| public VoxelShape | |
| public boolean | |
| public boolean | |
| public IBlockState | | a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
|
| public IBlockState | |
| public void | |
| public void | | a(axx arg0, el arg1, blb arg2, boolean arg3, boolean arg4, int arg5, blb arg6) | | func_176260_a(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3, boolean arg4, int arg5, IBlockState arg6) |
|
| public void | |
| private void | | a(axx arg0, el arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | func_180694_a(World arg0, BlockPos arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) |
|
| private void | |
| public void | |
| public int | |
| public int | |
| public boolean | |
| public BlockRenderLayer | |
| public IBlockState | |
| public IBlockState | |
| protected void | |
| public BlockFaceShape | |