public AxisAlignedBB | |
public boolean | |
public boolean | |
public boolean | |
public boolean | |
protected static boolean | |
public IBlockState | | a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
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public void | |
private boolean | |
public AxisAlignedBB | |
public boolean | | a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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public void | |
public int | |
public int | |
public boolean | |
public IBlockState | | a(int arg0) | | func_176203_a(int arg0) |
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public int | |
public IBlockState | |
public IBlockState | |
protected BlockStateContainer | |
public BlockFaceShape | |