History - net.minecraft.block.BlockCocoa
1.13.2
Names
bdk
bdl
Fields
Constructors
Methods
1.13.1
Names
bdc
bdk
Fields
VoxelShape[]: p, field_185537_d
VoxelShape[]: o, field_185537_d
VoxelShape[]: q, field_185538_e
VoxelShape[]: p, field_185538_e
Constructors
Methods
1.13
Names
apm
bdc
Fields
PropertyInteger: a, field_176501_a
AxisAlignedBB[]: b, field_185535_b
AxisAlignedBB[]: c, field_185536_c
AxisAlignedBB[]: d, field_185537_d
AxisAlignedBB[]: e, field_185538_e
IntegerProperty: a, field_176501_a
VoxelShape[]: b, field_185535_b
VoxelShape[]: c, field_185536_c
VoxelShape[]: p, field_185537_d
VoxelShape[]: q, field_185538_e
Constructors
()
Methods
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
void (World, BlockPos, IBlockState, Random): b, func_180650_b
boolean (World, BlockPos, IBlockState): e, func_176499_e
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
boolean (IBlockState): b, func_149662_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState): f, func_176500_f
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
BlockStateContainer (): b, func_180661_e
BlockRenderLayer (): f, func_180664_k
BlockRenderLayer (): c, func_180664_k
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
void (IBlockState, World, BlockPos, Random): a, func_196267_b
boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
IBlockState (BlockItemUseContext): a, func_196258_a
IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a
void (IBlockState, World, BlockPos, float, int): a, func_196255_a
ItemStack (IBlockReader, BlockPos, IBlockState): a, func_185473_a
boolean (IBlockReader, BlockPos, IBlockState, boolean): a, func_176473_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
apk
apm
Fields
Constructors
Methods
1.12
Names
amk
apk
Fields
Constructors
Methods
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ami
amk
Fields
Constructors
Methods
1.11
Names
akv
ami
Fields
Constructors
Methods
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aki
akv
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
afu
aki
Fields
AxisAlignedBB[]: b, field_185535_b
AxisAlignedBB[]: c, field_185536_c
AxisAlignedBB[]: d, field_185537_d
AxisAlignedBB[]: e, field_185538_e
Constructors
Methods
void (World, BlockPos, IBlockState, Random): b, func_180650_b
boolean (World, BlockPos, IBlockState): e, func_176499_e
boolean (): d, func_149686_d
boolean (): c, func_149662_c
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
void (IBlockAccess, BlockPos): a, func_180654_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState): f, func_176500_f
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
int (World, BlockPos): j, func_176222_j
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
AxisAlignedBB (World, BlockPos): b, func_180646_a
Item (World, BlockPos): c, func_180665_b
EnumWorldBlockLayer (): m, func_180664_k
void (World, BlockPos, IBlockState, Random): b, func_180650_b
boolean (World, BlockPos, IBlockState): e, func_176499_e
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): b, func_149662_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState): f, func_176500_f
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
BlockStateContainer (): b, func_180661_e
BlockRenderLayer (): f, func_180664_k
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
afu
net.minecraft.block.BlockCocoa
Fields
PropertyInteger: a, field_176501_a
Constructors
()
Methods
void (World, BlockPos, IBlockState, Random): b, func_180650_b
boolean (World, BlockPos, IBlockState): e, func_176499_e
boolean (): d, func_149686_d
boolean (): c, func_149662_c
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
void (IBlockAccess, BlockPos): a, func_180654_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState): f, func_176500_f
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
int (World, BlockPos): j, func_176222_j
boolean (World, BlockPos, IBlockState, boolean): a, func_176473_a
boolean (World, Random, BlockPos, IBlockState): a, func_180670_a
void (World, Random, BlockPos, IBlockState): b, func_176474_b
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
AxisAlignedBB (World, BlockPos): b, func_180646_a
Item (World, BlockPos): c, func_180665_b
EnumWorldBlockLayer (): m, func_180664_k