net.minecraft.block

public class ChestBlock

extends BlockWithEntity implements Waterloggable

All mapped superinterfaces:

ItemConvertible, BlockEntityProvider, Waterloggable, FluidDrainable, FluidFillable

bnf
net.minecraft.class_2281
net.minecraft.block.ChestBlock
net.minecraft.block.ChestBlock

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_10768
FACING
field_176459_a
public static final EnumProperty<ChestType>
b
field_10770
CHEST_TYPE
field_196314_b
public static final BooleanProperty
c
field_10772
WATERLOGGED
field_204511_c
protected static final VoxelShape
d
field_10767
DOUBLE_NORTH_SHAPE
field_196316_c
protected static final VoxelShape
e
field_10771
DOUBLE_SOUTH_SHAPE
field_196317_y
protected static final VoxelShape
f
field_10773
DOUBLE_WEST_SHAPE
field_196318_z
protected static final VoxelShape
g
field_10769
DOUBLE_EAST_SHAPE
field_196313_A
protected static final VoxelShape
h
field_10774
SINGLE_SHAPE
field_196315_B
private static final ChestBlock$PropertyRetriever<Inventory>
i
field_17356
INVENTORY_RETRIEVER
field_220109_i
private static final ChestBlock$PropertyRetriever<NameableContainerProvider>
j
field_17357
NAME_RETRIEVER
field_220110_j

Constructor summary

ModifierConstructor
protected (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public BlockRenderType
c(bvo arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public static Direction
j(bvo arg0)
method_9758(class_2680 arg0)
getFacing(BlockState arg0)
func_196311_i(BlockState arg0)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
public FluidState
g(bvo arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
private Direction
a(bai arg0, fa arg1)
method_9753(class_1750 arg0, class_2350 arg1)
getNeighborChestDirection(ItemPlacementContext arg0, Direction arg1)
func_196312_a(BlockItemUseContext arg0, Direction arg1)
public void
a(bhm arg0, ev arg1, bvo arg2, aiu arg3, bce arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
protected Stat<Identifier>
d()
method_9755()
getOpenStat()
func_196310_d()
public static <T> T
a(bvo arg0, bhn arg1, ev arg2, boolean arg3, bnf$a<T> arg4)
method_17459(class_2680 arg0, class_1936 arg1, class_2338 arg2, boolean arg3, class_2281$class_3923<T> arg4)
retrieve(BlockState arg0, IWorld arg1, BlockPos arg2, boolean arg3, ChestBlock$PropertyRetriever<T> arg4)
func_220106_a(BlockState arg0, IWorld arg1, BlockPos arg2, boolean arg3, ChestBlock$InventoryFactory<T> arg4)
public static Inventory
a(bvo arg0, bhm arg1, ev arg2, boolean arg3)
method_17458(class_2680 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
getInventory(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
func_220105_a(BlockState arg0, World arg1, BlockPos arg2, boolean arg3)
public NameableContainerProvider
b(bvo arg0, bhm arg1, ev arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createContainerProvider(BlockState arg0, World arg1, BlockPos arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
public BlockEntity
a(bgw arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
private static boolean
a(bhn arg0, ev arg1)
method_9756(class_1936 arg0, class_2338 arg1)
isChestBlocked(IWorld arg0, BlockPos arg1)
func_220108_a(IWorld arg0, BlockPos arg1)
private static boolean
a(bgw arg0, ev arg1)
method_9757(class_1922 arg0, class_2338 arg1)
hasBlockOnTop(BlockView arg0, BlockPos arg1)
func_176456_n(IBlockReader arg0, BlockPos arg1)
private static boolean
b(bhn arg0, ev arg1)
method_9754(class_1936 arg0, class_2338 arg1)
hasOcelotOnTop(IWorld arg0, BlockPos arg1)
func_220107_b(IWorld arg0, BlockPos arg1)
public boolean
b(bvo arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
public int
a(bvo arg0, bhm arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
public BlockState
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(bvo arg0, bgw arg1, ev arg2, cnn arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
d(bvo arg0)
method_9589(class_2680 arg0)
hasBlockEntityBreakingRender(BlockState arg0)
func_190946_v(BlockState arg0)