public void | |
public void | | a(int arg0, int arg1, boolean arg2, boolean arg3) | | setWeatherParameters(int arg0, int arg1, boolean arg2, boolean arg3) |
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public Holder<Biome> | | a(int arg0, int arg1, int arg2) | | getUncachedNoiseBiome(int arg0, int arg1, int arg2) |
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public StructureManager | |
public void | |
public boolean | | a(long arg0) | | shouldTickBlocksAt(long arg0) |
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protected void | |
public void | | b(long arg0) | | setDayTime(long arg0) |
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public void | | a(boolean arg0, boolean arg1) | | tickCustomSpawners(boolean arg0, boolean arg1) |
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private void | |
public void | |
public void | |
public void | |
private Optional<BlockPos> | |
protected BlockPos | | b(jb arg0) | | findLightningTargetAround(BlockPos arg0) |
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public boolean | |
public boolean | | e() | | canSleepThroughNights() |
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private void | | av() | | announceSleepStatus() |
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public void | | f() | | updateSleepingPlayerList() |
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public ServerScoreboard | |
public ServerWaypointManager | |
private void | | aw() | | advanceWeatherCycle() |
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public void | |
public void | |
private void | |
private void | |
public void | |
private void | |
public void | |
public boolean | |
public void | |
private void | | b(boolean arg0) | | saveLevelData(boolean arg0) |
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public <T extends Entity> List<? extends T> | |
public <T extends Entity> void | |
public <T extends Entity> void | |
public List<? extends EnderDragon> | |
public List<ServerPlayer> | |
public List<ServerPlayer> | |
public ServerPlayer | |
public boolean | |
public boolean | |
public void | |
public void | |
public void | |
private void | |
private boolean | |
public boolean | | e(bzm arg0) | | tryAddFreshEntityWithPassengers(Entity arg0) |
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public void | |
public void | |
public void | | a(int arg0, jb arg1, int arg2) | | destroyBlockProgress(int arg0, BlockPos arg1, int arg2) |
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public void | | a(bzm arg0, double arg1, double arg2, double arg3, jl<ayy> arg4, aza arg5, float arg6, float arg7, long arg8) | | playSeededSound(Entity arg0, double arg1, double arg2, double arg3, Holder<SoundEvent> arg4, SoundSource arg5, float arg6, float arg7, long arg8) |
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public void | | a(bzm arg0, bzm arg1, jl<ayy> arg2, aza arg3, float arg4, float arg5, long arg6) | | playSeededSound(Entity arg0, Entity arg1, Holder<SoundEvent> arg2, SoundSource arg3, float arg4, float arg5, long arg6) |
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public void | | b(int arg0, jb arg1, int arg2) | | globalLevelEvent(int arg0, BlockPos arg1, int arg2) |
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public void | | a(bzm arg0, int arg1, jb arg2, int arg3) | | levelEvent(Entity arg0, int arg1, BlockPos arg2, int arg3) |
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public int | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | | a(bzm arg0, byte arg1) | | broadcastEntityEvent(Entity arg0, byte arg1) |
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public void | |
public ServerChunkCache | |
public void | | a(bzm arg0, byb arg1, dmo arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, dmu$a arg8, mc arg9, mc arg10, jl<ayy> arg11) | | explode(Entity arg0, DamageSource arg1, ExplosionDamageCalculator arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Level$ExplosionInteraction arg8, ParticleOptions arg9, ParticleOptions arg10, Holder<SoundEvent> arg11) |
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private Explosion$BlockInteraction | |
public void | | a(jb arg0, dpz arg1, int arg2, int arg3) | | blockEvent(BlockPos arg0, Block arg1, int arg2, int arg3) |
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private void | |
private boolean | |
public LevelTicks<Block> | |
public LevelTicks<Fluid> | |
public MinecraftServer | |
public PortalForcer | |
public StructureTemplateManager | |
public <T extends ParticleOptions> int | | a(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8) | | sendParticles(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8) |
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public <T extends ParticleOptions> int | | a(T arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10) | | sendParticles(T arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10) |
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public <T extends ParticleOptions> boolean | | a(auc arg0, T arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6, int arg7, double arg8, double arg9, double arg10, double arg11) | | sendParticles(ServerPlayer arg0, T arg1, boolean arg2, boolean arg3, double arg4, double arg5, double arg6, int arg7, double arg8, double arg9, double arg10, double arg11) |
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private boolean | | a(auc arg0, boolean arg1, double arg2, double arg3, double arg4, zw<?> arg5) | | sendParticles(ServerPlayer arg0, boolean arg1, double arg2, double arg3, double arg4, Packet<?> arg5) |
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public Entity | | a(int arg0) | | getEntity(int arg0) |
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public Entity | | b(int arg0) | | getEntityOrPart(int arg0) |
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public Collection<EnderDragonPart> | |
public BlockPos | |
public com.mojang.datafixers.util.Pair<BlockPos, Holder<Biome>> | |
public RecipeManager | |
public TickRateManager | |
public boolean | |
public DimensionDataStorage | |
public MapItemSavedData | |
public void | |
public MapId | |
public void | | a(jb arg0, float arg1) | | setDefaultSpawnPos(BlockPos arg0, float arg1) |
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public it.unimi.dsi.fastutil.longs.LongSet | | z() | | getForceLoadedChunks() |
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public boolean | | a(int arg0, int arg1, boolean arg2) | | setChunkForced(int arg0, int arg1, boolean arg2) |
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public List<ServerPlayer> | |
public void | |
public PoiManager | |
public boolean | |
public boolean | |
public boolean | | a(jb arg0, int arg1) | | isCloseToVillage(BlockPos arg0, int arg1) |
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public int | |
public Raids | |
public Raid | |
public boolean | |
public void | |
public void | |
private static void | |
private void | |
public void | |
public float | | a(jh arg0, boolean arg1) | | getShade(Direction arg0, boolean arg1) |
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public Iterable<Entity> | |
public boolean | |
public long | |
public EndDragonFight | |
public ServerLevel | |
public String | |
private static <T> String | |
protected LevelEntityGetter<Entity> | |
public void | |
public void | |
public void | |
public void | |
public PathTypeCache | |
public void | | a(dlz arg0, int arg1) | | waitForChunkAndEntities(ChunkPos arg0, int arg1) |
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public void | |
public String | | K() | | gatherChunkSourceStats() |
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public boolean | | c(long arg0) | | areEntitiesLoaded(long arg0) |
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public boolean | | d(long arg0) | | isPositionTickingWithEntitiesLoaded(long arg0) |
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public boolean | |
public boolean | | a(dlz arg0) | | areEntitiesActuallyLoadedAndTicking(ChunkPos arg0) |
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public boolean | | g(jb arg0) | | anyPlayerCloseEnoughForSpawning(BlockPos arg0) |
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public boolean | | b(dlz arg0) | | anyPlayerCloseEnoughForSpawning(ChunkPos arg0) |
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public boolean | |
public FeatureFlagSet | |
public PotionBrewing | |
public FuelValues | |
public RandomSource | |
public RandomSequences | |
public GameRules | |
public CrashReportCategory | |
public int | |