History - net.minecraft.block.BlockPortal
1.13.2
Names
bgb
bgc
Fields
Constructors
Methods
1.13.1
Names
bft
bgb
Fields
Constructors
Methods
1.13
Names
ass
bft
Fields
PropertyEnum<EnumFacing$Axis>: a, field_176550_a
AxisAlignedBB: b, field_185683_b
AxisAlignedBB: c, field_185684_c
AxisAlignedBB: d, field_185685_d
EnumProperty<EnumFacing$Axis>: a, field_176550_a
VoxelShape: b, field_185683_b
VoxelShape: c, field_185684_c
Constructors
()
Methods
int (EnumFacing$Axis): a, func_176549_a
int (Random): a, func_149745_a
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
boolean (World, BlockPos): b, func_176548_d
void (World, BlockPos, IBlockState, Entity): a, func_180634_a
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
BlockStateContainer (): b, func_180661_e
BlockPattern$PatternHelper (World, BlockPos): c, func_181089_f
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
BlockRenderLayer (): f, func_180664_k
BlockRenderLayer (): c, func_180664_k
void (IBlockState, World, BlockPos, Random): a, func_180655_c
void (IBlockState, World, BlockPos, Random): c, func_180655_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
void (IBlockState, World, BlockPos, Random): a, func_196267_b
boolean (IWorld, BlockPos): a, func_176548_d
BlockPortal$Size (IWorld, BlockPos): b, func_201816_b
IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a
int (IBlockState, Random): a, func_196264_a
void (IBlockState, World, BlockPos, Entity): a, func_196262_a
ItemStack (IBlockReader, BlockPos, IBlockState): a, func_185473_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
BlockPattern$PatternHelper (IWorld, BlockPos): c, func_181089_f
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
asq
ass
Fields
Constructors
Methods
1.12
Names
apo
asq
Fields
Constructors
Methods
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
apm
apo
Fields
Constructors
Methods
1.11
Names
any
apm
Fields
Constructors
Methods
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
ank
any
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
aip
ank
Fields
AxisAlignedBB: b, field_185683_b
AxisAlignedBB: c, field_185684_c
AxisAlignedBB: d, field_185685_d
Constructors
Methods
void (World, BlockPos, IBlockState, Random): b, func_180650_b
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
void (IBlockAccess, BlockPos): a, func_180654_a
boolean (): d, func_149686_d
boolean (World, BlockPos): e, func_176548_d
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState, Entity): a, func_180634_a
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
BlockPattern$PatternHelper (World, BlockPos): f, func_181089_f
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
EnumWorldBlockLayer (): m, func_180664_k
void (World, BlockPos, IBlockState, Random): c, func_180655_c
Item (World, BlockPos): c, func_180665_b
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
boolean (IBlockState): c, func_149686_d
boolean (World, BlockPos): b, func_176548_d
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState, Entity): a, func_180634_a
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
IBlockState (IBlockState, Rotation): a, func_185499_a
BlockStateContainer (): b, func_180661_e
BlockPattern$PatternHelper (World, BlockPos): c, func_181089_f
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
BlockRenderLayer (): f, func_180664_k
void (IBlockState, World, BlockPos, Random): a, func_180655_c
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
aip
net.minecraft.block.BlockPortal
Fields
PropertyEnum<EnumFacing$Axis>: a, field_176550_a
Constructors
()
Methods
void (World, BlockPos, IBlockState, Random): b, func_180650_b
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
void (IBlockAccess, BlockPos): a, func_180654_a
int (EnumFacing$Axis): a, func_176549_a
boolean (): d, func_149686_d
boolean (World, BlockPos): e, func_176548_d
void (World, BlockPos, IBlockState, Block): a, func_176204_a
int (Random): a, func_149745_a
void (World, BlockPos, IBlockState, Entity): a, func_180634_a
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
BlockPattern$PatternHelper (World, BlockPos): f, func_181089_f
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
EnumWorldBlockLayer (): m, func_180664_k
void (World, BlockPos, IBlockState, Random): c, func_180655_c