protected EntityEquipment | |
public boolean | |
public static AttributeSupplier$Builder | |
protected void | |
public void | |
protected float | | fv() | | getMaxHeadRotationRelativeToBody() |
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public boolean | | gh() | | isSecondaryUseActive() |
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protected boolean | |
protected boolean | | gj() | | isStayingOnGroundSurface() |
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protected boolean | |
public void | | a(boolean arg0, jb arg1) | | onAboveBubbleColumn(boolean arg0, BlockPos arg1) |
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public void | | m(boolean arg0) | | onInsideBubbleColumn(boolean arg0) |
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private void | |
private boolean | |
protected ItemCooldowns | |
private void | |
protected void | |
private Pose | |
protected boolean | | h(cay arg0) | | canPlayerFitWithinBlocksAndEntitiesWhen(Pose arg0) |
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protected SoundEvent | |
protected SoundEvent | |
protected SoundEvent | | ba() | | getSwimHighSpeedSplashSound() |
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public int | | ca() | | getDimensionChangingDelay() |
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public void | | a(ayy arg0, float arg1, float arg2) | | playSound(SoundEvent arg0, float arg1, float arg2) |
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public void | |
public SoundSource | |
protected int | |
public void | | b(byte arg0) | | handleEntityEvent(byte arg0) |
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protected void | |
protected void | |
public void | |
public void | |
protected void | |
private void | |
private void | |
public int | |
public void | | q(int arg0) | | setScore(int arg0) |
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public void | | r(int arg0) | | increaseScore(int arg0) |
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public void | | a(int arg0, float arg1, dcv arg2) | | startAutoSpinAttack(int arg0, float arg1, ItemStack arg2) |
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public ItemStack | |
public void | |
protected void | |
protected void | | gn() | | destroyVanishingCursedItems() |
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protected SoundEvent | |
protected SoundEvent | |
public void | |
public ItemEntity | |
public float | |
public boolean | |
protected void | |
protected void | |
public boolean | |
public boolean | |
protected void | |
public boolean | |
public boolean | |
protected void | |
protected void | |
protected void | |
public boolean | | X() | | isTextFilteringEnabled() |
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public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public OptionalInt | |
public void | |
public void | | a(int arg0, dlr arg1, int arg2, int arg3, boolean arg4, boolean arg5) | | sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5) |
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public void | |
public InteractionResult | |
public void | |
protected boolean | |
public boolean | |
protected Vec3 | |
private boolean | | H(float arg0) | | isAboveGround(float arg0) |
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private boolean | | q(double arg0, double arg1, double arg2) | | canFallAtLeast(double arg0, double arg1, double arg2) |
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public void | |
protected float | |
protected void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public boolean | | aa_() | | isClientAuthoritative() |
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protected boolean | | dj() | | isLocalClientAuthoritative() |
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public boolean | |
public boolean | | dk() | | canSimulateMovement() |
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public boolean | |
public com.mojang.authlib.GameProfile | |
public Inventory | |
public Abilities | |
public boolean | | gc() | | hasInfiniteMaterials() |
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public boolean | |
public void | |
public boolean | |
public boolean | |
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit> | |
public void | | a(boolean arg0, boolean arg1) | | stopSleepInBed(boolean arg0, boolean arg1) |
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public void | |
public boolean | | gx() | | isSleepingLongEnough() |
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public int | |
public void | | a(xo arg0, boolean arg1) | | displayClientMessage(Component arg0, boolean arg1) |
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public void | |
public void | |
public void | | b(azg<?> arg0) | | awardStat(Stat<?> arg0) |
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public void | | a(azg<?> arg0, int arg1) | | awardStat(Stat<?> arg0, int arg1) |
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public void | | a(azg<?> arg0) | | resetStat(Stat<?> arg0) |
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public int | |
public void | |
public void | |
public int | |
public void | |
protected boolean | |
public void | |
protected boolean | |
public float | |
public boolean | | a(double arg0, float arg1, byb arg2) | | causeFallDamage(double arg0, float arg1, DamageSource arg2) |
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public boolean | | gz() | | tryToStartFallFlying() |
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public void | |
protected void | | bv() | | doWaterSplashEffect() |
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protected void | |
public LivingEntity$Fallsounds | |
public boolean | |
public void | |
public void | | d(int arg0) | | giveExperiencePoints(int arg0) |
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public int | |
public void | | a(dcv arg0, int arg1) | | onEnchantmentPerformed(ItemStack arg0, int arg1) |
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public void | | c(int arg0) | | giveExperienceLevels(int arg0) |
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public int | | gC() | | getXpNeededForNextLevel() |
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public void | | a(float arg0) | | causeFoodExhaustion(float arg0) |
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public Optional<WardenSpawnTracker> | | Z() | | getWardenSpawnTracker() |
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public FoodData | |
public boolean | | u(boolean arg0) | | canEat(boolean arg0) |
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public boolean | |
public boolean | |
public boolean | |
protected int | |
protected boolean | | ev() | | isAlwaysExperienceDropper() |
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public boolean | |
protected Entity$MovementEmission | | bj() | | getMovementEmission() |
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public void | |
public Component | |
public PlayerEnderChestContainer | | gG() | | getEnderChestInventory() |
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protected boolean | |
public boolean | |
public boolean | |
protected void | | gH() | | removeEntitiesOnShoulder() |
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private void | |
public abstract GameType | |
public boolean | |
public boolean | | bJ() | | canBeHitByProjectile() |
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public boolean | |
public boolean | |
public boolean | |
public Scoreboard | |
public Component | |
private MutableComponent | |
public String | |
protected void | | F(float arg0) | | internalSetAbsorptionAmount(float arg0) |
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public float | | fD() | | getAbsorptionAmount() |
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public boolean | |
public SlotAccess | | a_(int arg0) | | getSlot(int arg0) |
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public boolean | |
public void | | v(boolean arg0) | | setReducedDebugInfo(boolean arg0) |
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public void | | h(int arg0) | | setRemainingFireTicks(int arg0) |
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public HumanoidArm | |
public void | |
public CompoundTag | | gL() | | getShoulderEntityLeft() |
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protected void | |
public CompoundTag | | gM() | | getShoulderEntityRight() |
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protected void | |
public float | | gN() | | getCurrentItemAttackStrengthDelay() |
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public float | | G(float arg0) | | getAttackStrengthScale(float arg0) |
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public void | | gO() | | resetAttackStrengthTicker() |
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public ItemCooldowns | |
protected float | | aW() | | getBlockSpeedFactor() |
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public float | |
public boolean | | gQ() | | canUseGameMasterBlocks() |
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public int | |
public boolean | | s(int arg0) | | hasPermissions(int arg0) |
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public EntityDimensions | | e(cay arg0) | | getDefaultDimensions(Pose arg0) |
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public com.google.common.collect.ImmutableList<Pose> | |
public ItemStack | |
public Vec3 | | u(float arg0) | | getRopeHoldPosition(float arg0) |
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public boolean | |
public boolean | |
public boolean | |
public Optional<GlobalPos> | | gS() | | getLastDeathLocation() |
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public void | |
public float | |
public void | | q(float arg0) | | animateHurt(float arg0) |
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public boolean | |
protected float | |
public boolean | |
public void | | gU() | | tickClientLoadTimeout() |
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public void | | w(boolean arg0) | | setClientLoaded(boolean arg0) |
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public double | | gV() | | blockInteractionRange() |
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public double | | gW() | | entityInteractionRange() |
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public boolean | | b(bzm arg0, double arg1) | | canInteractWithEntity(Entity arg0, double arg1) |
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public boolean | | a(fin arg0, double arg1) | | canInteractWithEntity(AABB arg0, double arg1) |
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public boolean | | a(jb arg0, double arg1) | | canInteractWithBlock(BlockPos arg0, double arg1) |
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public void | | x(boolean arg0) | | setIgnoreFallDamageFromCurrentImpulse(boolean arg0) |
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public boolean | | gX() | | isIgnoringFallDamageFromCurrentImpulse() |
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public void | | gY() | | tryResetCurrentImpulseContext() |
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public void | | gZ() | | resetCurrentImpulseContext() |
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public boolean | | ha() | | shouldRotateWithMinecart() |
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public boolean | |
public String | |