Block | |
default Material | |
default boolean | |
default boolean | |
default int | |
default int | |
default boolean | |
default boolean | |
default MaterialColor | |
default IBlockState | |
default IBlockState | |
default boolean | |
default EnumBlockRenderType | |
default boolean | |
default boolean | |
default boolean | |
default int | |
default boolean | |
default int | |
default float | |
default float | |
default int | |
default EnumPushReaction | |
default boolean | |
default boolean | |
default VoxelShape | |
default VoxelShape | |
default VoxelShape | |
default VoxelShape | |
default boolean | |
default Vec3d | |
default boolean | | a(axx arg0, el arg1, int arg2, int arg3) | | func_189547_a(World arg0, BlockPos arg1, int arg2, int arg3) |
|
default void | |
default void | |
default void | |
default void | |
default void | |
default void | |
default void | |
default void | |
default void | |
default void | | a(axx arg0, el arg1, float arg2, int arg3) | | func_196941_a(World arg0, BlockPos arg1, float arg2, int arg3) |
|
default boolean | | a(axx arg0, el arg1, aof arg2, adk arg3, eq arg4, float arg5, float arg6, float arg7) | | func_196943_a(World arg0, BlockPos arg1, EntityPlayer arg2, EnumHand arg3, EnumFacing arg4, float arg5, float arg6, float arg7) |
|
default void | |
default boolean | |
default BlockFaceShape | |
default IBlockState | |
default boolean | |
default boolean | |
default boolean | |
default boolean | |
default boolean | |
default IFluidState | |
default boolean | |
default boolean | |
default int | |
default float | |
default boolean | |
default long | |