History - net.minecraft.world.level.block.BigDripleafBlock
1.21.7
Names
Fields
BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED, f_152200_
BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED
EnumProperty<Tilt>: c, TILT, field_28661, TILT, f_152201_
EnumProperty<Tilt>: c, TILT, field_28661, TILT
int: d, NO_TICK, field_31015, field_31015, f_152202_
int: d, NO_TICK, field_31015, field_31015
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS
int: g, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: g, MAX_GEN_HEIGHT, field_31016, field_31016
int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_
int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018
int: i, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_
int: i, LOWEST_LEAF_TOP, field_31019, field_31019
com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC, f_302896_
com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC
Map<Tilt, VoxelShape>: D, SHAPE_LEAF, field_55736, SHAPES_BY_TILT, f_380117_
Map<Tilt, VoxelShape>: D, SHAPE_LEAF, field_55736, SHAPES_BY_TILT
Function<BlockState, VoxelShape>: R, shapes, field_55737, shapeFunction, f_381368_
Function<BlockState, VoxelShape>: R, shapes, field_55737, shapeFunction
Constructors
Methods
boolean (BlockState): o, canReplace, method_33727, canGrowInto, m_152319_
boolean (BlockState): o, canReplace, method_33727, canGrowInto
boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto, m_152251_
boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto
boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt, m_152241_
boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound, m_152232_
void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound
boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove, m_152301_
boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove
void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt, m_152282_
void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt
void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt, m_152313_
void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt
void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt, m_152277_
void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_220792_
void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable
com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate
Function<BlockState, VoxelShape> (): q, makeShapes, method_66392, createShapeFunction, m_386640_
Function<BlockState, VoxelShape> (): q, makeShapes, method_66392, createShapeFunction
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision
1.21.6
Names
dnl
dpw
Fields
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: f, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
Constructors
Methods
1.21.5
Names
djk
dnl
Fields
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: f, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
int: f, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: g, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: g, STEM_WIDTH, field_31017, field_31017, f_152205_
Map<Tilt, VoxelShape>: j, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_
VoxelShape: k, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_
Map<Direction, VoxelShape>: l, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_
Map<BlockState, VoxelShape>: m, shapesCache, field_28666, shapes, f_152211_
Map<Tilt, VoxelShape>: D, SHAPE_LEAF, field_55736, SHAPES_BY_TILT, f_380117_
Function<BlockState, VoxelShape>: R, shapes, field_55737, shapeFunction, f_381368_
Constructors
Methods
VoxelShape (BlockState): o, calculateShape, method_33611, getShapeForState, m_152317_
boolean (BlockState): q, canReplace, method_33727, canGrowInto, m_152319_
boolean (BlockState): o, canReplace, method_33727, canGrowInto, m_152319_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos): e, resetTilt, method_33610, resetTilt, m_152313_
void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt, m_152313_
Function<BlockState, VoxelShape> (): q, makeShapes, method_66392, createShapeFunction, m_386640_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
1.21.4
Names
dkj
djk
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.21.3
Names
dfv
dkj
Fields
Constructors
Methods
VoxelShape (BlockState): m, calculateShape, method_33611, getShapeForState, m_152317_
VoxelShape (BlockState): o, calculateShape, method_33611, getShapeForState, m_152317_
boolean (BlockState): n, canReplace, method_33727, canGrowInto, m_152319_
boolean (BlockState): q, canReplace, method_33727, canGrowInto, m_152319_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt, m_152313_
void (BlockState, Level, BlockPos): e, resetTilt, method_33610, resetTilt, m_152313_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dey
dfv
Fields
Constructors
Methods
1.20.6
Names
cwn
dey
Fields
Constructors
Methods
VoxelShape (BlockState): h, calculateShape, method_33611, getShapeForState, m_152317_
VoxelShape (BlockState): m, calculateShape, method_33611, getShapeForState, m_152317_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
1.20.4
Names
css
cwn
Fields
BooleanProperty: a, WATERLOGGED, field_28660, WATERLOGGED, f_152200_
BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED, f_152200_
EnumProperty<Tilt>: b, TILT, field_28661, TILT, f_152201_
EnumProperty<Tilt>: c, TILT, field_28661, TILT, f_152201_
int: c, NO_TICK, field_31015, field_31015, f_152202_
int: d, NO_TICK, field_31015, field_31015, f_152202_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: d, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
int: e, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: f, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: f, STEM_WIDTH, field_31017, field_31017, f_152205_
int: g, STEM_WIDTH, field_31017, field_31017, f_152205_
int: g, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_
int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_
int: h, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_
int: i, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_
Map<Tilt, VoxelShape>: i, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_
Map<Tilt, VoxelShape>: j, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_
VoxelShape: j, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_
VoxelShape: k, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_
Map<Direction, VoxelShape>: k, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_
Map<Direction, VoxelShape>: l, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_
Map<BlockState, VoxelShape>: l, shapesCache, field_28666, shapes, f_152211_
Map<BlockState, VoxelShape>: m, shapesCache, field_28666, shapes, f_152211_
com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC, f_302896_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cpk
css
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.20.1
Names
cpf
cpk
Fields
Constructors
Methods
1.19.4
Names
cmq
cpf
Fields
Constructors
Methods
1.19.3
Names
cjq
cmq
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cit
cjq
Fields
Constructors
Methods
1.19
Names
cdn
cit
Fields
Constructors
Methods
void (LevelAccessor, Random, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_152246_
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_220792_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ccv
cdn
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzm
ccv
Fields
Constructors
Methods
1.17.1
Names
bzl
bzm
Fields
Constructors
Methods
1.17
Names
bzl
net.minecraft.world.level.block.BigDripleafBlock
net.minecraft.class_5801
net.minecraft.block.BigDripleafBlock
net.minecraft.src.C_141191_
Fields
BooleanProperty: a, WATERLOGGED, field_28660, WATERLOGGED, f_152200_
EnumProperty<Tilt>: b, TILT, field_28661, TILT, f_152201_
int: c, NO_TICK, field_31015, field_31015, f_152202_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: d, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
int: e, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: f, STEM_WIDTH, field_31017, field_31017, f_152205_
int: g, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_
int: h, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_
Map<Tilt, VoxelShape>: i, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_
VoxelShape: j, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_
Map<Direction, VoxelShape>: k, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_
Map<BlockState, VoxelShape>: l, shapesCache, field_28666, shapes, f_152211_
Constructors
Methods
VoxelShape (BlockState): h, calculateShape, method_33611, getShapeForState, m_152317_
void (LevelAccessor, Random, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_152246_
boolean (BlockState): n, canReplace, method_33727, canGrowInto, m_152319_
boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto, m_152251_
boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt, m_152241_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound, m_152232_
boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove, m_152301_
void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt, m_152282_
void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt, m_152313_
void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt, m_152277_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_