History - net.minecraft.world.level.block.ComparatorBlock

1.21.7

Names

Fields

EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_51854_

EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE

com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_303302_

com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC

Constructors

Methods

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal

int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_

int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel

int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_51903_

int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower

ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_51864_

ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered

void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_51907_

void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_8133_

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.6

Names

doz

drk

Fields

Constructors

Methods

1.21.5

Names

dkx

doz

Fields

Constructors

Methods

1.21.4

Names

dlx

dkx

Fields

Constructors

Methods

1.21.3

Names

dhi

dlx

Fields

Constructors

Methods

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dgl

dhi

Fields

Constructors

Methods

1.20.6

Names

cya

dgl

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

1.20.4

Names

cud

cya

Fields

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_51854_

EnumProperty<ComparatorMode>: b, MODE, field_10789, MODE, f_51854_

com.mojang.serialization.MapCodec<ComparatorBlock>: a, CODEC, field_46319, CODEC, f_303302_

Constructors

Methods

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_

int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_

com.mojang.serialization.MapCodec<ComparatorBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cqv

cud

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.20.1

Names

cqo

cqv

Fields

Constructors

Methods

1.19.4

Names

cny

cqo

Fields

Constructors

Methods

1.19.3

Names

ckw

cny

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjz

ckw

Fields

Constructors

Methods

1.19

Names

cet

cjz

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

ceb

cet

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cas

ceb

Fields

Constructors

Methods

1.17.1

Names

car

cas

Fields

Constructors

Methods

1.17

Names

bvj

car

net.minecraft.block.ComparatorBlock

net.minecraft.src.C_1739_

Fields

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, field_176463_b

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, f_51854_

Constructors

Methods

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_

int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, func_176460_j

int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, m_51903_

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_

ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, func_176461_a

ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, m_51864_

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_

void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, func_176462_k

void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, m_51907_

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, func_189539_a

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, m_8133_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvg

bvj

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwm

bvg

Fields

Constructors

Methods

1.16.1

Names

bqb

bwm

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onSyncedBlockEvent, func_189539_a

1.15.2

Names

bpy

bqb

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bnp

bpy

Fields

Constructors

Methods

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

1.14.4

Names

bnk

bnp

net.minecraft.world.level.block.ComparatorBlock

Fields

EnumProperty<ComparatorMode>: a, field_10789, MODE, field_176463_b

EnumProperty<ComparatorMode>: a, MODE, field_10789, MODE, field_176463_b

Constructors

Methods

int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, func_176408_a

int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a

int (World, BlockPos, BlockState): e, method_9773, calculateOutputSignal, func_176460_j

int (Level, BlockPos, BlockState): e, calculateOutputSignal, method_9773, calculateOutputSignal, func_176460_j

boolean (World, BlockPos, BlockState): a, method_9990, hasPower, func_176404_e

boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e

int (World, BlockPos, BlockState): b, method_9991, getPower, func_176397_f

int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f

ItemFrameEntity (World, Direction, BlockPos): a, method_9774, getAttachedItemFrame, func_176461_a

ItemFrame (Level, Direction, BlockPos): a, getItemFrame, method_9774, getAttachedItemFrame, func_176461_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

void (World, BlockPos, BlockState): c, method_9998, updatePowered, func_176398_g

void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g

void (World, BlockPos, BlockState): f, method_9775, update, func_176462_k

void (Level, BlockPos, BlockState): f, refreshOutputState, method_9775, update, func_176462_k

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

boolean (BlockState, World, BlockPos, int, int): a, method_9592, onBlockAction, func_189539_a

boolean (BlockState, Level, BlockPos, int, int): a, triggerEvent, method_9592, onBlockAction, func_189539_a

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

1.14.3

Names

bng

bnk

net.minecraft.block.ComparatorBlock

Fields

EnumProperty<ComparatorMode>: a, field_10789, field_176463_b

EnumProperty<ComparatorMode>: a, field_10789, MODE, field_176463_b

Constructors

Methods

int (BlockState): j, method_9992, func_196346_i

int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i

int (IBlockReader, BlockPos, BlockState): b, method_9993, func_176408_a

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, func_176408_a

int (World, BlockPos, BlockState): e, method_9773, func_176460_j

int (World, BlockPos, BlockState): e, method_9773, calculateOutputSignal, func_176460_j

boolean (World, BlockPos, BlockState): a, method_9990, func_176404_e

boolean (World, BlockPos, BlockState): a, method_9990, hasPower, func_176404_e

int (World, BlockPos, BlockState): b, method_9991, func_176397_f

int (World, BlockPos, BlockState): b, method_9991, getPower, func_176397_f

ItemFrameEntity (World, Direction, BlockPos): a, method_9774, func_176461_a

ItemFrameEntity (World, Direction, BlockPos): a, method_9774, getAttachedItemFrame, func_176461_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

void (World, BlockPos, BlockState): c, method_9998, func_176398_g

void (World, BlockPos, BlockState): c, method_9998, updatePowered, func_176398_g

void (World, BlockPos, BlockState): f, method_9775, func_176462_k

void (World, BlockPos, BlockState): f, method_9775, update, func_176462_k

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

boolean (BlockState, World, BlockPos, int, int): a, method_9592, func_189539_a

boolean (BlockState, World, BlockPos, int, int): a, method_9592, onBlockAction, func_189539_a

TileEntity (IBlockReader): a, method_10123, func_196283_a_

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bnf

bng

Fields

Constructors

Methods

1.14

Names

bnf

net.minecraft.class_2286

net.minecraft.block.ComparatorBlock

Fields

EnumProperty<ComparatorMode>: a, field_10789, field_176463_b

Constructors

(Block$Properties)

Methods

int (BlockState): j, method_9992, func_196346_i

int (IBlockReader, BlockPos, BlockState): b, method_9993, func_176408_a

int (World, BlockPos, BlockState): e, method_9773, func_176460_j

boolean (World, BlockPos, BlockState): a, method_9990, func_176404_e

int (World, BlockPos, BlockState): b, method_9991, func_176397_f

ItemFrameEntity (World, Direction, BlockPos): a, method_9774, func_176461_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

void (World, BlockPos, BlockState): c, method_9998, func_176398_g

void (World, BlockPos, BlockState): f, method_9775, func_176462_k

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

boolean (BlockState, World, BlockPos, int, int): a, method_9592, func_189539_a

TileEntity (IBlockReader): a, method_10123, func_196283_a_

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a