net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint

cut
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_60364
LOGGER
public static final HumanoidArm
bQ
DEFAULT_MAIN_HAND
field_46174
DEFAULT_MAIN_ARM
public static final int
bR
DEFAULT_MODEL_CUSTOMIZATION
field_46175
field_46175
public static final int
bS
MAX_HEALTH
field_30644
field_30644
public static final int
bT
SLEEP_DURATION
field_30645
field_30645
public static final int
bU
WAKE_UP_DURATION
field_30646
field_30646
public static final int
bV
ENDER_SLOT_OFFSET
field_30647
field_30647
public static final int
bW
HELD_ITEM_SLOT
field_49734
field_49734
public static final int
bX
CRAFTING_SLOT_OFFSET
field_49735
field_49735
public static final float
bY
DEFAULT_BLOCK_INTERACTION_RANGE
field_47819
field_47819
public static final float
bZ
DEFAULT_ENTITY_INTERACTION_RANGE
field_47820
field_47820
public static final float
ca
CROUCH_BB_HEIGHT
field_30648
field_30648
public static final float
cb
SWIMMING_BB_WIDTH
field_30649
field_30649
public static final float
cc
SWIMMING_BB_HEIGHT
field_30650
field_30650
public static final float
cd
DEFAULT_EYE_HEIGHT
field_30651
DEFAULT_EYE_HEIGHT
private static final int
b
CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS
field_52222
field_52222
public static final Vec3
ce
DEFAULT_VEHICLE_ATTACHMENT
field_47821
VEHICLE_ATTACHMENT_POS
public static final EntityDimensions
cf
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
private static final Map<Pose, EntityDimensions>
c
POSES
field_18134
POSE_DIMENSIONS
private static final EntityDataAccessor<Float>
d
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
private static final EntityDataAccessor<Integer>
e
DATA_SCORE_ID
field_7511
SCORE
protected static final EntityDataAccessor<Byte>
cg
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
protected static final EntityDataAccessor<Byte>
ch
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
protected static final EntityDataAccessor<CompoundTag>
ci
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
protected static final EntityDataAccessor<CompoundTag>
cj
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
public static final int
ck
CLIENT_LOADED_TIMEOUT_TIME
field_55202
field_55202
private static final short
f
DEFAULT_SLEEP_TIMER
field_57725
field_57725
private static final float
g
DEFAULT_EXPERIENCE_PROGRESS
field_57726
field_57726
private static final int
h
DEFAULT_EXPERIENCE_LEVEL
field_57727
field_57727
private static final int
i
DEFAULT_TOTAL_EXPERIENCE
field_57728
field_57728
private static final int
j
NO_ENCHANTMENT_SEED
field_57729
field_57729
private static final int
k
DEFAULT_SELECTED_SLOT
field_57730
field_57730
private static final int
cM
DEFAULT_SCORE
field_57731
field_57731
private static final boolean
cN
DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE
field_57723
field_57723
private static final int
cO
DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME
field_57724
field_57724
private long
cP
timeEntitySatOnShoulder
field_19428
shoulderEntityAddedTime
final Inventory
cQ
inventory
field_7514
inventory
protected PlayerEnderChestContainer
cl
enderChestInventory
field_7486
enderChestInventory
public final InventoryMenu
cm
inventoryMenu
field_7498
playerScreenHandler
public AbstractContainerMenu
cn
containerMenu
field_7512
currentScreenHandler
protected FoodData
co
foodData
field_7493
hungerManager
protected int
cp
jumpTriggerTime
field_7489
abilityResyncCountdown
private boolean
cR
clientLoaded
field_55204
loaded
protected int
cq
clientLoadedTimeoutTimer
field_55203
remainingLoadTicks
public float
cr
oBob
field_7505
lastStrideDistance
public float
cs
bob
field_7483
strideDistance
public int
ct
takeXpDelay
field_7504
experiencePickUpDelay
public double
cu
xCloakO
field_7524
lastCapeX
public double
cv
yCloakO
field_7502
lastCapeY
public double
cw
zCloakO
field_7522
lastCapeZ
public double
cx
xCloak
field_7500
capeX
public double
cy
yCloak
field_7521
capeY
public double
cz
zCloak
field_7499
capeZ
private int
cS
sleepCounter
field_7487
sleepTimer
protected boolean
cA
wasUnderwater
field_7490
isSubmergedInWater
private final Abilities
cT
abilities
field_7503
abilities
public int
cB
experienceLevel
field_7520
experienceLevel
public int
cC
totalExperience
field_7495
totalExperience
public float
cD
experienceProgress
field_7510
experienceProgress
protected int
cE
enchantmentSeed
field_7494
enchantingTableSeed
protected final float
cF
defaultFlySpeed
field_7509
field_7509
private int
cU
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
private final com.mojang.authlib.GameProfile
cV
gameProfile
field_7507
gameProfile
private boolean
cW
reducedDebugInfo
field_7523
reducedDebugInfo
private ItemStack
cX
lastItemInMainHand
field_7525
selectedItem
private final ItemCooldowns
cY
cooldowns
field_7484
itemCooldownManager
private Optional<GlobalPos>
cZ
lastDeathLocation
field_39445
lastDeathPos
public FishingHook
cG
fishing
field_7513
fishHook
protected float
cH
hurtDir
field_41765
damageTiltYaw
public Vec3
cI
currentImpulseImpactPos
field_49989
currentExplosionImpactPos
public Entity
cJ
currentExplosionCause
field_49990
explodedBy
private boolean
da
ignoreFallDamageFromCurrentImpulse
field_49991
ignoreFallDamageFromCurrentExplosion
private int
db
currentImpulseContextResetGraceTime
field_52223
currentExplosionResetGraceTime

Constructor summary

ModifierConstructor
public (Level world, com.mojang.authlib.GameProfile profile)

Method summary

Modifier and TypeMethod
protected EntityEquipment
eg()
createEquipment()
method_67518()
createEquipment()
public boolean
a(dmu arg0, jb arg1, dmr arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
isBlockBreakingRestricted(World world, BlockPos pos, GameMode gameMode)
public static AttributeSupplier$Builder
gg()
createAttributes()
method_26956()
createPlayerAttributes()
protected void
a(all$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
public void
g()
tick()
method_5773()
tick()
protected float
fv()
getMaxHeadRotationRelativeToBody()
method_53964()
getMaxRelativeHeadRotation()
public boolean
gh()
isSecondaryUseActive()
method_21823()
shouldCancelInteraction()
protected boolean
gi()
wantsToStopRiding()
method_21824()
shouldDismount()
protected boolean
gj()
isStayingOnGroundSurface()
method_21825()
clipAtLedge()
protected boolean
gk()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
public void
a(boolean arg0, jb arg1)
onAboveBubbleColumn(boolean arg0, BlockPos arg1)
method_5700(boolean arg0, class_2338 arg1)
onBubbleColumnSurfaceCollision(boolean arg0, BlockPos arg1)
public void
m(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean arg0)
private void
l()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
private boolean
c(dcr arg0)
isEquipped(Item arg0)
method_64179(class_1792 arg0)
isEquipped(Item item)
protected ItemCooldowns
f()
createItemCooldowns()
method_7265()
createCooldownManager()
private void
m()
moveCloak()
method_7313()
updateCapeAngles()
protected void
gl()
updatePlayerPose()
method_7318()
updatePose()
private Pose
n()
getDesiredPose()
method_66325()
getExpectedPose()
protected boolean
h(cay arg0)
canPlayerFitWithinBlocksAndEntitiesWhen(Pose arg0)
method_52558(class_4050 arg0)
canChangeIntoPose(EntityPose pose)
protected SoundEvent
aY()
getSwimSound()
method_5737()
getSwimSound()
protected SoundEvent
aZ()
getSwimSplashSound()
method_5625()
getSplashSound()
protected SoundEvent
ba()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
public int
ca()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
public void
a(ayy arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
public void
a(ayy arg0, aza arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSoundToPlayer(SoundEvent sound, SoundCategory category, float volume, float pitch)
public SoundSource
do()
getSoundSource()
method_5634()
getSoundCategory()
protected int
dp()
getFireImmuneTicks()
method_5676()
getBurningDuration()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
protected void
p()
closeContainer()
method_7346()
closeHandledScreen()
protected void
q()
doCloseContainer()
method_14247()
onHandledScreenClosed()
public void
r()
rideTick()
method_5842()
tickRiding()
public void
e_()
aiStep()
method_6007()
tickMovement()
protected void
i()
tickRegeneration()
method_64400()
tickHunger()
private void
d(ui arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(NbtCompound entityNbt)
private void
d(bzm arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
public int
gm()
getScore()
method_7272()
getScore()
public void
q(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
public void
r(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
public void
a(int arg0, float arg1, dcv arg2)
startAutoSpinAttack(int arg0, float arg1, ItemStack arg2)
method_40126(int arg0, float arg1, class_1799 arg2)
useRiptide(int riptideTicks, float riptideAttackDamage, ItemStack stack)
public ItemStack
ed()
getWeaponItem()
method_59958()
getWeaponStack()
public void
a(byb arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
protected void
f(aub arg0)
dropEquipment(ServerLevel arg0)
method_16078(class_3218 arg0)
dropInventory(ServerWorld arg0)
protected void
gn()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
protected SoundEvent
e(byb arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
f_()
getDeathSound()
method_6002()
getDeathSound()
public void
g(dcv arg0)
handleCreativeModeItemDrop(ItemStack arg0)
method_61499(class_1799 arg0)
dropCreativeStack(ItemStack stack)
public ItemEntity
a(dcv arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean retainOwnership)
public float
c(eeb arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
public boolean
d(eeb arg0)
hasCorrectToolForDrops(BlockState arg0)
method_7305(class_2680 arg0)
canHarvest(BlockState state)
protected void
a(fda arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
readCustomData(ReadView arg0)
protected void
a(fdc arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
writeCustomData(WriteView arg0)
public boolean
a(aub arg0, byb arg1)
isInvulnerableTo(ServerLevel arg0, DamageSource arg1)
method_5679(class_3218 arg0, class_1282 arg1)
isInvulnerableTo(ServerWorld arg0, DamageSource arg1)
public boolean
a(aub arg0, byb arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld arg0, DamageSource arg1, float arg2)
protected void
b(aub arg0, cam arg1)
blockUsingItem(ServerLevel arg0, LivingEntity arg1)
method_6090(class_3218 arg0, class_1309 arg1)
takeShieldHit(ServerWorld arg0, LivingEntity arg1)
public boolean
eE()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
public boolean
a(cut arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
protected void
c(byb arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource arg0, float arg1)
protected void
d(byb arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource arg0, float arg1)
protected void
c(aub arg0, byb arg1, float arg2)
actuallyHurt(ServerLevel arg0, DamageSource arg1, float arg2)
method_6074(class_3218 arg0, class_1282 arg1, float arg2)
applyDamage(ServerWorld arg0, DamageSource arg1, float arg2)
public boolean
X()
isTextFilteringEnabled()
method_33793()
shouldFilterText()
public void
a(ecn arg0, boolean arg1)
openTextEdit(SignBlockEntity arg0, boolean arg1)
method_7311(class_2625 arg0, boolean arg1)
openEditSignScreen(SignBlockEntity sign, boolean front)
public void
a(dlt arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor commandBlockExecutor)
public void
a(ebk arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity commandBlock)
public void
a(ecs arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity structureBlock)
public void
a(ect arg0)
openTestBlock(TestBlockEntity arg0)
method_66695(class_10637 arg0)
openTestBlockScreen(TestBlockEntity testBlock)
public void
a(ecu arg0)
openTestInstanceBlock(TestInstanceBlockEntity arg0)
method_66696(class_10638 arg0)
openTestInstanceBlockScreen(TestInstanceBlockEntity testInstanceBlock)
public void
a(ecd arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity jigsaw)
public void
a(coq arg0, bxc arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(AbstractHorseEntity horse, Inventory inventory)
public OptionalInt
a(bxm arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openHandledScreen(NamedScreenHandlerFactory factory)
public void
b(jl<art> arg0)
openDialog(Holder<Dialog> arg0)
method_71753(class_6880<class_11419> arg0)
openDialog(RegistryEntry<Dialog> dialog)
public void
a(int arg0, dlr arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TradeOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
public void
a(dcv arg0, bxi arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
useBook(ItemStack book, Hand hand)
public InteractionResult
a(bzm arg0, bxi arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
public void
ab()
removeVehicle()
method_29239()
dismountVehicle()
protected boolean
fm()
isImmobile()
method_6062()
isImmobile()
public boolean
er()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
protected Vec3
a(fis arg0, caq arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d arg0, MovementType arg1)
private boolean
H(float arg0)
isAboveGround(float arg0)
method_30263(float arg0)
method_30263(float arg0)
private boolean
q(double arg0, double arg1, double arg2)
canFallAtLeast(double arg0, double arg1, double arg2)
method_59818(double arg0, double arg1, double arg2)
isSpaceAroundPlayerEmpty(double offsetX, double offsetZ, double arg2)
public void
e(bzm arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
protected float
a(bzm arg0, float arg1, byb arg2)
getEnchantedDamage(Entity arg0, float arg1, DamageSource arg2)
method_59903(class_1297 arg0, float arg1, class_1282 arg2)
getDamageAgainst(Entity target, float baseDamage, DamageSource damageSource)
protected void
f(cam arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
public void
b(bzm arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
public void
c(bzm arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
public void
go()
sweepAttack()
method_7263()
spawnSweepAttackParticles()
public void
gp()
respawn()
method_7331()
requestRespawn()
public void
a(bzm$e arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
public boolean
aa_()
isClientAuthoritative()
method_65038()
isControlledByPlayer()
protected boolean
dj()
isLocalClientAuthoritative()
method_66248()
isControlledByMainPlayer()
public boolean
gq()
isLocalPlayer()
method_7340()
isMainPlayer()
public boolean
dk()
canSimulateMovement()
method_66249()
canMoveVoluntarily()
public boolean
dl()
isEffectiveAi()
method_6034()
canActVoluntarily()
public com.mojang.authlib.GameProfile
gr()
getGameProfile()
method_7334()
getGameProfile()
public Inventory
gs()
getInventory()
method_31548()
getInventory()
public Abilities
gt()
getAbilities()
method_31549()
getAbilities()
public boolean
gc()
hasInfiniteMaterials()
method_56992()
isInCreativeMode()
public boolean
gu()
preventsBlockDrops()
method_66324()
shouldSkipBlockDrops()
public void
a(dcv arg0, dcv arg1, cyw arg2)
updateTutorialInventoryAction(ItemStack arg0, ItemStack arg1, ClickAction arg2)
method_33592(class_1799 arg0, class_1799 arg1, class_5536 arg2)
onPickupSlotClick(ItemStack cursorStack, ItemStack slotStack, ClickType clickType)
public boolean
gv()
hasContainerOpen()
method_45015()
shouldCloseHandledScreenOnRespawn()
public boolean
gw()
canDropItems()
method_64271()
canDropItems()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(jb arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
public void
a(boolean arg0, boolean arg1)
stopSleepInBed(boolean arg0, boolean arg1)
method_7358(boolean arg0, boolean arg1)
wakeUp(boolean skipSleepTimer, boolean updateSleepingPlayers)
public void
fZ()
stopSleeping()
method_18400()
wakeUp()
public boolean
gx()
isSleepingLongEnough()
method_7276()
canResetTimeBySleeping()
public int
gy()
getSleepTimer()
method_7297()
getSleepTimer()
public void
a(xo arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
sendMessage(Text message, boolean overlay)
public void
a(ame arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
public void
a(ame arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
public void
b(azg<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
public void
a(azg<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
public void
a(azg<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
public int
a(Collection<dhr<?>> arg0)
awardRecipes(Collection<RecipeHolder<?>> arg0)
method_7254(Collection<class_8786<?>> arg0)
unlockRecipes(Collection<RecipeEntry<?>> recipes)
public void
a(dhr<?> arg0, List<dcv> arg1)
triggerRecipeCrafted(RecipeHolder<?> arg0, List<ItemStack> arg1)
method_51283(class_8786<?> arg0, List<class_1799> arg1)
onRecipeCrafted(RecipeEntry<?> recipe, List<ItemStack> ingredients)
public void
b(List<amd<dhm<?>>> arg0)
awardRecipesByKey(List<ResourceKey<Recipe<?>>> arg0)
method_7335(List<class_5321<class_1860<?>>> arg0)
unlockRecipes(List<RegistryKey<Recipe<?>>> recipes)
public int
b(Collection<dhr<?>> arg0)
resetRecipes(Collection<RecipeHolder<?>> arg0)
method_7333(Collection<class_8786<?>> arg0)
lockRecipes(Collection<RecipeEntry<?>> recipes)
public void
k(fis arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
protected boolean
fA()
canGlide()
method_63628()
canGlide()
public void
bs()
updateSwimming()
method_5790()
updateSwimming()
protected boolean
h(jb arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
public float
fu()
getSpeed()
method_6029()
getMovementSpeed()
public boolean
a(double arg0, float arg1, byb arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
handleFallDamage(double arg0, float arg1, DamageSource arg2)
public boolean
gz()
tryToStartFallFlying()
method_23668()
checkGliding()
public void
gA()
startFallFlying()
method_23669()
startGliding()
protected void
bv()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
protected void
b(jb arg0, eeb arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
public LivingEntity$Fallsounds
eT()
getFallSounds()
method_39760()
getFallSounds()
public boolean
a(aub arg0, cam arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
onKilledOther(ServerWorld arg0, LivingEntity arg1)
public void
a(eeb arg0, fis arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
public int
gB()
getEnchantmentSeed()
method_7278()
getEnchantingTableSeed()
public void
a(dcv arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
public int
gC()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
public void
a(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
public Optional<WardenSpawnTracker>
Z()
getWardenSpawnTracker()
method_42272()
getSculkShriekerWarningManager()
public FoodData
gD()
getFoodData()
method_7344()
getHungerManager()
public boolean
u(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
public boolean
gE()
isHurt()
method_7317()
canFoodHeal()
public boolean
gF()
mayBuild()
method_7294()
canModifyBlocks()
public boolean
a(jb arg0, jh arg1, dcv arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
protected int
e(aub arg0)
getBaseExperienceReward(ServerLevel arg0)
method_6110(class_3218 arg0)
getExperienceToDrop(ServerWorld arg0)
protected boolean
ev()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropExperience()
public boolean
cQ()
shouldShowName()
method_5733()
shouldRenderName()
protected Entity$MovementEmission
bj()
getMovementEmission()
method_33570()
getMoveEffect()
public void
x()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
public Component
aj()
getName()
method_5477()
getName()
public PlayerEnderChestContainer
gG()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
protected boolean
b(bzw arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
isArmorSlot(EquipmentSlot arg0)
public boolean
h(dcv arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
public boolean
a(ui arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(NbtCompound entityNbt)
protected void
gH()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
private void
e(ui arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
dropShoulderEntity(NbtCompound entityNbt)
public abstract GameType
a()
gameMode()
method_68876()
getGameMode()
public boolean
am()
isSpectator()
method_7325()
isSpectator()
public boolean
bJ()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
public boolean
cn()
isSwimming()
method_5681()
isSwimming()
public boolean
gI()
isCreative()
method_68878()
isCreative()
public boolean
cN()
isPushedByFluid()
method_5675()
isPushedByFluids()
public Scoreboard
gJ()
getScoreboard()
method_7327()
getScoreboard()
public Component
Q_()
getDisplayName()
method_5476()
getDisplayName()
private MutableComponent
a(yc arg0)
decorateDisplayNameComponent(MutableComponent arg0)
method_7299(class_5250 arg0)
addTellClickEvent(MutableText component)
public String
cM()
getScoreboardName()
method_5820()
getNameForScoreboard()
protected void
F(float arg0)
internalSetAbsorptionAmount(float arg0)
method_52544(float arg0)
setAbsorptionAmountUnclamped(float arg0)
public float
fD()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
public boolean
a(cuv arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
public boolean
gK()
isReducedDebugInfo()
method_7302()
hasReducedDebugInfo()
public void
v(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int arg0)
public HumanoidArm
fF()
getMainArm()
method_6068()
getMainArm()
public void
b(cad arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
public CompoundTag
gL()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
protected void
b(ui arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(NbtCompound entityNbt)
public CompoundTag
gM()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
protected void
c(ui arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(NbtCompound entityNbt)
public float
gN()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
public float
G(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
public void
gO()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
public ItemCooldowns
gP()
getCooldowns()
method_7357()
getItemCooldownManager()
protected float
aW()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
public float
em()
getLuck()
method_7292()
getLuck()
public boolean
gQ()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
public int
G()
getPermissionLevel()
method_5691()
getPermissionLevel()
public boolean
s(int arg0)
hasPermissions(int arg0)
method_64475(int arg0)
hasPermissionLevel(int level)
public EntityDimensions
e(cay arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
getBaseDimensions(EntityPose arg0)
public com.google.common.collect.ImmutableList<Pose>
fV()
getDismountPoses()
method_24831()
getPoses()
public ItemStack
d(dcv arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getProjectileType(ItemStack arg0)
public Vec3
u(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float arg0)
public boolean
dY()
isAlwaysTicking()
method_31747()
isPlayer()
public boolean
gR()
isScoping()
method_31550()
isUsingSpyglass()
public boolean
dX()
shouldBeSaved()
method_31746()
shouldSave()
public Optional<GlobalPos>
gS()
getLastDeathLocation()
method_43122()
getLastDeathPos()
public void
a(Optional<jk> arg0)
setLastDeathLocation(Optional<GlobalPos> arg0)
method_43120(Optional<class_4208> arg0)
setLastDeathPos(Optional<GlobalPos> lastDeathPos)
public float
eR()
getHurtDir()
method_48157()
getDamageTiltYaw()
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float arg0)
public boolean
dS()
canSprint()
method_48155()
canSprintAsVehicle()
protected float
ft()
getFlyingSpeed()
method_49484()
getOffGroundSpeed()
public boolean
gT()
hasClientLoaded()
method_65350()
isLoaded()
public void
gU()
tickClientLoadTimeout()
method_65351()
tickLoaded()
public void
w(boolean arg0)
setClientLoaded(boolean arg0)
method_65352(boolean arg0)
setLoaded(boolean loaded)
public double
gV()
blockInteractionRange()
method_55754()
getBlockInteractionRange()
public double
gW()
entityInteractionRange()
method_55755()
getEntityInteractionRange()
public boolean
b(bzm arg0, double arg1)
canInteractWithEntity(Entity arg0, double arg1)
method_56094(class_1297 arg0, double arg1)
canInteractWithEntity(Entity entity, double additionalRange)
public boolean
a(fin arg0, double arg1)
canInteractWithEntity(AABB arg0, double arg1)
method_56092(class_238 arg0, double arg1)
canInteractWithEntityIn(Box box, double additionalRange)
public boolean
a(jb arg0, double arg1)
canInteractWithBlock(BlockPos arg0, double arg1)
method_56093(class_2338 arg0, double arg1)
canInteractWithBlockAt(BlockPos pos, double additionalRange)
public void
x(boolean arg0)
setIgnoreFallDamageFromCurrentImpulse(boolean arg0)
method_60984(boolean arg0)
setIgnoreFallDamageFromCurrentExplosion(boolean ignoreFallDamageFromCurrentExplosion)
public boolean
gX()
isIgnoringFallDamageFromCurrentImpulse()
method_61165()
shouldIgnoreFallDamageFromCurrentExplosion()
public void
gY()
tryResetCurrentImpulseContext()
method_60983()
tryClearCurrentExplosion()
public void
gZ()
resetCurrentImpulseContext()
method_58396()
clearCurrentExplosion()
public boolean
ha()
shouldRotateWithMinecart()
method_61498()
shouldRotateWithMinecart()
public boolean
eV()
onClimbable()
method_6101()
isClimbing()
public String
hb()
debugInfo()
method_68877()
asString()