protected com.mojang.serialization.MapCodec<? extends Block> | |
public static int | |
public static BlockState | | a(int arg0) | | stateById(int arg0) |
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public static Block | |
public static BlockState | |
public static VoxelShape | | a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | box(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) |
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public static VoxelShape[] | |
public static VoxelShape | | a(double arg0) | | cube(double arg0) |
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public static VoxelShape | | a(double arg0, double arg1, double arg2) | | cube(double arg0, double arg1, double arg2) |
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public static VoxelShape | | b(double arg0, double arg1, double arg2) | | column(double arg0, double arg1, double arg2) |
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public static VoxelShape | | a(double arg0, double arg1, double arg2, double arg3) | | column(double arg0, double arg1, double arg2, double arg3) |
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public static VoxelShape | | c(double arg0, double arg1, double arg2) | | boxZ(double arg0, double arg1, double arg2) |
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public static VoxelShape | | b(double arg0, double arg1, double arg2, double arg3) | | boxZ(double arg0, double arg1, double arg2, double arg3) |
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public static VoxelShape | | a(double arg0, double arg1, double arg2, double arg3, double arg4) | | boxZ(double arg0, double arg1, double arg2, double arg3, double arg4) |
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public static BlockState | |
public static void | |
public static void | | a(eeb arg0, eeb arg1, dmv arg2, jb arg3, int arg4, int arg5) | | updateOrDestroy(BlockState arg0, BlockState arg1, LevelAccessor arg2, BlockPos arg3, int arg4, int arg5) |
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public static boolean | |
public static boolean | |
public static boolean | |
public static boolean | |
public static boolean | |
public static boolean | |
public void | |
public void | |
public static List<ItemStack> | |
public static List<ItemStack> | | a(eeb arg0, aub arg1, jb arg2, eaz arg3, bzm arg4, dcv arg5) | | getDrops(BlockState arg0, ServerLevel arg1, BlockPos arg2, BlockEntity arg3, Entity arg4, ItemStack arg5) |
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public static void | |
public static void | |
public static void | | a(eeb arg0, dmu arg1, jb arg2, eaz arg3, bzm arg4, dcv arg5) | | dropResources(BlockState arg0, Level arg1, BlockPos arg2, BlockEntity arg3, Entity arg4, ItemStack arg5) |
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public static void | |
public static void | |
private static void | |
protected void | |
public float | | e() | | getExplosionResistance() |
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public void | |
public void | |
public BlockState | |
public void | | a(dmu arg0, cut arg1, jb arg2, eeb arg3, eaz arg4, dcv arg5) | | playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) |
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public void | |
public boolean | |
public MutableComponent | |
public void | |
public void | |
public float | |
public float | |
public float | |
protected void | |
public BlockState | |
public void | |
public boolean | |
protected void | |
public StateDefinition<Block, BlockState> | |
protected final void | |
public final BlockState | |
public final BlockState | |
private static <T extends Comparable<T>> BlockState | |
public Item | |
public boolean | |
protected Block | |
protected Function<BlockState, VoxelShape> | |
protected Function<BlockState, VoxelShape> | |
private static <S extends StateHolder<?, S>, T extends Comparable<T>> S | |
public Holder$Reference<Block> | | p() | | builtInRegistryHolder() |
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protected void | |