History - net.minecraft.block.BlockFlowerPot

1.13.2

Names

beu

bev

Fields

Constructors

Methods

1.13.1

Names

bem

beu

Fields

Constructors

(Block, Block$Builder)

(Block, Block$Properties)

Methods

1.13

Names

aqs

bem

Fields

PropertyInteger: a, field_176444_a

PropertyEnum<BlockFlowerPot$EnumFlowerType>: b, field_176443_b

AxisAlignedBB: c, field_185570_c

Map<Block, Block>: b, field_196451_b

VoxelShape: a, field_196450_a

Block: c, field_196452_c

Constructors

()

(Block, Block$Builder)

Methods

String (): c, func_149732_F

Item (IBlockState, Random, int): a, func_180660_a

TileEntity (World, int): a, func_149915_a

int (IBlockState): e, func_176201_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): b, func_149662_c

EnumBlockRenderType (IBlockState): a, func_149645_b

EnumBlockRenderType (IBlockState): c, func_149645_b

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (World, BlockPos): a, func_176196_c

void (World, BlockPos, IBlockState): b, func_180663_b

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

TileEntityFlowerPot (World, BlockPos): c, func_176442_d

BlockStateContainer (): b, func_180661_e

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

BlockRenderLayer (): f, func_180664_k

BlockRenderLayer (): c, func_180664_k

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

boolean (ItemStack): a, func_190951_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

ItemStack (IBlockReader, BlockPos, IBlockState): a, func_185473_a

IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a

void (IBlockState, World, BlockPos, float, int): a, func_196255_a

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aqq

aqs

Fields

Constructors

Methods

1.12

Names

anp

aqq

Fields

Constructors

Methods

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ann

anp

Fields

Constructors

Methods

1.11

Names

ama

ann

Fields

Constructors

Methods

boolean (Block, int): a, func_149928_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

boolean (ItemStack): a, func_190951_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

aln

ama

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

agx

aln

Fields

AxisAlignedBB: c, field_185570_c

Constructors

Methods

String (): f, func_149732_F

String (): c, func_149732_F

void (): j, func_149683_g

boolean (): c, func_149662_c

int (): b, func_149645_b

boolean (): d, func_149686_d

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

int (World, BlockPos): j, func_176222_j

boolean (World, BlockPos): d, func_176196_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState): b, func_180663_b

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

TileEntityFlowerPot (World, BlockPos): f, func_176442_d

BlockState (): e, func_180661_e

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

int (IBlockAccess, BlockPos, int): a, func_180662_a

Item (World, BlockPos): c, func_180665_b

boolean (): M, func_149648_K

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

boolean (IBlockState): b, func_149662_c

EnumBlockRenderType (IBlockState): a, func_149645_b

boolean (IBlockState): c, func_149686_d

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (World, BlockPos): a, func_176196_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState): b, func_180663_b

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

TileEntityFlowerPot (World, BlockPos): c, func_176442_d

BlockStateContainer (): b, func_180661_e

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

BlockRenderLayer (): f, func_180664_k

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

agx

net.minecraft.block.BlockFlowerPot

Fields

PropertyInteger: a, field_176444_a

PropertyEnum<BlockFlowerPot$EnumFlowerType>: b, field_176443_b

Constructors

()

Methods

String (): f, func_149732_F

void (): j, func_149683_g

boolean (): c, func_149662_c

int (): b, func_149645_b

boolean (): d, func_149686_d

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

boolean (Block, int): a, func_149928_a

int (World, BlockPos): j, func_176222_j

boolean (World, BlockPos): d, func_176196_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState): b, func_180663_b

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

Item (IBlockState, Random, int): a, func_180660_a

TileEntityFlowerPot (World, BlockPos): f, func_176442_d

TileEntity (World, int): a, func_149915_a

BlockState (): e, func_180661_e

int (IBlockState): c, func_176201_c

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

int (IBlockAccess, BlockPos, int): a, func_180662_a

Item (World, BlockPos): c, func_180665_b

boolean (): M, func_149648_K

EnumWorldBlockLayer (): m, func_180664_k