net.minecraft.world.level

public interface BlockGetter

extends LevelHeightAccessor

dul
net.minecraft.world.level.BlockGetter
net.minecraft.class_1922
net.minecraft.world.BlockView

Method summary

Modifier and TypeMethod
BlockEntity
c_(is arg0)
getBlockEntity(BlockPos arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos pos)
default <T extends BlockEntity> Optional<T>
a(is arg0, ejv<T> arg1)
getBlockEntity(BlockPos arg0, BlockEntityType<T> arg1)
method_35230(class_2338 arg0, class_2591<T> arg1)
getBlockEntity(BlockPos pos, BlockEntityType<T> type)
BlockState
a_(is arg0)
getBlockState(BlockPos arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos pos)
FluidState
b_(is arg0)
getFluidState(BlockPos arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos pos)
default int
l(is arg0)
getLightEmission(BlockPos arg0)
method_8317(class_2338 arg0)
getLuminance(BlockPos pos)
default Stream<BlockState>
a(frz arg0)
getBlockStates(AABB arg0)
method_29546(class_238 arg0)
getStatesInBox(Box box)
default BlockHitResult
a(dun arg0)
isBlockInLine(ClipBlockStateContext arg0)
method_32880(class_5702 arg0)
raycast(BlockStateRaycastContext context)
default BlockHitResult
a(duo arg0)
clip(ClipContext arg0)
method_17742(class_3959 arg0)
raycast(RaycastContext context)
default BlockHitResult
a(fse arg0, fse arg1, is arg2, fsy arg3, emz arg4)
clipWithInteractionOverride(Vec3 arg0, Vec3 arg1, BlockPos arg2, VoxelShape arg3, BlockState arg4)
method_17745(class_243 arg0, class_243 arg1, class_2338 arg2, class_265 arg3, class_2680 arg4)
raycastBlock(Vec3d start, Vec3d end, BlockPos pos, VoxelShape shape, BlockState state)
default double
a(fsy arg0, Supplier<fsy> arg1)
getBlockFloorHeight(VoxelShape arg0, Supplier<VoxelShape> arg1)
method_30346(class_265 arg0, Supplier<class_265> arg1)
getDismountHeight(VoxelShape blockCollisionShape, Supplier<VoxelShape> belowBlockCollisionShapeGetter)
default double
m(is arg0)
getBlockFloorHeight(BlockPos arg0)
method_30347(class_2338 arg0)
getDismountHeight(BlockPos pos)
static <T, C> T
a(fse arg0, fse arg1, C arg2, BiFunction<C, is, T> arg3, Function<C, T> arg4)
traverseBlocks(Vec3 arg0, Vec3 arg1, C arg2, BiFunction<C, BlockPos, T> arg3, Function<C, T> arg4)
method_17744(class_243 arg0, class_243 arg1, C arg2, BiFunction<C, class_2338, T> arg3, Function<C, T> arg4)
raycast(Vec3d start, Vec3d end, C context, BiFunction<C, BlockPos, T> blockHitFactory, Function<C, T> missFactory)
static boolean
a(fse arg0, fse arg1, frz arg2, dul$a arg3)
forEachBlockIntersectedBetween(Vec3 arg0, Vec3 arg1, AABB arg2, BlockGetter$BlockStepVisitor arg3)
method_67677(class_243 arg0, class_243 arg1, class_238 arg2, class_1922$class_10781 arg3)
collectCollisionsBetween(Vec3d from, Vec3d to, Box box, BlockView$CollisionVisitor visitor)
private static int
a(it.unimi.dsi.fastutil.longs.LongSet arg0, fse arg1, frz arg2, dul$a arg3)
addCollisionsAlongTravel(it.unimi.dsi.fastutil.longs.LongSet arg0, Vec3 arg1, AABB arg2, BlockGetter$BlockStepVisitor arg3)
method_61715(it.unimi.dsi.fastutil.longs.LongSet arg0, class_243 arg1, class_238 arg2, class_1922$class_10781 arg3)
collectCollisionsBetween(it.unimi.dsi.fastutil.longs.LongSet visited, Vec3d delta, Box box, BlockView$CollisionVisitor visitor)
private static Vec3i
a(fse arg0)
getFurthestCorner(Vec3 arg0)
method_73110(class_243 arg0)
method_73110(Vec3d arg0)