History - net.minecraft.world.level.block.BellBlock
25w18a
Names
dnk
doa
Fields
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, f_49680_
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326
VoxelShape: f, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: f, BELL_SHAPE, field_17089
VoxelShape: g, SHAPE_CEILING, field_17094, CEILING_SHAPE, f_379423_
VoxelShape: g, SHAPE_CEILING, field_17094
BooleanProperty: d, POWERED, field_20648, POWERED, f_49681_
BooleanProperty: d, POWERED, field_20648
int: e, EVENT_BELL_RING, field_31014, field_31014, f_152187_
int: e, EVENT_BELL_RING, field_31014
com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276, CODEC, f_302808_
com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276
EnumProperty<Direction>: b, FACING, field_16324, FACING, f_49679_
EnumProperty<Direction>: b, FACING, field_16324
Map<Direction$Axis, VoxelShape>: h, SHAPE_FLOOR, field_55734, FLOOR_SHAPES, f_381288_
Map<Direction$Axis, VoxelShape>: h, SHAPE_FLOOR, field_55734
Map<Direction$Axis, VoxelShape>: i, SHAPE_DOUBLE_WALL, field_55735, DOUBLE_WALL_SHAPES, f_382219_
Map<Direction$Axis, VoxelShape>: i, SHAPE_DOUBLE_WALL, field_55735
Map<Direction, VoxelShape>: D, SHAPE_SINGLE_WALL, field_55733, SINGLE_WALL_SHAPES, f_382408_
Map<Direction, VoxelShape>: D, SHAPE_SINGLE_WALL, field_55733
Constructors
Methods
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, m_49739_
boolean (BlockState, Direction, double): a, isProperHit, method_17028
VoxelShape (BlockState): o, getVoxelShape, method_16116, getShape, m_49766_
VoxelShape (BlockState): o, getVoxelShape, method_16116
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide, m_49768_
Direction (BlockState): q, getConnectedDirection, method_16115
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, m_49701_
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285
boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600, ring, m_49712_
boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286
boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, m_152188_
boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645
com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
1.21.5
Names
djj
dnk
Fields
VoxelShape: f, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_
VoxelShape: g, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_
VoxelShape: h, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_
VoxelShape: i, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_
VoxelShape: j, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: f, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: k, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_
VoxelShape: l, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_
VoxelShape: m, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_
VoxelShape: n, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_
VoxelShape: o, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_
VoxelShape: G, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: H, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: g, SHAPE_CEILING, field_17094, CEILING_SHAPE, f_379423_
Map<Direction$Axis, VoxelShape>: h, SHAPE_FLOOR, field_55734, FLOOR_SHAPES, f_381288_
Map<Direction$Axis, VoxelShape>: i, SHAPE_DOUBLE_WALL, field_55735, DOUBLE_WALL_SHAPES, f_382219_
Map<Direction, VoxelShape>: D, SHAPE_SINGLE_WALL, field_55733, SINGLE_WALL_SHAPES, f_382408_
Constructors
Methods
1.21.4
Names
dki
djj
Fields
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.21.3
Names
dfu
dki
Fields
DirectionProperty: b, FACING, field_16324, FACING, f_49679_
VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: G, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: H, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
EnumProperty<Direction>: b, FACING, field_16324, FACING, f_49679_
Constructors
Methods
VoxelShape (BlockState): m, getVoxelShape, method_16116, getShape, m_49766_
VoxelShape (BlockState): o, getVoxelShape, method_16116, getShape, m_49766_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
Direction (BlockState): n, getConnectedDirection, method_16115, getPlacementSide, m_49768_
Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide, m_49768_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dex
dfu
Fields
Constructors
Methods
1.20.6
Names
cwm
dex
Fields
Constructors
Methods
VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, m_49766_
VoxelShape (BlockState): m, getVoxelShape, method_16116, getShape, m_49766_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
csr
cwm
Fields
DirectionProperty: a, FACING, field_16324, FACING, f_49679_
DirectionProperty: b, FACING, field_16324, FACING, f_49679_
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, f_49680_
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, f_49680_
VoxelShape: e, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_
VoxelShape: f, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_
VoxelShape: f, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_
VoxelShape: g, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_
VoxelShape: g, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_
VoxelShape: h, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_
VoxelShape: h, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_
VoxelShape: i, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_
VoxelShape: i, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: j, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: j, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_
VoxelShape: k, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_
VoxelShape: k, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_
VoxelShape: l, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_
VoxelShape: l, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_
VoxelShape: m, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_
VoxelShape: m, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_
VoxelShape: n, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_
VoxelShape: n, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_
VoxelShape: o, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_
VoxelShape: D, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: E, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
BooleanProperty: c, POWERED, field_20648, POWERED, f_49681_
BooleanProperty: d, POWERED, field_20648, POWERED, f_49681_
int: d, EVENT_BELL_RING, field_31014, field_31014, f_152187_
int: e, EVENT_BELL_RING, field_31014, field_31014, f_152187_
com.mojang.serialization.MapCodec<BellBlock>: a, CODEC, field_46276, CODEC, f_302808_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<BellBlock> (): a, codec, method_53969, getCodec, m_304657_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
1.20.2
Names
cpj
csr
Fields
Constructors
Methods
1.20.1
Names
cpe
cpj
Fields
VoxelShape: E, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: D, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: F, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: E, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
Constructors
Methods
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_
1.19.4
Names
cmp
cpe
Fields
Constructors
Methods
1.19.3
Names
cjp
cmp
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cis
cjp
Fields
Constructors
Methods
1.19
Names
cdm
cis
Fields
Constructors
Methods
1.18.2
Names
ccu
cdm
Fields
VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: E, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
VoxelShape: F, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzl
ccu
Fields
Constructors
Methods
1.17.1
Names
bzk
bzl
Fields
Constructors
Methods
1.17
Names
bum
bzk
net.minecraft.block.BellBlock
net.minecraft.src.C_1703_
Fields
DirectionProperty: a, FACING, field_16324, FACING, field_220133_a
DirectionProperty: a, FACING, field_16324, FACING, f_49679_
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, f_49680_
VoxelShape: d, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: e, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, f_49682_
VoxelShape: e, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: f, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, f_49683_
VoxelShape: f, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: g, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, f_49684_
VoxelShape: g, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: h, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, f_49685_
VoxelShape: h, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: i, BELL_SHAPE, field_17089, BELL_SHAPE, f_49686_
VoxelShape: i, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: j, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, f_49687_
VoxelShape: j, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: k, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, f_49688_
VoxelShape: k, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: l, TO_WEST, field_17091, WEST_WALL_SHAPE, f_49689_
VoxelShape: o, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: m, TO_EAST, field_17092, EAST_WALL_SHAPE, f_49690_
VoxelShape: p, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: n, TO_NORTH, field_16323, NORTH_WALL_SHAPE, f_49691_
VoxelShape: q, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: F, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, f_49692_
VoxelShape: r, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
VoxelShape: G, CEILING_SHAPE, field_17094, HANGING_SHAPE, f_49693_
BooleanProperty: c, POWERED, field_20648, POWERED, field_226883_b_
BooleanProperty: c, POWERED, field_20648, POWERED, f_49681_
int: d, EVENT_BELL_RING, field_31014, field_31014, f_152187_
Constructors
Methods
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, func_220129_a
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, m_49739_
VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, func_220128_j
VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, m_49766_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
Direction (BlockState): l, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
Direction (BlockState): n, getConnectedDirection, method_16115, getPlacementSide, m_49768_
PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h
PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_226884_a_
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, m_49701_
boolean (Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, func_226885_a_
boolean (Level, BlockPos, Direction): a, attemptToRing, method_33600, ring, m_49712_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
boolean (Entity, Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, m_152188_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
buj
bum
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvp
buj
Fields
Constructors
Methods
1.16.1
Names
bpf
bvp
Fields
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
VoxelShape: w, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: o, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: x, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: p, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: y, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: q, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: z, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
VoxelShape: r, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
BooleanProperty: b, POWERED, field_20648, field_226883_b_
BooleanProperty: c, POWERED, field_20648, POWERED, field_226883_b_
Constructors
Methods
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
Direction (BlockState): i, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
Direction (BlockState): l, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h
PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
1.15.2
Names
bpc
bpf
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bmt
bpc
Fields
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
EnumProperty<BellAttachType>: c, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
VoxelShape: c, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: d, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: d, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: e, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: e, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: f, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: f, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: g, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: g, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: h, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: h, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: i, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: i, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: j, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: j, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: k, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: k, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: w, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: w, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: x, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: x, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: y, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: y, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
VoxelShape: z, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
BooleanProperty: b, POWERED, field_20648, field_226883_b_
Constructors
Methods
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
void (Level, BlockPos): a, ring, method_17026, ring, func_220132_a
VoxelShape (BlockState): j, getVoxelShape, method_16116, getShape, func_220128_j
VoxelShape (BlockState): h, getVoxelShape, method_16116, getShape, func_220128_j
Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
Direction (BlockState): i, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h
PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h
boolean (Level, BlockState, BlockEntity, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_220130_a
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
boolean (Level, BlockState, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_226884_a_
boolean (Level, BlockPos, Direction): a, attemptToRing, method_17026, ring, func_226885_a_
1.14.4
Names
bmo
bmt
net.minecraft.world.level.block.BellBlock
Fields
DirectionProperty: a, field_16324, FACING, field_220133_a
DirectionProperty: a, FACING, field_16324, FACING, field_220133_a
EnumProperty<Attachment>: b, field_16326, ATTACHMENT, field_220134_b
EnumProperty<BellAttachType>: b, ATTACHMENT, field_16326, ATTACHMENT, field_220134_b
VoxelShape: c, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: c, NORTH_SOUTH_FLOOR_SHAPE, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: d, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: d, EAST_WEST_FLOOR_SHAPE, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: e, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: e, BELL_TOP_SHAPE, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: f, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: f, BELL_BOTTOM_SHAPE, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: g, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: g, BELL_SHAPE, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: h, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: h, NORTH_SOUTH_BETWEEN, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: i, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: i, EAST_WEST_BETWEEN, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: j, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: j, TO_WEST, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: k, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: k, TO_EAST, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: w, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: w, TO_NORTH, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: x, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: x, TO_SOUTH, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: y, field_17094, HANGING_SHAPE, field_220146_y
VoxelShape: y, CEILING_SHAPE, field_17094, HANGING_SHAPE, field_220146_y
Constructors
Methods
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
boolean (BlockState, Direction, double): a, method_17028, isPointOnBell, func_220129_a
boolean (BlockState, Direction, double): a, isProperHit, method_17028, isPointOnBell, func_220129_a
void (World, BlockPos): a, method_17026, ring, func_220132_a
void (Level, BlockPos): a, ring, method_17026, ring, func_220132_a
VoxelShape (BlockState): j, method_16116, getShape, func_220128_j
VoxelShape (BlockState): j, getVoxelShape, method_16116, getShape, func_220128_j
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
Direction (BlockState): q, method_16115, getPlacementSide, func_220131_q
Direction (BlockState): q, getConnectedDirection, method_16115, getPlacementSide, func_220131_q
PistonBehavior (BlockState): i, method_9527, getPistonBehavior, func_149656_h
PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (World, BlockState, BlockEntity, BlockHitResult, PlayerEntity, boolean): a, method_19285, ring, func_220130_a
boolean (Level, BlockState, BlockEntity, BlockHitResult, Player, boolean): a, onHit, method_19285, ring, func_220130_a
1.14.3
Names
bmk
bmo
net.minecraft.block.BellBlock
Fields
DirectionProperty: a, field_16324, field_220133_a
DirectionProperty: a, field_16324, FACING, field_220133_a
EnumProperty<BellAttachment>: b, field_16326, field_220134_b
EnumProperty<Attachment>: b, field_16326, ATTACHMENT, field_220134_b
VoxelShape: c, field_16325, field_220135_c
VoxelShape: c, field_16325, NORTH_SOUTH_SHAPE, field_220135_c
VoxelShape: d, field_16322, field_220136_d
VoxelShape: d, field_16322, EAST_WEST_SHAPE, field_220136_d
VoxelShape: e, field_17087, field_220137_e
VoxelShape: e, field_17087, BELL_WAIST_SHAPE, field_220137_e
VoxelShape: f, field_17088, field_220138_f
VoxelShape: f, field_17088, BELL_LIP_SHAPE, field_220138_f
VoxelShape: g, field_17089, field_220139_g
VoxelShape: g, field_17089, BELL_SHAPE, field_220139_g
VoxelShape: h, field_17090, field_220140_h
VoxelShape: h, field_17090, NORTH_SOUTH_WALLS_SHAPE, field_220140_h
VoxelShape: i, field_16321, field_220141_i
VoxelShape: i, field_16321, EAST_WEST_WALLS_SHAPE, field_220141_i
VoxelShape: j, field_17091, field_220142_j
VoxelShape: j, field_17091, WEST_WALL_SHAPE, field_220142_j
VoxelShape: k, field_17092, field_220143_k
VoxelShape: k, field_17092, EAST_WALL_SHAPE, field_220143_k
VoxelShape: w, field_16323, field_220144_w
VoxelShape: w, field_16323, NORTH_WALL_SHAPE, field_220144_w
VoxelShape: x, field_17093, field_220145_x
VoxelShape: x, field_17093, SOUTH_WALL_SHAPE, field_220145_x
VoxelShape: y, field_17094, field_220146_y
VoxelShape: y, field_17094, HANGING_SHAPE, field_220146_y
Constructors
Methods
void (World, BlockState, BlockRayTraceResult, Entity): a, method_19286, func_220066_a
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Direction, double): a, method_17028, func_220129_a
boolean (BlockState, Direction, double): a, method_17028, isPointOnBell, func_220129_a
void (World, BlockPos): a, method_17026, func_220132_a
void (World, BlockPos): a, method_17026, ring, func_220132_a
VoxelShape (BlockState): j, method_16116, func_220128_j
VoxelShape (BlockState): j, method_16116, getShape, func_220128_j
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
BlockRenderType (BlockState): c, method_9604, func_149645_b
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
Direction (BlockState): q, method_16115, func_220131_q
Direction (BlockState): q, method_16115, getPlacementSide, func_220131_q
PushReaction (BlockState): i, method_9527, func_149656_h
PistonBehavior (BlockState): i, method_9527, getPistonBehavior, func_149656_h
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (World, BlockState, TileEntity, BlockRayTraceResult, PlayerEntity, boolean): a, method_19285, func_220130_a
boolean (World, BlockState, BlockEntity, BlockHitResult, PlayerEntity, boolean): a, method_19285, ring, func_220130_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bmj
bmk
Fields
Constructors
Methods
boolean (World, BlockState, TileEntity, BlockRayTraceResult, PlayerEntity): a, method_19285, func_220130_a
boolean (World, BlockState, TileEntity, BlockRayTraceResult, PlayerEntity, boolean): a, method_19285, func_220130_a
1.14
Names
bmj
net.minecraft.class_3709
net.minecraft.block.BellBlock
Fields
DirectionProperty: a, field_16324, field_220133_a
EnumProperty<BellAttachment>: b, field_16326, field_220134_b
VoxelShape: c, field_16325, field_220135_c
VoxelShape: d, field_16322, field_220136_d
VoxelShape: e, field_17087, field_220137_e
VoxelShape: f, field_17088, field_220138_f
VoxelShape: g, field_17089, field_220139_g
VoxelShape: h, field_17090, field_220140_h
VoxelShape: i, field_16321, field_220141_i
VoxelShape: j, field_17091, field_220142_j
VoxelShape: k, field_17092, field_220143_k
VoxelShape: w, field_16323, field_220144_w
VoxelShape: x, field_17093, field_220145_x
VoxelShape: y, field_17094, field_220146_y
Constructors
Methods
void (World, BlockState, BlockRayTraceResult, Entity): a, method_19286, func_220066_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (World, BlockState, TileEntity, BlockRayTraceResult, PlayerEntity): a, method_19285, func_220130_a
boolean (BlockState, Direction, double): a, method_17028, func_220129_a
void (World, BlockPos): a, method_17026, func_220132_a
VoxelShape (BlockState): j, method_16116, func_220128_j
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
BlockRenderType (BlockState): c, method_9604, func_149645_b
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
Direction (BlockState): q, method_16115, func_220131_q
PushReaction (BlockState): i, method_9527, func_149656_h
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a