History - net.minecraft.block.BlockTripWireHook

1.13.2

Names

bin

bio

Fields

Constructors

Methods

1.13.1

Names

bif

bin

Fields

VoxelShape: p, field_185743_d

VoxelShape: o, field_185743_d

VoxelShape: q, field_185744_e

VoxelShape: p, field_185744_e

VoxelShape: r, field_185745_f

VoxelShape: q, field_185745_f

VoxelShape: s, field_185746_g

VoxelShape: r, field_185746_g

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

aut

bif

Fields

PropertyDirection: a, field_176264_a

PropertyBool: b, field_176263_b

PropertyBool: c, field_176265_M

AxisAlignedBB: d, field_185743_d

AxisAlignedBB: e, field_185744_e

AxisAlignedBB: f, field_185745_f

AxisAlignedBB: g, field_185746_g

DirectionProperty: a, field_176264_a

BooleanProperty: b, field_176263_b

BooleanProperty: c, field_176265_M

VoxelShape: p, field_185743_d

VoxelShape: q, field_185744_e

VoxelShape: r, field_185745_f

VoxelShape: s, field_185746_g

Constructors

()

(Block$Builder)

Methods

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (World, BlockPos, EnumFacing): b, func_176198_a

boolean (World, BlockPos): a, func_176196_c

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState, Random): a, func_180645_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

boolean (World, BlockPos, IBlockState): e, func_176261_e

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b

boolean (IBlockState): g, func_149744_f

boolean (IBlockState): i, func_149744_f

BlockStateContainer (): b, func_180661_e

BlockRenderLayer (): f, func_180664_k

BlockRenderLayer (): c, func_180664_k

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

IBlockState (BlockItemUseContext): a, func_196258_a

void (IBlockState, World, BlockPos, Random): a, func_196267_b

void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a

int (IBlockState, IBlockReader, BlockPos, EnumFacing): a, func_180656_a

int (IBlockState, IBlockReader, BlockPos, EnumFacing): b, func_176211_b

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aur

aut

Fields

Constructors

Methods

1.12

Names

aro

aur

Fields

Constructors

Methods

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

arm

aro

Fields

Constructors

Methods

1.11

Names

apx

arm

Fields

Constructors

Methods

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

api

apx

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akj

api

Fields

PropertyBool: N, field_176265_M

PropertyBool: c, field_176265_M

PropertyBool: O, field_176266_N

AxisAlignedBB: d, field_185743_d

AxisAlignedBB: e, field_185744_e

AxisAlignedBB: f, field_185745_f

AxisAlignedBB: g, field_185746_g

Constructors

Methods

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPos, EnumFacing): b, func_176198_a

boolean (World, BlockPos): d, func_176196_c

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState, boolean, boolean, int, IBlockState): a, func_176260_a

void (World, BlockPos, IBlockState, Random): a, func_180645_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

void (World, BlockPos, boolean, boolean, boolean, boolean): a, func_180694_a

void (World, BlockPos, EnumFacing): a, func_176262_b

boolean (World, BlockPos, IBlockState): e, func_176261_e

void (IBlockAccess, BlockPos): a, func_180654_a

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b

boolean (): i, func_149744_f

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (World, BlockPos, EnumFacing): b, func_176198_a

boolean (World, BlockPos): a, func_176196_c

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState, boolean, boolean, int, IBlockState): a, func_176260_a

void (World, BlockPos, IBlockState, Random): a, func_180645_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

void (World, BlockPos, boolean, boolean, boolean, boolean): a, func_180694_a

void (World, BlockPos, EnumFacing): a, func_176262_b

boolean (World, BlockPos, IBlockState): e, func_176261_e

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b

boolean (IBlockState): g, func_149744_f

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

BlockStateContainer (): b, func_180661_e

BlockRenderLayer (): f, func_180664_k

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

akj

net.minecraft.block.BlockTripWireHook

Fields

PropertyDirection: a, field_176264_a

PropertyBool: b, field_176263_b

PropertyBool: N, field_176265_M

PropertyBool: O, field_176266_N

Constructors

()

Methods

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPos, EnumFacing): b, func_176198_a

boolean (World, BlockPos): d, func_176196_c

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState, boolean, boolean, int, IBlockState): a, func_176260_a

void (World, BlockPos, IBlockState, Random): a, func_180645_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

void (World, BlockPos, boolean, boolean, boolean, boolean): a, func_180694_a

void (World, BlockPos, EnumFacing): a, func_176262_b

boolean (World, BlockPos, IBlockState): e, func_176261_e

void (IBlockAccess, BlockPos): a, func_180654_a

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b

boolean (): i, func_149744_f

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

EnumWorldBlockLayer (): m, func_180664_k