net.minecraft.block

public class Block

afh
net.minecraft.block.Block

Field summary

Modifier and TypeField
private static final ResourceLocation
a
field_176230_a
public static final RegistryNamespacedDefaultedByKey<ResourceLocation, Block>
c
field_149771_c
public static final ObjectIntIdentityMap<IBlockState>
d
field_176229_d
private CreativeTabs
b
field_149772_a
public static final Block$SoundType
e
field_149769_e
public static final Block$SoundType
f
field_149766_f
public static final Block$SoundType
g
field_149767_g
public static final Block$SoundType
h
field_149779_h
public static final Block$SoundType
i
field_149780_i
public static final Block$SoundType
j
field_149777_j
public static final Block$SoundType
k
field_149778_k
public static final Block$SoundType
l
field_149775_l
public static final Block$SoundType
m
field_149776_m
public static final Block$SoundType
n
field_149773_n
public static final Block$SoundType
o
field_149774_o
public static final Block$SoundType
p
field_149788_p
public static final Block$SoundType
q
field_176231_q
protected boolean
r
field_149787_q
protected int
s
field_149786_r
protected boolean
t
field_149785_s
protected int
u
field_149784_t
protected boolean
v
field_149783_u
protected float
w
field_149782_v
protected float
x
field_149781_w
protected boolean
y
field_149790_y
protected boolean
z
field_149789_z
protected boolean
A
field_149758_A
protected double
B
field_149759_B
protected double
C
field_149760_C
protected double
D
field_149754_D
protected double
E
field_149755_E
protected double
F
field_149756_F
protected double
G
field_149757_G
public Block$SoundType
H
field_149762_H
public float
I
field_149763_I
protected final Material
J
field_149764_J
protected final MapColor
K
field_181083_K
public float
L
field_149765_K
protected final BlockState
M
field_176227_L
private IBlockState
N
field_176228_M
private String
O
field_149770_b

Constructor summary

ModifierConstructor
public (Material arg0, MapColor arg1)
protected (Material arg0)

Method summary

Modifier and TypeMethod
public static int
a(afh arg0)
func_149682_b(Block arg0)
public static int
f(alz arg0)
func_176210_f(IBlockState arg0)
public static Block
c(int arg0)
func_149729_e(int arg0)
public static IBlockState
d(int arg0)
func_176220_d(int arg0)
public static Block
a(zw arg0)
func_149634_a(Item arg0)
public static Block
b(String arg0)
func_149684_b(String arg0)
public boolean
o()
func_149730_j()
public int
p()
func_149717_k()
public int
r()
func_149750_m()
public boolean
s()
func_149710_n()
public Material
t()
func_149688_o()
public MapColor
g(alz arg0)
func_180659_g(IBlockState arg0)
public IBlockState
a(int arg0)
func_176203_a(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
public IBlockState
a(alz arg0, adq arg1, cj arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
protected Block
a(afh$b arg0)
func_149672_a(Block$SoundType arg0)
protected Block
e(int arg0)
func_149713_g(int arg0)
protected Block
a(float arg0)
func_149715_a(float arg0)
protected Block
b(float arg0)
func_149752_b(float arg0)
public boolean
u()
func_149637_q()
public boolean
v()
func_149721_r()
public boolean
w()
func_176214_u()
public boolean
d()
func_149686_d()
public boolean
b(adq arg0, cj arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
public int
b()
func_149645_b()
public boolean
a(adm arg0, cj arg1)
func_176200_f(World arg0, BlockPos arg1)
protected Block
c(float arg0)
func_149711_c(float arg0)
protected Block
x()
func_149722_s()
public float
g(adm arg0, cj arg1)
func_176195_g(World arg0, BlockPos arg1)
protected Block
a(boolean arg0)
func_149675_a(boolean arg0)
public boolean
y()
func_149653_t()
public boolean
z()
func_149716_u()
protected final void
a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_149676_a(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
public boolean
b(adq arg0, cj arg1, cq arg2)
func_176212_b(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
public void
a(adm arg0, cj arg1, alz arg2, aug arg3, List<aug> arg4, pk arg5)
func_180638_a(World arg0, BlockPos arg1, IBlockState arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2)
func_180640_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
func_149662_c()
public boolean
a(alz arg0, boolean arg1)
func_176209_a(IBlockState arg0, boolean arg1)
public boolean
A()
func_149703_v()
public void
a(adm arg0, cj arg1, alz arg2, Random arg3)
func_180645_a(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
d(adm arg0, cj arg1, alz arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
public int
a(adm arg0)
func_149738_a(World arg0)
public void
c(adm arg0, cj arg1, alz arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(adm arg0, cj arg1, alz arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
public int
a(Random arg0)
func_149745_a(Random arg0)
public Item
a(alz arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
public float
a(wn arg0, adm arg1, cj arg2)
func_180647_a(EntityPlayer arg0, World arg1, BlockPos arg2)
public final void
b(adm arg0, cj arg1, alz arg2, int arg3)
func_176226_b(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
public void
a(adm arg0, cj arg1, alz arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public static void
a(adm arg0, cj arg1, zx arg2)
func_180635_a(World arg0, BlockPos arg1, ItemStack arg2)
protected void
b(adm arg0, cj arg1, int arg2)
func_180637_b(World arg0, BlockPos arg1, int arg2)
public int
a(alz arg0)
func_180651_a(IBlockState arg0)
public float
a(pk arg0)
func_149638_a(Entity arg0)
public MovingObjectPosition
a(adm arg0, cj arg1, aui arg2, aui arg3)
func_180636_a(World arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
private boolean
a(aui arg0)
func_149654_a(Vec3 arg0)
private boolean
b(aui arg0)
func_149687_b(Vec3 arg0)
private boolean
c(aui arg0)
func_149661_c(Vec3 arg0)
public void
a(adm arg0, cj arg1, adi arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
public boolean
a(adm arg0, cj arg1, cq arg2, zx arg3)
func_176193_a(World arg0, BlockPos arg1, EnumFacing arg2, ItemStack arg3)
public boolean
b(adm arg0, cj arg1, cq arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
public boolean
d(adm arg0, cj arg1)
func_176196_c(World arg0, BlockPos arg1)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
public void
a(adm arg0, cj arg1, pk arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
public IBlockState
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(adm arg0, cj arg1, wn arg2)
func_180649_a(World arg0, BlockPos arg1, EntityPlayer arg2)
public Vec3
a(adm arg0, cj arg1, pk arg2, aui arg3)
func_176197_a(World arg0, BlockPos arg1, Entity arg2, Vec3 arg3)
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
public final double
B()
func_149704_x()
public final double
C()
func_149753_y()
public final double
D()
func_149665_z()
public final double
E()
func_149669_A()
public final double
F()
func_149706_B()
public final double
G()
func_149693_C()
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
func_180656_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public boolean
i()
func_149744_f()
public void
a(adm arg0, cj arg1, alz arg2, pk arg3)
func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
func_176211_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public void
j()
func_149683_g()
public void
a(adm arg0, wn arg1, cj arg2, alz arg3, akw arg4)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4)
protected boolean
I()
func_149700_E()
protected ItemStack
i(alz arg0)
func_180643_i(IBlockState arg0)
public int
a(int arg0, Random arg1)
func_149679_a(int arg0, Random arg1)
public void
a(adm arg0, cj arg1, alz arg2, pr arg3, zx arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public boolean
g()
func_181623_g()
public Block
c(String arg0)
func_149663_c(String arg0)
public String
f()
func_149732_F()
public String
a()
func_149739_a()
public boolean
a(adm arg0, cj arg1, alz arg2, int arg3, int arg4)
func_180648_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3, int arg4)
public boolean
J()
func_149652_G()
protected Block
K()
func_149649_H()
public int
k()
func_149656_h()
public void
a(adm arg0, cj arg1, pk arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
public void
a(adm arg0, pk arg1)
func_176216_a(World arg0, Entity arg1)
public int
j(adm arg0, cj arg1)
func_176222_j(World arg0, BlockPos arg1)
public Block
a(yz arg0)
func_149647_a(CreativeTabs arg0)
public void
a(adm arg0, cj arg1, alz arg2, wn arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
k(adm arg0, cj arg1)
func_176224_k(World arg0, BlockPos arg1)
public boolean
N()
func_149698_L()
public boolean
a(adi arg0)
func_149659_a(Explosion arg0)
public boolean
b(afh arg0)
func_149667_c(Block arg0)
public static boolean
a(afh arg0, afh arg1)
func_149680_a(Block arg0, Block arg1)
public boolean
O()
func_149740_M()
public int
l(adm arg0, cj arg1)
func_180641_l(World arg0, BlockPos arg1)
protected BlockState
e()
func_180661_e()
public BlockState
P()
func_176194_O()
protected final void
j(alz arg0)
func_180632_j(IBlockState arg0)
public final IBlockState
Q()
func_176223_P()
public static void
S()
func_149671_p()
private static void
a(int arg0, jy arg1, afh arg2)
func_176215_a(int arg0, ResourceLocation arg1, Block arg2)
private static void
a(int arg0, String arg1, afh arg2)
func_176219_a(int arg0, String arg1, Block arg2)
public boolean
q()
func_149751_l()
public int
c(adq arg0, cj arg1)
func_176207_c(IBlockAccess arg0, BlockPos arg1)
public boolean
a(adq arg0, cj arg1, cq arg2)
func_176225_a(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
public AxisAlignedBB
b(adm arg0, cj arg1)
func_180646_a(World arg0, BlockPos arg1)
public void
c(adm arg0, cj arg1, alz arg2, Random arg3)
func_180655_c(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public EnumWorldBlockLayer
m()
func_180664_k()
public int
H()
func_149635_D()
public int
h(alz arg0)
func_180644_h(IBlockState arg0)
public int
a(adq arg0, cj arg1, int arg2)
func_180662_a(IBlockAccess arg0, BlockPos arg1, int arg2)
public final int
d(adq arg0, cj arg1)
func_176202_d(IBlockAccess arg0, BlockPos arg1)
public float
h()
func_149685_I()
public Item
c(adm arg0, cj arg1)
func_180665_b(World arg0, BlockPos arg1)
public void
a(zw arg0, yz arg1, List<zx> arg2)
func_149666_a(Item arg0, CreativeTabs arg1, List<ItemStack> arg2)
public CreativeTabs
L()
func_149708_J()
public boolean
M()
func_149648_K()
public IBlockState
b(alz arg0)
func_176217_b(IBlockState arg0)
public Block$EnumOffsetType
R()
func_176218_Q()