net.minecraft.world.level.block.state

public class StateDefinition$Builder<O, S extends StateHolder<O, S>>

eec$a
net.minecraft.world.level.block.state.StateDefinition$Builder

Field summary

Modifier and TypeField
private final O
a
owner
private final Map<String, Property<?>>
b
properties

Constructor summary

ModifierConstructor
public (O arg0)

Method summary

Modifier and TypeMethod
public StateDefinition$Builder<O, S>
a(efe<?>... arg0)
add(Property<?>... arg0)
private <T extends Comparable<T>> void
a(efe<T> arg0)
validateProperty(Property<T> arg0)
public StateDefinition<O, S>
a(Function<O, S> arg0, eec$b<O, S> arg1)
create(Function<O, S> arg0, StateDefinition$Factory<O, S> arg1)