History - net.minecraft.world.level.block.HopperBlock

25w18a

Names

dro

dsf

Fields

BooleanProperty: c, ENABLED, field_11126, ENABLED, f_54022_

BooleanProperty: c, ENABLED, field_11126

com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC, f_303207_

com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370

EnumProperty<Direction>: b, FACING, field_11129, FACING, f_54021_

EnumProperty<Direction>: b, FACING, field_11129

Function<BlockState, VoxelShape>: d, shapes, field_55766, shapeFunction, f_380461_

Function<BlockState, VoxelShape>: d, shapes, field_55766

Map<Direction, VoxelShape>: e, interactionShapes, field_55767, shapesByDirection, f_380498_

Map<Direction, VoxelShape>: e, interactionShapes, field_55767

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_274306_

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645

com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612

Function<BlockState, VoxelShape> (VoxelShape): b, makeShapes, method_66439, createShapeFunction, m_387181_

Function<BlockState, VoxelShape> (VoxelShape): b, makeShapes, method_66439

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548

1.21.5

Names

dnk

dro

Fields

VoxelShape: d, TOP, field_11131, TOP_SHAPE, f_54023_

VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_

VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_

VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: G, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: H, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: I, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE, f_314674_

Function<BlockState, VoxelShape>: d, shapes, field_55766, shapeFunction, f_380461_

Map<Direction, VoxelShape>: e, interactionShapes, field_55767, shapesByDirection, f_380498_

Constructors

Methods

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

Function<BlockState, VoxelShape> (VoxelShape): b, makeShapes, method_66439, createShapeFunction, m_387181_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.4

Names

doj

dnk

Fields

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

1.21.3

Names

djt

doj

Fields

DirectionProperty: b, FACING, field_11129, FACING, f_54021_

VoxelShape: F, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: G, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: G, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: H, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: H, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: I, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

EnumProperty<Direction>: b, FACING, field_11129, FACING, f_54021_

Constructors

Methods

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

diw

djt

Fields

Constructors

Methods

1.20.6

Names

dak

diw

Fields

VoxelShape: g, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: h, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: h, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: i, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: i, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: j, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: j, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: k, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: k, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: l, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: l, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: m, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: m, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: n, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: n, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: o, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: o, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: F, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: G, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: H, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: g, INSIDE, field_49154, INSIDE_SHAPE, f_314674_

Constructors

Methods

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cwn

dak

Fields

DirectionProperty: a, FACING, field_11129, FACING, f_54021_

DirectionProperty: b, FACING, field_11129, FACING, f_54021_

BooleanProperty: b, ENABLED, field_11126, ENABLED, f_54022_

BooleanProperty: c, ENABLED, field_11126, ENABLED, f_54022_

VoxelShape: c, TOP, field_11131, TOP_SHAPE, f_54023_

VoxelShape: d, TOP, field_11131, TOP_SHAPE, f_54023_

VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_

VoxelShape: e, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_

VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_

VoxelShape: f, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_

VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: g, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: h, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: i, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: j, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: k, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: l, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: l, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: m, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: m, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: n, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: n, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: o, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: D, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: E, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

com.mojang.serialization.MapCodec<HopperBlock>: a, CODEC, field_46370, CODEC, f_303207_

Constructors

Methods

com.mojang.serialization.MapCodec<HopperBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctf

cwn

Fields

Constructors

Methods

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_274306_

void (Level, BlockPos, BlockState, int): a, checkPoweredState, method_10217, updateEnabled, m_274306_

1.20.1

Names

csx

ctf

Fields

VoxelShape: E, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: D, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: F, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: E, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

Constructors

Methods

1.19.4

Names

cqh

csx

Fields

Constructors

Methods

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_54044_

void (Level, BlockPos, BlockState, int): a, checkPoweredState, method_10217, updateEnabled, m_274306_

1.19.3

Names

cne

cqh

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmh

cne

Fields

Constructors

Methods

1.19

Names

cgz

cmh

Fields

Constructors

Methods

1.18.2

Names

cgh

cgz

Fields

VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: E, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

VoxelShape: F, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

ccy

cgh

Fields

Constructors

Methods

1.17.1

Names

ccx

ccy

Fields

Constructors

Methods

1.17

Names

bxl

ccx

net.minecraft.block.HopperBlock

net.minecraft.src.C_1812_

Fields

DirectionProperty: a, FACING, field_11129, FACING, field_176430_a

DirectionProperty: a, FACING, field_11129, FACING, f_54021_

BooleanProperty: b, ENABLED, field_11126, ENABLED, field_176429_b

BooleanProperty: b, ENABLED, field_11126, ENABLED, f_54022_

VoxelShape: c, TOP, field_11131, TOP_SHAPE, field_196328_c

VoxelShape: c, TOP, field_11131, TOP_SHAPE, f_54023_

VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, field_196339_z

VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, f_54024_

VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, field_199607_z

VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, f_54025_

VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, field_196326_A

VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, f_54026_

VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, field_196333_G

VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, f_54027_

VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, field_196334_H

VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, f_54028_

VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, field_196335_I

VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, f_54029_

VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, field_196336_J

VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, f_54030_

VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, field_196337_K

VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, f_54031_

VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, field_199602_G

VoxelShape: l, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, f_54032_

VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, field_199603_H

VoxelShape: m, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, f_54033_

VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, field_199604_I

VoxelShape: n, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, f_54034_

VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, field_199605_J

VoxelShape: F, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, f_54035_

VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, field_199606_K

VoxelShape: G, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, f_54036_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, func_176427_e

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, m_54044_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

1.16.5

Names

Fields

VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAYCAST_SHAPE, field_199602_G

VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAYCAST_SHAPE, field_199603_H

VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAYCAST_SHAPE, field_199604_I

VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAYCAST_SHAPE, field_199605_J

VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAYCAST_SHAPE, field_199606_K

Constructors

Methods

1.16.4

Names

bxi

bxl

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

byo

bxi

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g

1.16.1

Names

bry

byo

Fields

VoxelShape: w, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: o, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: x, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: p, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: y, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: q, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: z, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: r, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: A, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

VoxelShape: s, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.15.2

Names

brv

bry

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpk

brv

Fields

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

1.14.4

Names

bpf

bpk

net.minecraft.world.level.block.HopperBlock

Fields

DirectionProperty: a, field_11129, FACING, field_176430_a

DirectionProperty: a, FACING, field_11129, FACING, field_176430_a

BooleanProperty: b, field_11126, ENABLED, field_176429_b

BooleanProperty: b, ENABLED, field_11126, ENABLED, field_176429_b

VoxelShape: c, field_11131, TOP_SHAPE, field_196328_c

VoxelShape: c, TOP, field_11131, TOP_SHAPE, field_196328_c

VoxelShape: d, field_11127, MIDDLE_SHAPE, field_196339_z

VoxelShape: d, FUNNEL, field_11127, MIDDLE_SHAPE, field_196339_z

VoxelShape: e, field_11121, OUTSIDE_SHAPE, field_199607_z

VoxelShape: e, CONVEX_BASE, field_11121, OUTSIDE_SHAPE, field_199607_z

VoxelShape: f, field_11132, DEFAULT_SHAPE, field_196326_A

VoxelShape: f, BASE, field_11132, DEFAULT_SHAPE, field_196326_A

VoxelShape: g, field_11120, DOWN_SHAPE, field_196333_G

VoxelShape: g, DOWN_SHAPE, field_11120, DOWN_SHAPE, field_196333_G

VoxelShape: h, field_11134, EAST_SHAPE, field_196334_H

VoxelShape: h, EAST_SHAPE, field_11134, EAST_SHAPE, field_196334_H

VoxelShape: i, field_11124, NORTH_SHAPE, field_196335_I

VoxelShape: i, NORTH_SHAPE, field_11124, NORTH_SHAPE, field_196335_I

VoxelShape: j, field_11122, SOUTH_SHAPE, field_196336_J

VoxelShape: j, SOUTH_SHAPE, field_11122, SOUTH_SHAPE, field_196336_J

VoxelShape: k, field_11130, WEST_SHAPE, field_196337_K

VoxelShape: k, WEST_SHAPE, field_11130, WEST_SHAPE, field_196337_K

VoxelShape: w, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: w, DOWN_INTERACTION_SHAPE, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: x, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: x, EAST_INTERACTION_SHAPE, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: y, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: y, NORTH_INTERACTION_SHAPE, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: z, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: z, SOUTH_INTERACTION_SHAPE, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: A, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

VoxelShape: A, WEST_INTERACTION_SHAPE, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, func_199600_g

VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, func_220069_a

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a

void (World, BlockPos, BlockState): a, method_10217, updateEnabled, func_176427_e

void (Level, BlockPos, BlockState): a, checkPoweredState, method_10217, updateEnabled, func_176427_e

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.3

Names

bpb

bpf

net.minecraft.block.HopperBlock

Fields

DirectionProperty: a, field_11129, field_176430_a

DirectionProperty: a, field_11129, FACING, field_176430_a

BooleanProperty: b, field_11126, field_176429_b

BooleanProperty: b, field_11126, ENABLED, field_176429_b

VoxelShape: c, field_11131, field_196328_c

VoxelShape: c, field_11131, TOP_SHAPE, field_196328_c

VoxelShape: d, field_11127, field_196339_z

VoxelShape: d, field_11127, MIDDLE_SHAPE, field_196339_z

VoxelShape: e, field_11121, field_199607_z

VoxelShape: e, field_11121, OUTSIDE_SHAPE, field_199607_z

VoxelShape: f, field_11132, field_196326_A

VoxelShape: f, field_11132, DEFAULT_SHAPE, field_196326_A

VoxelShape: g, field_11120, field_196333_G

VoxelShape: g, field_11120, DOWN_SHAPE, field_196333_G

VoxelShape: h, field_11134, field_196334_H

VoxelShape: h, field_11134, EAST_SHAPE, field_196334_H

VoxelShape: i, field_11124, field_196335_I

VoxelShape: i, field_11124, NORTH_SHAPE, field_196335_I

VoxelShape: j, field_11122, field_196336_J

VoxelShape: j, field_11122, SOUTH_SHAPE, field_196336_J

VoxelShape: k, field_11130, field_196337_K

VoxelShape: k, field_11130, WEST_SHAPE, field_196337_K

VoxelShape: w, field_11125, field_199602_G

VoxelShape: w, field_11125, DOWN_RAY_TRACE_SHAPE, field_199602_G

VoxelShape: x, field_11133, field_199603_H

VoxelShape: x, field_11133, EAST_RAY_TRACE_SHAPE, field_199603_H

VoxelShape: y, field_11123, field_199604_I

VoxelShape: y, field_11123, NORTH_RAY_TRACE_SHAPE, field_199604_I

VoxelShape: z, field_11128, field_199605_J

VoxelShape: z, field_11128, SOUTH_RAY_TRACE_SHAPE, field_199605_J

VoxelShape: A, field_11135, field_199606_K

VoxelShape: A, field_11135, WEST_RAY_TRACE_SHAPE, field_199606_K

Constructors

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, IBlockReader, BlockPos): i, method_9584, func_199600_g

VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, func_199600_g

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

TileEntity (IBlockReader): a, method_10123, func_196283_a_

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, func_220069_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, func_220069_a

void (World, BlockPos, BlockState): a, method_10217, func_176427_e

void (World, BlockPos, BlockState): a, method_10217, updateEnabled, func_176427_e

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

BlockRenderType (BlockState): c, method_9604, func_149645_b

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

boolean (BlockState): b, method_9498, func_149740_M

boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, func_180641_l

int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l

BlockRenderLayer (): c, method_9551, func_180664_k

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bpa

bpb

Fields

Constructors

Methods

1.14

Names

bpa

net.minecraft.class_2377

net.minecraft.block.HopperBlock

Fields

DirectionProperty: a, field_11129, field_176430_a

BooleanProperty: b, field_11126, field_176429_b

VoxelShape: c, field_11131, field_196328_c

VoxelShape: d, field_11127, field_196339_z

VoxelShape: e, field_11121, field_199607_z

VoxelShape: f, field_11132, field_196326_A

VoxelShape: g, field_11120, field_196333_G

VoxelShape: h, field_11134, field_196334_H

VoxelShape: i, field_11124, field_196335_I

VoxelShape: j, field_11122, field_196336_J

VoxelShape: k, field_11130, field_196337_K

VoxelShape: w, field_11125, field_199602_G

VoxelShape: x, field_11133, field_199603_H

VoxelShape: y, field_11123, field_199604_I

VoxelShape: z, field_11128, field_199605_J

VoxelShape: A, field_11135, field_199606_K

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, IBlockReader, BlockPos): i, method_9584, func_199600_g

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

TileEntity (IBlockReader): a, method_10123, func_196283_a_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, func_220069_a

void (World, BlockPos, BlockState): a, method_10217, func_176427_e

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

BlockRenderType (BlockState): c, method_9604, func_149645_b

boolean (BlockState): b, method_9498, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, func_180641_l

BlockRenderLayer (): c, method_9551, func_180664_k

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a