History - net.minecraft.world.level.block.HopperBlock
1.21.7
Names
Fields
BooleanProperty: c, ENABLED, field_11126, ENABLED, f_54022_
BooleanProperty: c, ENABLED, field_11126, ENABLED
com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC, f_303207_
com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC
EnumProperty<Direction>: b, FACING, field_11129, FACING, f_54021_
EnumProperty<Direction>: b, FACING, field_11129, FACING
Function<BlockState, VoxelShape>: d, shapes, field_55766, shapeFunction, f_380461_
Function<BlockState, VoxelShape>: d, shapes, field_55766, shapeFunction
Map<Direction, VoxelShape>: e, interactionShapes, field_55767, shapesByDirection, f_380498_
Map<Direction, VoxelShape>: e, interactionShapes, field_55767, shapesByDirection
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_274306_
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate
Function<BlockState, VoxelShape> (VoxelShape): b, makeShapes, method_66439, createShapeFunction, m_387181_
Function<BlockState, VoxelShape> (VoxelShape): b, makeShapes, method_66439, createShapeFunction
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision
1.21.6
Names
dro
dua
Fields
Constructors
Methods
1.21.5
Names
dnk
dro
Fields
VoxelShape: d, TOP, field_11131, TOP_SHAPE, f_54023_
VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_
VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_
VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: G, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: H, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: I, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE, f_314674_
Function<BlockState, VoxelShape>: d, shapes, field_55766, shapeFunction, f_380461_
Map<Direction, VoxelShape>: e, interactionShapes, field_55767, shapesByDirection, f_380498_
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
Function<BlockState, VoxelShape> (VoxelShape): b, makeShapes, method_66439, createShapeFunction, m_387181_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
1.21.4
Names
doj
dnk
Fields
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.21.3
Names
djt
doj
Fields
DirectionProperty: b, FACING, field_11129, FACING, f_54021_
VoxelShape: F, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: G, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: G, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: H, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: H, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: I, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
EnumProperty<Direction>: b, FACING, field_11129, FACING, f_54021_
Constructors
Methods
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
diw
djt
Fields
Constructors
Methods
1.20.6
Names
dak
diw
Fields
VoxelShape: g, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: h, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: i, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: j, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: k, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: l, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: m, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: n, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: o, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: F, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: G, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: H, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE, f_314674_
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cwn
dak
Fields
DirectionProperty: a, FACING, field_11129, FACING, f_54021_
DirectionProperty: b, FACING, field_11129, FACING, f_54021_
BooleanProperty: b, ENABLED, field_11126, ENABLED, f_54022_
BooleanProperty: c, ENABLED, field_11126, ENABLED, f_54022_
VoxelShape: c, TOP, field_11131, TOP_SHAPE, f_54023_
VoxelShape: d, TOP, field_11131, TOP_SHAPE, f_54023_
VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_
VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_
VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_
VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_
VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: g, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: h, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: i, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: j, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: k, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: l, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: l, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: m, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: m, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: n, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: n, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: o, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: D, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: E, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC, f_303207_
Constructors
Methods
com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
ctf
cwn
Fields
Constructors
Methods
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_274306_
void (Level, BlockPos, BlockState, int): a, checkPoweredState, method_10217, updateEnabled, m_274306_
1.20.1
Names
csx
ctf
Fields
VoxelShape: E, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: D, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: F, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: E, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
Constructors
Methods
1.19.4
Names
cqh
csx
Fields
Constructors
Methods
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_54044_
void (Level, BlockPos, BlockState, int): a, checkPoweredState, method_10217, updateEnabled, m_274306_
1.19.3
Names
cne
cqh
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmh
cne
Fields
Constructors
Methods
1.19
Names
cgz
cmh
Fields
Constructors
Methods
1.18.2
Names
cgh
cgz
Fields
VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: E, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
VoxelShape: F, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ccy
cgh
Fields
Constructors
Methods
1.17.1
Names
ccx
ccy
Fields
Constructors
Methods
1.17
Names
bxl
ccx
net.minecraft.block.HopperBlock
net.minecraft.src.C_1812_
Fields
DirectionProperty: a, FACING, field_11129, FACING, field_176430_a
DirectionProperty: a, FACING, field_11129, FACING, f_54021_
BooleanProperty: b, ENABLED, field_11126, ENABLED, field_176429_b
BooleanProperty: b, ENABLED, field_11126, ENABLED, f_54022_
VoxelShape: c, TOP, field_11131, TOP_SHAPE, field_196328_c
VoxelShape: c, TOP, field_11131, TOP_SHAPE, f_54023_
VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, field_196339_z
VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_
VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, field_199607_z
VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_
VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, field_196326_A
VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, f_54026_
VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, field_196333_G
VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_
VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, field_196334_H
VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_
VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, field_196335_I
VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_
VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, field_196336_J
VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_
VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, field_196337_K
VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_
VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, field_199602_G
VoxelShape: l, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_
VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, field_199603_H
VoxelShape: m, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_
VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, field_199604_I
VoxelShape: n, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_
VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, field_199605_J
VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_
VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, field_199606_K
VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, func_176427_e
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_54044_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.16.5
Names
Fields
VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, field_199602_G
VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, field_199603_H
VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, field_199604_I
VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, field_199605_J
VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, field_199606_K
Constructors
Methods
1.16.4
Names
bxi
bxl
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
byo
bxi
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
1.16.1
Names
bry
byo
Fields
VoxelShape: w, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: x, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: y, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: z, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: A, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
Names
brv
bry
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpk
brv
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
1.14.4
Names
bpf
bpk
net.minecraft.world.level.block.HopperBlock
Fields
DirectionProperty: a, field_11129, FACING, field_176430_a
DirectionProperty: a, FACING, field_11129, FACING, field_176430_a
BooleanProperty: b, field_11126, ENABLED, field_176429_b
BooleanProperty: b, ENABLED, field_11126, ENABLED, field_176429_b
VoxelShape: c, field_11131, TOP_SHAPE, field_196328_c
VoxelShape: c, TOP, field_11131, TOP_SHAPE, field_196328_c
VoxelShape: d, field_11127, MIDDLE_SHAPE, field_196339_z
VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, field_196339_z
VoxelShape: e, field_11121, OUTSIDE_SHAPE, field_199607_z
VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, field_199607_z
VoxelShape: f, field_11132, DEFAULT_SHAPE, field_196326_A
VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, field_196326_A
VoxelShape: g, field_11120, DOWN_SHAPE, field_196333_G
VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, field_196333_G
VoxelShape: h, field_11134, EAST_SHAPE, field_196334_H
VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, field_196334_H
VoxelShape: i, field_11124, NORTH_SHAPE, field_196335_I
VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, field_196335_I
VoxelShape: j, field_11122, SOUTH_SHAPE, field_196336_J
VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, field_196336_J
VoxelShape: k, field_11130, WEST_SHAPE, field_196337_K
VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, field_196337_K
VoxelShape: w, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: w, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: x, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: x, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: y, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: y, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: z, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: z, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: A, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
VoxelShape: A, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, func_220069_a
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a
void (World, BlockPos, BlockState): a, method_10217, updateEnabled, func_176427_e
void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, func_176427_e
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bpb
bpf
net.minecraft.block.HopperBlock
Fields
DirectionProperty: a, field_11129, field_176430_a
DirectionProperty: a, field_11129, FACING, field_176430_a
BooleanProperty: b, field_11126, field_176429_b
BooleanProperty: b, field_11126, ENABLED, field_176429_b
VoxelShape: c, field_11131, field_196328_c
VoxelShape: c, field_11131, TOP_SHAPE, field_196328_c
VoxelShape: d, field_11127, field_196339_z
VoxelShape: d, field_11127, MIDDLE_SHAPE, field_196339_z
VoxelShape: e, field_11121, field_199607_z
VoxelShape: e, field_11121, OUTSIDE_SHAPE, field_199607_z
VoxelShape: f, field_11132, field_196326_A
VoxelShape: f, field_11132, DEFAULT_SHAPE, field_196326_A
VoxelShape: g, field_11120, field_196333_G
VoxelShape: g, field_11120, DOWN_SHAPE, field_196333_G
VoxelShape: h, field_11134, field_196334_H
VoxelShape: h, field_11134, EAST_SHAPE, field_196334_H
VoxelShape: i, field_11124, field_196335_I
VoxelShape: i, field_11124, NORTH_SHAPE, field_196335_I
VoxelShape: j, field_11122, field_196336_J
VoxelShape: j, field_11122, SOUTH_SHAPE, field_196336_J
VoxelShape: k, field_11130, field_196337_K
VoxelShape: k, field_11130, WEST_SHAPE, field_196337_K
VoxelShape: w, field_11125, field_199602_G
VoxelShape: w, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G
VoxelShape: x, field_11133, field_199603_H
VoxelShape: x, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H
VoxelShape: y, field_11123, field_199604_I
VoxelShape: y, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I
VoxelShape: z, field_11128, field_199605_J
VoxelShape: z, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J
VoxelShape: A, field_11135, field_199606_K
VoxelShape: A, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos): i, method_9584, func_199600_g
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, func_199600_g
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, func_220069_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, func_220069_a
void (World, BlockPos, BlockState): a, method_10217, func_176427_e
void (World, BlockPos, BlockState): a, method_10217, updateEnabled, func_176427_e
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
BlockRenderType (BlockState): c, method_9604, func_149645_b
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
boolean (BlockState): b, method_9498, func_149740_M
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bpa
bpb
Fields
Constructors
Methods
1.14
Names
bpa
net.minecraft.class_2377
net.minecraft.block.HopperBlock
Fields
DirectionProperty: a, field_11129, field_176430_a
BooleanProperty: b, field_11126, field_176429_b
VoxelShape: c, field_11131, field_196328_c
VoxelShape: d, field_11127, field_196339_z
VoxelShape: e, field_11121, field_199607_z
VoxelShape: f, field_11132, field_196326_A
VoxelShape: g, field_11120, field_196333_G
VoxelShape: h, field_11134, field_196334_H
VoxelShape: i, field_11124, field_196335_I
VoxelShape: j, field_11122, field_196336_J
VoxelShape: k, field_11130, field_196337_K
VoxelShape: w, field_11125, field_199602_G
VoxelShape: x, field_11133, field_199603_H
VoxelShape: y, field_11123, field_199604_I
VoxelShape: z, field_11128, field_199605_J
VoxelShape: A, field_11135, field_199606_K
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos): i, method_9584, func_199600_g
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, func_220069_a
void (World, BlockPos, BlockState): a, method_10217, func_176427_e
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
BlockRenderType (BlockState): c, method_9604, func_149645_b
boolean (BlockState): b, method_9498, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
BlockRenderLayer (): c, method_9551, func_180664_k
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a