History - net.minecraft.block.BlockLever
1.13.2
Names
bfs
bft
Fields
Constructors
Methods
1.13.1
Names
bfk
bfs
Fields
VoxelShape: p, field_185694_e
VoxelShape: o, field_185694_e
VoxelShape: q, field_185695_f
VoxelShape: p, field_185695_f
VoxelShape: r, field_209348_r
VoxelShape: q, field_209348_r
VoxelShape: s, field_209349_s
VoxelShape: r, field_209349_s
VoxelShape: t, field_209350_t
VoxelShape: s, field_209350_t
VoxelShape: u, field_209351_u
VoxelShape: t, field_209351_u
Constructors
Methods
1.13
Names
art
bfk
Fields
PropertyEnum<BlockLever$EnumOrientation>: a, field_176360_a
PropertyBool: b, field_176359_b
AxisAlignedBB: c, field_185692_c
AxisAlignedBB: d, field_185693_d
AxisAlignedBB: e, field_185694_e
AxisAlignedBB: f, field_185695_f
AxisAlignedBB: g, field_185696_g
AxisAlignedBB: B, field_185691_B
BooleanProperty: a, field_176359_b
VoxelShape: b, field_185692_c
VoxelShape: c, field_185693_d
VoxelShape: p, field_185694_e
VoxelShape: q, field_185695_f
VoxelShape: r, field_209348_r
VoxelShape: s, field_209349_s
VoxelShape: t, field_209350_t
VoxelShape: u, field_209351_u
Constructors
()
Methods
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
boolean (World, BlockPos, EnumFacing): b, func_176198_a
boolean (World, BlockPos): a, func_176196_c
boolean (World, BlockPos, EnumFacing): a, func_181090_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
boolean (World, BlockPos, IBlockState): e, func_181091_e
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
void (World, BlockPos, IBlockState): b, func_180663_b
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b
boolean (IBlockState): g, func_149744_f
boolean (IBlockState): i, func_149744_f
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a
void (IBlockState, IWorld, BlockPos, float): a, func_196379_a
void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a
int (IBlockState, IBlockReader, BlockPos, EnumFacing): a, func_180656_a
int (IBlockState, IBlockReader, BlockPos, EnumFacing): b, func_176211_b
void (IBlockState, World, BlockPos): b, func_196378_d
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
void (IBlockState, World, BlockPos, Random): c, func_180655_c
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
arr
art
Fields
Constructors
Methods
1.12
Names
aop
arr
Fields
Constructors
Methods
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aon
aop
Fields
Constructors
Methods
1.11
Names
ana
aon
Fields
Constructors
Methods
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
amn
ana
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ahu
amn
Fields
AxisAlignedBB: c, field_185692_c
AxisAlignedBB: d, field_185693_d
AxisAlignedBB: e, field_185694_e
AxisAlignedBB: f, field_185695_f
AxisAlignedBB: g, field_185696_g
AxisAlignedBB: B, field_185691_B
Constructors
Methods
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPos, EnumFacing): b, func_176198_a
boolean (World, BlockPos): d, func_176196_c
boolean (World, BlockPos, EnumFacing): a, func_181090_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
int (EnumFacing): a, func_176357_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
boolean (World, BlockPos, IBlockState): e, func_181091_e
void (IBlockAccess, BlockPos): a, func_180654_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos, IBlockState): b, func_180663_b
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b
boolean (): i, func_149744_f
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (World, BlockPos, EnumFacing): b, func_176198_a
boolean (World, BlockPos): a, func_176196_c
boolean (World, BlockPos, EnumFacing): a, func_181090_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
boolean (World, BlockPos, IBlockState): e, func_181091_e
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos, IBlockState): b, func_180663_b
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b
boolean (IBlockState): g, func_149744_f
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
ahu
net.minecraft.block.BlockLever
Fields
PropertyEnum<BlockLever$EnumOrientation>: a, field_176360_a
PropertyBool: b, field_176359_b
Constructors
()
Methods
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPos, EnumFacing): b, func_176198_a
boolean (World, BlockPos): d, func_176196_c
boolean (World, BlockPos, EnumFacing): a, func_181090_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
int (EnumFacing): a, func_176357_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
boolean (World, BlockPos, IBlockState): e, func_181091_e
void (IBlockAccess, BlockPos): a, func_180654_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos, IBlockState): b, func_180663_b
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b
boolean (): i, func_149744_f
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e