| public com.mojang.serialization.MapCodec<BigDripleafBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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| private Function<BlockState, VoxelShape> | | q() | | makeShapes() | | method_66392() | | createShapeFunction() |
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| public static void | | a(dvh arg0, bgq arg1, is arg2, iz arg3) | | placeWithRandomHeight(LevelAccessor arg0, RandomSource arg1, BlockPos arg2, Direction arg3) | | method_33603(class_1936 arg0, class_5819 arg1, class_2338 arg2, class_2350 arg3) | | grow(WorldAccess world, Random random, BlockPos pos, Direction direction) |
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| private static boolean | |
| protected static boolean | |
| protected static boolean | | a(dvh arg0, is arg1, fjt arg2, iz arg3) | | place(LevelAccessor arg0, BlockPos arg1, FluidState arg2, Direction arg3) | | method_33726(class_1936 arg0, class_2338 arg1, class_3610 arg2, class_2350 arg3) | | placeDripleafAt(WorldAccess world, BlockPos pos, FluidState fluidState, Direction direction) |
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| protected void | | a(dvg arg0, emz arg1, fsa arg2, ddj arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) |
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| protected FluidState | |
| protected boolean | |
| protected BlockState | | a(emz arg0, dvj arg1, dvv arg2, is arg3, iz arg4, is arg5, emz arg6, bgq arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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| public boolean | |
| public boolean | | a(dvg arg0, bgq arg1, is arg2, emz arg3) | | isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3) | | method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3) | | canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3) |
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| public void | | a(axf arg0, bgq arg1, is arg2, emz arg3) | | performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3) | | method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3) | | grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3) |
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| protected void | | a(emz arg0, dvg arg1, is arg2, cgi arg3, chb arg4, boolean arg5) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4, boolean arg5) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4, boolean arg5) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4, boolean arg5) |
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| protected void | | a(emz arg0, axf arg1, is arg2, bgq arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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| protected void | | a(emz arg0, dvg arg1, is arg2, dyi arg3, flb arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5) |
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| private static void | |
| private static boolean | |
| private void | | a(emz arg0, dvg arg1, is arg2, eom arg3, bcy arg4) | | setTiltAndScheduleTick(BlockState arg0, Level arg1, BlockPos arg2, Tilt arg3, SoundEvent arg4) | | method_33605(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5816 arg3, class_3414 arg4) | | changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt, SoundEvent sound) |
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| private static void | |
| private static void | | a(emz arg0, dvg arg1, is arg2, eom arg3) | | setTilt(BlockState arg0, Level arg1, BlockPos arg2, Tilt arg3) | | method_33604(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5816 arg3) | | changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt) |
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| protected VoxelShape | | b(emz arg0, dul arg1, is arg2, fsj arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected VoxelShape | | a(emz arg0, dul arg1, is arg2, fsj arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| public BlockState | |
| protected void | |