History - net.minecraft.world.level.block.ComparatorBlock
25w18a
Names
doz
dpp
Fields
EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_51854_
EnumProperty<ComparatorMode>: b, MODE, field_10789
com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_303302_
com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319
Constructors
Methods
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_51903_
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_51864_
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_51907_
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_8133_
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588
com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
1.21.5
Names
dkx
doz
Fields
Constructors
Methods
1.21.4
Names
dlx
dkx
Fields
Constructors
Methods
1.21.3
Names
dhi
dlx
Fields
Constructors
Methods
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dgl
dhi
Fields
Constructors
Methods
1.20.6
Names
cya
dgl
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
1.20.4
Names
cud
cya
Fields
EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_51854_
EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_51854_
com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_303302_
Constructors
Methods
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_
com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cqv
cud
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.20.1
Names
cqo
cqv
Fields
Constructors
Methods
1.19.4
Names
cny
cqo
Fields
Constructors
Methods
1.19.3
Names
ckw
cny
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cjz
ckw
Fields
Constructors
Methods
1.19
Names
cet
cjz
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ceb
cet
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cas
ceb
Fields
Constructors
Methods
1.17.1
Names
car
cas
Fields
Constructors
Methods
1.17
Names
bvj
car
net.minecraft.block.ComparatorBlock
net.minecraft.src.C_1739_
Fields
EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, field_176463_b
EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_51854_
Constructors
Methods
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, func_176460_j
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_51903_
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, func_176461_a
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_51864_
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, func_176462_k
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_51907_
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, func_189539_a
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_8133_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvg
bvj
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwm
bvg
Fields
Constructors
Methods
1.16.1
Names
bqb
bwm
Fields
Constructors
Methods
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, func_189539_a
1.15.2
Names
bpy
bqb
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnp
bpy
Fields
Constructors
Methods
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bnk
bnp
net.minecraft.world.level.block.ComparatorBlock
Fields
EnumProperty<ComparatorMode>: a, field_10789, MODE, field_176463_b
EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, field_176463_b
Constructors
Methods
int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, func_176408_a
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a
int (World, BlockPos, BlockState): e, method_9773, calculateOutputSignal, func_176460_j
int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, func_176460_j
boolean (World, BlockPos, BlockState): a, method_9990, hasPower, func_176404_e
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e
int (World, BlockPos, BlockState): b, method_9991, getPower, func_176397_f
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f
ItemFrameEntity (World, Direction, BlockPos): a, method_9774, getAttachedItemFrame, func_176461_a
ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, func_176461_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
void (World, BlockPos, BlockState): c, method_9998, updatePowered, func_176398_g
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g
void (World, BlockPos, BlockState): f, method_9775, update, func_176462_k
void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, func_176462_k
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, World, BlockPos, int, int): a, method_9592, onBlockAction, func_189539_a
boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
1.14.3
Names
bng
bnk
net.minecraft.block.ComparatorBlock
Fields
EnumProperty<ComparatorMode>: a, field_10789, field_176463_b
EnumProperty<ComparatorMode>: a, field_10789, MODE, field_176463_b
Constructors
Methods
int (BlockState): j, method_9992, func_196346_i
int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i
int (IBlockReader, BlockPos, BlockState): b, method_9993, func_176408_a
int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, func_176408_a
int (World, BlockPos, BlockState): e, method_9773, func_176460_j
int (World, BlockPos, BlockState): e, method_9773, calculateOutputSignal, func_176460_j
boolean (World, BlockPos, BlockState): a, method_9990, func_176404_e
boolean (World, BlockPos, BlockState): a, method_9990, hasPower, func_176404_e
int (World, BlockPos, BlockState): b, method_9991, func_176397_f
int (World, BlockPos, BlockState): b, method_9991, getPower, func_176397_f
ItemFrameEntity (World, Direction, BlockPos): a, method_9774, func_176461_a
ItemFrameEntity (World, Direction, BlockPos): a, method_9774, getAttachedItemFrame, func_176461_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
void (World, BlockPos, BlockState): c, method_9998, func_176398_g
void (World, BlockPos, BlockState): c, method_9998, updatePowered, func_176398_g
void (World, BlockPos, BlockState): f, method_9775, func_176462_k
void (World, BlockPos, BlockState): f, method_9775, update, func_176462_k
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, World, BlockPos, int, int): a, method_9592, func_189539_a
boolean (BlockState, World, BlockPos, int, int): a, method_9592, onBlockAction, func_189539_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnf
bng
Fields
Constructors
Methods
1.14
Names
bnf
net.minecraft.class_2286
net.minecraft.block.ComparatorBlock
Fields
EnumProperty<ComparatorMode>: a, field_10789, field_176463_b
Constructors
Methods
int (BlockState): j, method_9992, func_196346_i
int (IBlockReader, BlockPos, BlockState): b, method_9993, func_176408_a
int (World, BlockPos, BlockState): e, method_9773, func_176460_j
boolean (World, BlockPos, BlockState): a, method_9990, func_176404_e
int (World, BlockPos, BlockState): b, method_9991, func_176397_f
ItemFrameEntity (World, Direction, BlockPos): a, method_9774, func_176461_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
void (World, BlockPos, BlockState): c, method_9998, func_176398_g
void (World, BlockPos, BlockState): f, method_9775, func_176462_k
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
boolean (BlockState, World, BlockPos, int, int): a, method_9592, func_189539_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a