History - net.minecraft.block.BlockPortal

1.13.2

Names

bgb

bgc

Fields

Constructors

Methods

1.13.1

Names

bft

bgb

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

ass

bft

Fields

PropertyEnum<EnumFacing$Axis>: a, field_176550_a

AxisAlignedBB: b, field_185683_b

AxisAlignedBB: c, field_185684_c

AxisAlignedBB: d, field_185685_d

EnumProperty<EnumFacing$Axis>: a, field_176550_a

VoxelShape: b, field_185683_b

VoxelShape: c, field_185684_c

Constructors

()

(Block$Builder)

Methods

int (EnumFacing$Axis): a, func_176549_a

int (Random): a, func_149745_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (World, BlockPos): b, func_176548_d

void (World, BlockPos, IBlockState, Entity): a, func_180634_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

BlockStateContainer (): b, func_180661_e

BlockPattern$PatternHelper (World, BlockPos): c, func_181089_f

boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

BlockRenderLayer (): f, func_180664_k

BlockRenderLayer (): c, func_180664_k

void (IBlockState, World, BlockPos, Random): a, func_180655_c

void (IBlockState, World, BlockPos, Random): c, func_180655_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

void (IBlockState, World, BlockPos, Random): a, func_196267_b

boolean (IWorld, BlockPos): a, func_176548_d

BlockPortal$Size (IWorld, BlockPos): b, func_201816_b

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

int (IBlockState, Random): a, func_196264_a

void (IBlockState, World, BlockPos, Entity): a, func_196262_a

ItemStack (IBlockReader, BlockPos, IBlockState): a, func_185473_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

BlockPattern$PatternHelper (IWorld, BlockPos): c, func_181089_f

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

asq

ass

Fields

Constructors

Methods

1.12

Names

apo

asq

Fields

Constructors

Methods

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

apm

apo

Fields

Constructors

Methods

1.11

Names

any

apm

Fields

Constructors

Methods

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

ank

any

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

aip

ank

Fields

AxisAlignedBB: b, field_185683_b

AxisAlignedBB: c, field_185684_c

AxisAlignedBB: d, field_185685_d

Constructors

Methods

void (World, BlockPos, IBlockState, Random): b, func_180650_b

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

void (IBlockAccess, BlockPos): a, func_180654_a

boolean (): d, func_149686_d

boolean (World, BlockPos): e, func_176548_d

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState, Entity): a, func_180634_a

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

BlockPattern$PatternHelper (World, BlockPos): f, func_181089_f

boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

EnumWorldBlockLayer (): m, func_180664_k

void (World, BlockPos, IBlockState, Random): c, func_180655_c

Item (World, BlockPos): c, func_180665_b

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a

boolean (IBlockState): c, func_149686_d

boolean (World, BlockPos): b, func_176548_d

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState, Entity): a, func_180634_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

IBlockState (IBlockState, Rotation): a, func_185499_a

BlockStateContainer (): b, func_180661_e

BlockPattern$PatternHelper (World, BlockPos): c, func_181089_f

boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

BlockRenderLayer (): f, func_180664_k

void (IBlockState, World, BlockPos, Random): a, func_180655_c

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

aip

net.minecraft.block.BlockPortal

Fields

PropertyEnum<EnumFacing$Axis>: a, field_176550_a

Constructors

()

Methods

void (World, BlockPos, IBlockState, Random): b, func_180650_b

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

void (IBlockAccess, BlockPos): a, func_180654_a

int (EnumFacing$Axis): a, func_176549_a

boolean (): d, func_149686_d

boolean (World, BlockPos): e, func_176548_d

void (World, BlockPos, IBlockState, Block): a, func_176204_a

int (Random): a, func_149745_a

void (World, BlockPos, IBlockState, Entity): a, func_180634_a

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

BlockPattern$PatternHelper (World, BlockPos): f, func_181089_f

boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

EnumWorldBlockLayer (): m, func_180664_k

void (World, BlockPos, IBlockState, Random): c, func_180655_c

Item (World, BlockPos): c, func_180665_b