History - net.minecraft.block.BlockTripWireHook
1.13.2
Names
bin
bio
Fields
Constructors
Methods
1.13.1
Names
bif
bin
Fields
VoxelShape: p, field_185743_d
VoxelShape: o, field_185743_d
VoxelShape: q, field_185744_e
VoxelShape: p, field_185744_e
VoxelShape: r, field_185745_f
VoxelShape: q, field_185745_f
VoxelShape: s, field_185746_g
VoxelShape: r, field_185746_g
Constructors
Methods
1.13
Names
aut
bif
Fields
PropertyDirection: a, field_176264_a
PropertyBool: b, field_176263_b
PropertyBool: c, field_176265_M
AxisAlignedBB: d, field_185743_d
AxisAlignedBB: e, field_185744_e
AxisAlignedBB: f, field_185745_f
AxisAlignedBB: g, field_185746_g
DirectionProperty: a, field_176264_a
BooleanProperty: b, field_176263_b
BooleanProperty: c, field_176265_M
VoxelShape: p, field_185743_d
VoxelShape: q, field_185744_e
VoxelShape: r, field_185745_f
VoxelShape: s, field_185746_g
Constructors
()
Methods
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
boolean (World, BlockPos, EnumFacing): b, func_176198_a
boolean (World, BlockPos): a, func_176196_c
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, Random): a, func_180645_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
boolean (World, BlockPos, IBlockState): e, func_176261_e
void (World, BlockPos, IBlockState): b, func_180663_b
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b
boolean (IBlockState): g, func_149744_f
boolean (IBlockState): i, func_149744_f
BlockStateContainer (): b, func_180661_e
BlockRenderLayer (): f, func_180664_k
BlockRenderLayer (): c, func_180664_k
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a
IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a
IBlockState (BlockItemUseContext): a, func_196258_a
void (IBlockState, World, BlockPos, Random): a, func_196267_b
void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a
int (IBlockState, IBlockReader, BlockPos, EnumFacing): a, func_180656_a
int (IBlockState, IBlockReader, BlockPos, EnumFacing): b, func_176211_b
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aur
aut
Fields
Constructors
Methods
1.12
Names
aro
aur
Fields
Constructors
Methods
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
arm
aro
Fields
Constructors
Methods
1.11
Names
apx
arm
Fields
Constructors
Methods
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
api
apx
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
akj
api
Fields
PropertyBool: N, field_176265_M
PropertyBool: c, field_176265_M
PropertyBool: O, field_176266_N
AxisAlignedBB: d, field_185743_d
AxisAlignedBB: e, field_185744_e
AxisAlignedBB: f, field_185745_f
AxisAlignedBB: g, field_185746_g
Constructors
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPos, EnumFacing): b, func_176198_a
boolean (World, BlockPos): d, func_176196_c
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState, boolean, boolean, int, IBlockState): a, func_176260_a
void (World, BlockPos, IBlockState, Random): a, func_180645_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos, boolean, boolean, boolean, boolean): a, func_180694_a
void (World, BlockPos, EnumFacing): a, func_176262_b
boolean (World, BlockPos, IBlockState): e, func_176261_e
void (IBlockAccess, BlockPos): a, func_180654_a
void (World, BlockPos, IBlockState): b, func_180663_b
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b
boolean (): i, func_149744_f
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (World, BlockPos, EnumFacing): b, func_176198_a
boolean (World, BlockPos): a, func_176196_c
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState, boolean, boolean, int, IBlockState): a, func_176260_a
void (World, BlockPos, IBlockState, Random): a, func_180645_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos, boolean, boolean, boolean, boolean): a, func_180694_a
void (World, BlockPos, EnumFacing): a, func_176262_b
boolean (World, BlockPos, IBlockState): e, func_176261_e
void (World, BlockPos, IBlockState): b, func_180663_b
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b
boolean (IBlockState): g, func_149744_f
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
BlockRenderLayer (): f, func_180664_k
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
akj
net.minecraft.block.BlockTripWireHook
Fields
PropertyDirection: a, field_176264_a
PropertyBool: b, field_176263_b
PropertyBool: N, field_176265_M
PropertyBool: O, field_176266_N
Constructors
()
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPos, EnumFacing): b, func_176198_a
boolean (World, BlockPos): d, func_176196_c
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState, boolean, boolean, int, IBlockState): a, func_176260_a
void (World, BlockPos, IBlockState, Random): a, func_180645_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos, boolean, boolean, boolean, boolean): a, func_180694_a
void (World, BlockPos, EnumFacing): a, func_176262_b
boolean (World, BlockPos, IBlockState): e, func_176261_e
void (IBlockAccess, BlockPos): a, func_180654_a
void (World, BlockPos, IBlockState): b, func_180663_b
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b
boolean (): i, func_149744_f
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
EnumWorldBlockLayer (): m, func_180664_k