History - net.minecraft.block.BlockLever

1.13.2

Names

bfs

bft

Fields

Constructors

Methods

1.13.1

Names

bfk

bfs

Fields

VoxelShape: p, field_185694_e

VoxelShape: o, field_185694_e

VoxelShape: q, field_185695_f

VoxelShape: p, field_185695_f

VoxelShape: r, field_209348_r

VoxelShape: q, field_209348_r

VoxelShape: s, field_209349_s

VoxelShape: r, field_209349_s

VoxelShape: t, field_209350_t

VoxelShape: s, field_209350_t

VoxelShape: u, field_209351_u

VoxelShape: t, field_209351_u

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

art

bfk

Fields

PropertyEnum<BlockLever$EnumOrientation>: a, field_176360_a

PropertyBool: b, field_176359_b

AxisAlignedBB: c, field_185692_c

AxisAlignedBB: d, field_185693_d

AxisAlignedBB: e, field_185694_e

AxisAlignedBB: f, field_185695_f

AxisAlignedBB: g, field_185696_g

AxisAlignedBB: B, field_185691_B

BooleanProperty: a, field_176359_b

VoxelShape: b, field_185692_c

VoxelShape: c, field_185693_d

VoxelShape: p, field_185694_e

VoxelShape: q, field_185695_f

VoxelShape: r, field_209348_r

VoxelShape: s, field_209349_s

VoxelShape: t, field_209350_t

VoxelShape: u, field_209351_u

Constructors

()

(Block$Builder)

Methods

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (World, BlockPos, EnumFacing): b, func_176198_a

boolean (World, BlockPos): a, func_176196_c

boolean (World, BlockPos, EnumFacing): a, func_181090_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

boolean (World, BlockPos, IBlockState): e, func_181091_e

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b

boolean (IBlockState): g, func_149744_f

boolean (IBlockState): i, func_149744_f

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

BlockStateContainer (): b, func_180661_e

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

void (IBlockState, IWorld, BlockPos, float): a, func_196379_a

void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a

int (IBlockState, IBlockReader, BlockPos, EnumFacing): a, func_180656_a

int (IBlockState, IBlockReader, BlockPos, EnumFacing): b, func_176211_b

void (IBlockState, World, BlockPos): b, func_196378_d

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

void (IBlockState, World, BlockPos, Random): c, func_180655_c

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

arr

art

Fields

Constructors

Methods

1.12

Names

aop

arr

Fields

Constructors

Methods

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aon

aop

Fields

Constructors

Methods

1.11

Names

ana

aon

Fields

Constructors

Methods

AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

amn

ana

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ahu

amn

Fields

AxisAlignedBB: c, field_185692_c

AxisAlignedBB: d, field_185693_d

AxisAlignedBB: e, field_185694_e

AxisAlignedBB: f, field_185695_f

AxisAlignedBB: g, field_185696_g

AxisAlignedBB: B, field_185691_B

Constructors

Methods

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPos, EnumFacing): b, func_176198_a

boolean (World, BlockPos): d, func_176196_c

boolean (World, BlockPos, EnumFacing): a, func_181090_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

int (EnumFacing): a, func_176357_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos, IBlockState): e, func_181091_e

void (IBlockAccess, BlockPos): a, func_180654_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b

boolean (): i, func_149744_f

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (World, BlockPos, EnumFacing): b, func_176198_a

boolean (World, BlockPos): a, func_176196_c

boolean (World, BlockPos, EnumFacing): a, func_181090_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos, IBlockState): e, func_181091_e

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b

boolean (IBlockState): g, func_149744_f

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

BlockStateContainer (): b, func_180661_e

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

ahu

net.minecraft.block.BlockLever

Fields

PropertyEnum<BlockLever$EnumOrientation>: a, field_176360_a

PropertyBool: b, field_176359_b

Constructors

()

Methods

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPos, EnumFacing): b, func_176198_a

boolean (World, BlockPos): d, func_176196_c

boolean (World, BlockPos, EnumFacing): a, func_181090_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

int (EnumFacing): a, func_176357_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos, IBlockState): e, func_181091_e

void (IBlockAccess, BlockPos): a, func_180654_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b

boolean (): i, func_149744_f

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e