History - net.minecraft.world.level.block.ChestBlock

25w18a

Names

dos

dpi

Fields

EnumProperty<ChestType>: d, TYPE, field_10770, CHEST_TYPE, f_51479_

EnumProperty<ChestType>: d, TYPE, field_10770

BooleanProperty: e, WATERLOGGED, field_10772, WATERLOGGED, f_51480_

BooleanProperty: e, WATERLOGGED, field_10772

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: i, CHEST_COMBINER, field_17356

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: D, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: D, MENU_PROVIDER_COMBINER, field_17357

int: f, EVENT_SET_OPEN_COUNT, field_31057, field_31057, f_153051_

int: f, EVENT_SET_OPEN_COUNT, field_31057

com.mojang.serialization.MapCodec<ChestBlock>: b, CODEC, field_46311, CODEC, f_302220_

com.mojang.serialization.MapCodec<ChestBlock>: b, CODEC, field_46311

EnumProperty<Direction>: c, FACING, field_10768, FACING, f_51478_

EnumProperty<Direction>: c, FACING, field_10768

VoxelShape: g, SHAPE, field_55747, SINGLE_SHAPE, f_382556_

VoxelShape: g, SHAPE, field_55747

Map<Direction, VoxelShape>: h, HALF_SHAPES, field_55748, DOUBLE_SHAPES_BY_DIRECTION, f_380478_

Map<Direction, VoxelShape>: h, HALF_SHAPES, field_55748

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

Direction (BlockState): i, getConnectedDirection, method_9758, getFacing, m_51584_

Direction (BlockState): i, getConnectedDirection, method_9758

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545

Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection, m_51494_

Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, m_7699_

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454

boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked, m_51508_

boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756

boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop, m_51499_

boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757

boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasCatOnTop, m_51563_

boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType, m_51582_

DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169

Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, m_51511_

Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, m_5641_

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167

DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever, m_51517_

DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166

BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType, m_153066_

BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588

com.mojang.serialization.MapCodec<? extends ChestBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends ChestBlock> (): a, codec, method_53969

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388

1.21.5

Names

dkq

dos

Fields

VoxelShape: i, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, f_51481_

VoxelShape: j, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, f_51482_

VoxelShape: k, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, f_51483_

VoxelShape: l, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, f_51484_

VoxelShape: m, AABB, field_10774, SINGLE_SHAPE, f_51485_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: n, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: o, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: D, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_

int: g, AABB_OFFSET, field_31058, field_31058, f_153052_

int: h, AABB_HEIGHT, field_31059, field_31059, f_153053_

VoxelShape: g, SHAPE, field_55747, SINGLE_SHAPE, f_382556_

Map<Direction, VoxelShape>: h, HALF_SHAPES, field_55748, DOUBLE_SHAPES_BY_DIRECTION, f_380478_

Constructors

Methods

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

1.21.4

Names

dlq

dkq

Fields

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

1.21.3

Names

dhb

dlq

Fields

DirectionProperty: c, FACING, field_10768, FACING, f_51478_

EnumProperty<Direction>: c, FACING, field_10768, FACING, f_51478_

Constructors

(BlockBehaviour$Properties, Supplier<BlockEntityType<? extends ChestBlockEntity>>)

(Supplier<BlockEntityType<? extends ChestBlockEntity>>, BlockBehaviour$Properties)

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

Direction (BlockState): h, getConnectedDirection, method_9758, getFacing, m_51584_

Direction (BlockState): i, getConnectedDirection, method_9758, getFacing, m_51584_

DoubleBlockCombiner$BlockType (BlockState): g, getBlockType, method_24169, getDoubleBlockType, m_51582_

DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType, m_51582_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dge

dhb

Fields

Constructors

Methods

1.20.6

Names

cxt

dge

Fields

Constructors

Methods

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

ctx

cxt

Fields

DirectionProperty: b, FACING, field_10768, FACING, f_51478_

DirectionProperty: c, FACING, field_10768, FACING, f_51478_

EnumProperty<ChestType>: c, TYPE, field_10770, CHEST_TYPE, f_51479_

EnumProperty<ChestType>: d, TYPE, field_10770, CHEST_TYPE, f_51479_

BooleanProperty: d, WATERLOGGED, field_10772, WATERLOGGED, f_51480_

BooleanProperty: e, WATERLOGGED, field_10772, WATERLOGGED, f_51480_

VoxelShape: h, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, f_51481_

VoxelShape: i, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, f_51481_

VoxelShape: i, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, f_51482_

VoxelShape: j, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, f_51482_

VoxelShape: j, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, f_51483_

VoxelShape: k, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, f_51483_

VoxelShape: k, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, f_51484_

VoxelShape: l, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, f_51484_

VoxelShape: l, AABB, field_10774, SINGLE_SHAPE, f_51485_

VoxelShape: m, AABB, field_10774, SINGLE_SHAPE, f_51485_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: m, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: n, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: n, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: o, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_

int: e, EVENT_SET_OPEN_COUNT, field_31057, field_31057, f_153051_

int: f, EVENT_SET_OPEN_COUNT, field_31057, field_31057, f_153051_

int: f, AABB_OFFSET, field_31058, field_31058, f_153052_

int: g, AABB_OFFSET, field_31058, field_31058, f_153052_

int: g, AABB_HEIGHT, field_31059, field_31059, f_153053_

int: h, AABB_HEIGHT, field_31059, field_31059, f_153053_

com.mojang.serialization.MapCodec<ChestBlock>: b, CODEC, field_46311, CODEC, f_302220_

Constructors

Methods

Stat<ResourceLocation> (): b, getOpenChestStat, method_9755, getOpenStat, m_7699_

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, m_7699_

BlockEntityType<? extends ChestBlockEntity> (): c, blockEntityType, method_31641, getExpectedEntityType, m_153066_

BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType, m_153066_

com.mojang.serialization.MapCodec<? extends ChestBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cqp

ctx

Fields

Constructors

Methods

1.20.1

Names

cqi

cqp

Fields

Constructors

Methods

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, m_7699_

Stat<ResourceLocation> (): b, getOpenChestStat, method_9755, getOpenStat, m_7699_

BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType, m_153066_

BlockEntityType<? extends ChestBlockEntity> (): c, blockEntityType, method_31641, getExpectedEntityType, m_153066_

1.19.4

Names

cns

cqi

Fields

Constructors

Methods

1.19.3

Names

ckr

cns

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cju

ckr

Fields

Constructors

Methods

1.19

Names

ceo

cju

Fields

Constructors

Methods

Stat<ResourceLocation> (): d, getOpenChestStat, method_9755, getOpenStat, m_7699_

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, m_7699_

boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasOcelotOnTop, m_51563_

boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasCatOnTop, m_51563_

BlockEntityType<? extends ChestBlockEntity> (): e, blockEntityType, method_31641, getExpectedEntityType, m_153066_

BlockEntityType<? extends ChestBlockEntity> (): d, blockEntityType, method_31641, getExpectedEntityType, m_153066_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

cdw

ceo

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

can

cdw

Fields

Constructors

Methods

1.17.1

Names

cam

can

Fields

Constructors

Methods

1.17

Names

bve

cam

net.minecraft.block.ChestBlock

net.minecraft.src.C_1728_

Fields

DirectionProperty: b, FACING, field_10768, FACING, field_176459_a

DirectionProperty: b, FACING, field_10768, FACING, f_51478_

EnumProperty<ChestType>: c, TYPE, field_10770, CHEST_TYPE, field_196314_b

EnumProperty<ChestType>: c, TYPE, field_10770, CHEST_TYPE, f_51479_

BooleanProperty: d, WATERLOGGED, field_10772, WATERLOGGED, field_204511_c

BooleanProperty: d, WATERLOGGED, field_10772, WATERLOGGED, f_51480_

VoxelShape: e, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c

VoxelShape: h, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, f_51481_

VoxelShape: f, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y

VoxelShape: i, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, f_51482_

VoxelShape: g, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, field_196318_z

VoxelShape: j, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, f_51483_

VoxelShape: h, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, field_196313_A

VoxelShape: k, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, f_51484_

VoxelShape: i, AABB, field_10774, SINGLE_SHAPE, field_196315_B

VoxelShape: l, AABB, field_10774, SINGLE_SHAPE, f_51485_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: j, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, field_220109_i

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: m, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, f_51486_

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: k, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, field_220110_j

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: n, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, f_51487_

int: e, EVENT_SET_OPEN_COUNT, field_31057, field_31057, f_153051_

int: f, AABB_OFFSET, field_31058, field_31058, f_153052_

int: g, AABB_HEIGHT, field_31059, field_31059, f_153053_

Constructors

Methods

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

Direction (BlockState): h, getConnectedDirection, method_9758, getFacing, func_196311_i

Direction (BlockState): h, getConnectedDirection, method_9758, getFacing, m_51584_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection, func_196312_a

Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection, m_51494_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, func_196310_d

Stat<ResourceLocation> (): d, getOpenChestStat, method_9755, getOpenStat, m_7699_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked, func_220108_a

boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked, m_51508_

boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop, func_176456_n

boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop, m_51499_

boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasOcelotOnTop, func_220107_b

boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasOcelotOnTop, m_51563_

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

DoubleBlockCombiner$BlockType (BlockState): g, getBlockType, method_24169, getDoubleBlockType, func_226919_h_

DoubleBlockCombiner$BlockType (BlockState): g, getBlockType, method_24169, getDoubleBlockType, m_51582_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, func_226916_a_

Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, m_51511_

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, func_225536_a_

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, m_5641_

DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever, func_226917_a_

DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever, m_51517_

BlockEntityType<? extends ChestBlockEntity> (): e, blockEntityType, method_31641, getExpectedEntityType, m_153066_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvb

bve

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwh

bvb

Fields

Constructors

Methods

1.16.1

Names

bpw

bwh

Fields

Constructors

(Block$Properties, Supplier<BlockEntityType<? extends ChestBlockEntity>>)

(BlockBehaviour$Properties, Supplier<BlockEntityType<? extends ChestBlockEntity>>)

Methods

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

Direction (BlockState): i, getConnectedDirection, method_9758, getFacing, func_196311_i

Direction (BlockState): h, getConnectedDirection, method_9758, getFacing, func_196311_i

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType, func_226919_h_

DoubleBlockCombiner$BlockType (BlockState): g, getBlockType, method_24169, getDoubleBlockType, func_226919_h_

1.15.2

Names

bpt

bpw

Fields

Constructors

Methods

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnk

bpt

Fields

DirectionProperty: a, FACING, field_10768, FACING, field_176459_a

DirectionProperty: b, FACING, field_10768, FACING, field_176459_a

EnumProperty<ChestType>: b, TYPE, field_10770, CHEST_TYPE, field_196314_b

EnumProperty<ChestType>: c, TYPE, field_10770, CHEST_TYPE, field_196314_b

BooleanProperty: c, WATERLOGGED, field_10772, WATERLOGGED, field_204511_c

BooleanProperty: d, WATERLOGGED, field_10772, WATERLOGGED, field_204511_c

VoxelShape: d, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c

VoxelShape: e, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c

VoxelShape: e, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y

VoxelShape: f, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y

VoxelShape: f, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, field_196318_z

VoxelShape: g, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, field_196318_z

VoxelShape: g, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, field_196313_A

VoxelShape: h, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, field_196313_A

VoxelShape: h, AABB, field_10774, SINGLE_SHAPE, field_196315_B

VoxelShape: i, AABB, field_10774, SINGLE_SHAPE, field_196315_B

ChestBlock$ChestSearchCallback<Container>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, field_220109_i

ChestBlock$ChestSearchCallback<MenuProvider>: j, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, field_220110_j

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<Container>>: j, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, field_220109_i

DoubleBlockCombiner$Combiner<ChestBlockEntity, Optional<MenuProvider>>: k, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, field_220110_j

Constructors

(Block$Properties)

(Block$Properties, Supplier<BlockEntityType<? extends ChestBlockEntity>>)

Methods

Direction (BlockState): j, getConnectedDirection, method_9758, getFacing, func_196311_i

Direction (BlockState): i, getConnectedDirection, method_9758, getFacing, func_196311_i

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

Stat<ResourceLocation> (): d, getOpenChestStat, method_9755, getOpenStat, func_196310_d

Stat<ResourceLocation> (): c, getOpenChestStat, method_9755, getOpenStat, func_196310_d

<T> T (BlockState, LevelAccessor, BlockPos, boolean, ChestBlock$ChestSearchCallback<T>): a, combineWithNeigbour, method_17459, retrieve, func_220106_a

Container (BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, func_220105_a

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v

DoubleBlockCombiner$BlockType (BlockState): h, getBlockType, method_24169, getDoubleBlockType, func_226919_h_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

Container (ChestBlock, BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, func_226916_a_

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, func_225536_a_

DoubleBlockCombiner$Combiner<ChestBlockEntity, it.unimi.dsi.fastutil.floats.Float2FloatFunction> (LidBlockEntity): a, opennessCombiner, method_24166, getAnimationProgressRetriever, func_226917_a_

1.14.4

Names

bnf

bnk

net.minecraft.world.level.block.ChestBlock

Fields

DirectionProperty: a, field_10768, FACING, field_176459_a

DirectionProperty: a, FACING, field_10768, FACING, field_176459_a

EnumProperty<ChestType>: b, field_10770, CHEST_TYPE, field_196314_b

EnumProperty<ChestType>: b, TYPE, field_10770, CHEST_TYPE, field_196314_b

BooleanProperty: c, field_10772, WATERLOGGED, field_204511_c

BooleanProperty: c, WATERLOGGED, field_10772, WATERLOGGED, field_204511_c

VoxelShape: d, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c

VoxelShape: d, NORTH_AABB, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c

VoxelShape: e, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y

VoxelShape: e, SOUTH_AABB, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y

VoxelShape: f, field_10773, DOUBLE_WEST_SHAPE, field_196318_z

VoxelShape: f, WEST_AABB, field_10773, DOUBLE_WEST_SHAPE, field_196318_z

VoxelShape: g, field_10769, DOUBLE_EAST_SHAPE, field_196313_A

VoxelShape: g, EAST_AABB, field_10769, DOUBLE_EAST_SHAPE, field_196313_A

VoxelShape: h, field_10774, SINGLE_SHAPE, field_196315_B

VoxelShape: h, AABB, field_10774, SINGLE_SHAPE, field_196315_B

ChestBlock$PropertyRetriever<Inventory>: i, field_17356, INVENTORY_RETRIEVER, field_220109_i

ChestBlock$ChestSearchCallback<Container>: i, CHEST_COMBINER, field_17356, INVENTORY_RETRIEVER, field_220109_i

ChestBlock$PropertyRetriever<NameableContainerProvider>: j, field_17357, NAME_RETRIEVER, field_220110_j

ChestBlock$ChestSearchCallback<MenuProvider>: j, MENU_PROVIDER_COMBINER, field_17357, NAME_RETRIEVER, field_220110_j

Constructors

Methods

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

Direction (BlockState): j, method_9758, getFacing, func_196311_i

Direction (BlockState): j, getConnectedDirection, method_9758, getFacing, func_196311_i

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

Direction (ItemPlacementContext, Direction): a, method_9753, getNeighborChestDirection, func_196312_a

Direction (BlockPlaceContext, Direction): a, candidatePartnerFacing, method_9753, getNeighborChestDirection, func_196312_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

Stat<Identifier> (): d, method_9755, getOpenStat, func_196310_d

Stat<ResourceLocation> (): d, getOpenChestStat, method_9755, getOpenStat, func_196310_d

<T> T (BlockState, IWorld, BlockPos, boolean, ChestBlock$PropertyRetriever<T>): a, method_17459, retrieve, func_220106_a

<T> T (BlockState, LevelAccessor, BlockPos, boolean, ChestBlock$ChestSearchCallback<T>): a, combineWithNeigbour, method_17459, retrieve, func_220106_a

Inventory (BlockState, World, BlockPos, boolean): a, method_17458, getInventory, func_220105_a

Container (BlockState, Level, BlockPos, boolean): a, getContainer, method_17458, getInventory, func_220105_a

NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

boolean (IWorld, BlockPos): a, method_9756, isChestBlocked, func_220108_a

boolean (LevelAccessor, BlockPos): a, isChestBlockedAt, method_9756, isChestBlocked, func_220108_a

boolean (BlockView, BlockPos): a, method_9757, hasBlockOnTop, func_176456_n

boolean (BlockGetter, BlockPos): a, isBlockedChestByBlock, method_9757, hasBlockOnTop, func_176456_n

boolean (IWorld, BlockPos): b, method_9754, hasOcelotOnTop, func_220107_b

boolean (LevelAccessor, BlockPos): b, isCatSittingOnChest, method_9754, hasOcelotOnTop, func_220107_b

boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState): d, method_9589, hasBlockEntityBreakingRender, func_190946_v

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v

1.14.3

Names

bnb

bnf

net.minecraft.block.ChestBlock

Fields

DirectionProperty: a, field_10768, field_176459_a

DirectionProperty: a, field_10768, FACING, field_176459_a

EnumProperty<ChestType>: b, field_10770, field_196314_b

EnumProperty<ChestType>: b, field_10770, CHEST_TYPE, field_196314_b

BooleanProperty: c, field_10772, field_204511_c

BooleanProperty: c, field_10772, WATERLOGGED, field_204511_c

VoxelShape: d, field_10767, field_196316_c

VoxelShape: d, field_10767, DOUBLE_NORTH_SHAPE, field_196316_c

VoxelShape: e, field_10771, field_196317_y

VoxelShape: e, field_10771, DOUBLE_SOUTH_SHAPE, field_196317_y

VoxelShape: f, field_10773, field_196318_z

VoxelShape: f, field_10773, DOUBLE_WEST_SHAPE, field_196318_z

VoxelShape: g, field_10769, field_196313_A

VoxelShape: g, field_10769, DOUBLE_EAST_SHAPE, field_196313_A

VoxelShape: h, field_10774, field_196315_B

VoxelShape: h, field_10774, SINGLE_SHAPE, field_196315_B

ChestBlock$InventoryFactory<IInventory>: i, field_17356, field_220109_i

ChestBlock$PropertyRetriever<Inventory>: i, field_17356, INVENTORY_RETRIEVER, field_220109_i

ChestBlock$InventoryFactory<INamedContainerProvider>: j, field_17357, field_220110_j

ChestBlock$PropertyRetriever<NameableContainerProvider>: j, field_17357, NAME_RETRIEVER, field_220110_j

Constructors

Methods

BlockRenderType (BlockState): c, method_9604, func_149645_b

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

Direction (BlockState): j, method_9758, func_196311_i

Direction (BlockState): j, method_9758, getFacing, func_196311_i

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

IFluidState (BlockState): g, method_9545, func_204507_t

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t

Direction (BlockItemUseContext, Direction): a, method_9753, func_196312_a

Direction (ItemPlacementContext, Direction): a, method_9753, getNeighborChestDirection, func_196312_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

Stat<ResourceLocation> (): d, method_9755, func_196310_d

Stat<Identifier> (): d, method_9755, getOpenStat, func_196310_d

<T> T (BlockState, IWorld, BlockPos, boolean, ChestBlock$InventoryFactory<T>): a, method_17459, func_220106_a

<T> T (BlockState, IWorld, BlockPos, boolean, ChestBlock$PropertyRetriever<T>): a, method_17459, retrieve, func_220106_a

IInventory (BlockState, World, BlockPos, boolean): a, method_17458, func_220105_a

Inventory (BlockState, World, BlockPos, boolean): a, method_17458, getInventory, func_220105_a

INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b

NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b

TileEntity (IBlockReader): a, method_10123, func_196283_a_

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_

boolean (IWorld, BlockPos): a, method_9756, func_220108_a

boolean (IWorld, BlockPos): a, method_9756, isChestBlocked, func_220108_a

boolean (IBlockReader, BlockPos): a, method_9757, func_176456_n

boolean (BlockView, BlockPos): a, method_9757, hasBlockOnTop, func_176456_n

boolean (IWorld, BlockPos): b, method_9754, func_220107_b

boolean (IWorld, BlockPos): b, method_9754, hasOcelotOnTop, func_220107_b

boolean (BlockState): b, method_9498, func_149740_M

boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, func_180641_l

int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState): d, method_9589, func_190946_v

boolean (BlockState): d, method_9589, hasBlockEntityBreakingRender, func_190946_v

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bna

bnb

Fields

Constructors

Methods

1.14

Names

bna

net.minecraft.class_2281

net.minecraft.block.ChestBlock

Fields

DirectionProperty: a, field_10768, field_176459_a

EnumProperty<ChestType>: b, field_10770, field_196314_b

BooleanProperty: c, field_10772, field_204511_c

VoxelShape: d, field_10767, field_196316_c

VoxelShape: e, field_10771, field_196317_y

VoxelShape: f, field_10773, field_196318_z

VoxelShape: g, field_10769, field_196313_A

VoxelShape: h, field_10774, field_196315_B

ChestBlock$InventoryFactory<IInventory>: i, field_17356, field_220109_i

ChestBlock$InventoryFactory<INamedContainerProvider>: j, field_17357, field_220110_j

Constructors

(Block$Properties)

Methods

BlockRenderType (BlockState): c, method_9604, func_149645_b

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

Direction (BlockState): j, method_9758, func_196311_i

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

IFluidState (BlockState): g, method_9545, func_204507_t

Direction (BlockItemUseContext, Direction): a, method_9753, func_196312_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

Stat<ResourceLocation> (): d, method_9755, func_196310_d

<T> T (BlockState, IWorld, BlockPos, boolean, ChestBlock$InventoryFactory<T>): a, method_17459, func_220106_a

IInventory (BlockState, World, BlockPos, boolean): a, method_17458, func_220105_a

INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b

TileEntity (IBlockReader): a, method_10123, func_196283_a_

boolean (IWorld, BlockPos): a, method_9756, func_220108_a

boolean (IBlockReader, BlockPos): a, method_9757, func_176456_n

boolean (IWorld, BlockPos): b, method_9754, func_220107_b

boolean (BlockState): b, method_9498, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, func_180641_l

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState): d, method_9589, func_190946_v