| public com.mojang.serialization.MapCodec<CampfireBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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| protected InteractionResult | | a(dkm arg0, emz arg1, dvg arg2, is arg3, dcm arg4, ccz arg5, fsa arg6) | | useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6) | | method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) | | onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6) |
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| protected void | | a(emz arg0, dvg arg1, is arg2, cgi arg3, chb arg4, boolean arg5) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4, boolean arg5) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4, boolean arg5) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4, boolean arg5) |
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| public BlockState | |
| protected BlockState | | a(emz arg0, dvj arg1, dvv arg2, is arg3, iz arg4, is arg5, emz arg6, bgq arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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| private boolean | |
| protected VoxelShape | | a(emz arg0, dul arg1, is arg2, fsj arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| public void | | a(emz arg0, dvg arg1, is arg2, bgq arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public static void | | a(cgi arg0, dvh arg1, is arg2, emz arg3) | | dowse(Entity arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3) | | method_29288(class_1297 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3) | | extinguish(Entity entity, WorldAccess world, BlockPos pos, BlockState state) |
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| public boolean | | a(dvh arg0, is arg1, emz arg2, fjt arg3) | | placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3) | | tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3) |
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| protected void | | a(dvg arg0, emz arg1, fsa arg2, ddj arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) |
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| public static void | | a(dvg arg0, is arg1, boolean arg2, boolean arg3) | | makeParticles(Level arg0, BlockPos arg1, boolean arg2, boolean arg3) | | method_17455(class_1937 arg0, class_2338 arg1, boolean arg2, boolean arg3) | | spawnSmokeParticle(World world, BlockPos pos, boolean isSignal, boolean lotsOfSmoke) |
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| public static boolean | |
| public static boolean | |
| protected FluidState | |
| protected BlockState | |
| protected BlockState | |
| protected void | |
| public BlockEntity | |
| public <T extends BlockEntity> BlockEntityTicker<T> | |
| protected boolean | |
| public static boolean | |