net.minecraft.world.level.block

public class BellBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dnk
net.minecraft.world.level.block.BellBlock
net.minecraft.class_3709
net.minecraft.block.BellBlock
net.minecraft.src.C_1703_

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BellBlock>
a
CODEC
field_46276
CODEC
f_302808_
public static final EnumProperty<Direction>
b
FACING
field_16324
FACING
f_49679_
public static final EnumProperty<BellAttachType>
c
ATTACHMENT
field_16326
ATTACHMENT
f_49680_
public static final BooleanProperty
d
POWERED
field_20648
POWERED
f_49681_
private static final VoxelShape
f
BELL_SHAPE
field_17089
BELL_SHAPE
f_49686_
private static final VoxelShape
g
SHAPE_CEILING
field_17094
CEILING_SHAPE
f_379423_
private static final Map<Direction$Axis, VoxelShape>
h
SHAPE_FLOOR
field_55734
FLOOR_SHAPES
f_381288_
private static final Map<Direction$Axis, VoxelShape>
i
SHAPE_DOUBLE_WALL
field_55735
DOUBLE_WALL_SHAPES
f_382219_
private static final Map<Direction, VoxelShape>
D
SHAPE_SINGLE_WALL
field_55733
SINGLE_WALL_SHAPES
f_382408_
public static final int
e
EVENT_BELL_RING
field_31014
field_31014
f_152187_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BellBlock>
a()
codec()
method_53969()
getCodec()
m_304657_()
protected void
a(ebq arg0, dkj arg1, iw arg2, dno arg3, ezi arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
m_6861_(C_2064_ p_49730_, C_1596_ p_49731_, C_4675_ p_49732_, C_1706_ p_365293_, C_346043_ p_49734_, boolean arg5)
protected void
a(dkj arg0, ebq arg1, ffy arg2, ctd arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
m_5581_(C_1596_ p_49709_, C_2064_ p_49710_, C_3041_ p_49711_, C_1167_ arg3)
protected InteractionResult
a(ebq arg0, dkj arg1, iw arg2, csi arg3, ffy arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
m_6227_(C_2064_ p_49723_, C_1596_ p_49724_, C_4675_ p_49725_, C_1141_ p_49727_, C_3041_ arg4)
public boolean
a(dkj arg0, ebq arg1, ffy arg2, csi arg3, boolean arg4)
onHit(Level arg0, BlockState arg1, BlockHitResult arg2, Player arg3, boolean arg4)
method_19285(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1657 arg3, boolean arg4)
ring(World world, BlockState state, BlockHitResult hitResult, PlayerEntity player, boolean checkHitPos)
m_49701_(C_1596_ p_49703_, C_2064_ p_49704_, C_3041_ p_49705_, C_1141_ p_49706_, boolean arg4)
private boolean
a(ebq arg0, jc arg1, double arg2)
isProperHit(BlockState arg0, Direction arg1, double arg2)
method_17028(class_2680 arg0, class_2350 arg1, double arg2)
isPointOnBell(BlockState state, Direction side, double y)
m_49739_(C_2064_ p_49741_, C_4687_ p_49742_, double arg2)
public boolean
a(dkj arg0, iw arg1, jc arg2)
attemptToRing(Level arg0, BlockPos arg1, Direction arg2)
method_33600(class_1937 arg0, class_2338 arg1, class_2350 arg2)
ring(World world, BlockPos pos, Direction direction)
m_49712_(C_1596_ p_49714_, C_4675_ p_49715_, C_4687_ arg2)
public boolean
a(bxe arg0, dkj arg1, iw arg2, jc arg3)
attemptToRing(Entity arg0, Level arg1, BlockPos arg2, Direction arg3)
method_17026(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
ring(Entity entity, World world, BlockPos pos, Direction direction)
m_152188_(C_507_ p_152190_, C_1596_ p_152191_, C_4675_ p_152192_, C_4687_ arg3)
private VoxelShape
o(ebq arg0)
getVoxelShape(BlockState arg0)
method_16116(class_2680 arg0)
getShape(BlockState state)
m_49766_(C_2064_ arg0)
protected VoxelShape
b(ebq arg0, djn arg1, iw arg2, fgh arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5939_(C_2064_ p_49761_, C_1559_ p_49762_, C_4675_ p_49763_, C_3051_ arg3)
protected VoxelShape
a(ebq arg0, djn arg1, iw arg2, fgh arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_49756_, C_1559_ p_49757_, C_4675_ p_49758_, C_3051_ arg3)
public BlockState
a(ded arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected void
a(ebq arg0, asb arg1, iw arg2, dkc arg3, BiConsumer<dak, iw> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
m_304760_(C_2064_ p_370069_, C_12_ p_311109_, C_4675_ p_312563_, C_1578_ p_311850_, BiConsumer<C_1391_, C_4675_> arg4)
protected BlockState
a(ebq arg0, dkm arg1, dky arg2, iw arg3, jc arg4, iw arg5, ebq arg6, bai arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
m_7417_(C_2064_ p_361159_, C_1599_ p_361050_, C_346056_ p_49748_, C_4675_ p_49745_, C_4687_ p_49749_, C_4675_ p_49746_, C_2064_ p_362217_, C_212974_ arg7)
protected boolean
a(ebq arg0, dkm arg1, iw arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_49737_, C_1599_ p_49738_, C_4675_ arg2)
private static Direction
q(ebq arg0)
getConnectedDirection(BlockState arg0)
method_16115(class_2680 arg0)
getPlacementSide(BlockState state)
m_49768_(C_2064_ p_49769_)
protected void
a(ebr$a<dno, ebq> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
public BlockEntity
a(iw arg0, ebq arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
m_142194_(C_4675_ p_152199_, C_2064_ arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dkj arg0, ebq arg1, dyq<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
m_142354_(C_1596_ p_152195_, C_2064_ p_152196_, C_1992_<T> arg2)
protected boolean
a(ebq arg0, eyp arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
m_7357_(C_2064_ p_49720_, C_2754_ arg1)
public BlockState
a(ebq arg0, dui arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_311968_, C_1886_ arg1)
public BlockState
a(ebq arg0, dsr arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_309746_, C_1838_ arg1)