| BlockEntity | |
| default <T extends BlockEntity> Optional<T> | |
| BlockState | |
| FluidState | |
| default int | |
| default Stream<BlockState> | |
| default BlockHitResult | |
| default BlockHitResult | |
| default BlockHitResult | | a(fse arg0, fse arg1, is arg2, fsy arg3, emz arg4) | | clipWithInteractionOverride(Vec3 arg0, Vec3 arg1, BlockPos arg2, VoxelShape arg3, BlockState arg4) | | method_17745(class_243 arg0, class_243 arg1, class_2338 arg2, class_265 arg3, class_2680 arg4) | | raycastBlock(Vec3d start, Vec3d end, BlockPos pos, VoxelShape shape, BlockState state) |
|
| default double | |
| default double | |
| static <T, C> T | | a(fse arg0, fse arg1, C arg2, BiFunction<C, is, T> arg3, Function<C, T> arg4) | | traverseBlocks(Vec3 arg0, Vec3 arg1, C arg2, BiFunction<C, BlockPos, T> arg3, Function<C, T> arg4) | | method_17744(class_243 arg0, class_243 arg1, C arg2, BiFunction<C, class_2338, T> arg3, Function<C, T> arg4) | | raycast(Vec3d start, Vec3d end, C context, BiFunction<C, BlockPos, T> blockHitFactory, Function<C, T> missFactory) |
|
| static boolean | | a(fse arg0, fse arg1, frz arg2, dul$a arg3) | | forEachBlockIntersectedBetween(Vec3 arg0, Vec3 arg1, AABB arg2, BlockGetter$BlockStepVisitor arg3) | | method_67677(class_243 arg0, class_243 arg1, class_238 arg2, class_1922$class_10781 arg3) | | collectCollisionsBetween(Vec3d from, Vec3d to, Box box, BlockView$CollisionVisitor visitor) |
|
| private static int | | a(it.unimi.dsi.fastutil.longs.LongSet arg0, fse arg1, frz arg2, dul$a arg3) | | addCollisionsAlongTravel(it.unimi.dsi.fastutil.longs.LongSet arg0, Vec3 arg1, AABB arg2, BlockGetter$BlockStepVisitor arg3) | | method_61715(it.unimi.dsi.fastutil.longs.LongSet arg0, class_243 arg1, class_238 arg2, class_1922$class_10781 arg3) | | collectCollisionsBetween(it.unimi.dsi.fastutil.longs.LongSet visited, Vec3d delta, Box box, BlockView$CollisionVisitor visitor) |
|
| private static Vec3i | |