History - net.minecraft.world.level.LevelAccessor
25w18a
Names
dkk
dla
Fields
Constructors
Methods
LevelData (): C_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): B_, getLevelData, method_8401
DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, getLocalDifficulty, m_6436_
DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404
void (BlockPos, Block): a, updateNeighborsAt, method_8408, updateNeighbors, m_6289_
void (BlockPos, Block): a, updateNeighborsAt, method_8408
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticleClient, m_7106_
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406
Difficulty (): an, getDifficulty, method_8407, getDifficulty, m_46791_
Difficulty (): ao, getDifficulty, method_8407
ChunkSource (): S, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): T, getChunkSource, method_8398
boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, m_7232_
boolean (int, int): b, hasChunk, method_8393
void (int, BlockPos, int): c, levelEvent, method_20290, syncWorldEvent, m_46796_
void (int, BlockPos, int): c, levelEvent, method_20290
long (): am, dayTime, method_30271, getLunarTime, m_8044_
long (): an, dayTime, method_30271
MinecraftServer (): p, getServer, method_8503, getServer, m_7654_
MinecraftServer (): q, getServer, method_8503
long (): I_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): H_, nextSubTickCount, method_39224
<T> ScheduledTick<T> (BlockPos, T, int, TickPriority): a, createTick, method_39284, createOrderedTick, m_186482_
<T> ScheduledTick<T> (BlockPos, T, int, TickPriority): a, createTick, method_39284
<T> ScheduledTick<T> (BlockPos, T, int): a, createTick, method_39283, createOrderedTick, m_186478_
<T> ScheduledTick<T> (BlockPos, T, int): a, createTick, method_39283
RandomSource (): G_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): F_, getRandom, method_8409
void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_
void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888
void (Entity, Holder<GameEvent>, Vec3): a, gameEvent, method_43275, emitGameEvent, m_220400_
void (Entity, Holder<GameEvent>, Vec3): a, gameEvent, method_43275
void (Entity, Holder<GameEvent>, BlockPos): a, gameEvent, method_33596, emitGameEvent, m_142346_
void (Entity, Holder<GameEvent>, BlockPos): a, gameEvent, method_33596
void (Holder<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_43276, emitGameEvent, m_322719_
void (Holder<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_43276
void (ResourceKey<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_55764, emitGameEvent, m_220407_
void (ResourceKey<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_55764
void (Direction, BlockPos, BlockPos, BlockState, int, int): a, neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate, m_213683_
void (Direction, BlockPos, BlockPos, BlockState, int, int): a, neighborShapeChanged, method_42308
void (Entity, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, playSound, m_247517_
void (Entity, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447
void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_
void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396
void (Entity, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_
void (Entity, int, BlockPos, int): a, levelEvent, method_8444
1.21.5
Names
dgk
dkk
Fields
Constructors
Methods
LevelData (): D_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): C_, getLevelData, method_8401, getLevelProperties, m_6106_
void (BlockPos, Block): b, blockUpdated, method_8408, updateNeighbors, m_6289_
void (BlockPos, Block): a, updateNeighborsAt, method_8408, updateNeighbors, m_6289_
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, m_7106_
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticleClient, m_7106_
Difficulty (): am, getDifficulty, method_8407, getDifficulty, m_46791_
Difficulty (): an, getDifficulty, method_8407, getDifficulty, m_46791_
void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_
void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_
long (): al, dayTime, method_30271, getLunarTime, m_8044_
long (): am, dayTime, method_30271, getLunarTime, m_8044_
long (): J_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): I_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): H_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): G_, getRandom, method_8409, getRandom, m_213780_
void (Player, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, playSound, m_247517_
void (Entity, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, playSound, m_247517_
void (Entity, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_
void (Entity, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_
1.21.4
Names
dhj
dgk
Fields
Constructors
Methods
Difficulty (): al, getDifficulty, method_8407, getDifficulty, m_46791_
Difficulty (): am, getDifficulty, method_8407, getDifficulty, m_46791_
ChunkSource (): R, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): S, getChunkSource, method_8398, getChunkManager, m_7726_
long (): ak, dayTime, method_30271, getLunarTime, m_8044_
long (): al, dayTime, method_30271, getLunarTime, m_8044_
1.21.3
Names
dcx
dhj
Fields
Constructors
Methods
LevelData (): A_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): D_, getLevelData, method_8401, getLevelProperties, m_6106_
ChunkSource (): N, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): R, getChunkSource, method_8398, getChunkManager, m_7726_
MinecraftServer (): o, getServer, method_8503, getServer, m_7654_
MinecraftServer (): p, getServer, method_8503, getServer, m_7654_
long (): G_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): J_, nextSubTickCount, method_39224, getTickOrder, m_183596_
LevelTickAccess<Block> (): P, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, scheduleBlockTick, m_186464_
void (BlockPos, Block, int): a, scheduleTick, method_39279, scheduleBlockTick, m_186460_
LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, scheduleFluidTick, m_186473_
void (BlockPos, Fluid, int): a, scheduleTick, method_39281, scheduleFluidTick, m_186469_
RandomSource (): E_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): H_, getRandom, method_8409, getRandom, m_213780_
void (Direction, BlockState, BlockPos, BlockPos, int, int): a, neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate, m_213683_
void (Direction, BlockPos, BlockPos, BlockState, int, int): a, neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate, m_213683_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dcb
dcx
Fields
Constructors
Methods
1.20.6
Names
ctq
dcb
Fields
Constructors
Methods
LevelData (): B_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): A_, getLevelData, method_8401, getLevelProperties, m_6106_
Difficulty (): ak, getDifficulty, method_8407, getDifficulty, m_46791_
Difficulty (): al, getDifficulty, method_8407, getDifficulty, m_46791_
ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): N, getChunkSource, method_8398, getChunkManager, m_7726_
long (): aj, dayTime, method_30271, getLunarTime, m_8044_
long (): ak, dayTime, method_30271, getLunarTime, m_8044_
void (Entity, GameEvent, BlockPos): a, gameEvent, method_33596, emitGameEvent, m_142346_
long (): H_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): G_, nextSubTickCount, method_39224, getTickOrder, m_183596_
LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): P, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
RandomSource (): F_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): E_, getRandom, method_8409, getRandom, m_213780_
void (GameEvent, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_
void (Entity, GameEvent, Vec3): a, gameEvent, method_43275, emitGameEvent, m_220400_
void (GameEvent, BlockPos, GameEvent$Context): a, gameEvent, method_43276, emitGameEvent, m_220407_
void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_
void (Entity, Holder<GameEvent>, Vec3): a, gameEvent, method_43275, emitGameEvent, m_220400_
void (Entity, Holder<GameEvent>, BlockPos): a, gameEvent, method_33596, emitGameEvent, m_142346_
void (Holder<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_43276, emitGameEvent, m_322719_
void (ResourceKey<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_55764, emitGameEvent, m_220407_
1.20.4
Names
cpw
ctq
Fields
Constructors
Methods
LevelData (): z_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): B_, getLevelData, method_8401, getLevelProperties, m_6106_
Difficulty (): ai, getDifficulty, method_8407, getDifficulty, m_46791_
Difficulty (): ak, getDifficulty, method_8407, getDifficulty, m_46791_
ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_
long (): ah, dayTime, method_30271, getLunarTime, m_8044_
long (): aj, dayTime, method_30271, getLunarTime, m_8044_
MinecraftServer (): n, getServer, method_8503, getServer, m_7654_
MinecraftServer (): o, getServer, method_8503, getServer, m_7654_
long (): F_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): H_, nextSubTickCount, method_39224, getTickOrder, m_183596_
LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
RandomSource (): D_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): F_, getRandom, method_8409, getRandom, m_213780_
1.20.2
Names
cmn
cpw
Fields
Constructors
Methods
LevelData (): u_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): z_, getLevelData, method_8401, getLevelProperties, m_6106_
long (): A_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): F_, nextSubTickCount, method_39224, getTickOrder, m_183596_
RandomSource (): y_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): D_, getRandom, method_8409, getRandom, m_213780_
1.20.1
Names
cmj
cmn
Fields
Constructors
Methods
LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): u_, getLevelData, method_8401, getLevelProperties, m_6106_
Difficulty (): ah, getDifficulty, method_8407, getDifficulty, m_46791_
Difficulty (): ai, getDifficulty, method_8407, getDifficulty, m_46791_
ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_
long (): ag, dayTime, method_30271, getLunarTime, m_8044_
long (): ah, dayTime, method_30271, getLunarTime, m_8044_
long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): A_, nextSubTickCount, method_39224, getTickOrder, m_183596_
LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): y_, getRandom, method_8409, getRandom, m_213780_
1.19.4
Names
cjx
cmj
Fields
Constructors
Methods
LevelData (): o_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_
ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_
long (): u_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_
LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
RandomSource (): s_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_
1.19.3
Names
cgy
cjx
Fields
Constructors
Methods
LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): o_, getLevelData, method_8401, getLevelProperties, m_6106_
Difficulty (): ag, getDifficulty, method_8407, getDifficulty, m_46791_
Difficulty (): ah, getDifficulty, method_8407, getDifficulty, m_46791_
ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): J, getChunkSource, method_8398, getChunkManager, m_7726_
long (): af, dayTime, method_30271, getLunarTime, m_8044_
long (): ag, dayTime, method_30271, getLunarTime, m_8044_
long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_
long (): u_, nextSubTickCount, method_39224, getTickOrder, m_183596_
LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): L, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, createAndScheduleBlockTick, m_186464_
void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, scheduleBlockTick, m_186464_
void (BlockPos, Block, int): a, scheduleTick, method_39279, createAndScheduleBlockTick, m_186460_
void (BlockPos, Block, int): a, scheduleTick, method_39279, scheduleBlockTick, m_186460_
LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): K, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, createAndScheduleFluidTick, m_186473_
void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, scheduleFluidTick, m_186473_
void (BlockPos, Fluid, int): a, scheduleTick, method_39281, createAndScheduleFluidTick, m_186469_
void (BlockPos, Fluid, int): a, scheduleTick, method_39281, scheduleFluidTick, m_186469_
RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_
RandomSource (): s_, getRandom, method_8409, getRandom, m_213780_
void (Player, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, playSound, m_247517_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cgb
cgy
Fields
Constructors
Methods
1.19
Names
caw
cgb
Fields
Constructors
Methods
Random (): r_, getRandom, method_8409, getRandom, m_5822_
void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, m_6289_
void (BlockPos, Block): b, blockUpdated, method_8408, updateNeighbors, m_6289_
Difficulty (): af, getDifficulty, method_8407, getDifficulty, m_46791_
Difficulty (): ag, getDifficulty, method_8407, getDifficulty, m_46791_
ChunkSource (): K, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): I, getChunkSource, method_8398, getChunkManager, m_7726_
long (): ae, dayTime, method_30271, getLunarTime, m_8044_
long (): af, dayTime, method_30271, getLunarTime, m_8044_
MinecraftServer (): n, getServer, method_8503, getServer, m_142572_
MinecraftServer (): n, getServer, method_8503, getServer, m_7654_
void (Entity, GameEvent, BlockPos): a, gameEvent, method_32888, emitGameEvent, m_142346_
void (Entity, GameEvent, BlockPos): a, gameEvent, method_33596, emitGameEvent, m_142346_
void (GameEvent, BlockPos): a, gameEvent, method_32889, emitGameEvent, m_151555_
void (GameEvent, Entity): a, gameEvent, method_33596, emitGameEvent, m_151552_
void (Entity, GameEvent, Entity): a, gameEvent, method_32887, emitGameEvent, m_151545_
LevelTickAccess<Block> (): M, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): K, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): L, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): J, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
RandomSource (): r_, getRandom, method_8409, getRandom, m_213780_
void (Direction, BlockState, BlockPos, BlockPos, int, int): a, neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate, m_213683_
void (GameEvent, Vec3, GameEvent$Context): a, gameEvent, method_32888, emitGameEvent, m_214171_
void (Entity, GameEvent, Vec3): a, gameEvent, method_43275, emitGameEvent, m_220400_
void (GameEvent, BlockPos, GameEvent$Context): a, gameEvent, method_43276, emitGameEvent, m_220407_
1.18.2
Names
cae
caw
Fields
Constructors
Methods
ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_
ChunkSource (): K, getChunkSource, method_8398, getChunkManager, m_7726_
LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Block> (): M, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
LevelTickAccess<Fluid> (): L, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bwr
cae
Fields
Constructors
Methods
TickList<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_6219_
TickList<Fluid> (): M, getLiquidTicks, method_8405, getFluidTickScheduler, m_6217_
LevelData (): m_, getLevelData, method_8401, getLevelProperties, m_6106_
LevelData (): n_, getLevelData, method_8401, getLevelProperties, m_6106_
Random (): q_, getRandom, method_8409, getRandom, m_5822_
Random (): r_, getRandom, method_8409, getRandom, m_5822_
int (): j, getLogicalHeight, method_32819, getLogicalHeight, m_142475_
long (): t_, nextSubTickCount, method_39224, getTickOrder, m_183596_
LevelTickAccess<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_183326_
<T> ScheduledTick<T> (BlockPos, T, int, TickPriority): a, createTick, method_39284, createOrderedTick, m_186482_
<T> ScheduledTick<T> (BlockPos, T, int): a, createTick, method_39283, createOrderedTick, m_186478_
void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, createAndScheduleBlockTick, m_186464_
void (BlockPos, Block, int): a, scheduleTick, method_39279, createAndScheduleBlockTick, m_186460_
LevelTickAccess<Fluid> (): M, getFluidTicks, method_8405, getFluidTickScheduler, m_183324_
void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, createAndScheduleFluidTick, m_186473_
void (BlockPos, Fluid, int): a, scheduleTick, method_39281, createAndScheduleFluidTick, m_186469_
1.17.1
Names
bwq
bwr
Fields
Constructors
Methods
1.17
Names
bry
bwq
net.minecraft.world.IWorld
net.minecraft.src.C_1598_
Fields
Constructors
Methods
TickList<Block> (): J, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Block> (): N, getBlockTicks, method_8397, getBlockTickScheduler, m_6219_
TickList<Fluid> (): I, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
TickList<Fluid> (): M, getLiquidTicks, method_8405, getFluidTickScheduler, m_6217_
LevelData (): h, getLevelData, method_8401, getLevelProperties, func_72912_H
LevelData (): m_, getLevelData, method_8401, getLevelProperties, m_6106_
DifficultyInstance (BlockPos): d, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E
DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, getLocalDifficulty, m_6436_
Random (): u_, getRandom, method_8409, getRandom, func_201674_k
Random (): q_, getRandom, method_8409, getRandom, m_5822_
void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_230547_a_
void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, m_6289_
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, func_195594_a
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, m_7106_
Difficulty (): ad, getDifficulty, method_8407, getDifficulty, func_175659_aa
Difficulty (): af, getDifficulty, method_8407, getDifficulty, m_46791_
ChunkSource (): H, getChunkSource, method_8398, getChunkManager, func_72863_F
ChunkSource (): L, getChunkSource, method_8398, getChunkManager, m_7726_
boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, func_217354_b
boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, m_7232_
void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, func_184133_a
void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, m_5594_
void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, func_217378_a
void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, m_5898_
void (int, BlockPos, int): c, levelEvent, method_20290, syncWorldEvent, func_217379_c
void (int, BlockPos, int): c, levelEvent, method_20290, syncWorldEvent, m_46796_
int (): ae, getHeight, method_24853, getDimensionHeight, func_234938_ad_
long (): ac, dayTime, method_30271, getLunarTime, func_241851_ab
long (): ae, dayTime, method_30271, getLunarTime, m_8044_
MinecraftServer (): n, getServer, method_8503, getServer, m_142572_
int (): j, getLogicalHeight, method_32819, getLogicalHeight, m_142475_
void (Entity, GameEvent, BlockPos): a, gameEvent, method_32888, emitGameEvent, m_142346_
void (GameEvent, BlockPos): a, gameEvent, method_32889, emitGameEvent, m_151555_
void (GameEvent, Entity): a, gameEvent, method_33596, emitGameEvent, m_151552_
void (Entity, GameEvent, Entity): a, gameEvent, method_32887, emitGameEvent, m_151545_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
brv
bry
Fields
Constructors
Methods
TickList<Block> (): I, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Block> (): J, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Fluid> (): H, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
TickList<Fluid> (): I, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
Difficulty (): ac, getDifficulty, method_8407, getDifficulty, func_175659_aa
Difficulty (): ad, getDifficulty, method_8407, getDifficulty, func_175659_aa
ChunkSource (): G, getChunkSource, method_8398, getChunkManager, func_72863_F
ChunkSource (): H, getChunkSource, method_8398, getChunkManager, func_72863_F
int (): ad, getHeight, method_24853, getDimensionHeight, func_234938_ad_
int (): ae, getHeight, method_24853, getDimensionHeight, func_234938_ad_
long (): ab, dayTime, method_30271, getLunarTime, func_241851_ab
long (): ac, dayTime, method_30271, getLunarTime, func_241851_ab
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bqc
brv
Fields
Constructors
Methods
float (): aa, getMoonBrightness, method_8391, getMoonSize, func_130001_d
float (float): f, getTimeOfDay, method_8400, getSkyAngle, func_72826_c
TickList<Block> (): G, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Block> (): I, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Fluid> (): F, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
TickList<Fluid> (): H, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
Level (): n, getLevel, method_8410, getWorld, func_201672_e
LevelData (): u_, getLevelData, method_8401, getLevelProperties, func_72912_H
LevelData (): h, getLevelData, method_8401, getLevelProperties, func_72912_H
Random (): v_, getRandom, method_8409, getRandom, func_201674_k
Random (): u_, getRandom, method_8409, getRandom, func_201674_k
int (): ab, getMoonPhase, method_8394, getMoonPhase, func_72853_d
ChunkSource (): E, getChunkSource, method_8398, getChunkManager, func_72863_F
ChunkSource (): G, getChunkSource, method_8398, getChunkManager, func_72863_F
boolean (Entity, VoxelShape): a, isUnobstructed, method_8611, intersectsEntities, func_195585_a
BlockPos (Heightmap$Types, BlockPos): a, getHeightmapPos, method_8598, getTopPosition, func_205770_a
Stream<VoxelShape> (Entity, AABB, Predicate<Entity>): c, getEntityCollisions, method_20743, getEntityCollisions, func_230318_c_
long (): ab, dayTime, method_30271, getLunarTime, func_241851_ab
1.16.1
Names
bjx
bqc
net.minecraft.world.IWorld
net.minecraft.world.WorldAccess
Fields
Constructors
Methods
long (): r_, getSeed, method_8412, getSeed, func_72905_C
float (): Y, getMoonBrightness, method_8391, getMoonSize, func_130001_d
float (): aa, getMoonBrightness, method_8391, getMoonSize, func_130001_d
Level (): q, getLevel, method_8410, getWorld, func_201672_e
Level (): n, getLevel, method_8410, getWorld, func_201672_e
LevelData (): i, getLevelData, method_8401, getLevelProperties, func_72912_H
LevelData (): u_, getLevelData, method_8401, getLevelProperties, func_72912_H
Random (): t_, getRandom, method_8409, getRandom, func_201674_k
Random (): v_, getRandom, method_8409, getRandom, func_201674_k
void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_195592_c
void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_230547_a_
BlockPos (): s_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M
int (): Z, getMoonPhase, method_8394, getMoonPhase, func_72853_d
int (): ab, getMoonPhase, method_8394, getMoonPhase, func_72853_d
Difficulty (): aa, getDifficulty, method_8407, getDifficulty, func_175659_aa
Difficulty (): ac, getDifficulty, method_8407, getDifficulty, func_175659_aa
void (Player, int, BlockPos, int): a, levelEvent, method_8444, playLevelEvent, func_217378_a
void (Player, int, BlockPos, int): a, levelEvent, method_8444, syncWorldEvent, func_217378_a
void (int, BlockPos, int): c, levelEvent, method_20290, playLevelEvent, func_217379_c
void (int, BlockPos, int): c, levelEvent, method_20290, syncWorldEvent, func_217379_c
Stream<VoxelShape> (Entity, AABB, Set<Entity>): b, getEntityCollisions, method_20743, getEntityCollisions, func_223439_a
int (): ad, getHeight, method_24853, getDimensionHeight, func_234938_ad_
Stream<VoxelShape> (Entity, AABB, Predicate<Entity>): c, getEntityCollisions, method_20743, getEntityCollisions, func_230318_c_
1.15.2
Names
bju
bjx
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bhs
bju
Fields
Constructors
Methods
long (): n_, getSeed, method_8412, getSeed, func_72905_C
long (): r_, getSeed, method_8412, getSeed, func_72905_C
float (): aa, getMoonBrightness, method_8391, getMoonSize, func_130001_d
float (): Y, getMoonBrightness, method_8391, getMoonSize, func_130001_d
float (float): j, getTimeOfDay, method_8400, getSkyAngle, func_72826_c
float (float): f, getTimeOfDay, method_8400, getSkyAngle, func_72826_c
Level (): m_, getLevel, method_8410, getWorld, func_201672_e
Level (): q, getLevel, method_8410, getWorld, func_201672_e
LevelData (): p_, getLevelData, method_8401, getLevelProperties, func_72912_H
LevelData (): i, getLevelData, method_8401, getLevelProperties, func_72912_H
DifficultyInstance (BlockPos): e, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E
DifficultyInstance (BlockPos): d, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E
Random (): k, getRandom, method_8409, getRandom, func_201674_k
Random (): t_, getRandom, method_8409, getRandom, func_201674_k
BlockPos (): o_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M
BlockPos (): s_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M
int (): ab, getMoonPhase, method_8394, getMoonPhase, func_72853_d
int (): Z, getMoonPhase, method_8394, getMoonPhase, func_72853_d
Difficulty (): ac, getDifficulty, method_8407, getDifficulty, func_175659_aa
Difficulty (): aa, getDifficulty, method_8407, getDifficulty, func_175659_aa
Stream<VoxelShape> (Entity, AABB, Set<Entity>): a, getEntityCollisions, method_20743, func_223439_a
Stream<VoxelShape> (Entity, AABB, Set<Entity>): b, getEntityCollisions, method_20743, getEntityCollisions, func_223439_a
BlockPos (Heightmap$Types, BlockPos): a, getHeightmapPos, method_8598, getTopPosition, func_205770_a
1.14.4
Names
bhn
bhs
net.minecraft.world.level.LevelAccessor
Fields
Constructors
Methods
long (): n_, method_8412, getSeed, func_72905_C
long (): n_, getSeed, method_8412, getSeed, func_72905_C
float (): aa, method_8391, getMoonSize, func_130001_d
float (): aa, getMoonBrightness, method_8391, getMoonSize, func_130001_d
float (float): j, method_8400, getSkyAngle, func_72826_c
float (float): j, getTimeOfDay, method_8400, getSkyAngle, func_72826_c
TickScheduler<Block> (): G, method_8397, getBlockTickScheduler, func_205220_G_
TickList<Block> (): G, getBlockTicks, method_8397, getBlockTickScheduler, func_205220_G_
TickScheduler<Fluid> (): F, method_8405, getFluidTickScheduler, func_205219_F_
TickList<Fluid> (): F, getLiquidTicks, method_8405, getFluidTickScheduler, func_205219_F_
World (): m_, method_8410, getWorld, func_201672_e
Level (): m_, getLevel, method_8410, getWorld, func_201672_e
LevelProperties (): p_, method_8401, getLevelProperties, func_72912_H
LevelData (): p_, getLevelData, method_8401, getLevelProperties, func_72912_H
LocalDifficulty (BlockPos): e, method_8404, getLocalDifficulty, func_175649_E
DifficultyInstance (BlockPos): e, getCurrentDifficultyAt, method_8404, getLocalDifficulty, func_175649_E
Random (): k, method_8409, getRandom, func_201674_k
Random (): k, getRandom, method_8409, getRandom, func_201674_k
void (BlockPos, Block): a, method_8408, updateNeighbors, func_195592_c
void (BlockPos, Block): a, blockUpdated, method_8408, updateNeighbors, func_195592_c
BlockPos (): o_, method_8395, getSpawnPos, func_175694_M
BlockPos (): o_, getSharedSpawnPos, method_8395, getSpawnPos, func_175694_M
void (ParticleEffect, double, double, double, double, double, double): a, method_8406, addParticle, func_195594_a
void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, addParticle, func_195594_a
int (): ab, method_8394, getMoonPhase, func_72853_d
int (): ab, getMoonPhase, method_8394, getMoonPhase, func_72853_d
Difficulty (): ac, method_8407, getDifficulty, func_175659_aa
Difficulty (): ac, getDifficulty, method_8407, getDifficulty, func_175659_aa
ChunkManager (): E, method_8398, getChunkManager, func_72863_F
ChunkSource (): E, getChunkSource, method_8398, getChunkManager, func_72863_F
boolean (int, int): b, method_8393, isChunkLoaded, func_217354_b
boolean (int, int): b, hasChunk, method_8393, isChunkLoaded, func_217354_b
void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, playSound, func_184133_a
void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, playSound, func_184133_a
void (PlayerEntity, int, BlockPos, int): a, method_8444, playLevelEvent, func_217378_a
void (Player, int, BlockPos, int): a, levelEvent, method_8444, playLevelEvent, func_217378_a
void (int, BlockPos, int): c, method_20290, playLevelEvent, func_217379_c
void (int, BlockPos, int): c, levelEvent, method_20290, playLevelEvent, func_217379_c
boolean (Entity, VoxelShape): a, method_8611, intersectsEntities, func_195585_a
boolean (Entity, VoxelShape): a, isUnobstructed, method_8611, intersectsEntities, func_195585_a
Stream<VoxelShape> (Entity, Box, Set<Entity>): a, method_20743, method_20743, func_223439_a
Stream<VoxelShape> (Entity, AABB, Set<Entity>): a, getEntityCollisions, method_20743, func_223439_a
1.14.3
Names
bhj
bhn
net.minecraft.world.IWorld
Fields
Constructors
Methods
long (): n_, method_8412, func_72905_C
long (): n_, method_8412, getSeed, func_72905_C
float (): aa, method_8391, func_130001_d
float (): aa, method_8391, getMoonSize, func_130001_d
float (float): j, method_8400, func_72826_c
float (float): j, method_8400, getSkyAngle, func_72826_c
ITickList<Block> (): G, method_8397, func_205220_G_
TickScheduler<Block> (): G, method_8397, getBlockTickScheduler, func_205220_G_
ITickList<Fluid> (): F, method_8405, func_205219_F_
TickScheduler<Fluid> (): F, method_8405, getFluidTickScheduler, func_205219_F_
World (): m_, method_8410, func_201672_e
World (): m_, method_8410, getWorld, func_201672_e
WorldInfo (): p_, method_8401, func_72912_H
LevelProperties (): p_, method_8401, getLevelProperties, func_72912_H
DifficultyInstance (BlockPos): e, method_8404, func_175649_E
LocalDifficulty (BlockPos): e, method_8404, getLocalDifficulty, func_175649_E
Random (): k, method_8409, func_201674_k
Random (): k, method_8409, getRandom, func_201674_k
void (BlockPos, Block): a, method_8408, func_195592_c
void (BlockPos, Block): a, method_8408, updateNeighbors, func_195592_c
BlockPos (): o_, method_8395, func_175694_M
BlockPos (): o_, method_8395, getSpawnPos, func_175694_M
void (IParticleData, double, double, double, double, double, double): a, method_8406, func_195594_a
void (ParticleEffect, double, double, double, double, double, double): a, method_8406, addParticle, func_195594_a
int (): ab, method_8394, func_72853_d
int (): ab, method_8394, getMoonPhase, func_72853_d
Difficulty (): ac, method_8407, func_175659_aa
Difficulty (): ac, method_8407, getDifficulty, func_175659_aa
AbstractChunkProvider (): E, method_8398, func_72863_F
ChunkManager (): E, method_8398, getChunkManager, func_72863_F
boolean (int, int): b, method_8393, func_217354_b
boolean (int, int): b, method_8393, isChunkLoaded, func_217354_b
void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, func_184133_a
void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, playSound, func_184133_a
void (PlayerEntity, int, BlockPos, int): a, method_8444, func_217378_a
void (PlayerEntity, int, BlockPos, int): a, method_8444, playLevelEvent, func_217378_a
void (int, BlockPos, int): c, method_20290, func_217379_c
void (int, BlockPos, int): c, method_20290, playLevelEvent, func_217379_c
Stream<VoxelShape> (Entity, VoxelShape, Set<Entity>): a, method_8334, func_211155_a
boolean (Entity, VoxelShape): a, method_8611, func_195585_a
boolean (Entity, VoxelShape): a, method_8611, intersectsEntities, func_195585_a
Stream<VoxelShape> (Entity, Box, Set<Entity>): a, method_20743, method_20743, func_223439_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bhi
bhj
Fields
Constructors
Methods
1.14
Names
axz
bhi
net.minecraft.class_1936
Fields
Constructors
Methods
long (): r_, func_72905_C
long (): n_, method_8412, func_72905_C
float (): ah, func_130001_d
float (): aa, method_8391, func_130001_d
float (float): k, func_72826_c
float (float): j, method_8400, func_72826_c
ITickList<Block> (): J, func_205220_G_
ITickList<Block> (): G, method_8397, func_205220_G_
ITickList<Fluid> (): I, func_205219_F_
ITickList<Fluid> (): F, method_8405, func_205219_F_
IChunk (BlockPos): y, func_205771_y
IChunk (int, int): b, func_72964_e
World (): f, func_201672_e
World (): m_, method_8410, func_201672_e
WorldInfo (): g, func_72912_H
WorldInfo (): p_, method_8401, func_72912_H
DifficultyInstance (BlockPos): h, func_175649_E
DifficultyInstance (BlockPos): e, method_8404, func_175649_E
EnumDifficulty (): aj, func_175659_aa
IChunkProvider (): H, func_72863_F
ISaveHandler (): s_, func_72860_G
Random (): m, func_201674_k
Random (): k, method_8409, func_201674_k
void (BlockPos, Block): a, func_195592_c
void (BlockPos, Block): a, method_8408, func_195592_c
BlockPos (): n, func_175694_M
BlockPos (): o_, method_8395, func_175694_M
void (EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float): a, func_184133_a
void (IParticleData, double, double, double, double, double, double): a, func_195594_a
void (IParticleData, double, double, double, double, double, double): a, method_8406, func_195594_a
int (): ai, func_72853_d
int (): ab, method_8394, func_72853_d
Difficulty (): ac, method_8407, func_175659_aa
AbstractChunkProvider (): E, method_8398, func_72863_F
boolean (int, int): b, method_8393, func_217354_b
void (PlayerEntity, BlockPos, SoundEvent, SoundCategory, float, float): a, method_8396, func_184133_a
void (PlayerEntity, int, BlockPos, int): a, method_8444, func_217378_a
void (int, BlockPos, int): c, method_20290, func_217379_c
Stream<VoxelShape> (Entity, VoxelShape, Set<Entity>): a, method_8334, func_211155_a
boolean (Entity, VoxelShape): a, method_8611, func_195585_a
1.13.2
Names
axy
axz
Fields
Constructors
Methods
1.13.1
Names
axt
axy
Fields
Constructors
Methods
long (): j, func_72905_C
long (): r_, func_72905_C
float (): af, func_130001_d
float (): ah, func_130001_d
ITickList<Block> (): I, func_205220_G_
ITickList<Block> (): J, func_205220_G_
ITickList<Fluid> (): H, func_205219_F_
ITickList<Fluid> (): I, func_205219_F_
IChunk (int, int): c, func_72964_e
IChunk (int, int): b, func_72964_e
<T extends WorldSavedData> T (Function<String, T>, String): a, func_200672_a
WorldSavedDataStorage (): s_, func_175693_T
EnumDifficulty (): ah, func_175659_aa
EnumDifficulty (): aj, func_175659_aa
IChunkProvider (): G, func_72863_F
IChunkProvider (): H, func_72863_F
ISaveHandler (): r_, func_72860_G
ISaveHandler (): s_, func_72860_G
int (): ag, func_72853_d
int (): ai, func_72853_d
1.13
Names
axt
net.minecraft.world.IWorld
Fields
Constructors
Methods
long (): j, func_72905_C
float (): af, func_130001_d
float (float): k, func_72826_c
ITickList<Block> (): I, func_205220_G_
ITickList<Fluid> (): H, func_205219_F_
IChunk (BlockPos): y, func_205771_y
IChunk (int, int): c, func_72964_e
World (): f, func_201672_e
WorldInfo (): g, func_72912_H
DifficultyInstance (BlockPos): h, func_175649_E
<T extends WorldSavedData> T (Function<String, T>, String): a, func_200672_a
WorldSavedDataStorage (): s_, func_175693_T
EnumDifficulty (): ah, func_175659_aa
IChunkProvider (): G, func_72863_F
ISaveHandler (): r_, func_72860_G
Random (): m, func_201674_k
void (BlockPos, Block): a, func_195592_c
BlockPos (): n, func_175694_M
void (EntityPlayer, BlockPos, SoundEvent, SoundCategory, float, float): a, func_184133_a
void (IParticleData, double, double, double, double, double, double): a, func_195594_a
int (): ag, func_72853_d