net.minecraft.block.state

public interface IBlockState

extends IStateHolder<IBlockState>

blb
net.minecraft.block.state.IBlockState

Field summary

Modifier and TypeField
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockState>>
a
field_208776_a
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockState>>
b
field_208777_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockState>>
c
field_209224_c

Method summary

Modifier and TypeMethod
Block
c()
func_177230_c()
default Material
d()
func_185904_a()
default boolean
a(aer arg0)
func_189884_a(Entity arg0)
default boolean
a(axj arg0, el arg1)
func_200131_a(IBlockReader arg0, BlockPos arg1)
default int
b(axj arg0, el arg1)
func_200016_a(IBlockReader arg0, BlockPos arg1)
default int
e()
func_185906_d()
default boolean
f()
func_196958_f()
default boolean
c(axj arg0, el arg1)
func_200130_c(IBlockReader arg0, BlockPos arg1)
default MaterialColor
d(axj arg0, el arg1)
func_185909_g(IBlockReader arg0, BlockPos arg1)
default IBlockState
a(bha arg0)
func_185907_a(Rotation arg0)
default IBlockState
a(bfy arg0)
func_185902_a(Mirror arg0)
default boolean
g()
func_185917_h()
default EnumBlockRenderType
i()
func_185901_i()
default boolean
k()
func_185898_k()
default boolean
l()
func_185915_l()
default boolean
m()
func_185897_m()
default int
a(axj arg0, el arg1, eq arg2)
func_185911_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default boolean
n()
func_185912_n()
default int
a(axx arg0, el arg1)
func_185888_a(World arg0, BlockPos arg1)
default float
e(axj arg0, el arg1)
func_185887_b(IBlockReader arg0, BlockPos arg1)
default float
a(aof arg0, axj arg1, el arg2)
func_185903_a(EntityPlayer arg0, IBlockReader arg1, BlockPos arg2)
default int
b(axj arg0, el arg1, eq arg2)
func_185893_b(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default EnumPushReaction
o()
func_185905_o()
default boolean
f(axj arg0, el arg1)
func_200015_d(IBlockReader arg0, BlockPos arg1)
default boolean
p()
func_200132_m()
default VoxelShape
g(axj arg0, el arg1)
func_196954_c(IBlockReader arg0, BlockPos arg1)
default VoxelShape
h(axj arg0, el arg1)
func_196952_d(IBlockReader arg0, BlockPos arg1)
default VoxelShape
i(axj arg0, el arg1)
func_196951_e(IBlockReader arg0, BlockPos arg1)
default VoxelShape
j(axj arg0, el arg1)
func_199611_f(IBlockReader arg0, BlockPos arg1)
default boolean
q()
func_185896_q()
default Vec3d
k(axj arg0, el arg1)
func_191059_e(IBlockReader arg0, BlockPos arg1)
default boolean
a(axx arg0, el arg1, int arg2, int arg3)
func_189547_a(World arg0, BlockPos arg1, int arg2, int arg3)
default void
a(axx arg0, el arg1, bcr arg2, el arg3)
func_189546_a(World arg0, BlockPos arg1, Block arg2, BlockPos arg3)
default void
a(axy arg0, el arg1, int arg2)
func_196946_a(IWorld arg0, BlockPos arg1, int arg2)
default void
b(axy arg0, el arg1, int arg2)
func_196948_b(IWorld arg0, BlockPos arg1, int arg2)
default void
a(axx arg0, el arg1, blb arg2)
func_196945_a(World arg0, BlockPos arg1, IBlockState arg2)
default void
a(axx arg0, el arg1, blb arg2, boolean arg3)
func_196947_b(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
default void
a(axx arg0, el arg1, Random arg2)
func_196940_a(World arg0, BlockPos arg1, Random arg2)
default void
b(axx arg0, el arg1, Random arg2)
func_196944_b(World arg0, BlockPos arg1, Random arg2)
default void
a(axx arg0, el arg1, aer arg2)
func_196950_a(World arg0, BlockPos arg1, Entity arg2)
default void
a(axx arg0, el arg1, int arg2)
func_196949_c(World arg0, BlockPos arg1, int arg2)
default void
a(axx arg0, el arg1, float arg2, int arg3)
func_196941_a(World arg0, BlockPos arg1, float arg2, int arg3)
default boolean
a(axx arg0, el arg1, aof arg2, adk arg3, eq arg4, float arg5, float arg6, float arg7)
func_196943_a(World arg0, BlockPos arg1, EntityPlayer arg2, EnumHand arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
default void
a(axx arg0, el arg1, aof arg2)
func_196942_a(World arg0, BlockPos arg1, EntityPlayer arg2)
default boolean
r()
func_191058_s()
default BlockFaceShape
c(axj arg0, el arg1, eq arg2)
func_193401_d(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default IBlockState
a(eq arg0, blb arg1, axy arg2, el arg3, el arg4)
func_196956_a(EnumFacing arg0, IBlockState arg1, IWorld arg2, BlockPos arg3, BlockPos arg4)
default boolean
a(axj arg0, el arg1, cbe arg2)
func_196957_g(IBlockReader arg0, BlockPos arg1, PathType arg2)
default boolean
a(arj arg0)
func_196953_a(BlockItemUseContext arg0)
default boolean
a(ayb arg0, el arg1)
func_196955_c(IWorldReaderBase arg0, BlockPos arg1)
default boolean
l(axj arg0, el arg1)
func_202065_c(IBlockReader arg0, BlockPos arg1)
default boolean
a(wz<bcr> arg0)
func_203425_a(Tag<Block> arg0)
default IFluidState
s()
func_204520_s()
default boolean
t()
func_204519_t()
default boolean
h()
func_191057_i()
default int
a(ayd arg0, el arg1)
func_185889_a(IWorldReader arg0, BlockPos arg1)
default float
j()
func_185892_j()
default boolean
a(blb arg0, eq arg1)
func_200017_a(IBlockState arg0, EnumFacing arg1)
default long
a(el arg0)
func_209533_a(BlockPos arg0)