net.minecraft.block

public class Block

implements IItemProvider

bcj
net.minecraft.block.Block

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
d
field_196273_d
private static final ResourceLocation
a
field_176230_a
public static final RegistryNamespacedDefaultedByKey<ResourceLocation, Block>
e
field_149771_c
public static final ObjectIntIdentityMap<IBlockState>
f
field_176229_d
protected final int
g
field_149784_t
protected final float
h
field_149782_v
protected final float
i
field_149781_w
protected final boolean
j
field_149789_z
protected final SoundType
k
field_149762_H
protected final Material
l
field_149764_J
protected final MapColor
m
field_181083_K
private final float
b
field_149765_K
protected final StateContainer<Block, IBlockState>
n
field_176227_L
private IBlockState
c
field_196275_y
protected final boolean
o
field_196274_w
private final boolean
p
field_208621_p
private String
q
field_149770_b
private static final ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>
r
field_210300_r

Constructor summary

ModifierConstructor
public (Block$Builder arg0)

Method summary

Modifier and TypeMethod
public static int
l(bkt arg0)
func_196246_j(IBlockState arg0)
public static Block
a(int arg0)
func_149729_e(int arg0)
public static IBlockState
b(int arg0)
func_196257_b(int arg0)
public static Block
a(asw arg0)
func_149634_a(Item arg0)
public static Block
a(String arg0)
func_149684_b(String arg0)
public static IBlockState
a(bkt arg0, bkt arg1, axt arg2, ej arg3)
func_199601_a(IBlockState arg0, IBlockState arg1, IWorld arg2, BlockPos arg3)
public static VoxelShape
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
public boolean
a(bkt arg0, aeo arg1)
func_189872_a(IBlockState arg0, Entity arg1)
public boolean
e(bkt arg0)
func_196261_e(IBlockState arg0)
public int
m(bkt arg0)
func_149750_m(IBlockState arg0)
public Material
n(bkt arg0)
func_149688_o(IBlockState arg0)
public MapColor
c(bkt arg0, axg arg1, ej arg2)
func_180659_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public void
a(bkt arg0, axt arg1, ej arg2, int arg3)
func_196242_c(IBlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
public boolean
a(wy<bcj> arg0)
func_203417_a(Tag<Block> arg0)
public static IBlockState
b(bkt arg0, axt arg1, ej arg2)
func_199770_b(IBlockState arg0, IWorld arg1, BlockPos arg2)
public static void
a(bkt arg0, bkt arg1, axt arg2, ej arg3, int arg4)
func_196263_a(IBlockState arg0, IBlockState arg1, IWorld arg2, BlockPos arg3, int arg4)
public void
b(bkt arg0, axt arg1, ej arg2, int arg3)
func_196248_b(IBlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
public IBlockState
a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public IBlockState
a(bkt arg0, bgs arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(bkt arg0, bfq arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected static boolean
a(bcj arg0)
func_193384_b(Block arg0)
public static boolean
b(bcj arg0)
func_193382_c(Block arg0)
public boolean
o(bkt arg0)
func_149637_q(IBlockState arg0)
public boolean
p(bkt arg0)
func_149721_r(IBlockState arg0)
public boolean
q(bkt arg0)
func_176214_u(IBlockState arg0)
public boolean
a(bkt arg0)
func_149686_d(IBlockState arg0)
public boolean
r(bkt arg0)
func_185481_k(IBlockState arg0)
public boolean
a(bkt arg0, axg arg1, ej arg2, caw arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public EnumBlockRenderType
c(bkt arg0)
func_149645_b(IBlockState arg0)
public boolean
a(bkt arg0, arg arg1)
func_196253_a(IBlockState arg0, BlockItemUseContext arg1)
public float
d(bkt arg0, axg arg1, ej arg2)
func_176195_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
s(bkt arg0)
func_149653_t(IBlockState arg0)
public boolean
i()
func_149716_u()
public boolean
e(bkt arg0, axg arg1, ej arg2)
func_201783_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
f(bkt arg0)
func_200124_e(IBlockState arg0)
public BlockFaceShape
a(axg arg0, bkt arg1, ej arg2, ep arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
f(bkt arg0, axg arg1, ej arg2)
func_196268_f(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
g(bkt arg0, axg arg1, ej arg2)
func_196247_c(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
h(bkt arg0, axg arg1, ej arg2)
func_199600_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public static boolean
a(cel arg0, ep arg1)
func_208061_a(VoxelShape arg0, EnumFacing arg1)
public static boolean
a(cel arg0)
func_208062_a(VoxelShape arg0)
public final boolean
i(bkt arg0, axg arg1, ej arg2)
func_200012_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a_(bkt arg0, axg arg1, ej arg2)
func_200123_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public int
j(bkt arg0, axg arg1, ej arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public final boolean
k(bkt arg0, axg arg1, ej arg2)
func_200125_k(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
d(bkt arg0)
func_200293_a(IBlockState arg0)
public boolean
j()
func_149703_v()
public void
b(bkt arg0, axs arg1, ej arg2, Random arg3)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(bkt arg0, axs arg1, ej arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
b(axt arg0, ej arg1, bkt arg2)
func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2)
public void
a(bkt arg0, axs arg1, ej arg2, bcj arg3, ej arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public int
a(axw arg0)
func_149738_a(IWorldReaderBase arg0)
public void
a(bkt arg0, axs arg1, ej arg2, bkt arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public void
a(bkt arg0, axs arg1, ej arg2, bkt arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public int
a(bkt arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public IItemProvider
a(bkt arg0, axs arg1, ej arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public float
a(bkt arg0, aoc arg1, axg arg2, ej arg3)
func_180647_a(IBlockState arg0, EntityPlayer arg1, IBlockReader arg2, BlockPos arg3)
public void
a(bkt arg0, axs arg1, ej arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
public static void
a(axs arg0, ej arg1, ata arg2)
func_180635_a(World arg0, BlockPos arg1, ItemStack arg2)
protected void
a(axs arg0, ej arg1, int arg2)
func_180637_b(World arg0, BlockPos arg1, int arg2)
public float
k()
func_149638_a()
public static RayTraceResult
a(bkt arg0, axs arg1, ej arg2, cdt arg3, cdt arg4)
func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
public void
a(axs arg0, ej arg1, axm arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
public BlockRenderLayer
c()
func_180664_k()
public boolean
a(bkt arg0, axw arg1, ej arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
public boolean
a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(axs arg0, ej arg1, aeo arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
public IBlockState
a(arg arg0)
func_196258_a(BlockItemUseContext arg0)
public void
a(bkt arg0, axs arg1, ej arg2, aoc arg3)
func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3)
public int
a(bkt arg0, axg arg1, ej arg2, ep arg3)
func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public boolean
i(bkt arg0)
func_149744_f(IBlockState arg0)
public void
a(bkt arg0, axs arg1, ej arg2, aeo arg3)
func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public int
b(bkt arg0, axg arg1, ej arg2, ep arg3)
func_176211_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public void
a(axs arg0, aoc arg1, ej arg2, bkt arg3, biz arg4, ata arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
protected boolean
X_()
func_149700_E()
protected ItemStack
t(bkt arg0)
func_180643_i(IBlockState arg0)
public int
a(bkt arg0, int arg1, axs arg2, ej arg3, Random arg4)
func_196251_a(IBlockState arg0, int arg1, World arg2, BlockPos arg3, Random arg4)
public void
a(axs arg0, ej arg1, bkt arg2, aex arg3, ata arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public boolean
a()
func_181623_g()
public String
m()
func_149739_a()
public boolean
a(bkt arg0, axs arg1, ej arg2, int arg3, int arg4)
func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public EnumPushReaction
j(bkt arg0)
func_149656_h(IBlockState arg0)
public void
a(axs arg0, ej arg1, aeo arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
public void
a(axg arg0, aeo arg1)
func_176216_a(IBlockReader arg0, Entity arg1)
public ItemStack
a(axg arg0, ej arg1, bkt arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
public void
a(aru arg0, ey<ata> arg1)
func_149666_a(ItemGroup arg0, NonNullList<ItemStack> arg1)
public IFluidState
h(bkt arg0)
func_204507_t(IBlockState arg0)
public float
n()
func_208618_m()
public void
a(axs arg0, ej arg1, bkt arg2, aoc arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
c(axs arg0, ej arg1)
func_176224_k(World arg0, BlockPos arg1)
public boolean
a(axm arg0)
func_149659_a(Explosion arg0)
public boolean
u(bkt arg0)
func_149740_M(IBlockState arg0)
public int
a(bkt arg0, axs arg1, ej arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
protected void
a(bkv$a<bcj, bkt> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public StateContainer<Block, IBlockState>
o()
func_176194_O()
protected final void
v(bkt arg0)
func_180632_j(IBlockState arg0)
public final IBlockState
p()
func_176223_P()
public Block$EnumOffsetType
q()
func_176218_Q()
public Vec3d
l(bkt arg0, axg arg1, ej arg2)
func_190949_e(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public SoundType
r()
func_185467_w()
public Item
h()
func_199767_j()
public boolean
s()
func_208619_r()
public static boolean
c(bcj arg0)
func_196252_e(Block arg0)
public static boolean
d(bcj arg0)
func_196245_f(Block arg0)
public static void
t()
func_149671_p()
private static void
a(pc arg0, bcj arg1)
func_196249_a(ResourceLocation arg0, Block arg1)
private static void
a(String arg0, bcj arg1)
func_196254_a(String arg0, Block arg1)
public boolean
b(bkt arg0)
func_190946_v(IBlockState arg0)
public int
a(bkt arg0, axy arg1, ej arg2)
func_185484_c(IBlockState arg0, IWorldReader arg1, BlockPos arg2)
public static boolean
c(bkt arg0, axg arg1, ej arg2, ep arg3)
func_176225_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(bkt arg0, bkt arg1, ep arg2)
func_200122_a(IBlockState arg0, IBlockState arg1, EnumFacing arg2)
public void
c(bkt arg0, axs arg1, ej arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public ITextComponent
l()
func_200291_n()
public float
g(bkt arg0)
func_185485_f(IBlockState arg0)
public long
a(bkt arg0, ej arg1)
func_209900_a(IBlockState arg0, BlockPos arg1)
public void
a(ata arg0, axg arg1, List<ij> arg2, aui arg3)
func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3)