History - net.minecraft.world.level.block.ChestBlock
1.21.7
Names
Fields
EnumProperty<ChestType>: d, TYPE, field_10770, CHEST_TYPE, f_51479_
EnumProperty<ChestType>: d, TYPE, field_10770, CHEST_TYPE
BooleanProperty: e, WATERLOGGED, field_10772, WATERLOGGED, f_51480_
BooleanProperty: e, WATERLOGGED, field_10772, WATERLOGGED
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: D, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: D, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER
int: f, EVENT_SET_OPEN_COUNT, field_31057, field_31057, f_153051_
int: f, EVENT_SET_OPEN_COUNT, field_31057, field_31057
com.mojang.serialization.MapCodec<ChestBlock>: b, CODEC, field_46311, CODEC, f_302220_
com.mojang.serialization.MapCodec<ChestBlock>: b, CODEC, field_46311, CODEC
EnumProperty<Direction>: c, FACING, field_10768, FACING, f_51478_
EnumProperty<Direction>: c, FACING, field_10768, FACING
VoxelShape: g, SHAPE, field_55747, SINGLE_SHAPE, f_382556_
VoxelShape: g, SHAPE, field_55747, SINGLE_SHAPE
Map<Direction, VoxelShape>: h, HALF_SHAPES, field_55748, DOUBLE_SHAPES_BY_DIRECTION, f_380478_
Map<Direction, VoxelShape>: h, HALF_SHAPES, field_55748, DOUBLE_SHAPES_BY_DIRECTION
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
Direction (BlockState): i, getConnectedDirection, method_9758, getFacing, m_51584_
Direction (BlockState): i, getConnectedDirection, method_9758, getFacing
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState
Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection, m_51494_
Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, m_7699_
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory
boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked, m_51508_
boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked
boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop, m_51499_
boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop
boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasCatOnTop, m_51563_
boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasCatOnTop
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType, m_51582_
DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType
Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, m_51511_
Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, m_5641_
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource
DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever, m_51517_
DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever
BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType, m_153066_
BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<? extends ChestBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends ChestBlock> (): a, codec, method_53969, getCodec
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced
1.21.6
Names
dos
drd
Fields
Constructors
Methods
1.21.5
Names
dkq
dos
Fields
VoxelShape: i, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, f_51481_
VoxelShape: j, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, f_51482_
VoxelShape: k, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, f_51483_
VoxelShape: l, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, f_51484_
VoxelShape: m, AABB, field_10774, SINGLE_SHAPE, f_51485_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: n, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: o, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: D, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_
int: g, AABB_OFFSET, field_31058, field_31058, f_153052_
int: h, AABB_HEIGHT, field_31059, field_31059, f_153053_
VoxelShape: g, SHAPE, field_55747, SINGLE_SHAPE, f_382556_
Map<Direction, VoxelShape>: h, HALF_SHAPES, field_55748, DOUBLE_SHAPES_BY_DIRECTION, f_380478_
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
1.21.4
Names
dlq
dkq
Fields
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.21.3
Names
dhb
dlq
Fields
DirectionProperty: c, FACING, field_10768, FACING, f_51478_
EnumProperty<Direction>: c, FACING, field_10768, FACING, f_51478_
Constructors
(BlockBehaviour$Properties, Supplier<BlockEntityType<? extends ChestBlockEntity>>)
(Supplier<BlockEntityType<? extends ChestBlockEntity>>, BlockBehaviour$Properties)
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
Direction (BlockState): h, getConnectedDirection, method_9758, getFacing, m_51584_
Direction (BlockState): i, getConnectedDirection, method_9758, getFacing, m_51584_
DoubleBlockCombiner$BlockType (BlockState): g, getBlockType, method_24169, getDoubleBlockType, m_51582_
DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType, m_51582_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dge
dhb
Fields
Constructors
Methods
1.20.6
Names
cxt
dge
Fields
Constructors
Methods
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
ctx
cxt
Fields
DirectionProperty: b, FACING, field_10768, FACING, f_51478_
DirectionProperty: c, FACING, field_10768, FACING, f_51478_
EnumProperty<ChestType>: c, TYPE, field_10770, CHEST_TYPE, f_51479_
EnumProperty<ChestType>: d, TYPE, field_10770, CHEST_TYPE, f_51479_
BooleanProperty: d, WATERLOGGED, field_10772, WATERLOGGED, f_51480_
BooleanProperty: e, WATERLOGGED, field_10772, WATERLOGGED, f_51480_
VoxelShape: h, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, f_51481_
VoxelShape: i, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, f_51481_
VoxelShape: i, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, f_51482_
VoxelShape: j, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, f_51482_
VoxelShape: j, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, f_51483_
VoxelShape: k, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, f_51483_
VoxelShape: k, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, f_51484_
VoxelShape: l, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, f_51484_
VoxelShape: l, AABB, field_10774, SINGLE_SHAPE, f_51485_
VoxelShape: m, AABB, field_10774, SINGLE_SHAPE, f_51485_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: m, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: n, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: n, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: o, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_
int: e, EVENT_SET_OPEN_COUNT, field_31057, field_31057, f_153051_
int: f, EVENT_SET_OPEN_COUNT, field_31057, field_31057, f_153051_
int: f, AABB_OFFSET, field_31058, field_31058, f_153052_
int: g, AABB_OFFSET, field_31058, field_31058, f_153052_
int: g, AABB_HEIGHT, field_31059, field_31059, f_153053_
int: h, AABB_HEIGHT, field_31059, field_31059, f_153053_
com.mojang.serialization.MapCodec<ChestBlock>: b, CODEC, field_46311, CODEC, f_302220_
Constructors
Methods
Stat<ResourceLocation> (): b, getOpenChestStat, method_9755, getOpenStat, m_7699_
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, m_7699_
BlockEntityType<? extends ChestBlockEntity> (): c, blockEntityType, method_31641, getExpectedEntityType, m_153066_
BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType, m_153066_
com.mojang.serialization.MapCodec<? extends ChestBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cqp
ctx
Fields
Constructors
Methods
1.20.1
Names
cqi
cqp
Fields
Constructors
Methods
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, m_7699_
Stat<ResourceLocation> (): b, getOpenChestStat, method_9755, getOpenStat, m_7699_
BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType, m_153066_
BlockEntityType<? extends ChestBlockEntity> (): c, blockEntityType, method_31641, getExpectedEntityType, m_153066_
1.19.4
Names
cns
cqi
Fields
Constructors
Methods
1.19.3
Names
ckr
cns
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cju
ckr
Fields
Constructors
Methods
1.19
Names
ceo
cju
Fields
Constructors
Methods
Stat<ResourceLocation> (): d, getOpenChestStat, method_9755, getOpenStat, m_7699_
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, m_7699_
boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasOcelotOnTop, m_51563_
boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasCatOnTop, m_51563_
BlockEntityType<? extends ChestBlockEntity> (): e, blockEntityType, method_31641, getExpectedEntityType, m_153066_
BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType, m_153066_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cdw
ceo
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
can
cdw
Fields
Constructors
Methods
1.17.1
Names
cam
can
Fields
Constructors
Methods
1.17
Names
bve
cam
net.minecraft.block.ChestBlock
net.minecraft.src.C_1728_
Fields
DirectionProperty: b, FACING, field_10768, FACING, field_176459_a
DirectionProperty: b, FACING, field_10768, FACING, f_51478_
EnumProperty<ChestType>: c, TYPE, field_10770, CHEST_TYPE, field_196314_b
EnumProperty<ChestType>: c, TYPE, field_10770, CHEST_TYPE, f_51479_
BooleanProperty: d, WATERLOGGED, field_10772, WATERLOGGED, field_204511_c
BooleanProperty: d, WATERLOGGED, field_10772, WATERLOGGED, f_51480_
VoxelShape: e, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c
VoxelShape: h, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, f_51481_
VoxelShape: f, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y
VoxelShape: i, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, f_51482_
VoxelShape: g, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, field_196318_z
VoxelShape: j, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, f_51483_
VoxelShape: h, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, field_196313_A
VoxelShape: k, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, f_51484_
VoxelShape: i, AABB, field_10774, SINGLE_SHAPE, field_196315_B
VoxelShape: l, AABB, field_10774, SINGLE_SHAPE, f_51485_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: j, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, field_220109_i
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: m, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: k, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, field_220110_j
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: n, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_
int: e, EVENT_SET_OPEN_COUNT, field_31057, field_31057, f_153051_
int: f, AABB_OFFSET, field_31058, field_31058, f_153052_
int: g, AABB_HEIGHT, field_31059, field_31059, f_153053_
Constructors
Methods
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
Direction (BlockState): h, getConnectedDirection, method_9758, getFacing, func_196311_i
Direction (BlockState): h, getConnectedDirection, method_9758, getFacing, m_51584_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection, func_196312_a
Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection, m_51494_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, func_196310_d
Stat<ResourceLocation> (): d, getOpenChestStat, method_9755, getOpenStat, m_7699_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked, func_220108_a
boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked, m_51508_
boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop, func_176456_n
boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop, m_51499_
boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasOcelotOnTop, func_220107_b
boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasOcelotOnTop, m_51563_
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
DoubleBlockCombiner$BlockType (BlockState): g, getBlockType, method_24169, getDoubleBlockType, func_226919_h_
DoubleBlockCombiner$BlockType (BlockState): g, getBlockType, method_24169, getDoubleBlockType, m_51582_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, func_226916_a_
Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, m_51511_
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, func_225536_a_
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, m_5641_
DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever, func_226917_a_
DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever, m_51517_
BlockEntityType<? extends ChestBlockEntity> (): e, blockEntityType, method_31641, getExpectedEntityType, m_153066_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvb
bve
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwh
bvb
Fields
Constructors
Methods
1.16.1
Names
bpw
bwh
Fields
Constructors
(Block$Properties, Supplier<BlockEntityType<? extends ChestBlockEntity>>)
(BlockBehaviour$Properties, Supplier<BlockEntityType<? extends ChestBlockEntity>>)
Methods
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
Direction (BlockState): i, getConnectedDirection, method_9758, getFacing, func_196311_i
Direction (BlockState): h, getConnectedDirection, method_9758, getFacing, func_196311_i
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType, func_226919_h_
DoubleBlockCombiner$BlockType (BlockState): g, getBlockType, method_24169, getDoubleBlockType, func_226919_h_
1.15.2
Names
bpt
bpw
Fields
Constructors
Methods
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnk
bpt
Fields
DirectionProperty: a, FACING, field_10768, FACING, field_176459_a
DirectionProperty: b, FACING, field_10768, FACING, field_176459_a
EnumProperty<ChestType>: b, TYPE, field_10770, CHEST_TYPE, field_196314_b
EnumProperty<ChestType>: c, TYPE, field_10770, CHEST_TYPE, field_196314_b
BooleanProperty: c, WATERLOGGED, field_10772, WATERLOGGED, field_204511_c
BooleanProperty: d, WATERLOGGED, field_10772, WATERLOGGED, field_204511_c
VoxelShape: d, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c
VoxelShape: e, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c
VoxelShape: e, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y
VoxelShape: f, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y
VoxelShape: f, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, field_196318_z
VoxelShape: g, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, field_196318_z
VoxelShape: g, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, field_196313_A
VoxelShape: h, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, field_196313_A
VoxelShape: h, AABB, field_10774, SINGLE_SHAPE, field_196315_B
VoxelShape: i, AABB, field_10774, SINGLE_SHAPE, field_196315_B
ChestBlock$ChestSearchCallback<Container>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, field_220109_i
ChestBlock$ChestSearchCallback<MenuProvider>: j, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, field_220110_j
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: j, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, field_220109_i
DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: k, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, field_220110_j
Constructors
(Block$Properties, Supplier<BlockEntityType<? extends ChestBlockEntity>>)
Methods
Direction (BlockState): j, getConnectedDirection, method_9758, getFacing, func_196311_i
Direction (BlockState): i, getConnectedDirection, method_9758, getFacing, func_196311_i
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
Stat<ResourceLocation> (): d, getOpenChestStat, method_9755, getOpenStat, func_196310_d
Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, func_196310_d
<T> T (BlockState, LevelAccessor, BlockPos, boolean, ChestBlock$ChestSearchCallback<T>): a, combineWithNeigbour, method_17459, retrieve, func_220106_a
Container (BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, func_220105_a
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b
boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v
DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType, func_226919_h_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, func_226916_a_
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, func_225536_a_
DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever, func_226917_a_
1.14.4
Names
bnf
bnk
net.minecraft.world.level.block.ChestBlock
Fields
DirectionProperty: a, field_10768, FACING, field_176459_a
DirectionProperty: a, FACING, field_10768, FACING, field_176459_a
EnumProperty<ChestType>: b, field_10770, CHEST_TYPE, field_196314_b
EnumProperty<ChestType>: b, TYPE, field_10770, CHEST_TYPE, field_196314_b
BooleanProperty: c, field_10772, WATERLOGGED, field_204511_c
BooleanProperty: c, WATERLOGGED, field_10772, WATERLOGGED, field_204511_c
VoxelShape: d, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c
VoxelShape: d, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c
VoxelShape: e, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y
VoxelShape: e, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y
VoxelShape: f, field_10773, DOUBLE_WEST_SHAPE, field_196318_z
VoxelShape: f, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, field_196318_z
VoxelShape: g, field_10769, DOUBLE_EAST_SHAPE, field_196313_A
VoxelShape: g, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, field_196313_A
VoxelShape: h, field_10774, SINGLE_SHAPE, field_196315_B
VoxelShape: h, AABB, field_10774, SINGLE_SHAPE, field_196315_B
ChestBlock$PropertyRetriever<Inventory>: i, field_17356, INVENTORY_RETRIEVER, field_220109_i
ChestBlock$ChestSearchCallback<Container>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, field_220109_i
ChestBlock$PropertyRetriever<NameableContainerProvider>: j, field_17357, NAME_RETRIEVER, field_220110_j
ChestBlock$ChestSearchCallback<MenuProvider>: j, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, field_220110_j
Constructors
Methods
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
Direction (BlockState): j, method_9758, getFacing, func_196311_i
Direction (BlockState): j, getConnectedDirection, method_9758, getFacing, func_196311_i
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
Direction (ItemPlacementContext, Direction): a, method_9753, getNeighborChestDirection, func_196312_a
Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection, func_196312_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
Stat<Identifier> (): d, method_9755, getOpenStat, func_196310_d
Stat<ResourceLocation> (): d, getOpenChestStat, method_9755, getOpenStat, func_196310_d
<T> T (BlockState, IWorld, BlockPos, boolean, ChestBlock$PropertyRetriever<T>): a, method_17459, retrieve, func_220106_a
<T> T (BlockState, LevelAccessor, BlockPos, boolean, ChestBlock$ChestSearchCallback<T>): a, combineWithNeigbour, method_17459, retrieve, func_220106_a
Inventory (BlockState, World, BlockPos, boolean): a, method_17458, getInventory, func_220105_a
Container (BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, func_220105_a
NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
boolean (IWorld, BlockPos): a, method_9756, isChestBlocked, func_220108_a
boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked, func_220108_a
boolean (BlockView, BlockPos): a, method_9757, hasBlockOnTop, func_176456_n
boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop, func_176456_n
boolean (IWorld, BlockPos): b, method_9754, hasOcelotOnTop, func_220107_b
boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasOcelotOnTop, func_220107_b
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState): d, method_9589, hasBlockEntityBreakingRender, func_190946_v
boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v
1.14.3
Names
bnb
bnf
net.minecraft.block.ChestBlock
Fields
DirectionProperty: a, field_10768, field_176459_a
DirectionProperty: a, field_10768, FACING, field_176459_a
EnumProperty<ChestType>: b, field_10770, field_196314_b
EnumProperty<ChestType>: b, field_10770, CHEST_TYPE, field_196314_b
BooleanProperty: c, field_10772, field_204511_c
BooleanProperty: c, field_10772, WATERLOGGED, field_204511_c
VoxelShape: d, field_10767, field_196316_c
VoxelShape: d, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c
VoxelShape: e, field_10771, field_196317_y
VoxelShape: e, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y
VoxelShape: f, field_10773, field_196318_z
VoxelShape: f, field_10773, DOUBLE_WEST_SHAPE, field_196318_z
VoxelShape: g, field_10769, field_196313_A
VoxelShape: g, field_10769, DOUBLE_EAST_SHAPE, field_196313_A
VoxelShape: h, field_10774, field_196315_B
VoxelShape: h, field_10774, SINGLE_SHAPE, field_196315_B
ChestBlock$InventoryFactory<IInventory>: i, field_17356, field_220109_i
ChestBlock$PropertyRetriever<Inventory>: i, field_17356, INVENTORY_RETRIEVER, field_220109_i
ChestBlock$InventoryFactory<INamedContainerProvider>: j, field_17357, field_220110_j
ChestBlock$PropertyRetriever<NameableContainerProvider>: j, field_17357, NAME_RETRIEVER, field_220110_j
Constructors
Methods
BlockRenderType (BlockState): c, method_9604, func_149645_b
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
Direction (BlockState): j, method_9758, func_196311_i
Direction (BlockState): j, method_9758, getFacing, func_196311_i
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
IFluidState (BlockState): g, method_9545, func_204507_t
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t
Direction (BlockItemUseContext, Direction): a, method_9753, func_196312_a
Direction (ItemPlacementContext, Direction): a, method_9753, getNeighborChestDirection, func_196312_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
Stat<ResourceLocation> (): d, method_9755, func_196310_d
Stat<Identifier> (): d, method_9755, getOpenStat, func_196310_d
<T> T (BlockState, IWorld, BlockPos, boolean, ChestBlock$InventoryFactory<T>): a, method_17459, func_220106_a
<T> T (BlockState, IWorld, BlockPos, boolean, ChestBlock$PropertyRetriever<T>): a, method_17459, retrieve, func_220106_a
IInventory (BlockState, World, BlockPos, boolean): a, method_17458, func_220105_a
Inventory (BlockState, World, BlockPos, boolean): a, method_17458, getInventory, func_220105_a
INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b
NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b
TileEntity (IBlockReader): a, method_10123, func_196283_a_
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
boolean (IWorld, BlockPos): a, method_9756, func_220108_a
boolean (IWorld, BlockPos): a, method_9756, isChestBlocked, func_220108_a
boolean (IBlockReader, BlockPos): a, method_9757, func_176456_n
boolean (BlockView, BlockPos): a, method_9757, hasBlockOnTop, func_176456_n
boolean (IWorld, BlockPos): b, method_9754, func_220107_b
boolean (IWorld, BlockPos): b, method_9754, hasOcelotOnTop, func_220107_b
boolean (BlockState): b, method_9498, func_149740_M
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState): d, method_9589, func_190946_v
boolean (BlockState): d, method_9589, hasBlockEntityBreakingRender, func_190946_v
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bna
bnb
Fields
Constructors
Methods
1.14
Names
bna
net.minecraft.class_2281
net.minecraft.block.ChestBlock
Fields
DirectionProperty: a, field_10768, field_176459_a
EnumProperty<ChestType>: b, field_10770, field_196314_b
BooleanProperty: c, field_10772, field_204511_c
VoxelShape: d, field_10767, field_196316_c
VoxelShape: e, field_10771, field_196317_y
VoxelShape: f, field_10773, field_196318_z
VoxelShape: g, field_10769, field_196313_A
VoxelShape: h, field_10774, field_196315_B
ChestBlock$InventoryFactory<IInventory>: i, field_17356, field_220109_i
ChestBlock$InventoryFactory<INamedContainerProvider>: j, field_17357, field_220110_j
Constructors
Methods
BlockRenderType (BlockState): c, method_9604, func_149645_b
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
Direction (BlockState): j, method_9758, func_196311_i
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
IFluidState (BlockState): g, method_9545, func_204507_t
Direction (BlockItemUseContext, Direction): a, method_9753, func_196312_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
Stat<ResourceLocation> (): d, method_9755, func_196310_d
<T> T (BlockState, IWorld, BlockPos, boolean, ChestBlock$InventoryFactory<T>): a, method_17459, func_220106_a
IInventory (BlockState, World, BlockPos, boolean): a, method_17458, func_220105_a
INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b
TileEntity (IBlockReader): a, method_10123, func_196283_a_
boolean (IWorld, BlockPos): a, method_9756, func_220108_a
boolean (IBlockReader, BlockPos): a, method_9757, func_176456_n
boolean (IWorld, BlockPos): b, method_9754, func_220107_b
boolean (BlockState): b, method_9498, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState): d, method_9589, func_190946_v