net.minecraft.world.entity

public abstract class Entity

implements SyncedDataHolder, DebugValueSource, Nameable, ItemOwner, SlotProvider, EntityAccess, ScoreHolder, DataComponentGetter

cgi
net.minecraft.world.entity.Entity
net.minecraft.class_1297
net.minecraft.entity.Entity

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_60355
LOGGER
public static final String
v
TAG_ID
field_29985
ID_KEY
public static final String
w
TAG_UUID
field_29994
UUID_KEY
public static final String
x
TAG_PASSENGERS
field_29986
PASSENGERS_KEY
public static final String
y
TAG_DATA
field_58050
CUSTOM_DATA_KEY
public static final String
z
TAG_POS
field_60535
POS_KEY
public static final String
A
TAG_MOTION
field_60524
MOTION_KEY
public static final String
B
TAG_ROTATION
field_60525
ROTATION_KEY
public static final String
C
TAG_PORTAL_COOLDOWN
field_60526
PORTAL_COOLDOWN_KEY
public static final String
D
TAG_NO_GRAVITY
field_60527
NO_GRAVITY_KEY
public static final String
E
TAG_AIR
field_60528
AIR_KEY
public static final String
F
TAG_ON_GROUND
field_60529
ON_GROUND_KEY
public static final String
G
TAG_FALL_DISTANCE
field_60530
FALL_DISTANCE_KEY
public static final String
H
TAG_FIRE
field_60531
FIRE_KEY
public static final String
I
TAG_SILENT
field_60532
SILENT_KEY
public static final String
J
TAG_GLOWING
field_60533
GLOWING_KEY
public static final String
K
TAG_INVULNERABLE
field_60534
INVULNERABLE_KEY
public static final String
L
TAG_CUSTOM_NAME
field_61220
CUSTOM_NAME_KEY
private static final AtomicInteger
c
ENTITY_COUNTER
field_5978
CURRENT_ID
public static final int
M
CONTENTS_SLOT_INDEX
field_49791
field_49791
public static final int
N
BOARDING_COOLDOWN
field_29987
MAX_RIDING_COOLDOWN
public static final int
O
TOTAL_AIR_SUPPLY
field_29988
DEFAULT_PORTAL_COOLDOWN
public static final int
P
MAX_ENTITY_TAG_COUNT
field_29989
MAX_COMMAND_TAGS
private static final com.mojang.serialization.Codec<List<String>>
d
TAG_LIST_CODEC
field_56631
TAG_LIST_CODEC
public static final float
Q
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2
field_44870
field_44870
public static final double
R
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5
field_44871
field_44871
public static final double
S
DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0
field_44872
field_44872
public static final int
T
BASE_TICKS_REQUIRED_TO_FREEZE
field_29992
DEFAULT_MIN_FREEZE_DAMAGE_TICKS
public static final int
U
FREEZE_HURT_FREQUENCY
field_29993
FREEZING_DAMAGE_INTERVAL
public static final int
V
BASE_SAFE_FALL_DISTANCE
field_49073
field_49073
private static final AABB
e
INITIAL_AABB
field_6025
NULL_BOX
private static final double
r
WATER_FLOW_SCALE
field_29984
SPEED_IN_WATER
private static final double
s
LAVA_FAST_FLOW_SCALE
field_29982
SPEED_IN_LAVA_IN_NETHER
private static final double
t
LAVA_SLOW_FLOW_SCALE
field_29983
SPEED_IN_LAVA
private static final int
u
MAX_BLOCK_ITERATIONS_ALONG_TRAVEL_PER_TICK
field_61895
field_61895
private static final double
aN
MAX_MOVEMENT_RESETTING_TRACE_DISTANCE
field_61894
field_61894
private static double
aO
viewScale
field_5999
renderDistanceMultiplier
private final EntityType<?>
aP
type
field_5961
type
private boolean
aQ
requiresPrecisePosition
field_59667
alwaysSyncAbsolute
private int
aR
id
field_5986
id
public boolean
W
blocksBuilding
field_23807
intersectionChecked
private com.google.common.collect.ImmutableList<Entity>
aS
passengers
field_5979
passengerList
protected int
X
boardingCooldown
field_5951
ridingCooldown
private Entity
aT
vehicle
field_6034
vehicle
private Level
aU
level
field_6002
world
public double
Y
xo
field_6014
lastX
public double
Z
yo
field_6036
lastY
public double
aa
zo
field_5969
lastZ
private Vec3
aV
position
field_22467
pos
private BlockPos
aW
blockPosition
field_22468
blockPos
private ChunkPos
aX
chunkPosition
field_35101
chunkPos
private Vec3
aY
deltaMovement
field_18276
velocity
private float
aZ
yRot
field_6031
yaw
private float
ba
xRot
field_5965
pitch
public float
ab
yRotO
field_5982
lastYaw
public float
ac
xRotO
field_6004
lastPitch
private AABB
bb
bb
field_6005
boundingBox
private boolean
bc
onGround
field_5952
onGround
public boolean
ad
horizontalCollision
field_5976
horizontalCollision
public boolean
ae
verticalCollision
field_5992
verticalCollision
public boolean
af
verticalCollisionBelow
field_36331
groundCollision
public boolean
ag
minorHorizontalCollision
field_34927
collidedSoftly
public boolean
ah
hurtMarked
field_6037
velocityModified
protected Vec3
ai
stuckSpeedMultiplier
field_17046
movementMultiplier
private Entity$RemovalReason
bd
removalReason
field_26995
removalReason
public static final float
aj
DEFAULT_BB_WIDTH
field_29973
DEFAULT_FRICTION
public static final float
ak
DEFAULT_BB_HEIGHT
field_29974
MIN_RISING_BUBBLE_COLUMN_SPEED
public float
al
moveDist
field_5994
distanceTraveled
public float
am
flyDist
field_28627
speed
public double
an
fallDistance
field_6017
fallDistance
private float
be
nextStep
field_6003
nextStepSoundDistance
public double
ao
xOld
field_6038
lastRenderX
public double
ap
yOld
field_5971
lastRenderY
public double
aq
zOld
field_5989
lastRenderZ
public boolean
ar
noPhysics
field_5960
noClip
protected final RandomSource
as
random
field_5974
random
public int
at
tickCount
field_6012
age
private int
bf
remainingFireTicks
field_5956
fireTicks
protected boolean
au
wasTouchingWater
field_5957
touchingWater
protected it.unimi.dsi.fastutil.objects.Object2DoubleMap<TagKey<Fluid>>
av
fluidHeight
field_5964
fluidHeight
protected boolean
aw
wasEyeInWater
field_6000
submergedInWater
private final Set<TagKey<Fluid>>
bg
fluidOnEyes
field_25599
submergedFluidTag
public int
ax
invulnerableTime
field_6008
timeUntilRegen
protected boolean
ay
firstTick
field_5953
firstUpdate
protected final SynchedEntityData
az
entityData
field_6011
dataTracker
protected static final EntityDataAccessor<Byte>
aA
DATA_SHARED_FLAGS_ID
field_5990
FLAGS
protected static final int
aB
FLAG_ONFIRE
field_29979
ON_FIRE_FLAG_INDEX
private static final int
bh
FLAG_SHIFT_KEY_DOWN
field_29975
SNEAKING_FLAG_INDEX
private static final int
bi
FLAG_SPRINTING
field_29976
SPRINTING_FLAG_INDEX
private static final int
bj
FLAG_SWIMMING
field_29977
SWIMMING_FLAG_INDEX
private static final int
bk
FLAG_INVISIBLE
field_29978
INVISIBLE_FLAG_INDEX
protected static final int
aC
FLAG_GLOWING
field_29980
GLOWING_FLAG_INDEX
protected static final int
aD
FLAG_FALL_FLYING
field_29981
GLIDING_FLAG_INDEX
private static final EntityDataAccessor<Integer>
bl
DATA_AIR_SUPPLY_ID
field_6032
AIR
private static final EntityDataAccessor<Optional<Component>>
bm
DATA_CUSTOM_NAME
field_6027
CUSTOM_NAME
private static final EntityDataAccessor<Boolean>
bn
DATA_CUSTOM_NAME_VISIBLE
field_5975
NAME_VISIBLE
private static final EntityDataAccessor<Boolean>
bo
DATA_SILENT
field_5962
SILENT
private static final EntityDataAccessor<Boolean>
bp
DATA_NO_GRAVITY
field_5995
NO_GRAVITY
protected static final EntityDataAccessor<Pose>
aE
DATA_POSE
field_18064
POSE
private static final EntityDataAccessor<Integer>
bq
DATA_TICKS_FROZEN
field_27858
FROZEN_TICKS
private EntityInLevelCallback
br
levelCallback
field_26996
changeListener
private final VecDeltaCodec
bs
packetPositionCodec
field_38931
trackedPosition
public boolean
aF
needsSync
field_64356
field_64356
public PortalProcessor
aG
portalProcess
field_51994
portalManager
private int
bt
portalCooldown
field_6018
portalCooldown
private boolean
bu
invulnerable
field_6009
invulnerable
protected UUID
aH
uuid
field_6021
uuid
protected String
aI
stringUUID
field_5981
uuidString
private boolean
bv
hasGlowingTag
field_5958
glowing
private final Set<String>
bw
tags
field_6029
commandTags
private final double[]
bx
pistonDeltas
field_5993
pistonMovementDelta
private long
by
pistonDeltasGameTime
field_5996
pistonMovementTick
private EntityDimensions
bz
dimensions
field_18065
dimensions
private float
bA
eyeHeight
field_18066
standingEyeHeight
public boolean
aJ
isInPowderSnow
field_27857
inPowderSnow
public boolean
aK
wasInPowderSnow
field_28628
wasInPowderSnow
public Optional<BlockPos>
aL
mainSupportingBlockPos
field_44784
supportingBlockPos
private boolean
bB
onGroundNoBlocks
field_44873
forceUpdateSupportingBlockPos
private float
bC
crystalSoundIntensity
field_26997
lastChimeIntensity
private int
bD
lastCrystalSoundPlayTick
field_26994
lastChimeAge
private boolean
bE
hasVisualFire
field_33758
hasVisualFire
private Vec3
bF
lastKnownSpeed
field_64357
field_64357
private Vec3
bG
lastKnownPosition
field_64358
field_64358
private BlockState
bH
inBlockState
field_47742
stateAtPos
public static final int
aM
MAX_MOVEMENTS_HANDELED_PER_TICK
field_60858
MAX_QUEUED_COLLISION_CHECKS
private final ArrayDeque<Entity$Movement>
bI
movementThisTick
field_54947
queuedCollisionChecks
private final List<Entity$Movement>
bJ
finalMovementsThisTick
field_57579
currentlyCheckedCollisions
private final it.unimi.dsi.fastutil.longs.LongSet
bK
visitedBlocks
field_54948
collidedBlockPositions
private final InsideBlockEffectApplier$StepBasedCollector
bL
insideEffectCollector
field_56630
collisionHandler
private CustomData
bM
customData
field_58051
customData

Constructor summary

ModifierConstructor
public (EntityType<?> type, Level world)

Method summary

Modifier and TypeMethod
public boolean
a(is arg0, emz arg1)
isColliding(BlockPos arg0, BlockState arg1)
method_30632(class_2338 arg0, class_2680 arg1)
collidesWithStateAtPos(BlockPos pos, BlockState state)
public int
i_()
getTeamColor()
method_22861()
getTeamColorValue()
public boolean
au()
isSpectator()
method_7325()
isSpectator()
public boolean
av()
canInteractWithLevel()
method_73187()
isInteractable()
public final void
aw()
unRide()
method_18375()
detach()
public void
e(double arg0, double arg1, double arg2)
syncPacketPositionCodec(double arg0, double arg1, double arg2)
method_43391(double arg0, double arg1, double arg2)
updateTrackedPosition(double x, double y, double z)
public VecDeltaCodec
ax()
getPositionCodec()
method_43389()
getTrackedPosition()
public EntityType<?>
ay()
getType()
method_5864()
getType()
public boolean
az()
getRequiresPrecisePosition()
method_70667()
shouldAlwaysSyncAbsolute()
public void
c(boolean arg0)
setRequiresPrecisePosition(boolean arg0)
method_70669(boolean arg0)
setAlwaysSyncAbsolute(boolean alwaysSyncAbsolute)
public int
aA()
getId()
method_5628()
getId()
public void
e(int arg0)
setId(int arg0)
method_5838(int arg0)
setId(int id)
public Set<String>
aB()
getTags()
method_5752()
getCommandTags()
public boolean
a(String arg0)
addTag(String arg0)
method_5780(String arg0)
addCommandTag(String tag)
public boolean
b(String arg0)
removeTag(String arg0)
method_5738(String arg0)
removeCommandTag(String tag)
public void
c(axf arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
kill(ServerWorld world)
public final void
aC()
discard()
method_31472()
discard()
protected abstract void
a(ama$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder builder)
public SynchedEntityData
aD()
getEntityData()
method_5841()
getDataTracker()
public void
a(cgi$e arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason reason)
public void
aE()
onClientRemoval()
method_36209()
onRemoved()
public void
b(cgi$e arg0)
onRemoval(Entity$RemovalReason arg0)
method_64615(class_1297$class_5529 arg0)
onRemove(Entity$RemovalReason reason)
public void
c(chw arg0)
setPose(Pose arg0)
method_18380(class_4050 arg0)
setPose(EntityPose pose)
public Pose
aF()
getPose()
method_18376()
getPose()
public boolean
d(chw arg0)
hasPose(Pose arg0)
method_41328(class_4050 arg0)
isInPose(EntityPose pose)
public boolean
a(cgi arg0, double arg1)
closerThan(Entity arg0, double arg1)
method_24516(class_1297 arg0, double arg1)
isInRange(Entity entity, double radius)
public boolean
a(cgi arg0, double arg1, double arg2)
closerThan(Entity arg0, double arg1, double arg2)
method_43259(class_1297 arg0, double arg1, double arg2)
isInRange(Entity entity, double horizontalRadius, double verticalRadius)
protected void
a(float arg0, float arg1)
setRot(float arg0, float arg1)
method_5710(float arg0, float arg1)
setRotation(float yaw, float pitch)
public final void
b(fse arg0)
setPos(Vec3 arg0)
method_33574(class_243 arg0)
setPosition(Vec3d pos)
public void
a_(double arg0, double arg1, double arg2)
setPos(double arg0, double arg1, double arg2)
method_5814(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
protected final AABB
aG()
makeBoundingBox()
method_33332()
calculateBoundingBox()
protected AABB
c(fse arg0)
makeBoundingBox(Vec3 arg0)
method_65341(class_243 arg0)
calculateDefaultBoundingBox(Vec3d pos)
protected void
aH()
reapplyPosition()
method_23311()
refreshPosition()
public void
b(double arg0, double arg1)
turn(double arg0, double arg1)
method_5872(double arg0, double arg1)
changeLookDirection(double cursorDeltaX, double cursorDeltaY)
public void
aI()
updateDataBeforeSync()
method_75725()
beforePacketsSent()
public void
g()
tick()
method_5773()
tick()
public void
aJ()
baseTick()
method_5670()
baseTick()
protected void
aK()
computeSpeed()
method_76440()
method_76440()
public void
d(boolean arg0)
setSharedFlagOnFire(boolean arg0)
method_33572(boolean arg0)
setOnFire(boolean onFire)
public void
aL()
checkBelowWorld()
method_31473()
attemptTickInVoid()
public void
aM()
setPortalCooldown()
method_30229()
resetPortalCooldown()
public void
f(int arg0)
setPortalCooldown(int arg0)
method_51850(int arg0)
setPortalCooldown(int portalCooldown)
public int
aN()
getPortalCooldown()
method_51848()
getPortalCooldown()
public boolean
aO()
isOnPortalCooldown()
method_30230()
hasPortalCooldown()
protected void
O()
processPortalCooldown()
method_5760()
tickPortalCooldown()
public void
aP()
lavaIgnite()
method_67633()
igniteByLava()
public void
aQ()
lavaHurt()
method_5730()
setOnFireFromLava()
protected boolean
aR()
shouldPlayLavaHurtSound()
method_64270()
shouldPlayBurnSoundInLava()
public final void
e(float arg0)
igniteForSeconds(float arg0)
method_5639(float arg0)
setOnFireFor(float seconds)
public void
g(int arg0)
igniteForTicks(int arg0)
method_56073(int arg0)
setOnFireForTicks(int ticks)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int fireTicks)
public int
aS()
getRemainingFireTicks()
method_20802()
getFireTicks()
public void
aT()
clearFire()
method_5646()
extinguish()
protected void
aU()
onBelowWorld()
method_5825()
tickInVoid()
public boolean
f(double arg0, double arg1, double arg2)
isFree(double arg0, double arg1, double arg2)
method_5654(double arg0, double arg1, double arg2)
doesNotCollide(double offsetX, double offsetY, double offsetZ)
private boolean
b(frz arg0)
isFree(AABB arg0)
method_5629(class_238 arg0)
doesNotCollide(Box box)
public void
e(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
setOnGround(boolean onGround)
public void
a(boolean arg0, fse arg1)
setOnGroundWithMovement(boolean arg0, Vec3 arg1)
method_65342(boolean arg0, class_243 arg1)
setMovement(boolean onGround, Vec3d movement)
public void
a(boolean arg0, boolean arg1, fse arg2)
setOnGroundWithMovement(boolean arg0, boolean arg1, Vec3 arg2)
method_60607(boolean arg0, boolean arg1, class_243 arg2)
setMovement(boolean onGround, boolean horizontalCollision, Vec3d movement)
public boolean
d(is arg0)
isSupportedBy(BlockPos arg0)
method_51849(class_2338 arg0)
isSupportedBy(BlockPos pos)
protected void
b(boolean arg0, fse arg1)
checkSupportingBlock(boolean arg0, Vec3 arg1)
method_51703(boolean arg0, class_243 arg1)
updateSupportingBlockPos(boolean onGround, Vec3d movement)
public boolean
aV()
onGround()
method_24828()
isOnGround()
public void
a(cho arg0, fse arg1)
move(MoverType arg0, Vec3 arg1)
method_5784(class_1313 arg0, class_243 arg1)
move(MovementType type, Vec3d movement)
private void
a(cgi$d arg0, fse arg1, is arg2, emz arg3)
applyMovementEmissionAndPlaySound(Entity$MovementEmission arg0, Vec3 arg1, BlockPos arg2, BlockState arg3)
method_61407(class_1297$class_5799 arg0, class_243 arg1, class_2338 arg2, class_2680 arg3)
applyMoveEffect(Entity$MoveEffect moveEffect, Vec3d movement, BlockPos landingPos, BlockState landingState)
protected void
aW()
applyEffectsFromBlocks()
method_61409()
tickBlockCollision()
private void
a(cgi$c arg0)
addMovementThisTick(Entity$Movement arg0)
method_71966(class_1297$class_10365 arg0)
addQueuedCollisionChecks(Entity$QueuedCollisionCheck queuedCollisionCheck)
public void
aX()
removeLatestMovementRecording()
method_68259()
popQueuedCollisionCheck()
protected void
aY()
clearMovementThisTick()
method_71965()
clearQueuedCollisionChecks()
public void
a(fse arg0, fse arg1)
applyEffectsFromBlocks(Vec3 arg0, Vec3 arg1)
method_64166(class_243 arg0, class_243 arg1)
tickBlockCollision(Vec3d lastRenderPos, Vec3d pos)
private void
b(List<cgi$c> arg0)
applyEffectsFromBlocks(List<Entity$Movement> arg0)
method_68260(List<class_1297$class_10365> arg0)
tickBlockCollisions(List<Entity$QueuedCollisionCheck> checks)
protected boolean
aZ()
isAffectedByBlocks()
method_61410()
shouldTickBlockCollision()
private boolean
c(emz arg0)
isStateClimbable(BlockState arg0)
method_51702(class_2680 arg0)
canClimb(BlockState state)
private boolean
a(is arg0, emz arg1, boolean arg2, boolean arg3, fse arg4)
vibrationAndSoundEffectsFromBlock(BlockPos arg0, BlockState arg1, boolean arg2, boolean arg3, Vec3 arg4)
method_51701(class_2338 arg0, class_2680 arg1, boolean arg2, boolean arg3, class_243 arg4)
stepOnBlock(BlockPos pos, BlockState state, boolean playSound, boolean emitEvent, Vec3d movement)
protected boolean
d(fse arg0)
isHorizontalCollisionMinor(Vec3 arg0)
method_39759(class_243 arg0)
hasCollidedSoftly(Vec3d adjustedMovement)
protected void
ba()
playEntityOnFireExtinguishedSound()
method_36975()
playExtinguishSound()
public void
bb()
extinguishFire()
method_46395()
extinguishWithSound()
protected void
bc()
processFlappingMovement()
method_33573()
addAirTravelEffects()
public BlockPos
bd()
getOnPosLegacy()
method_43260()
getLandingPos()
public BlockPos
be()
getBlockPosBelowThatAffectsMyMovement()
method_23314()
getVelocityAffectingPos()
public BlockPos
bf()
getOnPos()
method_23312()
getSteppingPos()
protected BlockPos
f(float arg0)
getOnPos(float arg0)
method_43258(float arg0)
getPosWithYOffset(float offset)
protected float
bg()
getBlockJumpFactor()
method_23313()
getJumpVelocityMultiplier()
protected float
bh()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
protected Vec3
a(fse arg0, cho arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d movement, MovementType type)
protected Vec3
e(fse arg0)
limitPistonMovement(Vec3 arg0)
method_18794(class_243 arg0)
adjustMovementForPiston(Vec3d movement)
private double
a(iz$a arg0, double arg1)
applyPistonMovementRestriction(Direction$Axis arg0, double arg1)
method_18797(class_2350$class_2351 arg0, double arg1)
calculatePistonMovementFactor(Direction$Axis axis, double offsetFactor)
public double
b(double arg0)
getAvailableSpaceBelow(double arg0)
method_74657(double arg0)
calcDistanceFromBottomCollision(double checkedDistance)
private Vec3
a(fse arg0)
collide(Vec3 arg0)
method_17835(class_243 arg0)
adjustMovementForCollisions(Vec3d movement)
private static float[]
a(frz arg0, List<fsy> arg1, float arg2, float arg3)
collectCandidateStepUpHeights(AABB arg0, List<VoxelShape> arg1, float arg2, float arg3)
method_59921(class_238 arg0, List<class_265> arg1, float arg2, float arg3)
collectStepHeights(Box collisionBox, List<VoxelShape> collisions, float arg2, float stepHeight)
public static Vec3
a(cgi arg0, fse arg1, frz arg2, dvg arg3, List<fsy> arg4)
collideBoundingBox(Entity arg0, Vec3 arg1, AABB arg2, Level arg3, List<VoxelShape> arg4)
method_20736(class_1297 arg0, class_243 arg1, class_238 arg2, class_1937 arg3, List<class_265> arg4)
adjustMovementForCollisions(Entity entity, Vec3d movement, Box entityBoundingBox, World world, List<VoxelShape> collisions)
public static List<VoxelShape>
a(cgi arg0, dvg arg1, frz arg2)
collectAllColliders(Entity arg0, Level arg1, AABB arg2)
method_74656(class_1297 arg0, class_1937 arg1, class_238 arg2)
findCollisions(Entity entity, World world, Box box)
private static List<VoxelShape>
a(cgi arg0, dvg arg1, List<fsy> arg2, frz arg3)
collectColliders(Entity arg0, Level arg1, List<VoxelShape> arg2, AABB arg3)
method_59920(class_1297 arg0, class_1937 arg1, List<class_265> arg2, class_238 arg3)
findCollisionsForMovement(Entity entity, World world, List<VoxelShape> regularCollisions, Box movingEntityBoundingBox)
private static Vec3
a(fse arg0, frz arg1, List<fsy> arg2)
collideWithShapes(Vec3 arg0, AABB arg1, List<VoxelShape> arg2)
method_20737(class_243 arg0, class_238 arg1, List<class_265> arg2)
adjustMovementForCollisions(Vec3d movement, Box entityBoundingBox, List<VoxelShape> collisions)
protected float
bi()
nextStep()
method_5867()
calculateNextStepSoundDistance()
protected SoundEvent
bj()
getSwimSound()
method_5737()
getSwimSound()
protected SoundEvent
bk()
getSwimSplashSound()
method_5625()
getSplashSound()
protected SoundEvent
bl()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
private void
a(List<cgi$c> arg0, chb$a arg1)
checkInsideBlocks(List<Entity$Movement> arg0, InsideBlockEffectApplier$StepBasedCollector arg1)
method_65037(List<class_1297$class_10365> arg0, class_10774$class_10775 arg1)
checkBlockCollisions(List<Entity$QueuedCollisionCheck> queuedCollisionChecks, EntityCollisionHandler$Impl collisionHandler)
private int
a(fse arg0, fse arg1, chb$a arg2, it.unimi.dsi.fastutil.longs.LongSet arg3, int arg4)
checkInsideBlocks(Vec3 arg0, Vec3 arg1, InsideBlockEffectApplier$StepBasedCollector arg2, it.unimi.dsi.fastutil.longs.LongSet arg3, int arg4)
method_72084(class_243 arg0, class_243 arg1, class_10774$class_10775 arg2, it.unimi.dsi.fastutil.longs.LongSet arg3, int arg4)
checkBlockCollision(Vec3d from, Vec3d to, EntityCollisionHandler$Impl collisionHandler, it.unimi.dsi.fastutil.longs.LongSet collidedBlockPositions, int arg4)
private void
a(axf arg0, is arg1, boolean arg2, boolean arg3)
debugBlockIntersection(ServerLevel arg0, BlockPos arg1, boolean arg2, boolean arg3)
method_72085(class_3218 arg0, class_2338 arg1, boolean arg2, boolean arg3)
afterCollisionCheck(ServerWorld world, BlockPos pos, boolean blockCollision, boolean fluidCollision)
public boolean
a(fjt arg0, is arg1, fse arg2, fse arg3)
collidedWithFluid(FluidState arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
method_66648(class_3610 arg0, class_2338 arg1, class_243 arg2, class_243 arg3)
collidesWithFluid(FluidState state, BlockPos fluidPos, Vec3d oldPos, Vec3d newPos)
public boolean
a(fse arg0, fse arg1, List<frz> arg2)
collidedWithShapeMovingFrom(Vec3 arg0, Vec3 arg1, List<AABB> arg2)
method_63612(class_243 arg0, class_243 arg1, List<class_238> arg2)
collides(Vec3d oldPos, Vec3d newPos, List<Box> boxes)
protected void
a(emz arg0)
onInsideBlock(BlockState arg0)
method_5622(class_2680 arg0)
onBlockCollision(BlockState state)
public BlockPos
a(axf arg0, is arg1)
adjustSpawnLocation(ServerLevel arg0, BlockPos arg1)
method_14245(class_3218 arg0, class_2338 arg1)
getWorldSpawnPos(ServerWorld world, BlockPos basePos)
public void
a(jd<esc> arg0, cgi arg1)
gameEvent(Holder<GameEvent> arg0, Entity arg1)
method_32875(class_6880<class_5712> arg0, class_1297 arg1)
emitGameEvent(RegistryEntry<GameEvent> event, Entity entity)
public void
c(jd<esc> arg0)
gameEvent(Holder<GameEvent> arg0)
method_32876(class_6880<class_5712> arg0)
emitGameEvent(RegistryEntry<GameEvent> event)
private void
c(is arg0, emz arg1)
walkingStepSound(BlockPos arg0, BlockState arg1)
method_51297(class_2338 arg0, class_2680 arg1)
playStepSounds(BlockPos pos, BlockState state)
protected void
bm()
waterSwimSound()
method_51295()
playSwimSound()
protected BlockPos
e(is arg0)
getPrimaryStepSoundBlockPos(BlockPos arg0)
method_49788(class_2338 arg0)
getStepSoundPos(BlockPos pos)
protected void
a(emz arg0, emz arg1)
playCombinationStepSounds(BlockState arg0, BlockState arg1)
method_49787(class_2680 arg0, class_2680 arg1)
playCombinationStepSounds(BlockState primaryState, BlockState secondaryState)
protected void
b(emz arg0)
playMuffledStepSound(BlockState arg0)
method_51296(class_2680 arg0)
playSecondaryStepSound(BlockState state)
protected void
b(is arg0, emz arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos pos, BlockState state)
private boolean
d(emz arg0)
shouldPlayAmethystStepSound(BlockState arg0)
method_49790(class_2680 arg0)
shouldPlayAmethystChimeSound(BlockState state)
private void
k()
playAmethystStepSound()
method_37215()
playAmethystChimeSound()
protected void
g(float arg0)
playSwimSound(float arg0)
method_5734(float arg0)
playSwimSound(float volume)
protected void
bn()
onFlap()
method_5801()
addFlapEffects()
protected boolean
bo()
isFlapping()
method_5776()
isFlappingWings()
public void
a(bcy arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
public void
a(bcy arg0)
playSound(SoundEvent arg0)
method_43077(class_3414 arg0)
playSoundIfNotSilent(SoundEvent event)
public boolean
bp()
isSilent()
method_5701()
isSilent()
public void
f(boolean arg0)
setSilent(boolean arg0)
method_5803(boolean arg0)
setSilent(boolean silent)
public boolean
bq()
isNoGravity()
method_5740()
hasNoGravity()
public void
g(boolean arg0)
setNoGravity(boolean arg0)
method_5875(boolean arg0)
setNoGravity(boolean noGravity)
protected double
br()
getDefaultGravity()
method_7490()
getGravity()
public final double
bs()
getGravity()
method_56989()
getFinalGravity()
protected void
bt()
applyGravity()
method_56990()
applyGravity()
protected Entity$MovementEmission
bu()
getMovementEmission()
method_33570()
getMoveEffect()
public boolean
bv()
dampensVibrations()
method_33189()
occludeVibrationSignals()
public final void
a(double arg0, double arg1, double arg2, boolean arg3)
doCheckFallDamage(double arg0, double arg1, double arg2, boolean arg3)
method_65942(double arg0, double arg1, double arg2, boolean arg3)
handleFall(double xDifference, double yDifference, double zDifference, boolean onGround)
protected void
a(double arg0, boolean arg1, emz arg2, is arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double heightDifference, boolean onGround, BlockState state, BlockPos landedPosition)
public boolean
bw()
fireImmune()
method_5753()
isFireImmune()
public boolean
a(double arg0, float arg1, cev arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
handleFallDamage(double fallDistance, float damagePerDistance, DamageSource damageSource)
protected void
b(double arg0, float arg1, cev arg2)
propagateFallToPassengers(double arg0, float arg1, DamageSource arg2)
method_67345(double arg0, float arg1, class_1282 arg2)
handleFallDamageForPassengers(double fallDistance, float damagePerDistance, DamageSource damageSource)
public boolean
bx()
isInWater()
method_5799()
isTouchingWater()
boolean
by()
isInRain()
method_5778()
isBeingRainedOn()
public boolean
bz()
isInWaterOrRain()
method_5721()
isTouchingWaterOrRain()
public boolean
bA()
isInLiquid()
method_52535()
isInFluid()
public boolean
bB()
isUnderWater()
method_5869()
isSubmergedInWater()
public boolean
bC()
isInShallowWater()
method_74016()
isPartlyTouchingWater()
public boolean
bD()
isInClouds()
method_70668()
isAtCloudHeight()
public void
bE()
updateSwimming()
method_5790()
updateSwimming()
protected boolean
bF()
updateInWaterStateAndDoFluidPushing()
method_5876()
updateWaterState()
void
bG()
updateInWaterStateAndDoWaterCurrentPushing()
method_5713()
checkWaterState()
private void
H()
updateFluidOnEyes()
method_5630()
updateSubmergedInWaterState()
protected void
bH()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
protected BlockState
bI()
getBlockStateOnLegacy()
method_43261()
getLandingBlockState()
public BlockState
bJ()
getBlockStateOn()
method_25936()
getSteppingBlockState()
public boolean
bK()
canSpawnSprintParticle()
method_27298()
shouldSpawnSprintingParticles()
protected void
bL()
spawnSprintParticle()
method_5839()
spawnSprintingParticles()
public boolean
a(bee<fjs> arg0)
isEyeInFluid(TagKey<Fluid> arg0)
method_5777(class_6862<class_3611> arg0)
isSubmergedIn(TagKey<Fluid> fluidTag)
public boolean
bM()
isInLava()
method_5771()
isInLava()
public void
a(float arg0, fse arg1)
moveRelative(float arg0, Vec3 arg1)
method_5724(float arg0, class_243 arg1)
updateVelocity(float speed, Vec3d movementInput)
protected static Vec3
a(fse arg0, float arg1, float arg2)
getInputVector(Vec3 arg0, float arg1, float arg2)
method_18795(class_243 arg0, float arg1, float arg2)
movementInputToVelocity(Vec3d movementInput, float speed, float yaw)
public float
bN()
getLightLevelDependentMagicValue()
method_5718()
getBrightnessAtEyes()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
absSnapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5641(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
public void
b(float arg0, float arg1)
absSnapRotationTo(float arg0, float arg1)
method_60608(float arg0, float arg1)
setAngles(float yaw, float pitch)
public void
g(double arg0, double arg1, double arg2)
absSnapTo(double arg0, double arg1, double arg2)
method_30634(double arg0, double arg1, double arg2)
updatePosition(double x, double y, double z)
public void
f(fse arg0)
snapTo(Vec3 arg0)
method_29495(class_243 arg0)
refreshPositionAfterTeleport(Vec3d pos)
public void
d(double arg0, double arg1, double arg2)
snapTo(double arg0, double arg1, double arg2)
method_24203(double arg0, double arg1, double arg2)
refreshPositionAfterTeleport(double x, double y, double z)
public void
a(is arg0, float arg1, float arg2)
snapTo(BlockPos arg0, float arg1, float arg2)
method_5725(class_2338 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
public void
b(fse arg0, float arg1, float arg2)
snapTo(Vec3 arg0, float arg1, float arg2)
method_60949(class_243 arg0, float arg1, float arg2)
refreshPositionAndAngles(Vec3d pos, float yaw, float pitch)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
snapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5808(double arg0, double arg1, double arg2, float arg3, float arg4)
refreshPositionAndAngles(double x, double y, double z, float yaw, float pitch)
public final void
bO()
setOldPosAndRot()
method_22862()
resetPosition()
public final void
c(fse arg0, float arg1, float arg2)
setOldPosAndRot(Vec3 arg0, float arg1, float arg2)
method_63615(class_243 arg0, float arg1, float arg2)
setLastPositionAndAngles(Vec3d pos, float yaw, float pitch)
protected void
bP()
setOldPos()
method_63613()
updateLastPosition()
public void
bQ()
setOldRot()
method_63614()
updateLastAngles()
private void
m(fse arg0)
setOldPos(Vec3 arg0)
method_63618(class_243 arg0)
setLastPosition(Vec3d pos)
private void
f(float arg0, float arg1)
setOldRot(float arg0, float arg1)
method_63617(float arg0, float arg1)
setLastAngles(float lastYaw, float lastPitch)
public final Vec3
bR()
oldPosition()
method_61411()
getLastRenderPos()
public float
f(cgi arg0)
distanceTo(Entity arg0)
method_5739(class_1297 arg0)
distanceTo(Entity entity)
public double
h(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_5649(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
public double
g(cgi arg0)
distanceToSqr(Entity arg0)
method_5858(class_1297 arg0)
squaredDistanceTo(Entity entity)
public double
g(fse arg0)
distanceToSqr(Vec3 arg0)
method_5707(class_243 arg0)
squaredDistanceTo(Vec3d vector)
public void
a_(dcm arg0)
playerTouch(Player arg0)
method_5694(class_1657 arg0)
onPlayerCollision(PlayerEntity player)
public void
h(cgi arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity entity)
public void
h(fse arg0)
push(Vec3 arg0)
method_60491(class_243 arg0)
addVelocity(Vec3d arg0)
public void
i(double arg0, double arg1, double arg2)
push(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
addVelocity(double deltaX, double deltaY, double deltaZ)
protected void
bS()
markHurt()
method_5785()
scheduleVelocityUpdate()
public final void
a(cev arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_64419(class_1282 arg0, float arg1)
serverDamage(DamageSource source, float amount)
public final boolean
b(cev arg0, float arg1)
hurtOrSimulate(DamageSource arg0, float arg1)
method_64420(class_1282 arg0, float arg1)
sidedDamage(DamageSource source, float amount)
public abstract boolean
a(axf arg0, cev arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld world, DamageSource source, float amount)
public boolean
b(cev arg0)
hurtClient(DamageSource arg0)
method_5643(class_1282 arg0)
clientDamage(DamageSource source)
public final Vec3
h(float arg0)
getViewVector(float arg0)
method_5828(float arg0)
getRotationVec(float tickProgress)
public Direction
bT()
getNearestViewDirection()
method_58149()
getFacing()
public float
i(float arg0)
getViewXRot(float arg0)
method_5695(float arg0)
getPitch(float tickProgress)
public float
j(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float tickProgress)
public float
k(float arg0)
getXRot(float arg0)
method_61414(float arg0)
getLerpedPitch(float tickProgress)
public float
l(float arg0)
getYRot(float arg0)
method_61415(float arg0)
getLerpedYaw(float tickProgress)
public final Vec3
c(float arg0, float arg1)
calculateViewVector(float arg0, float arg1)
method_5631(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
public final Vec3
m(float arg0)
getUpVector(float arg0)
method_18864(float arg0)
getOppositeRotationVector(float tickProgress)
protected final Vec3
d(float arg0, float arg1)
calculateUpVector(float arg0, float arg1)
method_18863(float arg0, float arg1)
getOppositeRotationVector(float pitch, float yaw)
public final Vec3
bU()
getEyePosition()
method_33571()
getEyePos()
public final Vec3
n(float arg0)
getEyePosition(float arg0)
method_5836(float arg0)
getCameraPosVec(float tickProgress)
public Vec3
o(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
getClientCameraPosVec(float tickProgress)
public final Vec3
p(float arg0)
getPosition(float arg0)
method_30950(float arg0)
getLerpedPos(float deltaTicks)
public HitResult
a(double arg0, float arg1, boolean arg2)
pick(double arg0, float arg1, boolean arg2)
method_5745(double arg0, float arg1, boolean arg2)
raycast(double maxDistance, float tickProgress, boolean includeFluids)
public boolean
bV()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
public boolean
bW()
isPickable()
method_5863()
canHit()
public boolean
bX()
isPushable()
method_5810()
isPushable()
public void
a(cgi arg0, cev arg1)
awardKillScore(Entity arg0, DamageSource arg1)
method_5716(class_1297 arg0, class_1282 arg1)
updateKilledAdvancementCriterion(Entity entityKilled, DamageSource damageSource)
public boolean
j(double arg0, double arg1, double arg2)
shouldRender(double arg0, double arg1, double arg2)
method_5727(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double distance)
public boolean
b(fmk arg0)
saveAsPassenger(ValueOutput arg0)
method_5786(class_11372 arg0)
saveSelfData(WriteView view)
public boolean
c(fmk arg0)
save(ValueOutput arg0)
method_5662(class_11372 arg0)
saveData(WriteView view)
public void
d(fmk arg0)
saveWithoutId(ValueOutput arg0)
method_5647(class_11372 arg0)
writeData(WriteView view)
public void
d(fmi arg0)
load(ValueInput arg0)
method_5651(class_11368 arg0)
readData(ReadView view)
protected boolean
bY()
repositionEntityAfterLoad()
method_5638()
shouldSetPositionOnLoad()
protected final String
bZ()
getEncodeId()
method_5653()
getSavedEntityId()
protected abstract void
a(fmi arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
readCustomData(ReadView view)
protected abstract void
a(fmk arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
writeCustomData(WriteView view)
public ItemEntity
a(axf arg0, dvf arg1)
spawnAtLocation(ServerLevel arg0, ItemLike arg1)
method_5706(class_3218 arg0, class_1935 arg1)
dropItem(ServerWorld world, ItemConvertible item)
public ItemEntity
a(axf arg0, dkm arg1)
spawnAtLocation(ServerLevel arg0, ItemStack arg1)
method_5775(class_3218 arg0, class_1799 arg1)
dropStack(ServerWorld world, ItemStack stack)
public ItemEntity
a(axf arg0, dkm arg1, fse arg2)
spawnAtLocation(ServerLevel arg0, ItemStack arg1, Vec3 arg2)
method_71764(class_3218 arg0, class_1799 arg1, class_243 arg2)
dropStack(ServerWorld world, ItemStack stack, Vec3d offset)
public ItemEntity
a(axf arg0, dkm arg1, float arg2)
spawnAtLocation(ServerLevel arg0, ItemStack arg1, float arg2)
method_5699(class_3218 arg0, class_1799 arg1, float arg2)
dropStack(ServerWorld world, ItemStack stack, float yOffset)
public boolean
ca()
isAlive()
method_5805()
isAlive()
public boolean
cb()
isInWall()
method_5757()
isInsideWall()
public InteractionResult
a(dcm arg0, ccz arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity player, Hand hand)
public boolean
c(dcm arg0)
shearOffAllLeashConnections(Player arg0)
method_70984(class_1657 arg0)
snipAllHeldLeashes(PlayerEntity player)
public boolean
d(dcm arg0)
dropAllLeashConnections(Player arg0)
method_70988(class_1657 arg0)
detachAllHeldLeashes(PlayerEntity player)
private boolean
a(dcm arg0, ccz arg1, dkm arg2, chm arg3)
attemptToShearEquipment(Player arg0, InteractionHand arg1, ItemStack arg2, Mob arg3)
method_71765(class_1657 arg0, class_1268 arg1, class_1799 arg2, class_1308 arg3)
shearEquipment(PlayerEntity player, Hand hand, ItemStack shears, MobEntity entity)
public boolean
i(cgi arg0)
canCollideWith(Entity arg0)
method_30949(class_1297 arg0)
collidesWith(Entity other)
public boolean
j(cgi arg0)
canBeCollidedWith(Entity arg0)
method_30948(class_1297 arg0)
isCollidable(Entity entity)
public void
t()
rideTick()
method_5842()
tickRiding()
public final void
k(cgi arg0)
positionRider(Entity arg0)
method_24201(class_1297 arg0)
updatePassengerPosition(Entity passenger)
protected void
a(cgi arg0, cgi$b arg1)
positionRider(Entity arg0, Entity$MoveFunction arg1)
method_5865(class_1297 arg0, class_1297$class_4738 arg1)
updatePassengerPosition(Entity passenger, Entity$PositionUpdater positionUpdater)
public void
l(cgi arg0)
onPassengerTurned(Entity arg0)
method_5644(class_1297 arg0)
onPassengerLookAround(Entity passenger)
public Vec3
m(cgi arg0)
getVehicleAttachmentPoint(Entity arg0)
method_55668(class_1297 arg0)
getVehicleAttachmentPos(Entity vehicle)
public Vec3
n(cgi arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
getPassengerRidingPos(Entity passenger)
protected Vec3
a(cgi arg0, cgl arg1, float arg2)
getPassengerAttachmentPoint(Entity arg0, EntityDimensions arg1, float arg2)
method_52533(class_1297 arg0, class_4048 arg1, float arg2)
getPassengerAttachmentPos(Entity passenger, EntityDimensions dimensions, float scaleFactor)
protected static Vec3
a(cgi arg0, cgi arg1, cgk arg2)
getDefaultPassengerAttachmentPoint(Entity arg0, Entity arg1, EntityAttachments arg2)
method_55665(class_1297 arg0, class_1297 arg1, class_9066 arg2)
getPassengerAttachmentPos(Entity vehicle, Entity passenger, EntityAttachments attachments)
public final boolean
o(cgi arg0)
startRiding(Entity arg0)
method_5804(class_1297 arg0)
startRiding(Entity entity)
public boolean
cc()
showVehicleHealth()
method_5709()
isLiving()
public boolean
a(cgi arg0, boolean arg1, boolean arg2)
startRiding(Entity arg0, boolean arg1, boolean arg2)
method_5873(class_1297 arg0, boolean arg1, boolean arg2)
startRiding(Entity entity, boolean force, boolean emitEvent)
protected boolean
p(cgi arg0)
canRide(Entity arg0)
method_5860(class_1297 arg0)
canStartRiding(Entity entity)
public void
cd()
ejectPassengers()
method_5772()
removeAllPassengers()
public void
ad()
removeVehicle()
method_29239()
dismountVehicle()
public void
ce()
stopRiding()
method_5848()
stopRiding()
protected void
q(cgi arg0)
addPassenger(Entity arg0)
method_5627(class_1297 arg0)
addPassenger(Entity passenger)
protected void
r(cgi arg0)
removePassenger(Entity arg0)
method_5793(class_1297 arg0)
removePassenger(Entity passenger)
protected boolean
s(cgi arg0)
canAddPassenger(Entity arg0)
method_5818(class_1297 arg0)
canAddPassenger(Entity passenger)
protected boolean
cf()
couldAcceptPassenger()
method_48921()
couldAcceptPassenger()
public final boolean
cg()
isInterpolating()
method_66245()
isInterpolating()
public final void
d(fse arg0, float arg1, float arg2)
moveOrInterpolateTo(Vec3 arg0, float arg1, float arg2)
method_66246(class_243 arg0, float arg1, float arg2)
updateTrackedPositionAndAngles(Vec3d pos, float arg1, float arg2)
public final void
e(float arg0, float arg1)
moveOrInterpolateTo(float arg0, float arg1)
method_73094(float arg0, float arg1)
updateTrackedAngles(float arg0, float arg1)
public final void
i(fse arg0)
moveOrInterpolateTo(Vec3 arg0)
method_73095(class_243 arg0)
updateTrackedPosition(Vec3d arg0)
public final void
a(Optional<fse> arg0, Optional<Float> arg1, Optional<Float> arg2)
moveOrInterpolateTo(Optional<Vec3> arg0, Optional<Float> arg1, Optional<Float> arg2)
method_73092(Optional<class_243> arg0, Optional<Float> arg1, Optional<Float> arg2)
updateTrackedPositionAndAngles(Optional<Vec3d> arg0, Optional<Float> arg1, Optional<Float> arg2)
public InterpolationHandler
m_()
getInterpolation()
method_66233()
getInterpolator()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float yaw, int interpolationSteps)
public float
ch()
getPickRadius()
method_5871()
getTargetingMargin()
public Vec3
ci()
getLookAngle()
method_5720()
getRotationVector()
public Vec3
cj()
getHeadLookAngle()
method_75117()
getHeadRotationVector()
public Vec3
a(dki arg0)
getHandHoldingItemAngle(Item arg0)
method_40123(class_1792 arg0)
getHandPosOffset(Item item)
public Vec2
ck()
getRotationVector()
method_5802()
getRotationClient()
public Vec3
cl()
getForward()
method_5663()
getRotationVecClient()
public void
a(eej arg0, is arg1)
setAsInsidePortal(Portal arg0, BlockPos arg1)
method_60697(class_9797 arg0, class_2338 arg1)
tryUsePortal(Portal portal, BlockPos pos)
protected void
cm()
handlePortal()
method_60698()
tickPortalTeleportation()
public int
cn()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
public void
j(fse arg0)
lerpMotion(Vec3 arg0)
method_5750(class_243 arg0)
setVelocityClient(Vec3d clientVelocity)
public void
c(cev arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
onDamaged(DamageSource damageSource)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte status)
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float yaw)
public boolean
co()
isOnFire()
method_5809()
isOnFire()
public boolean
cp()
isPassenger()
method_5765()
hasVehicle()
public boolean
cq()
isVehicle()
method_5782()
hasPassengers()
public boolean
cr()
dismountsUnderwater()
method_49693()
shouldDismountUnderwater()
public boolean
cs()
canControlVehicle()
method_52534()
shouldControlVehicles()
public void
h(boolean arg0)
setShiftKeyDown(boolean arg0)
method_5660(boolean arg0)
setSneaking(boolean sneaking)
public boolean
ct()
isShiftKeyDown()
method_5715()
isSneaking()
public boolean
cu()
isSteppingCarefully()
method_21749()
bypassesSteppingEffects()
public boolean
cv()
isSuppressingBounce()
method_21750()
bypassesLandingEffects()
public boolean
cw()
isDiscrete()
method_21751()
isSneaky()
public boolean
cx()
isDescending()
method_21752()
isDescending()
public boolean
cy()
isCrouching()
method_18276()
isInSneakingPose()
public boolean
cz()
isSprinting()
method_5624()
isSprinting()
public void
i(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean sprinting)
public boolean
cA()
isSwimming()
method_5681()
isSwimming()
public boolean
cB()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
public boolean
cC()
isVisuallyCrawling()
method_20448()
isCrawling()
public void
j(boolean arg0)
setSwimming(boolean arg0)
method_5796(boolean arg0)
setSwimming(boolean swimming)
public final boolean
cD()
hasGlowingTag()
method_36361()
isGlowingLocal()
public final void
k(boolean arg0)
setGlowingTag(boolean arg0)
method_5834(boolean arg0)
setGlowing(boolean glowing)
public boolean
cE()
isCurrentlyGlowing()
method_5851()
isGlowing()
public boolean
cF()
isInvisible()
method_5767()
isInvisible()
public boolean
e(dcm arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity player)
public boolean
cG()
isOnRails()
method_52172()
isOnRail()
public void
a(BiConsumer<erz<?>, axf> arg0)
updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> arg0)
method_42147(BiConsumer<class_5715<?>, class_3218> arg0)
updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback)
public PlayerTeam
cH()
getTeam()
method_5781()
getScoreboardTeam()
public final boolean
t(cgi arg0)
isAlliedTo(Entity arg0)
method_5722(class_1297 arg0)
isTeammate(Entity other)
protected boolean
u(cgi arg0)
considersEntityAsAlly(Entity arg0)
method_61416(class_1297 arg0)
isInSameTeam(Entity other)
public boolean
a(ftl arg0)
isAlliedTo(Team arg0)
method_5645(class_270 arg0)
isTeamPlayer(AbstractTeam team)
public void
l(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean invisible)
protected boolean
i(int arg0)
getSharedFlag(int arg0)
method_5795(int arg0)
getFlag(int index)
protected void
b(int arg0, boolean arg1)
setSharedFlag(int arg0, boolean arg1)
method_5729(int arg0, boolean arg1)
setFlag(int index, boolean value)
public int
cI()
getMaxAirSupply()
method_5748()
getMaxAir()
public int
cJ()
getAirSupply()
method_5669()
getAir()
public void
j(int arg0)
setAirSupply(int arg0)
method_5855(int arg0)
setAir(int air)
public void
cK()
clearFreeze()
method_67635()
defrost()
public int
cL()
getTicksFrozen()
method_32312()
getFrozenTicks()
public void
k(int arg0)
setTicksFrozen(int arg0)
method_32317(int arg0)
setFrozenTicks(int frozenTicks)
public float
cM()
getPercentFrozen()
method_32313()
getFreezingScale()
public boolean
cN()
isFullyFrozen()
method_32314()
isFrozen()
public int
cO()
getTicksRequiredToFreeze()
method_32315()
getMinFreezeDamageTicks()
public void
a(axf arg0, chj arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
onStruckByLightning(ServerWorld world, LightningEntity lightning)
public void
a(boolean arg0, is arg1)
onAboveBubbleColumn(boolean arg0, BlockPos arg1)
method_5700(boolean arg0, class_2338 arg1)
onBubbleColumnSurfaceCollision(boolean drag, BlockPos pos)
protected static void
a(cgi arg0, boolean arg1, is arg2)
handleOnAboveBubbleColumn(Entity arg0, boolean arg1, BlockPos arg2)
method_67123(class_1297 arg0, boolean arg1, class_2338 arg2)
applyBubbleColumnSurfaceEffects(Entity entity, boolean drag, BlockPos pos)
protected static void
a(dvg arg0, is arg1)
sendBubbleColumnParticles(Level arg0, BlockPos arg1)
method_66250(class_1937 arg0, class_2338 arg1)
spawnBubbleColumnParticles(World world, BlockPos pos)
public void
m(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean drag)
protected static void
a(cgi arg0, boolean arg1)
handleOnInsideBubbleColumn(Entity arg0, boolean arg1)
method_67124(class_1297 arg0, boolean arg1)
applyBubbleColumnEffects(Entity entity, boolean drag)
public boolean
a(axf arg0, chk arg1, cev arg2)
killedEntity(ServerLevel arg0, LivingEntity arg1, DamageSource arg2)
method_5874(class_3218 arg0, class_1309 arg1, class_1282 arg2)
onKilledOther(ServerWorld world, LivingEntity other, DamageSource damageSource)
public void
cP()
checkFallDistanceAccumulation()
method_70983()
limitFallDistance()
public void
l()
resetFallDistance()
method_38785()
onLanding()
protected void
k(double arg0, double arg1, double arg2)
moveTowardsClosestSpace(double arg0, double arg1, double arg2)
method_5632(double arg0, double arg1, double arg2)
pushOutOfBlocks(double x, double y, double z)
public void
a(emz arg0, fse arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState state, Vec3d multiplier)
private static Component
a(yh arg0)
removeAction(Component arg0)
method_5856(class_2561 arg0)
removeClickEvents(Text textComponent)
public Component
ap()
getName()
method_5477()
getName()
protected Component
cQ()
getTypeName()
method_23315()
getDefaultName()
public boolean
v(cgi arg0)
is(Entity arg0)
method_5779(class_1297 arg0)
isPartOf(Entity entity)
public float
cR()
getYHeadRot()
method_5791()
getHeadYaw()
public void
r(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float headYaw)
public void
s(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float bodyYaw)
public boolean
cS()
isAttackable()
method_5732()
isAttackable()
public boolean
w(cgi arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity attacker)
protected final boolean
d(cev arg0)
isInvulnerableToBase(DamageSource arg0)
method_64421(class_1282 arg0)
isAlwaysInvulnerableTo(DamageSource damageSource)
public boolean
cT()
isInvulnerable()
method_5655()
isInvulnerable()
public void
n(boolean arg0)
setInvulnerable(boolean arg0)
method_5684(boolean arg0)
setInvulnerable(boolean invulnerable)
public void
x(cgi arg0)
copyPosition(Entity arg0)
method_5719(class_1297 arg0)
copyPositionAndRotation(Entity entity)
public void
y(cgi arg0)
restoreFrom(Entity arg0)
method_5878(class_1297 arg0)
copyFrom(Entity original)
public Entity
b(fkt arg0)
teleport(TeleportTransition arg0)
method_5731(class_5454 arg0)
teleportTo(TeleportTarget teleportTarget)
private Entity
a(axf arg0, fkt arg1)
teleportSameDimension(ServerLevel arg0, TeleportTransition arg1)
method_64611(class_3218 arg0, class_5454 arg1)
teleportSameDimension(ServerWorld world, TeleportTarget teleportTarget)
private Entity
a(axf arg0, axf arg1, fkt arg2)
teleportCrossDimension(ServerLevel arg0, ServerLevel arg1, TeleportTransition arg2)
method_64614(class_3218 arg0, class_3218 arg1, class_5454 arg2)
teleportCrossDimension(ServerWorld from, ServerWorld to, TeleportTarget teleportTarget)
protected void
a(fkt arg0, axf arg1)
teleportSpectators(TeleportTransition arg0, ServerLevel arg1)
method_70666(class_5454 arg0, class_3218 arg1)
teleportSpectatingPlayers(TeleportTarget teleportTarget, ServerWorld from)
private TeleportTransition
a(fkt arg0, cgi arg1)
calculatePassengerTransition(TeleportTransition arg0, Entity arg1)
method_64613(class_5454 arg0, class_1297 arg1)
getPassengerTeleportTarget(TeleportTarget teleportTarget, Entity passenger)
private void
a(fkt arg0)
sendTeleportTransitionToRidingPlayers(TeleportTransition arg0)
method_64612(class_5454 arg0)
sendTeleportPacket(TeleportTarget teleportTarget)
public void
a(chx arg0, Set<chy> arg1)
teleportSetPosition(PositionMoveRotation arg0, Set<Relative> arg1)
method_61412(class_10182 arg0, Set<class_2709> arg1)
setPosition(EntityPosition pos, Set<PositionFlag> flags)
public void
a(chx arg0, chx arg1, Set<chy> arg2)
teleportSetPosition(PositionMoveRotation arg0, PositionMoveRotation arg1, Set<Relative> arg2)
method_74862(class_10182 arg0, class_10182 arg1, Set<class_2709> arg2)
setPosition(EntityPosition currentPos, EntityPosition newPos, Set<PositionFlag> flags)
public void
a(float arg0, boolean arg1, float arg2, boolean arg3)
forceSetRotation(float arg0, boolean arg1, float arg2, boolean arg3)
method_64578(float arg0, boolean arg1, float arg2, boolean arg3)
rotate(float yaw, boolean relativeYaw, float pitch, boolean relativePitch)
public void
f(is arg0)
placePortalTicket(BlockPos arg0)
method_60950(class_2338 arg0)
addPortalChunkTicketAt(BlockPos pos)
protected void
cU()
removeAfterChangingDimensions()
method_30076()
removeFromDimension()
public Vec3
a(iz$a arg0, beq$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
positionInPortal(Direction$Axis portalAxis, BlockLocating$Rectangle portalRect)
public boolean
o(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
canUsePortals(boolean allowVehicles)
public boolean
a(dvg arg0, dvg arg1)
canTeleport(Level arg0, Level arg1)
method_61113(class_1937 arg0, class_1937 arg1)
canTeleportBetween(World from, World to)
public float
a(dva arg0, dul arg1, is arg2, emz arg3, fjt arg4, float arg5)
getBlockExplosionResistance(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, FluidState arg4, float arg5)
method_5774(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4, float arg5)
getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max)
public boolean
a(dva arg0, dul arg1, is arg2, emz arg3, float arg4)
shouldBlockExplode(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, float arg4)
method_5853(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4)
canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower)
public int
cV()
getMaxFallDistance()
method_5850()
getSafeFallDistance()
public boolean
n_()
isIgnoringBlockTriggers()
method_5696()
canAvoidTraps()
public void
a(n arg0)
fillCrashReportCategory(CrashReportCategory arg0)
method_5819(class_129 arg0)
populateCrashReport(CrashReportSection section)
public boolean
cW()
displayFireAnimation()
method_5862()
doesRenderOnFire()
public void
a(UUID arg0)
setUUID(UUID arg0)
method_5826(UUID arg0)
setUuid(UUID uuid)
public UUID
cX()
getUUID()
method_5667()
getUuid()
public String
cY()
getStringUUID()
method_5845()
getUuidAsString()
public String
cZ()
getScoreboardName()
method_5820()
getNameForScoreboard()
public boolean
da()
isPushedByFluid()
method_5675()
isPushedByFluids()
public static double
db()
getViewScale()
method_5824()
getRenderDistanceMultiplier()
public static void
c(double arg0)
setViewScale(double arg0)
method_5840(double arg0)
setRenderDistanceMultiplier(double value)
public Component
S_()
getDisplayName()
method_5476()
getDisplayName()
public void
b(yh arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
setCustomName(Text name)
public Component
as()
getCustomName()
method_5797()
getCustomName()
public boolean
j_()
hasCustomName()
method_16914()
hasCustomName()
public void
p(boolean arg0)
setCustomNameVisible(boolean arg0)
method_5880(boolean arg0)
setCustomNameVisible(boolean visible)
public boolean
dc()
isCustomNameVisible()
method_5807()
isCustomNameVisible()
public boolean
a(axf arg0, double arg1, double arg2, double arg3, Set<chy> arg4, float arg5, float arg6, boolean arg7)
teleportTo(ServerLevel arg0, double arg1, double arg2, double arg3, Set<Relative> arg4, float arg5, float arg6, boolean arg7)
method_48105(class_3218 arg0, double arg1, double arg2, double arg3, Set<class_2709> arg4, float arg5, float arg6, boolean arg7)
teleport(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch, boolean resetCamera)
public void
l(double arg0, double arg1, double arg2)
dismountTo(double arg0, double arg1, double arg2)
method_33567(double arg0, double arg1, double arg2)
requestTeleportAndDismount(double destX, double destY, double destZ)
public void
b(double arg0, double arg1, double arg2)
teleportTo(double arg0, double arg1, double arg2)
method_5859(double arg0, double arg1, double arg2)
requestTeleport(double destX, double destY, double destZ)
private void
I()
teleportPassengers()
method_49792()
teleportPassengers()
public void
c(double arg0, double arg1, double arg2)
teleportRelative(double arg0, double arg1, double arg2)
method_45166(double arg0, double arg1, double arg2)
requestTeleportOffset(double offsetX, double offsetY, double offsetZ)
public boolean
dd()
shouldShowName()
method_5733()
shouldRenderName()
public void
a(List<ama$c<?>> arg0)
onSyncedDataUpdated(List<SynchedEntityData$DataValue<?>> arg0)
method_48850(List<class_2945$class_7834<?>> arg0)
onDataTrackerUpdate(List<DataTracker$SerializedEntry<?>> arg0)
public void
a(alw<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
protected void
de()
fixupDimensions()
method_46396()
reinitDimensions()
public void
k_()
refreshDimensions()
method_18382()
calculateDimensions()
public boolean
a(cgl arg0)
fudgePositionAfterSizeChange(EntityDimensions arg0)
method_60490(class_4048 arg0)
recalculateDimensions(EntityDimensions previous)
public Direction
df()
getDirection()
method_5735()
getHorizontalFacing()
public Direction
dg()
getMotionDirection()
method_5755()
getMovementDirection()
protected HoverEvent
dh()
createHoverEvent()
method_5769()
getHoverEvent()
public boolean
a(axg arg0)
broadcastToPlayer(ServerPlayer arg0)
method_5680(class_3222 arg0)
canBeSpectated(ServerPlayerEntity spectator)
public final AABB
di()
getBoundingBox()
method_5829()
getBoundingBox()
public final void
a(frz arg0)
setBoundingBox(AABB arg0)
method_5857(class_238 arg0)
setBoundingBox(Box boundingBox)
public final float
e(chw arg0)
getEyeHeight(Pose arg0)
method_18381(class_4050 arg0)
getEyeHeight(EntityPose pose)
public final float
dj()
getEyeHeight()
method_5751()
getStandingEyeHeight()
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
public InteractionResult
a(dcm arg0, fse arg1, ccz arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity player, Vec3d hitPos, Hand hand)
public boolean
a(dva arg0)
ignoreExplosion(Explosion arg0)
method_5659(class_1927 arg0)
isImmuneToExplosion(Explosion explosion)
public void
d(axg arg0)
startSeenByPlayer(ServerPlayer arg0)
method_5837(class_3222 arg0)
onStartedTrackingBy(ServerPlayerEntity player)
public void
e(axg arg0)
stopSeenByPlayer(ServerPlayer arg0)
method_5742(class_3222 arg0)
onStoppedTrackingBy(ServerPlayerEntity player)
public float
a(efe arg0)
rotate(Rotation arg0)
method_5832(class_2470 arg0)
applyRotation(BlockRotation rotation)
public float
a(edn arg0)
mirror(Mirror arg0)
method_5763(class_2415 arg0)
applyMirror(BlockMirror mirror)
public ProjectileDeflection
a(ddj arg0)
deflection(Projectile arg0)
method_56071(class_1676 arg0)
getProjectileDeflection(ProjectileEntity projectile)
public LivingEntity
dk()
getControllingPassenger()
method_5642()
getControllingPassenger()
public final boolean
dl()
hasControllingPassenger()
method_42148()
hasControllingPassenger()
public final List<Entity>
dm()
getPassengers()
method_5685()
getPassengerList()
public Entity
dn()
getFirstPassenger()
method_31483()
getFirstPassenger()
public boolean
z(cgi arg0)
hasPassenger(Entity arg0)
method_5626(class_1297 arg0)
hasPassenger(Entity passenger)
public boolean
a(Predicate<cgi> arg0)
hasPassenger(Predicate<Entity> arg0)
method_5703(Predicate<class_1297> arg0)
hasPassenger(Predicate<Entity> predicate)
private Stream<Entity>
J()
getIndirectPassengersStream()
method_31484()
streamIntoPassengers()
public Stream<Entity>
do()
getSelfAndPassengers()
method_24204()
streamSelfAndPassengers()
public Stream<Entity>
dp()
getPassengersAndSelf()
method_31748()
streamPassengersAndSelf()
public Iterable<Entity>
dq()
getIndirectPassengers()
method_5736()
getPassengersDeep()
public int
dr()
countPlayerPassengers()
method_54757()
getPlayerPassengers()
public boolean
ds()
hasExactlyOnePlayerPassenger()
method_5817()
hasPlayerRider()
public Entity
dt()
getRootVehicle()
method_5668()
getRootVehicle()
public boolean
A(cgi arg0)
isPassengerOfSameVehicle(Entity arg0)
method_5794(class_1297 arg0)
isConnectedThroughVehicle(Entity entity)
public boolean
B(cgi arg0)
hasIndirectPassenger(Entity arg0)
method_5821(class_1297 arg0)
hasPassengerDeep(Entity passenger)
public final boolean
du()
isLocalInstanceAuthoritative()
method_66247()
isLogicalSideForUpdatingMovement()
protected boolean
dv()
isLocalClientAuthoritative()
method_66248()
isControlledByMainPlayer()
public boolean
ab_()
isClientAuthoritative()
method_65038()
isControlledByPlayer()
public boolean
dw()
canSimulateMovement()
method_66249()
canMoveVoluntarily()
public boolean
dx()
isEffectiveAi()
method_6034()
canActVoluntarily()
protected static Vec3
a(double arg0, double arg1, float arg2)
getCollisionHorizontalEscapeVector(double arg0, double arg1, float arg2)
method_24826(double arg0, double arg1, float arg2)
getPassengerDismountOffset(double vehicleWidth, double passengerWidth, float passengerYaw)
public Vec3
b(chk arg0)
getDismountLocationForPassenger(LivingEntity arg0)
method_24829(class_1309 arg0)
updatePassengerForDismount(LivingEntity passenger)
public Entity
dy()
getVehicle()
method_5854()
getVehicle()
public Entity
dz()
getControlledVehicle()
method_49694()
getControllingVehicle()
public PushReaction
o_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
public SoundSource
dA()
getSoundSource()
method_5634()
getSoundCategory()
protected int
dB()
getFireImmuneTicks()
method_5676()
getBurningDuration()
public CommandSourceStack
d(axf arg0)
createCommandSourceStackForNameResolution(ServerLevel arg0)
method_5671(class_3218 arg0)
getCommandSource(ServerWorld world)
public void
a(ep$a arg0, fse arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor anchorPoint, Vec3d target)
public float
t(float arg0)
getPreciseBodyRotation(float arg0)
method_60951(float arg0)
lerpYaw(float tickProgress)
public boolean
a(bee<fjs> arg0, double arg1)
updateFluidHeightAndDoFluidPushing(TagKey<Fluid> arg0, double arg1)
method_5692(class_6862<class_3611> arg0, double arg1)
updateMovementInFluid(TagKey<Fluid> tag, double speed)
public boolean
dC()
touchingUnloadedChunk()
method_33724()
isRegionUnloaded()
public double
b(bee<fjs> arg0)
getFluidHeight(TagKey<Fluid> arg0)
method_5861(class_6862<class_3611> arg0)
getFluidHeight(TagKey<Fluid> fluid)
public double
dD()
getFluidJumpThreshold()
method_29241()
getSwimHeight()
public final float
dE()
getBbWidth()
method_17681()
getWidth()
public final float
dF()
getBbHeight()
method_17682()
getHeight()
public Packet<ClientGamePacketListener>
a(axd arg0)
getAddEntityPacket(ServerEntity arg0)
method_18002(class_3231 arg0)
createSpawnPacket(EntityTrackerEntry entityTrackerEntry)
public EntityDimensions
a(chw arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose pose)
public final EntityAttachments
dG()
getAttachments()
method_56072()
getAttachments()
public Vec3
dH()
position()
method_73189()
getEntityPos()
public Vec3
dI()
trackingPosition()
method_43390()
getSyncedPos()
public BlockPos
dJ()
blockPosition()
method_24515()
getBlockPos()
public BlockState
dK()
getInBlockState()
method_55667()
getBlockStateAtPos()
public ChunkPos
dL()
chunkPosition()
method_31476()
getChunkPos()
public Vec3
dM()
getDeltaMovement()
method_18798()
getVelocity()
public void
k(fse arg0)
setDeltaMovement(Vec3 arg0)
method_18799(class_243 arg0)
setVelocity(Vec3d arg0)
public void
l(fse arg0)
addDeltaMovement(Vec3 arg0)
method_45319(class_243 arg0)
addVelocityInternal(Vec3d velocity)
public void
m(double arg0, double arg1, double arg2)
setDeltaMovement(double arg0, double arg1, double arg2)
method_18800(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
public final int
dN()
getBlockX()
method_31477()
getBlockX()
public final double
dO()
getX()
method_23317()
getX()
public double
d(double arg0)
getX(double arg0)
method_23316(double arg0)
getBodyX(double widthScale)
public double
e(double arg0)
getRandomX(double arg0)
method_23322(double arg0)
getParticleX(double widthScale)
public final int
dP()
getBlockY()
method_31478()
getBlockY()
public final double
dQ()
getY()
method_23318()
getY()
public double
f(double arg0)
getY(double arg0)
method_23323(double arg0)
getBodyY(double heightScale)
public double
dR()
getRandomY()
method_23319()
getRandomBodyY()
public double
dS()
getEyeY()
method_23320()
getEyeY()
public final int
dT()
getBlockZ()
method_31479()
getBlockZ()
public final double
dU()
getZ()
method_23321()
getZ()
public double
g(double arg0)
getZ(double arg0)
method_23324(double arg0)
getBodyZ(double widthScale)
public double
h(double arg0)
getRandomZ(double arg0)
method_23325(double arg0)
getParticleZ(double widthScale)
public final void
n(double arg0, double arg1, double arg2)
setPosRaw(double arg0, double arg1, double arg2)
method_23327(double arg0, double arg1, double arg2)
setPos(double x, double y, double z)
public void
dV()
checkDespawn()
method_5982()
checkDespawn()
public Vec3[]
dW()
getQuadLeashHolderOffsets()
method_70985()
getHeldQuadLeashOffsets()
public boolean
dX()
supportQuadLeashAsHolder()
method_70986()
hasQuadLeashAttachmentPoints()
public void
a(chi arg0)
notifyLeashHolder(Leashable arg0)
method_70980(class_9817 arg0)
tickHeldLeash(Leashable leashedEntity)
public void
b(chi arg0)
notifyLeasheeRemoved(Leashable arg0)
method_70982(class_9817 arg0)
onHeldLeashUpdate(Leashable heldLeashable)
public Vec3
u(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float tickProgress)
public void
a(adc arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
onSpawnPacket(EntitySpawnS2CPacket packet)
public ItemStack
dY()
getPickResult()
method_31480()
getPickBlockStack()
public void
q(boolean arg0)
setIsInPowderSnow(boolean arg0)
method_32319(boolean arg0)
setInPowderSnow(boolean inPowderSnow)
public boolean
dZ()
canFreeze()
method_32316()
canFreeze()
public boolean
ea()
isFreezing()
method_40071()
shouldEscapePowderSnow()
public float
eb()
getYRot()
method_36454()
getYaw()
public float
ec()
getVisualRotationYInDegrees()
method_73188()
getBodyYaw()
public void
v(float arg0)
setYRot(float arg0)
method_36456(float arg0)
setYaw(float yaw)
public float
ed()
getXRot()
method_36455()
getPitch()
public void
w(float arg0)
setXRot(float arg0)
method_36457(float arg0)
setPitch(float pitch)
public boolean
ee()
canSprint()
method_48155()
canSprintAsVehicle()
public float
ef()
maxUpStep()
method_49476()
getStepHeight()
public void
a(cgi arg0)
onExplosionHit(Entity arg0)
method_56918(class_1297 arg0)
onExplodedBy(Entity entity)
public final boolean
eg()
isRemoved()
method_31481()
isRemoved()
public Entity$RemovalReason
eh()
getRemovalReason()
method_35049()
getRemovalReason()
public final void
c(cgi$e arg0)
setRemoved(Entity$RemovalReason arg0)
method_31745(class_1297$class_5529 arg0)
setRemoved(Entity$RemovalReason arg0)
protected void
ei()
unsetRemoved()
method_31482()
unsetRemoved()
public void
a(eri arg0)
setLevelCallback(EntityInLevelCallback arg0)
method_31744(class_5569 arg0)
setChangeListener(EntityChangeListener arg0)
public boolean
ej()
shouldBeSaved()
method_31746()
shouldSave()
public boolean
ek()
isAlwaysTicking()
method_31747()
isPlayer()
public boolean
c(axf arg0, is arg1)
mayInteract(ServerLevel arg0, BlockPos arg1)
method_36971(class_3218 arg0, class_2338 arg1)
canModifyAt(ServerWorld world, BlockPos pos)
public boolean
el()
isFlyingVehicle()
method_70987()
isFlyingVehicle()
public Level
ao()
level()
method_73183()
getEntityWorld()
protected void
a(dvg arg0)
setLevel(Level arg0)
method_51502(class_1937 arg0)
setWorld(World world)
public DamageSources
em()
damageSources()
method_48923()
getDamageSources()
public RegistryAccess
en()
registryAccess()
method_56673()
getRegistryManager()
protected void
a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPositionAndRotationStep(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_52532(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPosAndRotation(int step, double x, double y, double z, double yaw, double pitch)
public RandomSource
eo()
getRandom()
method_59922()
getRandom()
public Vec3
ag()
getKnownMovement()
method_60478()
getMovement()
public Vec3
ah()
getKnownSpeed()
method_76333()
method_76333()
public ItemStack
ep()
getWeaponItem()
method_59958()
getWeaponStack()
public Optional<ResourceKey<LootTable>>
eq()
getLootTable()
method_5991()
getLootTableKey()
protected void
a(kd arg0)
applyImplicitComponents(DataComponentGetter arg0)
method_66649(class_9473 arg0)
copyComponentsFrom(ComponentsAccess from)
public final void
c(dkm arg0)
applyComponentsFromItemStack(ItemStack arg0)
method_66652(class_1799 arg0)
copyComponentsFrom(ItemStack stack)
public <T> T
a(kh<? extends T> arg0)
get(DataComponentType<? extends T> arg0)
method_58694(class_9331<? extends T> arg0)
get(ComponentType<? extends T> arg0)
protected static <T> T
c(kh<T> arg0, Object arg1)
castComponentValue(DataComponentType<T> arg0, Object arg1)
method_66651(class_9331<T> arg0, Object arg1)
castComponentValue(ComponentType<T> type, Object value)
public <T> void
d(kh<T> arg0, T arg1)
setComponent(DataComponentType<T> arg0, T arg1)
method_66653(class_9331<T> arg0, T arg1)
setComponent(ComponentType<T> type, T value)
protected <T> boolean
b(kh<T> arg0, T arg1)
applyImplicitComponent(DataComponentType<T> arg0, T arg1)
method_66654(class_9331<T> arg0, T arg1)
setApplicableComponent(ComponentType<T> type, T value)
protected <T> boolean
a(kd arg0, kh<T> arg1)
applyImplicitComponentIfPresent(DataComponentGetter arg0, DataComponentType<T> arg1)
method_66650(class_9473 arg0, class_9331<T> arg1)
copyComponentFrom(ComponentsAccess from, ComponentType<T> type)
public ProblemReporter$PathElement
er()
problemPath()
method_71370()
getErrorReporterContext()
public void
a(axf arg0, bxf$a arg1)
registerDebugValues(ServerLevel arg0, DebugValueSource$Registration arg1)
method_74589(class_3218 arg0, class_12023$class_12024 arg1)
registerTracking(ServerWorld arg0, DebugTrackable$Tracker arg1)