History - net.minecraft.block.BlockTrapDoor
1.13.2
Names
bik
bil
Fields
Constructors
Methods
1.13.1
Names
bic
bik
Fields
BooleanProperty: p, field_204614_t
BooleanProperty: o, field_204614_t
VoxelShape: q, field_185734_d
VoxelShape: p, field_185734_d
VoxelShape: r, field_185735_e
VoxelShape: q, field_185735_e
VoxelShape: s, field_185736_f
VoxelShape: r, field_185736_f
VoxelShape: t, field_185737_g
VoxelShape: s, field_185737_g
VoxelShape: u, field_185732_B
VoxelShape: t, field_185732_B
VoxelShape: v, field_185733_C
VoxelShape: u, field_185733_C
Constructors
Methods
1.13
Names
aur
bic
Fields
PropertyDirection: a, field_176284_a
PropertyBool: b, field_176283_b
PropertyEnum<BlockTrapDoor$DoorHalf>: c, field_176285_M
AxisAlignedBB: d, field_185734_d
AxisAlignedBB: e, field_185735_e
AxisAlignedBB: f, field_185736_f
AxisAlignedBB: g, field_185737_g
AxisAlignedBB: B, field_185732_B
AxisAlignedBB: C, field_185733_C
BooleanProperty: a, field_176283_b
EnumProperty<Half>: b, field_176285_M
BooleanProperty: c, field_196381_c
BooleanProperty: p, field_204614_t
VoxelShape: q, field_185734_d
VoxelShape: r, field_185735_e
VoxelShape: s, field_185736_f
VoxelShape: t, field_185737_g
VoxelShape: u, field_185732_B
VoxelShape: v, field_185733_C
Constructors
(Material)
Methods
EnumFacing (int): b, func_176281_b
int (EnumFacing): a, func_176282_a
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
boolean (World, BlockPos, EnumFacing): b, func_176198_a
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
BlockRenderLayer (): f, func_180664_k
BlockRenderLayer (): c, func_180664_k
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
boolean (IBlockState, IBlockReader, BlockPos, PathType): a, func_196266_a
boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a
IBlockState (BlockItemUseContext): a, func_196258_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
Fluid (IWorld, BlockPos, IBlockState): a, func_204508_a
IFluidState (IBlockState): h, func_204507_t
boolean (IBlockReader, BlockPos, IBlockState, Fluid): a, func_204510_a
boolean (IWorld, BlockPos, IBlockState, IFluidState): a, func_204509_a
IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aup
aur
Fields
Constructors
Methods
1.12
Names
arm
aup
Fields
Constructors
Methods
EnumFacing (int): e, func_176281_b
EnumFacing (int): b, func_176281_b
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ark
arm
Fields
Constructors
Methods
1.11
Names
apv
ark
Fields
Constructors
Methods
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
apg
apv
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
akh
apg
Fields
PropertyEnum<BlockTrapDoor$DoorHalf>: N, field_176285_M
PropertyEnum<BlockTrapDoor$DoorHalf>: c, field_176285_M
AxisAlignedBB: d, field_185734_d
AxisAlignedBB: e, field_185735_e
AxisAlignedBB: f, field_185736_f
AxisAlignedBB: g, field_185737_g
AxisAlignedBB: B, field_185732_B
AxisAlignedBB: C, field_185733_C
Constructors
Methods
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
void (IBlockAccess, BlockPos): a, func_180654_a
void (): j, func_149683_g
void (IBlockState): d, func_180693_d
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
MovingObjectPosition (World, BlockPos, Vec3, Vec3): a, func_180636_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
boolean (World, BlockPos, EnumFacing): b, func_176198_a
EnumFacing (int): b, func_176281_b
EnumFacing (int): e, func_176281_b
boolean (Block): c, func_150119_a
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
AxisAlignedBB (World, BlockPos): b, func_180646_a
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
void (EntityPlayer, World, BlockPos, boolean): a, func_185731_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
boolean (World, BlockPos, EnumFacing): b, func_176198_a
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
BlockRenderLayer (): f, func_180664_k
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
akh
net.minecraft.block.BlockTrapDoor
Fields
PropertyDirection: a, field_176284_a
PropertyBool: b, field_176283_b
PropertyEnum<BlockTrapDoor$DoorHalf>: N, field_176285_M
Constructors
(Material)
Methods
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
void (IBlockAccess, BlockPos): a, func_180654_a
void (): j, func_149683_g
void (IBlockState): d, func_180693_d
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
MovingObjectPosition (World, BlockPos, Vec3, Vec3): a, func_180636_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
boolean (World, BlockPos, EnumFacing): b, func_176198_a
EnumFacing (int): b, func_176281_b
int (EnumFacing): a, func_176282_a
boolean (Block): c, func_150119_a
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
AxisAlignedBB (World, BlockPos): b, func_180646_a
EnumWorldBlockLayer (): m, func_180664_k