net.minecraft.block

public class Block

ajt
net.minecraft.block.Block

Field summary

Modifier and TypeField
private static final ResourceLocation
a
field_176230_a
public static final RegistryNamespacedDefaultedByKey<ResourceLocation, Block>
h
field_149771_c
public static final ObjectIntIdentityMap<IBlockState>
i
field_176229_d
public static final AxisAlignedBB
j
field_185505_j
public static final AxisAlignedBB
k
field_185506_k
private CreativeTabs
b
field_149772_a
protected boolean
l
field_149787_q
protected int
m
field_149786_r
protected boolean
n
field_149785_s
protected int
o
field_149784_t
protected boolean
p
field_149783_u
protected float
q
field_149782_v
protected float
r
field_149781_w
protected boolean
s
field_149790_y
protected boolean
t
field_149789_z
protected boolean
u
field_149758_A
protected SoundType
v
field_149762_H
public float
w
field_149763_I
protected final Material
x
field_149764_J
protected final MapColor
y
field_181083_K
public float
z
field_149765_K
protected final BlockStateContainer
A
field_176227_L
private IBlockState
c
field_176228_M
private String
d
field_149770_b

Constructor summary

ModifierConstructor
public (Material arg0, MapColor arg1)
protected (Material arg0)

Method summary

Modifier and TypeMethod
public static int
a(ajt arg0)
func_149682_b(Block arg0)
public static int
j(arc arg0)
func_176210_f(IBlockState arg0)
public static Block
b(int arg0)
func_149729_e(int arg0)
public static IBlockState
c(int arg0)
func_176220_d(int arg0)
public static Block
a(ado arg0)
func_149634_a(Item arg0)
public static Block
b(String arg0)
func_149684_b(String arg0)
public boolean
k(arc arg0)
func_185481_k(IBlockState arg0)
public boolean
l(arc arg0)
func_149730_j(IBlockState arg0)
public int
m(arc arg0)
func_149717_k(IBlockState arg0)
public int
o(arc arg0)
func_149750_m(IBlockState arg0)
public boolean
p(arc arg0)
func_149710_n(IBlockState arg0)
public Material
q(arc arg0)
func_149688_o(IBlockState arg0)
public MapColor
r(arc arg0)
func_180659_g(IBlockState arg0)
public IBlockState
a(int arg0)
func_176203_a(int arg0)
public int
e(arc arg0)
func_176201_c(IBlockState arg0)
public IBlockState
b(arc arg0, ahx arg1, cj arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public IBlockState
a(arc arg0, aoe arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(arc arg0, amr arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected Block
a(aop arg0)
func_149672_a(SoundType arg0)
protected Block
d(int arg0)
func_149713_g(int arg0)
protected Block
a(float arg0)
func_149715_a(float arg0)
protected Block
b(float arg0)
func_149752_b(float arg0)
public boolean
s(arc arg0)
func_149637_q(IBlockState arg0)
public boolean
t(arc arg0)
func_149721_r(IBlockState arg0)
public boolean
j()
func_176214_u()
public boolean
c(arc arg0)
func_149686_d(IBlockState arg0)
public boolean
b(ahx arg0, cj arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
public EnumBlockRenderType
a(arc arg0)
func_149645_b(IBlockState arg0)
public boolean
a(ahx arg0, cj arg1)
func_176200_f(IBlockAccess arg0, BlockPos arg1)
protected Block
c(float arg0)
func_149711_c(float arg0)
protected Block
k()
func_149722_s()
public float
b(arc arg0, aht arg1, cj arg2)
func_176195_g(IBlockState arg0, World arg1, BlockPos arg2)
protected Block
a(boolean arg0)
func_149675_a(boolean arg0)
public boolean
l()
func_149653_t()
public boolean
m()
func_149716_u()
public AxisAlignedBB
a(arc arg0, ahx arg1, cj arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
a(ahx arg0, cj arg1, cq arg2)
func_176212_b(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
public void
a(arc arg0, aht arg1, cj arg2, bbe arg3, List<bbe> arg4, rr arg5)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
protected static void
a(cj arg0, bbe arg1, List<bbe> arg2, bbe arg3)
func_185492_a(BlockPos arg0, AxisAlignedBB arg1, List<AxisAlignedBB> arg2, AxisAlignedBB arg3)
public AxisAlignedBB
a(arc arg0, aht arg1, cj arg2)
func_180646_a(IBlockState arg0, World arg1, BlockPos arg2)
public boolean
b(arc arg0)
func_149662_c(IBlockState arg0)
public boolean
a(arc arg0, boolean arg1)
func_176209_a(IBlockState arg0, boolean arg1)
public boolean
n()
func_149703_v()
public void
a(aht arg0, cj arg1, arc arg2, Random arg3)
func_180645_a(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(aht arg0, cj arg1, arc arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
d(aht arg0, cj arg1, arc arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(aht arg0, cj arg1, arc arg2, ajt arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
public int
a(aht arg0)
func_149738_a(World arg0)
public void
c(aht arg0, cj arg1, arc arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(aht arg0, cj arg1, arc arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
public int
a(Random arg0)
func_149745_a(Random arg0)
public Item
a(arc arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
public float
a(arc arg0, zj arg1, aht arg2, cj arg3)
func_180647_a(IBlockState arg0, EntityPlayer arg1, World arg2, BlockPos arg3)
public final void
b(aht arg0, cj arg1, arc arg2, int arg3)
func_176226_b(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
public void
a(aht arg0, cj arg1, arc arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public static void
a(aht arg0, cj arg1, adq arg2)
func_180635_a(World arg0, BlockPos arg1, ItemStack arg2)
protected void
b(aht arg0, cj arg1, int arg2)
func_180637_b(World arg0, BlockPos arg1, int arg2)
public int
d(arc arg0)
func_180651_a(IBlockState arg0)
public float
a(rr arg0)
func_149638_a(Entity arg0)
public RayTraceResult
a(arc arg0, aht arg1, cj arg2, bbg arg3, bbg arg4)
func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4)
protected RayTraceResult
a(cj arg0, bbg arg1, bbg arg2, bbe arg3)
func_185503_a(BlockPos arg0, Vec3d arg1, Vec3d arg2, AxisAlignedBB arg3)
public void
a(aht arg0, cj arg1, ahp arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
public boolean
a(aht arg0, cj arg1, cq arg2, adq arg3)
func_176193_a(World arg0, BlockPos arg1, EnumFacing arg2, ItemStack arg3)
public boolean
b(aht arg0, cj arg1, cq arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
public boolean
a(aht arg0, cj arg1)
func_176196_c(World arg0, BlockPos arg1)
public boolean
a(aht arg0, cj arg1, arc arg2, zj arg3, qm arg4, adq arg5, cq arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
public void
a(aht arg0, cj arg1, rr arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
public IBlockState
a(aht arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, sa arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(aht arg0, cj arg1, zj arg2)
func_180649_a(World arg0, BlockPos arg1, EntityPlayer arg2)
public Vec3d
a(aht arg0, cj arg1, rr arg2, bbg arg3)
func_176197_a(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3)
public int
b(arc arg0, ahx arg1, cj arg2, cq arg3)
func_180656_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public boolean
g(arc arg0)
func_149744_f(IBlockState arg0)
public void
a(aht arg0, cj arg1, arc arg2, rr arg3)
func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public int
c(arc arg0, ahx arg1, cj arg2, cq arg3)
func_176211_b(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public void
a(aht arg0, zj arg1, cj arg2, arc arg3, apv arg4, adq arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
protected boolean
o()
func_149700_E()
protected ItemStack
u(arc arg0)
func_180643_i(IBlockState arg0)
public int
a(int arg0, Random arg1)
func_149679_a(int arg0, Random arg1)
public void
a(aht arg0, cj arg1, arc arg2, sa arg3, adq arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public boolean
d()
func_181623_g()
public Block
c(String arg0)
func_149663_c(String arg0)
public String
c()
func_149732_F()
public String
a()
func_149739_a()
public boolean
a(aht arg0, cj arg1, arc arg2, int arg3, int arg4)
func_180648_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3, int arg4)
public boolean
p()
func_149652_G()
protected Block
q()
func_149649_H()
public EnumPushReaction
h(arc arg0)
func_149656_h(IBlockState arg0)
public void
a(aht arg0, cj arg1, rr arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
public void
a(aht arg0, rr arg1)
func_176216_a(World arg0, Entity arg1)
public ItemStack
a(aht arg0, cj arg1, arc arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public Block
a(acq arg0)
func_149647_a(CreativeTabs arg0)
public void
a(aht arg0, cj arg1, arc arg2, zj arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
h(aht arg0, cj arg1)
func_176224_k(World arg0, BlockPos arg1)
public boolean
s()
func_149698_L()
public boolean
a(ahp arg0)
func_149659_a(Explosion arg0)
public boolean
b(ajt arg0)
func_149667_c(Block arg0)
public static boolean
a(ajt arg0, ajt arg1)
func_149680_a(Block arg0, Block arg1)
public boolean
v(arc arg0)
func_149740_M(IBlockState arg0)
public int
d(arc arg0, aht arg1, cj arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
protected BlockStateContainer
b()
func_180661_e()
public BlockStateContainer
t()
func_176194_O()
protected final void
w(arc arg0)
func_180632_j(IBlockState arg0)
public final IBlockState
u()
func_176223_P()
public SoundType
w()
func_185467_w()
public static void
x()
func_149671_p()
private static void
a(int arg0, kk arg1, ajt arg2)
func_176215_a(int arg0, ResourceLocation arg1, Block arg2)
private static void
a(int arg0, String arg1, ajt arg2)
func_176219_a(int arg0, String arg1, Block arg2)
public boolean
n(arc arg0)
func_149751_l(IBlockState arg0)
public int
c(arc arg0, ahx arg1, cj arg2)
func_185484_c(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
a(arc arg0, ahx arg1, cj arg2, cq arg3)
func_176225_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public AxisAlignedBB
c(arc arg0, aht arg1, cj arg2)
func_180640_a(IBlockState arg0, World arg1, BlockPos arg2)
public void
a(arc arg0, aht arg1, cj arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public BlockRenderLayer
f()
func_180664_k()
public float
f(arc arg0)
func_185485_f(IBlockState arg0)
public void
a(ado arg0, acq arg1, List<adq> arg2)
func_149666_a(Item arg0, CreativeTabs arg1, List<ItemStack> arg2)
public CreativeTabs
r()
func_149708_J()
public Block$EnumOffsetType
v()
func_176218_Q()