History - net.minecraft.block.BlockCake

1.13.2

Names

bdc

bdd

Fields

Constructors

Methods

1.13.1

Names

bcu

bdc

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

apf

bcu

Fields

PropertyInteger: a, field_176589_a

AxisAlignedBB[]: b, field_185595_b

IntegerProperty: a, field_176589_a

VoxelShape[]: b, field_196402_b

Constructors

()

(Block$Builder)

Methods

int (Random): a, func_149745_a

Item (IBlockState, Random, int): a, func_180660_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (IBlockState): b, func_149662_c

boolean (World, BlockPos): a, func_176196_c

boolean (World, BlockPos): b, func_176588_d

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

BlockStateContainer (): b, func_180661_e

int (IBlockState, World, BlockPos): c, func_180641_l

int (IBlockState, World, BlockPos): a, func_180641_l

boolean (IBlockState): v, func_149740_M

boolean (IBlockState): u, func_149740_M

BlockRenderLayer (): f, func_180664_k

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

boolean (World, BlockPos, IBlockState, EntityPlayer): b, func_180682_b

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

boolean (IWorld, BlockPos, IBlockState, EntityPlayer): a, func_180682_b

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a

IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

boolean (IBlockState, IBlockReader, BlockPos, PathType): a, func_196266_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

apd

apf

Fields

Constructors

Methods

1.12

Names

amd

apd

Fields

Constructors

Methods

boolean (IBlockState): x, func_149740_M

boolean (IBlockState): v, func_149740_M

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amb

amd

Fields

Constructors

Methods

1.11

Names

ako

amb

Fields

Constructors

Methods

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState, EntityPlayer): b, func_180682_b

int (IBlockState, World, BlockPos): d, func_180641_l

int (IBlockState, World, BlockPos): c, func_180641_l

boolean (IBlockState): v, func_149740_M

boolean (IBlockState): x, func_149740_M

AxisAlignedBB (IBlockState, World, BlockPos): c, func_180640_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

boolean (World, BlockPos, IBlockState, EntityPlayer): b, func_180682_b

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akb

ako

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

afp

akb

Fields

AxisAlignedBB[]: b, field_185595_b

Constructors

Methods

void (IBlockAccess, BlockPos): a, func_180654_a

void (): j, func_149683_g

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

boolean (): d, func_149686_d

boolean (): c, func_149662_c

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, EntityPlayer): a, func_180649_a

void (World, BlockPos, IBlockState, EntityPlayer): b, func_180682_b

boolean (World, BlockPos): d, func_176196_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos): e, func_176588_d

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

int (World, BlockPos): l, func_180641_l

boolean (): O, func_149740_M

AxisAlignedBB (World, BlockPos): b, func_180646_a

Item (World, BlockPos): c, func_180665_b

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): b, func_149662_c

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, IBlockState, EntityPlayer): b, func_180682_b

boolean (World, BlockPos): a, func_176196_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos): b, func_176588_d

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

BlockStateContainer (): b, func_180661_e

int (IBlockState, World, BlockPos): d, func_180641_l

boolean (IBlockState): v, func_149740_M

AxisAlignedBB (IBlockState, World, BlockPos): c, func_180640_a

BlockRenderLayer (): f, func_180664_k

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

afp

net.minecraft.block.BlockCake

Fields

PropertyInteger: a, field_176589_a

Constructors

()

Methods

void (IBlockAccess, BlockPos): a, func_180654_a

void (): j, func_149683_g

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

boolean (): d, func_149686_d

boolean (): c, func_149662_c

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

void (World, BlockPos, EntityPlayer): a, func_180649_a

void (World, BlockPos, IBlockState, EntityPlayer): b, func_180682_b

boolean (World, BlockPos): d, func_176196_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos): e, func_176588_d

int (Random): a, func_149745_a

Item (IBlockState, Random, int): a, func_180660_a

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

int (World, BlockPos): l, func_180641_l

boolean (): O, func_149740_M

AxisAlignedBB (World, BlockPos): b, func_180646_a

Item (World, BlockPos): c, func_180665_b

EnumWorldBlockLayer (): m, func_180664_k