public AxisAlignedBB | |
public boolean | |
public boolean | |
public boolean | |
public boolean | | a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9) |
|
protected void | |
public void | |
public IBlockState | | a(aid arg0, cm arg1, ct arg2, float arg3, float arg4, float arg5, int arg6, sf arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
|
public boolean | |
protected static EnumFacing | | e(int arg0) | | func_176281_b(int arg0) |
|
protected static int | |
public IBlockState | | a(int arg0) | | func_176203_a(int arg0) |
|
public int | |
public IBlockState | |
public IBlockState | |
protected BlockStateContainer | |
public BlockRenderLayer | |