER, field_38197, field_38197, f_219722_
org.slf4j.Logger: b, LOGGER, field_38197, LOGGER, f_219722_
WardenSpawnTracker: bW, wardenSpawnTracker, field_38198, sculkShriekerWarningManager, f_219724_
ProfilePublicKey: cu, profilePublicKey, field_39118, publicKey, f_219725_
Optional<GlobalPos>: cy, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Optional<GlobalPos>: cw, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Constructors
(Level, BlockPos, float, com.mojang.authlib.GameProfile)
(Level, BlockPos, float, com.mojang.authlib.GameProfile, ProfilePublicKey)
Methods
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
boolean (): fr, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fx, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): n, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
ItemCooldowns (): j, createItemCooldowns, method_7265, createCooldownManager, m_7478_
ItemCooldowns (): k, createItemCooldowns, method_7265, createCooldownManager, m_7478_
void (): r, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): p, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): fs, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fy, updatePlayerPose, method_7318, updatePose, m_7594_
int (): ar, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): au, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aH, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aL, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aI, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aM, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bC, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
int (): bF, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
SoundSource (): cR, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cW, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): cS, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cX, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): br, rideTick, method_5842, tickRiding, m_6083_
void (): bu, rideTick, method_5842, tickRiding, m_6083_
void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
int (): ft, getScore, method_7272, getScore, m_36344_
int (): fz, getScore, method_7272, getScore, m_36344_
void (): ei, dropEquipment, method_16078, dropInventory, m_5907_
void (): en, dropEquipment, method_16078, dropInventory, m_5907_
void (): fu, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fA, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_
void (): fv, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fB, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
boolean (): fx, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): g, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): fy, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fD, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fk, stopSleeping, method_18400, wakeUp, m_5796_
void (): fq, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fD, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fH, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): fE, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fI, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): eH, jumpFromGround, method_6043, jump, m_6135_
void (): eN, jumpFromGround, method_6043, jump, m_6135_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_
void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_
void (double, double, double): r, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_
void (double, double, double): r, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_
void (double, double, double): s, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_
void (): ba, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fI, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fJ, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
void (float): v, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): fL, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fO, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fM, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fP, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fN, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fQ, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
Component (): X, getName, method_5477, getName, m_7755_
Component (): aa, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): fO, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fR, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): fP, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): bS, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bV, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): fQ, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fT, getScoreboard, method_7327, getScoreboard, m_36329_
String (): cq, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cu, getScoreboardName, method_5820, getEntityName, m_6302_
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): fS, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fV, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fT, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): fW, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): fU, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fX, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
float (float): w, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): fV, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): fY, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fW, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): fZ, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fX, getLuck, method_7292, getLuck, m_36336_
float (): ga, getLuck, method_7292, getLuck, m_36336_
boolean (): fY, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): gb, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fw, respawn, method_7331, requestRespawn, m_7583_
void (): fC, respawn, method_7331, requestRespawn, m_7583_
boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fR, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fU, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fo, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fu, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fp, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fv, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fq, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fw, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fF, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fJ, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fG, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fK, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fH, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fL, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): fn, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): ft, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bw, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bz, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_
Vec3 (float): n, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
Vec3 (float): o, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fA, getInventory, method_31548, getInventory, m_150109_
Inventory (): fE, getInventory, method_31548, getInventory, m_150109_
Abilities (): fB, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fF, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dx, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dC, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fZ, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): gc, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dw, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dB, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
ProfilePublicKey (): fz, getProfilePublicKey, method_43696, getPublicKey, m_219760_
WardenSpawnTracker (): fK, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_219758_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
Optional<GlobalPos> (): ga, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
Optional<GlobalPos> (): gd, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
boolean (): fC, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
boolean (): fG, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
ChatSender (): aW, asChatSender, method_43688, getMessageSourceProfile, m_217000_
void (): s, doCloseContainer, method_14247, closeScreenHandler, m_9230_
boolean (): V, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_
Optional<WardenSpawnTracker> (): X, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
btf
buc
Fields
Constructors
Methods
boolean (): fs, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fr, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): ft, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fs, updatePlayerPose, method_7318, updatePose, m_7594_
int (): bD, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
int (): bC, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_
SoundSource (): cS, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cR, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): cT, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cS, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): bs, rideTick, method_5842, tickRiding, m_6083_
void (): br, rideTick, method_5842, tickRiding, m_6083_
void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fu, getScore, method_7272, getScore, m_36344_
int (): ft, getScore, method_7272, getScore, m_36344_
void (): ej, dropEquipment, method_16078, dropInventory, m_5907_
void (): ei, dropEquipment, method_16078, dropInventory, m_5907_
void (): fv, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fu, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_
void (): fw, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fv, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
boolean (): fy, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fx, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): fz, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fy, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fl, stopSleeping, method_18400, wakeUp, m_5796_
void (): fk, stopSleeping, method_18400, wakeUp, m_5796_
void (): eI, jumpFromGround, method_6043, jump, m_6135_
void (): eH, jumpFromGround, method_6043, jump, m_6135_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_
float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): ba, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (): bT, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bS, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
String (): cr, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cq, getScoreboardName, method_5820, getEntityName, m_6302_
float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
void (): fx, respawn, method_7331, requestRespawn, m_7583_
void (): fw, respawn, method_7331, requestRespawn, m_7583_
boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fp, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fo, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fq, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fp, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fr, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fq, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
AttributeSupplier$Builder (): fo, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fn, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bx, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bw, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fB, getInventory, method_31548, getInventory, m_150109_
Inventory (): fA, getInventory, method_31548, getInventory, m_150109_
Abilities (): fC, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fB, getAbilities, method_31549, getAbilities, m_150110_
boolean (): dy, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dx, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dx, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dw, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
ProfilePublicKey (): fA, getProfilePublicKey, method_43696, getPublicKey, m_219760_
ProfilePublicKey (): fz, getProfilePublicKey, method_43696, getPublicKey, m_219760_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (): fC, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_
ChatSender (): aW, asChatSender, method_43688, getMessageSourceProfile, m_217000_
1.19
Names
boj
btf
Fields
EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bN, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_
Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bO, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bQ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: co, inventory, field_7514, inventory, f_36093_
Inventory: cp, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bS, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bT, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bU, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bW, foodData, field_7493, hungerManager, f_36097_
FoodData: bV, foodData, field_7493, hungerManager, f_36097_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
int: cq, sleepCounter, field_7487, sleepTimer, f_36110_
Abilities: cq, abilities, field_7503, abilities, f_36077_
Abilities: cr, abilities, field_7503, abilities, f_36077_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cw, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cx, cooldowns, field_7484, itemCooldownManager, f_36087_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cv, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
long: co, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bE, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bF, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bG, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bH, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bI, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bJ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bK, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bL, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
float: bM, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
int: c, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_
int: d, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_
org.slf4j.Logger: b, LOGGER, field_38197, field_38197, f_219722_
WardenSpawnTracker: bW, wardenSpawnTracker, field_38198, sculkShriekerWarningManager, f_219724_
ProfilePublicKey: cu, profilePublicKey, field_39118, publicKey, f_219725_
Optional<GlobalPos>: cy, lastDeathLocation, field_39445, lastDeathPos, f_238176_
Constructors
(Level, BlockPos, float, com.mojang.authlib.GameProfile)
(Level, BlockPos, float, com.mojang.authlib.GameProfile, ProfilePublicKey)
Methods
boolean (): fj, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fs, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): fk, updatePlayerPose, method_7318, updatePose, m_7594_
void (): ft, updatePlayerPose, method_7318, updatePose, m_7594_
SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aG, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aH, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aH, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aI, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bz, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
int (): bD, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
SoundSource (): cO, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cS, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): cP, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cT, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): bo, rideTick, method_5842, tickRiding, m_6083_
void (): bs, rideTick, method_5842, tickRiding, m_6083_
void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fl, getScore, method_7272, getScore, m_36344_
int (): fu, getScore, method_7272, getScore, m_36344_
void (): ed, dropEquipment, method_16078, dropInventory, m_5907_
void (): ej, dropEquipment, method_16078, dropInventory, m_5907_
void (): fm, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fv, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_
boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_
void (): fn, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fw, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
boolean (): fp, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fy, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): fq, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fz, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fd, stopSleeping, method_18400, wakeUp, m_5796_
void (): fl, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): ft, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): fD, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): fu, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fE, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): eA, jumpFromGround, method_6043, jump, m_6135_
void (): eI, jumpFromGround, method_6043, jump, m_6135_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): aY, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
int (): fy, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fI, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fz, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fJ, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): fA, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fL, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fB, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fM, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fC, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fN, mayBuild, method_7294, canModifyBlocks, m_36326_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
PlayerEnderChestContainer (): fD, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fO, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): fE, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fP, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): bP, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bT, isSwimming, method_5681, isSwimming, m_6069_
boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): fF, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fQ, getScoreboard, method_7327, getScoreboard, m_36329_
String (): co, getScoreboardName, method_5820, getEntityName, m_6302_
String (): cr, getScoreboardName, method_5820, getEntityName, m_6302_
float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, m_36198_
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): fH, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fS, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fI, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): fT, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): fJ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fU, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): fK, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): fV, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fL, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): fW, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fM, getLuck, method_7292, getLuck, m_36336_
float (): fX, getLuck, method_7292, getLuck, m_36336_
boolean (): fN, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): fY, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fo, respawn, method_7331, requestRespawn, m_7583_
void (): fx, respawn, method_7331, requestRespawn, m_7583_
boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fG, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fR, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fg, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fp, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fh, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fq, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fi, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fr, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fv, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fF, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fw, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fG, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fx, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fH, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): ff, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fo, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bt, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bx, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_
boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fr, getInventory, method_31548, getInventory, m_150109_
Inventory (): fB, getInventory, method_31548, getInventory, m_150109_
Abilities (): fs, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fC, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dt, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dy, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fO, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): fZ, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): ds, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dx, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
ProfilePublicKey (): fA, getProfilePublicKey, method_43696, getPublicKey, m_219760_
boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_
WardenSpawnTracker (): fK, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_219758_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_
Optional<GlobalPos> (): ga, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_
void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_
1.18.2
Names
bnr
boj
Fields
EntityDimensions: bP, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bR, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bT, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: cp, inventory, field_7514, inventory, f_36093_
Inventory: co, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bU, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bV, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bW, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bX, foodData, field_7493, hungerManager, f_36097_
FoodData: bW, foodData, field_7493, hungerManager, f_36097_
int: bY, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bZ, oBob, field_7505, prevStrideDistance, f_36099_
float: bY, oBob, field_7505, prevStrideDistance, f_36099_
float: ca, bob, field_7483, strideDistance, f_36100_
float: bZ, bob, field_7483, strideDistance, f_36100_
int: cb, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: cc, xCloakO, field_7524, prevCapeX, f_36102_
double: cb, xCloakO, field_7524, prevCapeX, f_36102_
double: cd, yCloakO, field_7502, prevCapeY, f_36103_
double: cc, yCloakO, field_7502, prevCapeY, f_36103_
double: ce, zCloakO, field_7522, prevCapeZ, f_36104_
double: cd, zCloakO, field_7522, prevCapeZ, f_36104_
double: cf, xCloak, field_7500, capeX, f_36105_
double: ce, xCloak, field_7500, capeX, f_36105_
double: cg, yCloak, field_7521, capeY, f_36106_
double: cf, yCloak, field_7521, capeY, f_36106_
double: ch, zCloak, field_7499, capeZ, f_36075_
double: cg, zCloak, field_7499, capeZ, f_36075_
int: cq, sleepCounter, field_7487, sleepTimer, f_36110_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: ci, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: cr, abilities, field_7503, abilities, f_36077_
Abilities: cq, abilities, field_7503, abilities, f_36077_
int: cj, experienceLevel, field_7520, experienceLevel, f_36078_
int: ci, experienceLevel, field_7520, experienceLevel, f_36078_
int: ck, totalExperience, field_7495, totalExperience, f_36079_
int: cj, totalExperience, field_7495, totalExperience, f_36079_
float: cl, experienceProgress, field_7510, experienceProgress, f_36080_
float: ck, experienceProgress, field_7510, experienceProgress, f_36080_
int: cm, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cn, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cv, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cw, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: co, fishing, field_7513, fishHook, f_36083_
FishingHook: cn, fishing, field_7513, fishHook, f_36083_
boolean: cu, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
String: bF, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
int: bG, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bL, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bM, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bN, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bO, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
Constructors
Methods
boolean (): fi, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fj, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): fj, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fk, updatePlayerPose, method_7318, updatePose, m_7594_
void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fk, getScore, method_7272, getScore, m_36344_
int (): fl, getScore, method_7272, getScore, m_36344_
void (int): s, setScore, method_7320, setScore, m_36397_
void (int): r, setScore, method_7320, setScore, m_36397_
void (int): t, increaseScore, method_7285, addScore, m_36401_
void (int): s, increaseScore, method_7285, addScore, m_36401_
void (): ec, dropEquipment, method_16078, dropInventory, m_5907_
void (): ed, dropEquipment, method_16078, dropInventory, m_5907_
void (): fl, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fm, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_
boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_
void (): fm, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fn, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
boolean (): fo, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fp, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): fp, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fq, getGameProfile, method_7334, getGameProfile, m_36316_
void (): fc, stopSleeping, method_18400, wakeUp, m_5796_
void (): fd, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fs, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
boolean (): ft, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): ft, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fu, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): ez, jumpFromGround, method_6043, jump, m_6135_
void (): eA, jumpFromGround, method_6043, jump, m_6135_
float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_
int (): fx, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fy, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fy, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fz, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): fz, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fA, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fA, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fB, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fB, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fC, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
PlayerEnderChestContainer (): fC, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fD, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
void (): fD, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fE, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
Scoreboard (): fE, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fF, getScoreboard, method_7327, getScoreboard, m_36329_
float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): fG, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fH, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fH, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): fI, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): fI, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fJ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): fJ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): fK, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fK, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): fL, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fL, getLuck, method_7292, getLuck, m_36336_
float (): fM, getLuck, method_7292, getLuck, m_36336_
boolean (): fM, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): fN, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fn, respawn, method_7331, requestRespawn, m_7583_
void (): fo, respawn, method_7331, requestRespawn, m_7583_
boolean (): fF, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fG, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): ff, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fg, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fg, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fh, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fh, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fi, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fu, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fv, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fv, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fw, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fw, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fx, stopFallFlying, method_23670, stopFallFlying, m_36321_
AttributeSupplier$Builder (): fe, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): ff, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fq, getInventory, method_31548, getInventory, m_150109_
Inventory (): fr, getInventory, method_31548, getInventory, m_150109_
Abilities (): fr, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fs, getAbilities, method_31549, getAbilities, m_150110_
boolean (): ds, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): dt, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fN, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): fO, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dr, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): ds, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bke
bnr
Fields
EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDimensions: bP, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<Byte>: bR, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
EntityDataAccessor<CompoundTag>: bT, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: co, inventory, field_7514, inventory, f_36093_
Inventory: cp, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_
PlayerEnderChestContainer: bU, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_
InventoryMenu: bV, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_
AbstractContainerMenu: bW, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bW, foodData, field_7493, hungerManager, f_36097_
FoodData: bX, foodData, field_7493, hungerManager, f_36097_
int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
int: bY, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bY, oBob, field_7505, prevStrideDistance, f_36099_
float: bZ, oBob, field_7505, prevStrideDistance, f_36099_
float: bZ, bob, field_7483, strideDistance, f_36100_
float: ca, bob, field_7483, strideDistance, f_36100_
int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
int: cb, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: cb, xCloakO, field_7524, prevCapeX, f_36102_
double: cc, xCloakO, field_7524, prevCapeX, f_36102_
double: cc, yCloakO, field_7502, prevCapeY, f_36103_
double: cd, yCloakO, field_7502, prevCapeY, f_36103_
double: cd, zCloakO, field_7522, prevCapeZ, f_36104_
double: ce, zCloakO, field_7522, prevCapeZ, f_36104_
double: ce, xCloak, field_7500, capeX, f_36105_
double: cf, xCloak, field_7500, capeX, f_36105_
double: cf, yCloak, field_7521, capeY, f_36106_
double: cg, yCloak, field_7521, capeY, f_36106_
double: cg, zCloak, field_7499, capeZ, f_36075_
double: ch, zCloak, field_7499, capeZ, f_36075_
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
int: cq, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
boolean: ci, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: cq, abilities, field_7503, abilities, f_36077_
Abilities: cr, abilities, field_7503, abilities, f_36077_
int: ci, experienceLevel, field_7520, experienceLevel, f_36078_
int: cj, experienceLevel, field_7520, experienceLevel, f_36078_
int: cj, totalExperience, field_7495, totalExperience, f_36079_
int: ck, totalExperience, field_7495, totalExperience, f_36079_
float: ck, experienceProgress, field_7510, experienceProgress, f_36080_
float: cl, experienceProgress, field_7510, experienceProgress, f_36080_
int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
int: cm, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_
float: cn, defaultFlySpeed, field_7509, field_7509, f_36082_
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemStack: cv, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
ItemCooldowns: cw, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: cn, fishing, field_7513, fishHook, f_36083_
FishingHook: co, fishing, field_7513, fishHook, f_36083_
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
boolean: cu, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
String: bF, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bG, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bL, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bM, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bN, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
float: bO, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
Constructors
Methods
boolean (): fc, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fi, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): p, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): n, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
void (): q, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): r, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): fd, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fj, updatePlayerPose, method_7318, updatePose, m_7594_
int (): am, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
int (): ar, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aB, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aG, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): aC, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
SoundEvent (): aH, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bu, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
int (): bz, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
SoundSource (): cJ, getSoundSource, method_5634, getSoundCategory, m_5720_
SoundSource (): cO, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): cK, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
int (): cP, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): n, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): bj, rideTick, method_5842, tickRiding, m_6083_
void (): bo, rideTick, method_5842, tickRiding, m_6083_
void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_
void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_
void (): u_, aiStep, method_6007, tickMovement, m_8107_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
int (): fe, getScore, method_7272, getScore, m_36344_
int (): fk, getScore, method_7272, getScore, m_36344_
void (int): t, setScore, method_7320, setScore, m_36397_
void (int): s, setScore, method_7320, setScore, m_36397_
void (int): u, increaseScore, method_7285, addScore, m_36401_
void (int): t, increaseScore, method_7285, addScore, m_36401_
void (): dX, dropEquipment, method_16078, dropInventory, m_5907_
void (): ec, dropEquipment, method_16078, dropInventory, m_5907_
void (): ff, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): fl, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_
boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_
void (): fg, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fm, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
boolean (): fi, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fo, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): fj, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fp, getGameProfile, method_7334, getGameProfile, m_36316_
void (): eW, stopSleeping, method_18400, wakeUp, m_5796_
void (): fc, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fm, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_
boolean (): fs, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_
int (): fn, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): ft, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): et, jumpFromGround, method_6043, jump, m_6135_
void (): ez, jumpFromGround, method_6043, jump, m_6135_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_
float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_
void (): aT, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
void (): aY, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_
int (): fr, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fx, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fy, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): ft, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): fz, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): fu, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fA, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fv, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fB, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
Component (): S, getName, method_5477, getName, m_7755_
Component (): X, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): fw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fC, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
void (): fx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fD, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
boolean (): A_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): B_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): bK, isSwimming, method_5681, isSwimming, m_6069_
boolean (): bP, isSwimming, method_5681, isSwimming, m_6069_
boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): fy, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fE, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): B_, getDisplayName, method_5476, getDisplayName, m_5446_
Component (): C_, getDisplayName, method_5476, getDisplayName, m_5446_
String (): cj, getScoreboardName, method_5820, getEntityName, m_6302_
String (): co, getScoreboardName, method_5820, getEntityName, m_6302_
float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): fA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fG, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): fH, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): fC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fI, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): fD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): fJ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fE, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): fK, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fF, getLuck, method_7292, getLuck, m_36336_
float (): fL, getLuck, method_7292, getLuck, m_36336_
boolean (): fG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): fM, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fh, respawn, method_7331, requestRespawn, m_7583_
void (): fn, respawn, method_7331, requestRespawn, m_7583_
boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (): fz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fF, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): eZ, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): ff, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): fa, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fg, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fb, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fh, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fo, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fu, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fp, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fv, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fq, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fw, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): eY, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): fe, createAttributes, method_26956, createPlayerAttributes, m_36340_
boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bo, removeVehicle, method_29239, dismountVehicle, m_6038_
void (): bt, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_
boolean (): v, isAboveGround, method_30263, method_30263, m_36386_
boolean (): t, isAboveGround, method_30263, method_30263, m_36386_
Vec3 (float): n, getRopeHoldPosition, method_30951, method_30951, m_7398_
Vec3 (float): n, getRopeHoldPosition, method_30951, getLeashPos, m_7398_
boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
Inventory (): fk, getInventory, method_31548, getInventory, m_150109_
Inventory (): fq, getInventory, method_31548, getInventory, m_150109_
Abilities (): fl, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fr, getAbilities, method_31549, getAbilities, m_150110_
Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_
Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_
boolean (): dn, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): ds, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fH, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): fN, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dm, shouldBeSaved, method_31746, shouldSave, m_142391_
boolean (): dr, shouldBeSaved, method_31746, shouldSave, m_142391_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
1.17.1
Names
bkd
bke
Fields
Constructors
Methods
boolean (): fb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
boolean (): fc, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): fc, updatePlayerPose, method_7318, updatePose, m_7594_
void (): fd, updatePlayerPose, method_7318, updatePose, m_7594_
void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_
void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_
int (): fd, getScore, method_7272, getScore, m_36344_
int (): fe, getScore, method_7272, getScore, m_36344_
void (): fe, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): ff, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
void (): ff, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): fg, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
boolean (): fh, isLocalPlayer, method_7340, isMainPlayer, m_7578_
boolean (): fi, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): fi, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.authlib.GameProfile (): fj, getGameProfile, method_7334, getGameProfile, m_36316_
void (): eV, stopSleeping, method_18400, wakeUp, m_5796_
void (): eW, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): fl, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_
boolean (): fm, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_
int (): fm, getSleepTimer, method_7297, getSleepTimer, m_36318_
int (): fn, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (): es, jumpFromGround, method_6043, jump, m_6135_
void (): et, jumpFromGround, method_6043, jump, m_6135_
float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_
float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_
int (): fq, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fr, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
int (): fr, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
int (): fs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
FoodData (): fs, getFoodData, method_7344, getHungerManager, m_36324_
FoodData (): ft, getFoodData, method_7344, getHungerManager, m_36324_
boolean (): ft, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fu, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): fu, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (): fv, mayBuild, method_7294, canModifyBlocks, m_36326_
PlayerEnderChestContainer (): fv, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
PlayerEnderChestContainer (): fw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
void (): fw, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (): fx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
Scoreboard (): fx, getScoreboard, method_7327, getScoreboard, m_36329_
Scoreboard (): fy, getScoreboard, method_7327, getScoreboard, m_36329_
float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_
CompoundTag (): fz, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
CompoundTag (): fA, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
CompoundTag (): fB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
float (): fB, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (): fC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
void (): fC, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
void (): fD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): fD, getCooldowns, method_7357, getItemCooldownManager, m_36335_
ItemCooldowns (): fE, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): fE, getLuck, method_7292, getLuck, m_36336_
float (): fF, getLuck, method_7292, getLuck, m_36336_
boolean (): fF, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (): fG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
void (): fg, respawn, method_7331, requestRespawn, m_7583_
void (): fh, respawn, method_7331, requestRespawn, m_7583_
boolean (): fy, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): fz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
boolean (): eY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): eZ, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): eZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fa, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): fa, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (): fb, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (boolean): a, drop, method_7290, dropSelectedItem, m_6803_
boolean (): fn, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
boolean (): fo, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): fo, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fp, startFallFlying, method_23669, startFallFlying, m_36320_
void (): fp, stopFallFlying, method_23670, stopFallFlying, m_36321_
void (): fq, stopFallFlying, method_23670, stopFallFlying, m_36321_
AttributeSupplier$Builder (): eX, createAttributes, method_26956, createPlayerAttributes, m_36340_
AttributeSupplier$Builder (): eY, createAttributes, method_26956, createPlayerAttributes, m_36340_
com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_
com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_
Inventory (): fj, getInventory, method_31548, getInventory, m_150109_
Inventory (): fk, getInventory, method_31548, getInventory, m_150109_
Abilities (): fk, getAbilities, method_31549, getAbilities, m_150110_
Abilities (): fl, getAbilities, method_31549, getAbilities, m_150110_
boolean (): fG, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): fH, isScoping, method_31550, isUsingSpyglass, m_150108_
1.17
Names
bfw
bkd
net.minecraft.entity.player.PlayerEntity
net.minecraft.src.C_1141_
Fields
EntityDimensions: bh, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, field_213836_b
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_
EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, field_184829_a
EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_
EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, field_184830_b
EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_
EntityDataAccessor<Byte>: bi, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_
EntityDataAccessor<Byte>: bj, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_
EntityDataAccessor<CompoundTag>: bk, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_
EntityDataAccessor<CompoundTag>: bl, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_
Inventory: bm, inventory, field_7514, inventory, field_71071_by
Inventory: co, inventory, field_7514, inventory, f_36093_
PlayerEnderChestContainer: bn, enderChestInventory, field_7486, enderChestInventory, field_71078_a
PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_
InventoryMenu: bo, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz
InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_
AbstractContainerMenu: bp, containerMenu, field_7512, currentScreenHandler, field_71070_bA
AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_
FoodData: bq, foodData, field_7493, hungerManager, field_71100_bB
FoodData: bW, foodData, field_7493, hungerManager, f_36097_
int: br, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC
int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_
float: bs, oBob, field_7505, prevStrideDistance, field_71107_bF
float: bY, oBob, field_7505, prevStrideDistance, f_36099_
float: bt, bob, field_7483, strideDistance, field_71109_bG
float: bZ, bob, field_7483, strideDistance, f_36100_
int: bu, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_
double: bv, xCloakO, field_7524, prevCapeX, field_71091_bM
double: cb, xCloakO, field_7524, prevCapeX, f_36102_
double: bw, yCloakO, field_7502, prevCapeY, field_71096_bN
double: cc, yCloakO, field_7502, prevCapeY, f_36103_
double: bx, zCloakO, field_7522, prevCapeZ, field_71097_bO
double: cd, zCloakO, field_7522, prevCapeZ, f_36104_
double: by, xCloak, field_7500, capeX, field_71094_bP
double: ce, xCloak, field_7500, capeX, f_36105_
double: bz, yCloak, field_7521, capeY, field_71095_bQ
double: cf, yCloak, field_7521, capeY, f_36106_
double: bA, zCloak, field_7499, capeZ, field_71085_bR
double: cg, zCloak, field_7499, capeZ, f_36075_
int: f, sleepCounter, field_7487, sleepTimer, field_71076_b
int: cp, sleepCounter, field_7487, sleepTimer, f_36110_
boolean: bB, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_
Abilities: bC, abilities, field_7503, abilities, field_71075_bZ
Abilities: cq, abilities, field_7503, abilities, f_36077_
int: bD, experienceLevel, field_7520, experienceLevel, field_71068_ca
int: ci, experienceLevel, field_7520, experienceLevel, f_36078_
int: bE, totalExperience, field_7495, totalExperience, field_71067_cb
int: cj, totalExperience, field_7495, totalExperience, f_36079_
float: bF, experienceProgress, field_7510, experienceProgress, field_71106_cc
float: ck, experienceProgress, field_7510, experienceProgress, f_36080_
int: bG, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_
float: bH, defaultFlySpeed, field_7509, field_7509, field_71102_ce
float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_
int: g, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_
com.mojang.authlib.GameProfile: bJ, gameProfile, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_
ItemStack: bL, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_
ItemCooldowns: bM, cooldowns, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_
FishingHook: bI, fishing, field_7513, fishHook, field_71104_cf
FishingHook: cn, fishing, field_7513, fishHook, f_36083_
boolean: bK, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_
long: e, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, field_223730_e
long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_
String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_
int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_
int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_
int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_
int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_
int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_
float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_
float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_
float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_
float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_
int: c, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_
Constructors
Methods
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): j, tick, method_5773, tick, func_70071_h_
void (): k, tick, method_5773, tick, m_8119_
boolean (): et, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
boolean (): fb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_
void (): o, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m
void (): p, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_
ItemCooldowns (): i, createItemCooldowns, method_7265, createCooldownManager, func_184815_l
ItemCooldowns (): j, createItemCooldowns, method_7265, createCooldownManager, m_7478_
void (): p, moveCloak, method_7313, updateCapeAngles, func_184820_o
void (): q, moveCloak, method_7313, updateCapeAngles, m_36377_
void (): eu, updatePlayerPose, method_7318, updatePose, func_213832_dB
void (): fc, updatePlayerPose, method_7318, updatePose, m_7594_
int (): aj, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): am, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_
SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aw, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): aB, getSwimSplashSound, method_5625, getSplashSound, m_5509_
SoundEvent (): ax, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
SoundEvent (): aC, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_
int (): bl, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
int (): bu, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_
void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a
void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, func_213823_a
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, m_6330_
SoundSource (): cu, getSoundSource, method_5634, getSoundCategory, func_184176_by
SoundSource (): cJ, getSoundSource, method_5634, getSoundCategory, m_5720_
int (): cv, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD
int (): cK, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_
void (): m, closeContainer, method_7346, closeHandledScreen, func_71053_j
void (): n, closeContainer, method_7346, closeHandledScreen, m_6915_
void (): ba, rideTick, method_5842, tickRiding, func_70098_U
void (): bj, rideTick, method_5842, tickRiding, m_6083_
void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be
void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_
void (): k, aiStep, method_6007, tickMovement, func_70636_d
void (): u_, aiStep, method_6007, tickMovement, m_8107_
void (CompoundTag): j, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, func_192028_j
void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_
void (Entity): c, touch, method_7341, collideWithEntity, func_71044_o
void (Entity): c, touch, method_7341, collideWithEntity, m_36277_
int (): ev, getScore, method_7272, getScore, func_71037_bA
int (): fd, getScore, method_7272, getScore, m_36344_
void (int): s, setScore, method_7320, setScore, func_85040_s
void (int): t, setScore, method_7320, setScore, m_36397_
void (int): t, increaseScore, method_7285, addScore, func_85039_t
void (int): u, increaseScore, method_7285, addScore, m_36401_
void (DamageSource): a, die, method_6078, onDeath, func_70645_a
void (DamageSource): a, die, method_6078, onDeath, m_6667_
void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): dX, dropEquipment, method_16078, dropInventory, m_5907_
void (): ew, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN
void (): fe, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, func_71019_a
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, func_146097_a
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, m_7197_
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, func_234569_d_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, func_96122_a
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, m_7099_
void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k
void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_
void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, func_175141_a
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, func_184809_a
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, m_7907_
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, func_184824_a
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, m_7698_
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, func_189807_a
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, m_5966_
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, func_213826_a
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, m_7569_
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, func_184826_a
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, func_213829_a
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, func_184814_a
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, func_190775_a
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, m_36157_
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX
boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_
void (Entity): f, attack, method_7324, attack, func_71059_n
void (Entity): d, attack, method_7324, attack, m_5706_
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_
void (boolean): p, disableShield, method_7284, disableShield, func_190777_m
void (boolean): r, disableShield, method_7284, disableShield, m_36384_
void (Entity): a, crit, method_7277, addCritParticles, func_71009_b
void (Entity): a, crit, method_7277, addCritParticles, m_5704_
void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, func_71047_c
void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, m_5700_
void (): ex, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG
void (): ff, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_
void (): ad, remove, method_5650, remove, func_70106_y
boolean (): ez, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
boolean (): fh, isLocalPlayer, method_7340, isMainPlayer, m_7578_
com.mojang.authlib.GameProfile (): eA, getGameProfile, method_7334, getGameProfile, func_146103_bH
com.mojang.authlib.GameProfile (): fi, getGameProfile, method_7334, getGameProfile, m_36316_
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, func_213819_a
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_
void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy
void (): eV, stopSleeping, method_18400, wakeUp, m_5796_
boolean (): eB, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH
boolean (): fl, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_
int (): eC, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
int (): fm, getSleepTimer, method_7297, getSleepTimer, m_36318_
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, func_146105_b
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, m_5661_
void (ResourceLocation): a, awardStat, method_7281, incrementStat, func_195066_a
void (ResourceLocation): a, awardStat, method_7281, incrementStat, m_36220_
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, func_195067_a
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, m_36222_
void (Stat<?>): b, awardStat, method_7259, incrementStat, func_71029_a
void (Stat<?>): b, awardStat, method_7259, incrementStat, m_36246_
void (Stat<?>, int): a, awardStat, method_7342, increaseStat, func_71064_a
void (Stat<?>, int): a, awardStat, method_7342, increaseStat, m_6278_
void (Stat<?>): a, resetStat, method_7266, resetStat, func_175145_a
void (Stat<?>): a, resetStat, method_7266, resetStat, m_7166_
int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, func_195065_a
int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_
void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, func_193102_a
void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_
int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, func_195069_b
int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_
void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ
void (): es, jumpFromGround, method_6043, jump, m_6135_
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, m_7023_
void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, func_207401_g
boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, m_36350_
float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_
void (double, double, double): p, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j
void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_
void (double, double, double): q, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k
void (double, double, double): r, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_
void (): aM, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aT, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, func_213295_a
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, m_7601_
void (int): d, giveExperiencePoints, method_7255, addExperience, func_195068_e
void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_
int (): eG, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): fq, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, func_192024_a
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, func_82242_a
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_
int (): eH, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK
int (): fr, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_
void (float): t, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j
void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_
FoodData (): eI, getFoodData, method_7344, getHungerManager, func_71024_bL
FoodData (): fs, getFoodData, method_7344, getHungerManager, m_36324_
boolean (boolean): q, canEat, method_7332, canConsume, func_71043_e
boolean (boolean): s, canEat, method_7332, canConsume, m_36391_
boolean (): eJ, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): ft, isHurt, method_7317, canFoodHeal, m_36325_
boolean (): eK, mayBuild, method_7294, canModifyBlocks, func_175142_cm
boolean (): fu, mayBuild, method_7294, canModifyBlocks, m_36326_
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, func_175151_a
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, m_36204_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_
boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_
void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p
void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_
void (GameType): a, setGameMode, method_7336, setGameMode, func_71033_a
Component (): R, getName, method_5477, getName, func_200200_C_
Component (): S, getName, method_5477, getName, m_7755_
PlayerEnderChestContainer (): eL, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN
PlayerEnderChestContainer (): fv, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
boolean (ItemStack): g, addItem, method_7270, giveItemStack, func_191521_c
boolean (ItemStack): j, addItem, method_7270, giveItemStack, m_36356_
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (CompoundTag): g, setEntityOnShoulder, method_7298, addShoulderEntity, func_192027_g
boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_
void (): eM, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh
void (): fw, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, func_192026_k
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_
boolean (): a_, isSpectator, method_7325, isSpectator, func_175149_v
boolean (): A_, isSpectator, method_7325, isSpectator, m_5833_
boolean (): bB, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): bK, isSwimming, method_5681, isSwimming, m_6069_
boolean (): b_, isCreative, method_7337, isCreative, func_184812_l_
boolean (): f, isCreative, method_7337, isCreative, m_7500_
boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw
boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
Scoreboard (): eN, getScoreboard, method_7327, getScoreboard, func_96123_co
Scoreboard (): fx, getScoreboard, method_7327, getScoreboard, m_36329_
Component (): d, getDisplayName, method_5476, getDisplayName, func_145748_c_
Component (): B_, getDisplayName, method_5476, getDisplayName, m_5446_
String (): bU, getScoreboardName, method_5820, getEntityName, func_195047_I_
String (): cj, getScoreboardName, method_5820, getEntityName, m_6302_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m
void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_
float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj
float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_
UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, func_146094_a
UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, m_36198_
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, func_175147_b
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_
void (HumanoidArm): a, setMainArm, method_7283, setMainArm, func_184819_a
void (HumanoidArm): a, setMainArm, method_7283, setMainArm, m_36163_
CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): fz, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_
void (CompoundTag): h, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, func_192029_h
void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_
CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
CompoundTag (): fA, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_
void (CompoundTag): i, setShoulderEntityRight, method_7345, setShoulderEntityRight, func_192031_i
void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_
float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): fB, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_
float (float): u, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o
float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_
void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
void (): fC, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_
ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
ItemCooldowns (): fD, getCooldowns, method_7357, getItemCooldownManager, m_36335_
float (): eU, getLuck, method_7292, getLuck, func_184817_da
float (): fE, getLuck, method_7292, getLuck, m_36336_
boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (): fF, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f
ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, func_213824_a
void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, m_36208_
void (): ac, resetPos, method_5823, afterSpawn, func_70065_x
void (): ey, respawn, method_7331, requestRespawn, func_71004_bE
void (): fg, respawn, method_7331, requestRespawn, m_7583_
boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, func_175148_a
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, m_36170_
boolean (): eO, isReducedDebugInfo, method_7302, hasReducedDebugInfo, func_175140_cp
boolean (): fy, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_
void (boolean): r, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k
void (boolean): t, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, func_213818_a
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, func_223729_a
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, m_36187_
boolean (): eq, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): eY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_
boolean (): er, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): eZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_
boolean (): es, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (): fa, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_
boolean (boolean): a, drop, method_7290, dropSelectedItem, func_225609_n_
boolean (boolean): a, drop, method_7290, dropSelectedItem, m_6803_
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, func_180431_b
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, func_225514_a_
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, m_5763_
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_225652_a_
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_
boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_
boolean (): eD, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_
boolean (): fn, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_
void (): eE, startFallFlying, method_23669, startFallFlying, func_226567_ej_
void (): fo, startFallFlying, method_23669, startFallFlying, m_36320_
void (): eF, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_
void (): fp, stopFallFlying, method_23670, stopFallFlying, m_36321_
float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_
AttributeSupplier$Builder (): ep, createAttributes, method_26956, createPlayerAttributes, func_234570_el_
AttributeSupplier$Builder (): eX, createAttributes, method_26956, createPlayerAttributes, m_36340_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_
boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_
void (): bf, removeVehicle, method_29239, method_29239, func_233575_bb_
void (): bo, removeVehicle, method_29239, dismountVehicle, m_6038_
boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, m_36218_
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, func_241209_g_
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_
com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_
com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_
boolean (): q, isAboveGround, method_30263, method_30263, func_242375_q
boolean (): v, isAboveGround, method_30263, method_30263, m_36386_
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_242374_a
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_
Vec3 (float): o, getRopeHoldPosition, method_30951, method_30951, func_241843_o
Vec3 (float): n, getRopeHoldPosition, method_30951, method_30951, m_7398_
boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_
void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_
void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_
Inventory (): fj, getInventory, method_31548, getInventory, m_150109_
Abilities (): fk, getAbilities, method_31549, getAbilities, m_150110_
void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick, m_141945_
boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_
Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_
SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_
boolean (): dn, isAlwaysTicking, method_31747, isPlayer, m_142389_
boolean (): fG, isScoping, method_31550, isUsingSpyglass, m_150108_
boolean (): dm, shouldBeSaved, method_31746, shouldSave, m_142391_
1.16.5
Names
Fields
Constructors
Methods
void (): eu, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): eu, updatePlayerPose, method_7318, updatePose, func_213832_dB
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, isUsingEffectiveTool, func_234569_d_
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, func_234569_d_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b
void (ItemStack, InteractionHand): a, openItemGui, method_7315, openEditBookScreen, func_184814_a
void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, func_184814_a
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a
boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw
boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw
boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eO, isReducedDebugInfo, method_7302, hasReducedDebugInfo, func_175140_cp
1.16.4
Names
bft
bfw
Fields
Constructors
Methods
boolean (): es, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
boolean (): et, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
void (): et, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): eu, updatePlayerPose, method_7318, updateSize, func_213832_dB
int (): ai, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): aj, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): av, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): aw, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): aw, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
SoundEvent (): ax, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
int (): bk, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
int (): bl, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
SoundSource (): ct, getSoundSource, method_5634, getSoundCategory, func_184176_by
SoundSource (): cu, getSoundSource, method_5634, getSoundCategory, func_184176_by
int (): cu, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD
int (): cv, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD
void (): aZ, rideTick, method_5842, tickRiding, func_70098_U
void (): ba, rideTick, method_5842, tickRiding, func_70098_U
void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be
void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be
int (): eu, getScore, method_7272, getScore, func_71037_bA
int (): ev, getScore, method_7272, getScore, func_71037_bA
void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): ev, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN
void (): ew, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX
boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX
void (): ew, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG
void (): ex, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG
void (): ac, remove, method_5650, remove, func_70106_y
void (): ad, remove, method_5650, remove, func_70106_y
boolean (): ey, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
boolean (): ez, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
com.mojang.authlib.GameProfile (): ez, getGameProfile, method_7334, getGameProfile, func_146103_bH
com.mojang.authlib.GameProfile (): eA, getGameProfile, method_7334, getGameProfile, func_146103_bH
void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy
void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy
boolean (): eA, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH
boolean (): eB, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH
int (): eB, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
int (): eC, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ
void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ
void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av
float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (): aL, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aM, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
int (): eF, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): eG, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): eG, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK
int (): eH, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK
FoodData (): eH, getFoodData, method_7344, getHungerManager, func_71024_bL
FoodData (): eI, getFoodData, method_7344, getHungerManager, func_71024_bL
boolean (): eI, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): eJ, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): eJ, mayBuild, method_7294, canModifyBlocks, func_175142_cm
boolean (): eK, mayBuild, method_7294, canModifyBlocks, func_175142_cm
boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_
boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_
Component (): Q, getName, method_5477, getName, func_200200_C_
Component (): R, getName, method_5477, getName, func_200200_C_
PlayerEnderChestContainer (): eK, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN
PlayerEnderChestContainer (): eL, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE
void (): eL, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh
void (): eM, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh
boolean (): bA, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): bB, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw
boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw
Scoreboard (): eM, getScoreboard, method_7327, getScoreboard, func_96123_co
Scoreboard (): eN, getScoreboard, method_7327, getScoreboard, func_96123_co
String (): bT, getScoreboardName, method_5820, getEntityName, func_195047_I_
String (): bU, getScoreboardName, method_5820, getEntityName, func_195047_I_
float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj
float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq
CompoundTag (): eO, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): eP, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
float (): eQ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
void (): eR, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
ItemCooldowns (): eS, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
float (): eT, getLuck, method_7292, getLuck, func_184817_da
float (): eU, getLuck, method_7292, getLuck, func_184817_da
boolean (): eU, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
void (): ab, resetPos, method_5823, afterSpawn, func_70065_x
void (): ac, resetPos, method_5823, afterSpawn, func_70065_x
void (): ex, respawn, method_7331, requestRespawn, func_71004_bE
void (): ey, respawn, method_7331, requestRespawn, func_71004_bE
boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): eN, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): ep, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): eq, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): eq, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): er, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): er, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (): es, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (): eC, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_
boolean (): eD, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_
void (): eD, startFallFlying, method_23669, startFallFlying, func_226567_ej_
void (): eE, startFallFlying, method_23669, startFallFlying, func_226567_ej_
void (): eE, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_
void (): eF, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_
float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
AttributeSupplier$Builder (): eo, createAttributes, method_26956, createPlayerAttributes, func_234570_el_
AttributeSupplier$Builder (): ep, createAttributes, method_26956, createPlayerAttributes, func_234570_el_
boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
void (): be, removeVehicle, method_29239, method_29239, func_233575_bb_
void (): bf, removeVehicle, method_29239, method_29239, func_233575_bb_
boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_
com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bec
bft
Fields
EntityDimensions: bo, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bh, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDataAccessor<Byte>: bp, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bi, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bq, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: bj, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<CompoundTag>: br, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bk, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bl, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
Inventory: bt, inventory, field_7514, inventory, field_71071_by
Inventory: bm, inventory, field_7514, inventory, field_71071_by
PlayerEnderChestContainer: bu, enderChestInventory, field_7486, enderChestInventory, field_71078_a
PlayerEnderChestContainer: bn, enderChestInventory, field_7486, enderChestInventory, field_71078_a
InventoryMenu: bv, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz
InventoryMenu: bo, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz
AbstractContainerMenu: bw, containerMenu, field_7512, currentScreenHandler, field_71070_bA
AbstractContainerMenu: bp, containerMenu, field_7512, currentScreenHandler, field_71070_bA
FoodData: bx, foodData, field_7493, hungerManager, field_71100_bB
FoodData: bq, foodData, field_7493, hungerManager, field_71100_bB
int: by, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC
int: br, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC
float: bz, oBob, field_7505, prevStrideDistance, field_71107_bF
float: bs, oBob, field_7505, prevStrideDistance, field_71107_bF
float: bA, bob, field_7483, strideDistance, field_71109_bG
float: bt, bob, field_7483, strideDistance, field_71109_bG
int: bB, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
int: bu, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
double: bC, xCloakO, field_7524, prevCapeX, field_71091_bM
double: bv, xCloakO, field_7524, prevCapeX, field_71091_bM
double: bD, yCloakO, field_7502, prevCapeY, field_71096_bN
double: bw, yCloakO, field_7502, prevCapeY, field_71096_bN
double: bE, zCloakO, field_7522, prevCapeZ, field_71097_bO
double: bx, zCloakO, field_7522, prevCapeZ, field_71097_bO
double: bF, xCloak, field_7500, capeX, field_71094_bP
double: by, xCloak, field_7500, capeX, field_71094_bP
double: bG, yCloak, field_7521, capeY, field_71095_bQ
double: bz, yCloak, field_7521, capeY, field_71095_bQ
double: bH, zCloak, field_7499, capeZ, field_71085_bR
double: bA, zCloak, field_7499, capeZ, field_71085_bR
boolean: bI, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
boolean: bB, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
Abilities: bJ, abilities, field_7503, abilities, field_71075_bZ
Abilities: bC, abilities, field_7503, abilities, field_71075_bZ
int: bK, experienceLevel, field_7520, experienceLevel, field_71068_ca
int: bD, experienceLevel, field_7520, experienceLevel, field_71068_ca
int: bL, totalExperience, field_7495, totalExperience, field_71067_cb
int: bE, totalExperience, field_7495, totalExperience, field_71067_cb
float: bM, experienceProgress, field_7510, experienceProgress, field_71106_cc
float: bF, experienceProgress, field_7510, experienceProgress, field_71106_cc
int: bN, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
int: bG, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
float: bO, defaultFlySpeed, field_7509, field_7509, field_71102_ce
float: bH, defaultFlySpeed, field_7509, field_7509, field_71102_ce
com.mojang.authlib.GameProfile: bQ, gameProfile, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: bJ, gameProfile, field_7507, gameProfile, field_146106_i
ItemStack: bS, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemStack: bL, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemCooldowns: bT, cooldowns, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: bM, cooldowns, field_7484, itemCooldownManager, field_184832_bU
FishingHook: bP, fishing, field_7513, fishHook, field_71104_cf
FishingHook: bI, fishing, field_7513, fishHook, field_71104_cf
boolean: bR, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
boolean: bK, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
Constructors
(Level, BlockPos, com.mojang.authlib.GameProfile)
(Level, BlockPos, float, com.mojang.authlib.GameProfile)
Methods
int (): ae, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ai, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): ar, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): av, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): as, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
SoundEvent (): aw, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
int (): bh, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
int (): bk, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
void (): aW, rideTick, method_5842, tickRiding, func_70098_U
void (): aZ, rideTick, method_5842, tickRiding, func_70098_U
void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c
void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k
void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (): aa, remove, method_5650, remove, func_70106_y
void (): ac, remove, method_5650, remove, func_70106_y
void (Vec3): f, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av
void (double, double, double): o, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j
void (double, double, double): p, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j
void (double, double, double): p, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k
void (double, double, double): q, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k
void (): aI, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aL, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a
void (float): q, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j
void (float): t, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j
boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_
boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_
Component (): P, getName, method_5477, getName, func_200200_C_
Component (): Q, getName, method_5477, getName, func_200200_C_
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE
boolean (): bx, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): bA, isSwimming, method_5681, isSwimming, func_203007_ba
Component (): eN, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m
void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m
CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): eO, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
CompoundTag (): eP, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): eQ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (float): r, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o
float (float): u, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o
void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
void (): eR, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
ItemCooldowns (): eS, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
float (): eU, getLuck, method_7292, getLuck, func_184817_da
float (): eT, getLuck, method_7292, getLuck, func_184817_da
boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (): eU, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
void (): Z, resetPos, method_5823, afterSpawn, func_70065_x
void (): ab, resetPos, method_5823, afterSpawn, func_70065_x
boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eN, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
void (): bb, removeVehicle, method_29239, method_29239, func_233575_bb_
void (): be, removeVehicle, method_29239, method_29239, func_233575_bb_
Optional<Vec3> (ServerLevel, BlockPos, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_234567_a_
boolean (): q, isAboveGround, method_30263, method_30263, func_242375_q
Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_242374_a
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a
Vec3 (float): o, getRopeHoldPosition, method_30951, method_30951, func_241843_o
1.16.1
Names
ayj
bec
Fields
EntityDimensions: bp, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bo, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDataAccessor<Byte>: bq, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bp, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: br, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: bq, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: br, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bt, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
Inventory: bu, inventory, field_7514, inventory, field_71071_by
Inventory: bt, inventory, field_7514, inventory, field_71071_by
PlayerEnderChestContainer: bv, enderChestInventory, field_7486, enderChestInventory, field_71078_a
PlayerEnderChestContainer: bu, enderChestInventory, field_7486, enderChestInventory, field_71078_a
InventoryMenu: bw, inventoryMenu, field_7498, playerContainer, field_71069_bz
InventoryMenu: bv, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz
AbstractContainerMenu: bx, containerMenu, field_7512, container, field_71070_bA
AbstractContainerMenu: bw, containerMenu, field_7512, currentScreenHandler, field_71070_bA
FoodData: by, foodData, field_7493, hungerManager, field_71100_bB
FoodData: bx, foodData, field_7493, hungerManager, field_71100_bB
int: bz, jumpTriggerTime, field_7489, field_71101_bC
int: by, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC
float: bA, oBob, field_7505, field_71107_bF
float: bz, oBob, field_7505, prevStrideDistance, field_71107_bF
float: bB, bob, field_7483, field_71109_bG
float: bA, bob, field_7483, strideDistance, field_71109_bG
int: bC, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
int: bB, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
double: bD, xCloakO, field_7524, field_71091_bM
double: bC, xCloakO, field_7524, prevCapeX, field_71091_bM
double: bE, yCloakO, field_7502, field_71096_bN
double: bD, yCloakO, field_7502, prevCapeY, field_71096_bN
double: bF, zCloakO, field_7522, field_71097_bO
double: bE, zCloakO, field_7522, prevCapeZ, field_71097_bO
double: bG, xCloak, field_7500, field_71094_bP
double: bF, xCloak, field_7500, capeX, field_71094_bP
double: bH, yCloak, field_7521, field_71095_bQ
double: bG, yCloak, field_7521, capeY, field_71095_bQ
double: bI, zCloak, field_7499, field_71085_bR
double: bH, zCloak, field_7499, capeZ, field_71085_bR
boolean: bJ, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
boolean: bI, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
BlockPos: g, respawnPosition, field_7501, spawnPosition, field_71077_c
boolean: bR, respawnForced, field_7515, spawnForced, field_82248_d
Abilities: bK, abilities, field_7503, abilities, field_71075_bZ
Abilities: bJ, abilities, field_7503, abilities, field_71075_bZ
int: bL, experienceLevel, field_7520, experienceLevel, field_71068_ca
int: bK, experienceLevel, field_7520, experienceLevel, field_71068_ca
int: bM, totalExperience, field_7495, totalExperience, field_71067_cb
int: bL, totalExperience, field_7495, totalExperience, field_71067_cb
float: bN, experienceProgress, field_7510, experienceProgress, field_71106_cc
float: bM, experienceProgress, field_7510, experienceProgress, field_71106_cc
int: bO, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
int: bN, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
float: bP, defaultFlySpeed, field_7509, field_71102_ce
float: bO, defaultFlySpeed, field_7509, field_7509, field_71102_ce
int: bS, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
int: g, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
com.mojang.authlib.GameProfile: bT, gameProfile, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: bQ, gameProfile, field_7507, gameProfile, field_146106_i
ItemStack: bV, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemStack: bS, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemCooldowns: bW, cooldowns, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: bT, cooldowns, field_7484, itemCooldownManager, field_184832_bU
FishingHook: bQ, fishing, field_7513, fishHook, field_71104_cf
FishingHook: bP, fishing, field_7513, fishHook, field_71104_cf
boolean: bU, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
boolean: bR, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
long: e, timeEntitySatOnShoulder, field_19428, field_223730_e
long: e, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, field_223730_e
Constructors
(Level, com.mojang.authlib.GameProfile)
(Level, BlockPos, com.mojang.authlib.GameProfile)
Methods
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): h, tick, method_5773, tick, func_70071_h_
void (): j, tick, method_5773, tick, func_70071_h_
boolean (): dW, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
boolean (): es, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m
void (): o, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m
ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, func_184815_l
ItemCooldowns (): i, createItemCooldowns, method_7265, createCooldownManager, func_184815_l
void (): n, moveCloak, method_7313, func_184820_o
void (): p, moveCloak, method_7313, updateCapeAngles, func_184820_o
void (): dX, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): et, updatePlayerPose, method_7318, updateSize, func_213832_dB
int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ae, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): an, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): ar, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): ao, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
SoundEvent (): as, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
int (): ba, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
int (): bh, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
SoundSource (): cl, getSoundSource, method_5634, getSoundCategory, func_184176_by
SoundSource (): ct, getSoundSource, method_5634, getSoundCategory, func_184176_by
int (): cm, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD
int (): cu, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD
void (): v_, closeContainer, method_7346, closeContainer, func_71053_j
void (): m, closeContainer, method_7346, closeHandledScreen, func_71053_j
void (): aQ, rideTick, method_5842, tickRiding, func_70098_U
void (): aW, rideTick, method_5842, tickRiding, func_70098_U
void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be
void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be
int (): dY, getScore, method_7272, getScore, func_71037_bA
int (): eu, getScore, method_7272, getScore, func_71037_bA
void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): dZ, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN
void (): ev, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR
float (BlockState): b, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a
float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a
boolean (BlockState): c, canDestroy, method_7305, isUsingEffectiveTool, func_184823_b
boolean (BlockState): d, hasCorrectToolForDrops, method_7305, isUsingEffectiveTool, func_234569_d_
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c
void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c
void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k
void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k
void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k
void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d
void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d
OptionalInt (MenuProvider): a, openMenu, method_17355, openContainer, func_213829_a
OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, func_213829_a
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (): j, stopRiding, method_5848, stopRiding, func_184210_p
boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX
boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (boolean): o, disableShield, method_7284, disableShield, func_190777_m
void (boolean): p, disableShield, method_7284, disableShield, func_190777_m
void (): ea, sweepAttack, method_7263, func_184810_cG
void (): ew, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG
void (): X, remove, method_5650, remove, func_70106_y
void (): aa, remove, method_5650, remove, func_70106_y
boolean (): ec, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
boolean (): ey, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
com.mojang.authlib.GameProfile (): ed, getGameProfile, method_7334, getGameProfile, func_146103_bH
com.mojang.authlib.GameProfile (): ez, getGameProfile, method_7334, getGameProfile, func_146103_bH
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e
boolean (BlockPos, Direction): a, bedInRange, method_7264, isWithinSleepingRange, func_190774_a
boolean (BlockPos, Direction): b, bedBlocked, method_19205, isBedObstructed, func_213828_b
void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy
void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy
Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, findRespawnPosition, func_213822_a
boolean (): ee, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH
boolean (): eA, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH
int (): ef, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
int (): eB, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
void (Component, boolean): a, displayClientMessage, method_7353, addChatMessage, func_146105_b
void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, func_146105_b
BlockPos (): eg, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg
boolean (): eh, isRespawnForced, method_7258, isSpawnForced, func_82245_bX
void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ
void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (Vec3): f, travel, method_6091, travel, func_213352_e
void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av
float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (double, double, double): o, checkMovementStatistics, method_7282, func_71000_j
void (double, double, double): o, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j
void (double, double, double): p, checkRidingStatistiscs, method_7260, func_71015_k
void (double, double, double): p, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k
void (): aD, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aI, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a
void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a
int (): el, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): eF, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): em, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK
int (): eG, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK
void (float): r, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j
void (float): q, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j
FoodData (): en, getFoodData, method_7344, getHungerManager, func_71024_bL
FoodData (): eH, getFoodData, method_7344, getHungerManager, func_71024_bL
boolean (boolean): p, canEat, method_7332, canConsume, func_71043_e
boolean (boolean): q, canEat, method_7332, canConsume, func_71043_e
boolean (): eo, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): eI, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): ep, mayBuild, method_7294, canModifyWorld, func_175142_cm
boolean (): eJ, mayBuild, method_7294, canModifyBlocks, func_175142_cm
boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_
boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_
void (): r, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p
void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p
Component (): M, getName, method_5477, getName, func_200200_C_
Component (): P, getName, method_5477, getName, func_200200_C_
PlayerEnderChestContainer (): eq, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN
PlayerEnderChestContainer (): eK, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE
void (): er, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh
void (): eL, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, func_192026_k
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, func_192026_k
boolean (): t, isSpectator, method_7325, isSpectator, func_175149_v
boolean (): a_, isSpectator, method_7325, isSpectator, func_175149_v
boolean (): bq, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): bx, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): u, isCreative, method_7337, isCreative, func_184812_l_
boolean (): b_, isCreative, method_7337, isCreative, func_184812_l_
boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw
boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw
Scoreboard (): es, getScoreboard, method_7327, getScoreboard, func_96123_co
Scoreboard (): eM, getScoreboard, method_7327, getScoreboard, func_96123_co
Component (): et, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
Component (): eN, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
Component (Component): c, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c
String (): bL, getScoreboardName, method_5820, getEntityName, func_195047_I_
String (): bT, getScoreboardName, method_5820, getEntityName, func_195047_I_
void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m
void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m
float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj
float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq
CompoundTag (): ev, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): ew, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
float (): ex, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (float): s, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o
float (float): r, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o
void (): ey, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
ItemCooldowns (): ez, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
float (): eA, getLuck, method_7292, getLuck, func_184817_da
float (): eU, getLuck, method_7292, getLuck, func_184817_da
boolean (): eB, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
void (): W, resetPos, method_5823, afterSpawn, func_70065_x
void (): Z, resetPos, method_5823, afterSpawn, func_70065_x
void (): eb, respawn, method_7331, requestRespawn, func_71004_bE
void (): ex, respawn, method_7331, requestRespawn, func_71004_bE
boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): eu, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
void (boolean): q, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k
void (boolean): r, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, canMine, func_223729_a
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, func_223729_a
boolean (): dT, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): ep, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): dU, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): eq, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): dV, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (): er, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
boolean (boolean): n, drop, method_7290, dropSelectedItem, func_225609_n_
boolean (boolean): a, drop, method_7290, dropSelectedItem, func_225609_n_
void (BlockPos, boolean, boolean): a, setRespawnPosition, method_7289, setPlayerSpawn, func_226560_a_
boolean (): ei, tryToStartFallFlying, method_23668, func_226566_ei_
boolean (): eC, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_
void (): ej, startFallFlying, method_23669, func_226567_ej_
void (): eD, startFallFlying, method_23669, startFallFlying, func_226567_ej_
void (): ek, stopFallFlying, method_23670, func_226568_ek_
void (): eE, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_
float (): ai, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
boolean (BlockPos): g, isReachableBedBlock, method_24278, func_230126_g_
AttributeSupplier$Builder (): eo, createAttributes, method_26956, createPlayerAttributes, func_234570_el_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_
boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_
void (): bb, removeVehicle, method_29239, method_29239, func_233575_bb_
boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_
Optional<Vec3> (ServerLevel, BlockPos, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_234567_a_
MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c
void (int): g, setRemainingFireTicks, method_20803, setFireTicks, func_241209_g_
com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_
boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_
1.15.2
Names
ayg
ayj
Fields
boolean: bJ, wasUnderwater, field_7490, isInWater, field_204230_bP
boolean: bJ, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
Constructors
Methods
boolean (): dW, updateIsUnderwater, method_7295, updateInWater, func_204229_de
boolean (): dW, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, func_213822_a
Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, findRespawnPosition, func_213822_a
boolean (BlockPos): g, isReachableBedBlock, method_24278, func_230126_g_
1.15.1
Names
Fields
Constructors
Methods
int (): ab, getPortalWaitTime, method_5741, getMaxPortalTime, func_82145_z
int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ba, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, func_82147_ab
int (): ba, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
boolean (): dV, isStayingOnGroundSurface, method_21825, func_226565_dV_
boolean (): dV, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_
1.15
Names
awg
ayg
Fields
EntityDimensions: bs, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bp, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDataAccessor<Byte>: bt, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bq, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
EntityDataAccessor<Byte>: bu, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: br, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<CompoundTag>: bv, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bw, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bt, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
Inventory: bx, inventory, field_7514, inventory, field_71071_by
Inventory: bu, inventory, field_7514, inventory, field_71071_by
PlayerEnderChestContainer: by, enderChestInventory, field_7486, enderChestInventory, field_71078_a
PlayerEnderChestContainer: bv, enderChestInventory, field_7486, enderChestInventory, field_71078_a
InventoryMenu: bz, inventoryMenu, field_7498, playerContainer, field_71069_bz
InventoryMenu: bw, inventoryMenu, field_7498, playerContainer, field_71069_bz
AbstractContainerMenu: bA, containerMenu, field_7512, container, field_71070_bA
AbstractContainerMenu: bx, containerMenu, field_7512, container, field_71070_bA
FoodData: bB, foodData, field_7493, hungerManager, field_71100_bB
FoodData: by, foodData, field_7493, hungerManager, field_71100_bB
int: bC, jumpTriggerTime, field_7489, field_71101_bC
int: bz, jumpTriggerTime, field_7489, field_71101_bC
float: bD, oBob, field_7505, field_71107_bF
float: bA, oBob, field_7505, field_71107_bF
float: bE, bob, field_7483, field_71109_bG
float: bB, bob, field_7483, field_71109_bG
int: bF, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
int: bC, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
double: bG, xCloakO, field_7524, field_71091_bM
double: bD, xCloakO, field_7524, field_71091_bM
double: bH, yCloakO, field_7502, field_71096_bN
double: bE, yCloakO, field_7502, field_71096_bN
double: bI, zCloakO, field_7522, field_71097_bO
double: bF, zCloakO, field_7522, field_71097_bO
double: bJ, xCloak, field_7500, field_71094_bP
double: bG, xCloak, field_7500, field_71094_bP
double: bK, yCloak, field_7521, field_71095_bQ
double: bH, yCloak, field_7521, field_71095_bQ
double: bL, zCloak, field_7499, field_71085_bR
double: bI, zCloak, field_7499, field_71085_bR
boolean: bM, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
boolean: bJ, wasUnderwater, field_7490, isInWater, field_204230_bP
boolean: bU, respawnForced, field_7515, spawnForced, field_82248_d
boolean: bR, respawnForced, field_7515, spawnForced, field_82248_d
Abilities: bN, abilities, field_7503, abilities, field_71075_bZ
Abilities: bK, abilities, field_7503, abilities, field_71075_bZ
int: bO, experienceLevel, field_7520, experienceLevel, field_71068_ca
int: bL, experienceLevel, field_7520, experienceLevel, field_71068_ca
int: bP, totalExperience, field_7495, totalExperience, field_71067_cb
int: bM, totalExperience, field_7495, totalExperience, field_71067_cb
float: bQ, experienceProgress, field_7510, experienceProgress, field_71106_cc
float: bN, experienceProgress, field_7510, experienceProgress, field_71106_cc
int: bR, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
int: bO, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
float: bS, defaultFlySpeed, field_7509, field_71102_ce
float: bP, defaultFlySpeed, field_7509, field_71102_ce
int: bV, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
int: bS, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
com.mojang.authlib.GameProfile: bW, gameProfile, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: bT, gameProfile, field_7507, gameProfile, field_146106_i
ItemStack: bY, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemStack: bV, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemCooldowns: bZ, cooldowns, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: bW, cooldowns, field_7484, itemCooldownManager, field_184832_bU
FishingHook: bT, fishing, field_7513, fishHook, field_71104_cf
FishingHook: bQ, fishing, field_7513, fishHook, field_71104_cf
boolean: bX, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
boolean: bU, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
Constructors
Methods
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a
boolean (): dA, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
boolean (): dW, updateIsUnderwater, method_7295, updateInWater, func_204229_de
void (): dB, updatePlayerPose, method_7318, updateSize, func_213832_dB
void (): dX, updatePlayerPose, method_7318, updateSize, func_213832_dB
int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
int (): ab, getPortalWaitTime, method_5741, getMaxPortalTime, func_82145_z
SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): aj, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): an, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): ak, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
SoundEvent (): ao, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
int (): aX, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
int (): ba, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, func_82147_ab
SoundSource (): cc, getSoundSource, method_5634, getSoundCategory, func_184176_by
SoundSource (): cl, getSoundSource, method_5634, getSoundCategory, func_184176_by
int (): cd, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD
int (): cm, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD
void (): t_, closeContainer, method_7346, closeContainer, func_71053_j
void (): v_, closeContainer, method_7346, closeContainer, func_71053_j
void (): aN, rideTick, method_5842, tickRiding, func_70098_U
void (): aQ, rideTick, method_5842, tickRiding, func_70098_U
void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be
void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be
int (): dC, getScore, method_7272, getScore, func_71037_bA
int (): dY, getScore, method_7272, getScore, func_71037_bA
void (int): r, setScore, method_7320, setScore, func_85040_s
void (int): s, setScore, method_7320, setScore, func_85040_s
void (int): s, increaseScore, method_7285, addScore, func_85039_t
void (int): t, increaseScore, method_7285, addScore, func_85039_t
void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): dD, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN
void (): dZ, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR
ItemEntity (boolean): n, drop, method_7290, dropSelectedItem, func_71040_bB
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX
boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (): dE, sweepAttack, method_7263, func_184810_cG
void (): ea, sweepAttack, method_7263, func_184810_cG
void (): Y, remove, method_5650, remove, func_70106_y
void (): X, remove, method_5650, remove, func_70106_y
boolean (): dG, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
boolean (): ec, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
com.mojang.authlib.GameProfile (): dH, getGameProfile, method_7334, getGameProfile, func_146103_bH
com.mojang.authlib.GameProfile (): ed, getGameProfile, method_7334, getGameProfile, func_146103_bH
void (boolean, boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_70999_a
void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy
void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy
boolean (): dI, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH
boolean (): ee, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH
int (): dJ, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
int (): ef, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
BlockPos (): dK, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg
BlockPos (): eg, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg
boolean (): dL, isRespawnForced, method_7258, isSpawnForced, func_82245_bX
boolean (): eh, isRespawnForced, method_7258, isSpawnForced, func_82245_bX
void (BlockPos, boolean): b, setRespawnPosition, method_7289, setPlayerSpawn, func_180473_a
void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ
void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ
void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av
float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay
float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (double, double, double): l, checkMovementStatistics, method_7282, func_71000_j
void (double, double, double): o, checkMovementStatistics, method_7282, func_71000_j
void (double, double, double): m, checkRidingStatistiscs, method_7260, func_71015_k
void (double, double, double): p, checkRidingStatistiscs, method_7260, func_71015_k
void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e
void (): az, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
void (): aD, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
int (): dM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): el, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): dN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK
int (): em, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK
FoodData (): dO, getFoodData, method_7344, getHungerManager, func_71024_bL
FoodData (): en, getFoodData, method_7344, getHungerManager, func_71024_bL
boolean (): dP, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): eo, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): dQ, mayBuild, method_7294, canModifyWorld, func_175142_cm
boolean (): ep, mayBuild, method_7294, canModifyWorld, func_175142_cm
boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_
boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_
Component (): O, getName, method_5477, getName, func_200200_C_
Component (): M, getName, method_5477, getName, func_200200_C_
PlayerEnderChestContainer (): dR, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN
PlayerEnderChestContainer (): eq, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE
void (): dS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh
void (): er, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh
boolean (): bj, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): bq, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw
boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw
Scoreboard (): dT, getScoreboard, method_7327, getScoreboard, func_96123_co
Scoreboard (): es, getScoreboard, method_7327, getScoreboard, func_96123_co
Component (): dU, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
Component (): et, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
String (): bD, getScoreboardName, method_5820, getEntityName, func_195047_I_
String (): bL, getScoreboardName, method_5820, getEntityName, func_195047_I_
float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj
float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq
CompoundTag (): dW, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): ev, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): dX, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
CompoundTag (): ew, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
float (): dY, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): ex, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
void (): dZ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
void (): ey, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
ItemCooldowns (): ea, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
ItemCooldowns (): ez, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
float (): eb, getLuck, method_7292, getLuck, func_184817_da
float (): eA, getLuck, method_7292, getLuck, func_184817_da
boolean (): ec, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (): eB, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
void (): X, resetPos, method_5823, afterSpawn, func_70065_x
void (): W, resetPos, method_5823, afterSpawn, func_70065_x
void (): dF, respawn, method_7331, requestRespawn, func_71004_bE
void (): eb, respawn, method_7331, requestRespawn, func_71004_bE
boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (Player): c, isInvisibleTo, method_5756, isInvisibleTo, func_98034_c
boolean (): dV, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): eu, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, func_223729_a
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, canMine, func_223729_a
boolean (): dT, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_
boolean (): dU, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_
boolean (): dV, isStayingOnGroundSurface, method_21825, func_226565_dV_
boolean (boolean): n, drop, method_7290, dropSelectedItem, func_225609_n_
boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, func_180431_b
Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, func_225514_a_
void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_225652_a_
void (BlockPos, boolean, boolean): a, setRespawnPosition, method_7289, setPlayerSpawn, func_226560_a_
boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_
boolean (): ei, tryToStartFallFlying, method_23668, func_226566_ei_
void (): ej, startFallFlying, method_23669, func_226567_ej_
void (): ek, stopFallFlying, method_23670, func_226568_ek_
float (): ai, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_
1.14.4
Names
awb
awg
net.minecraft.world.entity.player.Player
Fields
EntityDimensions: bs, field_18135, STANDING_DIMENSIONS, field_213835_bs
EntityDimensions: bs, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs
Map<EntityPose, EntityDimensions>: b, field_18134, POSE_DIMENSIONS, field_213836_b
Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, field_213836_b
TrackedData<Float>: c, field_7491, ABSORPTION_AMOUNT, field_184829_a
EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, field_184829_a
TrackedData<Integer>: d, field_7511, SCORE, field_184830_b
EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, field_184830_b
TrackedData<Byte>: bt, field_7518, PLAYER_MODEL_BIT_MASK, field_184827_bp
EntityDataAccessor<Byte>: bt, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp
TrackedData<Byte>: bu, field_7488, MAIN_ARM, field_184828_bq
EntityDataAccessor<Byte>: bu, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq
TrackedData<CompoundTag>: bv, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
EntityDataAccessor<CompoundTag>: bv, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
TrackedData<CompoundTag>: bw, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
EntityDataAccessor<CompoundTag>: bw, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
PlayerInventory: bx, field_7514, inventory, field_71071_by
Inventory: bx, inventory, field_7514, inventory, field_71071_by
EnderChestInventory: by, field_7486, enderChestInventory, field_71078_a
PlayerEnderChestContainer: by, enderChestInventory, field_7486, enderChestInventory, field_71078_a
PlayerContainer: bz, field_7498, playerContainer, field_71069_bz
InventoryMenu: bz, inventoryMenu, field_7498, playerContainer, field_71069_bz
Container: bA, field_7512, container, field_71070_bA
AbstractContainerMenu: bA, containerMenu, field_7512, container, field_71070_bA
HungerManager: bB, field_7493, hungerManager, field_71100_bB
FoodData: bB, foodData, field_7493, hungerManager, field_71100_bB
int: bC, field_7489, field_7489, field_71101_bC
int: bC, jumpTriggerTime, field_7489, field_71101_bC
float: bD, field_7505, field_7505, field_71107_bF
float: bD, oBob, field_7505, field_71107_bF
float: bE, field_7483, field_7483, field_71109_bG
float: bE, bob, field_7483, field_71109_bG
int: bF, field_7504, experiencePickUpDelay, field_71090_bL
int: bF, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL
double: bG, field_7524, field_7524, field_71091_bM
double: bG, xCloakO, field_7524, field_71091_bM
double: bH, field_7502, field_7502, field_71096_bN
double: bH, yCloakO, field_7502, field_71096_bN
double: bI, field_7522, field_7522, field_71097_bO
double: bI, zCloakO, field_7522, field_71097_bO
double: bJ, field_7500, field_7500, field_71094_bP
double: bJ, xCloak, field_7500, field_71094_bP
double: bK, field_7521, field_7521, field_71095_bQ
double: bK, yCloak, field_7521, field_71095_bQ
double: bL, field_7499, field_7499, field_71085_bR
double: bL, zCloak, field_7499, field_71085_bR
int: e, field_7487, sleepTimer, field_71076_b
int: f, sleepCounter, field_7487, sleepTimer, field_71076_b
boolean: bM, field_7490, isInWater, field_204230_bP
boolean: bM, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP
BlockPos: f, field_7501, spawnPosition, field_71077_c
BlockPos: g, respawnPosition, field_7501, spawnPosition, field_71077_c
boolean: g, field_7515, spawnForced, field_82248_d
boolean: bU, respawnForced, field_7515, spawnForced, field_82248_d
PlayerAbilities: bN, field_7503, abilities, field_71075_bZ
Abilities: bN, abilities, field_7503, abilities, field_71075_bZ
int: bO, field_7520, experienceLevel, field_71068_ca
int: bO, experienceLevel, field_7520, experienceLevel, field_71068_ca
int: bP, field_7495, totalExperience, field_71067_cb
int: bP, totalExperience, field_7495, totalExperience, field_71067_cb
float: bQ, field_7510, experienceProgress, field_71106_cc
float: bQ, experienceProgress, field_7510, experienceProgress, field_71106_cc
int: bR, field_7494, enchantmentTableSeed, field_175152_f
int: bR, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f
float: bS, field_7509, field_7509, field_71102_ce
float: bS, defaultFlySpeed, field_7509, field_71102_ce
int: bU, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
int: bV, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
com.mojang.authlib.GameProfile: bV, field_7507, gameProfile, field_146106_i
com.mojang.authlib.GameProfile: bW, gameProfile, field_7507, gameProfile, field_146106_i
ItemStack: bX, field_7525, selectedItem, field_184831_bT
ItemStack: bY, lastItemInMainHand, field_7525, selectedItem, field_184831_bT
ItemCooldownManager: bY, field_7484, itemCooldownManager, field_184832_bU
ItemCooldowns: bZ, cooldowns, field_7484, itemCooldownManager, field_184832_bU
FishingBobberEntity: bT, field_7513, fishHook, field_71104_cf
FishingHook: bT, fishing, field_7513, fishHook, field_71104_cf
boolean: bW, field_7523, reducedDebugInfo, field_175153_bG
boolean: bX, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG
long: e, timeEntitySatOnShoulder, field_19428, field_223730_e
Constructors
Methods
void (): cl, method_6001, initAttributes, func_110147_ax
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): u_, method_5693, initDataTracker, func_70088_a
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): h, method_5773, tick, func_70071_h_
void (): h, tick, method_5773, tick, func_70071_h_
boolean (): dB, method_7295, updateInWater, func_204229_de
boolean (): dA, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de
void (): l, method_7330, updateTurtleHelmet, func_203041_m
void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m
ItemCooldownManager (): g, method_7265, createCooldownManager, func_184815_l
ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, func_184815_l
void (): n, method_7313, method_7313, func_184820_o
void (): n, moveCloak, method_7313, func_184820_o
void (): dC, method_7318, updateSize, func_213832_dB
void (): dB, updatePlayerPose, method_7318, updateSize, func_213832_dB
int (): ab, method_5741, getMaxPortalTime, func_82145_z
int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z
SoundEvent (): ai, method_5737, getSwimSound, func_184184_Z
SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z
SoundEvent (): aj, method_5625, getSplashSound, func_184181_aa
SoundEvent (): aj, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa
SoundEvent (): ak, method_5672, getHighSpeedSplashSound, func_204208_ah
SoundEvent (): ak, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah
int (): aX, method_5806, getDefaultPortalCooldown, func_82147_ab
int (): aX, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab
void (SoundEvent, float, float): a, method_5783, playSound, func_184185_a
void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a
void (SoundEvent, SoundCategory, float, float): a, method_17356, playSound, func_213823_a
void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, func_213823_a
SoundCategory (): cc, method_5634, getSoundCategory, func_184176_by
SoundSource (): cc, getSoundSource, method_5634, getSoundCategory, func_184176_by
int (): cd, method_5676, getBurningDuration, func_190531_bD
int (): cd, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD
void (): t_, method_7346, closeContainer, func_71053_j
void (): t_, closeContainer, method_7346, closeContainer, func_71053_j
void (): aN, method_5842, tickRiding, func_70098_U
void (): aN, rideTick, method_5842, tickRiding, func_70098_U
void (): dc, method_6023, tickNewAi, func_70626_be
void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be
void (): k, method_6007, tickMovement, func_70636_d
void (): k, aiStep, method_6007, tickMovement, func_70636_d
void (CompoundTag): j, method_7267, updateShoulderEntity, func_192028_j
void (CompoundTag): j, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, func_192028_j
void (Entity): c, method_7341, collideWithEntity, func_71044_o
void (Entity): c, touch, method_7341, collideWithEntity, func_71044_o
int (): dD, method_7272, getScore, func_71037_bA
int (): dC, getScore, method_7272, getScore, func_71037_bA
void (int): r, method_7320, setScore, func_85040_s
void (int): r, setScore, method_7320, setScore, func_85040_s
void (int): s, method_7285, addScore, func_85039_t
void (int): s, increaseScore, method_7285, addScore, func_85039_t
void (DamageSource): a, method_6078, onDeath, func_70645_a
void (DamageSource): a, die, method_6078, onDeath, func_70645_a
void (): cF, method_16078, dropInventory, func_213337_cE
void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE
void (): dE, method_7293, vanishCursedItems, func_190776_cN
void (): dD, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN
SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ
SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR
ItemEntity (boolean): n, method_7290, dropSelectedItem, func_71040_bB
ItemEntity (boolean): n, drop, method_7290, dropSelectedItem, func_71040_bB
ItemEntity (ItemStack, boolean): a, method_7328, dropItem, func_71019_a
ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, func_71019_a
ItemEntity (ItemStack, boolean, boolean): a, method_7329, dropItem, func_146097_a
ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, func_146097_a
float (BlockState): b, method_7351, getBlockBreakingSpeed, func_184813_a
float (BlockState): b, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a
boolean (BlockState): c, method_7305, isUsingEffectiveTool, func_184823_b
boolean (BlockState): c, canDestroy, method_7305, isUsingEffectiveTool, func_184823_b
void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
boolean (DamageSource, float): a, method_5643, damage, func_70097_a
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a
void (LivingEntity): d, method_6090, takeShieldHit, func_190629_c
void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c
boolean (PlayerEntity): a, method_7256, shouldDamagePlayer, func_96122_a
boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, func_96122_a
void (float): m, method_6105, damageArmor, func_70675_k
void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k
void (float): n, method_6056, damageShield, func_184590_k
void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k
void (DamageSource, float): d, method_6074, applyDamage, func_70665_d
void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d
void (SignBlockEntity): a, method_7311, openEditSignScreen, func_175141_a
void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, func_175141_a
void (CommandBlockExecutor): a, method_7257, openCommandBlockMinecartScreen, func_184809_a
void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, func_184809_a
void (CommandBlockBlockEntity): a, method_7323, openCommandBlockScreen, func_184824_a
void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, func_184824_a
void (StructureBlockBlockEntity): a, method_7303, openStructureBlockScreen, func_189807_a
void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, func_189807_a
void (JigsawBlockEntity): a, method_16354, openJigsawScreen, func_213826_a
void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, func_213826_a
void (HorseBaseEntity, Inventory): a, method_7291, openHorseInventory, func_184826_a
void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, func_184826_a
OptionalInt (NameableContainerProvider): a, method_17355, openContainer, func_213829_a
OptionalInt (MenuProvider): a, openMenu, method_17355, openContainer, func_213829_a
void (ItemStack, Hand): a, method_7315, openEditBookScreen, func_184814_a
void (ItemStack, InteractionHand): a, openItemGui, method_7315, openEditBookScreen, func_184814_a
ActionResult (Entity, Hand): a, method_7287, interact, func_190775_a
InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, func_190775_a
double (): aO, method_5678, getHeightOffset, func_70033_W
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
void (): j, method_5848, stopRiding, func_184210_p
void (): j, stopRiding, method_5848, stopRiding, func_184210_p
boolean (): cW, method_6062, cannotMove, func_70610_aX
boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX
void (Entity): f, method_7324, attack, func_71059_n
void (Entity): f, attack, method_7324, attack, func_71059_n
void (LivingEntity): f, method_5997, attackLivingEntity, func_204804_d
void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d
void (boolean): o, method_7284, disableShield, func_190777_m
void (boolean): o, disableShield, method_7284, disableShield, func_190777_m
void (Entity): a, method_7277, addCritParticles, func_71009_b
void (Entity): a, crit, method_7277, addCritParticles, func_71009_b
void (Entity): b, method_7304, addEnchantedHitParticles, func_71047_c
void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, func_71047_c
void (): dF, method_7263, method_7263, func_184810_cG
void (): dE, sweepAttack, method_7263, func_184810_cG
void (): Y, method_5650, remove, func_70106_y
void (): Y, remove, method_5650, remove, func_70106_y
boolean (): dH, method_7340, isMainPlayer, func_175144_cb
boolean (): dG, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb
com.mojang.authlib.GameProfile (): dI, method_7334, getGameProfile, func_146103_bH
com.mojang.authlib.GameProfile (): dH, getGameProfile, method_7334, getGameProfile, func_146103_bH
com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (BlockPos): a, method_7269, trySleep, func_213819_a
com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, func_213819_a
void (BlockPos): e, method_18403, sleep, func_213342_e
void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e
boolean (BlockPos, Direction): a, method_7264, isWithinSleepingRange, func_190774_a
boolean (BlockPos, Direction): a, bedInRange, method_7264, isWithinSleepingRange, func_190774_a
boolean (BlockPos, Direction): b, method_19205, isBedObstructed, func_213828_b
boolean (BlockPos, Direction): b, bedBlocked, method_19205, isBedObstructed, func_213828_b
void (boolean, boolean, boolean): a, method_7358, wakeUp, func_70999_a
void (boolean, boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_70999_a
void (): dz, method_18400, wakeUp, func_213366_dy
void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy
Optional<Vec3d> (ViewableWorld, BlockPos, boolean): a, method_7288, method_7288, func_213822_a
Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, func_213822_a
boolean (): dJ, method_7276, isSleepingLongEnough, func_71026_bH
boolean (): dI, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH
int (): dK, method_7297, getSleepTimer, func_71060_bI
int (): dJ, getSleepTimer, method_7297, getSleepTimer, func_71060_bI
void (Text, boolean): a, method_7353, addChatMessage, func_146105_b
void (Component, boolean): a, displayClientMessage, method_7353, addChatMessage, func_146105_b
BlockPos (): dL, method_7280, getSpawnPosition, func_180470_cg
BlockPos (): dK, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg
boolean (): dM, method_7258, isSpawnForced, func_82245_bX
boolean (): dL, isRespawnForced, method_7258, isSpawnForced, func_82245_bX
void (BlockPos, boolean): b, method_7289, setPlayerSpawn, func_180473_a
void (BlockPos, boolean): b, setRespawnPosition, method_7289, setPlayerSpawn, func_180473_a
void (Identifier): a, method_7281, incrementStat, func_195066_a
void (ResourceLocation): a, awardStat, method_7281, incrementStat, func_195066_a
void (Identifier, int): a, method_7339, increaseStat, func_195067_a
void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, func_195067_a
void (Stat<?>): b, method_7259, incrementStat, func_71029_a
void (Stat<?>): b, awardStat, method_7259, incrementStat, func_71029_a
void (Stat<?>, int): a, method_7342, increaseStat, func_71064_a
void (Stat<?>, int): a, awardStat, method_7342, increaseStat, func_71064_a
void (Stat<?>): a, method_7266, resetStat, func_175145_a
void (Stat<?>): a, resetStat, method_7266, resetStat, func_175145_a
int (Collection<Recipe<?>>): a, method_7254, unlockRecipes, func_195065_a
int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, func_195065_a
void (Identifier[]): a, method_7335, unlockRecipes, func_193102_a
void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, func_193102_a
int (Collection<Recipe<?>>): b, method_7333, lockRecipes, func_195069_b
int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, func_195069_b
void (): cY, method_6043, jump, func_70664_aZ
void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ
void (Vec3d): e, method_6091, travel, func_213352_e
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (): ax, method_5790, updateSwimming, func_205343_av
void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av
boolean (BlockPos): f, method_7326, doesNotSuffocate, func_207401_g
boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, func_207401_g
float (): db, method_6029, getMovementSpeed, func_70689_ay
float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay
void (double, double, double): l, method_7282, method_7282, func_71000_j
void (double, double, double): l, checkMovementStatistics, method_7282, func_71000_j
void (double, double, double): m, method_7260, method_7260, func_71015_k
void (double, double, double): m, checkRidingStatistiscs, method_7260, func_71015_k
void (float, float): b, method_5747, handleFallDamage, func_180430_e
void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e
void (): az, method_5746, onSwimmingStart, func_71061_d_
void (): az, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_
SoundEvent (int): o, method_6041, getFallSound, func_184588_d
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d
void (LivingEntity): b, method_5874, onKilledOther, func_70074_a
void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a
void (BlockState, Vec3d): a, method_5844, slowMovement, func_213295_a
void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, func_213295_a
void (int): d, method_7255, addExperience, func_195068_e
void (int): d, giveExperiencePoints, method_7255, addExperience, func_195068_e
int (): dN, method_7278, getEnchantmentTableSeed, func_175138_ci
int (): dM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci
void (ItemStack, int): a, method_7286, applyEnchantmentCosts, func_192024_a
void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, func_192024_a
void (int): c, method_7316, addExperienceLevels, func_82242_a
void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, func_82242_a
int (): dO, method_7349, getNextLevelExperience, func_71050_bK
int (): dN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK
void (float): r, method_7322, addExhaustion, func_71020_j
void (float): r, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j
HungerManager (): dP, method_7344, getHungerManager, func_71024_bL
FoodData (): dO, getFoodData, method_7344, getHungerManager, func_71024_bL
boolean (boolean): p, method_7332, canConsume, func_71043_e
boolean (boolean): p, canEat, method_7332, canConsume, func_71043_e
boolean (): dQ, method_7317, canFoodHeal, func_70996_bM
boolean (): dP, isHurt, method_7317, canFoodHeal, func_70996_bM
boolean (): dR, method_7294, canModifyWorld, func_175142_cm
boolean (): dQ, mayBuild, method_7294, canModifyWorld, func_175142_cm
boolean (BlockPos, Direction, ItemStack): a, method_7343, canPlaceOn, func_175151_a
boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, func_175151_a
int (PlayerEntity): d, method_6110, getCurrentExperience, func_70693_a
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a
boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): ap, method_5658, canClimb, func_70041_e_
boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_
void (): r, method_7355, sendAbilitiesUpdate, func_71016_p
void (): r, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p
void (GameMode): a, method_7336, setGameMode, func_71033_a
void (GameType): a, setGameMode, method_7336, setGameMode, func_71033_a
Text (): O, method_5477, getName, func_200200_C_
Component (): O, getName, method_5477, getName, func_200200_C_
EnderChestInventory (): dS, method_7274, getEnderChestInventory, func_71005_bN
PlayerEnderChestContainer (): dR, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN
ItemStack (EquipmentSlot): b, method_6118, getEquippedStack, func_184582_a
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a
void (EquipmentSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a
boolean (ItemStack): g, method_7270, giveItemStack, func_191521_c
boolean (ItemStack): g, addItem, method_7270, giveItemStack, func_191521_c
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE
boolean (CompoundTag): g, method_7298, addShoulderEntity, func_192027_g
boolean (CompoundTag): g, setEntityOnShoulder, method_7298, addShoulderEntity, func_192027_g
void (): dT, method_7262, dropShoulderEntities, func_192030_dh
void (): dS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh
void (CompoundTag): k, method_7296, method_7296, func_192026_k
void (CompoundTag): k, respawnEntityOnShoulder, method_7296, func_192026_k
boolean (): t, method_7325, isSpectator, func_175149_v
boolean (): t, isSpectator, method_7325, isSpectator, func_175149_v
boolean (): bj, method_5681, isSwimming, func_203007_ba
boolean (): bj, isSwimming, method_5681, isSwimming, func_203007_ba
boolean (): u, method_7337, isCreative, func_184812_l_
boolean (): u, isCreative, method_7337, isCreative, func_184812_l_
boolean (): bE, method_5675, canFly, func_96092_aw
boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw
Scoreboard (): dU, method_7327, getScoreboard, func_96123_co
Scoreboard (): dT, getScoreboard, method_7327, getScoreboard, func_96123_co
Text (): d, method_5476, getDisplayName, func_145748_c_
Component (): d, getDisplayName, method_5476, getDisplayName, func_145748_c_
Text (): dV, method_7306, getNameAndUuid, func_208017_dF
Component (): dU, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF
Text (Text): c, method_7299, addTellClickEvent, func_208016_c
Component (Component): c, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c
String (): bD, method_5820, getEntityName, func_195047_I_
String (): bD, getScoreboardName, method_5820, getEntityName, func_195047_I_
float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
void (float): q, method_6073, setAbsorptionAmount, func_110149_m
void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m
float (): dg, method_6067, getAbsorptionAmount, func_110139_bj
float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj
UUID (com.mojang.authlib.GameProfile): a, method_7271, getUuidFromProfile, func_146094_a
UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, func_146094_a
UUID (String): c, method_7310, getOfflinePlayerUuid, func_175147_b
UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, func_175147_b
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
Arm (): di, method_6068, getMainArm, func_184591_cq
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq
void (Arm): a, method_7283, setMainArm, func_184819_a
void (HumanoidArm): a, setMainArm, method_7283, setMainArm, func_184819_a
CompoundTag (): dX, method_7356, getShoulderEntityLeft, func_192023_dk
CompoundTag (): dW, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk
void (CompoundTag): h, method_7273, setShoulderEntityLeft, func_192029_h
void (CompoundTag): h, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, func_192029_h
CompoundTag (): dY, method_7308, getShoulderEntityRight, func_192025_dl
CompoundTag (): dX, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl
void (CompoundTag): i, method_7345, setShoulderEntityRight, func_192031_i
void (CompoundTag): i, setShoulderEntityRight, method_7345, setShoulderEntityRight, func_192031_i
float (): dZ, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (): dY, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (float): s, method_7261, getAttackCooldownProgress, func_184825_o
float (float): s, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o
void (): ea, method_7350, resetLastAttackedTicks, func_184821_cY
void (): dZ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY
ItemCooldownManager (): eb, method_7357, getItemCooldownManager, func_184811_cZ
ItemCooldowns (): ea, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ
float (): ec, method_7292, getLuck, func_184817_da
float (): eb, getLuck, method_7292, getLuck, func_184817_da
boolean (): ed, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (): ec, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
EntityDimensions (EntityPose): a, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f
ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f
ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a
ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (ParticleEffect): a, method_16475, spawnParticles, func_213824_a
void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, func_213824_a
void (): X, method_5823, afterSpawn, func_70065_x
void (): X, resetPos, method_5823, afterSpawn, func_70065_x
void (): dG, method_7331, requestRespawn, func_71004_bE
void (): dF, respawn, method_7331, requestRespawn, func_71004_bE
boolean (): bH, method_5733, shouldRenderName, func_94059_bO
boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO
boolean (PlayerEntity): c, method_5756, canSeePlayer, func_98034_c
boolean (Player): c, isInvisibleTo, method_5756, isInvisibleTo, func_98034_c
boolean (PlayerModelPart): a, method_7348, isSkinOverlayVisible, func_175148_a
boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, func_175148_a
boolean (): dW, method_7302, getReducedDebugInfo, func_175140_cp
boolean (): dV, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp
void (boolean): q, method_7268, setReducedDebugInfo, func_175150_k
void (boolean): q, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k
void (int, TraderOfferList, int, int, boolean, boolean): a, method_17354, sendTradeOffers, func_213818_a
void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, func_213818_a
boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, func_223729_a
1.14.3
Names
avy
awb
net.minecraft.entity.player.PlayerEntity
Fields
EntitySize: bs, field_18135, field_213835_bs
EntityDimensions: bs, field_18135, STANDING_DIMENSIONS, field_213835_bs
Map<Pose, EntitySize>: b, field_18134, field_213836_b
Map<EntityPose, EntityDimensions>: b, field_18134, POSE_DIMENSIONS, field_213836_b
DataParameter<Float>: c, field_7491, field_184829_a
TrackedData<Float>: c, field_7491, ABSORPTION_AMOUNT, field_184829_a
DataParameter<Integer>: d, field_7511, field_184830_b
TrackedData<Integer>: d, field_7511, SCORE, field_184830_b
DataParameter<Byte>: bt, field_7518, field_184827_bp
TrackedData<Byte>: bt, field_7518, PLAYER_MODEL_BIT_MASK, field_184827_bp
DataParameter<Byte>: bu, field_7488, field_184828_bq
TrackedData<Byte>: bu, field_7488, MAIN_ARM, field_184828_bq
DataParameter<CompoundNBT>: bv, field_7496, field_192032_bt
TrackedData<CompoundTag>: bv, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt
DataParameter<CompoundNBT>: bw, field_7506, field_192033_bu
TrackedData<CompoundTag>: bw, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu
PlayerInventory: bx, field_7514, field_71071_by
PlayerInventory: bx, field_7514, inventory, field_71071_by
EnderChestInventory: by, field_7486, field_71078_a
EnderChestInventory: by, field_7486, enderChestInventory, field_71078_a
PlayerContainer: bz, field_7498, field_71069_bz
PlayerContainer: bz, field_7498, playerContainer, field_71069_bz
Container: bA, field_7512, field_71070_bA
Container: bA, field_7512, container, field_71070_bA
FoodStats: bB, field_7493, field_71100_bB
HungerManager: bB, field_7493, hungerManager, field_71100_bB
int: bC, field_7489, field_71101_bC
int: bC, field_7489, field_7489, field_71101_bC
float: bD, field_7505, field_71107_bF
float: bD, field_7505, field_7505, field_71107_bF
float: bE, field_7483, field_71109_bG
float: bE, field_7483, field_7483, field_71109_bG
int: bF, field_7504, field_71090_bL
int: bF, field_7504, experiencePickUpDelay, field_71090_bL
double: bG, field_7524, field_71091_bM
double: bG, field_7524, field_7524, field_71091_bM
double: bH, field_7502, field_71096_bN
double: bH, field_7502, field_7502, field_71096_bN
double: bI, field_7522, field_71097_bO
double: bI, field_7522, field_7522, field_71097_bO
double: bJ, field_7500, field_71094_bP
double: bJ, field_7500, field_7500, field_71094_bP
double: bK, field_7521, field_71095_bQ
double: bK, field_7521, field_7521, field_71095_bQ
double: bL, field_7499, field_71085_bR
double: bL, field_7499, field_7499, field_71085_bR
int: e, field_7487, field_71076_b
int: e, field_7487, sleepTimer, field_71076_b
boolean: bM, field_7490, field_204230_bP
boolean: bM, field_7490, isInWater, field_204230_bP
BlockPos: f, field_7501, field_71077_c
BlockPos: f, field_7501, spawnPosition, field_71077_c
boolean: g, field_7515, field_82248_d
boolean: g, field_7515, spawnForced, field_82248_d
PlayerAbilities: bN, field_7503, field_71075_bZ
PlayerAbilities: bN, field_7503, abilities, field_71075_bZ
int: bO, field_7520, field_71068_ca
int: bO, field_7520, experienceLevel, field_71068_ca
int: bP, field_7495, field_71067_cb
int: bP, field_7495, totalExperience, field_71067_cb
float: bQ, field_7510, field_71106_cc
float: bQ, field_7510, experienceProgress, field_71106_cc
int: bR, field_7494, field_175152_f
int: bR, field_7494, enchantmentTableSeed, field_175152_f
float: bS, field_7509, field_71102_ce
float: bS, field_7509, field_7509, field_71102_ce
int: bU, field_7508, field_82249_h
int: bU, field_7508, lastPlayedLevelUpSoundTime, field_82249_h
com.mojang.authlib.GameProfile: bV, field_7507, field_146106_i
com.mojang.authlib.GameProfile: bV, field_7507, gameProfile, field_146106_i
ItemStack: bX, field_7525, field_184831_bT
ItemStack: bX, field_7525, selectedItem, field_184831_bT
CooldownTracker: bY, field_7484, field_184832_bU
ItemCooldownManager: bY, field_7484, itemCooldownManager, field_184832_bU
FishingBobberEntity: bT, field_7513, field_71104_cf
FishingBobberEntity: bT, field_7513, fishHook, field_71104_cf
boolean: bW, field_7523, field_175153_bG
boolean: bW, field_7523, reducedDebugInfo, field_175153_bG
Constructors
Methods
void (): ck, method_6001, func_110147_ax
void (): cl, method_6001, initAttributes, func_110147_ax
void (): u_, method_5693, func_70088_a
void (): u_, method_5693, initDataTracker, func_70088_a
void (): h, method_5773, func_70071_h_
void (): h, method_5773, tick, func_70071_h_
boolean (): dA, method_7295, func_204229_de
boolean (): dB, method_7295, updateInWater, func_204229_de
void (): l, method_7330, func_203041_m
void (): l, method_7330, updateTurtleHelmet, func_203041_m
CooldownTracker (): g, method_7265, func_184815_l
ItemCooldownManager (): g, method_7265, createCooldownManager, func_184815_l
void (): n, method_7313, func_184820_o
void (): n, method_7313, method_7313, func_184820_o
void (): dB, method_7318, func_213832_dB
void (): dC, method_7318, updateSize, func_213832_dB
int (): ab, method_5741, func_82145_z
int (): ab, method_5741, getMaxPortalTime, func_82145_z
SoundEvent (): ah, method_5737, func_184184_Z
SoundEvent (): ai, method_5737, getSwimSound, func_184184_Z
SoundEvent (): ai, method_5625, func_184181_aa
SoundEvent (): aj, method_5625, getSplashSound, func_184181_aa
SoundEvent (): aj, method_5672, func_204208_ah
SoundEvent (): ak, method_5672, getHighSpeedSplashSound, func_204208_ah
int (): aW, method_5806, func_82147_ab
int (): aX, method_5806, getDefaultPortalCooldown, func_82147_ab
void (SoundEvent, float, float): a, method_5783, func_184185_a
void (SoundEvent, float, float): a, method_5783, playSound, func_184185_a
void (SoundEvent, SoundCategory, float, float): a, method_17356, func_213823_a
void (SoundEvent, SoundCategory, float, float): a, method_17356, playSound, func_213823_a
SoundCategory (): cb, method_5634, func_184176_by
SoundCategory (): cc, method_5634, getSoundCategory, func_184176_by
int (): cc, method_5676, func_190531_bD
int (): cd, method_5676, getBurningDuration, func_190531_bD
void (): t_, method_7346, func_71053_j
void (): t_, method_7346, closeContainer, func_71053_j
void (): aM, method_5842, func_70098_U
void (): aN, method_5842, tickRiding, func_70098_U
void (): db, method_6023, func_70626_be
void (): dc, method_6023, tickNewAi, func_70626_be
void (): k, method_6007, func_70636_d
void (): k, method_6007, tickMovement, func_70636_d
void (CompoundNBT): j, method_7267, func_192028_j
void (CompoundTag): j, method_7267, updateShoulderEntity, func_192028_j
void (Entity): c, method_7341, func_71044_o
void (Entity): c, method_7341, collideWithEntity, func_71044_o
int (): dC, method_7272, func_71037_bA
int (): dD, method_7272, getScore, func_71037_bA
void (int): q, method_7320, func_85040_s
void (int): r, method_7320, setScore, func_85040_s
void (int): r, method_7285, func_85039_t
void (int): s, method_7285, addScore, func_85039_t
void (DamageSource): a, method_6078, func_70645_a
void (DamageSource): a, method_6078, onDeath, func_70645_a
void (): cE, method_16078, func_213337_cE
void (): cF, method_16078, dropInventory, func_213337_cE
void (): dD, method_7293, func_190776_cN
void (): dE, method_7293, vanishCursedItems, func_190776_cN
SoundEvent (DamageSource): e, method_6011, func_184601_bQ
SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ
SoundEvent (): cG, method_6002, func_184615_bR
SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR
ItemEntity (boolean): n, method_7290, func_71040_bB
ItemEntity (boolean): n, method_7290, dropSelectedItem, func_71040_bB
ItemEntity (ItemStack, boolean): a, method_7328, func_71019_a
ItemEntity (ItemStack, boolean): a, method_7328, dropItem, func_71019_a
ItemEntity (ItemStack, boolean, boolean): a, method_7329, func_146097_a
ItemEntity (ItemStack, boolean, boolean): a, method_7329, dropItem, func_146097_a
float (BlockState): b, method_7351, func_184813_a
float (BlockState): b, method_7351, getBlockBreakingSpeed, func_184813_a
boolean (BlockState): c, method_7305, func_184823_b
boolean (BlockState): c, method_7305, isUsingEffectiveTool, func_184823_b
void (CompoundNBT): a, method_5749, func_70037_a
void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundNBT): b, method_5652, func_213281_b
void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b
boolean (DamageSource, float): a, method_5643, func_70097_a
boolean (DamageSource, float): a, method_5643, damage, func_70097_a
void (LivingEntity): d, method_6090, func_190629_c
void (LivingEntity): d, method_6090, takeShieldHit, func_190629_c
boolean (PlayerEntity): a, method_7256, func_96122_a
boolean (PlayerEntity): a, method_7256, shouldDamagePlayer, func_96122_a
void (float): m, method_6105, func_70675_k
void (float): m, method_6105, damageArmor, func_70675_k
void (float): n, method_6056, func_184590_k
void (float): n, method_6056, damageShield, func_184590_k
void (DamageSource, float): d, method_6074, func_70665_d
void (DamageSource, float): d, method_6074, applyDamage, func_70665_d
void (SignTileEntity): a, method_7311, func_175141_a
void (SignBlockEntity): a, method_7311, openEditSignScreen, func_175141_a
void (CommandBlockLogic): a, method_7257, func_184809_a
void (CommandBlockExecutor): a, method_7257, openCommandBlockMinecartScreen, func_184809_a
void (CommandBlockTileEntity): a, method_7323, func_184824_a
void (CommandBlockBlockEntity): a, method_7323, openCommandBlockScreen, func_184824_a
void (StructureBlockTileEntity): a, method_7303, func_189807_a
void (StructureBlockBlockEntity): a, method_7303, openStructureBlockScreen, func_189807_a
void (JigsawTileEntity): a, method_16354, func_213826_a
void (JigsawBlockEntity): a, method_16354, openJigsawScreen, func_213826_a
void (AbstractHorseEntity, IInventory): a, method_7291, func_184826_a
void (HorseBaseEntity, Inventory): a, method_7291, openHorseInventory, func_184826_a
OptionalInt (INamedContainerProvider): a, method_17355, func_213829_a
OptionalInt (NameableContainerProvider): a, method_17355, openContainer, func_213829_a
void (int, MerchantOffers, int, int, boolean): a, method_17354, func_213818_a
void (ItemStack, Hand): a, method_7315, func_184814_a
void (ItemStack, Hand): a, method_7315, openEditBookScreen, func_184814_a
ActionResultType (Entity, Hand): a, method_7287, func_190775_a
ActionResult (Entity, Hand): a, method_7287, interact, func_190775_a
double (): aN, method_5678, func_70033_W
double (): aO, method_5678, getHeightOffset, func_70033_W
void (): j, method_5848, func_184210_p
void (): j, method_5848, stopRiding, func_184210_p
boolean (): cV, method_6062, func_70610_aX
boolean (): cW, method_6062, cannotMove, func_70610_aX
void (Entity): f, method_7324, func_71059_n
void (Entity): f, method_7324, attack, func_71059_n
void (LivingEntity): f, method_5997, func_204804_d
void (LivingEntity): f, method_5997, attackLivingEntity, func_204804_d
void (boolean): o, method_7284, func_190777_m
void (boolean): o, method_7284, disableShield, func_190777_m
void (Entity): a, method_7277, func_71009_b
void (Entity): a, method_7277, addCritParticles, func_71009_b
void (Entity): b, method_7304, func_71047_c
void (Entity): b, method_7304, addEnchantedHitParticles, func_71047_c
void (): dE, method_7263, func_184810_cG
void (): dF, method_7263, method_7263, func_184810_cG
void (): Y, method_5650, func_70106_y
void (): Y, method_5650, remove, func_70106_y
boolean (): dG, method_7340, func_175144_cb
boolean (): dH, method_7340, isMainPlayer, func_175144_cb
com.mojang.authlib.GameProfile (): dH, method_7334, func_146103_bH
com.mojang.authlib.GameProfile (): dI, method_7334, getGameProfile, func_146103_bH
com.mojang.datafixers.util.Either<PlayerEntity$SleepResult, Unit> (BlockPos): a, method_7269, func_213819_a
com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (BlockPos): a, method_7269, trySleep, func_213819_a
void (BlockPos): e, method_18403, func_213342_e
void (BlockPos): e, method_18403, sleep, func_213342_e
boolean (BlockPos, Direction): a, method_7264, func_190774_a
boolean (BlockPos, Direction): a, method_7264, isWithinSleepingRange, func_190774_a
boolean (BlockPos, Direction): b, method_19205, func_213828_b
boolean (BlockPos, Direction): b, method_19205, isBedObstructed, func_213828_b
void (boolean, boolean, boolean): a, method_7358, func_70999_a
void (boolean, boolean, boolean): a, method_7358, wakeUp, func_70999_a
void (): dy, method_18400, func_213366_dy
void (): dz, method_18400, wakeUp, func_213366_dy
Optional<Vec3d> (IWorldReader, BlockPos, boolean): a, method_7288, func_213822_a
Optional<Vec3d> (ViewableWorld, BlockPos, boolean): a, method_7288, method_7288, func_213822_a
boolean (): dI, method_7276, func_71026_bH
boolean (): dJ, method_7276, isSleepingLongEnough, func_71026_bH
int (): dJ, method_7297, func_71060_bI
int (): dK, method_7297, getSleepTimer, func_71060_bI
void (ITextComponent, boolean): a, method_7353, func_146105_b
void (Text, boolean): a, method_7353, addChatMessage, func_146105_b
BlockPos (): dK, method_7280, func_180470_cg
BlockPos (): dL, method_7280, getSpawnPosition, func_180470_cg
boolean (): dL, method_7258, func_82245_bX
boolean (): dM, method_7258, isSpawnForced, func_82245_bX
void (BlockPos, boolean): b, method_7289, func_180473_a
void (BlockPos, boolean): b, method_7289, setPlayerSpawn, func_180473_a
void (ResourceLocation): a, method_7281, func_195066_a
void (Identifier): a, method_7281, incrementStat, func_195066_a
void (ResourceLocation, int): a, method_7339, func_195067_a
void (Identifier, int): a, method_7339, increaseStat, func_195067_a
void (Stat<?>): b, method_7259, func_71029_a
void (Stat<?>): b, method_7259, incrementStat, func_71029_a
void (Stat<?>, int): a, method_7342, func_71064_a
void (Stat<?>, int): a, method_7342, increaseStat, func_71064_a
void (Stat<?>): a, method_7266, func_175145_a
void (Stat<?>): a, method_7266, resetStat, func_175145_a
int (Collection<IRecipe<?>>): a, method_7254, func_195065_a
int (Collection<Recipe<?>>): a, method_7254, unlockRecipes, func_195065_a
void (ResourceLocation[]): a, method_7335, func_193102_a
void (Identifier[]): a, method_7335, unlockRecipes, func_193102_a
int (Collection<IRecipe<?>>): b, method_7333, func_195069_b
int (Collection<Recipe<?>>): b, method_7333, lockRecipes, func_195069_b
void (): cX, method_6043, func_70664_aZ
void (): cY, method_6043, jump, func_70664_aZ
void (Vec3d): e, method_6091, func_213352_e
void (Vec3d): e, method_6091, travel, func_213352_e
void (): aw, method_5790, func_205343_av
void (): ax, method_5790, updateSwimming, func_205343_av
boolean (BlockPos): f, method_7326, func_207401_g
boolean (BlockPos): f, method_7326, doesNotSuffocate, func_207401_g
float (): da, method_6029, func_70689_ay
float (): db, method_6029, getMovementSpeed, func_70689_ay
void (double, double, double): l, method_7282, func_71000_j
void (double, double, double): l, method_7282, method_7282, func_71000_j
void (double, double, double): m, method_7260, func_71015_k
void (double, double, double): m, method_7260, method_7260, func_71015_k
void (float, float): b, method_5747, func_180430_e
void (float, float): b, method_5747, handleFallDamage, func_180430_e
void (): ay, method_5746, func_71061_d_
void (): az, method_5746, onSwimmingStart, func_71061_d_
SoundEvent (int): n, method_6041, func_184588_d
SoundEvent (int): o, method_6041, getFallSound, func_184588_d
void (LivingEntity): b, method_5874, func_70074_a
void (LivingEntity): b, method_5874, onKilledOther, func_70074_a
void (BlockState, Vec3d): a, method_5844, func_213295_a
void (BlockState, Vec3d): a, method_5844, slowMovement, func_213295_a
void (int): d, method_7255, func_195068_e
void (int): d, method_7255, addExperience, func_195068_e
int (): dM, method_7278, func_175138_ci
int (): dN, method_7278, getEnchantmentTableSeed, func_175138_ci
void (ItemStack, int): a, method_7286, func_192024_a
void (ItemStack, int): a, method_7286, applyEnchantmentCosts, func_192024_a
void (int): c, method_7316, func_82242_a
void (int): c, method_7316, addExperienceLevels, func_82242_a
int (): dN, method_7349, func_71050_bK
int (): dO, method_7349, getNextLevelExperience, func_71050_bK
void (float): r, method_7322, func_71020_j
void (float): r, method_7322, addExhaustion, func_71020_j
FoodStats (): dO, method_7344, func_71024_bL
HungerManager (): dP, method_7344, getHungerManager, func_71024_bL
boolean (boolean): p, method_7332, func_71043_e
boolean (boolean): p, method_7332, canConsume, func_71043_e
boolean (): dP, method_7317, func_70996_bM
boolean (): dQ, method_7317, canFoodHeal, func_70996_bM
boolean (): dQ, method_7294, func_175142_cm
boolean (): dR, method_7294, canModifyWorld, func_175142_cm
boolean (BlockPos, Direction, ItemStack): a, method_7343, func_175151_a
boolean (BlockPos, Direction, ItemStack): a, method_7343, canPlaceOn, func_175151_a
int (PlayerEntity): d, method_6110, func_70693_a
int (PlayerEntity): d, method_6110, getCurrentExperience, func_70693_a
boolean (): cp, method_6071, func_70684_aJ
boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ
boolean (): ao, method_5658, func_70041_e_
boolean (): ap, method_5658, canClimb, func_70041_e_
void (): r, method_7355, func_71016_p
void (): r, method_7355, sendAbilitiesUpdate, func_71016_p
void (GameType): a, method_7336, func_71033_a
void (GameMode): a, method_7336, setGameMode, func_71033_a
ITextComponent (): O, method_5477, func_200200_C_
Text (): O, method_5477, getName, func_200200_C_
EnderChestInventory (): dR, method_7274, func_71005_bN
EnderChestInventory (): dS, method_7274, getEnderChestInventory, func_71005_bN
ItemStack (EquipmentSlotType): b, method_6118, func_184582_a
ItemStack (EquipmentSlot): b, method_6118, getEquippedStack, func_184582_a
void (EquipmentSlotType, ItemStack): a, method_5673, func_184201_a
void (EquipmentSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a
boolean (ItemStack): g, method_7270, func_191521_c
boolean (ItemStack): g, method_7270, giveItemStack, func_191521_c
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE
boolean (CompoundNBT): g, method_7298, func_192027_g
boolean (CompoundTag): g, method_7298, addShoulderEntity, func_192027_g
void (): dS, method_7262, func_192030_dh
void (): dT, method_7262, dropShoulderEntities, func_192030_dh
void (CompoundNBT): k, method_7296, func_192026_k
void (CompoundTag): k, method_7296, method_7296, func_192026_k
boolean (): t, method_7325, func_175149_v
boolean (): t, method_7325, isSpectator, func_175149_v
boolean (): bi, method_5681, func_203007_ba
boolean (): bj, method_5681, isSwimming, func_203007_ba
boolean (): u, method_7337, func_184812_l_
boolean (): u, method_7337, isCreative, func_184812_l_
boolean (): bD, method_5675, func_96092_aw
boolean (): bE, method_5675, canFly, func_96092_aw
Scoreboard (): dT, method_7327, func_96123_co
Scoreboard (): dU, method_7327, getScoreboard, func_96123_co
ITextComponent (): d, method_5476, func_145748_c_
Text (): d, method_5476, getDisplayName, func_145748_c_
ITextComponent (): dU, method_7306, func_208017_dF
Text (): dV, method_7306, getNameAndUuid, func_208017_dF
ITextComponent (ITextComponent): c, method_7299, func_208016_c
Text (Text): c, method_7299, addTellClickEvent, func_208016_c
String (): bC, method_5820, func_195047_I_
String (): bD, method_5820, getEntityName, func_195047_I_
float (Pose, EntitySize): b, method_18394, func_213348_b
float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b
void (float): q, method_6073, func_110149_m
void (float): q, method_6073, setAbsorptionAmount, func_110149_m
float (): df, method_6067, func_110139_bj
float (): dg, method_6067, getAbsorptionAmount, func_110139_bj
UUID (com.mojang.authlib.GameProfile): a, method_7271, func_146094_a
UUID (com.mojang.authlib.GameProfile): a, method_7271, getUuidFromProfile, func_146094_a
UUID (String): c, method_7310, func_175147_b
UUID (String): c, method_7310, getOfflinePlayerUuid, func_175147_b
boolean (int, ItemStack): a_, method_5758, func_174820_d
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
HandSide (): dh, method_6068, func_184591_cq
Arm (): di, method_6068, getMainArm, func_184591_cq
void (HandSide): a, method_7283, func_184819_a
void (Arm): a, method_7283, setMainArm, func_184819_a
CompoundNBT (): dW, method_7356, func_192023_dk
CompoundTag (): dX, method_7356, getShoulderEntityLeft, func_192023_dk
void (CompoundNBT): h, method_7273, func_192029_h
void (CompoundTag): h, method_7273, setShoulderEntityLeft, func_192029_h
CompoundNBT (): dX, method_7308, func_192025_dl
CompoundTag (): dY, method_7308, getShoulderEntityRight, func_192025_dl
void (CompoundNBT): i, method_7345, func_192031_i
void (CompoundTag): i, method_7345, setShoulderEntityRight, func_192031_i
float (): dY, method_7279, func_184818_cX
float (): dZ, method_7279, getAttackCooldownProgressPerTick, func_184818_cX
float (float): s, method_7261, func_184825_o
float (float): s, method_7261, getAttackCooldownProgress, func_184825_o
void (): dZ, method_7350, func_184821_cY
void (): ea, method_7350, resetLastAttackedTicks, func_184821_cY
CooldownTracker (): ea, method_7357, func_184811_cZ
ItemCooldownManager (): eb, method_7357, getItemCooldownManager, func_184811_cZ
float (): eb, method_7292, func_184817_da
float (): ec, method_7292, getLuck, func_184817_da
boolean (): ec, method_7338, func_195070_dx
boolean (): ed, method_7338, isCreativeLevelTwoOp, func_195070_dx
boolean (ItemStack): e, method_18397, func_213365_e
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
EntitySize (Pose): a, method_18377, func_213305_a
EntityDimensions (EntityPose): a, method_18377, getDimensions, func_213305_a
ItemStack (ItemStack): f, method_18808, func_213356_f
ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f
ItemStack (World, ItemStack): a, method_18866, func_213357_a
ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
void (IParticleData): a, method_16475, func_213824_a
void (ParticleEffect): a, method_16475, spawnParticles, func_213824_a
void (): X, method_5823, func_70065_x
void (): X, method_5823, afterSpawn, func_70065_x
void (): dF, method_7331, func_71004_bE
void (): dG, method_7331, requestRespawn, func_71004_bE
boolean (): bG, method_5733, func_94059_bO
boolean (): bH, method_5733, shouldRenderName, func_94059_bO
boolean (PlayerEntity): c, method_5756, func_98034_c
boolean (PlayerEntity): c, method_5756, canSeePlayer, func_98034_c
boolean (PlayerModelPart): a, method_7348, func_175148_a
boolean (PlayerModelPart): a, method_7348, isSkinOverlayVisible, func_175148_a
boolean (): dV, method_7302, func_175140_cp
boolean (): dW, method_7302, getReducedDebugInfo, func_175140_cp
void (boolean): q, method_7268, func_175150_k
void (boolean): q, method_7268, setReducedDebugInfo, func_175150_k
void (int, TraderOfferList, int, int, boolean, boolean): a, method_17354, sendTradeOffers, func_213818_a
1.14.2
Names
Fields
Constructors
Methods
void (double, double, double): k, method_7282, func_71000_j
void (double, double, double): l, method_7282, func_71000_j
void (double, double, double): l, method_7260, func_71015_k
void (double, double, double): m, method_7260, func_71015_k
1.14.1
Names
avx
avy
Fields
Constructors
Methods
1.14
Names
avx
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
Fields
EntitySize: bs, field_18135, field_213835_bs
Map<Pose, EntitySize>: b, field_18134, field_213836_b
DataParameter<Float>: c, field_7491, field_184829_a
DataParameter<Integer>: d, field_7511, field_184830_b
DataParameter<Byte>: bt, field_7518, field_184827_bp
DataParameter<Byte>: bu, field_7488, field_184828_bq
DataParameter<CompoundNBT>: bv, field_7496, field_192032_bt
DataParameter<CompoundNBT>: bw, field_7506, field_192033_bu
PlayerInventory: bx, field_7514, field_71071_by
EnderChestInventory: by, field_7486, field_71078_a
PlayerContainer: bz, field_7498, field_71069_bz
Container: bA, field_7512, field_71070_bA
FoodStats: bB, field_7493, field_71100_bB
int: bC, field_7489, field_71101_bC
float: bD, field_7505, field_71107_bF
float: bE, field_7483, field_71109_bG
int: bF, field_7504, field_71090_bL
double: bG, field_7524, field_71091_bM
double: bH, field_7502, field_71096_bN
double: bI, field_7522, field_71097_bO
double: bJ, field_7500, field_71094_bP
double: bK, field_7521, field_71095_bQ
double: bL, field_7499, field_71085_bR
int: e, field_7487, field_71076_b
boolean: bM, field_7490, field_204230_bP
BlockPos: f, field_7501, field_71077_c
boolean: g, field_7515, field_82248_d
PlayerAbilities: bN, field_7503, field_71075_bZ
int: bO, field_7520, field_71068_ca
int: bP, field_7495, field_71067_cb
float: bQ, field_7510, field_71106_cc
int: bR, field_7494, field_175152_f
float: bS, field_7509, field_71102_ce
int: bU, field_7508, field_82249_h
com.mojang.authlib.GameProfile: bV, field_7507, field_146106_i
ItemStack: bX, field_7525, field_184831_bT
CooldownTracker: bY, field_7484, field_184832_bU
FishingBobberEntity: bT, field_7513, field_71104_cf
boolean: bW, field_7523, field_175153_bG
Constructors
(World, com.mojang.authlib.GameProfile)
Methods
void (): ck, method_6001, func_110147_ax
void (): u_, method_5693, func_70088_a
void (): h, method_5773, func_70071_h_
boolean (): dA, method_7295, func_204229_de
void (): l, method_7330, func_203041_m
CooldownTracker (): g, method_7265, func_184815_l
void (): n, method_7313, func_184820_o
void (): dB, method_7318, func_213832_dB
int (): ab, method_5741, func_82145_z
SoundEvent (): ah, method_5737, func_184184_Z
SoundEvent (): ai, method_5625, func_184181_aa
SoundEvent (): aj, method_5672, func_204208_ah
int (): aW, method_5806, func_82147_ab
void (SoundEvent, float, float): a, method_5783, func_184185_a
void (SoundEvent, SoundCategory, float, float): a, method_17356, func_213823_a
SoundCategory (): cb, method_5634, func_184176_by
int (): cc, method_5676, func_190531_bD
void (): t_, method_7346, func_71053_j
void (): aM, method_5842, func_70098_U
void (): db, method_6023, func_70626_be
void (): k, method_6007, func_70636_d
void (CompoundNBT): j, method_7267, func_192028_j
void (Entity): c, method_7341, func_71044_o
int (): dC, method_7272, func_71037_bA
void (int): q, method_7320, func_85040_s
void (int): r, method_7285, func_85039_t
void (DamageSource): a, method_6078, func_70645_a
void (): cE, method_16078, func_213337_cE
void (): dD, method_7293, func_190776_cN
SoundEvent (DamageSource): e, method_6011, func_184601_bQ
SoundEvent (): cG, method_6002, func_184615_bR
ItemEntity (boolean): n, method_7290, func_71040_bB
ItemEntity (ItemStack, boolean): a, method_7328, func_71019_a
ItemEntity (ItemStack, boolean, boolean): a, method_7329, func_146097_a
float (BlockState): b, method_7351, func_184813_a
boolean (BlockState): c, method_7305, func_184823_b
void (CompoundNBT): a, method_5749, func_70037_a
void (CompoundNBT): b, method_5652, func_213281_b
boolean (DamageSource, float): a, method_5643, func_70097_a
void (LivingEntity): d, method_6090, func_190629_c
boolean (PlayerEntity): a, method_7256, func_96122_a
void (float): m, method_6105, func_70675_k
void (float): n, method_6056, func_184590_k
void (DamageSource, float): d, method_6074, func_70665_d
void (SignTileEntity): a, method_7311, func_175141_a
void (CommandBlockLogic): a, method_7257, func_184809_a
void (CommandBlockTileEntity): a, method_7323, func_184824_a
void (StructureBlockTileEntity): a, method_7303, func_189807_a
void (JigsawTileEntity): a, method_16354, func_213826_a
void (AbstractHorseEntity, IInventory): a, method_7291, func_184826_a
OptionalInt (INamedContainerProvider): a, method_17355, func_213829_a
void (int, MerchantOffers, int, int, boolean): a, method_17354, func_213818_a
void (ItemStack, Hand): a, method_7315, func_184814_a
ActionResultType (Entity, Hand): a, method_7287, func_190775_a
double (): aN, method_5678, func_70033_W
void (): j, method_5848, func_184210_p
boolean (): cV, method_6062, func_70610_aX
void (Entity): f, method_7324, func_71059_n
void (LivingEntity): f, method_5997, func_204804_d
void (boolean): o, method_7284, func_190777_m
void (Entity): a, method_7277, func_71009_b
void (Entity): b, method_7304, func_71047_c
void (): dE, method_7263, func_184810_cG
void (): Y, method_5650, func_70106_y
boolean (): dG, method_7340, func_175144_cb
com.mojang.authlib.GameProfile (): dH, method_7334, func_146103_bH
com.mojang.datafixers.util.Either<PlayerEntity$SleepResult, Unit> (BlockPos): a, method_7269, func_213819_a
void (BlockPos): e, method_18403, func_213342_e
boolean (BlockPos, Direction): a, method_7264, func_190774_a
boolean (BlockPos, Direction): b, method_19205, func_213828_b
void (boolean, boolean, boolean): a, method_7358, func_70999_a
void (): dy, method_18400, func_213366_dy
Optional<Vec3d> (IWorldReader, BlockPos, boolean): a, method_7288, func_213822_a
boolean (): dI, method_7276, func_71026_bH
int (): dJ, method_7297, func_71060_bI
void (ITextComponent, boolean): a, method_7353, func_146105_b
BlockPos (): dK, method_7280, func_180470_cg
boolean (): dL, method_7258, func_82245_bX
void (BlockPos, boolean): b, method_7289, func_180473_a
void (ResourceLocation): a, method_7281, func_195066_a
void (ResourceLocation, int): a, method_7339, func_195067_a
void (Stat<?>): b, method_7259, func_71029_a
void (Stat<?>, int): a, method_7342, func_71064_a
void (Stat<?>): a, method_7266, func_175145_a
int (Collection<IRecipe<?>>): a, method_7254, func_195065_a
void (ResourceLocation[]): a, method_7335, func_193102_a
int (Collection<IRecipe<?>>): b, method_7333, func_195069_b
void (): cX, method_6043, func_70664_aZ
void (Vec3d): e, method_6091, func_213352_e
void (): aw, method_5790, func_205343_av
boolean (BlockPos): f, method_7326, func_207401_g
float (): da, method_6029, func_70689_ay
void (double, double, double): k, method_7282, func_71000_j
void (double, double, double): l, method_7260, func_71015_k
void (float, float): b, method_5747, func_180430_e
void (): ay, method_5746, func_71061_d_
SoundEvent (int): n, method_6041, func_184588_d
void (LivingEntity): b, method_5874, func_70074_a
void (BlockState, Vec3d): a, method_5844, func_213295_a
void (int): d, method_7255, func_195068_e
int (): dM, method_7278, func_175138_ci
void (ItemStack, int): a, method_7286, func_192024_a
void (int): c, method_7316, func_82242_a
int (): dN, method_7349, func_71050_bK
void (float): r, method_7322, func_71020_j
FoodStats (): dO, method_7344, func_71024_bL
boolean (boolean): p, method_7332, func_71043_e
boolean (): dP, method_7317, func_70996_bM
boolean (): dQ, method_7294, func_175142_cm
boolean (BlockPos, Direction, ItemStack): a, method_7343, func_175151_a
int (PlayerEntity): d, method_6110, func_70693_a
boolean (): cp, method_6071, func_70684_aJ
boolean (): ao, method_5658, func_70041_e_
void (): r, method_7355, func_71016_p
void (GameType): a, method_7336, func_71033_a
ITextComponent (): O, method_5477, func_200200_C_
EnderChestInventory (): dR, method_7274, func_71005_bN
ItemStack (EquipmentSlotType): b, method_6118, func_184582_a
void (EquipmentSlotType, ItemStack): a, method_5673, func_184201_a
boolean (ItemStack): g, method_7270, func_191521_c
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE
boolean (CompoundNBT): g, method_7298, func_192027_g
void (): dS, method_7262, func_192030_dh
void (CompoundNBT): k, method_7296, func_192026_k
boolean (): t, method_7325, func_175149_v
boolean (): bi, method_5681, func_203007_ba
boolean (): u, method_7337, func_184812_l_
boolean (): bD, method_5675, func_96092_aw
Scoreboard (): dT, method_7327, func_96123_co
ITextComponent (): d, method_5476, func_145748_c_
ITextComponent (): dU, method_7306, func_208017_dF
ITextComponent (ITextComponent): c, method_7299, func_208016_c
String (): bC, method_5820, func_195047_I_
float (Pose, EntitySize): b, method_18394, func_213348_b
void (float): q, method_6073, func_110149_m
float (): df, method_6067, func_110139_bj
UUID (com.mojang.authlib.GameProfile): a, method_7271, func_146094_a
UUID (String): c, method_7310, func_175147_b
boolean (int, ItemStack): a_, method_5758, func_174820_d
HandSide (): dh, method_6068, func_184591_cq
void (HandSide): a, method_7283, func_184819_a
CompoundNBT (): dW, method_7356, func_192023_dk
void (CompoundNBT): h, method_7273, func_192029_h
CompoundNBT (): dX, method_7308, func_192025_dl
void (CompoundNBT): i, method_7345, func_192031_i
float (): dY, method_7279, func_184818_cX
float (float): s, method_7261, func_184825_o
void (): dZ, method_7350, func_184821_cY
CooldownTracker (): ea, method_7357, func_184811_cZ
float (): eb, method_7292, func_184817_da
boolean (): ec, method_7338, func_195070_dx
boolean (ItemStack): e, method_18397, func_213365_e
EntitySize (Pose): a, method_18377, func_213305_a
ItemStack (ItemStack): f, method_18808, func_213356_f
ItemStack (World, ItemStack): a, method_18866, func_213357_a
void (byte): a, method_5711, func_70103_a
void (IParticleData): a, method_16475, func_213824_a
void (): X, method_5823, func_70065_x
void (): dF, method_7331, func_71004_bE
boolean (): bG, method_5733, func_94059_bO
boolean (PlayerEntity): c, method_5756, func_98034_c
boolean (PlayerModelPart): a, method_7348, func_175148_a
boolean (): dV, method_7302, func_175140_cp
void (boolean): q, method_7268, func_175150_k