net.minecraft.world.level.block

public class DoorBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dql
net.minecraft.world.level.block.DoorBlock
net.minecraft.class_2323

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DoorBlock>
a
CODEC
field_46337
public static final EnumProperty<Direction>
b
FACING
field_10938
public static final EnumProperty<DoubleBlockHalf>
c
HALF
field_10946
public static final EnumProperty<DoorHingeSide>
d
HINGE
field_10941
public static final BooleanProperty
e
OPEN
field_10945
public static final BooleanProperty
f
POWERED
field_10940
private static final Map<Direction, VoxelShape>
g
SHAPES
field_55753
private final BlockSetType
h
type
field_42757

Constructor summary

ModifierConstructor
protected (BlockSetType arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends DoorBlock>
a()
codec()
method_53969()
public BlockSetType
b()
type()
method_51169()
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
protected void
a(ecg arg0, asi arg1, iy arg2, dks arg3, BiConsumer<dba, iy> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
public BlockState
a(dkz arg0, iy arg1, ecg arg2, csy arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
protected boolean
a(ecg arg0, ezf arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
public void
a(dkz arg0, iy arg1, ecg arg2, bys arg3, dba arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
private DoorHingeSide
b(det arg0)
getHinge(BlockPlaceContext arg0)
method_10035(class_1750 arg0)
protected InteractionResult
a(ecg arg0, dkz arg1, iy arg2, csy arg3, fgt arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
public boolean
n(ecg arg0)
isOpen(BlockState arg0)
method_30841(class_2680 arg0)
public void
a(bxs arg0, dkz arg1, ecg arg2, iy arg3, boolean arg4)
setOpen(Entity arg0, Level arg1, BlockState arg2, BlockPos arg3, boolean arg4)
method_10033(class_1297 arg0, class_1937 arg1, class_2680 arg2, class_2338 arg3, boolean arg4)
protected void
a(ecg arg0, dkz arg1, iy arg2, doe arg3, ezy arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
protected boolean
a(ecg arg0, dlc arg1, iy arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
private void
a(bxs arg0, dkz arg1, iy arg2, boolean arg3)
playSound(Entity arg0, Level arg1, BlockPos arg2, boolean arg3)
method_10036(class_1297 arg0, class_1937 arg1, class_2338 arg2, boolean arg3)
protected BlockState
a(ecg arg0, duz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
protected BlockState
a(ecg arg0, dti arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
protected long
a(ecg arg0, iy arg1)
getSeed(BlockState arg0, BlockPos arg1)
method_9535(class_2680 arg0, class_2338 arg1)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
public static boolean
a(dkz arg0, iy arg1)
isWoodenDoor(Level arg0, BlockPos arg1)
method_24795(class_1937 arg0, class_2338 arg1)
public static boolean
o(ecg arg0)
isWoodenDoor(BlockState arg0)
method_24796(class_2680 arg0)