public VoxelShape | |
public boolean | |
public boolean | |
public IBlockState | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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public IBlockState | |
public void | |
public void | | a(axy arg0, el arg1, blc arg2, boolean arg3, boolean arg4, int arg5, blc arg6) | | func_176260_a(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3, boolean arg4, int arg5, IBlockState arg6) |
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public void | |
private void | | a(axy arg0, el arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | func_180694_a(World arg0, BlockPos arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) |
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private void | |
public void | |
public int | |
public int | |
public boolean | |
public BlockRenderLayer | |
public IBlockState | |
public IBlockState | |
protected void | |
public BlockFaceShape | |