History - net.minecraft.world.level.LevelAccessor

25w18a

Names

dkk

dla

Fields

Constructors

Methods

LevelData (): C_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): B_, getLevelData, method_8401

DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, getLocalDifficulty, m_6436_

DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404

void (BlockPos, Block): a, updateNeighborsAt, method_8408, updateNeighbors, m_6289_

void (BlockPos, Block): a, updateNeighborsAt, method_8408

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticleClient, m_7106_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406

Difficulty (): an, getDifficulty, method_8407, getDifficulty, m_46791_

Difficulty (): ao, getDifficulty, method_8407

ChunkSource (): S, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): T, getChunkSource, method_8398

boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, m_7232_

boolean (int, int): b, hasChunk, method_8393

void (int, BlockPos, int): c, levelEvent, method_20290, syncWorldEvent, m_46796_

void (int, BlockPos, int): c, levelEvent, method_20290

long (): am, dayTime, method_30271, getLunarTime, m_8044_

long (): an, dayTime, method_30271

MinecraftServer (): p, getServer, method_8503, getServer, m_7654_

MinecraftServer (): q, getServer, method_8503

long (): I_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): H_, nextSubTickCount, method_39224

<T> ScheduledTick<T> (BlockPos, T, int, TickPriority): a, createTick, method_39284, createOrderedTick, m_186482_

<T> ScheduledTick<T> (BlockPos, T, int, TickPriority): a, createTick, method_39284

<T> ScheduledTick<T> (BlockPos, T, int): a, createTick, method_39283, createOrderedTick, m_186478_

<T> ScheduledTick<T> (BlockPos, T, int): a, createTick, method_39283

RandomSource (): G_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): F_, getRandom, method_8409

void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_

void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888

void (Entity, Holder<GameEvent>, Vec3): a, gameEvent, method_43275, emitGameEvent, m_220400_

void (Entity, Holder<GameEvent>, Vec3): a, gameEvent, method_43275

void (Entity, Holder<GameEvent>, BlockPos): a, gameEvent, method_33596, emitGameEvent, m_142346_

void (Entity, Holder<GameEvent>, BlockPos): a, gameEvent, method_33596

void (Holder<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_43276, emitGameEvent, m_322719_

void (Holder<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_43276

void (ResourceKey<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_55764, emitGameEvent, m_220407_

void (ResourceKey<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_55764

void (Direction, BlockPos, BlockPos, BlockState, int, int): a, neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate, m_213683_

void (Direction, BlockPos, BlockPos, BlockState, int, int): a, neighborShapeChanged, method_42308

void (Entity, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, playSound, m_247517_

void (Entity, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447

void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_

void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396

void (Entity, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_

void (Entity, int, BlockPos, int): a, levelEvent, method_8444

1.21.5

Names

dgk

dkk

Fields

Constructors

Methods

LevelData (): D_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): C_, getLevelData, method_8401, getLevelProperties, m_6106_

void (BlockPos, Block): b, blockUpdated, method_8408, updateNeighbors, m_6289_

void (BlockPos, Block): a, updateNeighborsAt, method_8408, updateNeighbors, m_6289_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, m_7106_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticleClient, m_7106_

Difficulty (): am, getDifficulty, method_8407, getDifficulty, m_46791_

Difficulty (): an, getDifficulty, method_8407, getDifficulty, m_46791_

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_

void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_

long (): al, dayTime, method_30271, getLunarTime, m_8044_

long (): am, dayTime, method_30271, getLunarTime, m_8044_

long (): J_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): I_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): H_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): G_, getRandom, method_8409, getRandom, m_213780_

void (Player, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, playSound, m_247517_

void (Entity, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, playSound, m_247517_

void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_

void (Entity, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_

1.21.4

Names

dhj

dgk

Fields

Constructors

Methods

Difficulty (): al, getDifficulty, method_8407, getDifficulty, m_46791_

Difficulty (): am, getDifficulty, method_8407, getDifficulty, m_46791_

ChunkSource (): R, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): S, getChunkSource, method_8398, getChunkManager, m_7726_

long (): ak, dayTime, method_30271, getLunarTime, m_8044_

long (): al, dayTime, method_30271, getLunarTime, m_8044_

1.21.3

Names

dcx

dhj

Fields

Constructors

Methods

LevelData (): A_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): D_, getLevelData, method_8401, getLevelProperties, m_6106_

ChunkSource (): N, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): R, getChunkSource, method_8398, getChunkManager, m_7726_

MinecraftServer (): o, getServer, method_8503, getServer, m_7654_

MinecraftServer (): p, getServer, method_8503, getServer, m_7654_

long (): G_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): J_, nextSubTickCount, method_39224, getTickOrder, m_183596_

LevelTickAccess<Block> (): P, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, scheduleBlockTick, m_186464_

void (BlockPos, Block, int): a, scheduleTick, method_39279, scheduleBlockTick, m_186460_

LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, scheduleFluidTick, m_186473_

void (BlockPos, Fluid, int): a, scheduleTick, method_39281, scheduleFluidTick, m_186469_

RandomSource (): E_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): H_, getRandom, method_8409, getRandom, m_213780_

void (Direction, BlockState, BlockPos, BlockPos, int, int): a, neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate, m_213683_

void (Direction, BlockPos, BlockPos, BlockState, int, int): a, neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate, m_213683_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dcb

dcx

Fields

Constructors

Methods

1.20.6

Names

ctq

dcb

Fields

Constructors

Methods

LevelData (): B_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): A_, getLevelData, method_8401, getLevelProperties, m_6106_

Difficulty (): ak, getDifficulty, method_8407, getDifficulty, m_46791_

Difficulty (): al, getDifficulty, method_8407, getDifficulty, m_46791_

ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): N, getChunkSource, method_8398, getChunkManager, m_7726_

long (): aj, dayTime, method_30271, getLunarTime, m_8044_

long (): ak, dayTime, method_30271, getLunarTime, m_8044_

void (Entity, GameEvent, BlockPos): a, gameEvent, method_33596, emitGameEvent, m_142346_

long (): H_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): G_, nextSubTickCount, method_39224, getTickOrder, m_183596_

LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): P, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

RandomSource (): F_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): E_, getRandom, method_8409, getRandom, m_213780_

void (GameEvent, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_

void (Entity, GameEvent, Vec3): a, gameEvent, method_43275, emitGameEvent, m_220400_

void (GameEvent, BlockPos, GameEvent$Context): a, gameEvent, method_43276, emitGameEvent, m_220407_

void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_

void (Entity, Holder<GameEvent>, Vec3): a, gameEvent, method_43275, emitGameEvent, m_220400_

void (Entity, Holder<GameEvent>, BlockPos): a, gameEvent, method_33596, emitGameEvent, m_142346_

void (Holder<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_43276, emitGameEvent, m_322719_

void (ResourceKey<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_55764, emitGameEvent, m_220407_

1.20.4

Names

cpw

ctq

Fields

Constructors

Methods

LevelData (): z_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): B_, getLevelData, method_8401, getLevelProperties, m_6106_

Difficulty (): ai, getDifficulty, method_8407, getDifficulty, m_46791_

Difficulty (): ak, getDifficulty, method_8407, getDifficulty, m_46791_

ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_

long (): ah, dayTime, method_30271, getLunarTime, m_8044_

long (): aj, dayTime, method_30271, getLunarTime, m_8044_

MinecraftServer (): n, getServer, method_8503, getServer, m_7654_

MinecraftServer (): o, getServer, method_8503, getServer, m_7654_

long (): F_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): H_, nextSubTickCount, method_39224, getTickOrder, m_183596_

LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

RandomSource (): D_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): F_, getRandom, method_8409, getRandom, m_213780_

1.20.2

Names

cmn

cpw

Fields

Constructors

Methods

LevelData (): u_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): z_, getLevelData, method_8401, getLevelProperties, m_6106_

long (): A_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): F_, nextSubTickCount, method_39224, getTickOrder, m_183596_

RandomSource (): y_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): D_, getRandom, method_8409, getRandom, m_213780_

1.20.1

Names

cmj

cmn

Fields

Constructors

Methods

LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): u_, getLevelData, method_8401, getLevelProperties, m_6106_

Difficulty (): ah, getDifficulty, method_8407, getDifficulty, m_46791_

Difficulty (): ai, getDifficulty, method_8407, getDifficulty, m_46791_

ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_

long (): ag, dayTime, method_30271, getLunarTime, m_8044_

long (): ah, dayTime, method_30271, getLunarTime, m_8044_

long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): A_, nextSubTickCount, method_39224, getTickOrder, m_183596_

LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): y_, getRandom, method_8409, getRandom, m_213780_

1.19.4

Names

cjx

cmj

Fields

Constructors

Methods

LevelData (): o_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_

ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_

long (): u_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_

LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

RandomSource (): s_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_

1.19.3

Names

cgy

cjx

Fields

Constructors

Methods

LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): o_, getLevelData, method_8401, getLevelProperties, m_6106_

Difficulty (): ag, getDifficulty, method_8407, getDifficulty, m_46791_

Difficulty (): ah, getDifficulty, method_8407, getDifficulty, m_46791_

ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_

long (): af, dayTime, method_30271, getLunarTime, m_8044_

long (): ag, dayTime, method_30271, getLunarTime, m_8044_

long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_

long (): u_, nextSubTickCount, method_39224, getTickOrder, m_183596_

LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, createAndScheduleBlockTick, m_186464_

void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, scheduleBlockTick, m_186464_

void (BlockPos, Block, int): a, scheduleTick, method_39279, createAndScheduleBlockTick, m_186460_

void (BlockPos, Block, int): a, scheduleTick, method_39279, scheduleBlockTick, m_186460_

LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, createAndScheduleFluidTick, m_186473_

void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, scheduleFluidTick, m_186473_

void (BlockPos, Fluid, int): a, scheduleTick, method_39281, createAndScheduleFluidTick, m_186469_

void (BlockPos, Fluid, int): a, scheduleTick, method_39281, scheduleFluidTick, m_186469_

RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_

RandomSource (): s_, getRandom, method_8409, getRandom, m_213780_

void (Player, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, playSound, m_247517_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cgb

cgy

Fields

Constructors

Methods

1.19

Names

caw

cgb

Fields

Constructors

Methods

Random (): r_, getRandom, method_8409, getRandom, m_5822_

void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, m_6289_

void (BlockPos, Block): b, blockUpdated, method_8408, updateNeighbors, m_6289_

Difficulty (): af, getDifficulty, method_8407, getDifficulty, m_46791_

Difficulty (): ag, getDifficulty, method_8407, getDifficulty, m_46791_

ChunkSource (): K, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_

long (): ae, dayTime, method_30271, getLunarTime, m_8044_

long (): af, dayTime, method_30271, getLunarTime, m_8044_

MinecraftServer (): n, getServer, method_8503, getServer, m_142572_

MinecraftServer (): n, getServer, method_8503, getServer, m_7654_

void (Entity, GameEvent, BlockPos): a, gameEvent, method_32888, emitGameEvent, m_142346_

void (Entity, GameEvent, BlockPos): a, gameEvent, method_33596, emitGameEvent, m_142346_

void (GameEvent, BlockPos): a, gameEvent, method_32889, emitGameEvent, m_151555_

void (GameEvent, Entity): a, gameEvent, method_33596, emitGameEvent, m_151552_

void (Entity, GameEvent, Entity): a, gameEvent, method_32887, emitGameEvent, m_151545_

LevelTickAccess<Block> (): M, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): L, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_

void (Direction, BlockState, BlockPos, BlockPos, int, int): a, neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate, m_213683_

void (GameEvent, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_

void (Entity, GameEvent, Vec3): a, gameEvent, method_43275, emitGameEvent, m_220400_

void (GameEvent, BlockPos, GameEvent$Context): a, gameEvent, method_43276, emitGameEvent, m_220407_

1.18.2

Names

cae

caw

Fields

Constructors

Methods

ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_

ChunkSource (): K, getChunkSource, method_8398, getChunkManager, m_7726_

LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Block> (): M, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

LevelTickAccess<Fluid> (): L, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bwr

cae

Fields

Constructors

Methods

TickList<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_6219_

TickList<Fluid> (): M, getLiquidTicks, method_8405, getFluidTickScheduler, m_6217_

LevelData (): m_, getLevelData, method_8401, getLevelProperties, m_6106_

LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_

Random (): q_, getRandom, method_8409, getRandom, m_5822_

Random (): r_, getRandom, method_8409, getRandom, m_5822_

int (): j, getLogicalHeight, method_32819, getLogicalHeight, m_142475_

long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_

LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_

<T> ScheduledTick<T> (BlockPos, T, int, TickPriority): a, createTick, method_39284, createOrderedTick, m_186482_

<T> ScheduledTick<T> (BlockPos, T, int): a, createTick, method_39283, createOrderedTick, m_186478_

void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, createAndScheduleBlockTick, m_186464_

void (BlockPos, Block, int): a, scheduleTick, method_39279, createAndScheduleBlockTick, m_186460_

LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_

void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, createAndScheduleFluidTick, m_186473_

void (BlockPos, Fluid, int): a, scheduleTick, method_39281, createAndScheduleFluidTick, m_186469_

1.17.1

Names

bwq

bwr

Fields

Constructors

Methods

1.17

Names

bry

bwq

net.minecraft.world.IWorld

net.minecraft.src.C_1598_

Fields

Constructors

Methods

TickList<Block> (): J, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_6219_

TickList<Fluid> (): I, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

TickList<Fluid> (): M, getLiquidTicks, method_8405, getFluidTickScheduler, m_6217_

LevelData (): h, getLevelData, method_8401, getLevelProperties, func_72912_H

LevelData (): m_, getLevelData, method_8401, getLevelProperties, m_6106_

DifficultyInstance (BlockPos): d, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E

DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, getLocalDifficulty, m_6436_

Random (): u_, getRandom, method_8409, getRandom, func_201674_k

Random (): q_, getRandom, method_8409, getRandom, m_5822_

void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_230547_a_

void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, m_6289_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, func_195594_a

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, m_7106_

Difficulty (): ad, getDifficulty, method_8407, getDifficulty, func_175659_aa

Difficulty (): af, getDifficulty, method_8407, getDifficulty, m_46791_

ChunkSource (): H, getChunkSource, method_8398, getChunkManager, func_72863_F

ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_

boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, func_217354_b

boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, m_7232_

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, func_184133_a

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_

void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, func_217378_a

void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_

void (int, BlockPos, int): c, levelEvent, method_20290, syncWorldEvent, func_217379_c

void (int, BlockPos, int): c, levelEvent, method_20290, syncWorldEvent, m_46796_

int (): ae, getHeight, method_24853, getDimensionHeight, func_234938_ad_

long (): ac, dayTime, method_30271, getLunarTime, func_241851_ab

long (): ae, dayTime, method_30271, getLunarTime, m_8044_

MinecraftServer (): n, getServer, method_8503, getServer, m_142572_

int (): j, getLogicalHeight, method_32819, getLogicalHeight, m_142475_

void (Entity, GameEvent, BlockPos): a, gameEvent, method_32888, emitGameEvent, m_142346_

void (GameEvent, BlockPos): a, gameEvent, method_32889, emitGameEvent, m_151555_

void (GameEvent, Entity): a, gameEvent, method_33596, emitGameEvent, m_151552_

void (Entity, GameEvent, Entity): a, gameEvent, method_32887, emitGameEvent, m_151545_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

brv

bry

Fields

Constructors

Methods

TickList<Block> (): I, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Block> (): J, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Fluid> (): H, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

TickList<Fluid> (): I, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

Difficulty (): ac, getDifficulty, method_8407, getDifficulty, func_175659_aa

Difficulty (): ad, getDifficulty, method_8407, getDifficulty, func_175659_aa

ChunkSource (): G, getChunkSource, method_8398, getChunkManager, func_72863_F

ChunkSource (): H, getChunkSource, method_8398, getChunkManager, func_72863_F

int (): ad, getHeight, method_24853, getDimensionHeight, func_234938_ad_

int (): ae, getHeight, method_24853, getDimensionHeight, func_234938_ad_

long (): ab, dayTime, method_30271, getLunarTime, func_241851_ab

long (): ac, dayTime, method_30271, getLunarTime, func_241851_ab

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bqc

brv

Fields

Constructors

Methods

float (): aa, getMoonBrightness, method_8391, getMoonSize, func_130001_d

float (float): f, getTimeOfDay, method_8400, getSkyAngle, func_72826_c

TickList<Block> (): G, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Block> (): I, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Fluid> (): F, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

TickList<Fluid> (): H, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

Level (): n, getLevel, method_8410, getWorld, func_201672_e

LevelData (): u_, getLevelData, method_8401, getLevelProperties, func_72912_H

LevelData (): h, getLevelData, method_8401, getLevelProperties, func_72912_H

Random (): v_, getRandom, method_8409, getRandom, func_201674_k

Random (): u_, getRandom, method_8409, getRandom, func_201674_k

int (): ab, getMoonPhase, method_8394, getMoonPhase, func_72853_d

ChunkSource (): E, getChunkSource, method_8398, getChunkManager, func_72863_F

ChunkSource (): G, getChunkSource, method_8398, getChunkManager, func_72863_F

boolean (Entity, VoxelShape): a, isUnobstructed, method_8611, intersectsEntities, func_195585_a

BlockPos (Heightmap$Types, BlockPos): a, getHeightmapPos, method_8598, getTopPosition, func_205770_a

Stream<VoxelShape> (Entity, AABB, Predicate<Entity>): c, getEntityCollisions, method_20743, getEntityCollisions, func_230318_c_

long (): ab, dayTime, method_30271, getLunarTime, func_241851_ab

1.16.1

Names

bjx

bqc

net.minecraft.world.IWorld

net.minecraft.world.WorldAccess

Fields

Constructors

Methods

long (): r_, getSeed, method_8412, getSeed, func_72905_C

float (): Y, getMoonBrightness, method_8391, getMoonSize, func_130001_d

float (): aa, getMoonBrightness, method_8391, getMoonSize, func_130001_d

Level (): q, getLevel, method_8410, getWorld, func_201672_e

Level (): n, getLevel, method_8410, getWorld, func_201672_e

LevelData (): i, getLevelData, method_8401, getLevelProperties, func_72912_H

LevelData (): u_, getLevelData, method_8401, getLevelProperties, func_72912_H

Random (): t_, getRandom, method_8409, getRandom, func_201674_k

Random (): v_, getRandom, method_8409, getRandom, func_201674_k

void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_195592_c

void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_230547_a_

BlockPos (): s_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M

int (): Z, getMoonPhase, method_8394, getMoonPhase, func_72853_d

int (): ab, getMoonPhase, method_8394, getMoonPhase, func_72853_d

Difficulty (): aa, getDifficulty, method_8407, getDifficulty, func_175659_aa

Difficulty (): ac, getDifficulty, method_8407, getDifficulty, func_175659_aa

void (Player, int, BlockPos, int): a, levelEvent, method_8444, playLevelEvent, func_217378_a

void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, func_217378_a

void (int, BlockPos, int): c, levelEvent, method_20290, playLevelEvent, func_217379_c

void (int, BlockPos, int): c, levelEvent, method_20290, syncWorldEvent, func_217379_c

Stream<VoxelShape> (Entity, AABB, Set<Entity>): b, getEntityCollisions, method_20743, getEntityCollisions, func_223439_a

int (): ad, getHeight, method_24853, getDimensionHeight, func_234938_ad_

Stream<VoxelShape> (Entity, AABB, Predicate<Entity>): c, getEntityCollisions, method_20743, getEntityCollisions, func_230318_c_

1.15.2

Names

bju

bjx

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bhs

bju

Fields

Constructors

Methods

long (): n_, getSeed, method_8412, getSeed, func_72905_C

long (): r_, getSeed, method_8412, getSeed, func_72905_C

float (): aa, getMoonBrightness, method_8391, getMoonSize, func_130001_d

float (): Y, getMoonBrightness, method_8391, getMoonSize, func_130001_d

float (float): j, getTimeOfDay, method_8400, getSkyAngle, func_72826_c

float (float): f, getTimeOfDay, method_8400, getSkyAngle, func_72826_c

Level (): m_, getLevel, method_8410, getWorld, func_201672_e

Level (): q, getLevel, method_8410, getWorld, func_201672_e

LevelData (): p_, getLevelData, method_8401, getLevelProperties, func_72912_H

LevelData (): i, getLevelData, method_8401, getLevelProperties, func_72912_H

DifficultyInstance (BlockPos): e, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E

DifficultyInstance (BlockPos): d, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E

Random (): k, getRandom, method_8409, getRandom, func_201674_k

Random (): t_, getRandom, method_8409, getRandom, func_201674_k

BlockPos (): o_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M

BlockPos (): s_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M

int (): ab, getMoonPhase, method_8394, getMoonPhase, func_72853_d

int (): Z, getMoonPhase, method_8394, getMoonPhase, func_72853_d

Difficulty (): ac, getDifficulty, method_8407, getDifficulty, func_175659_aa

Difficulty (): aa, getDifficulty, method_8407, getDifficulty, func_175659_aa

Stream<VoxelShape> (Entity, AABB, Set<Entity>): a, getEntityCollisions, method_20743, func_223439_a

Stream<VoxelShape> (Entity, AABB, Set<Entity>): b, getEntityCollisions, method_20743, getEntityCollisions, func_223439_a

BlockPos (Heightmap$Types, BlockPos): a, getHeightmapPos, method_8598, getTopPosition, func_205770_a

1.14.4

Names

bhn

bhs

net.minecraft.world.level.LevelAccessor

Fields

Constructors

Methods

long (): n_, method_8412, getSeed, func_72905_C

long (): n_, getSeed, method_8412, getSeed, func_72905_C

float (): aa, method_8391, getMoonSize, func_130001_d

float (): aa, getMoonBrightness, method_8391, getMoonSize, func_130001_d

float (float): j, method_8400, getSkyAngle, func_72826_c

float (float): j, getTimeOfDay, method_8400, getSkyAngle, func_72826_c

TickScheduler<Block> (): G, method_8397, getBlockTickScheduler, func_205220_G_

TickList<Block> (): G, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_

TickScheduler<Fluid> (): F, method_8405, getFluidTickScheduler, func_205219_F_

TickList<Fluid> (): F, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_

World (): m_, method_8410, getWorld, func_201672_e

Level (): m_, getLevel, method_8410, getWorld, func_201672_e

LevelProperties (): p_, method_8401, getLevelProperties, func_72912_H

LevelData (): p_, getLevelData, method_8401, getLevelProperties, func_72912_H

LocalDifficulty (BlockPos): e, method_8404, getLocalDifficulty, func_175649_E

DifficultyInstance (BlockPos): e, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E

Random (): k, method_8409, getRandom, func_201674_k

Random (): k, getRandom, method_8409, getRandom, func_201674_k

void (BlockPos, Block): a, method_8408, updateNeighbors, func_195592_c

void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_195592_c

BlockPos (): o_, method_8395, getSpawnPos, func_175694_M

BlockPos (): o_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M

void (ParticleEffect, double, double, double, double, double, double): a, method_8406, addParticle, func_195594_a

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, func_195594_a

int (): ab, method_8394, getMoonPhase, func_72853_d

int (): ab, getMoonPhase, method_8394, getMoonPhase, func_72853_d

Difficulty (): ac, method_8407, getDifficulty, func_175659_aa

Difficulty (): ac, getDifficulty, method_8407, getDifficulty, func_175659_aa

ChunkManager (): E, method_8398, getChunkManager, func_72863_F

ChunkSource (): E, getChunkSource, method_8398, getChunkManager, func_72863_F

boolean (int, int): b, method_8393, isChunkLoaded, func_217354_b

boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, func_217354_b

void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, playSound, func_184133_a

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, func_184133_a

void (PlayerEntity, int, BlockPos, int): a, method_8444, playLevelEvent, func_217378_a

void (Player, int, BlockPos, int): a, levelEvent, method_8444, playLevelEvent, func_217378_a

void (int, BlockPos, int): c, method_20290, playLevelEvent, func_217379_c

void (int, BlockPos, int): c, levelEvent, method_20290, playLevelEvent, func_217379_c

boolean (Entity, VoxelShape): a, method_8611, intersectsEntities, func_195585_a

boolean (Entity, VoxelShape): a, isUnobstructed, method_8611, intersectsEntities, func_195585_a

Stream<VoxelShape> (Entity, Box, Set<Entity>): a, method_20743, method_20743, func_223439_a

Stream<VoxelShape> (Entity, AABB, Set<Entity>): a, getEntityCollisions, method_20743, func_223439_a

1.14.3

Names

bhj

bhn

net.minecraft.world.IWorld

Fields

Constructors

Methods

long (): n_, method_8412, func_72905_C

long (): n_, method_8412, getSeed, func_72905_C

float (): aa, method_8391, func_130001_d

float (): aa, method_8391, getMoonSize, func_130001_d

float (float): j, method_8400, func_72826_c

float (float): j, method_8400, getSkyAngle, func_72826_c

ITickList<Block> (): G, method_8397, func_205220_G_

TickScheduler<Block> (): G, method_8397, getBlockTickScheduler, func_205220_G_

ITickList<Fluid> (): F, method_8405, func_205219_F_

TickScheduler<Fluid> (): F, method_8405, getFluidTickScheduler, func_205219_F_

World (): m_, method_8410, func_201672_e

World (): m_, method_8410, getWorld, func_201672_e

WorldInfo (): p_, method_8401, func_72912_H

LevelProperties (): p_, method_8401, getLevelProperties, func_72912_H

DifficultyInstance (BlockPos): e, method_8404, func_175649_E

LocalDifficulty (BlockPos): e, method_8404, getLocalDifficulty, func_175649_E

Random (): k, method_8409, func_201674_k

Random (): k, method_8409, getRandom, func_201674_k

void (BlockPos, Block): a, method_8408, func_195592_c

void (BlockPos, Block): a, method_8408, updateNeighbors, func_195592_c

BlockPos (): o_, method_8395, func_175694_M

BlockPos (): o_, method_8395, getSpawnPos, func_175694_M

void (IParticleData, double, double, double, double, double, double): a, method_8406, func_195594_a

void (ParticleEffect, double, double, double, double, double, double): a, method_8406, addParticle, func_195594_a

int (): ab, method_8394, func_72853_d

int (): ab, method_8394, getMoonPhase, func_72853_d

Difficulty (): ac, method_8407, func_175659_aa

Difficulty (): ac, method_8407, getDifficulty, func_175659_aa

AbstractChunkProvider (): E, method_8398, func_72863_F

ChunkManager (): E, method_8398, getChunkManager, func_72863_F

boolean (int, int): b, method_8393, func_217354_b

boolean (int, int): b, method_8393, isChunkLoaded, func_217354_b

void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, func_184133_a

void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, playSound, func_184133_a

void (PlayerEntity, int, BlockPos, int): a, method_8444, func_217378_a

void (PlayerEntity, int, BlockPos, int): a, method_8444, playLevelEvent, func_217378_a

void (int, BlockPos, int): c, method_20290, func_217379_c

void (int, BlockPos, int): c, method_20290, playLevelEvent, func_217379_c

Stream<VoxelShape> (Entity, VoxelShape, Set<Entity>): a, method_8334, func_211155_a

boolean (Entity, VoxelShape): a, method_8611, func_195585_a

boolean (Entity, VoxelShape): a, method_8611, intersectsEntities, func_195585_a

Stream<VoxelShape> (Entity, Box, Set<Entity>): a, method_20743, method_20743, func_223439_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bhi

bhj

Fields

Constructors

Methods

1.14

Names

axz

bhi

net.minecraft.class_1936

Fields

Constructors

Methods

long (): r_, func_72905_C

long (): n_, method_8412, func_72905_C

float (): ah, func_130001_d

float (): aa, method_8391, func_130001_d

float (float): k, func_72826_c

float (float): j, method_8400, func_72826_c

ITickList<Block> (): J, func_205220_G_

ITickList<Block> (): G, method_8397, func_205220_G_

ITickList<Fluid> (): I, func_205219_F_

ITickList<Fluid> (): F, method_8405, func_205219_F_

IChunk (BlockPos): y, func_205771_y

IChunk (int, int): b, func_72964_e

World (): f, func_201672_e

World (): m_, method_8410, func_201672_e

WorldInfo (): g, func_72912_H

WorldInfo (): p_, method_8401, func_72912_H

DifficultyInstance (BlockPos): h, func_175649_E

DifficultyInstance (BlockPos): e, method_8404, func_175649_E

EnumDifficulty (): aj, func_175659_aa

IChunkProvider (): H, func_72863_F

ISaveHandler (): s_, func_72860_G

Random (): m, func_201674_k

Random (): k, method_8409, func_201674_k

void (BlockPos, Block): a, func_195592_c

void (BlockPos, Block): a, method_8408, func_195592_c

BlockPos (): n, func_175694_M

BlockPos (): o_, method_8395, func_175694_M

void (EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float): a, func_184133_a

void (IParticleData, double, double, double, double, double, double): a, func_195594_a

void (IParticleData, double, double, double, double, double, double): a, method_8406, func_195594_a

int (): ai, func_72853_d

int (): ab, method_8394, func_72853_d

Difficulty (): ac, method_8407, func_175659_aa

AbstractChunkProvider (): E, method_8398, func_72863_F

boolean (int, int): b, method_8393, func_217354_b

void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, func_184133_a

void (PlayerEntity, int, BlockPos, int): a, method_8444, func_217378_a

void (int, BlockPos, int): c, method_20290, func_217379_c

Stream<VoxelShape> (Entity, VoxelShape, Set<Entity>): a, method_8334, func_211155_a

boolean (Entity, VoxelShape): a, method_8611, func_195585_a

1.13.2

Names

axy

axz

Fields

Constructors

Methods

1.13.1

Names

axt

axy

Fields

Constructors

Methods

long (): j, func_72905_C

long (): r_, func_72905_C

float (): af, func_130001_d

float (): ah, func_130001_d

ITickList<Block> (): I, func_205220_G_

ITickList<Block> (): J, func_205220_G_

ITickList<Fluid> (): H, func_205219_F_

ITickList<Fluid> (): I, func_205219_F_

IChunk (int, int): c, func_72964_e

IChunk (int, int): b, func_72964_e

<T extends WorldSavedData> T (Function<String, T>, String): a, func_200672_a

WorldSavedDataStorage (): s_, func_175693_T

EnumDifficulty (): ah, func_175659_aa

EnumDifficulty (): aj, func_175659_aa

IChunkProvider (): G, func_72863_F

IChunkProvider (): H, func_72863_F

ISaveHandler (): r_, func_72860_G

ISaveHandler (): s_, func_72860_G

int (): ag, func_72853_d

int (): ai, func_72853_d

1.13

Names

axt

net.minecraft.world.IWorld

Fields

Constructors

Methods

long (): j, func_72905_C

float (): af, func_130001_d

float (float): k, func_72826_c

ITickList<Block> (): I, func_205220_G_

ITickList<Fluid> (): H, func_205219_F_

IChunk (BlockPos): y, func_205771_y

IChunk (int, int): c, func_72964_e

World (): f, func_201672_e

WorldInfo (): g, func_72912_H

DifficultyInstance (BlockPos): h, func_175649_E

<T extends WorldSavedData> T (Function<String, T>, String): a, func_200672_a

WorldSavedDataStorage (): s_, func_175693_T

EnumDifficulty (): ah, func_175659_aa

IChunkProvider (): G, func_72863_F

ISaveHandler (): r_, func_72860_G

Random (): m, func_201674_k

void (BlockPos, Block): a, func_195592_c

BlockPos (): n, func_175694_M

void (EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float): a, func_184133_a

void (IParticleData, double, double, double, double, double, double): a, func_195594_a

int (): ag, func_72853_d