History - net.minecraft.world.entity.player.Player

1.21.7

Names

Fields

EntityDimensions: cf, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: cf, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE

EntityDataAccessor<Byte>: cg, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: cg, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS

EntityDataAccessor<Byte>: ch, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: ch, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM

EntityDataAccessor<CompoundTag>: ci, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: ci, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY

EntityDataAccessor<CompoundTag>: cj, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: cj, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY

Inventory: cQ, inventory, field_7514, inventory, f_36093_

Inventory: cQ, inventory, field_7514, inventory

PlayerEnderChestContainer: cl, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: cl, enderChestInventory, field_7486, enderChestInventory

InventoryMenu: cm, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: cm, inventoryMenu, field_7498, playerScreenHandler

AbstractContainerMenu: cn, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: cn, containerMenu, field_7512, currentScreenHandler

FoodData: co, foodData, field_7493, hungerManager, f_36097_

FoodData: co, foodData, field_7493, hungerManager

int: cp, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: cp, jumpTriggerTime, field_7489, abilityResyncCountdown

float: cr, oBob, field_7505, lastStrideDistance, f_36099_

float: cr, oBob, field_7505, lastStrideDistance

float: cs, bob, field_7483, strideDistance, f_36100_

float: cs, bob, field_7483, strideDistance

int: ct, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: ct, takeXpDelay, field_7504, experiencePickUpDelay

double: cu, xCloakO, field_7524, lastCapeX, f_36102_

double: cu, xCloakO, field_7524, lastCapeX

double: cv, yCloakO, field_7502, lastCapeY, f_36103_

double: cv, yCloakO, field_7502, lastCapeY

double: cw, zCloakO, field_7522, lastCapeZ, f_36104_

double: cw, zCloakO, field_7522, lastCapeZ

double: cx, xCloak, field_7500, capeX, f_36105_

double: cx, xCloak, field_7500, capeX

double: cy, yCloak, field_7521, capeY, f_36106_

double: cy, yCloak, field_7521, capeY

double: cz, zCloak, field_7499, capeZ, f_36075_

double: cz, zCloak, field_7499, capeZ

int: cS, sleepCounter, field_7487, sleepTimer, f_36110_

int: cS, sleepCounter, field_7487, sleepTimer

boolean: cA, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cA, wasUnderwater, field_7490, isSubmergedInWater

Abilities: cT, abilities, field_7503, abilities, f_36077_

Abilities: cT, abilities, field_7503, abilities

int: cB, experienceLevel, field_7520, experienceLevel, f_36078_

int: cB, experienceLevel, field_7520, experienceLevel

int: cC, totalExperience, field_7495, totalExperience, f_36079_

int: cC, totalExperience, field_7495, totalExperience

float: cD, experienceProgress, field_7510, experienceProgress, f_36080_

float: cD, experienceProgress, field_7510, experienceProgress

int: cE, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_

int: cE, enchantmentSeed, field_7494, enchantingTableSeed

float: cF, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cF, defaultFlySpeed, field_7509, field_7509

int: cU, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cU, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime

com.mojang.authlib.GameProfile: cV, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cV, gameProfile, field_7507, gameProfile

ItemStack: cX, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cX, lastItemInMainHand, field_7525, selectedItem

ItemCooldowns: cY, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cY, cooldowns, field_7484, itemCooldownManager

FishingHook: cG, fishing, field_7513, fishHook, f_36083_

FishingHook: cG, fishing, field_7513, fishHook

boolean: cW, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cW, reducedDebugInfo, field_7523, reducedDebugInfo

long: cP, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cP, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime

int: bS, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bS, MAX_HEALTH, field_30644, field_30644

int: bT, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bT, SLEEP_DURATION, field_30645, field_30645

int: bU, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bU, WAKE_UP_DURATION, field_30646, field_30646

int: bV, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bV, ENDER_SLOT_OFFSET, field_30647, field_30647

float: ca, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: ca, CROUCH_BB_HEIGHT, field_30648, field_30648

float: cb, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: cb, SWIMMING_BB_WIDTH, field_30649, field_30649

float: cc, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: cc, SWIMMING_BB_HEIGHT, field_30650, field_30650

float: cd, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: cd, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT

org.slf4j.Logger: a, LOGGER, field_60364, LOGGER, f_400323_

org.slf4j.Logger: a, LOGGER, field_60364, LOGGER

Optional<GlobalPos>: cZ, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cZ, lastDeathLocation, field_39445, lastDeathPos

float: cH, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cH, hurtDir, field_41765, damageTiltYaw

HumanoidArm: bQ, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bQ, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM

int: bR, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bR, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175

int: bW, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bW, HELD_ITEM_SLOT, field_49734, field_49734

int: bX, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

int: bX, CRAFTING_SLOT_OFFSET, field_49735, field_49735

float: bY, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bY, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819

float: bZ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

float: bZ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820

Vec3: ce, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: ce, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS

Vec3: cI, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Vec3: cI, currentImpulseImpactPos, field_49989, currentExplosionImpactPos

Entity: cJ, currentExplosionCause, field_49990, explodedBy, f_314551_

Entity: cJ, currentExplosionCause, field_49990, explodedBy

boolean: da, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

boolean: da, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion

int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222

int: db, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: db, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime

int: ck, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_

int: ck, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202

boolean: cR, clientLoaded, field_55204, loaded, f_371027_

boolean: cR, clientLoaded, field_55204, loaded

int: cq, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_

int: cq, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks

short: f, DEFAULT_SLEEP_TIMER, field_57725, field_57725, f_379895_

short: f, DEFAULT_SLEEP_TIMER, field_57725, field_57725

float: g, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726, f_382054_

float: g, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726

int: h, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727, f_382553_

int: h, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727

int: i, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728, f_382623_

int: i, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728

int: j, NO_ENCHANTMENT_SEED, field_57729, field_57729, f_382181_

int: j, NO_ENCHANTMENT_SEED, field_57729, field_57729

int: k, DEFAULT_SELECTED_SLOT, field_57730, field_57730, f_380144_

int: k, DEFAULT_SELECTED_SLOT, field_57730, field_57730

int: cM, DEFAULT_SCORE, field_57731, field_57731, f_379598_

int: cM, DEFAULT_SCORE, field_57731, field_57731

boolean: cN, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723, f_380963_

boolean: cN, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723

int: cO, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724, f_379757_

int: cO, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724

Constructors

Methods

void (): g, tick, method_5773, tick, m_8119_

void (): g, tick, method_5773, tick

boolean (): gk, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): gk, updateIsUnderwater, method_7295, updateWaterSubmersionState

void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet

ItemCooldowns (): f, createItemCooldowns, method_7265, createCooldownManager, m_7478_

ItemCooldowns (): f, createItemCooldowns, method_7265, createCooldownManager

void (): m, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): m, moveCloak, method_7313, updateCapeAngles

void (): gl, updatePlayerPose, method_7318, updatePose, m_7594_

void (): gl, updatePlayerPose, method_7318, updatePose

SoundEvent (): aY, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aY, getSwimSound, method_5737, getSwimSound

SoundEvent (): aZ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aZ, getSwimSplashSound, method_5625, getSplashSound

SoundEvent (): ba, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): ba, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound

int (): ca, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): ca, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown

void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_

void (SoundEvent, float, float): a, playSound, method_5783, playSound

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer, m_6330_

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer

SoundSource (): do, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): do, getSoundSource, method_5634, getSoundCategory

int (): dp, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): dp, getFireImmuneTicks, method_5676, getBurningDuration

void (): p, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): p, closeContainer, method_7346, closeHandledScreen

void (): r, rideTick, method_5842, tickRiding, m_6083_

void (): r, rideTick, method_5842, tickRiding

void (): e_, aiStep, method_6007, tickMovement, m_8107_

void (): e_, aiStep, method_6007, tickMovement

void (CompoundTag): d, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_

void (CompoundTag): d, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity

void (Entity): d, touch, method_7341, collideWithEntity, m_36277_

void (Entity): d, touch, method_7341, collideWithEntity

int (): gm, getScore, method_7272, getScore, m_36344_

int (): gm, getScore, method_7272, getScore

void (int): q, setScore, method_7320, setScore, m_36397_

void (int): q, setScore, method_7320, setScore

void (int): r, increaseScore, method_7285, addScore, m_36401_

void (int): r, increaseScore, method_7285, addScore

void (DamageSource): a, die, method_6078, onDeath, m_6667_

void (DamageSource): a, die, method_6078, onDeath

void (): gn, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): gn, destroyVanishingCursedItems, method_7293, vanishCursedItems

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, m_7099_

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, m_7907_

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, m_7698_

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, m_5966_

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, m_7569_

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, m_36157_

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact

boolean (): fm, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fm, isImmobile, method_6062, isImmobile

void (Entity): e, attack, method_7324, attack, m_5706_

void (Entity): e, attack, method_7324, attack

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity

void (Entity): b, crit, method_7277, addCritParticles, m_5704_

void (Entity): b, crit, method_7277, addCritParticles

void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles, m_5700_

void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles

void (): go, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): go, sweepAttack, method_7263, spawnSweepAttackParticles

boolean (): gq, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): gq, isLocalPlayer, method_7340, isMainPlayer

com.mojang.authlib.GameProfile (): gr, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): gr, getGameProfile, method_7334, getGameProfile

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep

void (): fZ, stopSleeping, method_18400, wakeUp, m_5796_

void (): fZ, stopSleeping, method_18400, wakeUp

boolean (): gx, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): gx, isSleepingLongEnough, method_7276, canResetTimeBySleeping

int (): gy, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gy, getSleepTimer, method_7297, getSleepTimer

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, m_5661_

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage

void (ResourceLocation): a, awardStat, method_7281, incrementStat, m_36220_

void (ResourceLocation): a, awardStat, method_7281, incrementStat

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, m_36222_

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat

void (Stat<?>): b, awardStat, method_7259, incrementStat, m_36246_

void (Stat<?>): b, awardStat, method_7259, incrementStat

void (Stat<?>, int): a, awardStat, method_7342, increaseStat, m_6278_

void (Stat<?>, int): a, awardStat, method_7342, increaseStat

void (Stat<?>): a, resetStat, method_7266, resetStat, m_7166_

void (Stat<?>): a, resetStat, method_7266, resetStat

int (Collection<RecipeHolder<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_

int (Collection<RecipeHolder<?>>): a, awardRecipes, method_7254, unlockRecipes

int (Collection<RecipeHolder<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_

int (Collection<RecipeHolder<?>>): b, resetRecipes, method_7333, lockRecipes

void (Vec3): k, travel, method_6091, travel, m_7023_

void (Vec3): k, travel, method_6091, travel

void (): bs, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bs, updateSwimming, method_5790, updateSwimming

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate

float (): fu, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fu, getSpeed, method_6029, getMovementSpeed

void (): bv, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bv, doWaterSplashEffect, method_5746, onSwimmingStart

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, m_7601_

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement

void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_

void (int): d, giveExperiencePoints, method_7255, addExperience

int (): gB, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_

int (): gB, getEnchantmentSeed, method_7278, getEnchantingTableSeed

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels

int (): gC, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gC, getXpNeededForNextLevel, method_7349, getNextLevelExperience

void (float): a, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): a, causeFoodExhaustion, method_7322, addExhaustion

FoodData (): gD, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gD, getFoodData, method_7344, getHungerManager

boolean (boolean): u, canEat, method_7332, canConsume, m_36391_

boolean (boolean): u, canEat, method_7332, canConsume

boolean (): gE, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gE, isHurt, method_7317, canFoodHeal

boolean (): gF, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gF, mayBuild, method_7294, canModifyBlocks

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, m_36204_

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn

boolean (): ev, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_

boolean (): ev, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate

Component (): aj, getName, method_5477, getName, m_7755_

Component (): aj, getName, method_5477, getName

PlayerEnderChestContainer (): gG, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gG, getEnderChestInventory, method_7274, getEnderChestInventory

boolean (ItemStack): h, addItem, method_7270, giveItemStack, m_36356_

boolean (ItemStack): h, addItem, method_7270, giveItemStack

boolean (CompoundTag): a, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_

boolean (CompoundTag): a, setEntityOnShoulder, method_7298, addShoulderEntity

void (): gH, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gH, removeEntitiesOnShoulder, method_7262, dropShoulderEntities

void (CompoundTag): e, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_

void (CompoundTag): e, respawnEntityOnShoulder, method_7296, dropShoulderEntity

boolean (): am, isSpectator, method_7325, isSpectator, m_5833_

boolean (): am, isSpectator, method_7325, isSpectator

boolean (): cn, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cn, isSwimming, method_5681, isSwimming

boolean (): gI, isCreative, method_68878, isCreative, m_7500_

boolean (): gI, isCreative, method_68878, isCreative

boolean (): cN, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cN, isPushedByFluid, method_5675, isPushedByFluids

Scoreboard (): gJ, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gJ, getScoreboard, method_7327, getScoreboard

Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): Q_, getDisplayName, method_5476, getDisplayName

String (): cM, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

String (): cM, getScoreboardName, method_5820, getNameForScoreboard

float (): fD, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fD, getAbsorptionAmount, method_6067, getAbsorptionAmount

HumanoidArm (): fF, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fF, getMainArm, method_6068, getMainArm

void (HumanoidArm): b, setMainArm, method_7283, setMainArm, m_36163_

void (HumanoidArm): b, setMainArm, method_7283, setMainArm

CompoundTag (): gL, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gL, getShoulderEntityLeft, method_7356, getShoulderEntityLeft

void (CompoundTag): b, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_

void (CompoundTag): b, setShoulderEntityLeft, method_7273, setShoulderEntityLeft

CompoundTag (): gM, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gM, getShoulderEntityRight, method_7308, getShoulderEntityRight

void (CompoundTag): c, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_

void (CompoundTag): c, setShoulderEntityRight, method_7345, setShoulderEntityRight

float (): gN, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gN, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick

float (float): G, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): G, getAttackStrengthScale, method_7261, getAttackCooldownProgress

void (): gO, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gO, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks

ItemCooldowns (): gP, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gP, getCooldowns, method_7357, getItemCooldownManager

float (): em, getLuck, method_7292, getLuck, m_36336_

float (): em, getLuck, method_7292, getLuck

boolean (): gQ, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gQ, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp

ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType, m_6298_

ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus

void (): gp, respawn, method_7331, requestRespawn, m_7583_

void (): gp, respawn, method_7331, requestRespawn

boolean (): cQ, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cQ, shouldShowName, method_5733, shouldRenderName

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, m_36170_

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible

boolean (): gK, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gK, isReducedDebugInfo, method_7302, hasReducedDebugInfo

void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, m_36187_

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted

boolean (): gh, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): gh, isSecondaryUseActive, method_21823, shouldCancelInteraction

boolean (): gi, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): gi, wantsToStopRiding, method_21824, shouldDismount

boolean (): gj, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): gj, isStayingOnGroundSurface, method_21825, clipAtLedge

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, m_5763_

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp

boolean (): gz, tryToStartFallFlying, method_23668, checkGliding, m_36319_

boolean (): gz, tryToStartFallFlying, method_23668, checkGliding

void (): gA, startFallFlying, method_23669, startGliding, m_36320_

void (): gA, startFallFlying, method_23669, startGliding

float (): aW, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aW, getBlockSpeedFactor, method_23326, getVelocityMultiplier

AttributeSupplier$Builder (): gg, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): gg, createAttributes, method_26956, createPlayerAttributes

void (DamageSource, float): c, hurtArmor, method_6105, damageArmor, m_6472_

void (DamageSource, float): c, hurtArmor, method_6105, damageArmor

void (): ab, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): ab, removeVehicle, method_29239, dismountVehicle

boolean (): er, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): er, isAffectedByFluids, method_29920, shouldSwimInFluids

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, m_36218_

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent

void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

void (int): h, setRemainingFireTicks, method_20803, setFireTicks

com.google.common.collect.ImmutableList<Pose> (): fV, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fV, getDismountPoses, method_24831, getPoses

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos

boolean (): eE, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eE, canBeSeenAsEnemy, method_33190, canTakeDamage

void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet, m_142642_

void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

void (Entity$RemovalReason): a, remove, method_5650, remove

Inventory (): gs, getInventory, method_31548, getInventory, m_150109_

Inventory (): gs, getInventory, method_31548, getInventory

Abilities (): gt, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): gt, getAbilities, method_31549, getAbilities

void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick, m_141945_

void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick

Entity$MovementEmission (): bj, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bj, getMovementEmission, method_33570, getMoveEffect

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference

boolean (): dY, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dY, isAlwaysTicking, method_31747, isPlayer

boolean (): gR, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gR, isScoping, method_31550, isUsingSpyglass

boolean (): dX, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dX, shouldBeSaved, method_31746, shouldSave

LivingEntity$Fallsounds (): eT, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eT, getFallSounds, method_39760, getFallSounds

boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_

boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot

Optional<GlobalPos> (): gS, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gS, getLastDeathLocation, method_43122, getLastDeathPos

void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_

void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos

boolean (): gv, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): gv, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn

void (): q, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): q, doCloseContainer, method_14247, onHandledScreenClosed

boolean (): X, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): X, isTextFilteringEnabled, method_33793, shouldFilterText

Optional<WardenSpawnTracker> (): Z, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): Z, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager

boolean (): bJ, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bJ, canBeHitByProjectile, method_49108, canBeHitByProjectile

float (): eR, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eR, getHurtDir, method_48157, getDamageTiltYaw

void (float): q, animateHurt, method_5879, animateDamage, m_6053_

void (float): q, animateHurt, method_5879, animateDamage

boolean (): dS, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dS, canSprint, method_48155, canSprintAsVehicle

float (): ft, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): ft, getFlyingSpeed, method_49484, getOffGroundSpeed

void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen, m_7739_

void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound

boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_

boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose

void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_

void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted

void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped

float (): fv, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fv, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation

void (List<ResourceKey<Recipe<?>>>): b, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

void (List<ResourceKey<Recipe<?>>>): b, awardRecipesByKey, method_7335, unlockRecipes

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker

boolean (float): H, isAboveGround, method_30263, method_30263, m_36386_

boolean (float): H, isAboveGround, method_30263, method_30263

boolean (): gc, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): gc, hasInfiniteMaterials, method_56992, isInCreativeMode

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions

double (): gV, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gV, blockInteractionRange, method_55754, getBlockInteractionRange

double (): gW, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

double (): gW, entityInteractionRange, method_55755, getEntityInteractionRange

boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity, m_321636_

boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity

boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn, m_323803_

boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn

boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt, m_319363_

boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt

void (): gZ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (): gZ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion

void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide, m_204079_

void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide

ItemStack (): ed, getWeaponItem, method_59958, getWeaponStack, m_338776_

ItemStack (): ed, getWeaponItem, method_59958, getWeaponStack

float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst, m_339569_

float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst

void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion

boolean (): gX, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

boolean (): gX, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion

void (): gY, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (): gY, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion

void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_

void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision

boolean (Item): c, isEquipped, method_64179, isEquipped, m_357046_

boolean (Item): c, isEquipped, method_64179, isEquipped

void (): i, tickRegeneration, method_64400, tickHunger, m_353805_

void (): i, tickRegeneration, method_64400, tickHunger

void (ServerLevel): f, dropEquipment, method_16078, dropInventory, m_5907_

void (ServerLevel): f, dropEquipment, method_16078, dropInventory

void (ItemStack): g, handleCreativeModeItemDrop, method_61499, dropCreativeStack, m_353273_

void (ItemStack): g, handleCreativeModeItemDrop, method_61499, dropCreativeStack

boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo, m_9181_

boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage

void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage, m_6475_

void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage

boolean (): gw, canDropItems, method_64271, canDropItems, m_355365_

boolean (): gw, canDropItems, method_64271, canDropItems

boolean (): fA, canGlide, method_63628, canGlide, m_354463_

boolean (): fA, canGlide, method_63628, canGlide

int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop, m_213860_

int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop

int (): G, getPermissionLevel, method_5691, getPermissionLevel, m_9242_

int (): G, getPermissionLevel, method_5691, getPermissionLevel

boolean (int): s, hasPermissions, method_64475, hasPermissionLevel, m_352356_

boolean (int): s, hasPermissions, method_64475, hasPermissionLevel

boolean (): ha, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_

boolean (): ha, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart

boolean (): aa_, isClientAuthoritative, method_65038, isControlledByPlayer, m_319024_

boolean (): aa_, isClientAuthoritative, method_65038, isControlledByPlayer

boolean (): gT, hasClientLoaded, method_65350, isLoaded, m_373227_

boolean (): gT, hasClientLoaded, method_65350, isLoaded

void (): gU, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_

void (): gU, tickClientLoadTimeout, method_65351, tickLoaded

void (boolean): w, setClientLoaded, method_65352, setLoaded, m_373969_

void (boolean): w, setClientLoaded, method_65352, setLoaded

boolean (): eV, onClimbable, method_6101, isClimbing, m_6147_

boolean (): eV, onClimbable, method_6101, isClimbing

EntityEquipment (): eg, createEquipment, method_67518, createEquipment, m_384817_

EntityEquipment (): eg, createEquipment, method_67518, createEquipment

void (boolean, BlockPos): a, onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision, m_383930_

void (boolean, BlockPos): a, onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision

Pose (): n, getDesiredPose, method_66325, getExpectedPose, m_384524_

Pose (): n, getDesiredPose, method_66325, getExpectedPose

void (ServerLevel, LivingEntity): b, blockUsingItem, method_6090, takeShieldHit, m_384415_

void (ServerLevel, LivingEntity): b, blockUsingItem, method_6090, takeShieldHit

void (TestBlockEntity): a, openTestBlock, method_66695, openTestBlockScreen, m_385070_

void (TestBlockEntity): a, openTestBlock, method_66695, openTestBlockScreen

void (TestInstanceBlockEntity): a, openTestInstanceBlock, method_66696, openTestInstanceBlockScreen, m_385439_

void (TestInstanceBlockEntity): a, openTestInstanceBlock, method_66696, openTestInstanceBlockScreen

boolean (double, double, double): q, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_

boolean (double, double, double): q, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty

boolean (): dj, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer, m_384139_

boolean (): dj, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer

boolean (): dk, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_

boolean (): dk, canSimulateMovement, method_66249, canMoveVoluntarily

boolean (): dl, isEffectiveAi, method_6034, canActVoluntarily, m_21515_

boolean (): dl, isEffectiveAi, method_6034, canActVoluntarily

boolean (): gu, preventsBlockDrops, method_66324, shouldSkipBlockDrops, m_387374_

boolean (): gu, preventsBlockDrops, method_66324, shouldSkipBlockDrops

boolean (double, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

boolean (double, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage

GameType (): a, gameMode, method_68876, getGameMode, m_398106_

GameType (): a, gameMode, method_68876, getGameMode

String (): hb, debugInfo, method_68877, asString, m_398116_

String (): hb, debugInfo, method_68877, asString

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData

void (Holder<Dialog>): b, openDialog, method_71753, openDialog, m_401264_

void (Holder<Dialog>): b, openDialog, method_71753, openDialog

1.21.6

Names

csi

cut

Fields

EntityDimensions: bJ, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: cf, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_

EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Byte>: bK, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: cg, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bL, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: ch, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: ci, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: cj, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: ct, inventory, field_7514, inventory, f_36093_

Inventory: cQ, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: cl, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: cm, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: cn, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bS, foodData, field_7493, hungerManager, f_36097_

FoodData: co, foodData, field_7493, hungerManager, f_36097_

int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: cp, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bV, oBob, field_7505, lastStrideDistance, f_36099_

float: cr, oBob, field_7505, lastStrideDistance, f_36099_

float: bW, bob, field_7483, strideDistance, f_36100_

float: cs, bob, field_7483, strideDistance, f_36100_

int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: ct, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bY, xCloakO, field_7524, lastCapeX, f_36102_

double: cu, xCloakO, field_7524, lastCapeX, f_36102_

double: bZ, yCloakO, field_7502, lastCapeY, f_36103_

double: cv, yCloakO, field_7502, lastCapeY, f_36103_

double: ca, zCloakO, field_7522, lastCapeZ, f_36104_

double: cw, zCloakO, field_7522, lastCapeZ, f_36104_

double: cb, xCloak, field_7500, capeX, f_36105_

double: cx, xCloak, field_7500, capeX, f_36105_

double: cc, yCloak, field_7521, capeY, f_36106_

double: cy, yCloak, field_7521, capeY, f_36106_

double: cd, zCloak, field_7499, capeZ, f_36075_

double: cz, zCloak, field_7499, capeZ, f_36075_

int: cv, sleepCounter, field_7487, sleepTimer, f_36110_

int: cS, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cA, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: cw, abilities, field_7503, abilities, f_36077_

Abilities: cT, abilities, field_7503, abilities, f_36077_

int: cf, experienceLevel, field_7520, experienceLevel, f_36078_

int: cB, experienceLevel, field_7520, experienceLevel, f_36078_

int: cg, totalExperience, field_7495, totalExperience, f_36079_

int: cC, totalExperience, field_7495, totalExperience, f_36079_

float: ch, experienceProgress, field_7510, experienceProgress, f_36080_

float: cD, experienceProgress, field_7510, experienceProgress, f_36080_

int: ci, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_

int: cE, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_

float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cF, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cx, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cU, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cy, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cV, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cA, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cX, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cB, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cY, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: ck, fishing, field_7513, fishHook, f_36083_

FishingHook: cG, fishing, field_7513, fishHook, f_36083_

boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cW, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: cs, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cP, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bw, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bS, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bx, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bT, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: by, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bU, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bz, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bV, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: ca, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: cb, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: cc, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: cd, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

org.slf4j.Logger: a, LOGGER, field_60364, LOGGER, f_400323_

Optional<GlobalPos>: cC, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cZ, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cH, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bu, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bQ, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bv, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bR, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bA, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bW, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bB, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

int: bX, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

float: bC, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bY, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bD, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

float: bZ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

Vec3: bI, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: ce, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: cm, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Vec3: cI, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Entity: cn, currentExplosionCause, field_49990, explodedBy, f_314551_

Entity: cJ, currentExplosionCause, field_49990, explodedBy, f_314551_

boolean: cD, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

boolean: da, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

int: a, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: cE, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: db, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: bO, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_

int: ck, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_

boolean: cu, clientLoaded, field_55204, loaded, f_371027_

boolean: cR, clientLoaded, field_55204, loaded, f_371027_

int: bU, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_

int: cq, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_

short: e, DEFAULT_SLEEP_TIMER, field_57725, field_57725, f_379895_

short: f, DEFAULT_SLEEP_TIMER, field_57725, field_57725, f_379895_

float: f, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726, f_382054_

float: g, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726, f_382054_

int: g, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727, f_382553_

int: h, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727, f_382553_

int: h, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728, f_382623_

int: i, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728, f_382623_

int: i, NO_ENCHANTMENT_SEED, field_57729, field_57729, f_382181_

int: j, NO_ENCHANTMENT_SEED, field_57729, field_57729, f_382181_

int: j, DEFAULT_SELECTED_SLOT, field_57730, field_57730, f_380144_

int: k, DEFAULT_SELECTED_SLOT, field_57730, field_57730, f_380144_

int: k, DEFAULT_SCORE, field_57731, field_57731, f_379598_

int: cM, DEFAULT_SCORE, field_57731, field_57731, f_379598_

boolean: cq, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723, f_380963_

boolean: cN, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723, f_380963_

int: cr, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724, f_379757_

int: cO, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724, f_379757_

Constructors

(Level, com.mojang.authlib.GameProfile)

(Level, BlockPos, float, com.mojang.authlib.GameProfile)

Methods

boolean (): gb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): gk, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): s, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): m, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): gc, updatePlayerPose, method_7318, updatePose, m_7594_

void (): gl, updatePlayerPose, method_7318, updatePose, m_7594_

SoundEvent (): aU, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aY, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aV, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aZ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aW, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): ba, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bW, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): ca, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

SoundSource (): dm, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): do, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): dn, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): dp, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): o, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): p, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): q, rideTick, method_5842, tickRiding, m_6083_

void (): r, rideTick, method_5842, tickRiding, m_6083_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): e_, aiStep, method_6007, tickMovement, m_8107_

void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_

void (CompoundTag): d, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_

int (): gd, getScore, method_7272, getScore, m_36344_

int (): gm, getScore, method_7272, getScore, m_36344_

void (): ge, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): gn, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fm, isImmobile, method_6062, isImmobile, m_6107_

void (): gf, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): go, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

boolean (): gh, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): gq, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): gi, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): gr, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fS, stopSleeping, method_18400, wakeUp, m_5796_

void (): fZ, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): go, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): gx, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): gp, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gy, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (Vec3): a_, travel, method_6091, travel, m_7023_

void (Vec3): k, travel, method_6091, travel, m_7023_

void (): bn, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bs, updateSwimming, method_5790, updateSwimming, m_5844_

float (): fo, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fu, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bq, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bv, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): gs, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_

int (): gB, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_

int (): gt, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gC, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): G, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): a, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): gu, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gD, getFoodData, method_7344, getHungerManager, m_36324_

boolean (boolean): t, canEat, method_7332, canConsume, m_36391_

boolean (boolean): u, canEat, method_7332, canConsume, m_36391_

boolean (): gv, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gE, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gw, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gF, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): eq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_

boolean (): ev, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

Component (): ah, getName, method_5477, getName, m_7755_

Component (): aj, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): gx, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gG, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (CompoundTag): j, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_

boolean (CompoundTag): a, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_

void (): gy, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gH, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (CompoundTag): d, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_

void (CompoundTag): e, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_

boolean (): ak, isSpectator, method_7325, isSpectator, m_5833_

boolean (): am, isSpectator, method_7325, isSpectator, m_5833_

boolean (): cj, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cn, isSwimming, method_5681, isSwimming, m_6069_

boolean (): gz, isCreative, method_68878, isCreative, m_7500_

boolean (): gI, isCreative, method_68878, isCreative, m_7500_

boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cN, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): gA, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gJ, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): P_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_

String (): cI, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

String (): cM, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

float (): fw, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fD, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): fy, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fF, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): gC, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gL, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

void (CompoundTag): k, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_

void (CompoundTag): b, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_

CompoundTag (): gD, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gM, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

void (CompoundTag): l, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_

void (CompoundTag): c, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_

float (): gE, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gN, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): H, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): G, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gF, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gO, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gG, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gP, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): eh, getLuck, method_7292, getLuck, m_36336_

float (): em, getLuck, method_7292, getLuck, m_36336_

boolean (): gH, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gQ, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): gg, respawn, method_7331, requestRespawn, m_7583_

void (): gp, respawn, method_7331, requestRespawn, m_7583_

boolean (): cM, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cQ, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): gB, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gK, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

boolean (): fY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): gh, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): gi, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): ga, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): gj, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): gq, tryToStartFallFlying, method_23668, checkGliding, m_36319_

boolean (): gz, tryToStartFallFlying, method_23668, checkGliding, m_36319_

void (): gr, startFallFlying, method_23669, startGliding, m_36320_

void (): gA, startFallFlying, method_23669, startGliding, m_36320_

float (): aS, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aW, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fX, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): gg, createAttributes, method_26956, createPlayerAttributes, m_36340_

void (): aa, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): ab, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): em, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): er, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fO, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fV, getDismountPoses, method_24831, getPoses, m_7431_

Vec3 (float): v, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): ez, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eE, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): gj, getInventory, method_31548, getInventory, m_150109_

Inventory (): gs, getInventory, method_31548, getInventory, m_150109_

Abilities (): gk, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): gt, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): bf, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bj, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dU, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dY, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gI, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gR, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dT, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dX, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eO, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eT, getFallSounds, method_39760, getFallSounds, m_196493_

Optional<GlobalPos> (): gJ, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gS, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): gm, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): gv, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): p, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): q, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): X, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): Z, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bE, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bJ, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eM, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eR, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

boolean (): dO, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dS, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): fn, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): ft, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fp, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fv, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

boolean (float): I, isAboveGround, method_30263, method_30263, m_36386_

boolean (float): H, isAboveGround, method_30263, method_30263, m_36386_

boolean (): fV, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): gc, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

double (): gM, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gV, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gN, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

double (): gW, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

void (): gQ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (): gZ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

ItemStack (): dZ, getWeaponItem, method_59958, getWeaponStack, m_338776_

ItemStack (): ed, getWeaponItem, method_59958, getWeaponStack, m_338776_

void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

boolean (): gO, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

boolean (): gX, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

void (): gP, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (): gY, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (boolean): l, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_

void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_

boolean (): gn, canDropItems, method_64271, canDropItems, m_355365_

boolean (): gw, canDropItems, method_64271, canDropItems, m_355365_

boolean (): ft, canGlide, method_63628, canGlide, m_354463_

boolean (): fA, canGlide, method_63628, canGlide, m_354463_

int (): F, getPermissionLevel, method_5691, getPermissionLevel, m_9242_

int (): G, getPermissionLevel, method_5691, getPermissionLevel, m_9242_

boolean (): gR, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_

boolean (): ha, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_

boolean (): Z_, isClientAuthoritative, method_65038, isControlledByPlayer, m_319024_

boolean (): aa_, isClientAuthoritative, method_65038, isControlledByPlayer, m_319024_

boolean (): gK, hasClientLoaded, method_65350, isLoaded, m_373227_

boolean (): gT, hasClientLoaded, method_65350, isLoaded, m_373227_

void (): gL, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_

void (): gU, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_

void (boolean): v, setClientLoaded, method_65352, setLoaded, m_373969_

void (boolean): w, setClientLoaded, method_65352, setLoaded, m_373969_

boolean (): k_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): eV, onClimbable, method_6101, isClimbing, m_6147_

EntityEquipment (): eb, createEquipment, method_67518, createEquipment, m_384817_

EntityEquipment (): eg, createEquipment, method_67518, createEquipment, m_384817_

Pose (): u, getDesiredPose, method_66325, getExpectedPose, m_384524_

Pose (): n, getDesiredPose, method_66325, getExpectedPose, m_384524_

boolean (): dh, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer, m_384139_

boolean (): dj, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer, m_384139_

boolean (): di, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_

boolean (): dk, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_

boolean (): dj, isEffectiveAi, method_6034, canActVoluntarily, m_21515_

boolean (): dl, isEffectiveAi, method_6034, canActVoluntarily, m_21515_

boolean (): gl, preventsBlockDrops, method_66324, shouldSkipBlockDrops, m_387374_

boolean (): gu, preventsBlockDrops, method_66324, shouldSkipBlockDrops, m_387374_

String (): gS, debugInfo, method_68877, asString, m_398116_

String (): hb, debugInfo, method_68877, asString, m_398116_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

void (Holder<Dialog>): b, openDialog, method_71753, openDialog, m_401264_

1.21.5

Names

coy

csi

Fields

EntityDimensions: bV, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bJ, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Byte>: bW, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bK, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bX, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bL, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: g, inventory, field_7514, inventory, f_36093_

Inventory: ct, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: ce, foodData, field_7493, hungerManager, f_36097_

FoodData: bS, foodData, field_7493, hungerManager, f_36097_

int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: ch, oBob, field_7505, prevStrideDistance, f_36099_

float: bV, oBob, field_7505, lastStrideDistance, f_36099_

float: ci, bob, field_7483, strideDistance, f_36100_

float: bW, bob, field_7483, strideDistance, f_36100_

int: cj, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: ck, xCloakO, field_7524, prevCapeX, f_36102_

double: bY, xCloakO, field_7524, lastCapeX, f_36102_

double: cl, yCloakO, field_7502, prevCapeY, f_36103_

double: bZ, yCloakO, field_7502, lastCapeY, f_36103_

double: cm, zCloakO, field_7522, prevCapeZ, f_36104_

double: ca, zCloakO, field_7522, lastCapeZ, f_36104_

double: cn, xCloak, field_7500, capeX, f_36105_

double: cb, xCloak, field_7500, capeX, f_36105_

double: co, yCloak, field_7521, capeY, f_36106_

double: cc, yCloak, field_7521, capeY, f_36106_

double: cp, zCloak, field_7499, capeZ, f_36075_

double: cd, zCloak, field_7499, capeZ, f_36075_

int: i, sleepCounter, field_7487, sleepTimer, f_36110_

int: cv, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: cq, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: j, abilities, field_7503, abilities, f_36077_

Abilities: cw, abilities, field_7503, abilities, f_36077_

int: cr, experienceLevel, field_7520, experienceLevel, f_36078_

int: cf, experienceLevel, field_7520, experienceLevel, f_36078_

int: cs, totalExperience, field_7495, totalExperience, f_36079_

int: cg, totalExperience, field_7495, totalExperience, f_36079_

float: ct, experienceProgress, field_7510, experienceProgress, f_36080_

float: ch, experienceProgress, field_7510, experienceProgress, f_36080_

int: cu, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_

int: ci, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_

float: cv, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_

int: k, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cx, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cy, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cA, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cB, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: cw, fishing, field_7513, fishHook, f_36083_

FishingHook: ck, fishing, field_7513, fishHook, f_36083_

boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cs, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bI, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bw, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bJ, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bx, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bK, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: by, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bL, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bz, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bQ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bR, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bS, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bT, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

org.slf4j.Logger: a, LOGGER, field_38197, LOGGER, f_219722_

Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cC, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: cx, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bG, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bu, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bH, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bv, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bM, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bA, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bN, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

int: bB, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

float: bO, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bC, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bP, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

float: bD, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

Vec3: bU, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: bI, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: cy, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Vec3: cm, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Entity: cz, currentExplosionCause, field_49990, explodedBy, f_314551_

Entity: cn, currentExplosionCause, field_49990, explodedBy, f_314551_

boolean: cH, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

boolean: cD, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: a, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: cI, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: cE, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: ca, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_

int: bO, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_

boolean: h, clientLoaded, field_55204, loaded, f_371027_

boolean: cu, clientLoaded, field_55204, loaded, f_371027_

int: cg, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_

int: bU, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_

short: e, DEFAULT_SLEEP_TIMER, field_57725, field_57725, f_379895_

float: f, DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726, f_382054_

int: g, DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727, f_382553_

int: h, DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728, f_382623_

int: i, NO_ENCHANTMENT_SEED, field_57729, field_57729, f_382181_

int: j, DEFAULT_SELECTED_SLOT, field_57730, field_57730, f_380144_

int: k, DEFAULT_SCORE, field_57731, field_57731, f_379598_

boolean: cq, DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723, f_380963_

int: cr, DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724, f_379757_

Constructors

Methods

void (): h, tick, method_5773, tick, m_8119_

void (): g, tick, method_5773, tick, m_8119_

ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, m_7478_

ItemCooldowns (): f, createItemCooldowns, method_7265, createCooldownManager, m_7478_

void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): s, moveCloak, method_7313, updateCapeAngles, m_36377_

SoundEvent (): aV, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aU, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aW, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aV, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aX, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aW, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bX, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bW, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

void (): p, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): o, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): r, rideTick, method_5842, tickRiding, m_6083_

void (): q, rideTick, method_5842, tickRiding, m_6083_

void (): fu, serverAiStep, method_6023, tickNewAi, m_6140_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, m_7197_

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_

void (float): z, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

boolean (): fi, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

boolean (): c, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): gh, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): gh, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): gi, getGameProfile, method_7334, getGameProfile, m_36316_

boolean (): gm, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): go, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): gn, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gp, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): bp, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bn, updateSwimming, method_5790, updateSwimming, m_5844_

float (): fp, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fo, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bs, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bq, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): gr, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_

int (): gs, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_

int (): gs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gt, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): gt, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gu, getFoodData, method_7344, getHungerManager, m_36324_

boolean (boolean): u, canEat, method_7332, canConsume, m_36391_

boolean (boolean): t, canEat, method_7332, canConsume, m_36391_

boolean (): gu, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gv, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gv, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gw, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): eo, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_

boolean (): eq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

Component (): al, getName, method_5477, getName, m_7755_

Component (): ah, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): gw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gx, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

boolean (ItemStack): i, addItem, method_7270, giveItemStack, m_36356_

boolean (ItemStack): h, addItem, method_7270, giveItemStack, m_36356_

Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems, m_21151_

boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_

boolean (CompoundTag): j, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_

void (): gx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gy, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_

void (CompoundTag): d, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_

boolean (): Z_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): ak, isSpectator, method_7325, isSpectator, m_5833_

boolean (): ck, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cj, isSwimming, method_5681, isSwimming, m_6069_

boolean (): b, isCreative, method_7337, isCreative, m_7500_

boolean (): gz, isCreative, method_68878, isCreative, m_7500_

Scoreboard (): gy, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gA, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): p_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): P_, getDisplayName, method_5476, getDisplayName, m_5446_

CompoundTag (): gA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gC, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_

void (CompoundTag): k, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_

CompoundTag (): gB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gD, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_

void (CompoundTag): l, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_

float (): gC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gE, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): gD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gF, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gE, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gG, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gF, getLuck, method_7292, getLuck, m_36336_

float (): eh, getLuck, method_7292, getLuck, m_36336_

boolean (): gG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gH, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gB, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

boolean (): go, tryToStartFallFlying, method_23668, checkGliding, m_36319_

boolean (): gq, tryToStartFallFlying, method_23668, checkGliding, m_36319_

void (): gp, startFallFlying, method_23669, startGliding, m_36320_

void (): gr, startFallFlying, method_23669, startGliding, m_36320_

void (): gq, stopFallFlying, method_23670, stopGliding, m_36321_

float (): aT, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aS, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

void (): bQ, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): aa, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): ek, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): em, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): v, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): ew, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ez, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): gi, getInventory, method_31548, getInventory, m_150109_

Inventory (): gj, getInventory, method_31548, getInventory, m_150109_

Abilities (): gj, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): gk, getAbilities, method_31549, getAbilities, m_150110_

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

Entity$MovementEmission (): bg, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bf, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): gH, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gI, isScoping, method_31550, isUsingSpyglass, m_150108_

LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eO, getFallSounds, method_39760, getFallSounds, m_196493_

Optional<GlobalPos> (): gI, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gJ, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

void (Optional<GlobalPos>): c, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_

void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_

boolean (): gk, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): gm, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): q, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): p, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): aa, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): ac, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bG, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bE, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eM, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): p, animateHurt, method_5879, animateDamage, m_6053_

void (float): q, animateHurt, method_5879, animateDamage, m_6053_

float (): fo, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fn, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fq, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fp, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_

double (): gL, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gM, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gM, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

double (): gN, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

void (): gP, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (): gQ, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

boolean (): gN, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

boolean (): gO, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

void (): gO, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (): gP, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (boolean): l, onAboveBubbleCol, method_5700, onBubbleColumnSurfaceCollision, m_6845_

void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_

void (boolean): l, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_

void (): j, tickRegeneration, method_64400, tickHunger, m_353805_

void (): i, tickRegeneration, method_64400, tickHunger, m_353805_

void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage, m_6475_

void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage, m_6475_

void (ItemStack): h, disableShield, method_7284, disableShield, m_36384_

boolean (): gl, canDropItems, method_64271, canDropItems, m_355365_

boolean (): gn, canDropItems, method_64271, canDropItems, m_355365_

int (): G, getPermissionLevel, method_5691, getPermissionLevel, m_9242_

int (): F, getPermissionLevel, method_5691, getPermissionLevel, m_9242_

boolean (): gQ, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_

boolean (): gR, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_

boolean (): di, isControlledByClient, method_65038, isControlledByPlayer, m_351631_

boolean (): Z_, isClientAuthoritative, method_65038, isControlledByPlayer, m_319024_

boolean (): gJ, hasClientLoaded, method_65350, isLoaded, m_373227_

boolean (): gK, hasClientLoaded, method_65350, isLoaded, m_373227_

void (): gK, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_

void (): gL, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_

void (boolean): w, setClientLoaded, method_65352, setLoaded, m_373969_

void (boolean): v, setClientLoaded, method_65352, setLoaded, m_373969_

boolean (): q_, onClimbable, method_6101, isClimbing, m_6147_

boolean (): k_, onClimbable, method_6101, isClimbing, m_6147_

EntityEquipment (): eb, createEquipment, method_67518, createEquipment, m_384817_

void (boolean, BlockPos): a, onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision, m_383930_

Pose (): u, getDesiredPose, method_66325, getExpectedPose, m_384524_

void (ServerLevel, LivingEntity): b, blockUsingItem, method_6090, takeShieldHit, m_384415_

void (TestBlockEntity): a, openTestBlock, method_66695, openTestBlockScreen, m_385070_

void (TestInstanceBlockEntity): a, openTestInstanceBlock, method_66696, openTestInstanceBlockScreen, m_385439_

boolean (double, double, double): q, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_

boolean (): dh, isLocalClientAuthoritative, method_66248, isControlledByMainPlayer, m_384139_

boolean (): di, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_

boolean (): dj, isEffectiveAi, method_6034, canActVoluntarily, m_21515_

boolean (): gl, preventsBlockDrops, method_66324, shouldSkipBlockDrops, m_387374_

boolean (double, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

GameType (): a, gameMode, method_68876, getGameMode, m_398106_

String (): gS, debugInfo, method_68877, asString, m_398116_

1.21.4

Names

cpx

coy

Fields

EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bV, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bW, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bX, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

float: cg, oBob, field_7505, prevStrideDistance, f_36099_

float: ch, oBob, field_7505, prevStrideDistance, f_36099_

float: ch, bob, field_7483, strideDistance, f_36100_

float: ci, bob, field_7483, strideDistance, f_36100_

int: ci, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: cj, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: cj, xCloakO, field_7524, prevCapeX, f_36102_

double: ck, xCloakO, field_7524, prevCapeX, f_36102_

double: ck, yCloakO, field_7502, prevCapeY, f_36103_

double: cl, yCloakO, field_7502, prevCapeY, f_36103_

double: cl, zCloakO, field_7522, prevCapeZ, f_36104_

double: cm, zCloakO, field_7522, prevCapeZ, f_36104_

double: cm, xCloak, field_7500, capeX, f_36105_

double: cn, xCloak, field_7500, capeX, f_36105_

double: cn, yCloak, field_7521, capeY, f_36106_

double: co, yCloak, field_7521, capeY, f_36106_

double: co, zCloak, field_7499, capeZ, f_36075_

double: cp, zCloak, field_7499, capeZ, f_36075_

int: h, sleepCounter, field_7487, sleepTimer, f_36110_

int: i, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: cp, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cq, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: i, abilities, field_7503, abilities, f_36077_

Abilities: j, abilities, field_7503, abilities, f_36077_

int: cq, experienceLevel, field_7520, experienceLevel, f_36078_

int: cr, experienceLevel, field_7520, experienceLevel, f_36078_

int: cr, totalExperience, field_7495, totalExperience, f_36079_

int: cs, totalExperience, field_7495, totalExperience, f_36079_

float: cs, experienceProgress, field_7510, experienceProgress, f_36080_

float: ct, experienceProgress, field_7510, experienceProgress, f_36080_

int: ct, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_

int: cu, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_

float: cu, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cv, defaultFlySpeed, field_7509, field_7509, f_36082_

int: j, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: k, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: k, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cC, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cD, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: cv, fishing, field_7513, fishHook, f_36083_

FishingHook: cw, fishing, field_7513, fishHook, f_36083_

boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

int: bJ, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bI, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bK, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bJ, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bL, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bK, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bL, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bQ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bR, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bS, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bT, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cE, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: cw, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cx, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bG, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bH, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bN, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bM, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

int: bN, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bO, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

float: bP, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: bU, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Vec3: cy, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Entity: cy, currentExplosionCause, field_49990, explodedBy, f_314551_

Entity: cz, currentExplosionCause, field_49990, explodedBy, f_314551_

boolean: cF, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

boolean: cH, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

int: cG, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: cI, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: ca, CLIENT_LOADED_TIMEOUT_TIME, field_55202, field_55202, f_370779_

boolean: h, clientLoaded, field_55204, loaded, f_371027_

int: cg, clientLoadedTimeoutTimer, field_55203, remainingLoadTicks, f_371327_

Constructors

Methods

SoundSource (): dn, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): dm, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): do, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): dn, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

boolean (): ep, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): eo, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience, m_6124_

boolean (): aa_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): Z_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): el, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ek, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ex, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ew, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dV, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dU, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dU, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dT, shouldBeSaved, method_31746, shouldSave, m_142391_

float (): eK, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

boolean (): dP, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dO, canSprint, method_48155, canSprintAsVehicle, m_264410_

double (): gJ, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gL, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gK, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

double (): gM, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

void (): gN, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (): gP, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack, m_338776_

ItemStack (): dZ, getWeaponItem, method_59958, getWeaponStack, m_338776_

void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

void (boolean): x, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

boolean (): gL, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

boolean (): gN, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

void (): gM, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (): gO, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop, m_213860_

boolean (): gO, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_

boolean (): gQ, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_

boolean (): dj, isControlledByClient, method_65038, isControlledByPlayer, m_351631_

boolean (): di, isControlledByClient, method_65038, isControlledByPlayer, m_351631_

boolean (): gJ, hasClientLoaded, method_65350, isLoaded, m_373227_

void (): gK, tickClientLoadTimeout, method_65351, tickLoaded, m_372509_

void (boolean): w, setClientLoaded, method_65352, setLoaded, m_373969_

boolean (): q_, onClimbable, method_6101, isClimbing, m_6147_

1.21.3

Names

cmx

cpx

Fields

Map<Pose, EntityDimensions>: d, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_

EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

Inventory: h, inventory, field_7514, inventory, f_36093_

Inventory: g, inventory, field_7514, inventory, f_36093_

int: cz, sleepCounter, field_7487, sleepTimer, f_36110_

int: h, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cA, abilities, field_7503, abilities, f_36077_

Abilities: i, abilities, field_7503, abilities, f_36077_

int: ct, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ct, enchantmentSeed, field_7494, enchantingTableSeed, f_36081_

int: cB, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: j, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cD, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: k, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cF, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cC, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cG, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cD, cooldowns, field_7484, itemCooldownManager, f_36087_

boolean: cE, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cz, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

org.slf4j.Logger: b, LOGGER, field_38197, LOGGER, f_219722_

org.slf4j.Logger: a, LOGGER, field_38197, LOGGER, f_219722_

Optional<GlobalPos>: cH, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cE, lastDeathLocation, field_39445, lastDeathPos, f_238176_

boolean: cI, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

boolean: cF, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

int: c, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: b, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: cJ, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

int: cG, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

Constructors

Methods

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick, m_8119_

boolean (): fQ, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): gb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): v, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

ItemCooldowns (): k, createItemCooldowns, method_7265, createCooldownManager, m_7478_

ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, m_7478_

void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): fR, updatePlayerPose, method_7318, updatePose, m_7594_

void (): gc, updatePlayerPose, method_7318, updatePose, m_7594_

SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aV, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aR, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aW, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aS, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aX, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bQ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bX, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

SoundSource (): de, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): dn, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): df, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): do, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): s, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): p, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): u, rideTick, method_5842, tickRiding, m_6083_

void (): r, rideTick, method_5842, tickRiding, m_6083_

void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fu, serverAiStep, method_6023, tickNewAi, m_6140_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

int (): fS, getScore, method_7272, getScore, m_36344_

int (): gd, getScore, method_7272, getScore, m_36344_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): q, setScore, method_7320, setScore, m_36397_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (int): r, increaseScore, method_7285, addScore, m_36401_

void (): ez, dropEquipment, method_16078, dropInventory, m_5907_

void (): fT, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): ge, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): z, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_

boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fi, isImmobile, method_6062, isImmobile, m_6107_

void (): fV, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): gf, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

boolean (): g, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): c, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): fX, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): gh, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fI, stopSleeping, method_18400, wakeUp, m_5796_

void (): fS, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): gb, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): gm, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): gc, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gn, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): ff, jumpFromGround, method_6043, jump, m_6135_

void (Vec3): a, travel, method_6091, travel, m_7023_

void (Vec3): a_, travel, method_6091, travel, m_7023_

void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bp, updateSwimming, method_5790, updateSwimming, m_5844_

float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fp, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bo, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bs, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): gg, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gr, getEnchantmentSeed, method_7278, getEnchantingTableSeed, m_36322_

int (): gh, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): E, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): G, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): gi, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gt, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): gj, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gu, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gk, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gv, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ep, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): z, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

Component (): ah, getName, method_5477, getName, m_7755_

Component (): al, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): gl, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems, m_21151_

void (): gm, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): R_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): aa_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): cd, isSwimming, method_5681, isSwimming, m_6069_

boolean (): ck, isSwimming, method_5681, isSwimming, m_6069_

boolean (): f, isCreative, method_7337, isCreative, m_7500_

boolean (): b, isCreative, method_7337, isCreative, m_7500_

boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): gn, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gy, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): S_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): p_, getDisplayName, method_5476, getDisplayName, m_5446_

String (): cB, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

String (): cI, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fw, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fy, getMainArm, method_6068, getMainArm, m_5737_

void (HumanoidArm): a, setMainArm, method_7283, setMainArm, m_36163_

void (HumanoidArm): b, setMainArm, method_7283, setMainArm, m_36163_

CompoundTag (): gp, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gq, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): gr, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): F, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): H, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gs, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gt, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gE, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gu, getLuck, method_7292, getLuck, m_36336_

float (): gF, getLuck, method_7292, getLuck, m_36336_

boolean (): gv, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_

ItemStack (ItemStack): d, getProjectile, method_18808, getProjectileType, m_6298_

void (): fW, respawn, method_7331, requestRespawn, m_7583_

void (): gg, respawn, method_7331, requestRespawn, m_7583_

boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cM, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): go, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fN, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fO, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fP, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): ga, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_

boolean (): gd, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): go, tryToStartFallFlying, method_23668, checkGliding, m_36319_

void (): ge, startFallFlying, method_23669, startFallFlying, m_36320_

void (): gp, startFallFlying, method_23669, startGliding, m_36320_

void (): gf, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): gq, stopFallFlying, method_23670, stopGliding, m_36321_

float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aT, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fM, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fX, createAttributes, method_26956, createPlayerAttributes, m_36340_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_

void (DamageSource, float): c, hurtArmor, method_6105, damageArmor, m_6472_

void (): bJ, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bQ, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): el, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fO, getDismountPoses, method_24831, getPoses, m_7431_

Vec3 (float): s, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ex, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_

void (DamageSource, float): d, hurtHelmet, method_36977, damageHelmet, m_142642_

Inventory (): fY, getInventory, method_31548, getInventory, m_150109_

Inventory (): gi, getInventory, method_31548, getInventory, m_150109_

Abilities (): fZ, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): gj, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bg, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dN, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dV, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gw, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gH, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dM, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dU, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds, m_196493_

int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gx, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gI, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_

void (Optional<GlobalPos>): c, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_

boolean (): ga, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): gk, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): t, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): q, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): Z, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): aa, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): ab, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): ac, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bz, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bG, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eK, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): n, animateHurt, method_5879, animateDamage, m_6053_

void (float): p, animateHurt, method_5879, animateDamage, m_6053_

boolean (): dH, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dP, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fo, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): F, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fq, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

boolean (float): G, isAboveGround, method_30263, method_30263, m_36386_

boolean (float): I, isAboveGround, method_30263, method_30263, m_36386_

void (): fU, disableShield, method_7284, disableShield, m_36384_

boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): fV, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_

double (): gy, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gJ, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gz, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

double (): gK, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

void (): gC, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (): gN, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_

ItemStack (): ea, getWeaponItem, method_59958, getWeaponStack, m_338776_

ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_

boolean (): gA, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

boolean (): gL, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

void (): gB, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (): gM, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

void (boolean): l, onAboveBubbleCol, method_5700, onBubbleColumnSurfaceCollision, m_6845_

void (boolean): m, onInsideBubbleColumn, method_5764, onBubbleColumnCollision, m_20321_

boolean (Item): c, isEquipped, method_64179, isEquipped, m_357046_

void (): j, tickRegeneration, method_64400, tickHunger, m_353805_

void (ServerLevel): f, dropEquipment, method_16078, dropInventory, m_5907_

void (ItemStack): g, handleCreativeModeItemDrop, method_61499, dropCreativeStack, m_353273_

boolean (ServerLevel, DamageSource): a, isInvulnerableTo, method_5679, isInvulnerableTo, m_9181_

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_

void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage, m_6475_

void (ItemStack): h, disableShield, method_7284, disableShield, m_36384_

boolean (): gl, canDropItems, method_64271, canDropItems, m_355365_

boolean (): ft, canGlide, method_63628, canGlide, m_354463_

int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

int (): G, getPermissionLevel, method_5691, getPermissionLevel, m_9242_

boolean (int): s, hasPermissions, method_64475, hasPermissionLevel, m_352356_

boolean (): gO, shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart, m_356735_

boolean (): dj, isControlledByClient, method_65038, isControlledByPlayer, m_351631_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cmz

cmx

Fields

EntityDimensions: bU, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bW, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: d, POSES, field_18134, POSE_DIMENSIONS, f_36074_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Byte>: bV, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bX, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bW, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bY, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bX, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bZ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: ca, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: g, inventory, field_7514, inventory, f_36093_

Inventory: h, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bZ, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: cb, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: ca, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: cc, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: cb, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: cd, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: cc, foodData, field_7493, hungerManager, f_36097_

FoodData: ce, foodData, field_7493, hungerManager, f_36097_

int: cd, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: cf, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: ce, oBob, field_7505, prevStrideDistance, f_36099_

float: cg, oBob, field_7505, prevStrideDistance, f_36099_

float: cf, bob, field_7483, strideDistance, f_36100_

float: ch, bob, field_7483, strideDistance, f_36100_

int: cg, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: ci, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: ch, xCloakO, field_7524, prevCapeX, f_36102_

double: cj, xCloakO, field_7524, prevCapeX, f_36102_

double: ci, yCloakO, field_7502, prevCapeY, f_36103_

double: ck, yCloakO, field_7502, prevCapeY, f_36103_

double: cj, zCloakO, field_7522, prevCapeZ, f_36104_

double: cl, zCloakO, field_7522, prevCapeZ, f_36104_

double: ck, xCloak, field_7500, capeX, f_36105_

double: cm, xCloak, field_7500, capeX, f_36105_

double: cl, yCloak, field_7521, capeY, f_36106_

double: cn, yCloak, field_7521, capeY, f_36106_

double: cm, zCloak, field_7499, capeZ, f_36075_

double: co, zCloak, field_7499, capeZ, f_36075_

boolean: cn, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cp, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

int: co, experienceLevel, field_7520, experienceLevel, f_36078_

int: cq, experienceLevel, field_7520, experienceLevel, f_36078_

int: cp, totalExperience, field_7495, totalExperience, f_36079_

int: cr, totalExperience, field_7495, totalExperience, f_36079_

float: cq, experienceProgress, field_7510, experienceProgress, f_36080_

float: cs, experienceProgress, field_7510, experienceProgress, f_36080_

int: cr, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ct, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cs, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cu, defaultFlySpeed, field_7509, field_7509, f_36082_

com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cD, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cF, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cG, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: ct, fishing, field_7513, fishHook, f_36083_

FishingHook: cv, fishing, field_7513, fishHook, f_36083_

boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cE, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bJ, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bK, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bL, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bM, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bP, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bR, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bQ, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bS, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bR, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bT, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bS, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bU, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cH, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: cu, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cw, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bF, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bH, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bG, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bI, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bL, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bN, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bM, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

int: bO, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

float: bN, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bP, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bO, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

float: bQ, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

Vec3: bT, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: bV, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: cv, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Vec3: cx, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Entity: cw, currentExplosionCause, field_49990, explodedBy, f_314551_

Entity: cy, currentExplosionCause, field_49990, explodedBy, f_314551_

boolean: cx, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

boolean: cI, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

int: c, CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222, f_336776_

int: cJ, currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime, f_337524_

Constructors

Methods

boolean (): fU, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fQ, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): u, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): v, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): v, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): fV, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fR, updatePlayerPose, method_7318, updatePose, m_7594_

int (): az, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aQ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aR, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aR, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aS, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bP, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bQ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): s, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): t, rideTick, method_5842, tickRiding, m_6083_

void (): u, rideTick, method_5842, tickRiding, m_6083_

void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

int (): fW, getScore, method_7272, getScore, m_36344_

int (): fS, getScore, method_7272, getScore, m_36344_

void (int): s, setScore, method_7320, setScore, m_36397_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): t, increaseScore, method_7285, addScore, m_36401_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (): eD, dropEquipment, method_16078, dropInventory, m_5907_

void (): ez, dropEquipment, method_16078, dropInventory, m_5907_

void (): fX, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fT, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

float (BlockState): d, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

boolean (BlockState): e, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): x, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fc, isImmobile, method_6062, isImmobile, m_6107_

void (): fZ, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fV, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

com.mojang.authlib.GameProfile (): gb, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fX, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fM, stopSleeping, method_18400, wakeUp, m_5796_

void (): fI, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): gf, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): gb, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): gg, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gc, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): fj, jumpFromGround, method_6043, jump, m_6135_

void (): ff, jumpFromGround, method_6043, jump, m_6135_

void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (BlockPos): i, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_

float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fj, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bn, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bo, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): gk, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gg, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gl, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gh, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): C, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): E, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): gm, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gi, getFoodData, method_7344, getHungerManager, m_36324_

boolean (boolean): t, canEat, method_7332, canConsume, m_36391_

boolean (boolean): u, canEat, method_7332, canConsume, m_36391_

boolean (): gn, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gj, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): go, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gk, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): eh, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): y, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): z, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

Component (): af, getName, method_5477, getName, m_7755_

Component (): ah, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): gp, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gl, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

void (): gq, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gm, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): N_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): R_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): cc, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cd, isSwimming, method_5681, isSwimming, m_6069_

Scoreboard (): gr, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gn, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): O_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): S_, getDisplayName, method_5476, getDisplayName, m_5446_

float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fo, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): gt, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gp, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gu, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gq, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): gv, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gr, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): D, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): F, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gw, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gs, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gx, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gt, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gy, getLuck, method_7292, getLuck, m_36336_

float (): gu, getLuck, method_7292, getLuck, m_36336_

boolean (): gz, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gv, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_

void (): ga, respawn, method_7331, requestRespawn, m_7583_

void (): fW, respawn, method_7331, requestRespawn, m_7583_

boolean (): gs, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): go, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (boolean): v, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

boolean (): fR, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fN, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fS, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fO, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fT, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fP, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): gh, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): gd, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): gi, startFallFlying, method_23669, startFallFlying, m_36320_

void (): ge, startFallFlying, method_23669, startFallFlying, m_36320_

void (): gj, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): gf, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aO, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fQ, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fM, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bI, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bJ, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ec, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

void (int): i, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fE, getDismountPoses, method_24831, getPoses, m_7431_

boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_

Vec3 (float): q, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): s, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ep, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): gc, getInventory, method_31548, getInventory, m_150109_

Inventory (): fY, getInventory, method_31548, getInventory, m_150109_

Abilities (): gd, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fZ, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bc, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dO, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dN, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gA, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gw, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dN, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dM, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): u, startAutoSpinAttack, method_40126, useRiptide, m_204079_

int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gB, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gx, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): ge, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): ga, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): s, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): t, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): Y, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): Z, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): aa, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): ab, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): by, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bz, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): m, animateHurt, method_5879, animateDamage, m_6053_

void (float): n, animateHurt, method_5879, animateDamage, m_6053_

boolean (): dI, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dH, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fi, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): D, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fk, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

boolean (float): E, isAboveGround, method_30263, method_30263, m_36386_

boolean (float): G, isAboveGround, method_30263, method_30263, m_36386_

boolean (double, double, float): b, canFallAtLeast, method_59818, method_59818, m_323310_

boolean (double, double, float): b, canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty, m_323310_

void (): fY, disableShield, method_7284, disableShield, m_36384_

void (): fU, disableShield, method_7284, disableShield, m_36384_

boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (): fL, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

double (): gC, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gy, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gD, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

double (): gz, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

void (): gE, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (): gC, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

void (int, float, ItemStack): a, startAutoSpinAttack, method_40126, useRiptide, m_204079_

ItemStack (): dS, getWeaponItem, method_59958, getWeaponStack, m_338776_

float (Entity, float, DamageSource): a, getEnchantedDamage, method_59903, getDamageAgainst, m_339569_

ItemStack (Level, ItemStack, FoodProperties): a, eat, method_18866, eatFood, m_36184_

void (boolean): w, setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion, m_340576_

boolean (): gA, isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion, m_338570_

void (): gB, tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion, m_339473_

1.20.6

Names

cfi

cmz

Fields

EntityDimensions: bL, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bU, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDataAccessor<Byte>: bM, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bV, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bN, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bW, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bX, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bP, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bY, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: cm, inventory, field_7514, inventory, f_36093_

Inventory: g, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bQ, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bZ, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bR, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: ca, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bS, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: cb, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bT, foodData, field_7493, hungerManager, f_36097_

FoodData: cc, foodData, field_7493, hungerManager, f_36097_

int: bU, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: cd, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bV, oBob, field_7505, prevStrideDistance, f_36099_

float: ce, oBob, field_7505, prevStrideDistance, f_36099_

float: bW, bob, field_7483, strideDistance, f_36100_

float: cf, bob, field_7483, strideDistance, f_36100_

int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: cg, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bY, xCloakO, field_7524, prevCapeX, f_36102_

double: ch, xCloakO, field_7524, prevCapeX, f_36102_

double: bZ, yCloakO, field_7502, prevCapeY, f_36103_

double: ci, yCloakO, field_7502, prevCapeY, f_36103_

double: ca, zCloakO, field_7522, prevCapeZ, f_36104_

double: cj, zCloakO, field_7522, prevCapeZ, f_36104_

double: cb, xCloak, field_7500, capeX, f_36105_

double: ck, xCloak, field_7500, capeX, f_36105_

double: cc, yCloak, field_7521, capeY, f_36106_

double: cl, yCloak, field_7521, capeY, f_36106_

double: cd, zCloak, field_7499, capeZ, f_36075_

double: cm, zCloak, field_7499, capeZ, f_36075_

int: cn, sleepCounter, field_7487, sleepTimer, f_36110_

int: cz, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cn, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: co, abilities, field_7503, abilities, f_36077_

Abilities: cA, abilities, field_7503, abilities, f_36077_

int: cf, experienceLevel, field_7520, experienceLevel, f_36078_

int: co, experienceLevel, field_7520, experienceLevel, f_36078_

int: cg, totalExperience, field_7495, totalExperience, f_36079_

int: cp, totalExperience, field_7495, totalExperience, f_36079_

float: ch, experienceProgress, field_7510, experienceProgress, f_36080_

float: cq, experienceProgress, field_7510, experienceProgress, f_36080_

int: ci, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: cr, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cs, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cp, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cB, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cq, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cC, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cs, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cE, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: ct, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cF, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: ck, fishing, field_7513, fishHook, f_36083_

FishingHook: ct, fishing, field_7513, fishHook, f_36083_

boolean: cr, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cD, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

int: bA, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bD, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bE, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bF, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bG, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bH, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bP, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bI, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bQ, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bJ, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bR, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bK, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bS, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cu, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cG, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cu, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bB, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

HumanoidArm: bF, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bC, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bG, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

int: bL, HELD_ITEM_SLOT, field_49734, field_49734, f_316671_

int: bM, CRAFTING_SLOT_OFFSET, field_49735, field_49735, f_313973_

float: bN, DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, field_47819, f_316011_

float: bO, DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, field_47820, f_315769_

Vec3: bT, DEFAULT_VEHICLE_ATTACHMENT, field_47821, VEHICLE_ATTACHMENT_POS, f_315404_

Vec3: cv, currentImpulseImpactPos, field_49989, currentExplosionImpactPos, f_316171_

Entity: cw, currentExplosionCause, field_49990, explodedBy, f_314551_

boolean: cx, ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion, f_315903_

Constructors

Methods

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): fL, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fU, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): w, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): v, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): fM, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fV, updatePlayerPose, method_7318, updatePose, m_7594_

int (): ax, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): az, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aO, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aQ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aP, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aR, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bJ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bP, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, m_6330_

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSoundToPlayer, m_6330_

SoundSource (): db, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): de, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): dc, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): df, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (Entity): c, touch, method_7341, collideWithEntity, m_36277_

void (Entity): d, touch, method_7341, collideWithEntity, m_36277_

int (): fN, getScore, method_7272, getScore, m_36344_

int (): fW, getScore, method_7272, getScore, m_36344_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): s, setScore, method_7320, setScore, m_36397_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (int): t, increaseScore, method_7285, addScore, m_36401_

void (): ey, dropEquipment, method_16078, dropInventory, m_5907_

void (): eD, dropEquipment, method_16078, dropInventory, m_5907_

void (): fO, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fX, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): v, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_

boolean (): fg, isImmobile, method_6062, isImmobile, m_6107_

void (Entity): d, attack, method_7324, attack, m_5706_

void (Entity): e, attack, method_7324, attack, m_5706_

void (boolean): s, disableShield, method_7284, disableShield, m_36384_

void (Entity): a, crit, method_7277, addCritParticles, m_5704_

void (Entity): b, crit, method_7277, addCritParticles, m_5704_

void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, m_5700_

void (Entity): c, magicCrit, method_7304, addEnchantedHitParticles, m_5700_

void (): fP, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fZ, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

com.mojang.authlib.GameProfile (): fR, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): gb, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fE, stopSleeping, method_18400, wakeUp, m_5796_

void (): fM, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fV, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): gf, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): fW, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): gg, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): fb, jumpFromGround, method_6043, jump, m_6135_

void (): fj, jumpFromGround, method_6043, jump, m_6135_

void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (BlockPos): i, freeAt, method_7326, doesNotSuffocate, m_36350_

float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fn, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bi, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bn, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): ga, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gk, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): gb, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gl, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): A, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): C, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): gc, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gm, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): gd, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gn, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): ge, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): go, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ek, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

Component (): ad, getName, method_5477, getName, m_7755_

Component (): af, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): gf, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gp, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

void (): gg, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gq, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): P_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): N_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): bZ, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cc, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): gh, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gr, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): O_, getDisplayName, method_5476, getDisplayName, m_5446_

String (): cy, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

String (): cB, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fs, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): gj, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gt, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gk, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gu, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): gl, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gv, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): B, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): D, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gm, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gw, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gn, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gx, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): go, getLuck, method_7292, getLuck, m_36336_

float (): gy, getLuck, method_7292, getLuck, m_36336_

boolean (): gp, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gz, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_

void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, m_36208_

void (): fQ, respawn, method_7331, requestRespawn, m_7583_

void (): ga, respawn, method_7331, requestRespawn, m_7583_

boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cF, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): gi, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gs, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fI, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fR, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fJ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fS, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fK, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fT, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fX, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): gh, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fY, startFallFlying, method_23669, startFallFlying, m_36320_

void (): gi, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fZ, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): gj, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aN, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fH, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fQ, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dY, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bC, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bI, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ef, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

void (int): i, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fI, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): A, isAboveGround, method_30263, method_30263, m_36386_

boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): et, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fS, getInventory, method_31548, getInventory, m_150109_

Inventory (): gc, getInventory, method_31548, getInventory, m_150109_

Abilities (): fT, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): gd, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): bb, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dL, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dO, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gq, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gA, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dK, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dN, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_

void (int): u, startAutoSpinAttack, method_40126, useRiptide, m_204079_

int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

boolean (EquipmentSlot): b, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

Optional<GlobalPos> (): gr, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gB, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fU, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): ge, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): bs, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): by, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eJ, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

boolean (): dF, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dI, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fm, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

boolean (Pose): g, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_

boolean (Pose): h, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_

float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_

void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

void (float): B, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

float (): fo, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

void (List<ResourceLocation>): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

void (List<ResourceLocation>): b, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

boolean (String): c, isValidUsername, method_53968, isUsernameValid, m_305596_

float (boolean): v, getPickRange, method_54292, getReachDistance, m_307445_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (float): E, isAboveGround, method_30263, method_30263, m_36386_

boolean (double, double, float): b, canFallAtLeast, method_59818, method_59818, m_323310_

void (): fY, disableShield, method_7284, disableShield, m_36384_

boolean (): fP, hasInfiniteMaterials, method_56992, isInCreativeMode, m_322042_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

double (): gC, blockInteractionRange, method_55754, getBlockInteractionRange, m_319993_

double (): gD, entityInteractionRange, method_55755, getEntityInteractionRange, m_323410_

boolean (Entity, double): b, canInteractWithEntity, method_56094, canInteractWithEntity, m_321636_

boolean (AABB, double): a, canInteractWithEntity, method_56092, canInteractWithEntityIn, m_323803_

boolean (BlockPos, double): a, canInteractWithBlock, method_56093, canInteractWithBlockAt, m_319363_

void (): gE, resetCurrentImpulseContext, method_58396, clearCurrentExplosion, m_320755_

1.20.4

Names

cbu

cfi

Fields

EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

Inventory: cn, inventory, field_7514, inventory, f_36093_

Inventory: cm, inventory, field_7514, inventory, f_36093_

int: co, sleepCounter, field_7487, sleepTimer, f_36110_

int: cn, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cp, abilities, field_7503, abilities, f_36077_

Abilities: co, abilities, field_7503, abilities, f_36077_

int: cq, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cp, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cr, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cq, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: ct, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cs, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cu, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: ct, cooldowns, field_7484, itemCooldownManager, f_36087_

boolean: cs, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cr, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: cm, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: d, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_

Optional<GlobalPos>: cv, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cu, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Constructors

Methods

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): fK, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fL, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): s, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): u, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): w, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): fL, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fM, updatePlayerPose, method_7318, updatePose, m_7594_

int (): av, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): ax, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aM, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aO, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aN, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aP, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bI, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bJ, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

SoundSource (): da, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): db, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): db, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): dc, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): by, rideTick, method_5842, tickRiding, m_6083_

void (): t, rideTick, method_5842, tickRiding, m_6083_

void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

int (): fM, getScore, method_7272, getScore, m_36344_

int (): fN, getScore, method_7272, getScore, m_36344_

void (): ex, dropEquipment, method_16078, dropInventory, m_5907_

void (): ey, dropEquipment, method_16078, dropInventory, m_5907_

void (): fN, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fO, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eY, isImmobile, method_6062, isImmobile, m_6107_

void (): fO, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fP, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

com.mojang.authlib.GameProfile (): fQ, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fR, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fD, stopSleeping, method_18400, wakeUp, m_5796_

void (): fE, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fU, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fV, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): fV, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fW, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

void (): fa, jumpFromGround, method_6043, jump, m_6135_

void (): fb, jumpFromGround, method_6043, jump, m_6135_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): a, travel, method_6091, travel, m_7023_

void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_

float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): ff, getSpeed, method_6029, getMovementSpeed, m_6113_

void (double, double, double): r, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_

void (double, double, double): s, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_

void (): bg, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bi, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fZ, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): ga, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): ga, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): gb, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): gb, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gc, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): gc, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gd, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gd, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): ge, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ef, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): y, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

Component (): ab, getName, method_5477, getName, m_7755_

Component (): ad, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): ge, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): gf, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): gf, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gg, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): M_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): P_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): bY, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bZ, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): gg, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gh, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): N_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): Q_, getDisplayName, method_5476, getDisplayName, m_5446_

String (): cx, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cy, getScoreboardName, method_5820, getNameForScoreboard, m_6302_

float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fk, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): gi, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gj, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gj, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gk, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): gk, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gl, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): gl, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gm, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gm, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gn, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gn, getLuck, method_7292, getLuck, m_36336_

float (): go, getLuck, method_7292, getLuck, m_36336_

boolean (): go, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gp, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fP, respawn, method_7331, requestRespawn, m_7583_

void (): fQ, respawn, method_7331, requestRespawn, m_7583_

boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cC, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): gh, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gi, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fH, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fI, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fI, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fJ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fJ, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fK, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fW, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fX, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fX, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fY, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fY, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fZ, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aL, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fG, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fH, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dU, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bB, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bC, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): ea, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fA, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): y, isAboveGround, method_30263, method_30263, m_36386_

boolean (): A, isAboveGround, method_30263, method_30263, m_36386_

boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eo, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fR, getInventory, method_31548, getInventory, m_150109_

Inventory (): fS, getInventory, method_31548, getInventory, m_150109_

Abilities (): fS, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fT, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aW, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dK, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dL, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gp, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gq, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dJ, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dK, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_

int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gq, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gr, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fT, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fU, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): r, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

void (): s, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): Y, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): aa, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bq, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bs, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eE, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

boolean (): dE, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dF, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fe, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fg, getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation, m_307017_

void (List<ResourceLocation>): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

boolean (String): c, isValidUsername, method_53968, isUsernameValid, m_305596_

float (boolean): v, getPickRange, method_54292, getReachDistance, m_307445_

1.20.2

Names

byo

cbu

Fields

EntityDimensions: bK, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bL, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDataAccessor<Byte>: bL, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bM, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bM, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bN, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bP, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: cl, inventory, field_7514, inventory, f_36093_

Inventory: cn, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bQ, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bR, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bS, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bS, foodData, field_7493, hungerManager, f_36097_

FoodData: bT, foodData, field_7493, hungerManager, f_36097_

int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bU, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bU, oBob, field_7505, prevStrideDistance, f_36099_

float: bV, oBob, field_7505, prevStrideDistance, f_36099_

float: bV, bob, field_7483, strideDistance, f_36100_

float: bW, bob, field_7483, strideDistance, f_36100_

int: bW, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bX, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bX, xCloakO, field_7524, prevCapeX, f_36102_

double: bY, xCloakO, field_7524, prevCapeX, f_36102_

double: bY, yCloakO, field_7502, prevCapeY, f_36103_

double: bZ, yCloakO, field_7502, prevCapeY, f_36103_

double: bZ, zCloakO, field_7522, prevCapeZ, f_36104_

double: ca, zCloakO, field_7522, prevCapeZ, f_36104_

double: ca, xCloak, field_7500, capeX, f_36105_

double: cb, xCloak, field_7500, capeX, f_36105_

double: cb, yCloak, field_7521, capeY, f_36106_

double: cc, yCloak, field_7521, capeY, f_36106_

double: cc, zCloak, field_7499, capeZ, f_36075_

double: cd, zCloak, field_7499, capeZ, f_36075_

int: cm, sleepCounter, field_7487, sleepTimer, f_36110_

int: co, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: cd, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: ce, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: cn, abilities, field_7503, abilities, f_36077_

Abilities: cp, abilities, field_7503, abilities, f_36077_

int: ce, experienceLevel, field_7520, experienceLevel, f_36078_

int: cf, experienceLevel, field_7520, experienceLevel, f_36078_

int: cf, totalExperience, field_7495, totalExperience, f_36079_

int: cg, totalExperience, field_7495, totalExperience, f_36079_

float: cg, experienceProgress, field_7510, experienceProgress, f_36080_

float: ch, experienceProgress, field_7510, experienceProgress, f_36080_

int: ch, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ci, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: ci, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cj, defaultFlySpeed, field_7509, field_7509, f_36082_

int: co, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cq, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cp, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cr, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cr, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: ct, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cs, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cu, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: cj, fishing, field_7513, fishHook, f_36083_

FishingHook: ck, fishing, field_7513, fishHook, f_36083_

boolean: cq, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cs, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cm, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bB, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bA, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bC, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bD, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bD, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bE, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bE, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bF, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bF, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bG, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bG, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bH, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bH, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bI, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bI, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bJ, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bJ, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bK, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: ct, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cv, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: ck, hurtDir, field_41765, damageTiltYaw, f_263750_

float: cl, hurtDir, field_41765, damageTiltYaw, f_263750_

HumanoidArm: bB, DEFAULT_MAIN_HAND, field_46174, DEFAULT_MAIN_ARM, f_291841_

int: bC, DEFAULT_MODEL_CUSTOMIZATION, field_46175, field_46175, f_290962_

Constructors

Methods

boolean (): fG, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fK, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): t, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): fH, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fL, updatePlayerPose, method_7318, updatePose, m_7594_

int (): at, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): av, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aK, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aM, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aL, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aN, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bH, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bI, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

SoundSource (): cY, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): da, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): cZ, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): db, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): bv, rideTick, method_5842, tickRiding, m_6083_

void (): by, rideTick, method_5842, tickRiding, m_6083_

void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fI, getScore, method_7272, getScore, m_36344_

int (): fM, getScore, method_7272, getScore, m_36344_

void (): eu, dropEquipment, method_16078, dropInventory, m_5907_

void (): ex, dropEquipment, method_16078, dropInventory, m_5907_

void (): fJ, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fN, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eX, isImmobile, method_6062, isImmobile, m_6107_

void (): fK, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fO, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

com.mojang.authlib.GameProfile (): fM, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fQ, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fz, stopSleeping, method_18400, wakeUp, m_5796_

void (): fD, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fQ, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fU, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): fR, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fV, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): eW, jumpFromGround, method_6043, jump, m_6135_

void (): fa, jumpFromGround, method_6043, jump, m_6135_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_

float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fe, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bg, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fV, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fZ, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fW, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): ga, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): z, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): A, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): fX, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): gb, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fY, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): gc, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fZ, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): gd, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): ee, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

Component (): Z, getName, method_5477, getName, m_7755_

Component (): ab, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): ga, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): ge, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): gb, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gf, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): G_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): M_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): bW, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bY, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): gc, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gg, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): H_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): N_, getDisplayName, method_5476, getDisplayName, m_5446_

String (): cv, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cx, getScoreboardName, method_5820, getEntityName, m_6302_

void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fj, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): ge, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gi, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gf, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gj, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): gg, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gk, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): A, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): B, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gh, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gl, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): gi, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gm, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gj, getLuck, method_7292, getLuck, m_36336_

float (): gn, getLuck, method_7292, getLuck, m_36336_

boolean (): gk, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): go, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fL, respawn, method_7331, requestRespawn, m_7583_

void (): fP, respawn, method_7331, requestRespawn, m_7583_

boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cB, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): gd, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gh, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fD, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fH, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fE, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fI, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fF, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fJ, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fS, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fW, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fT, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fX, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fU, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fY, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aJ, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fC, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fG, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dT, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bA, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bB, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dZ, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fz, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): en, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fN, getInventory, method_31548, getInventory, m_150109_

Inventory (): fR, getInventory, method_31548, getInventory, m_150109_

Abilities (): fO, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fS, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aU, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dH, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dK, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gl, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gp, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dG, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dJ, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_

int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gm, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gq, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fP, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fT, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): U, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): W, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): W, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): Y, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bn, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bq, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eD, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

boolean (): dB, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dE, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): fd, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

void (Recipe<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_

boolean (Pose): g, canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose, m_295652_

float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_

void (RecipeHolder<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_

void (float): z, internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped, m_292637_

1.20.1

Names

bym

byo

Fields

EntityDimensions: bI, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bK, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDataAccessor<Byte>: bJ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bL, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bK, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bM, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bL, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bN, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bO, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: ck, inventory, field_7514, inventory, f_36093_

Inventory: cl, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bN, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bP, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bO, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bQ, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bP, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bR, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bQ, foodData, field_7493, hungerManager, f_36097_

FoodData: bS, foodData, field_7493, hungerManager, f_36097_

int: bR, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bT, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bS, oBob, field_7505, prevStrideDistance, f_36099_

float: bU, oBob, field_7505, prevStrideDistance, f_36099_

float: bT, bob, field_7483, strideDistance, f_36100_

float: bV, bob, field_7483, strideDistance, f_36100_

int: bU, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bW, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bV, xCloakO, field_7524, prevCapeX, f_36102_

double: bX, xCloakO, field_7524, prevCapeX, f_36102_

double: bW, yCloakO, field_7502, prevCapeY, f_36103_

double: bY, yCloakO, field_7502, prevCapeY, f_36103_

double: bX, zCloakO, field_7522, prevCapeZ, f_36104_

double: bZ, zCloakO, field_7522, prevCapeZ, f_36104_

double: bY, xCloak, field_7500, capeX, f_36105_

double: ca, xCloak, field_7500, capeX, f_36105_

double: bZ, yCloak, field_7521, capeY, f_36106_

double: cb, yCloak, field_7521, capeY, f_36106_

double: ca, zCloak, field_7499, capeZ, f_36075_

double: cc, zCloak, field_7499, capeZ, f_36075_

int: cl, sleepCounter, field_7487, sleepTimer, f_36110_

int: cm, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: cb, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cd, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: cm, abilities, field_7503, abilities, f_36077_

Abilities: cn, abilities, field_7503, abilities, f_36077_

int: cc, experienceLevel, field_7520, experienceLevel, f_36078_

int: ce, experienceLevel, field_7520, experienceLevel, f_36078_

int: cd, totalExperience, field_7495, totalExperience, f_36079_

int: cf, totalExperience, field_7495, totalExperience, f_36079_

float: ce, experienceProgress, field_7510, experienceProgress, f_36080_

float: cg, experienceProgress, field_7510, experienceProgress, f_36080_

int: cf, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ch, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cg, defaultFlySpeed, field_7509, field_7509, f_36082_

float: ci, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cn, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: co, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: co, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cp, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cq, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cr, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cr, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cs, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: ch, fishing, field_7513, fishHook, f_36083_

FishingHook: cj, fishing, field_7513, fishHook, f_36083_

boolean: cp, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cq, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: cj, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: g, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bz, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bB, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bA, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bC, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bB, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bD, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bC, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bE, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bD, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bF, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bG, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bH, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bI, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bJ, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cs, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: ct, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: ci, hurtDir, field_41765, damageTiltYaw, f_263750_

float: ck, hurtDir, field_41765, damageTiltYaw, f_263750_

Constructors

Methods

boolean (): fC, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fG, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): fD, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fH, updatePlayerPose, method_7318, updatePose, m_7594_

int (): as, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): at, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aJ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aK, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aK, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aL, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bG, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bH, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

SoundSource (): cX, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cY, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): cY, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cZ, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): bt, rideTick, method_5842, tickRiding, m_6083_

void (): bv, rideTick, method_5842, tickRiding, m_6083_

void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fE, getScore, method_7272, getScore, m_36344_

int (): fI, getScore, method_7272, getScore, m_36344_

void (int): q, setScore, method_7320, setScore, m_36397_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): r, increaseScore, method_7285, addScore, m_36401_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (): er, dropEquipment, method_16078, dropInventory, m_5907_

void (): eu, dropEquipment, method_16078, dropInventory, m_5907_

void (): fF, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fJ, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

float (BlockState): d, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

boolean (BlockState): e, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): u, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eT, isImmobile, method_6062, isImmobile, m_6107_

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (): fG, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fK, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

com.mojang.authlib.GameProfile (): fI, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fM, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fv, stopSleeping, method_18400, wakeUp, m_5796_

void (): fz, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fM, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fQ, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): fN, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fR, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): eS, jumpFromGround, method_6043, jump, m_6135_

void (): eW, jumpFromGround, method_6043, jump, m_6135_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, m_36350_

boolean (BlockPos): h, freeAt, method_7326, doesNotSuffocate, m_36350_

float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): fa, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fR, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fV, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fS, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fW, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): y, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): z, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): fT, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fX, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fU, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fY, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fV, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fZ, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): eb, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

PlayerEnderChestContainer (): fW, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): ga, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fX, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): gb, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): F_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): G_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): bV, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bW, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): fY, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): gc, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): G_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): H_, getDisplayName, method_5476, getDisplayName, m_5446_

String (): cu, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cv, getScoreboardName, method_5820, getEntityName, m_6302_

void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): y, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): ff, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): ga, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): ge, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): gb, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gf, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): gc, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gg, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): z, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): A, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): gd, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gh, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): ge, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): gi, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): gf, getLuck, method_7292, getLuck, m_36336_

float (): gj, getLuck, method_7292, getLuck, m_36336_

boolean (): gg, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gk, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fH, respawn, method_7331, requestRespawn, m_7583_

void (): fL, respawn, method_7331, requestRespawn, m_7583_

boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cz, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fZ, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): gd, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fz, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fD, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fA, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fE, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fB, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fF, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fO, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fS, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fP, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fT, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fQ, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fU, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fy, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fC, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dQ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): by, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bA, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dW, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

void (int): h, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fv, getDismountPoses, method_24831, getPoses, m_7431_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

boolean (BlockState): c, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): q, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ek, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fJ, getInventory, method_31548, getInventory, m_150109_

Inventory (): fN, getInventory, method_31548, getInventory, m_150109_

Abilities (): fK, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fO, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dF, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dH, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gh, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gl, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dE, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dG, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): s, startAutoSpinAttack, method_40126, useRiptide, m_204079_

void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_

boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_

boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_

int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gi, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gm, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fL, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fP, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): bl, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

boolean (): bn, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

float (): eB, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): q, animateHurt, method_5879, animateDamage, m_6053_

void (float): m, animateHurt, method_5879, animateDamage, m_6053_

boolean (): dz, canSprint, method_48155, canSprintAsVehicle, m_264410_

boolean (): dB, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

float (): eZ, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

void (SignBlockEntity, boolean): a, openTextEdit, method_7311, openEditSignScreen, m_7739_

void (Recipe<?>, List<ItemStack>): a, triggerRecipeCrafted, method_51283, onRecipeCrafted, m_280300_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

1.19.4

Names

bwp

bym

Fields

EntityDimensions: bN, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bI, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDataAccessor<Byte>: bO, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bJ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bK, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bQ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bL, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bM, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: co, inventory, field_7514, inventory, f_36093_

Inventory: ck, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bS, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bN, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bT, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bO, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bU, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bP, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bV, foodData, field_7493, hungerManager, f_36097_

FoodData: bQ, foodData, field_7493, hungerManager, f_36097_

int: bW, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bR, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bX, oBob, field_7505, prevStrideDistance, f_36099_

float: bS, oBob, field_7505, prevStrideDistance, f_36099_

float: bY, bob, field_7483, strideDistance, f_36100_

float: bT, bob, field_7483, strideDistance, f_36100_

int: bZ, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bU, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: ca, xCloakO, field_7524, prevCapeX, f_36102_

double: bV, xCloakO, field_7524, prevCapeX, f_36102_

double: cb, yCloakO, field_7502, prevCapeY, f_36103_

double: bW, yCloakO, field_7502, prevCapeY, f_36103_

double: cc, zCloakO, field_7522, prevCapeZ, f_36104_

double: bX, zCloakO, field_7522, prevCapeZ, f_36104_

double: cd, xCloak, field_7500, capeX, f_36105_

double: bY, xCloak, field_7500, capeX, f_36105_

double: ce, yCloak, field_7521, capeY, f_36106_

double: bZ, yCloak, field_7521, capeY, f_36106_

double: cf, zCloak, field_7499, capeZ, f_36075_

double: ca, zCloak, field_7499, capeZ, f_36075_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

int: cl, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: cg, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cb, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: cq, abilities, field_7503, abilities, f_36077_

Abilities: cm, abilities, field_7503, abilities, f_36077_

int: ch, experienceLevel, field_7520, experienceLevel, f_36078_

int: cc, experienceLevel, field_7520, experienceLevel, f_36078_

int: ci, totalExperience, field_7495, totalExperience, f_36079_

int: cd, totalExperience, field_7495, totalExperience, f_36079_

float: cj, experienceProgress, field_7510, experienceProgress, f_36080_

float: ce, experienceProgress, field_7510, experienceProgress, f_36080_

int: ck, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: cf, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cl, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cg, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cn, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: co, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cq, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cr, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: cm, fishing, field_7513, fishHook, f_36083_

FishingHook: ch, fishing, field_7513, fishHook, f_36083_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cp, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: cn, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cj, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

int: bE, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bz, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bF, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bA, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bG, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bB, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bH, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bC, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bI, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bD, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bJ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bE, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bK, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bF, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bL, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bG, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bM, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

float: bH, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

Optional<GlobalPos>: cw, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cs, lastDeathLocation, field_39445, lastDeathPos, f_238176_

float: ci, hurtDir, field_41765, damageTiltYaw, f_263750_

Constructors

Methods

boolean (): fx, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fC, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): s, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): p, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): x, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): fy, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fD, updatePlayerPose, method_7318, updatePose, m_7594_

int (): au, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): as, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aL, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aJ, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aM, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aK, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bF, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bG, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

SoundSource (): cW, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cX, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): cX, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cY, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): bu, rideTick, method_5842, tickRiding, m_6083_

void (): bt, rideTick, method_5842, tickRiding, m_6083_

void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fz, getScore, method_7272, getScore, m_36344_

int (): fE, getScore, method_7272, getScore, m_36344_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): q, setScore, method_7320, setScore, m_36397_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (int): r, increaseScore, method_7285, addScore, m_36401_

void (): en, dropEquipment, method_16078, dropInventory, m_5907_

void (): er, dropEquipment, method_16078, dropInventory, m_5907_

void (): fA, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fF, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): d, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eP, isImmobile, method_6062, isImmobile, m_6107_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (boolean): r, disableShield, method_7284, disableShield, m_36384_

void (boolean): s, disableShield, method_7284, disableShield, m_36384_

void (): fB, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fG, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

com.mojang.authlib.GameProfile (): fD, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fI, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fq, stopSleeping, method_18400, wakeUp, m_5796_

void (): fv, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fH, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fM, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): fI, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fN, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): eN, jumpFromGround, method_6043, jump, m_6135_

void (): eS, jumpFromGround, method_6043, jump, m_6135_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eW, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fR, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fS, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): v, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): y, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): fO, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fT, getFoodData, method_7344, getHungerManager, m_36324_

boolean (boolean): s, canEat, method_7332, canConsume, m_36391_

boolean (boolean): t, canEat, method_7332, canConsume, m_36391_

boolean (): fP, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fU, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fQ, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fV, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dY, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

Component (): aa, getName, method_5477, getName, m_7755_

Component (): Z, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): fR, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fW, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

boolean (ItemStack): j, addItem, method_7270, giveItemStack, m_36356_

boolean (ItemStack): i, addItem, method_7270, giveItemStack, m_36356_

void (): fS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fX, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): B_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): F_, isSpectator, method_7325, isSpectator, m_5833_

Scoreboard (): fT, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fY, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): C_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): G_, getDisplayName, method_5476, getDisplayName, m_5446_

void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): x, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): fb, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): fV, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): ga, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fW, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): gb, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): fX, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): gc, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): w, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): z, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): fY, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): gd, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fZ, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): ge, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): ga, getLuck, method_7292, getLuck, m_36336_

float (): gf, getLuck, method_7292, getLuck, m_36336_

boolean (): gb, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gg, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_

ItemStack (ItemStack): g, getProjectile, method_18808, getProjectileType, m_6298_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (): fC, respawn, method_7331, requestRespawn, m_7583_

void (): fH, respawn, method_7331, requestRespawn, m_7583_

boolean (): fU, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fZ, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (boolean): t, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (boolean): u, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

boolean (): fu, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fz, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fv, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fA, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fw, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fB, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fJ, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fO, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fK, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fP, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fL, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fQ, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aF, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): ft, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fy, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dN, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bz, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): by, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dT, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fr, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): t, isAboveGround, method_30263, method_30263, m_36386_

boolean (): y, isAboveGround, method_30263, method_30263, m_36386_

Vec3 (float): o, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): u, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): eh, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fE, getInventory, method_31548, getInventory, m_150109_

Inventory (): fJ, getInventory, method_31548, getInventory, m_150109_

Abilities (): fF, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fK, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aQ, getMovementEmission, method_33570, getMoveEffect, m_142319_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

boolean (): dC, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dF, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): gc, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gh, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dB, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dE, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_

void (int): s, startAutoSpinAttack, method_40126, useRiptide, m_204079_

int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): gd, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gi, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fG, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fL, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

void (): s, doCloseContainer, method_14247, closeScreenHandler, m_9230_

void (): r, doCloseContainer, method_14247, onHandledScreenClosed, m_9230_

boolean (): V, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

boolean (): U, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): X, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

Optional<WardenSpawnTracker> (): W, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

boolean (): bl, canBeHitByProjectile, method_49108, canBeHitByProjectile, m_271807_

float (): ex, getHurtDir, method_48157, getDamageTiltYaw, m_264297_

void (float): q, animateHurt, method_5879, animateDamage, m_6053_

boolean (): dz, canSprint, method_48155, canSprintAsVehicle, m_264410_

float (): eV, getFlyingSpeed, method_49484, getOffGroundSpeed, m_274460_

1.19.3

Names

buc

bwp

Fields

Inventory: cp, inventory, field_7514, inventory, f_36093_

Inventory: co, inventory, field_7514, inventory, f_36093_

int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bW, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bY, oBob, field_7505, prevStrideDistance, f_36099_

float: bX, oBob, field_7505, prevStrideDistance, f_36099_

float: bZ, bob, field_7483, strideDistance, f_36100_

float: bY, bob, field_7483, strideDistance, f_36100_

int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: bZ, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: cb, xCloakO, field_7524, prevCapeX, f_36102_

double: ca, xCloakO, field_7524, prevCapeX, f_36102_

double: cc, yCloakO, field_7502, prevCapeY, f_36103_

double: cb, yCloakO, field_7502, prevCapeY, f_36103_

double: cd, zCloakO, field_7522, prevCapeZ, f_36104_

double: cc, zCloakO, field_7522, prevCapeZ, f_36104_

double: ce, xCloak, field_7500, capeX, f_36105_

double: cd, xCloak, field_7500, capeX, f_36105_

double: cf, yCloak, field_7521, capeY, f_36106_

double: ce, yCloak, field_7521, capeY, f_36106_

double: cg, zCloak, field_7499, capeZ, f_36075_

double: cf, zCloak, field_7499, capeZ, f_36075_

int: cq, sleepCounter, field_7487, sleepTimer, f_36110_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: cg, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: cr, abilities, field_7503, abilities, f_36077_

Abilities: cq, abilities, field_7503, abilities, f_36077_

int: ci, experienceLevel, field_7520, experienceLevel, f_36078_

int: ch, experienceLevel, field_7520, experienceLevel, f_36078_

int: cj, totalExperience, field_7495, totalExperience, f_36079_

int: ci, totalExperience, field_7495, totalExperience, f_36079_

float: ck, experienceProgress, field_7510, experienceProgress, f_36080_

float: cj, experienceProgress, field_7510, experienceProgress, f_36080_

int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: ck, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cl, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cw, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cx, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: cn, fishing, field_7513, fishHook, f_36083_

FishingHook: cm, fishing, field_7513, fishHook, f_36083_

boolean: cv, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: co, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: cn, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

float: bM, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

float: bM, DEFAULT_EYE_HEIGHT, field_30651, DEFAULT_EYE_HEIGHT, f_150090_

org.slf4j.Logger: b, LOGGER, field_38197, field_38197, f_219722_

org.slf4j.Logger: b, LOGGER, field_38197, LOGGER, f_219722_

WardenSpawnTracker: bW, wardenSpawnTracker, field_38198, sculkShriekerWarningManager, f_219724_

ProfilePublicKey: cu, profilePublicKey, field_39118, publicKey, f_219725_

Optional<GlobalPos>: cy, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Optional<GlobalPos>: cw, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Constructors

(Level, BlockPos, float, com.mojang.authlib.GameProfile)

(Level, BlockPos, float, com.mojang.authlib.GameProfile, ProfilePublicKey)

Methods

void (): k, tick, method_5773, tick, m_8119_

void (): l, tick, method_5773, tick, m_8119_

boolean (): fr, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fx, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): n, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): m, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

ItemCooldowns (): j, createItemCooldowns, method_7265, createCooldownManager, m_7478_

ItemCooldowns (): k, createItemCooldowns, method_7265, createCooldownManager, m_7478_

void (): r, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): p, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): fs, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fy, updatePlayerPose, method_7318, updatePose, m_7594_

int (): ar, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): au, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aH, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aL, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aI, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aM, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bC, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

int (): bF, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

SoundSource (): cR, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cW, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): cS, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cX, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): r, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): br, rideTick, method_5842, tickRiding, m_6083_

void (): bu, rideTick, method_5842, tickRiding, m_6083_

void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

int (): ft, getScore, method_7272, getScore, m_36344_

int (): fz, getScore, method_7272, getScore, m_36344_

void (): ei, dropEquipment, method_16078, dropInventory, m_5907_

void (): en, dropEquipment, method_16078, dropInventory, m_5907_

void (): fu, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fA, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (float): r, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eK, isImmobile, method_6062, isImmobile, m_6107_

void (): fv, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fB, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

boolean (): fx, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): g, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): fy, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fD, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fk, stopSleeping, method_18400, wakeUp, m_5796_

void (): fq, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fD, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fH, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): fE, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fI, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): eH, jumpFromGround, method_6043, jump, m_6135_

void (): eN, jumpFromGround, method_6043, jump, m_6135_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eQ, getSpeed, method_6029, getMovementSpeed, m_6113_

void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_

void (double, double, double): r, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_

void (double, double, double): r, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_

void (double, double, double): s, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_

void (): ba, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bd, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fI, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fJ, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

void (float): v, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): fL, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fO, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fM, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fP, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fN, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fQ, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dU, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): x, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

Component (): X, getName, method_5477, getName, m_7755_

Component (): aa, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): fO, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fR, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fP, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): bS, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bV, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): fQ, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fT, getScoreboard, method_7327, getScoreboard, m_36329_

String (): cq, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cu, getScoreboardName, method_5820, getEntityName, m_6302_

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

void (float): u, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eW, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): fS, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fV, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fT, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): fW, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): fU, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fX, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

float (float): w, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): fV, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): fY, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fW, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): fZ, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fX, getLuck, method_7292, getLuck, m_36336_

float (): ga, getLuck, method_7292, getLuck, m_36336_

boolean (): fY, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): gb, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fw, respawn, method_7331, requestRespawn, m_7583_

void (): fC, respawn, method_7331, requestRespawn, m_7583_

boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cy, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fR, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fU, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fo, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fu, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fp, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fv, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fq, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fw, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fF, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fJ, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fG, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fK, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fH, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fL, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aH, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): fn, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): ft, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dJ, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bw, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bz, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dP, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fm, getDismountPoses, method_24831, getPoses, m_7431_

Vec3 (float): n, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

Vec3 (float): o, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): ed, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fA, getInventory, method_31548, getInventory, m_150109_

Inventory (): fE, getInventory, method_31548, getInventory, m_150109_

Abilities (): fB, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fF, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aS, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dx, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dC, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fZ, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): gc, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dw, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dB, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_

ProfilePublicKey (): fz, getProfilePublicKey, method_43696, getPublicKey, m_219760_

WardenSpawnTracker (): fK, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_219758_

int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_

Optional<GlobalPos> (): ga, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

Optional<GlobalPos> (): gd, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

boolean (): fC, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

boolean (): fG, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

ChatSender (): aW, asChatSender, method_43688, getMessageSourceProfile, m_217000_

void (): s, doCloseContainer, method_14247, closeScreenHandler, m_9230_

boolean (): V, isTextFilteringEnabled, method_33793, shouldFilterText, m_143387_

Optional<WardenSpawnTracker> (): X, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_245217_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

btf

buc

Fields

Constructors

Methods

boolean (): fs, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fr, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): ft, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fs, updatePlayerPose, method_7318, updatePose, m_7594_

int (): bD, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

int (): bC, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, m_6045_

SoundSource (): cS, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cR, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): cT, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cS, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): bs, rideTick, method_5842, tickRiding, m_6083_

void (): br, rideTick, method_5842, tickRiding, m_6083_

void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fu, getScore, method_7272, getScore, m_36344_

int (): ft, getScore, method_7272, getScore, m_36344_

void (): ej, dropEquipment, method_16078, dropInventory, m_5907_

void (): ei, dropEquipment, method_16078, dropInventory, m_5907_

void (): fv, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fu, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eE, isImmobile, method_6062, isImmobile, m_6107_

void (): fw, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fv, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

boolean (): fy, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fx, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): fz, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fy, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fl, stopSleeping, method_18400, wakeUp, m_5796_

void (): fk, stopSleeping, method_18400, wakeUp, m_5796_

void (): eI, jumpFromGround, method_6043, jump, m_6135_

void (): eH, jumpFromGround, method_6043, jump, m_6135_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_

float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eK, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): ba, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dP, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

boolean (): bT, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bS, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

String (): cr, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cq, getScoreboardName, method_5820, getEntityName, m_6302_

float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eQ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

void (): fx, respawn, method_7331, requestRespawn, m_7583_

void (): fw, respawn, method_7331, requestRespawn, m_7583_

boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cu, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fp, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fo, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fq, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fp, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fr, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fq, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

AttributeSupplier$Builder (): fo, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fn, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dE, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bx, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bw, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dK, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fg, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dY, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fB, getInventory, method_31548, getInventory, m_150109_

Inventory (): fA, getInventory, method_31548, getInventory, m_150109_

Abilities (): fC, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fB, getAbilities, method_31549, getAbilities, m_150110_

boolean (): dy, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dx, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dx, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dw, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_

ProfilePublicKey (): fA, getProfilePublicKey, method_43696, getPublicKey, m_219760_

ProfilePublicKey (): fz, getProfilePublicKey, method_43696, getPublicKey, m_219760_

int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (): fC, hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn, m_242612_

ChatSender (): aW, asChatSender, method_43688, getMessageSourceProfile, m_217000_

1.19

Names

boj

btf

Fields

EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bN, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_

Map<Pose, EntityDimensions>: c, POSES, field_18134, POSE_DIMENSIONS, f_36074_

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Float>: e, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Integer>: f, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bO, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bQ, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: co, inventory, field_7514, inventory, f_36093_

Inventory: cp, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bS, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bT, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bU, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bW, foodData, field_7493, hungerManager, f_36097_

FoodData: bV, foodData, field_7493, hungerManager, f_36097_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

int: cq, sleepCounter, field_7487, sleepTimer, f_36110_

Abilities: cq, abilities, field_7503, abilities, f_36077_

Abilities: cr, abilities, field_7503, abilities, f_36077_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cw, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cx, cooldowns, field_7484, itemCooldownManager, f_36087_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cv, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

long: co, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bE, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bF, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bG, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bH, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bI, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bJ, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bK, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bL, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

float: bM, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

int: c, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_

int: d, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_

org.slf4j.Logger: b, LOGGER, field_38197, field_38197, f_219722_

WardenSpawnTracker: bW, wardenSpawnTracker, field_38198, sculkShriekerWarningManager, f_219724_

ProfilePublicKey: cu, profilePublicKey, field_39118, publicKey, f_219725_

Optional<GlobalPos>: cy, lastDeathLocation, field_39445, lastDeathPos, f_238176_

Constructors

(Level, BlockPos, float, com.mojang.authlib.GameProfile)

(Level, BlockPos, float, com.mojang.authlib.GameProfile, ProfilePublicKey)

Methods

boolean (): fj, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fs, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): fk, updatePlayerPose, method_7318, updatePose, m_7594_

void (): ft, updatePlayerPose, method_7318, updatePose, m_7594_

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aG, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aH, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aH, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aI, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bz, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

int (): bD, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

SoundSource (): cO, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cS, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): cP, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cT, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): bo, rideTick, method_5842, tickRiding, m_6083_

void (): bs, rideTick, method_5842, tickRiding, m_6083_

void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fl, getScore, method_7272, getScore, m_36344_

int (): fu, getScore, method_7272, getScore, m_36344_

void (): ed, dropEquipment, method_16078, dropInventory, m_5907_

void (): ej, dropEquipment, method_16078, dropInventory, m_5907_

void (): fm, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fv, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_

boolean (): eF, isImmobile, method_6062, isImmobile, m_6107_

void (): fn, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fw, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

boolean (): fp, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fy, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): fq, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fz, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fd, stopSleeping, method_18400, wakeUp, m_5796_

void (): fl, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): ft, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): fD, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): fu, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fE, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): eA, jumpFromGround, method_6043, jump, m_6135_

void (): eI, jumpFromGround, method_6043, jump, m_6135_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eL, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): aY, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): bb, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

int (): fy, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fI, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fz, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fJ, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): fA, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fL, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fB, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fM, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fC, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fN, mayBuild, method_7294, canModifyBlocks, m_36326_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_

boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dQ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

PlayerEnderChestContainer (): fD, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fO, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fE, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fP, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): bP, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bT, isSwimming, method_5681, isSwimming, m_6069_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): fF, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fQ, getScoreboard, method_7327, getScoreboard, m_36329_

String (): co, getScoreboardName, method_5820, getEntityName, m_6302_

String (): cr, getScoreboardName, method_5820, getEntityName, m_6302_

float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eR, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, m_36198_

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): fH, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fS, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fI, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): fT, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): fJ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fU, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): fK, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): fV, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fL, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): fW, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fM, getLuck, method_7292, getLuck, m_36336_

float (): fX, getLuck, method_7292, getLuck, m_36336_

boolean (): fN, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): fY, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fo, respawn, method_7331, requestRespawn, m_7583_

void (): fx, respawn, method_7331, requestRespawn, m_7583_

boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cv, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fG, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fR, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fg, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fp, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fh, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fq, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fi, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fr, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fv, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fF, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fw, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fG, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fx, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fH, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aD, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): ff, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fo, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dF, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bt, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bx, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dL, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): fh, getDismountPoses, method_24831, getPoses, m_7431_

void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_

boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dZ, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fr, getInventory, method_31548, getInventory, m_150109_

Inventory (): fB, getInventory, method_31548, getInventory, m_150109_

Abilities (): fs, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fC, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aO, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dt, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dy, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fO, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): fZ, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): ds, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dx, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_

ProfilePublicKey (): fA, getProfilePublicKey, method_43696, getPublicKey, m_219760_

boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_

WardenSpawnTracker (): fK, getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager, m_219758_

int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (EquipmentSlot): a, doesEmitEquipEvent, method_44201, isArmorSlot, m_213772_

Optional<GlobalPos> (): ga, getLastDeathLocation, method_43122, getLastDeathPos, m_219759_

void (Optional<GlobalPos>): a, setLastDeathLocation, method_43120, setLastDeathPos, m_219749_

1.18.2

Names

bnr

boj

Fields

EntityDimensions: bP, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bR, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bT, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: cp, inventory, field_7514, inventory, f_36093_

Inventory: co, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bU, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bV, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bW, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bX, foodData, field_7493, hungerManager, f_36097_

FoodData: bW, foodData, field_7493, hungerManager, f_36097_

int: bY, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bZ, oBob, field_7505, prevStrideDistance, f_36099_

float: bY, oBob, field_7505, prevStrideDistance, f_36099_

float: ca, bob, field_7483, strideDistance, f_36100_

float: bZ, bob, field_7483, strideDistance, f_36100_

int: cb, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: cc, xCloakO, field_7524, prevCapeX, f_36102_

double: cb, xCloakO, field_7524, prevCapeX, f_36102_

double: cd, yCloakO, field_7502, prevCapeY, f_36103_

double: cc, yCloakO, field_7502, prevCapeY, f_36103_

double: ce, zCloakO, field_7522, prevCapeZ, f_36104_

double: cd, zCloakO, field_7522, prevCapeZ, f_36104_

double: cf, xCloak, field_7500, capeX, f_36105_

double: ce, xCloak, field_7500, capeX, f_36105_

double: cg, yCloak, field_7521, capeY, f_36106_

double: cf, yCloak, field_7521, capeY, f_36106_

double: ch, zCloak, field_7499, capeZ, f_36075_

double: cg, zCloak, field_7499, capeZ, f_36075_

int: cq, sleepCounter, field_7487, sleepTimer, f_36110_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: ci, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: cr, abilities, field_7503, abilities, f_36077_

Abilities: cq, abilities, field_7503, abilities, f_36077_

int: cj, experienceLevel, field_7520, experienceLevel, f_36078_

int: ci, experienceLevel, field_7520, experienceLevel, f_36078_

int: ck, totalExperience, field_7495, totalExperience, f_36079_

int: cj, totalExperience, field_7495, totalExperience, f_36079_

float: cl, experienceProgress, field_7510, experienceProgress, f_36080_

float: ck, experienceProgress, field_7510, experienceProgress, f_36080_

int: cm, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cn, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cv, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cw, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: co, fishing, field_7513, fishHook, f_36083_

FishingHook: cn, fishing, field_7513, fishHook, f_36083_

boolean: cu, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

String: bF, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

int: bG, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bL, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bM, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bN, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bO, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

Constructors

Methods

boolean (): fi, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fj, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): fj, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fk, updatePlayerPose, method_7318, updatePose, m_7594_

void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fk, getScore, method_7272, getScore, m_36344_

int (): fl, getScore, method_7272, getScore, m_36344_

void (int): s, setScore, method_7320, setScore, m_36397_

void (int): r, setScore, method_7320, setScore, m_36397_

void (int): t, increaseScore, method_7285, addScore, m_36401_

void (int): s, increaseScore, method_7285, addScore, m_36401_

void (): ec, dropEquipment, method_16078, dropInventory, m_5907_

void (): ed, dropEquipment, method_16078, dropInventory, m_5907_

void (): fl, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fm, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_

boolean (): ex, isImmobile, method_6062, isImmobile, m_6107_

void (): fm, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fn, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

boolean (): fo, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fp, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): fp, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fq, getGameProfile, method_7334, getGameProfile, m_36316_

void (): fc, stopSleeping, method_18400, wakeUp, m_5796_

void (): fd, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fs, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

boolean (): ft, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): ft, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fu, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): ez, jumpFromGround, method_6043, jump, m_6135_

void (): eA, jumpFromGround, method_6043, jump, m_6135_

float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eD, getSpeed, method_6029, getMovementSpeed, m_6113_

int (): fx, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fy, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fy, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fz, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): fz, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fA, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fA, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fB, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fB, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fC, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dK, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

PlayerEnderChestContainer (): fC, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fD, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

void (): fD, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fE, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

Scoreboard (): fE, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fF, getScoreboard, method_7327, getScoreboard, m_36329_

float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eJ, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): fG, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fH, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fH, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): fI, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): fI, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fJ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): fJ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): fK, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fK, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): fL, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fL, getLuck, method_7292, getLuck, m_36336_

float (): fM, getLuck, method_7292, getLuck, m_36336_

boolean (): fM, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): fN, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fn, respawn, method_7331, requestRespawn, m_7583_

void (): fo, respawn, method_7331, requestRespawn, m_7583_

boolean (): fF, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fG, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): ff, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fg, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fg, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fh, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fh, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fi, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fu, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fv, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fv, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fw, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fw, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fx, stopFallFlying, method_23670, stopFallFlying, m_36321_

AttributeSupplier$Builder (): fe, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): ff, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dA, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dG, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eZ, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dT, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fq, getInventory, method_31548, getInventory, m_150109_

Inventory (): fr, getInventory, method_31548, getInventory, m_150109_

Abilities (): fr, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fs, getAbilities, method_31549, getAbilities, m_150110_

boolean (): ds, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): dt, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fN, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): fO, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dr, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): ds, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_

void (int): t, startAutoSpinAttack, method_40126, useRiptide, m_204079_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bke

bnr

Fields

EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDimensions: bP, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<Byte>: bR, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

EntityDataAccessor<CompoundTag>: bT, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: co, inventory, field_7514, inventory, f_36093_

Inventory: cp, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_

PlayerEnderChestContainer: bU, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_

InventoryMenu: bV, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_

AbstractContainerMenu: bW, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bW, foodData, field_7493, hungerManager, f_36097_

FoodData: bX, foodData, field_7493, hungerManager, f_36097_

int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

int: bY, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bY, oBob, field_7505, prevStrideDistance, f_36099_

float: bZ, oBob, field_7505, prevStrideDistance, f_36099_

float: bZ, bob, field_7483, strideDistance, f_36100_

float: ca, bob, field_7483, strideDistance, f_36100_

int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

int: cb, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: cb, xCloakO, field_7524, prevCapeX, f_36102_

double: cc, xCloakO, field_7524, prevCapeX, f_36102_

double: cc, yCloakO, field_7502, prevCapeY, f_36103_

double: cd, yCloakO, field_7502, prevCapeY, f_36103_

double: cd, zCloakO, field_7522, prevCapeZ, f_36104_

double: ce, zCloakO, field_7522, prevCapeZ, f_36104_

double: ce, xCloak, field_7500, capeX, f_36105_

double: cf, xCloak, field_7500, capeX, f_36105_

double: cf, yCloak, field_7521, capeY, f_36106_

double: cg, yCloak, field_7521, capeY, f_36106_

double: cg, zCloak, field_7499, capeZ, f_36075_

double: ch, zCloak, field_7499, capeZ, f_36075_

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

int: cq, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

boolean: ci, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: cq, abilities, field_7503, abilities, f_36077_

Abilities: cr, abilities, field_7503, abilities, f_36077_

int: ci, experienceLevel, field_7520, experienceLevel, f_36078_

int: cj, experienceLevel, field_7520, experienceLevel, f_36078_

int: cj, totalExperience, field_7495, totalExperience, f_36079_

int: ck, totalExperience, field_7495, totalExperience, f_36079_

float: ck, experienceProgress, field_7510, experienceProgress, f_36080_

float: cl, experienceProgress, field_7510, experienceProgress, f_36080_

int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

int: cm, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_

float: cn, defaultFlySpeed, field_7509, field_7509, f_36082_

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

int: cs, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

com.mojang.authlib.GameProfile: ct, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemStack: cv, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

ItemCooldowns: cw, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: cn, fishing, field_7513, fishHook, f_36083_

FishingHook: co, fishing, field_7513, fishHook, f_36083_

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

boolean: cu, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

String: bF, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bG, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

int: bK, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bL, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bM, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bN, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

float: bO, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

Constructors

Methods

boolean (): fc, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fi, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): p, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): n, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

void (): q, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): r, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): fd, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fj, updatePlayerPose, method_7318, updatePose, m_7594_

int (): am, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

int (): ar, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aB, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aG, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): aC, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

SoundEvent (): aH, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bu, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

int (): bz, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

SoundSource (): cJ, getSoundSource, method_5634, getSoundCategory, m_5720_

SoundSource (): cO, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): cK, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

int (): cP, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): n, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): q, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): bj, rideTick, method_5842, tickRiding, m_6083_

void (): bo, rideTick, method_5842, tickRiding, m_6083_

void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_

void (): u_, aiStep, method_6007, tickMovement, m_8107_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

int (): fe, getScore, method_7272, getScore, m_36344_

int (): fk, getScore, method_7272, getScore, m_36344_

void (int): t, setScore, method_7320, setScore, m_36397_

void (int): s, setScore, method_7320, setScore, m_36397_

void (int): u, increaseScore, method_7285, addScore, m_36401_

void (int): t, increaseScore, method_7285, addScore, m_36401_

void (): dX, dropEquipment, method_16078, dropInventory, m_5907_

void (): ec, dropEquipment, method_16078, dropInventory, m_5907_

void (): ff, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): fl, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_

boolean (): ew, isImmobile, method_6062, isImmobile, m_6107_

void (): fg, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fm, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

boolean (): fi, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fo, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): fj, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fp, getGameProfile, method_7334, getGameProfile, m_36316_

void (): eW, stopSleeping, method_18400, wakeUp, m_5796_

void (): fc, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fm, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_

boolean (): fs, isSleepingLongEnough, method_7276, canResetTimeBySleeping, m_36317_

int (): fn, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): ft, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): et, jumpFromGround, method_6043, jump, m_6135_

void (): ez, jumpFromGround, method_6043, jump, m_6135_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_

float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): eC, getSpeed, method_6029, getMovementSpeed, m_6113_

void (): aT, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

void (): aY, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_

int (): fr, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fx, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fy, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): ft, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): fz, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): fu, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fA, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fv, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fB, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): dJ, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (): w, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

Component (): S, getName, method_5477, getName, m_7755_

Component (): X, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): fw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fC, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fD, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

boolean (): A_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): B_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): bK, isSwimming, method_5681, isSwimming, m_6069_

boolean (): bP, isSwimming, method_5681, isSwimming, m_6069_

boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): fy, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fE, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): B_, getDisplayName, method_5476, getDisplayName, m_5446_

Component (): C_, getDisplayName, method_5476, getDisplayName, m_5446_

String (): cj, getScoreboardName, method_5820, getEntityName, m_6302_

String (): co, getScoreboardName, method_5820, getEntityName, m_6302_

float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eI, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): fA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fG, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): fH, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): fC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fI, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): fD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): fJ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fE, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): fK, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fF, getLuck, method_7292, getLuck, m_36336_

float (): fL, getLuck, method_7292, getLuck, m_36336_

boolean (): fG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): fM, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fh, respawn, method_7331, requestRespawn, m_7583_

void (): fn, respawn, method_7331, requestRespawn, m_7583_

boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): cs, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (): fz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fF, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): eZ, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): ff, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): fa, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fg, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fb, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fh, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fo, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fu, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fp, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fv, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fq, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fw, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

float (): aC, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): eY, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): fe, createAttributes, method_26956, createPlayerAttributes, m_36340_

boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

boolean (): dz, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bo, removeVehicle, method_29239, dismountVehicle, m_6038_

void (): bt, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

boolean (): dF, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eY, getDismountPoses, method_24831, getPoses, m_7431_

boolean (): v, isAboveGround, method_30263, method_30263, m_36386_

boolean (): t, isAboveGround, method_30263, method_30263, m_36386_

Vec3 (float): n, getRopeHoldPosition, method_30951, method_30951, m_7398_

Vec3 (float): n, getRopeHoldPosition, method_30951, getLeashPos, m_7398_

boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

boolean (): dS, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

Inventory (): fk, getInventory, method_31548, getInventory, m_150109_

Inventory (): fq, getInventory, method_31548, getInventory, m_150109_

Abilities (): fl, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fr, getAbilities, method_31549, getAbilities, m_150110_

Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_

Entity$MovementEmission (): aN, getMovementEmission, method_33570, getMoveEffect, m_142319_

boolean (): dn, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): ds, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fH, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): fN, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dm, shouldBeSaved, method_31746, shouldSave, m_142391_

boolean (): dr, shouldBeSaved, method_31746, shouldSave, m_142391_

LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_

1.17.1

Names

bkd

bke

Fields

Constructors

Methods

boolean (): fb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

boolean (): fc, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): fc, updatePlayerPose, method_7318, updatePose, m_7594_

void (): fd, updatePlayerPose, method_7318, updatePose, m_7594_

void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_

void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fd, getScore, method_7272, getScore, m_36344_

int (): fe, getScore, method_7272, getScore, m_36344_

void (): fe, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): ff, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

void (): ff, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): fg, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

boolean (): fh, isLocalPlayer, method_7340, isMainPlayer, m_7578_

boolean (): fi, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): fi, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.authlib.GameProfile (): fj, getGameProfile, method_7334, getGameProfile, m_36316_

void (): eV, stopSleeping, method_18400, wakeUp, m_5796_

void (): eW, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): fl, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_

boolean (): fm, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_

int (): fm, getSleepTimer, method_7297, getSleepTimer, m_36318_

int (): fn, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (): es, jumpFromGround, method_6043, jump, m_6135_

void (): et, jumpFromGround, method_6043, jump, m_6135_

float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_

float (): ew, getSpeed, method_6029, getMovementSpeed, m_6113_

int (): fq, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fr, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

int (): fr, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

int (): fs, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

FoodData (): fs, getFoodData, method_7344, getHungerManager, m_36324_

FoodData (): ft, getFoodData, method_7344, getHungerManager, m_36324_

boolean (): ft, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fu, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): fu, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (): fv, mayBuild, method_7294, canModifyBlocks, m_36326_

PlayerEnderChestContainer (): fv, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

PlayerEnderChestContainer (): fw, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

void (): fw, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (): fx, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

Scoreboard (): fx, getScoreboard, method_7327, getScoreboard, m_36329_

Scoreboard (): fy, getScoreboard, method_7327, getScoreboard, m_36329_

float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

float (): eC, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_

CompoundTag (): fz, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fA, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

CompoundTag (): fA, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

CompoundTag (): fB, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

float (): fB, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (): fC, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

void (): fC, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

void (): fD, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): fD, getCooldowns, method_7357, getItemCooldownManager, m_36335_

ItemCooldowns (): fE, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): fE, getLuck, method_7292, getLuck, m_36336_

float (): fF, getLuck, method_7292, getLuck, m_36336_

boolean (): fF, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (): fG, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

void (): fg, respawn, method_7331, requestRespawn, m_7583_

void (): fh, respawn, method_7331, requestRespawn, m_7583_

boolean (): fy, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): fz, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

boolean (): eY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): eZ, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): eZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fa, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): fa, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (): fb, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (boolean): a, drop, method_7290, dropSelectedItem, m_6803_

boolean (): fn, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

boolean (): fo, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): fo, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fp, startFallFlying, method_23669, startFallFlying, m_36320_

void (): fp, stopFallFlying, method_23670, stopFallFlying, m_36321_

void (): fq, stopFallFlying, method_23670, stopFallFlying, m_36321_

AttributeSupplier$Builder (): eX, createAttributes, method_26956, createPlayerAttributes, m_36340_

AttributeSupplier$Builder (): eY, createAttributes, method_26956, createPlayerAttributes, m_36340_

com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_

com.google.common.collect.ImmutableList<Pose> (): eS, getDismountPoses, method_24831, getPoses, m_7431_

Inventory (): fj, getInventory, method_31548, getInventory, m_150109_

Inventory (): fk, getInventory, method_31548, getInventory, m_150109_

Abilities (): fk, getAbilities, method_31549, getAbilities, m_150110_

Abilities (): fl, getAbilities, method_31549, getAbilities, m_150110_

boolean (): fG, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): fH, isScoping, method_31550, isUsingSpyglass, m_150108_

1.17

Names

bfw

bkd

net.minecraft.entity.player.PlayerEntity

net.minecraft.src.C_1141_

Fields

EntityDimensions: bh, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bO, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, f_36088_

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, field_213836_b

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, f_36074_

EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, field_184829_a

EntityDataAccessor<Float>: d, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, f_36107_

EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, field_184830_b

EntityDataAccessor<Integer>: e, DATA_SCORE_ID, field_7511, SCORE, f_36108_

EntityDataAccessor<Byte>: bi, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bP, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, f_36089_

EntityDataAccessor<Byte>: bj, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: bQ, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, f_36090_

EntityDataAccessor<CompoundTag>: bk, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bR, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, f_36091_

EntityDataAccessor<CompoundTag>: bl, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bS, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, f_36092_

Inventory: bm, inventory, field_7514, inventory, field_71071_by

Inventory: co, inventory, field_7514, inventory, f_36093_

PlayerEnderChestContainer: bn, enderChestInventory, field_7486, enderChestInventory, field_71078_a

PlayerEnderChestContainer: bT, enderChestInventory, field_7486, enderChestInventory, f_36094_

InventoryMenu: bo, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz

InventoryMenu: bU, inventoryMenu, field_7498, playerScreenHandler, f_36095_

AbstractContainerMenu: bp, containerMenu, field_7512, currentScreenHandler, field_71070_bA

AbstractContainerMenu: bV, containerMenu, field_7512, currentScreenHandler, f_36096_

FoodData: bq, foodData, field_7493, hungerManager, field_71100_bB

FoodData: bW, foodData, field_7493, hungerManager, f_36097_

int: br, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC

int: bX, jumpTriggerTime, field_7489, abilityResyncCountdown, f_36098_

float: bs, oBob, field_7505, prevStrideDistance, field_71107_bF

float: bY, oBob, field_7505, prevStrideDistance, f_36099_

float: bt, bob, field_7483, strideDistance, field_71109_bG

float: bZ, bob, field_7483, strideDistance, f_36100_

int: bu, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

int: ca, takeXpDelay, field_7504, experiencePickUpDelay, f_36101_

double: bv, xCloakO, field_7524, prevCapeX, field_71091_bM

double: cb, xCloakO, field_7524, prevCapeX, f_36102_

double: bw, yCloakO, field_7502, prevCapeY, field_71096_bN

double: cc, yCloakO, field_7502, prevCapeY, f_36103_

double: bx, zCloakO, field_7522, prevCapeZ, field_71097_bO

double: cd, zCloakO, field_7522, prevCapeZ, f_36104_

double: by, xCloak, field_7500, capeX, field_71094_bP

double: ce, xCloak, field_7500, capeX, f_36105_

double: bz, yCloak, field_7521, capeY, field_71095_bQ

double: cf, yCloak, field_7521, capeY, f_36106_

double: bA, zCloak, field_7499, capeZ, field_71085_bR

double: cg, zCloak, field_7499, capeZ, f_36075_

int: f, sleepCounter, field_7487, sleepTimer, field_71076_b

int: cp, sleepCounter, field_7487, sleepTimer, f_36110_

boolean: bB, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

boolean: ch, wasUnderwater, field_7490, isSubmergedInWater, f_36076_

Abilities: bC, abilities, field_7503, abilities, field_71075_bZ

Abilities: cq, abilities, field_7503, abilities, f_36077_

int: bD, experienceLevel, field_7520, experienceLevel, field_71068_ca

int: ci, experienceLevel, field_7520, experienceLevel, f_36078_

int: bE, totalExperience, field_7495, totalExperience, field_71067_cb

int: cj, totalExperience, field_7495, totalExperience, f_36079_

float: bF, experienceProgress, field_7510, experienceProgress, field_71106_cc

float: ck, experienceProgress, field_7510, experienceProgress, f_36080_

int: bG, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

int: cl, enchantmentSeed, field_7494, enchantmentTableSeed, f_36081_

float: bH, defaultFlySpeed, field_7509, field_7509, field_71102_ce

float: cm, defaultFlySpeed, field_7509, field_7509, f_36082_

int: g, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

int: cr, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, f_36111_

com.mojang.authlib.GameProfile: bJ, gameProfile, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: cs, gameProfile, field_7507, gameProfile, f_36084_

ItemStack: bL, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemStack: cu, lastItemInMainHand, field_7525, selectedItem, f_36086_

ItemCooldowns: bM, cooldowns, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: cv, cooldowns, field_7484, itemCooldownManager, f_36087_

FishingHook: bI, fishing, field_7513, fishHook, field_71104_cf

FishingHook: cn, fishing, field_7513, fishHook, f_36083_

boolean: bK, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

boolean: ct, reducedDebugInfo, field_7523, reducedDebugInfo, f_36085_

long: e, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, field_223730_e

long: f, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, f_36109_

String: bE, UUID_PREFIX_OFFLINE_PLAYER, field_30642, OFFLINE_PLAYER_UUID_PREFIX, f_150081_

int: bF, MAX_NAME_LENGTH, field_30643, field_30643, f_150082_

int: bG, MAX_HEALTH, field_30644, field_30644, f_150083_

int: bH, SLEEP_DURATION, field_30645, field_30645, f_150084_

int: bI, WAKE_UP_DURATION, field_30646, field_30646, f_150085_

int: bJ, ENDER_SLOT_OFFSET, field_30647, field_30647, f_150086_

float: bK, CROUCH_BB_HEIGHT, field_30648, field_30648, f_150087_

float: bL, SWIMMING_BB_WIDTH, field_30649, field_30649, f_150088_

float: bM, SWIMMING_BB_HEIGHT, field_30650, field_30650, f_150089_

float: bN, DEFAULT_EYE_HEIGHT, field_30651, field_30651, f_150090_

int: c, FLY_ACHIEVEMENT_SPEED, field_30652, field_30652, f_150091_

Constructors

Methods

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): j, tick, method_5773, tick, func_70071_h_

void (): k, tick, method_5773, tick, m_8119_

boolean (): et, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

boolean (): fb, updateIsUnderwater, method_7295, updateWaterSubmersionState, m_7602_

void (): o, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m

void (): p, turtleHelmetTick, method_7330, updateTurtleHelmet, m_36372_

ItemCooldowns (): i, createItemCooldowns, method_7265, createCooldownManager, func_184815_l

ItemCooldowns (): j, createItemCooldowns, method_7265, createCooldownManager, m_7478_

void (): p, moveCloak, method_7313, updateCapeAngles, func_184820_o

void (): q, moveCloak, method_7313, updateCapeAngles, m_36377_

void (): eu, updatePlayerPose, method_7318, updatePose, func_213832_dB

void (): fc, updatePlayerPose, method_7318, updatePose, m_7594_

int (): aj, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): am, getPortalWaitTime, method_5741, getMaxNetherPortalTime, m_6078_

SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aw, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): aB, getSwimSplashSound, method_5625, getSplashSound, m_5509_

SoundEvent (): ax, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

SoundEvent (): aC, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, m_5508_

int (): bl, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

int (): bu, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, m_6045_

void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a

void (SoundEvent, float, float): a, playSound, method_5783, playSound, m_5496_

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, func_213823_a

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, m_6330_

SoundSource (): cu, getSoundSource, method_5634, getSoundCategory, func_184176_by

SoundSource (): cJ, getSoundSource, method_5634, getSoundCategory, m_5720_

int (): cv, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD

int (): cK, getFireImmuneTicks, method_5676, getBurningDuration, m_6101_

void (): m, closeContainer, method_7346, closeHandledScreen, func_71053_j

void (): n, closeContainer, method_7346, closeHandledScreen, m_6915_

void (): ba, rideTick, method_5842, tickRiding, func_70098_U

void (): bj, rideTick, method_5842, tickRiding, m_6083_

void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_

void (): k, aiStep, method_6007, tickMovement, func_70636_d

void (): u_, aiStep, method_6007, tickMovement, m_8107_

void (CompoundTag): j, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, func_192028_j

void (CompoundTag): c, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, m_36367_

void (Entity): c, touch, method_7341, collideWithEntity, func_71044_o

void (Entity): c, touch, method_7341, collideWithEntity, m_36277_

int (): ev, getScore, method_7272, getScore, func_71037_bA

int (): fd, getScore, method_7272, getScore, m_36344_

void (int): s, setScore, method_7320, setScore, func_85040_s

void (int): t, setScore, method_7320, setScore, m_36397_

void (int): t, increaseScore, method_7285, addScore, func_85039_t

void (int): u, increaseScore, method_7285, addScore, m_36401_

void (DamageSource): a, die, method_6078, onDeath, func_70645_a

void (DamageSource): a, die, method_6078, onDeath, m_6667_

void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): dX, dropEquipment, method_16078, dropInventory, m_5907_

void (): ew, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN

void (): fe, destroyVanishingCursedItems, method_7293, vanishCursedItems, m_36345_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, func_71019_a

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, m_36176_

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, func_146097_a

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, m_7197_

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, m_36281_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, func_234569_d_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, m_36298_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, m_6728_

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, func_96122_a

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, m_7099_

void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k

void (float): q, hurtCurrentlyUsedShield, method_6056, damageShield, m_7909_

void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, func_175141_a

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, m_7739_

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, func_184809_a

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, m_7907_

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, func_184824_a

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, m_7698_

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, func_189807_a

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, m_5966_

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, func_213826_a

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, m_7569_

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, func_184826_a

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, m_6658_

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, func_213829_a

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, m_5893_

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, func_184814_a

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, m_6986_

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, func_190775_a

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, m_36157_

double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX

boolean (): eq, isImmobile, method_6062, isImmobile, m_6107_

void (Entity): f, attack, method_7324, attack, func_71059_n

void (Entity): d, attack, method_7324, attack, m_5706_

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, m_6727_

void (boolean): p, disableShield, method_7284, disableShield, func_190777_m

void (boolean): r, disableShield, method_7284, disableShield, m_36384_

void (Entity): a, crit, method_7277, addCritParticles, func_71009_b

void (Entity): a, crit, method_7277, addCritParticles, m_5704_

void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, func_71047_c

void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, m_5700_

void (): ex, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG

void (): ff, sweepAttack, method_7263, spawnSweepAttackParticles, m_36346_

void (): ad, remove, method_5650, remove, func_70106_y

boolean (): ez, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

boolean (): fh, isLocalPlayer, method_7340, isMainPlayer, m_7578_

com.mojang.authlib.GameProfile (): eA, getGameProfile, method_7334, getGameProfile, func_146103_bH

com.mojang.authlib.GameProfile (): fi, getGameProfile, method_7334, getGameProfile, m_36316_

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, func_213819_a

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, m_7720_

void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy

void (): eV, stopSleeping, method_18400, wakeUp, m_5796_

boolean (): eB, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH

boolean (): fl, isSleepingLongEnough, method_7276, isSleepingLongEnough, m_36317_

int (): eC, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

int (): fm, getSleepTimer, method_7297, getSleepTimer, m_36318_

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, func_146105_b

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, m_5661_

void (ResourceLocation): a, awardStat, method_7281, incrementStat, func_195066_a

void (ResourceLocation): a, awardStat, method_7281, incrementStat, m_36220_

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, func_195067_a

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, m_36222_

void (Stat<?>): b, awardStat, method_7259, incrementStat, func_71029_a

void (Stat<?>): b, awardStat, method_7259, incrementStat, m_36246_

void (Stat<?>, int): a, awardStat, method_7342, increaseStat, func_71064_a

void (Stat<?>, int): a, awardStat, method_7342, increaseStat, m_6278_

void (Stat<?>): a, resetStat, method_7266, resetStat, func_175145_a

void (Stat<?>): a, resetStat, method_7266, resetStat, m_7166_

int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, func_195065_a

int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, m_7281_

void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, func_193102_a

void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, m_7902_

int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, func_195069_b

int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, m_7279_

void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ

void (): es, jumpFromGround, method_6043, jump, m_6135_

void (Vec3): g, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, m_7023_

void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, func_207401_g

boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, m_36350_

float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): ev, getSpeed, method_6029, getMovementSpeed, m_6113_

void (double, double, double): p, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j

void (double, double, double): q, checkMovementStatistics, method_7282, increaseTravelMotionStats, m_36378_

void (double, double, double): q, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k

void (double, double, double): r, checkRidingStatistics, method_7260, increaseRidingMotionStats, m_36387_

void (): aM, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aT, doWaterSplashEffect, method_5746, onSwimmingStart, m_5841_

SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d

SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, func_213295_a

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, m_7601_

void (int): d, giveExperiencePoints, method_7255, addExperience, func_195068_e

void (int): d, giveExperiencePoints, method_7255, addExperience, m_6756_

int (): eG, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): fq, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, m_36322_

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, func_192024_a

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, m_7408_

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, func_82242_a

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, m_6749_

int (): eH, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK

int (): fr, getXpNeededForNextLevel, method_7349, getNextLevelExperience, m_36323_

void (float): t, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j

void (float): u, causeFoodExhaustion, method_7322, addExhaustion, m_36399_

FoodData (): eI, getFoodData, method_7344, getHungerManager, func_71024_bL

FoodData (): fs, getFoodData, method_7344, getHungerManager, m_36324_

boolean (boolean): q, canEat, method_7332, canConsume, func_71043_e

boolean (boolean): s, canEat, method_7332, canConsume, m_36391_

boolean (): eJ, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): ft, isHurt, method_7317, canFoodHeal, m_36325_

boolean (): eK, mayBuild, method_7294, canModifyBlocks, func_175142_cm

boolean (): fu, mayBuild, method_7294, canModifyBlocks, m_36326_

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, func_175151_a

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, m_36204_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_

boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): dE, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, m_6124_

boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_

void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p

void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, m_6885_

void (GameType): a, setGameMode, method_7336, setGameMode, func_71033_a

Component (): R, getName, method_5477, getName, func_200200_C_

Component (): S, getName, method_5477, getName, m_7755_

PlayerEnderChestContainer (): eL, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN

PlayerEnderChestContainer (): fv, getEnderChestInventory, method_7274, getEnderChestInventory, m_36327_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

boolean (ItemStack): g, addItem, method_7270, giveItemStack, func_191521_c

boolean (ItemStack): j, addItem, method_7270, giveItemStack, m_36356_

Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_

boolean (CompoundTag): g, setEntityOnShoulder, method_7298, addShoulderEntity, func_192027_g

boolean (CompoundTag): h, setEntityOnShoulder, method_7298, addShoulderEntity, m_36360_

void (): eM, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh

void (): fw, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, m_36328_

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, func_192026_k

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, m_36370_

boolean (): a_, isSpectator, method_7325, isSpectator, func_175149_v

boolean (): A_, isSpectator, method_7325, isSpectator, m_5833_

boolean (): bB, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): bK, isSwimming, method_5681, isSwimming, m_6069_

boolean (): b_, isCreative, method_7337, isCreative, func_184812_l_

boolean (): f, isCreative, method_7337, isCreative, m_7500_

boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw

boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

Scoreboard (): eN, getScoreboard, method_7327, getScoreboard, func_96123_co

Scoreboard (): fx, getScoreboard, method_7327, getScoreboard, m_36329_

Component (): d, getDisplayName, method_5476, getDisplayName, func_145748_c_

Component (): B_, getDisplayName, method_5476, getDisplayName, m_5446_

String (): bU, getScoreboardName, method_5820, getEntityName, func_195047_I_

String (): cj, getScoreboardName, method_5820, getEntityName, m_6302_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m

void (float): t, setAbsorptionAmount, method_6073, setAbsorptionAmount, m_7911_

float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj

float (): eB, getAbsorptionAmount, method_6067, getAbsorptionAmount, m_6103_

UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, func_146094_a

UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, m_36198_

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, func_175147_b

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, m_36283_

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_

void (HumanoidArm): a, setMainArm, method_7283, setMainArm, func_184819_a

void (HumanoidArm): a, setMainArm, method_7283, setMainArm, m_36163_

CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): fz, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, m_36331_

void (CompoundTag): h, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, func_192029_h

void (CompoundTag): i, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, m_36362_

CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

CompoundTag (): fA, getShoulderEntityRight, method_7308, getShoulderEntityRight, m_36332_

void (CompoundTag): i, setShoulderEntityRight, method_7345, setShoulderEntityRight, func_192031_i

void (CompoundTag): j, setShoulderEntityRight, method_7345, setShoulderEntityRight, m_36364_

float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): fB, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, m_36333_

float (float): u, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o

float (float): v, getAttackStrengthScale, method_7261, getAttackCooldownProgress, m_36403_

void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

void (): fC, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, m_36334_

ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

ItemCooldowns (): fD, getCooldowns, method_7357, getItemCooldownManager, m_36335_

float (): eU, getLuck, method_7292, getLuck, func_184817_da

float (): fE, getLuck, method_7292, getLuck, m_36336_

boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (): fF, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, m_36337_

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_

ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f

ItemStack (ItemStack): h, getProjectile, method_18808, getArrowType, m_6298_

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, m_5584_

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, func_213824_a

void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, m_36208_

void (): ac, resetPos, method_5823, afterSpawn, func_70065_x

void (): ey, respawn, method_7331, requestRespawn, func_71004_bE

void (): fg, respawn, method_7331, requestRespawn, m_7583_

boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): cn, shouldShowName, method_5733, shouldRenderName, m_6052_

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, func_175148_a

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, m_36170_

boolean (): eO, isReducedDebugInfo, method_7302, hasReducedDebugInfo, func_175140_cp

boolean (): fy, isReducedDebugInfo, method_7302, hasReducedDebugInfo, m_36330_

void (boolean): r, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k

void (boolean): t, setReducedDebugInfo, method_7268, setReducedDebugInfo, m_36393_

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, func_213818_a

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, m_7662_

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, func_223729_a

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, m_36187_

boolean (): eq, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): eY, isSecondaryUseActive, method_21823, shouldCancelInteraction, m_36341_

boolean (): er, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): eZ, wantsToStopRiding, method_21824, shouldDismount, m_36342_

boolean (): es, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (): fa, isStayingOnGroundSurface, method_21825, clipAtLedge, m_36343_

boolean (boolean): a, drop, method_7290, dropSelectedItem, func_225609_n_

boolean (boolean): a, drop, method_7290, dropSelectedItem, m_6803_

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, func_180431_b

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, m_6673_

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, func_225514_a_

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, m_5763_

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_225652_a_

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, m_6145_

boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_

boolean (): eD, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_

boolean (): fn, tryToStartFallFlying, method_23668, checkFallFlying, m_36319_

void (): eE, startFallFlying, method_23669, startFallFlying, func_226567_ej_

void (): fo, startFallFlying, method_23669, startFallFlying, m_36320_

void (): eF, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_

void (): fp, stopFallFlying, method_23670, stopFallFlying, m_36321_

float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

float (): ax, getBlockSpeedFactor, method_23326, getVelocityMultiplier, m_6041_

AttributeSupplier$Builder (): ep, createAttributes, method_26956, createPlayerAttributes, func_234570_el_

AttributeSupplier$Builder (): eX, createAttributes, method_26956, createPlayerAttributes, m_36340_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_

boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

boolean (): du, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, m_6046_

void (): bf, removeVehicle, method_29239, method_29239, func_233575_bb_

void (): bo, removeVehicle, method_29239, dismountVehicle, m_6038_

boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

boolean (): dA, isAffectedByFluids, method_29920, shouldSwimInFluids, m_6129_

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, m_36218_

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, func_241209_g_

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, m_7311_

com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_

com.google.common.collect.ImmutableList<Pose> (): eR, getDismountPoses, method_24831, getPoses, m_7431_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, shouldRemoveSoulSpeedBoost, m_6757_

boolean (): q, isAboveGround, method_30263, method_30263, func_242375_q

boolean (): v, isAboveGround, method_30263, method_30263, m_36386_

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_242374_a

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, m_36130_

void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a

void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_

Vec3 (float): o, getRopeHoldPosition, method_30951, method_30951, func_241843_o

Vec3 (float): n, getRopeHoldPosition, method_30951, method_30951, m_7398_

boolean (): dN, canBeSeenAsEnemy, method_33190, canTakeDamage, m_142066_

void (DamageSource, float): c, hurtHelmet, method_36977, damageHelmet, m_142642_

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

Inventory (): fj, getInventory, method_31548, getInventory, m_150109_

Abilities (): fk, getAbilities, method_31549, getAbilities, m_150110_

void (ItemStack, ItemStack, ClickAction): a, updateTutorialInventoryAction, method_33592, onPickupSlotClick, m_141945_

boolean (float, float, DamageSource): a, causeFallDamage, method_5747, handleFallDamage, m_142535_

Entity$MovementEmission (): aI, getMovementEmission, method_33570, getMoveEffect, m_142319_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

boolean (): dn, isAlwaysTicking, method_31747, isPlayer, m_142389_

boolean (): fG, isScoping, method_31550, isUsingSpyglass, m_150108_

boolean (): dm, shouldBeSaved, method_31746, shouldSave, m_142391_

1.16.5

Names

Fields

Constructors

Methods

void (): eu, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): eu, updatePlayerPose, method_7318, updatePose, func_213832_dB

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, isUsingEffectiveTool, func_234569_d_

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, canHarvest, func_234569_d_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b

void (ItemStack, InteractionHand): a, openItemGui, method_7315, openEditBookScreen, func_184814_a

void (ItemStack, InteractionHand): a, openItemGui, method_7315, useBook, func_184814_a

int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a

int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a

boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw

boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw

boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eO, isReducedDebugInfo, method_7302, hasReducedDebugInfo, func_175140_cp

1.16.4

Names

bft

bfw

Fields

Constructors

Methods

boolean (): es, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

boolean (): et, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

void (): et, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): eu, updatePlayerPose, method_7318, updateSize, func_213832_dB

int (): ai, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): aj, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): av, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): aw, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): aw, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

SoundEvent (): ax, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

int (): bk, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

int (): bl, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

SoundSource (): ct, getSoundSource, method_5634, getSoundCategory, func_184176_by

SoundSource (): cu, getSoundSource, method_5634, getSoundCategory, func_184176_by

int (): cu, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD

int (): cv, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD

void (): aZ, rideTick, method_5842, tickRiding, func_70098_U

void (): ba, rideTick, method_5842, tickRiding, func_70098_U

void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be

int (): eu, getScore, method_7272, getScore, func_71037_bA

int (): ev, getScore, method_7272, getScore, func_71037_bA

void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): dn, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): ev, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN

void (): ew, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR

double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX

boolean (): dI, isImmobile, method_6062, isImmobile, func_70610_aX

void (): ew, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG

void (): ex, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG

void (): ac, remove, method_5650, remove, func_70106_y

void (): ad, remove, method_5650, remove, func_70106_y

boolean (): ey, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

boolean (): ez, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

com.mojang.authlib.GameProfile (): ez, getGameProfile, method_7334, getGameProfile, func_146103_bH

com.mojang.authlib.GameProfile (): eA, getGameProfile, method_7334, getGameProfile, func_146103_bH

void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy

void (): en, stopSleeping, method_18400, wakeUp, func_213366_dy

boolean (): eA, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH

boolean (): eB, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH

int (): eB, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

int (): eC, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ

void (): dK, jumpFromGround, method_6043, jump, func_70664_aZ

void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av

float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dN, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (): aL, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aM, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

int (): eF, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): eG, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): eG, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK

int (): eH, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK

FoodData (): eH, getFoodData, method_7344, getHungerManager, func_71024_bL

FoodData (): eI, getFoodData, method_7344, getHungerManager, func_71024_bL

boolean (): eI, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): eJ, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): eJ, mayBuild, method_7294, canModifyBlocks, func_175142_cm

boolean (): eK, mayBuild, method_7294, canModifyBlocks, func_175142_cm

boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): cX, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_

boolean (): aC, isMovementNoisy, method_5658, canClimb, func_225502_at_

Component (): Q, getName, method_5477, getName, func_200200_C_

Component (): R, getName, method_5477, getName, func_200200_C_

PlayerEnderChestContainer (): eK, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN

PlayerEnderChestContainer (): eL, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN

Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE

void (): eL, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh

void (): eM, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh

boolean (): bA, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): bB, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw

boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw

Scoreboard (): eM, getScoreboard, method_7327, getScoreboard, func_96123_co

Scoreboard (): eN, getScoreboard, method_7327, getScoreboard, func_96123_co

String (): bT, getScoreboardName, method_5820, getEntityName, func_195047_I_

String (): bU, getScoreboardName, method_5820, getEntityName, func_195047_I_

float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj

float (): dT, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq

CompoundTag (): eO, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): eP, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

float (): eQ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

void (): eR, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

ItemCooldowns (): eS, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

float (): eT, getLuck, method_7292, getLuck, func_184817_da

float (): eU, getLuck, method_7292, getLuck, func_184817_da

boolean (): eU, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

void (): ab, resetPos, method_5823, afterSpawn, func_70065_x

void (): ac, resetPos, method_5823, afterSpawn, func_70065_x

void (): ex, respawn, method_7331, requestRespawn, func_71004_bE

void (): ey, respawn, method_7331, requestRespawn, func_71004_bE

boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bY, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): eN, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): ep, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): eq, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): eq, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): er, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): er, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (): es, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (): eC, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_

boolean (): eD, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_

void (): eD, startFallFlying, method_23669, startFallFlying, func_226567_ej_

void (): eE, startFallFlying, method_23669, startFallFlying, func_226567_ej_

void (): eE, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_

void (): eF, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_

float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

float (): ar, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

AttributeSupplier$Builder (): eo, createAttributes, method_26956, createPlayerAttributes, func_234570_el_

AttributeSupplier$Builder (): ep, createAttributes, method_26956, createPlayerAttributes, func_234570_el_

boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

boolean (): cP, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

void (): be, removeVehicle, method_29239, method_29239, func_233575_bb_

void (): bf, removeVehicle, method_29239, method_29239, func_233575_bb_

boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

boolean (): cT, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_

com.google.common.collect.ImmutableList<Pose> (): ej, getDismountPoses, method_24831, getPoses, func_230297_ef_

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bec

bft

Fields

EntityDimensions: bo, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bh, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDataAccessor<Byte>: bp, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bi, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bq, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: bj, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<CompoundTag>: br, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bk, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bl, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

Inventory: bt, inventory, field_7514, inventory, field_71071_by

Inventory: bm, inventory, field_7514, inventory, field_71071_by

PlayerEnderChestContainer: bu, enderChestInventory, field_7486, enderChestInventory, field_71078_a

PlayerEnderChestContainer: bn, enderChestInventory, field_7486, enderChestInventory, field_71078_a

InventoryMenu: bv, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz

InventoryMenu: bo, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz

AbstractContainerMenu: bw, containerMenu, field_7512, currentScreenHandler, field_71070_bA

AbstractContainerMenu: bp, containerMenu, field_7512, currentScreenHandler, field_71070_bA

FoodData: bx, foodData, field_7493, hungerManager, field_71100_bB

FoodData: bq, foodData, field_7493, hungerManager, field_71100_bB

int: by, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC

int: br, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC

float: bz, oBob, field_7505, prevStrideDistance, field_71107_bF

float: bs, oBob, field_7505, prevStrideDistance, field_71107_bF

float: bA, bob, field_7483, strideDistance, field_71109_bG

float: bt, bob, field_7483, strideDistance, field_71109_bG

int: bB, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

int: bu, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

double: bC, xCloakO, field_7524, prevCapeX, field_71091_bM

double: bv, xCloakO, field_7524, prevCapeX, field_71091_bM

double: bD, yCloakO, field_7502, prevCapeY, field_71096_bN

double: bw, yCloakO, field_7502, prevCapeY, field_71096_bN

double: bE, zCloakO, field_7522, prevCapeZ, field_71097_bO

double: bx, zCloakO, field_7522, prevCapeZ, field_71097_bO

double: bF, xCloak, field_7500, capeX, field_71094_bP

double: by, xCloak, field_7500, capeX, field_71094_bP

double: bG, yCloak, field_7521, capeY, field_71095_bQ

double: bz, yCloak, field_7521, capeY, field_71095_bQ

double: bH, zCloak, field_7499, capeZ, field_71085_bR

double: bA, zCloak, field_7499, capeZ, field_71085_bR

boolean: bI, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

boolean: bB, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

Abilities: bJ, abilities, field_7503, abilities, field_71075_bZ

Abilities: bC, abilities, field_7503, abilities, field_71075_bZ

int: bK, experienceLevel, field_7520, experienceLevel, field_71068_ca

int: bD, experienceLevel, field_7520, experienceLevel, field_71068_ca

int: bL, totalExperience, field_7495, totalExperience, field_71067_cb

int: bE, totalExperience, field_7495, totalExperience, field_71067_cb

float: bM, experienceProgress, field_7510, experienceProgress, field_71106_cc

float: bF, experienceProgress, field_7510, experienceProgress, field_71106_cc

int: bN, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

int: bG, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

float: bO, defaultFlySpeed, field_7509, field_7509, field_71102_ce

float: bH, defaultFlySpeed, field_7509, field_7509, field_71102_ce

com.mojang.authlib.GameProfile: bQ, gameProfile, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: bJ, gameProfile, field_7507, gameProfile, field_146106_i

ItemStack: bS, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemStack: bL, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemCooldowns: bT, cooldowns, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: bM, cooldowns, field_7484, itemCooldownManager, field_184832_bU

FishingHook: bP, fishing, field_7513, fishHook, field_71104_cf

FishingHook: bI, fishing, field_7513, fishHook, field_71104_cf

boolean: bR, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

boolean: bK, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

Constructors

(Level, BlockPos, com.mojang.authlib.GameProfile)

(Level, BlockPos, float, com.mojang.authlib.GameProfile)

Methods

int (): ae, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ai, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): ar, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): av, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): as, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

SoundEvent (): aw, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

int (): bh, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

int (): bk, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

void (): aW, rideTick, method_5842, tickRiding, func_70098_U

void (): aZ, rideTick, method_5842, tickRiding, func_70098_U

void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c

void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k

void (float): p, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k

double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (): aa, remove, method_5650, remove, func_70106_y

void (): ac, remove, method_5650, remove, func_70106_y

void (Vec3): f, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, func_213352_e

void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av

void (double, double, double): o, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j

void (double, double, double): p, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j

void (double, double, double): p, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k

void (double, double, double): q, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k

void (): aI, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aL, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a

void (float): q, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j

void (float): t, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j

boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_

boolean (): aB, isMovementNoisy, method_5658, canClimb, func_225502_at_

Component (): P, getName, method_5477, getName, func_200200_C_

Component (): Q, getName, method_5477, getName, func_200200_C_

Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE

boolean (): bx, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): bA, isSwimming, method_5681, isSwimming, func_203007_ba

Component (): eN, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m

void (float): s, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m

CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): eO, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

CompoundTag (): eP, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): eQ, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (float): r, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o

float (float): u, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o

void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

void (): eR, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

ItemCooldowns (): eS, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

float (): eU, getLuck, method_7292, getLuck, func_184817_da

float (): eT, getLuck, method_7292, getLuck, func_184817_da

boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (): eU, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

void (): Z, resetPos, method_5823, afterSpawn, func_70065_x

void (): ab, resetPos, method_5823, afterSpawn, func_70065_x

boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eN, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

float (): aq, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

void (): bb, removeVehicle, method_29239, method_29239, func_233575_bb_

void (): be, removeVehicle, method_29239, method_29239, func_233575_bb_

Optional<Vec3> (ServerLevel, BlockPos, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_234567_a_

boolean (): q, isAboveGround, method_30263, method_30263, func_242375_q

Optional<Vec3> (ServerLevel, BlockPos, float, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_242374_a

void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a

Vec3 (float): o, getRopeHoldPosition, method_30951, method_30951, func_241843_o

1.16.1

Names

ayj

bec

Fields

EntityDimensions: bp, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bo, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDataAccessor<Byte>: bq, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bp, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: br, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: bq, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: br, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bt, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

Inventory: bu, inventory, field_7514, inventory, field_71071_by

Inventory: bt, inventory, field_7514, inventory, field_71071_by

PlayerEnderChestContainer: bv, enderChestInventory, field_7486, enderChestInventory, field_71078_a

PlayerEnderChestContainer: bu, enderChestInventory, field_7486, enderChestInventory, field_71078_a

InventoryMenu: bw, inventoryMenu, field_7498, playerContainer, field_71069_bz

InventoryMenu: bv, inventoryMenu, field_7498, playerScreenHandler, field_71069_bz

AbstractContainerMenu: bx, containerMenu, field_7512, container, field_71070_bA

AbstractContainerMenu: bw, containerMenu, field_7512, currentScreenHandler, field_71070_bA

FoodData: by, foodData, field_7493, hungerManager, field_71100_bB

FoodData: bx, foodData, field_7493, hungerManager, field_71100_bB

int: bz, jumpTriggerTime, field_7489, field_71101_bC

int: by, jumpTriggerTime, field_7489, abilityResyncCountdown, field_71101_bC

float: bA, oBob, field_7505, field_71107_bF

float: bz, oBob, field_7505, prevStrideDistance, field_71107_bF

float: bB, bob, field_7483, field_71109_bG

float: bA, bob, field_7483, strideDistance, field_71109_bG

int: bC, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

int: bB, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

double: bD, xCloakO, field_7524, field_71091_bM

double: bC, xCloakO, field_7524, prevCapeX, field_71091_bM

double: bE, yCloakO, field_7502, field_71096_bN

double: bD, yCloakO, field_7502, prevCapeY, field_71096_bN

double: bF, zCloakO, field_7522, field_71097_bO

double: bE, zCloakO, field_7522, prevCapeZ, field_71097_bO

double: bG, xCloak, field_7500, field_71094_bP

double: bF, xCloak, field_7500, capeX, field_71094_bP

double: bH, yCloak, field_7521, field_71095_bQ

double: bG, yCloak, field_7521, capeY, field_71095_bQ

double: bI, zCloak, field_7499, field_71085_bR

double: bH, zCloak, field_7499, capeZ, field_71085_bR

boolean: bJ, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

boolean: bI, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

BlockPos: g, respawnPosition, field_7501, spawnPosition, field_71077_c

boolean: bR, respawnForced, field_7515, spawnForced, field_82248_d

Abilities: bK, abilities, field_7503, abilities, field_71075_bZ

Abilities: bJ, abilities, field_7503, abilities, field_71075_bZ

int: bL, experienceLevel, field_7520, experienceLevel, field_71068_ca

int: bK, experienceLevel, field_7520, experienceLevel, field_71068_ca

int: bM, totalExperience, field_7495, totalExperience, field_71067_cb

int: bL, totalExperience, field_7495, totalExperience, field_71067_cb

float: bN, experienceProgress, field_7510, experienceProgress, field_71106_cc

float: bM, experienceProgress, field_7510, experienceProgress, field_71106_cc

int: bO, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

int: bN, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

float: bP, defaultFlySpeed, field_7509, field_71102_ce

float: bO, defaultFlySpeed, field_7509, field_7509, field_71102_ce

int: bS, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

int: g, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

com.mojang.authlib.GameProfile: bT, gameProfile, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: bQ, gameProfile, field_7507, gameProfile, field_146106_i

ItemStack: bV, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemStack: bS, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemCooldowns: bW, cooldowns, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: bT, cooldowns, field_7484, itemCooldownManager, field_184832_bU

FishingHook: bQ, fishing, field_7513, fishHook, field_71104_cf

FishingHook: bP, fishing, field_7513, fishHook, field_71104_cf

boolean: bU, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

boolean: bR, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

long: e, timeEntitySatOnShoulder, field_19428, field_223730_e

long: e, timeEntitySatOnShoulder, field_19428, shoulderEntityAddedTime, field_223730_e

Constructors

(Level, com.mojang.authlib.GameProfile)

(Level, BlockPos, com.mojang.authlib.GameProfile)

Methods

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): h, tick, method_5773, tick, func_70071_h_

void (): j, tick, method_5773, tick, func_70071_h_

boolean (): dW, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

boolean (): es, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m

void (): o, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m

ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, func_184815_l

ItemCooldowns (): i, createItemCooldowns, method_7265, createCooldownManager, func_184815_l

void (): n, moveCloak, method_7313, func_184820_o

void (): p, moveCloak, method_7313, updateCapeAngles, func_184820_o

void (): dX, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): et, updatePlayerPose, method_7318, updateSize, func_213832_dB

int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ae, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): an, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): ar, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): ao, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

SoundEvent (): as, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

int (): ba, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

int (): bh, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

SoundSource (): cl, getSoundSource, method_5634, getSoundCategory, func_184176_by

SoundSource (): ct, getSoundSource, method_5634, getSoundCategory, func_184176_by

int (): cm, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD

int (): cu, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD

void (): v_, closeContainer, method_7346, closeContainer, func_71053_j

void (): m, closeContainer, method_7346, closeHandledScreen, func_71053_j

void (): aQ, rideTick, method_5842, tickRiding, func_70098_U

void (): aW, rideTick, method_5842, tickRiding, func_70098_U

void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be

int (): dY, getScore, method_7272, getScore, func_71037_bA

int (): eu, getScore, method_7272, getScore, func_71037_bA

void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): dm, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): dZ, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN

void (): ev, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR

float (BlockState): b, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a

float (BlockState): c, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a

boolean (BlockState): c, canDestroy, method_7305, isUsingEffectiveTool, func_184823_b

boolean (BlockState): d, hasCorrectToolForDrops, method_7305, isUsingEffectiveTool, func_234569_d_

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c

void (LivingEntity): e, blockUsingShield, method_6090, takeShieldHit, func_190629_c

void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k

void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k

void (float): m, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k

void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d

void (DamageSource, float): e, actuallyHurt, method_6074, applyDamage, func_70665_d

OptionalInt (MenuProvider): a, openMenu, method_17355, openContainer, func_213829_a

OptionalInt (MenuProvider): a, openMenu, method_17355, openHandledScreen, func_213829_a

double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W

double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

void (): j, stopRiding, method_5848, stopRiding, func_184210_p

boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX

boolean (): dH, isImmobile, method_6062, isImmobile, func_70610_aX

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): h, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (boolean): o, disableShield, method_7284, disableShield, func_190777_m

void (boolean): p, disableShield, method_7284, disableShield, func_190777_m

void (): ea, sweepAttack, method_7263, func_184810_cG

void (): ew, sweepAttack, method_7263, spawnSweepAttackParticles, func_184810_cG

void (): X, remove, method_5650, remove, func_70106_y

void (): aa, remove, method_5650, remove, func_70106_y

boolean (): ec, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

boolean (): ey, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

com.mojang.authlib.GameProfile (): ed, getGameProfile, method_7334, getGameProfile, func_146103_bH

com.mojang.authlib.GameProfile (): ez, getGameProfile, method_7334, getGameProfile, func_146103_bH

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e

boolean (BlockPos, Direction): a, bedInRange, method_7264, isWithinSleepingRange, func_190774_a

boolean (BlockPos, Direction): b, bedBlocked, method_19205, isBedObstructed, func_213828_b

void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy

void (): em, stopSleeping, method_18400, wakeUp, func_213366_dy

Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, findRespawnPosition, func_213822_a

boolean (): ee, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH

boolean (): eA, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH

int (): ef, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

int (): eB, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

void (Component, boolean): a, displayClientMessage, method_7353, addChatMessage, func_146105_b

void (Component, boolean): a, displayClientMessage, method_7353, sendMessage, func_146105_b

BlockPos (): eg, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg

boolean (): eh, isRespawnForced, method_7258, isSpawnForced, func_82245_bX

void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ

void (): dJ, jumpFromGround, method_6043, jump, func_70664_aZ

void (Vec3): e, travel, method_6091, travel, func_213352_e

void (Vec3): f, travel, method_6091, travel, func_213352_e

void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av

float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dM, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (double, double, double): o, checkMovementStatistics, method_7282, func_71000_j

void (double, double, double): o, checkMovementStatistics, method_7282, increaseTravelMotionStats, func_71000_j

void (double, double, double): p, checkRidingStatistiscs, method_7260, func_71015_k

void (double, double, double): p, checkRidingStatistics, method_7260, increaseRidingMotionStats, func_71015_k

void (): aD, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aI, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a

void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a

int (): el, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): eF, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): em, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK

int (): eG, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK

void (float): r, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j

void (float): q, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j

FoodData (): en, getFoodData, method_7344, getHungerManager, func_71024_bL

FoodData (): eH, getFoodData, method_7344, getHungerManager, func_71024_bL

boolean (boolean): p, canEat, method_7332, canConsume, func_71043_e

boolean (boolean): q, canEat, method_7332, canConsume, func_71043_e

boolean (): eo, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): eI, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): ep, mayBuild, method_7294, canModifyWorld, func_175142_cm

boolean (): eJ, mayBuild, method_7294, canModifyBlocks, func_175142_cm

boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): cW, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_

boolean (): ax, isMovementNoisy, method_5658, canClimb, func_225502_at_

void (): r, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p

void (): t, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p

Component (): M, getName, method_5477, getName, func_200200_C_

Component (): P, getName, method_5477, getName, func_200200_C_

PlayerEnderChestContainer (): eq, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN

PlayerEnderChestContainer (): eK, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN

Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE

void (): er, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh

void (): eL, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, func_192026_k

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, dropShoulderEntity, func_192026_k

boolean (): t, isSpectator, method_7325, isSpectator, func_175149_v

boolean (): a_, isSpectator, method_7325, isSpectator, func_175149_v

boolean (): bq, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): bx, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): u, isCreative, method_7337, isCreative, func_184812_l_

boolean (): b_, isCreative, method_7337, isCreative, func_184812_l_

boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw

boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw

Scoreboard (): es, getScoreboard, method_7327, getScoreboard, func_96123_co

Scoreboard (): eM, getScoreboard, method_7327, getScoreboard, func_96123_co

Component (): et, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

Component (): eN, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

Component (Component): c, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c

String (): bL, getScoreboardName, method_5820, getEntityName, func_195047_I_

String (): bT, getScoreboardName, method_5820, getEntityName, func_195047_I_

void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m

void (float): p, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m

float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj

float (): dS, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq

CompoundTag (): ev, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): eP, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): ew, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

CompoundTag (): eQ, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

float (): ex, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): eR, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (float): s, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o

float (float): r, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o

void (): ey, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

void (): eS, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

ItemCooldowns (): ez, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

ItemCooldowns (): eT, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

float (): eA, getLuck, method_7292, getLuck, func_184817_da

float (): eU, getLuck, method_7292, getLuck, func_184817_da

boolean (): eB, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (): eV, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

void (): W, resetPos, method_5823, afterSpawn, func_70065_x

void (): Z, resetPos, method_5823, afterSpawn, func_70065_x

void (): eb, respawn, method_7331, requestRespawn, func_71004_bE

void (): ex, respawn, method_7331, requestRespawn, func_71004_bE

boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bX, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): eu, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eO, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

void (boolean): q, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k

void (boolean): r, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, canMine, func_223729_a

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, isBlockBreakingRestricted, func_223729_a

boolean (): dT, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): ep, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): dU, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): eq, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): dV, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (): er, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

boolean (boolean): n, drop, method_7290, dropSelectedItem, func_225609_n_

boolean (boolean): a, drop, method_7290, dropSelectedItem, func_225609_n_

void (BlockPos, boolean, boolean): a, setRespawnPosition, method_7289, setPlayerSpawn, func_226560_a_

boolean (): ei, tryToStartFallFlying, method_23668, func_226566_ei_

boolean (): eC, tryToStartFallFlying, method_23668, checkFallFlying, func_226566_ei_

void (): ej, startFallFlying, method_23669, func_226567_ej_

void (): eD, startFallFlying, method_23669, startFallFlying, func_226567_ej_

void (): ek, stopFallFlying, method_23670, func_226568_ek_

void (): eE, stopFallFlying, method_23670, stopFallFlying, func_226568_ek_

float (): ai, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

float (): am, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

boolean (BlockPos): g, isReachableBedBlock, method_24278, func_230126_g_

AttributeSupplier$Builder (): eo, createAttributes, method_26956, createPlayerAttributes, func_234570_el_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, func_230294_b_

boolean (): cO, onSoulSpeedBlock, method_27303, isOnSoulSpeedBlock, func_230296_cM_

void (): bb, removeVehicle, method_29239, method_29239, func_233575_bb_

boolean (): cS, isAffectedByFluids, method_29920, method_29920, func_241208_cS_

Optional<Vec3> (ServerLevel, BlockPos, boolean, boolean): a, findRespawnPositionAndUseSpawnBlock, method_26091, findRespawnPosition, func_234567_a_

MutableComponent (MutableComponent): a, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c

void (int): g, setRemainingFireTicks, method_20803, setFireTicks, func_241209_g_

com.google.common.collect.ImmutableList<Pose> (): ei, getDismountPoses, method_24831, getPoses, func_230297_ef_

boolean (BlockState): b, shouldRemoveSoulSpeed, method_29500, method_29500, func_230295_b_

1.15.2

Names

ayg

ayj

Fields

boolean: bJ, wasUnderwater, field_7490, isInWater, field_204230_bP

boolean: bJ, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

Constructors

Methods

boolean (): dW, updateIsUnderwater, method_7295, updateInWater, func_204229_de

boolean (): dW, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, func_213822_a

Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, findRespawnPosition, func_213822_a

boolean (BlockPos): g, isReachableBedBlock, method_24278, func_230126_g_

1.15.1

Names

Fields

Constructors

Methods

int (): ab, getPortalWaitTime, method_5741, getMaxPortalTime, func_82145_z

int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ba, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, func_82147_ab

int (): ba, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

boolean (): dV, isStayingOnGroundSurface, method_21825, func_226565_dV_

boolean (): dV, isStayingOnGroundSurface, method_21825, clipAtLedge, func_226565_dV_

1.15

Names

awg

ayg

Fields

EntityDimensions: bs, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bp, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDataAccessor<Byte>: bt, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bq, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

EntityDataAccessor<Byte>: bu, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: br, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<CompoundTag>: bv, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bs, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bw, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bt, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

Inventory: bx, inventory, field_7514, inventory, field_71071_by

Inventory: bu, inventory, field_7514, inventory, field_71071_by

PlayerEnderChestContainer: by, enderChestInventory, field_7486, enderChestInventory, field_71078_a

PlayerEnderChestContainer: bv, enderChestInventory, field_7486, enderChestInventory, field_71078_a

InventoryMenu: bz, inventoryMenu, field_7498, playerContainer, field_71069_bz

InventoryMenu: bw, inventoryMenu, field_7498, playerContainer, field_71069_bz

AbstractContainerMenu: bA, containerMenu, field_7512, container, field_71070_bA

AbstractContainerMenu: bx, containerMenu, field_7512, container, field_71070_bA

FoodData: bB, foodData, field_7493, hungerManager, field_71100_bB

FoodData: by, foodData, field_7493, hungerManager, field_71100_bB

int: bC, jumpTriggerTime, field_7489, field_71101_bC

int: bz, jumpTriggerTime, field_7489, field_71101_bC

float: bD, oBob, field_7505, field_71107_bF

float: bA, oBob, field_7505, field_71107_bF

float: bE, bob, field_7483, field_71109_bG

float: bB, bob, field_7483, field_71109_bG

int: bF, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

int: bC, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

double: bG, xCloakO, field_7524, field_71091_bM

double: bD, xCloakO, field_7524, field_71091_bM

double: bH, yCloakO, field_7502, field_71096_bN

double: bE, yCloakO, field_7502, field_71096_bN

double: bI, zCloakO, field_7522, field_71097_bO

double: bF, zCloakO, field_7522, field_71097_bO

double: bJ, xCloak, field_7500, field_71094_bP

double: bG, xCloak, field_7500, field_71094_bP

double: bK, yCloak, field_7521, field_71095_bQ

double: bH, yCloak, field_7521, field_71095_bQ

double: bL, zCloak, field_7499, field_71085_bR

double: bI, zCloak, field_7499, field_71085_bR

boolean: bM, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

boolean: bJ, wasUnderwater, field_7490, isInWater, field_204230_bP

boolean: bU, respawnForced, field_7515, spawnForced, field_82248_d

boolean: bR, respawnForced, field_7515, spawnForced, field_82248_d

Abilities: bN, abilities, field_7503, abilities, field_71075_bZ

Abilities: bK, abilities, field_7503, abilities, field_71075_bZ

int: bO, experienceLevel, field_7520, experienceLevel, field_71068_ca

int: bL, experienceLevel, field_7520, experienceLevel, field_71068_ca

int: bP, totalExperience, field_7495, totalExperience, field_71067_cb

int: bM, totalExperience, field_7495, totalExperience, field_71067_cb

float: bQ, experienceProgress, field_7510, experienceProgress, field_71106_cc

float: bN, experienceProgress, field_7510, experienceProgress, field_71106_cc

int: bR, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

int: bO, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

float: bS, defaultFlySpeed, field_7509, field_71102_ce

float: bP, defaultFlySpeed, field_7509, field_71102_ce

int: bV, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

int: bS, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

com.mojang.authlib.GameProfile: bW, gameProfile, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: bT, gameProfile, field_7507, gameProfile, field_146106_i

ItemStack: bY, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemStack: bV, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemCooldowns: bZ, cooldowns, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: bW, cooldowns, field_7484, itemCooldownManager, field_184832_bU

FishingHook: bT, fishing, field_7513, fishHook, field_71104_cf

FishingHook: bQ, fishing, field_7513, fishHook, field_71104_cf

boolean: bX, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

boolean: bU, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

Constructors

Methods

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a

boolean (): dA, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

boolean (): dW, updateIsUnderwater, method_7295, updateInWater, func_204229_de

void (): dB, updatePlayerPose, method_7318, updateSize, func_213832_dB

void (): dX, updatePlayerPose, method_7318, updateSize, func_213832_dB

int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

int (): ab, getPortalWaitTime, method_5741, getMaxPortalTime, func_82145_z

SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): aj, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): an, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): ak, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

SoundEvent (): ao, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

int (): aX, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

int (): ba, getDimensionChangingDelay, method_5806, getDefaultPortalCooldown, func_82147_ab

SoundSource (): cc, getSoundSource, method_5634, getSoundCategory, func_184176_by

SoundSource (): cl, getSoundSource, method_5634, getSoundCategory, func_184176_by

int (): cd, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD

int (): cm, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD

void (): t_, closeContainer, method_7346, closeContainer, func_71053_j

void (): v_, closeContainer, method_7346, closeContainer, func_71053_j

void (): aN, rideTick, method_5842, tickRiding, func_70098_U

void (): aQ, rideTick, method_5842, tickRiding, func_70098_U

void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be

int (): dC, getScore, method_7272, getScore, func_71037_bA

int (): dY, getScore, method_7272, getScore, func_71037_bA

void (int): r, setScore, method_7320, setScore, func_85040_s

void (int): s, setScore, method_7320, setScore, func_85040_s

void (int): s, increaseScore, method_7285, addScore, func_85039_t

void (int): t, increaseScore, method_7285, addScore, func_85039_t

void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): cU, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): dD, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN

void (): dZ, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR

ItemEntity (boolean): n, drop, method_7290, dropSelectedItem, func_71040_bB

double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W

double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W

boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX

boolean (): do, isImmobile, method_6062, isImmobile, func_70610_aX

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): g, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (): dE, sweepAttack, method_7263, func_184810_cG

void (): ea, sweepAttack, method_7263, func_184810_cG

void (): Y, remove, method_5650, remove, func_70106_y

void (): X, remove, method_5650, remove, func_70106_y

boolean (): dG, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

boolean (): ec, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

com.mojang.authlib.GameProfile (): dH, getGameProfile, method_7334, getGameProfile, func_146103_bH

com.mojang.authlib.GameProfile (): ed, getGameProfile, method_7334, getGameProfile, func_146103_bH

void (boolean, boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_70999_a

void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy

void (): dR, stopSleeping, method_18400, wakeUp, func_213366_dy

boolean (): dI, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH

boolean (): ee, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH

int (): dJ, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

int (): ef, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

BlockPos (): dK, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg

BlockPos (): eg, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg

boolean (): dL, isRespawnForced, method_7258, isSpawnForced, func_82245_bX

boolean (): eh, isRespawnForced, method_7258, isSpawnForced, func_82245_bX

void (BlockPos, boolean): b, setRespawnPosition, method_7289, setPlayerSpawn, func_180473_a

void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ

void (): dq, jumpFromGround, method_6043, jump, func_70664_aZ

void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av

float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay

float (): dt, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (double, double, double): l, checkMovementStatistics, method_7282, func_71000_j

void (double, double, double): o, checkMovementStatistics, method_7282, func_71000_j

void (double, double, double): m, checkRidingStatistiscs, method_7260, func_71015_k

void (double, double, double): p, checkRidingStatistiscs, method_7260, func_71015_k

void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e

void (): az, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

void (): aD, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

int (): dM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): el, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): dN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK

int (): em, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK

FoodData (): dO, getFoodData, method_7344, getHungerManager, func_71024_bL

FoodData (): en, getFoodData, method_7344, getHungerManager, func_71024_bL

boolean (): dP, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): eo, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): dQ, mayBuild, method_7294, canModifyWorld, func_175142_cm

boolean (): ep, mayBuild, method_7294, canModifyWorld, func_175142_cm

boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): cF, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_

boolean (): at, isMovementNoisy, method_5658, canClimb, func_225502_at_

Component (): O, getName, method_5477, getName, func_200200_C_

Component (): M, getName, method_5477, getName, func_200200_C_

PlayerEnderChestContainer (): dR, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN

PlayerEnderChestContainer (): eq, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN

Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE

void (): dS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh

void (): er, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh

boolean (): bj, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): bq, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw

boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw

Scoreboard (): dT, getScoreboard, method_7327, getScoreboard, func_96123_co

Scoreboard (): es, getScoreboard, method_7327, getScoreboard, func_96123_co

Component (): dU, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

Component (): et, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

String (): bD, getScoreboardName, method_5820, getEntityName, func_195047_I_

String (): bL, getScoreboardName, method_5820, getEntityName, func_195047_I_

float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj

float (): dy, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq

CompoundTag (): dW, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): ev, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): dX, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

CompoundTag (): ew, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

float (): dY, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): ex, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

void (): dZ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

void (): ey, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

ItemCooldowns (): ea, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

ItemCooldowns (): ez, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

float (): eb, getLuck, method_7292, getLuck, func_184817_da

float (): eA, getLuck, method_7292, getLuck, func_184817_da

boolean (): ec, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (): eB, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

void (): X, resetPos, method_5823, afterSpawn, func_70065_x

void (): W, resetPos, method_5823, afterSpawn, func_70065_x

void (): dF, respawn, method_7331, requestRespawn, func_71004_bE

void (): eb, respawn, method_7331, requestRespawn, func_71004_bE

boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (): bP, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (Player): c, isInvisibleTo, method_5756, isInvisibleTo, func_98034_c

boolean (): dV, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): eu, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, func_223729_a

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, canMine, func_223729_a

boolean (): dT, isSecondaryUseActive, method_21823, shouldCancelInteraction, func_226563_dT_

boolean (): dU, wantsToStopRiding, method_21824, shouldDismount, func_226564_dU_

boolean (): dV, isStayingOnGroundSurface, method_21825, func_226565_dV_

boolean (boolean): n, drop, method_7290, dropSelectedItem, func_225609_n_

boolean (DamageSource): b, isInvulnerableTo, method_5679, isInvulnerableTo, func_180431_b

Vec3 (Vec3, MoverType): a, maybeBackOffFromEdge, method_18796, adjustMovementForSneaking, func_225514_a_

void (boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_225652_a_

void (BlockPos, boolean, boolean): a, setRespawnPosition, method_7289, setPlayerSpawn, func_226560_a_

boolean (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_225503_b_

boolean (): ei, tryToStartFallFlying, method_23668, func_226566_ei_

void (): ej, startFallFlying, method_23669, func_226567_ej_

void (): ek, stopFallFlying, method_23670, func_226568_ek_

float (): ai, getBlockSpeedFactor, method_23326, getVelocityMultiplier, func_225515_ai_

1.14.4

Names

awb

awg

net.minecraft.world.entity.player.Player

Fields

EntityDimensions: bs, field_18135, STANDING_DIMENSIONS, field_213835_bs

EntityDimensions: bs, STANDING_DIMENSIONS, field_18135, STANDING_DIMENSIONS, field_213835_bs

Map<EntityPose, EntityDimensions>: b, field_18134, POSE_DIMENSIONS, field_213836_b

Map<Pose, EntityDimensions>: b, POSES, field_18134, POSE_DIMENSIONS, field_213836_b

TrackedData<Float>: c, field_7491, ABSORPTION_AMOUNT, field_184829_a

EntityDataAccessor<Float>: c, DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT, field_184829_a

TrackedData<Integer>: d, field_7511, SCORE, field_184830_b

EntityDataAccessor<Integer>: d, DATA_SCORE_ID, field_7511, SCORE, field_184830_b

TrackedData<Byte>: bt, field_7518, PLAYER_MODEL_BIT_MASK, field_184827_bp

EntityDataAccessor<Byte>: bt, DATA_PLAYER_MODE_CUSTOMISATION, field_7518, PLAYER_MODEL_PARTS, field_184827_bp

TrackedData<Byte>: bu, field_7488, MAIN_ARM, field_184828_bq

EntityDataAccessor<Byte>: bu, DATA_PLAYER_MAIN_HAND, field_7488, MAIN_ARM, field_184828_bq

TrackedData<CompoundTag>: bv, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

EntityDataAccessor<CompoundTag>: bv, DATA_SHOULDER_LEFT, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

TrackedData<CompoundTag>: bw, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

EntityDataAccessor<CompoundTag>: bw, DATA_SHOULDER_RIGHT, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

PlayerInventory: bx, field_7514, inventory, field_71071_by

Inventory: bx, inventory, field_7514, inventory, field_71071_by

EnderChestInventory: by, field_7486, enderChestInventory, field_71078_a

PlayerEnderChestContainer: by, enderChestInventory, field_7486, enderChestInventory, field_71078_a

PlayerContainer: bz, field_7498, playerContainer, field_71069_bz

InventoryMenu: bz, inventoryMenu, field_7498, playerContainer, field_71069_bz

Container: bA, field_7512, container, field_71070_bA

AbstractContainerMenu: bA, containerMenu, field_7512, container, field_71070_bA

HungerManager: bB, field_7493, hungerManager, field_71100_bB

FoodData: bB, foodData, field_7493, hungerManager, field_71100_bB

int: bC, field_7489, field_7489, field_71101_bC

int: bC, jumpTriggerTime, field_7489, field_71101_bC

float: bD, field_7505, field_7505, field_71107_bF

float: bD, oBob, field_7505, field_71107_bF

float: bE, field_7483, field_7483, field_71109_bG

float: bE, bob, field_7483, field_71109_bG

int: bF, field_7504, experiencePickUpDelay, field_71090_bL

int: bF, takeXpDelay, field_7504, experiencePickUpDelay, field_71090_bL

double: bG, field_7524, field_7524, field_71091_bM

double: bG, xCloakO, field_7524, field_71091_bM

double: bH, field_7502, field_7502, field_71096_bN

double: bH, yCloakO, field_7502, field_71096_bN

double: bI, field_7522, field_7522, field_71097_bO

double: bI, zCloakO, field_7522, field_71097_bO

double: bJ, field_7500, field_7500, field_71094_bP

double: bJ, xCloak, field_7500, field_71094_bP

double: bK, field_7521, field_7521, field_71095_bQ

double: bK, yCloak, field_7521, field_71095_bQ

double: bL, field_7499, field_7499, field_71085_bR

double: bL, zCloak, field_7499, field_71085_bR

int: e, field_7487, sleepTimer, field_71076_b

int: f, sleepCounter, field_7487, sleepTimer, field_71076_b

boolean: bM, field_7490, isInWater, field_204230_bP

boolean: bM, wasUnderwater, field_7490, isSubmergedInWater, field_204230_bP

BlockPos: f, field_7501, spawnPosition, field_71077_c

BlockPos: g, respawnPosition, field_7501, spawnPosition, field_71077_c

boolean: g, field_7515, spawnForced, field_82248_d

boolean: bU, respawnForced, field_7515, spawnForced, field_82248_d

PlayerAbilities: bN, field_7503, abilities, field_71075_bZ

Abilities: bN, abilities, field_7503, abilities, field_71075_bZ

int: bO, field_7520, experienceLevel, field_71068_ca

int: bO, experienceLevel, field_7520, experienceLevel, field_71068_ca

int: bP, field_7495, totalExperience, field_71067_cb

int: bP, totalExperience, field_7495, totalExperience, field_71067_cb

float: bQ, field_7510, experienceProgress, field_71106_cc

float: bQ, experienceProgress, field_7510, experienceProgress, field_71106_cc

int: bR, field_7494, enchantmentTableSeed, field_175152_f

int: bR, enchantmentSeed, field_7494, enchantmentTableSeed, field_175152_f

float: bS, field_7509, field_7509, field_71102_ce

float: bS, defaultFlySpeed, field_7509, field_71102_ce

int: bU, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

int: bV, lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

com.mojang.authlib.GameProfile: bV, field_7507, gameProfile, field_146106_i

com.mojang.authlib.GameProfile: bW, gameProfile, field_7507, gameProfile, field_146106_i

ItemStack: bX, field_7525, selectedItem, field_184831_bT

ItemStack: bY, lastItemInMainHand, field_7525, selectedItem, field_184831_bT

ItemCooldownManager: bY, field_7484, itemCooldownManager, field_184832_bU

ItemCooldowns: bZ, cooldowns, field_7484, itemCooldownManager, field_184832_bU

FishingBobberEntity: bT, field_7513, fishHook, field_71104_cf

FishingHook: bT, fishing, field_7513, fishHook, field_71104_cf

boolean: bW, field_7523, reducedDebugInfo, field_175153_bG

boolean: bX, reducedDebugInfo, field_7523, reducedDebugInfo, field_175153_bG

long: e, timeEntitySatOnShoulder, field_19428, field_223730_e

Constructors

Methods

void (): cl, method_6001, initAttributes, func_110147_ax

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax

void (): u_, method_5693, initDataTracker, func_70088_a

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): h, method_5773, tick, func_70071_h_

void (): h, tick, method_5773, tick, func_70071_h_

boolean (): dB, method_7295, updateInWater, func_204229_de

boolean (): dA, updateIsUnderwater, method_7295, updateWaterSubmersionState, func_204229_de

void (): l, method_7330, updateTurtleHelmet, func_203041_m

void (): l, turtleHelmetTick, method_7330, updateTurtleHelmet, func_203041_m

ItemCooldownManager (): g, method_7265, createCooldownManager, func_184815_l

ItemCooldowns (): g, createItemCooldowns, method_7265, createCooldownManager, func_184815_l

void (): n, method_7313, method_7313, func_184820_o

void (): n, moveCloak, method_7313, func_184820_o

void (): dC, method_7318, updateSize, func_213832_dB

void (): dB, updatePlayerPose, method_7318, updateSize, func_213832_dB

int (): ab, method_5741, getMaxPortalTime, func_82145_z

int (): ab, getPortalWaitTime, method_5741, getMaxNetherPortalTime, func_82145_z

SoundEvent (): ai, method_5737, getSwimSound, func_184184_Z

SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z

SoundEvent (): aj, method_5625, getSplashSound, func_184181_aa

SoundEvent (): aj, getSwimSplashSound, method_5625, getSplashSound, func_184181_aa

SoundEvent (): ak, method_5672, getHighSpeedSplashSound, func_204208_ah

SoundEvent (): ak, getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound, func_204208_ah

int (): aX, method_5806, getDefaultPortalCooldown, func_82147_ab

int (): aX, getDimensionChangingDelay, method_5806, getDefaultNetherPortalCooldown, func_82147_ab

void (SoundEvent, float, float): a, method_5783, playSound, func_184185_a

void (SoundEvent, float, float): a, playSound, method_5783, playSound, func_184185_a

void (SoundEvent, SoundCategory, float, float): a, method_17356, playSound, func_213823_a

void (SoundEvent, SoundSource, float, float): a, playNotifySound, method_17356, playSound, func_213823_a

SoundCategory (): cc, method_5634, getSoundCategory, func_184176_by

SoundSource (): cc, getSoundSource, method_5634, getSoundCategory, func_184176_by

int (): cd, method_5676, getBurningDuration, func_190531_bD

int (): cd, getFireImmuneTicks, method_5676, getBurningDuration, func_190531_bD

void (): t_, method_7346, closeContainer, func_71053_j

void (): t_, closeContainer, method_7346, closeContainer, func_71053_j

void (): aN, method_5842, tickRiding, func_70098_U

void (): aN, rideTick, method_5842, tickRiding, func_70098_U

void (): dc, method_6023, tickNewAi, func_70626_be

void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): k, method_6007, tickMovement, func_70636_d

void (): k, aiStep, method_6007, tickMovement, func_70636_d

void (CompoundTag): j, method_7267, updateShoulderEntity, func_192028_j

void (CompoundTag): j, playShoulderEntityAmbientSound, method_7267, updateShoulderEntity, func_192028_j

void (Entity): c, method_7341, collideWithEntity, func_71044_o

void (Entity): c, touch, method_7341, collideWithEntity, func_71044_o

int (): dD, method_7272, getScore, func_71037_bA

int (): dC, getScore, method_7272, getScore, func_71037_bA

void (int): r, method_7320, setScore, func_85040_s

void (int): r, setScore, method_7320, setScore, func_85040_s

void (int): s, method_7285, addScore, func_85039_t

void (int): s, increaseScore, method_7285, addScore, func_85039_t

void (DamageSource): a, method_6078, onDeath, func_70645_a

void (DamageSource): a, die, method_6078, onDeath, func_70645_a

void (): cF, method_16078, dropInventory, func_213337_cE

void (): cF, dropEquipment, method_16078, dropInventory, func_213337_cE

void (): dE, method_7293, vanishCursedItems, func_190776_cN

void (): dD, destroyVanishingCursedItems, method_7293, vanishCursedItems, func_190776_cN

SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ

SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR

ItemEntity (boolean): n, method_7290, dropSelectedItem, func_71040_bB

ItemEntity (boolean): n, drop, method_7290, dropSelectedItem, func_71040_bB

ItemEntity (ItemStack, boolean): a, method_7328, dropItem, func_71019_a

ItemEntity (ItemStack, boolean): a, drop, method_7328, dropItem, func_71019_a

ItemEntity (ItemStack, boolean, boolean): a, method_7329, dropItem, func_146097_a

ItemEntity (ItemStack, boolean, boolean): a, drop, method_7329, dropItem, func_146097_a

float (BlockState): b, method_7351, getBlockBreakingSpeed, func_184813_a

float (BlockState): b, getDestroySpeed, method_7351, getBlockBreakingSpeed, func_184813_a

boolean (BlockState): c, method_7305, isUsingEffectiveTool, func_184823_b

boolean (BlockState): c, canDestroy, method_7305, isUsingEffectiveTool, func_184823_b

void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

boolean (DamageSource, float): a, method_5643, damage, func_70097_a

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a

void (LivingEntity): d, method_6090, takeShieldHit, func_190629_c

void (LivingEntity): d, blockUsingShield, method_6090, takeShieldHit, func_190629_c

boolean (PlayerEntity): a, method_7256, shouldDamagePlayer, func_96122_a

boolean (Player): a, canHarmPlayer, method_7256, shouldDamagePlayer, func_96122_a

void (float): m, method_6105, damageArmor, func_70675_k

void (float): m, hurtArmor, method_6105, damageArmor, func_70675_k

void (float): n, method_6056, damageShield, func_184590_k

void (float): n, hurtCurrentlyUsedShield, method_6056, damageShield, func_184590_k

void (DamageSource, float): d, method_6074, applyDamage, func_70665_d

void (DamageSource, float): d, actuallyHurt, method_6074, applyDamage, func_70665_d

void (SignBlockEntity): a, method_7311, openEditSignScreen, func_175141_a

void (SignBlockEntity): a, openTextEdit, method_7311, openEditSignScreen, func_175141_a

void (CommandBlockExecutor): a, method_7257, openCommandBlockMinecartScreen, func_184809_a

void (BaseCommandBlock): a, openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen, func_184809_a

void (CommandBlockBlockEntity): a, method_7323, openCommandBlockScreen, func_184824_a

void (CommandBlockEntity): a, openCommandBlock, method_7323, openCommandBlockScreen, func_184824_a

void (StructureBlockBlockEntity): a, method_7303, openStructureBlockScreen, func_189807_a

void (StructureBlockEntity): a, openStructureBlock, method_7303, openStructureBlockScreen, func_189807_a

void (JigsawBlockEntity): a, method_16354, openJigsawScreen, func_213826_a

void (JigsawBlockEntity): a, openJigsawBlock, method_16354, openJigsawScreen, func_213826_a

void (HorseBaseEntity, Inventory): a, method_7291, openHorseInventory, func_184826_a

void (AbstractHorse, Container): a, openHorseInventory, method_7291, openHorseInventory, func_184826_a

OptionalInt (NameableContainerProvider): a, method_17355, openContainer, func_213829_a

OptionalInt (MenuProvider): a, openMenu, method_17355, openContainer, func_213829_a

void (ItemStack, Hand): a, method_7315, openEditBookScreen, func_184814_a

void (ItemStack, InteractionHand): a, openItemGui, method_7315, openEditBookScreen, func_184814_a

ActionResult (Entity, Hand): a, method_7287, interact, func_190775_a

InteractionResult (Entity, InteractionHand): a, interactOn, method_7287, interact, func_190775_a

double (): aO, method_5678, getHeightOffset, func_70033_W

double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W

void (): j, method_5848, stopRiding, func_184210_p

void (): j, stopRiding, method_5848, stopRiding, func_184210_p

boolean (): cW, method_6062, cannotMove, func_70610_aX

boolean (): cW, isImmobile, method_6062, isImmobile, func_70610_aX

void (Entity): f, method_7324, attack, func_71059_n

void (Entity): f, attack, method_7324, attack, func_71059_n

void (LivingEntity): f, method_5997, attackLivingEntity, func_204804_d

void (LivingEntity): f, doAutoAttackOnTouch, method_5997, attackLivingEntity, func_204804_d

void (boolean): o, method_7284, disableShield, func_190777_m

void (boolean): o, disableShield, method_7284, disableShield, func_190777_m

void (Entity): a, method_7277, addCritParticles, func_71009_b

void (Entity): a, crit, method_7277, addCritParticles, func_71009_b

void (Entity): b, method_7304, addEnchantedHitParticles, func_71047_c

void (Entity): b, magicCrit, method_7304, addEnchantedHitParticles, func_71047_c

void (): dF, method_7263, method_7263, func_184810_cG

void (): dE, sweepAttack, method_7263, func_184810_cG

void (): Y, method_5650, remove, func_70106_y

void (): Y, remove, method_5650, remove, func_70106_y

boolean (): dH, method_7340, isMainPlayer, func_175144_cb

boolean (): dG, isLocalPlayer, method_7340, isMainPlayer, func_175144_cb

com.mojang.authlib.GameProfile (): dI, method_7334, getGameProfile, func_146103_bH

com.mojang.authlib.GameProfile (): dH, getGameProfile, method_7334, getGameProfile, func_146103_bH

com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (BlockPos): a, method_7269, trySleep, func_213819_a

com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> (BlockPos): a, startSleepInBed, method_7269, trySleep, func_213819_a

void (BlockPos): e, method_18403, sleep, func_213342_e

void (BlockPos): e, startSleeping, method_18403, sleep, func_213342_e

boolean (BlockPos, Direction): a, method_7264, isWithinSleepingRange, func_190774_a

boolean (BlockPos, Direction): a, bedInRange, method_7264, isWithinSleepingRange, func_190774_a

boolean (BlockPos, Direction): b, method_19205, isBedObstructed, func_213828_b

boolean (BlockPos, Direction): b, bedBlocked, method_19205, isBedObstructed, func_213828_b

void (boolean, boolean, boolean): a, method_7358, wakeUp, func_70999_a

void (boolean, boolean, boolean): a, stopSleepInBed, method_7358, wakeUp, func_70999_a

void (): dz, method_18400, wakeUp, func_213366_dy

void (): dy, stopSleeping, method_18400, wakeUp, func_213366_dy

Optional<Vec3d> (ViewableWorld, BlockPos, boolean): a, method_7288, method_7288, func_213822_a

Optional<Vec3> (LevelReader, BlockPos, boolean): a, checkBedValidRespawnPosition, method_7288, func_213822_a

boolean (): dJ, method_7276, isSleepingLongEnough, func_71026_bH

boolean (): dI, isSleepingLongEnough, method_7276, isSleepingLongEnough, func_71026_bH

int (): dK, method_7297, getSleepTimer, func_71060_bI

int (): dJ, getSleepTimer, method_7297, getSleepTimer, func_71060_bI

void (Text, boolean): a, method_7353, addChatMessage, func_146105_b

void (Component, boolean): a, displayClientMessage, method_7353, addChatMessage, func_146105_b

BlockPos (): dL, method_7280, getSpawnPosition, func_180470_cg

BlockPos (): dK, getRespawnPosition, method_7280, getSpawnPosition, func_180470_cg

boolean (): dM, method_7258, isSpawnForced, func_82245_bX

boolean (): dL, isRespawnForced, method_7258, isSpawnForced, func_82245_bX

void (BlockPos, boolean): b, method_7289, setPlayerSpawn, func_180473_a

void (BlockPos, boolean): b, setRespawnPosition, method_7289, setPlayerSpawn, func_180473_a

void (Identifier): a, method_7281, incrementStat, func_195066_a

void (ResourceLocation): a, awardStat, method_7281, incrementStat, func_195066_a

void (Identifier, int): a, method_7339, increaseStat, func_195067_a

void (ResourceLocation, int): a, awardStat, method_7339, increaseStat, func_195067_a

void (Stat<?>): b, method_7259, incrementStat, func_71029_a

void (Stat<?>): b, awardStat, method_7259, incrementStat, func_71029_a

void (Stat<?>, int): a, method_7342, increaseStat, func_71064_a

void (Stat<?>, int): a, awardStat, method_7342, increaseStat, func_71064_a

void (Stat<?>): a, method_7266, resetStat, func_175145_a

void (Stat<?>): a, resetStat, method_7266, resetStat, func_175145_a

int (Collection<Recipe<?>>): a, method_7254, unlockRecipes, func_195065_a

int (Collection<Recipe<?>>): a, awardRecipes, method_7254, unlockRecipes, func_195065_a

void (Identifier[]): a, method_7335, unlockRecipes, func_193102_a

void (ResourceLocation[]): a, awardRecipesByKey, method_7335, unlockRecipes, func_193102_a

int (Collection<Recipe<?>>): b, method_7333, lockRecipes, func_195069_b

int (Collection<Recipe<?>>): b, resetRecipes, method_7333, lockRecipes, func_195069_b

void (): cY, method_6043, jump, func_70664_aZ

void (): cY, jumpFromGround, method_6043, jump, func_70664_aZ

void (Vec3d): e, method_6091, travel, func_213352_e

void (Vec3): e, travel, method_6091, travel, func_213352_e

void (): ax, method_5790, updateSwimming, func_205343_av

void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av

boolean (BlockPos): f, method_7326, doesNotSuffocate, func_207401_g

boolean (BlockPos): f, freeAt, method_7326, doesNotSuffocate, func_207401_g

float (): db, method_6029, getMovementSpeed, func_70689_ay

float (): db, getSpeed, method_6029, getMovementSpeed, func_70689_ay

void (double, double, double): l, method_7282, method_7282, func_71000_j

void (double, double, double): l, checkMovementStatistics, method_7282, func_71000_j

void (double, double, double): m, method_7260, method_7260, func_71015_k

void (double, double, double): m, checkRidingStatistiscs, method_7260, func_71015_k

void (float, float): b, method_5747, handleFallDamage, func_180430_e

void (float, float): b, causeFallDamage, method_5747, handleFallDamage, func_180430_e

void (): az, method_5746, onSwimmingStart, func_71061_d_

void (): az, doWaterSplashEffect, method_5746, onSwimmingStart, func_71061_d_

SoundEvent (int): o, method_6041, getFallSound, func_184588_d

SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d

void (LivingEntity): b, method_5874, onKilledOther, func_70074_a

void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a

void (BlockState, Vec3d): a, method_5844, slowMovement, func_213295_a

void (BlockState, Vec3): a, makeStuckInBlock, method_5844, slowMovement, func_213295_a

void (int): d, method_7255, addExperience, func_195068_e

void (int): d, giveExperiencePoints, method_7255, addExperience, func_195068_e

int (): dN, method_7278, getEnchantmentTableSeed, func_175138_ci

int (): dM, getEnchantmentSeed, method_7278, getEnchantmentTableSeed, func_175138_ci

void (ItemStack, int): a, method_7286, applyEnchantmentCosts, func_192024_a

void (ItemStack, int): a, onEnchantmentPerformed, method_7286, applyEnchantmentCosts, func_192024_a

void (int): c, method_7316, addExperienceLevels, func_82242_a

void (int): c, giveExperienceLevels, method_7316, addExperienceLevels, func_82242_a

int (): dO, method_7349, getNextLevelExperience, func_71050_bK

int (): dN, getXpNeededForNextLevel, method_7349, getNextLevelExperience, func_71050_bK

void (float): r, method_7322, addExhaustion, func_71020_j

void (float): r, causeFoodExhaustion, method_7322, addExhaustion, func_71020_j

HungerManager (): dP, method_7344, getHungerManager, func_71024_bL

FoodData (): dO, getFoodData, method_7344, getHungerManager, func_71024_bL

boolean (boolean): p, method_7332, canConsume, func_71043_e

boolean (boolean): p, canEat, method_7332, canConsume, func_71043_e

boolean (): dQ, method_7317, canFoodHeal, func_70996_bM

boolean (): dP, isHurt, method_7317, canFoodHeal, func_70996_bM

boolean (): dR, method_7294, canModifyWorld, func_175142_cm

boolean (): dQ, mayBuild, method_7294, canModifyWorld, func_175142_cm

boolean (BlockPos, Direction, ItemStack): a, method_7343, canPlaceOn, func_175151_a

boolean (BlockPos, Direction, ItemStack): a, mayUseItemAt, method_7343, canPlaceOn, func_175151_a

int (PlayerEntity): d, method_6110, getCurrentExperience, func_70693_a

int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a

boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): cq, isAlwaysExperienceDropper, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): ap, method_5658, canClimb, func_70041_e_

boolean (): ap, makeStepSound, method_5658, canClimb, func_70041_e_

void (): r, method_7355, sendAbilitiesUpdate, func_71016_p

void (): r, onUpdateAbilities, method_7355, sendAbilitiesUpdate, func_71016_p

void (GameMode): a, method_7336, setGameMode, func_71033_a

void (GameType): a, setGameMode, method_7336, setGameMode, func_71033_a

Text (): O, method_5477, getName, func_200200_C_

Component (): O, getName, method_5477, getName, func_200200_C_

EnderChestInventory (): dS, method_7274, getEnderChestInventory, func_71005_bN

PlayerEnderChestContainer (): dR, getEnderChestInventory, method_7274, getEnderChestInventory, func_71005_bN

ItemStack (EquipmentSlot): b, method_6118, getEquippedStack, func_184582_a

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a

void (EquipmentSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a

boolean (ItemStack): g, method_7270, giveItemStack, func_191521_c

boolean (ItemStack): g, addItem, method_7270, giveItemStack, func_191521_c

Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE

boolean (CompoundTag): g, method_7298, addShoulderEntity, func_192027_g

boolean (CompoundTag): g, setEntityOnShoulder, method_7298, addShoulderEntity, func_192027_g

void (): dT, method_7262, dropShoulderEntities, func_192030_dh

void (): dS, removeEntitiesOnShoulder, method_7262, dropShoulderEntities, func_192030_dh

void (CompoundTag): k, method_7296, method_7296, func_192026_k

void (CompoundTag): k, respawnEntityOnShoulder, method_7296, func_192026_k

boolean (): t, method_7325, isSpectator, func_175149_v

boolean (): t, isSpectator, method_7325, isSpectator, func_175149_v

boolean (): bj, method_5681, isSwimming, func_203007_ba

boolean (): bj, isSwimming, method_5681, isSwimming, func_203007_ba

boolean (): u, method_7337, isCreative, func_184812_l_

boolean (): u, isCreative, method_7337, isCreative, func_184812_l_

boolean (): bE, method_5675, canFly, func_96092_aw

boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw

Scoreboard (): dU, method_7327, getScoreboard, func_96123_co

Scoreboard (): dT, getScoreboard, method_7327, getScoreboard, func_96123_co

Text (): d, method_5476, getDisplayName, func_145748_c_

Component (): d, getDisplayName, method_5476, getDisplayName, func_145748_c_

Text (): dV, method_7306, getNameAndUuid, func_208017_dF

Component (): dU, getDisplayNameWithUuid, method_7306, getNameAndUuid, func_208017_dF

Text (Text): c, method_7299, addTellClickEvent, func_208016_c

Component (Component): c, decorateDisplayNameComponent, method_7299, addTellClickEvent, func_208016_c

String (): bD, method_5820, getEntityName, func_195047_I_

String (): bD, getScoreboardName, method_5820, getEntityName, func_195047_I_

float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

void (float): q, method_6073, setAbsorptionAmount, func_110149_m

void (float): q, setAbsorptionAmount, method_6073, setAbsorptionAmount, func_110149_m

float (): dg, method_6067, getAbsorptionAmount, func_110139_bj

float (): dg, getAbsorptionAmount, method_6067, getAbsorptionAmount, func_110139_bj

UUID (com.mojang.authlib.GameProfile): a, method_7271, getUuidFromProfile, func_146094_a

UUID (com.mojang.authlib.GameProfile): a, createPlayerUUID, method_7271, getUuidFromProfile, func_146094_a

UUID (String): c, method_7310, getOfflinePlayerUuid, func_175147_b

UUID (String): c, createPlayerUUID, method_7310, getOfflinePlayerUuid, func_175147_b

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

Arm (): di, method_6068, getMainArm, func_184591_cq

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq

void (Arm): a, method_7283, setMainArm, func_184819_a

void (HumanoidArm): a, setMainArm, method_7283, setMainArm, func_184819_a

CompoundTag (): dX, method_7356, getShoulderEntityLeft, func_192023_dk

CompoundTag (): dW, getShoulderEntityLeft, method_7356, getShoulderEntityLeft, func_192023_dk

void (CompoundTag): h, method_7273, setShoulderEntityLeft, func_192029_h

void (CompoundTag): h, setShoulderEntityLeft, method_7273, setShoulderEntityLeft, func_192029_h

CompoundTag (): dY, method_7308, getShoulderEntityRight, func_192025_dl

CompoundTag (): dX, getShoulderEntityRight, method_7308, getShoulderEntityRight, func_192025_dl

void (CompoundTag): i, method_7345, setShoulderEntityRight, func_192031_i

void (CompoundTag): i, setShoulderEntityRight, method_7345, setShoulderEntityRight, func_192031_i

float (): dZ, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (): dY, getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (float): s, method_7261, getAttackCooldownProgress, func_184825_o

float (float): s, getAttackStrengthScale, method_7261, getAttackCooldownProgress, func_184825_o

void (): ea, method_7350, resetLastAttackedTicks, func_184821_cY

void (): dZ, resetAttackStrengthTicker, method_7350, resetLastAttackedTicks, func_184821_cY

ItemCooldownManager (): eb, method_7357, getItemCooldownManager, func_184811_cZ

ItemCooldowns (): ea, getCooldowns, method_7357, getItemCooldownManager, func_184811_cZ

float (): ec, method_7292, getLuck, func_184817_da

float (): eb, getLuck, method_7292, getLuck, func_184817_da

boolean (): ed, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (): ec, canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

EntityDimensions (EntityPose): a, method_18377, getDimensions, func_213305_a

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a

ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f

ItemStack (ItemStack): f, getProjectile, method_18808, getArrowType, func_213356_f

ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a

ItemStack (Level, ItemStack): a, eat, method_18866, eatFood, func_213357_a

void (byte): a, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (ParticleEffect): a, method_16475, spawnParticles, func_213824_a

void (ParticleOptions): a, addParticlesAroundSelf, method_16475, spawnParticles, func_213824_a

void (): X, method_5823, afterSpawn, func_70065_x

void (): X, resetPos, method_5823, afterSpawn, func_70065_x

void (): dG, method_7331, requestRespawn, func_71004_bE

void (): dF, respawn, method_7331, requestRespawn, func_71004_bE

boolean (): bH, method_5733, shouldRenderName, func_94059_bO

boolean (): bH, shouldShowName, method_5733, shouldRenderName, func_94059_bO

boolean (PlayerEntity): c, method_5756, canSeePlayer, func_98034_c

boolean (Player): c, isInvisibleTo, method_5756, isInvisibleTo, func_98034_c

boolean (PlayerModelPart): a, method_7348, isSkinOverlayVisible, func_175148_a

boolean (PlayerModelPart): a, isModelPartShown, method_7348, isPartVisible, func_175148_a

boolean (): dW, method_7302, getReducedDebugInfo, func_175140_cp

boolean (): dV, isReducedDebugInfo, method_7302, getReducedDebugInfo, func_175140_cp

void (boolean): q, method_7268, setReducedDebugInfo, func_175150_k

void (boolean): q, setReducedDebugInfo, method_7268, setReducedDebugInfo, func_175150_k

void (int, TraderOfferList, int, int, boolean, boolean): a, method_17354, sendTradeOffers, func_213818_a

void (int, MerchantOffers, int, int, boolean, boolean): a, sendMerchantOffers, method_17354, sendTradeOffers, func_213818_a

boolean (Level, BlockPos, GameType): a, blockActionRestricted, method_21701, func_223729_a

1.14.3

Names

avy

awb

net.minecraft.entity.player.PlayerEntity

Fields

EntitySize: bs, field_18135, field_213835_bs

EntityDimensions: bs, field_18135, STANDING_DIMENSIONS, field_213835_bs

Map<Pose, EntitySize>: b, field_18134, field_213836_b

Map<EntityPose, EntityDimensions>: b, field_18134, POSE_DIMENSIONS, field_213836_b

DataParameter<Float>: c, field_7491, field_184829_a

TrackedData<Float>: c, field_7491, ABSORPTION_AMOUNT, field_184829_a

DataParameter<Integer>: d, field_7511, field_184830_b

TrackedData<Integer>: d, field_7511, SCORE, field_184830_b

DataParameter<Byte>: bt, field_7518, field_184827_bp

TrackedData<Byte>: bt, field_7518, PLAYER_MODEL_BIT_MASK, field_184827_bp

DataParameter<Byte>: bu, field_7488, field_184828_bq

TrackedData<Byte>: bu, field_7488, MAIN_ARM, field_184828_bq

DataParameter<CompoundNBT>: bv, field_7496, field_192032_bt

TrackedData<CompoundTag>: bv, field_7496, LEFT_SHOULDER_ENTITY, field_192032_bt

DataParameter<CompoundNBT>: bw, field_7506, field_192033_bu

TrackedData<CompoundTag>: bw, field_7506, RIGHT_SHOULDER_ENTITY, field_192033_bu

PlayerInventory: bx, field_7514, field_71071_by

PlayerInventory: bx, field_7514, inventory, field_71071_by

EnderChestInventory: by, field_7486, field_71078_a

EnderChestInventory: by, field_7486, enderChestInventory, field_71078_a

PlayerContainer: bz, field_7498, field_71069_bz

PlayerContainer: bz, field_7498, playerContainer, field_71069_bz

Container: bA, field_7512, field_71070_bA

Container: bA, field_7512, container, field_71070_bA

FoodStats: bB, field_7493, field_71100_bB

HungerManager: bB, field_7493, hungerManager, field_71100_bB

int: bC, field_7489, field_71101_bC

int: bC, field_7489, field_7489, field_71101_bC

float: bD, field_7505, field_71107_bF

float: bD, field_7505, field_7505, field_71107_bF

float: bE, field_7483, field_71109_bG

float: bE, field_7483, field_7483, field_71109_bG

int: bF, field_7504, field_71090_bL

int: bF, field_7504, experiencePickUpDelay, field_71090_bL

double: bG, field_7524, field_71091_bM

double: bG, field_7524, field_7524, field_71091_bM

double: bH, field_7502, field_71096_bN

double: bH, field_7502, field_7502, field_71096_bN

double: bI, field_7522, field_71097_bO

double: bI, field_7522, field_7522, field_71097_bO

double: bJ, field_7500, field_71094_bP

double: bJ, field_7500, field_7500, field_71094_bP

double: bK, field_7521, field_71095_bQ

double: bK, field_7521, field_7521, field_71095_bQ

double: bL, field_7499, field_71085_bR

double: bL, field_7499, field_7499, field_71085_bR

int: e, field_7487, field_71076_b

int: e, field_7487, sleepTimer, field_71076_b

boolean: bM, field_7490, field_204230_bP

boolean: bM, field_7490, isInWater, field_204230_bP

BlockPos: f, field_7501, field_71077_c

BlockPos: f, field_7501, spawnPosition, field_71077_c

boolean: g, field_7515, field_82248_d

boolean: g, field_7515, spawnForced, field_82248_d

PlayerAbilities: bN, field_7503, field_71075_bZ

PlayerAbilities: bN, field_7503, abilities, field_71075_bZ

int: bO, field_7520, field_71068_ca

int: bO, field_7520, experienceLevel, field_71068_ca

int: bP, field_7495, field_71067_cb

int: bP, field_7495, totalExperience, field_71067_cb

float: bQ, field_7510, field_71106_cc

float: bQ, field_7510, experienceProgress, field_71106_cc

int: bR, field_7494, field_175152_f

int: bR, field_7494, enchantmentTableSeed, field_175152_f

float: bS, field_7509, field_71102_ce

float: bS, field_7509, field_7509, field_71102_ce

int: bU, field_7508, field_82249_h

int: bU, field_7508, lastPlayedLevelUpSoundTime, field_82249_h

com.mojang.authlib.GameProfile: bV, field_7507, field_146106_i

com.mojang.authlib.GameProfile: bV, field_7507, gameProfile, field_146106_i

ItemStack: bX, field_7525, field_184831_bT

ItemStack: bX, field_7525, selectedItem, field_184831_bT

CooldownTracker: bY, field_7484, field_184832_bU

ItemCooldownManager: bY, field_7484, itemCooldownManager, field_184832_bU

FishingBobberEntity: bT, field_7513, field_71104_cf

FishingBobberEntity: bT, field_7513, fishHook, field_71104_cf

boolean: bW, field_7523, field_175153_bG

boolean: bW, field_7523, reducedDebugInfo, field_175153_bG

Constructors

Methods

void (): ck, method_6001, func_110147_ax

void (): cl, method_6001, initAttributes, func_110147_ax

void (): u_, method_5693, func_70088_a

void (): u_, method_5693, initDataTracker, func_70088_a

void (): h, method_5773, func_70071_h_

void (): h, method_5773, tick, func_70071_h_

boolean (): dA, method_7295, func_204229_de

boolean (): dB, method_7295, updateInWater, func_204229_de

void (): l, method_7330, func_203041_m

void (): l, method_7330, updateTurtleHelmet, func_203041_m

CooldownTracker (): g, method_7265, func_184815_l

ItemCooldownManager (): g, method_7265, createCooldownManager, func_184815_l

void (): n, method_7313, func_184820_o

void (): n, method_7313, method_7313, func_184820_o

void (): dB, method_7318, func_213832_dB

void (): dC, method_7318, updateSize, func_213832_dB

int (): ab, method_5741, func_82145_z

int (): ab, method_5741, getMaxPortalTime, func_82145_z

SoundEvent (): ah, method_5737, func_184184_Z

SoundEvent (): ai, method_5737, getSwimSound, func_184184_Z

SoundEvent (): ai, method_5625, func_184181_aa

SoundEvent (): aj, method_5625, getSplashSound, func_184181_aa

SoundEvent (): aj, method_5672, func_204208_ah

SoundEvent (): ak, method_5672, getHighSpeedSplashSound, func_204208_ah

int (): aW, method_5806, func_82147_ab

int (): aX, method_5806, getDefaultPortalCooldown, func_82147_ab

void (SoundEvent, float, float): a, method_5783, func_184185_a

void (SoundEvent, float, float): a, method_5783, playSound, func_184185_a

void (SoundEvent, SoundCategory, float, float): a, method_17356, func_213823_a

void (SoundEvent, SoundCategory, float, float): a, method_17356, playSound, func_213823_a

SoundCategory (): cb, method_5634, func_184176_by

SoundCategory (): cc, method_5634, getSoundCategory, func_184176_by

int (): cc, method_5676, func_190531_bD

int (): cd, method_5676, getBurningDuration, func_190531_bD

void (): t_, method_7346, func_71053_j

void (): t_, method_7346, closeContainer, func_71053_j

void (): aM, method_5842, func_70098_U

void (): aN, method_5842, tickRiding, func_70098_U

void (): db, method_6023, func_70626_be

void (): dc, method_6023, tickNewAi, func_70626_be

void (): k, method_6007, func_70636_d

void (): k, method_6007, tickMovement, func_70636_d

void (CompoundNBT): j, method_7267, func_192028_j

void (CompoundTag): j, method_7267, updateShoulderEntity, func_192028_j

void (Entity): c, method_7341, func_71044_o

void (Entity): c, method_7341, collideWithEntity, func_71044_o

int (): dC, method_7272, func_71037_bA

int (): dD, method_7272, getScore, func_71037_bA

void (int): q, method_7320, func_85040_s

void (int): r, method_7320, setScore, func_85040_s

void (int): r, method_7285, func_85039_t

void (int): s, method_7285, addScore, func_85039_t

void (DamageSource): a, method_6078, func_70645_a

void (DamageSource): a, method_6078, onDeath, func_70645_a

void (): cE, method_16078, func_213337_cE

void (): cF, method_16078, dropInventory, func_213337_cE

void (): dD, method_7293, func_190776_cN

void (): dE, method_7293, vanishCursedItems, func_190776_cN

SoundEvent (DamageSource): e, method_6011, func_184601_bQ

SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ

SoundEvent (): cG, method_6002, func_184615_bR

SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR

ItemEntity (boolean): n, method_7290, func_71040_bB

ItemEntity (boolean): n, method_7290, dropSelectedItem, func_71040_bB

ItemEntity (ItemStack, boolean): a, method_7328, func_71019_a

ItemEntity (ItemStack, boolean): a, method_7328, dropItem, func_71019_a

ItemEntity (ItemStack, boolean, boolean): a, method_7329, func_146097_a

ItemEntity (ItemStack, boolean, boolean): a, method_7329, dropItem, func_146097_a

float (BlockState): b, method_7351, func_184813_a

float (BlockState): b, method_7351, getBlockBreakingSpeed, func_184813_a

boolean (BlockState): c, method_7305, func_184823_b

boolean (BlockState): c, method_7305, isUsingEffectiveTool, func_184823_b

void (CompoundNBT): a, method_5749, func_70037_a

void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundNBT): b, method_5652, func_213281_b

void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b

boolean (DamageSource, float): a, method_5643, func_70097_a

boolean (DamageSource, float): a, method_5643, damage, func_70097_a

void (LivingEntity): d, method_6090, func_190629_c

void (LivingEntity): d, method_6090, takeShieldHit, func_190629_c

boolean (PlayerEntity): a, method_7256, func_96122_a

boolean (PlayerEntity): a, method_7256, shouldDamagePlayer, func_96122_a

void (float): m, method_6105, func_70675_k

void (float): m, method_6105, damageArmor, func_70675_k

void (float): n, method_6056, func_184590_k

void (float): n, method_6056, damageShield, func_184590_k

void (DamageSource, float): d, method_6074, func_70665_d

void (DamageSource, float): d, method_6074, applyDamage, func_70665_d

void (SignTileEntity): a, method_7311, func_175141_a

void (SignBlockEntity): a, method_7311, openEditSignScreen, func_175141_a

void (CommandBlockLogic): a, method_7257, func_184809_a

void (CommandBlockExecutor): a, method_7257, openCommandBlockMinecartScreen, func_184809_a

void (CommandBlockTileEntity): a, method_7323, func_184824_a

void (CommandBlockBlockEntity): a, method_7323, openCommandBlockScreen, func_184824_a

void (StructureBlockTileEntity): a, method_7303, func_189807_a

void (StructureBlockBlockEntity): a, method_7303, openStructureBlockScreen, func_189807_a

void (JigsawTileEntity): a, method_16354, func_213826_a

void (JigsawBlockEntity): a, method_16354, openJigsawScreen, func_213826_a

void (AbstractHorseEntity, IInventory): a, method_7291, func_184826_a

void (HorseBaseEntity, Inventory): a, method_7291, openHorseInventory, func_184826_a

OptionalInt (INamedContainerProvider): a, method_17355, func_213829_a

OptionalInt (NameableContainerProvider): a, method_17355, openContainer, func_213829_a

void (int, MerchantOffers, int, int, boolean): a, method_17354, func_213818_a

void (ItemStack, Hand): a, method_7315, func_184814_a

void (ItemStack, Hand): a, method_7315, openEditBookScreen, func_184814_a

ActionResultType (Entity, Hand): a, method_7287, func_190775_a

ActionResult (Entity, Hand): a, method_7287, interact, func_190775_a

double (): aN, method_5678, func_70033_W

double (): aO, method_5678, getHeightOffset, func_70033_W

void (): j, method_5848, func_184210_p

void (): j, method_5848, stopRiding, func_184210_p

boolean (): cV, method_6062, func_70610_aX

boolean (): cW, method_6062, cannotMove, func_70610_aX

void (Entity): f, method_7324, func_71059_n

void (Entity): f, method_7324, attack, func_71059_n

void (LivingEntity): f, method_5997, func_204804_d

void (LivingEntity): f, method_5997, attackLivingEntity, func_204804_d

void (boolean): o, method_7284, func_190777_m

void (boolean): o, method_7284, disableShield, func_190777_m

void (Entity): a, method_7277, func_71009_b

void (Entity): a, method_7277, addCritParticles, func_71009_b

void (Entity): b, method_7304, func_71047_c

void (Entity): b, method_7304, addEnchantedHitParticles, func_71047_c

void (): dE, method_7263, func_184810_cG

void (): dF, method_7263, method_7263, func_184810_cG

void (): Y, method_5650, func_70106_y

void (): Y, method_5650, remove, func_70106_y

boolean (): dG, method_7340, func_175144_cb

boolean (): dH, method_7340, isMainPlayer, func_175144_cb

com.mojang.authlib.GameProfile (): dH, method_7334, func_146103_bH

com.mojang.authlib.GameProfile (): dI, method_7334, getGameProfile, func_146103_bH

com.mojang.datafixers.util.Either<PlayerEntity$SleepResult, Unit> (BlockPos): a, method_7269, func_213819_a

com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (BlockPos): a, method_7269, trySleep, func_213819_a

void (BlockPos): e, method_18403, func_213342_e

void (BlockPos): e, method_18403, sleep, func_213342_e

boolean (BlockPos, Direction): a, method_7264, func_190774_a

boolean (BlockPos, Direction): a, method_7264, isWithinSleepingRange, func_190774_a

boolean (BlockPos, Direction): b, method_19205, func_213828_b

boolean (BlockPos, Direction): b, method_19205, isBedObstructed, func_213828_b

void (boolean, boolean, boolean): a, method_7358, func_70999_a

void (boolean, boolean, boolean): a, method_7358, wakeUp, func_70999_a

void (): dy, method_18400, func_213366_dy

void (): dz, method_18400, wakeUp, func_213366_dy

Optional<Vec3d> (IWorldReader, BlockPos, boolean): a, method_7288, func_213822_a

Optional<Vec3d> (ViewableWorld, BlockPos, boolean): a, method_7288, method_7288, func_213822_a

boolean (): dI, method_7276, func_71026_bH

boolean (): dJ, method_7276, isSleepingLongEnough, func_71026_bH

int (): dJ, method_7297, func_71060_bI

int (): dK, method_7297, getSleepTimer, func_71060_bI

void (ITextComponent, boolean): a, method_7353, func_146105_b

void (Text, boolean): a, method_7353, addChatMessage, func_146105_b

BlockPos (): dK, method_7280, func_180470_cg

BlockPos (): dL, method_7280, getSpawnPosition, func_180470_cg

boolean (): dL, method_7258, func_82245_bX

boolean (): dM, method_7258, isSpawnForced, func_82245_bX

void (BlockPos, boolean): b, method_7289, func_180473_a

void (BlockPos, boolean): b, method_7289, setPlayerSpawn, func_180473_a

void (ResourceLocation): a, method_7281, func_195066_a

void (Identifier): a, method_7281, incrementStat, func_195066_a

void (ResourceLocation, int): a, method_7339, func_195067_a

void (Identifier, int): a, method_7339, increaseStat, func_195067_a

void (Stat<?>): b, method_7259, func_71029_a

void (Stat<?>): b, method_7259, incrementStat, func_71029_a

void (Stat<?>, int): a, method_7342, func_71064_a

void (Stat<?>, int): a, method_7342, increaseStat, func_71064_a

void (Stat<?>): a, method_7266, func_175145_a

void (Stat<?>): a, method_7266, resetStat, func_175145_a

int (Collection<IRecipe<?>>): a, method_7254, func_195065_a

int (Collection<Recipe<?>>): a, method_7254, unlockRecipes, func_195065_a

void (ResourceLocation[]): a, method_7335, func_193102_a

void (Identifier[]): a, method_7335, unlockRecipes, func_193102_a

int (Collection<IRecipe<?>>): b, method_7333, func_195069_b

int (Collection<Recipe<?>>): b, method_7333, lockRecipes, func_195069_b

void (): cX, method_6043, func_70664_aZ

void (): cY, method_6043, jump, func_70664_aZ

void (Vec3d): e, method_6091, func_213352_e

void (Vec3d): e, method_6091, travel, func_213352_e

void (): aw, method_5790, func_205343_av

void (): ax, method_5790, updateSwimming, func_205343_av

boolean (BlockPos): f, method_7326, func_207401_g

boolean (BlockPos): f, method_7326, doesNotSuffocate, func_207401_g

float (): da, method_6029, func_70689_ay

float (): db, method_6029, getMovementSpeed, func_70689_ay

void (double, double, double): l, method_7282, func_71000_j

void (double, double, double): l, method_7282, method_7282, func_71000_j

void (double, double, double): m, method_7260, func_71015_k

void (double, double, double): m, method_7260, method_7260, func_71015_k

void (float, float): b, method_5747, func_180430_e

void (float, float): b, method_5747, handleFallDamage, func_180430_e

void (): ay, method_5746, func_71061_d_

void (): az, method_5746, onSwimmingStart, func_71061_d_

SoundEvent (int): n, method_6041, func_184588_d

SoundEvent (int): o, method_6041, getFallSound, func_184588_d

void (LivingEntity): b, method_5874, func_70074_a

void (LivingEntity): b, method_5874, onKilledOther, func_70074_a

void (BlockState, Vec3d): a, method_5844, func_213295_a

void (BlockState, Vec3d): a, method_5844, slowMovement, func_213295_a

void (int): d, method_7255, func_195068_e

void (int): d, method_7255, addExperience, func_195068_e

int (): dM, method_7278, func_175138_ci

int (): dN, method_7278, getEnchantmentTableSeed, func_175138_ci

void (ItemStack, int): a, method_7286, func_192024_a

void (ItemStack, int): a, method_7286, applyEnchantmentCosts, func_192024_a

void (int): c, method_7316, func_82242_a

void (int): c, method_7316, addExperienceLevels, func_82242_a

int (): dN, method_7349, func_71050_bK

int (): dO, method_7349, getNextLevelExperience, func_71050_bK

void (float): r, method_7322, func_71020_j

void (float): r, method_7322, addExhaustion, func_71020_j

FoodStats (): dO, method_7344, func_71024_bL

HungerManager (): dP, method_7344, getHungerManager, func_71024_bL

boolean (boolean): p, method_7332, func_71043_e

boolean (boolean): p, method_7332, canConsume, func_71043_e

boolean (): dP, method_7317, func_70996_bM

boolean (): dQ, method_7317, canFoodHeal, func_70996_bM

boolean (): dQ, method_7294, func_175142_cm

boolean (): dR, method_7294, canModifyWorld, func_175142_cm

boolean (BlockPos, Direction, ItemStack): a, method_7343, func_175151_a

boolean (BlockPos, Direction, ItemStack): a, method_7343, canPlaceOn, func_175151_a

int (PlayerEntity): d, method_6110, func_70693_a

int (PlayerEntity): d, method_6110, getCurrentExperience, func_70693_a

boolean (): cp, method_6071, func_70684_aJ

boolean (): cq, method_6071, shouldAlwaysDropXp, func_70684_aJ

boolean (): ao, method_5658, func_70041_e_

boolean (): ap, method_5658, canClimb, func_70041_e_

void (): r, method_7355, func_71016_p

void (): r, method_7355, sendAbilitiesUpdate, func_71016_p

void (GameType): a, method_7336, func_71033_a

void (GameMode): a, method_7336, setGameMode, func_71033_a

ITextComponent (): O, method_5477, func_200200_C_

Text (): O, method_5477, getName, func_200200_C_

EnderChestInventory (): dR, method_7274, func_71005_bN

EnderChestInventory (): dS, method_7274, getEnderChestInventory, func_71005_bN

ItemStack (EquipmentSlotType): b, method_6118, func_184582_a

ItemStack (EquipmentSlot): b, method_6118, getEquippedStack, func_184582_a

void (EquipmentSlotType, ItemStack): a, method_5673, func_184201_a

void (EquipmentSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a

boolean (ItemStack): g, method_7270, func_191521_c

boolean (ItemStack): g, method_7270, giveItemStack, func_191521_c

Iterable<ItemStack> (): aY, method_5877, func_184214_aD

Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE

boolean (CompoundNBT): g, method_7298, func_192027_g

boolean (CompoundTag): g, method_7298, addShoulderEntity, func_192027_g

void (): dS, method_7262, func_192030_dh

void (): dT, method_7262, dropShoulderEntities, func_192030_dh

void (CompoundNBT): k, method_7296, func_192026_k

void (CompoundTag): k, method_7296, method_7296, func_192026_k

boolean (): t, method_7325, func_175149_v

boolean (): t, method_7325, isSpectator, func_175149_v

boolean (): bi, method_5681, func_203007_ba

boolean (): bj, method_5681, isSwimming, func_203007_ba

boolean (): u, method_7337, func_184812_l_

boolean (): u, method_7337, isCreative, func_184812_l_

boolean (): bD, method_5675, func_96092_aw

boolean (): bE, method_5675, canFly, func_96092_aw

Scoreboard (): dT, method_7327, func_96123_co

Scoreboard (): dU, method_7327, getScoreboard, func_96123_co

ITextComponent (): d, method_5476, func_145748_c_

Text (): d, method_5476, getDisplayName, func_145748_c_

ITextComponent (): dU, method_7306, func_208017_dF

Text (): dV, method_7306, getNameAndUuid, func_208017_dF

ITextComponent (ITextComponent): c, method_7299, func_208016_c

Text (Text): c, method_7299, addTellClickEvent, func_208016_c

String (): bC, method_5820, func_195047_I_

String (): bD, method_5820, getEntityName, func_195047_I_

float (Pose, EntitySize): b, method_18394, func_213348_b

float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b

void (float): q, method_6073, func_110149_m

void (float): q, method_6073, setAbsorptionAmount, func_110149_m

float (): df, method_6067, func_110139_bj

float (): dg, method_6067, getAbsorptionAmount, func_110139_bj

UUID (com.mojang.authlib.GameProfile): a, method_7271, func_146094_a

UUID (com.mojang.authlib.GameProfile): a, method_7271, getUuidFromProfile, func_146094_a

UUID (String): c, method_7310, func_175147_b

UUID (String): c, method_7310, getOfflinePlayerUuid, func_175147_b

boolean (int, ItemStack): a_, method_5758, func_174820_d

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

HandSide (): dh, method_6068, func_184591_cq

Arm (): di, method_6068, getMainArm, func_184591_cq

void (HandSide): a, method_7283, func_184819_a

void (Arm): a, method_7283, setMainArm, func_184819_a

CompoundNBT (): dW, method_7356, func_192023_dk

CompoundTag (): dX, method_7356, getShoulderEntityLeft, func_192023_dk

void (CompoundNBT): h, method_7273, func_192029_h

void (CompoundTag): h, method_7273, setShoulderEntityLeft, func_192029_h

CompoundNBT (): dX, method_7308, func_192025_dl

CompoundTag (): dY, method_7308, getShoulderEntityRight, func_192025_dl

void (CompoundNBT): i, method_7345, func_192031_i

void (CompoundTag): i, method_7345, setShoulderEntityRight, func_192031_i

float (): dY, method_7279, func_184818_cX

float (): dZ, method_7279, getAttackCooldownProgressPerTick, func_184818_cX

float (float): s, method_7261, func_184825_o

float (float): s, method_7261, getAttackCooldownProgress, func_184825_o

void (): dZ, method_7350, func_184821_cY

void (): ea, method_7350, resetLastAttackedTicks, func_184821_cY

CooldownTracker (): ea, method_7357, func_184811_cZ

ItemCooldownManager (): eb, method_7357, getItemCooldownManager, func_184811_cZ

float (): eb, method_7292, func_184817_da

float (): ec, method_7292, getLuck, func_184817_da

boolean (): ec, method_7338, func_195070_dx

boolean (): ed, method_7338, isCreativeLevelTwoOp, func_195070_dx

boolean (ItemStack): e, method_18397, func_213365_e

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

EntitySize (Pose): a, method_18377, func_213305_a

EntityDimensions (EntityPose): a, method_18377, getDimensions, func_213305_a

ItemStack (ItemStack): f, method_18808, func_213356_f

ItemStack (ItemStack): f, method_18808, getArrowType, func_213356_f

ItemStack (World, ItemStack): a, method_18866, func_213357_a

ItemStack (World, ItemStack): a, method_18866, eatFood, func_213357_a

void (byte): a, method_5711, func_70103_a

void (byte): a, method_5711, handleStatus, func_70103_a

void (IParticleData): a, method_16475, func_213824_a

void (ParticleEffect): a, method_16475, spawnParticles, func_213824_a

void (): X, method_5823, func_70065_x

void (): X, method_5823, afterSpawn, func_70065_x

void (): dF, method_7331, func_71004_bE

void (): dG, method_7331, requestRespawn, func_71004_bE

boolean (): bG, method_5733, func_94059_bO

boolean (): bH, method_5733, shouldRenderName, func_94059_bO

boolean (PlayerEntity): c, method_5756, func_98034_c

boolean (PlayerEntity): c, method_5756, canSeePlayer, func_98034_c

boolean (PlayerModelPart): a, method_7348, func_175148_a

boolean (PlayerModelPart): a, method_7348, isSkinOverlayVisible, func_175148_a

boolean (): dV, method_7302, func_175140_cp

boolean (): dW, method_7302, getReducedDebugInfo, func_175140_cp

void (boolean): q, method_7268, func_175150_k

void (boolean): q, method_7268, setReducedDebugInfo, func_175150_k

void (int, TraderOfferList, int, int, boolean, boolean): a, method_17354, sendTradeOffers, func_213818_a

1.14.2

Names

Fields

Constructors

Methods

void (double, double, double): k, method_7282, func_71000_j

void (double, double, double): l, method_7282, func_71000_j

void (double, double, double): l, method_7260, func_71015_k

void (double, double, double): m, method_7260, func_71015_k

1.14.1

Names

avx

avy

Fields

Constructors

Methods

1.14

Names

avx

net.minecraft.class_1657

net.minecraft.entity.player.PlayerEntity

Fields

EntitySize: bs, field_18135, field_213835_bs

Map<Pose, EntitySize>: b, field_18134, field_213836_b

DataParameter<Float>: c, field_7491, field_184829_a

DataParameter<Integer>: d, field_7511, field_184830_b

DataParameter<Byte>: bt, field_7518, field_184827_bp

DataParameter<Byte>: bu, field_7488, field_184828_bq

DataParameter<CompoundNBT>: bv, field_7496, field_192032_bt

DataParameter<CompoundNBT>: bw, field_7506, field_192033_bu

PlayerInventory: bx, field_7514, field_71071_by

EnderChestInventory: by, field_7486, field_71078_a

PlayerContainer: bz, field_7498, field_71069_bz

Container: bA, field_7512, field_71070_bA

FoodStats: bB, field_7493, field_71100_bB

int: bC, field_7489, field_71101_bC

float: bD, field_7505, field_71107_bF

float: bE, field_7483, field_71109_bG

int: bF, field_7504, field_71090_bL

double: bG, field_7524, field_71091_bM

double: bH, field_7502, field_71096_bN

double: bI, field_7522, field_71097_bO

double: bJ, field_7500, field_71094_bP

double: bK, field_7521, field_71095_bQ

double: bL, field_7499, field_71085_bR

int: e, field_7487, field_71076_b

boolean: bM, field_7490, field_204230_bP

BlockPos: f, field_7501, field_71077_c

boolean: g, field_7515, field_82248_d

PlayerAbilities: bN, field_7503, field_71075_bZ

int: bO, field_7520, field_71068_ca

int: bP, field_7495, field_71067_cb

float: bQ, field_7510, field_71106_cc

int: bR, field_7494, field_175152_f

float: bS, field_7509, field_71102_ce

int: bU, field_7508, field_82249_h

com.mojang.authlib.GameProfile: bV, field_7507, field_146106_i

ItemStack: bX, field_7525, field_184831_bT

CooldownTracker: bY, field_7484, field_184832_bU

FishingBobberEntity: bT, field_7513, field_71104_cf

boolean: bW, field_7523, field_175153_bG

Constructors

(World, com.mojang.authlib.GameProfile)

Methods

void (): ck, method_6001, func_110147_ax

void (): u_, method_5693, func_70088_a

void (): h, method_5773, func_70071_h_

boolean (): dA, method_7295, func_204229_de

void (): l, method_7330, func_203041_m

CooldownTracker (): g, method_7265, func_184815_l

void (): n, method_7313, func_184820_o

void (): dB, method_7318, func_213832_dB

int (): ab, method_5741, func_82145_z

SoundEvent (): ah, method_5737, func_184184_Z

SoundEvent (): ai, method_5625, func_184181_aa

SoundEvent (): aj, method_5672, func_204208_ah

int (): aW, method_5806, func_82147_ab

void (SoundEvent, float, float): a, method_5783, func_184185_a

void (SoundEvent, SoundCategory, float, float): a, method_17356, func_213823_a

SoundCategory (): cb, method_5634, func_184176_by

int (): cc, method_5676, func_190531_bD

void (): t_, method_7346, func_71053_j

void (): aM, method_5842, func_70098_U

void (): db, method_6023, func_70626_be

void (): k, method_6007, func_70636_d

void (CompoundNBT): j, method_7267, func_192028_j

void (Entity): c, method_7341, func_71044_o

int (): dC, method_7272, func_71037_bA

void (int): q, method_7320, func_85040_s

void (int): r, method_7285, func_85039_t

void (DamageSource): a, method_6078, func_70645_a

void (): cE, method_16078, func_213337_cE

void (): dD, method_7293, func_190776_cN

SoundEvent (DamageSource): e, method_6011, func_184601_bQ

SoundEvent (): cG, method_6002, func_184615_bR

ItemEntity (boolean): n, method_7290, func_71040_bB

ItemEntity (ItemStack, boolean): a, method_7328, func_71019_a

ItemEntity (ItemStack, boolean, boolean): a, method_7329, func_146097_a

float (BlockState): b, method_7351, func_184813_a

boolean (BlockState): c, method_7305, func_184823_b

void (CompoundNBT): a, method_5749, func_70037_a

void (CompoundNBT): b, method_5652, func_213281_b

boolean (DamageSource, float): a, method_5643, func_70097_a

void (LivingEntity): d, method_6090, func_190629_c

boolean (PlayerEntity): a, method_7256, func_96122_a

void (float): m, method_6105, func_70675_k

void (float): n, method_6056, func_184590_k

void (DamageSource, float): d, method_6074, func_70665_d

void (SignTileEntity): a, method_7311, func_175141_a

void (CommandBlockLogic): a, method_7257, func_184809_a

void (CommandBlockTileEntity): a, method_7323, func_184824_a

void (StructureBlockTileEntity): a, method_7303, func_189807_a

void (JigsawTileEntity): a, method_16354, func_213826_a

void (AbstractHorseEntity, IInventory): a, method_7291, func_184826_a

OptionalInt (INamedContainerProvider): a, method_17355, func_213829_a

void (int, MerchantOffers, int, int, boolean): a, method_17354, func_213818_a

void (ItemStack, Hand): a, method_7315, func_184814_a

ActionResultType (Entity, Hand): a, method_7287, func_190775_a

double (): aN, method_5678, func_70033_W

void (): j, method_5848, func_184210_p

boolean (): cV, method_6062, func_70610_aX

void (Entity): f, method_7324, func_71059_n

void (LivingEntity): f, method_5997, func_204804_d

void (boolean): o, method_7284, func_190777_m

void (Entity): a, method_7277, func_71009_b

void (Entity): b, method_7304, func_71047_c

void (): dE, method_7263, func_184810_cG

void (): Y, method_5650, func_70106_y

boolean (): dG, method_7340, func_175144_cb

com.mojang.authlib.GameProfile (): dH, method_7334, func_146103_bH

com.mojang.datafixers.util.Either<PlayerEntity$SleepResult, Unit> (BlockPos): a, method_7269, func_213819_a

void (BlockPos): e, method_18403, func_213342_e

boolean (BlockPos, Direction): a, method_7264, func_190774_a

boolean (BlockPos, Direction): b, method_19205, func_213828_b

void (boolean, boolean, boolean): a, method_7358, func_70999_a

void (): dy, method_18400, func_213366_dy

Optional<Vec3d> (IWorldReader, BlockPos, boolean): a, method_7288, func_213822_a

boolean (): dI, method_7276, func_71026_bH

int (): dJ, method_7297, func_71060_bI

void (ITextComponent, boolean): a, method_7353, func_146105_b

BlockPos (): dK, method_7280, func_180470_cg

boolean (): dL, method_7258, func_82245_bX

void (BlockPos, boolean): b, method_7289, func_180473_a

void (ResourceLocation): a, method_7281, func_195066_a

void (ResourceLocation, int): a, method_7339, func_195067_a

void (Stat<?>): b, method_7259, func_71029_a

void (Stat<?>, int): a, method_7342, func_71064_a

void (Stat<?>): a, method_7266, func_175145_a

int (Collection<IRecipe<?>>): a, method_7254, func_195065_a

void (ResourceLocation[]): a, method_7335, func_193102_a

int (Collection<IRecipe<?>>): b, method_7333, func_195069_b

void (): cX, method_6043, func_70664_aZ

void (Vec3d): e, method_6091, func_213352_e

void (): aw, method_5790, func_205343_av

boolean (BlockPos): f, method_7326, func_207401_g

float (): da, method_6029, func_70689_ay

void (double, double, double): k, method_7282, func_71000_j

void (double, double, double): l, method_7260, func_71015_k

void (float, float): b, method_5747, func_180430_e

void (): ay, method_5746, func_71061_d_

SoundEvent (int): n, method_6041, func_184588_d

void (LivingEntity): b, method_5874, func_70074_a

void (BlockState, Vec3d): a, method_5844, func_213295_a

void (int): d, method_7255, func_195068_e

int (): dM, method_7278, func_175138_ci

void (ItemStack, int): a, method_7286, func_192024_a

void (int): c, method_7316, func_82242_a

int (): dN, method_7349, func_71050_bK

void (float): r, method_7322, func_71020_j

FoodStats (): dO, method_7344, func_71024_bL

boolean (boolean): p, method_7332, func_71043_e

boolean (): dP, method_7317, func_70996_bM

boolean (): dQ, method_7294, func_175142_cm

boolean (BlockPos, Direction, ItemStack): a, method_7343, func_175151_a

int (PlayerEntity): d, method_6110, func_70693_a

boolean (): cp, method_6071, func_70684_aJ

boolean (): ao, method_5658, func_70041_e_

void (): r, method_7355, func_71016_p

void (GameType): a, method_7336, func_71033_a

ITextComponent (): O, method_5477, func_200200_C_

EnderChestInventory (): dR, method_7274, func_71005_bN

ItemStack (EquipmentSlotType): b, method_6118, func_184582_a

void (EquipmentSlotType, ItemStack): a, method_5673, func_184201_a

boolean (ItemStack): g, method_7270, func_191521_c

Iterable<ItemStack> (): aY, method_5877, func_184214_aD

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE

boolean (CompoundNBT): g, method_7298, func_192027_g

void (): dS, method_7262, func_192030_dh

void (CompoundNBT): k, method_7296, func_192026_k

boolean (): t, method_7325, func_175149_v

boolean (): bi, method_5681, func_203007_ba

boolean (): u, method_7337, func_184812_l_

boolean (): bD, method_5675, func_96092_aw

Scoreboard (): dT, method_7327, func_96123_co

ITextComponent (): d, method_5476, func_145748_c_

ITextComponent (): dU, method_7306, func_208017_dF

ITextComponent (ITextComponent): c, method_7299, func_208016_c

String (): bC, method_5820, func_195047_I_

float (Pose, EntitySize): b, method_18394, func_213348_b

void (float): q, method_6073, func_110149_m

float (): df, method_6067, func_110139_bj

UUID (com.mojang.authlib.GameProfile): a, method_7271, func_146094_a

UUID (String): c, method_7310, func_175147_b

boolean (int, ItemStack): a_, method_5758, func_174820_d

HandSide (): dh, method_6068, func_184591_cq

void (HandSide): a, method_7283, func_184819_a

CompoundNBT (): dW, method_7356, func_192023_dk

void (CompoundNBT): h, method_7273, func_192029_h

CompoundNBT (): dX, method_7308, func_192025_dl

void (CompoundNBT): i, method_7345, func_192031_i

float (): dY, method_7279, func_184818_cX

float (float): s, method_7261, func_184825_o

void (): dZ, method_7350, func_184821_cY

CooldownTracker (): ea, method_7357, func_184811_cZ

float (): eb, method_7292, func_184817_da

boolean (): ec, method_7338, func_195070_dx

boolean (ItemStack): e, method_18397, func_213365_e

EntitySize (Pose): a, method_18377, func_213305_a

ItemStack (ItemStack): f, method_18808, func_213356_f

ItemStack (World, ItemStack): a, method_18866, func_213357_a

void (byte): a, method_5711, func_70103_a

void (IParticleData): a, method_16475, func_213824_a

void (): X, method_5823, func_70065_x

void (): dF, method_7331, func_71004_bE

boolean (): bG, method_5733, func_94059_bO

boolean (PlayerEntity): c, method_5756, func_98034_c

boolean (PlayerModelPart): a, method_7348, func_175148_a

boolean (): dV, method_7302, func_175140_cp

void (boolean): q, method_7268, func_175150_k