net.minecraft.block

public class ComparatorBlock

extends AbstractRedstoneGateBlock implements BlockEntityProvider

All mapped superinterfaces:

ItemConvertible, BlockEntityProvider

bnk
net.minecraft.class_2286
net.minecraft.block.ComparatorBlock
net.minecraft.block.ComparatorBlock

Field summary

Modifier and TypeField
public static final EnumProperty<ComparatorMode>
a
field_10789
MODE
field_176463_b

Constructor summary

ModifierConstructor
public (Block$Settings arg0)

Method summary

Modifier and TypeMethod
protected int
j(bvo arg0)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState arg0)
func_196346_i(BlockState arg0)
protected int
b(bgw arg0, ev arg1, bvo arg2)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView arg0, BlockPos arg1, BlockState arg2)
func_176408_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
private int
e(bhm arg0, ev arg1, bvo arg2)
method_9773(class_1937 arg0, class_2338 arg1, class_2680 arg2)
calculateOutputSignal(World arg0, BlockPos arg1, BlockState arg2)
func_176460_j(World arg0, BlockPos arg1, BlockState arg2)
protected boolean
a(bhm arg0, ev arg1, bvo arg2)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World arg0, BlockPos arg1, BlockState arg2)
func_176404_e(World arg0, BlockPos arg1, BlockState arg2)
protected int
b(bhm arg0, ev arg1, bvo arg2)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World arg0, BlockPos arg1, BlockState arg2)
func_176397_f(World arg0, BlockPos arg1, BlockState arg2)
private ItemFrameEntity
a(bhm arg0, fa arg1, ev arg2)
method_9774(class_1937 arg0, class_2350 arg1, class_2338 arg2)
getAttachedItemFrame(World arg0, Direction arg1, BlockPos arg2)
func_176461_a(World arg0, Direction arg1, BlockPos arg2)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
protected void
c(bhm arg0, ev arg1, bvo arg2)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World arg0, BlockPos arg1, BlockState arg2)
func_176398_g(World arg0, BlockPos arg1, BlockState arg2)
private void
f(bhm arg0, ev arg1, bvo arg2)
method_9775(class_1937 arg0, class_2338 arg1, class_2680 arg2)
update(World arg0, BlockPos arg1, BlockState arg2)
func_176462_k(World arg0, BlockPos arg1, BlockState arg2)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(bvo arg0, bhm arg1, ev arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
onBlockAction(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public BlockEntity
a(bgw arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)