net.minecraft.world.entity

public abstract class LivingEntity

extends Entity implements Attackable, WaypointTransmitter

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint

bys
net.minecraft.world.entity.LivingEntity
net.minecraft.class_1309

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_36332
private static final String
b
TAG_ACTIVE_EFFECTS
field_45740
private static final ResourceLocation
c
SPEED_MODIFIER_POWDER_SNOW_ID
field_27859
private static final ResourceLocation
d
SPRINTING_MODIFIER_ID
field_51996
private static final AttributeModifier
e
SPEED_MODIFIER_SPRINTING
field_6231
public static final int
l
EQUIPMENT_SLOT_OFFSET
field_30071
public static final int
m
ARMOR_SLOT_OFFSET
field_30072
public static final int
n
BODY_ARMOR_OFFSET
field_48827
public static final int
o
SADDLE_OFFSET
field_55952
public static final int
p
SWING_DURATION
field_30073
public static final int
q
PLAYER_HURT_EXPERIENCE_TIME
field_30074
private static final int
bu
DAMAGE_SOURCE_TIMEOUT
field_30078
public static final double
r
MIN_MOVEMENT_DISTANCE
field_30075
public static final double
s
DEFAULT_BASE_GRAVITY
field_30076
public static final int
t
DEATH_DURATION
field_30077
protected static final float
u
INPUT_FRICTION
field_56256
private static final int
bv
TICKS_PER_ELYTRA_FREE_FALL_EVENT
field_30080
private static final int
bw
FREE_FALL_EVENTS_PER_ELYTRA_BREAK
field_30081
public static final float
ay
BASE_JUMP_POWER
field_44874
private static final double
bx
MAX_LINE_OF_SIGHT_TEST_RANGE
field_33908
protected static final int
az
LIVING_ENTITY_FLAG_IS_USING
field_30064
protected static final int
aA
LIVING_ENTITY_FLAG_OFF_HAND
field_30065
protected static final int
aB
LIVING_ENTITY_FLAG_SPIN_ATTACK
field_30066
protected static final EntityDataAccessor<Byte>
aC
DATA_LIVING_ENTITY_FLAGS
field_6257
private static final EntityDataAccessor<Float>
by
DATA_HEALTH_ID
field_6247
private static final EntityDataAccessor<List<ParticleOptions>>
bz
DATA_EFFECT_PARTICLES
field_49792
private static final EntityDataAccessor<Boolean>
bA
DATA_EFFECT_AMBIENCE_ID
field_6214
private static final EntityDataAccessor<Integer>
bB
DATA_ARROW_COUNT_ID
field_6219
private static final EntityDataAccessor<Integer>
bC
DATA_STINGER_COUNT_ID
field_20348
private static final EntityDataAccessor<Optional<BlockPos>>
bD
SLEEPING_POS_ID
field_18073
private static final int
bE
PARTICLE_FREQUENCY_WHEN_INVISIBLE
field_49793
protected static final EntityDimensions
aD
SLEEPING_DIMENSIONS
field_18072
public static final float
aE
EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT
field_30068
public static final float
aF
DEFAULT_BABY_SCALE
field_47756
public static final String
aG
ATTRIBUTES_FIELD
field_51995
public static final Predicate<LivingEntity>
aH
PLAYER_NOT_WEARING_DISGUISE_ITEM
field_54564
private static final com.mojang.serialization.Dynamic<?>
bF
EMPTY_BRAIN
field_60356
private final AttributeMap
bG
attributes
field_6260
private final CombatTracker
bH
combatTracker
field_6256
private final Map<Holder<MobEffect>, MobEffectInstance>
bI
activeEffects
field_6280
private final Map<EquipmentSlot, ItemStack>
bJ
lastEquipmentItems
field_55951
public boolean
aI
swinging
field_6252
private boolean
bK
discardFriction
field_30082
public InteractionHand
aJ
swingingArm
field_6266
public int
aK
swingTime
field_6279
public int
aL
removeArrowTime
field_6218
public int
aM
removeStingerTime
field_20347
public int
aN
hurtTime
field_6235
public int
aO
hurtDuration
field_6254
public int
aP
deathTime
field_6213
public float
aQ
oAttackAnim
field_6229
public float
aR
attackAnim
field_6251
protected int
aS
attackStrengthTicker
field_6273
public final WalkAnimationState
aT
walkAnimation
field_42108
public final int
aU
invulnerableDuration
field_6269
public float
aV
yBodyRot
field_6283
public float
aW
yBodyRotO
field_6220
public float
aX
yHeadRot
field_6241
public float
aY
yHeadRotO
field_6259
public final ElytraAnimationState
aZ
elytraAnimationState
field_52447
protected EntityReference<Player>
ba
lastHurtByPlayer
field_6258
protected int
bb
lastHurtByPlayerMemoryTime
field_6238
protected boolean
bc
dead
field_6272
protected int
bd
noActionTime
field_6278
protected float
be
lastHurt
field_6253
protected boolean
bf
jumping
field_6282
public float
bg
xxa
field_6212
public float
bh
yya
field_6227
public float
bi
zza
field_6250
protected InterpolationHandler
bj
interpolation
field_55675
protected double
bk
lerpYHeadRot
field_45123
protected int
bl
lerpHeadSteps
field_6265
private boolean
bL
effectsDirty
field_6285
private EntityReference<LivingEntity>
bM
lastHurtByMob
field_55674
private int
bN
lastHurtByMobTimestamp
field_6230
private LivingEntity
bO
lastHurtMob
field_6236
private int
bP
lastHurtMobTimestamp
field_6270
private float
bQ
speed
field_6287
private int
bR
noJumpDelay
field_6228
private float
bS
absorptionAmount
field_6246
protected ItemStack
bm
useItem
field_6277
protected int
bn
useItemRemaining
field_6222
protected int
bo
fallFlyTicks
field_6239
private BlockPos
bT
lastPos
field_6268
private Optional<BlockPos>
bU
lastClimbablePos
field_22418
private DamageSource
bV
lastDamageSource
field_6276
private long
bW
lastDamageStamp
field_6226
protected int
bp
autoSpinAttackTicks
field_6261
protected float
bq
autoSpinAttackDmg
field_51569
protected ItemStack
br
autoSpinAttackItemStack
field_51570
private float
bX
swimAmount
field_6243
private float
bY
swimAmountO
field_6264
protected Brain<?>
bs
brain
field_18321
private boolean
bZ
skipDropExperience
field_37421
private final EnumMap<EquipmentSlot, it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>>
ca
activeLocationDependentEnchantments
field_51571
protected final EntityEquipment
bt
equipment
field_56535
private Waypoint$Icon
cb
locatorBarIcon
field_59669

Constructor summary

ModifierConstructor
protected (EntityType<? extends LivingEntity> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected EntityEquipment
eh()
createEquipment()
method_67518()
public Brain<?>
ei()
getBrain()
method_18868()
protected Brain$Provider<?>
ej()
brainProvider()
method_28306()
protected Brain<?>
a(com.mojang.serialization.Dynamic<?> arg0)
makeBrain(com.mojang.serialization.Dynamic<?> arg0)
method_18867(com.mojang.serialization.Dynamic<?> arg0)
public void
c(asi arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
public boolean
a(byb<?> arg0)
canAttackType(EntityType<?> arg0)
method_5973(class_1299<?> arg0)
protected void
a(ald$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
public static AttributeSupplier$Builder
ek()
createLivingAttributes()
method_26827()
protected void
a(double arg0, boolean arg1, ecg arg2, iy arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
public boolean
el()
canBreatheUnderwater()
method_6094()
public float
b(float arg0)
getSwimAmount(float arg0)
method_6024(float arg0)
public boolean
em()
hasLandedInLiquid()
method_59925()
public void
ay()
baseTick()
method_5670()
protected float
aU()
getBlockSpeedFactor()
method_23326()
public float
en()
getLuck()
method_7292()
protected void
eo()
removeFrost()
method_32324()
protected void
ep()
tryAddFrost()
method_32325()
protected void
b(asi arg0, iy arg1)
onChangedBlock(ServerLevel arg0, BlockPos arg1)
method_6126(class_3218 arg0, class_2338 arg1)
public boolean
f_()
isBaby()
method_6109()
public float
eq()
getAgeScale()
method_17825()
public final float
er()
getScale()
method_55693()
protected float
c(float arg0)
sanitizeScale(float arg0)
method_56077(float arg0)
public boolean
es()
isAffectedByFluids()
method_29920()
protected void
et()
tickDeath()
method_6108()
public boolean
eu()
shouldDropExperience()
method_6054()
protected boolean
ev()
shouldDropLoot()
method_27071()
protected int
l(int arg0)
decreaseAirSupply(int arg0)
method_6130(int arg0)
protected int
m(int arg0)
increaseAirSupply(int arg0)
method_6064(int arg0)
public final int
a(asi arg0, bxs arg1)
getExperienceReward(ServerLevel arg0, Entity arg1)
method_59923(class_3218 arg0, class_1297 arg1)
protected int
e(asi arg0)
getBaseExperienceReward(ServerLevel arg0)
method_6110(class_3218 arg0)
protected boolean
ew()
isAlwaysExperienceDropper()
method_6071()
public LivingEntity
ex()
getLastHurtByMob()
method_6065()
public Player
ey()
getLastHurtByPlayer()
method_66280()
public LivingEntity
aj()
getLastAttacker()
method_49107()
public int
ez()
getLastHurtByMobTimestamp()
method_6117()
public void
a(csy arg0, int arg1)
setLastHurtByPlayer(Player arg0, int arg1)
method_66277(class_1657 arg0, int arg1)
public void
a(UUID arg0, int arg1)
setLastHurtByPlayer(UUID arg0, int arg1)
method_66278(UUID arg0, int arg1)
private void
a(bxy<csy> arg0, int arg1)
setLastHurtByPlayer(EntityReference<Player> arg0, int arg1)
method_29505(class_10583<class_1657> arg0, int arg1)
public void
a(bys arg0)
setLastHurtByMob(LivingEntity arg0)
method_6015(class_1309 arg0)
public LivingEntity
eA()
getLastHurtMob()
method_6052()
public int
eB()
getLastHurtMobTimestamp()
method_6083()
public void
B(bxs arg0)
setLastHurtMob(Entity arg0)
method_6114(class_1297 arg0)
public int
eC()
getNoActionTime()
method_6131()
public void
n(int arg0)
setNoActionTime(int arg0)
method_16826(int arg0)
public boolean
eD()
shouldDiscardFriction()
method_35053()
public void
r(boolean arg0)
setDiscardFriction(boolean arg0)
method_35054(boolean arg0)
protected boolean
b(byc arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
public void
a(byc arg0, dba arg1, dba arg2)
onEquipItem(EquipmentSlot arg0, ItemStack arg1, ItemStack arg2)
method_6116(class_1304 arg0, class_1799 arg1, class_1799 arg2)
protected Holder<SoundEvent>
a(byc arg0, dba arg1, djj arg2)
getEquipSound(EquipmentSlot arg0, ItemStack arg1, Equippable arg2)
method_66667(class_1304 arg0, class_1799 arg1, class_10192 arg2)
public void
a(bxs$e arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
public void
b(bxs$e arg0)
onRemoval(Entity$RemovalReason arg0)
method_64615(class_1297$class_5529 arg0)
protected void
a(asi arg0, bxs$e arg1)
triggerOnDeathMobEffects(ServerLevel arg0, Entity$RemovalReason arg1)
method_60699(class_3218 arg0, class_1297$class_5529 arg1)
protected void
a(fbh arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
public ItemEntity
a(dba arg0, boolean arg1, boolean arg2)
drop(ItemStack arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
protected void
a(fbf arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
protected void
eE()
tickEffects()
method_6050()
protected void
K()
updateInvisibilityStatus()
method_6027()
private void
l()
updateSynchronizedMobEffectParticles()
method_58150()
private void
p()
updateGlowingStatus()
method_36362()
public double
C(bxs arg0)
getVisibilityPercent(Entity arg0)
method_18390(class_1297 arg0)
public boolean
c(bys arg0)
canAttack(LivingEntity arg0)
method_18395(class_1309 arg0)
public boolean
eF()
canBeSeenAsEnemy()
method_33190()
public boolean
eG()
canBeSeenByAnyone()
method_36608()
public static boolean
d(Collection<bww> arg0)
areAllEffectsAmbient(Collection<MobEffectInstance> arg0)
method_6089(Collection<class_1293> arg0)
protected void
eH()
removeEffectParticles()
method_6069()
public boolean
eI()
removeAllEffects()
method_6012()
public Collection<MobEffectInstance>
eJ()
getActiveEffects()
method_6026()
public Map<Holder<MobEffect>, MobEffectInstance>
eK()
getActiveEffectsMap()
method_6088()
public boolean
c(ji<bwu> arg0)
hasEffect(Holder<MobEffect> arg0)
method_6059(class_6880<class_1291> arg0)
public MobEffectInstance
d(ji<bwu> arg0)
getEffect(Holder<MobEffect> arg0)
method_6112(class_6880<class_1291> arg0)
public float
a(ji<bwu> arg0, float arg1)
getEffectBlendFactor(Holder<MobEffect> arg0, float arg1)
method_66279(class_6880<class_1291> arg0, float arg1)
public final boolean
a(bww arg0)
addEffect(MobEffectInstance arg0)
method_6092(class_1293 arg0)
public boolean
b(bww arg0, bxs arg1)
addEffect(MobEffectInstance arg0, Entity arg1)
method_37222(class_1293 arg0, class_1297 arg1)
public boolean
b(bww arg0)
canBeAffected(MobEffectInstance arg0)
method_6049(class_1293 arg0)
public void
c(bww arg0, bxs arg1)
forceAddEffect(MobEffectInstance arg0, Entity arg1)
method_26082(class_1293 arg0, class_1297 arg1)
public boolean
eL()
isInvertedHealAndHarm()
method_5999()
public final MobEffectInstance
e(ji<bwu> arg0)
removeEffectNoUpdate(Holder<MobEffect> arg0)
method_6111(class_6880<class_1291> arg0)
public boolean
f(ji<bwu> arg0)
removeEffect(Holder<MobEffect> arg0)
method_6016(class_6880<class_1291> arg0)
protected void
a(bww arg0, bxs arg1)
onEffectAdded(MobEffectInstance arg0, Entity arg1)
method_6020(class_1293 arg0, class_1297 arg1)
public void
c(bww arg0)
sendEffectToPassengers(MobEffectInstance arg0)
method_52197(class_1293 arg0)
protected void
a(bww arg0, boolean arg1, bxs arg2)
onEffectUpdated(MobEffectInstance arg0, boolean arg1, Entity arg2)
method_6009(class_1293 arg0, boolean arg1, class_1297 arg2)
protected void
c(Collection<bww> arg0)
onEffectsRemoved(Collection<MobEffectInstance> arg0)
method_6129(Collection<class_1293> arg0)
private void
H()
refreshDirtyAttributes()
method_52543()
protected void
a(ji<bzt> arg0)
onAttributeUpdated(Holder<Attribute> arg0)
method_52540(class_6880<class_1320> arg0)
public void
d(float arg0)
heal(float arg0)
method_6025(float arg0)
public float
eM()
getHealth()
method_6032()
public void
x(float arg0)
setHealth(float arg0)
method_6033(float arg0)
public boolean
eN()
isDeadOrDying()
method_29504()
public boolean
a(asi arg0, bwh arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
public float
b(asi arg0, bwh arg1, float arg2)
applyItemBlocking(ServerLevel arg0, DamageSource arg1, float arg2)
method_67346(class_3218 arg0, class_1282 arg1, float arg2)
private void
i(bwh arg0)
playSecondaryHurtSound(DamageSource arg0)
method_66283(class_1282 arg0)
protected void
f(bwh arg0)
resolveMobResponsibleForDamage(DamageSource arg0)
method_65344(class_1282 arg0)
protected Player
g(bwh arg0)
resolvePlayerResponsibleForDamage(DamageSource arg0)
method_65343(class_1282 arg0)
protected void
b(asi arg0, bys arg1)
blockUsingItem(ServerLevel arg0, LivingEntity arg1)
method_6090(class_3218 arg0, class_1309 arg1)
protected void
d(bys arg0)
blockedByItem(LivingEntity arg0)
method_6060(class_1309 arg0)
private boolean
j(bwh arg0)
checkTotemDeathProtection(DamageSource arg0)
method_6095(class_1282 arg0)
public DamageSource
eO()
getLastDamageSource()
method_6081()
protected void
h(bwh arg0)
playHurtSound(DamageSource arg0)
method_6013(class_1282 arg0)
public void
b(axf arg0)
makeSound(SoundEvent arg0)
method_56078(class_3414 arg0)
private void
g(dba arg0)
breakItem(ItemStack arg0)
method_6045(class_1799 arg0)
public void
a(bwh arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
protected void
e(bys arg0)
createWitherRose(LivingEntity arg0)
method_23733(class_1309 arg0)
protected void
b(asi arg0, bwh arg1)
dropAllDeathLoot(ServerLevel arg0, DamageSource arg1)
method_16080(class_3218 arg0, class_1282 arg1)
protected void
f(asi arg0)
dropEquipment(ServerLevel arg0)
method_16078(class_3218 arg0)
protected void
b(asi arg0, bxs arg1)
dropExperience(ServerLevel arg0, Entity arg1)
method_23883(class_3218 arg0, class_1297 arg1)
protected void
a(asi arg0, bwh arg1, boolean arg2)
dropCustomDeathLoot(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_6099(class_3218 arg0, class_1282 arg1, boolean arg2)
public long
eP()
getLootTableSeed()
method_51851()
protected float
b(bxs arg0, bwh arg1)
getKnockback(Entity arg0, DamageSource arg1)
method_59924(class_1297 arg0, class_1282 arg1)
protected void
b(asi arg0, bwh arg1, boolean arg2)
dropFromLootTable(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_16077(class_3218 arg0, class_1282 arg1, boolean arg2)
public boolean
a(asi arg0, alv<fbt> arg1, BiConsumer<asi, dba> arg2)
dropFromGiftLootTable(ServerLevel arg0, ResourceKey<LootTable> arg1, BiConsumer<ServerLevel, ItemStack> arg2)
method_64169(class_3218 arg0, class_5321<class_52> arg1, BiConsumer<class_3218, class_1799> arg2)
protected void
a(asi arg0, alv<fbt> arg1, dba arg2, BiConsumer<asi, dba> arg3)
dropFromShearingLootTable(ServerLevel arg0, ResourceKey<LootTable> arg1, ItemStack arg2, BiConsumer<ServerLevel, ItemStack> arg3)
method_61419(class_3218 arg0, class_5321<class_52> arg1, class_1799 arg2, BiConsumer<class_3218, class_1799> arg3)
protected boolean
a(asi arg0, alv<fbt> arg1, Function<fbr$a, fbr> arg2, BiConsumer<asi, dba> arg3)
dropFromLootTable(ServerLevel arg0, ResourceKey<LootTable> arg1, Function<LootParams$Builder, LootParams> arg2, BiConsumer<ServerLevel, ItemStack> arg3)
method_64170(class_3218 arg0, class_5321<class_52> arg1, Function<class_8567$class_8568, class_8567> arg2, BiConsumer<class_3218, class_1799> arg3)
public void
p(double arg0, double arg1, double arg2)
knockback(double arg0, double arg1, double arg2)
method_6005(double arg0, double arg1, double arg2)
public void
a(double arg0, double arg1)
indicateDamage(double arg0, double arg1)
method_48761(double arg0, double arg1)
protected SoundEvent
e(bwh arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
protected SoundEvent
e_()
getDeathSound()
method_6002()
private SoundEvent
q(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
public void
eQ()
skipDropExperience()
method_41329()
public boolean
eR()
wasExperienceConsumed()
method_41330()
public float
eS()
getHurtDir()
method_48157()
protected AABB
eT()
getHitbox()
method_53510()
public Map<Enchantment, Set<EnchantmentLocationBasedEffect>>
c(byc arg0)
activeLocationDependentEnchantments(EquipmentSlot arg0)
method_59926(class_1304 arg0)
public LivingEntity$Fallsounds
eU()
getFallSounds()
method_39760()
public Optional<BlockPos>
eV()
getLastClimbablePos()
method_24832()
public boolean
eW()
onClimbable()
method_6101()
private boolean
c(iy arg0, ecg arg1)
trapdoorUsableAsLadder(BlockPos arg0, BlockState arg1)
method_6077(class_2338 arg0, class_2680 arg1)
public boolean
bM()
isAlive()
method_5805()
public boolean
a(bys arg0, double arg1, boolean arg2, boolean arg3, double... arg4)
isLookingAtMe(LivingEntity arg0, double arg1, boolean arg2, boolean arg3, double... arg4)
method_64619(class_1309 arg0, double arg1, boolean arg2, boolean arg3, double... arg4)
public int
cH()
getMaxFallDistance()
method_5850()
protected final int
y(float arg0)
getComfortableFallDistance(float arg0)
method_56993(float arg0)
public boolean
a(double arg0, float arg1, bwh arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
protected int
a(double arg0, float arg1)
calculateFallDamage(double arg0, float arg1)
method_23329(double arg0, float arg1)
private double
h(double arg0)
calculateFallPower(double arg0)
method_66669(double arg0)
protected void
eX()
playBlockFallSound()
method_23328()
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
public int
eY()
getArmorValue()
method_6096()
protected void
c(bwh arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
protected void
d(bwh arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
protected void
a(bwh arg0, float arg1, byc... arg2)
doHurtEquipment(DamageSource arg0, float arg1, EquipmentSlot... arg2)
method_57292(class_1282 arg0, float arg1, class_1304... arg2)
protected float
e(bwh arg0, float arg1)
getDamageAfterArmorAbsorb(DamageSource arg0, float arg1)
method_6132(class_1282 arg0, float arg1)
protected float
f(bwh arg0, float arg1)
getDamageAfterMagicAbsorb(DamageSource arg0, float arg1)
method_6036(class_1282 arg0, float arg1)
protected void
c(asi arg0, bwh arg1, float arg2)
actuallyHurt(ServerLevel arg0, DamageSource arg1, float arg2)
method_6074(class_3218 arg0, class_1282 arg1, float arg2)
public CombatTracker
eZ()
getCombatTracker()
method_6066()
public LivingEntity
fa()
getKillCredit()
method_6124()
public final float
fb()
getMaxHealth()
method_6063()
public final float
fc()
getMaxAbsorption()
method_52541()
public final int
fd()
getArrowCount()
method_6022()
public final void
o(int arg0)
setArrowCount(int arg0)
method_6097(int arg0)
public final int
fe()
getStingerCount()
method_21753()
public final void
p(int arg0)
setStingerCount(int arg0)
method_21755(int arg0)
private int
I()
getCurrentSwingDuration()
method_6028()
public void
a(bvo arg0)
swing(InteractionHand arg0)
method_6104(class_1268 arg0)
public void
a(bvo arg0, boolean arg1)
swing(InteractionHand arg0, boolean arg1)
method_23667(class_1268 arg0, boolean arg1)
public void
c(bwh arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
public void
ff()
makePoofParticles()
method_36549()
private void
J()
makeDrownParticles()
method_66276()
private void
L()
swapHandItems()
method_30127()
protected void
aI()
onBelowWorld()
method_5825()
protected void
fg()
updateSwingTime()
method_6119()
public AttributeInstance
g(ji<bzt> arg0)
getAttribute(Holder<Attribute> arg0)
method_5996(class_6880<class_1320> arg0)
public double
h(ji<bzt> arg0)
getAttributeValue(Holder<Attribute> arg0)
method_45325(class_6880<class_1320> arg0)
public double
i(ji<bzt> arg0)
getAttributeBaseValue(Holder<Attribute> arg0)
method_45326(class_6880<class_1320> arg0)
public AttributeMap
fh()
getAttributes()
method_6127()
public ItemStack
fi()
getMainHandItem()
method_6047()
public ItemStack
fj()
getOffhandItem()
method_6079()
public ItemStack
a(byj arg0)
getItemHeldByArm(HumanoidArm arg0)
method_61420(class_1306 arg0)
public ItemStack
ee()
getWeaponItem()
method_59958()
public boolean
b(daw arg0)
isHolding(Item arg0)
method_24518(class_1792 arg0)
public boolean
b(Predicate<dba> arg0)
isHolding(Predicate<ItemStack> arg0)
method_24520(Predicate<class_1799> arg0)
public ItemStack
b(bvo arg0)
getItemInHand(InteractionHand arg0)
method_5998(class_1268 arg0)
public void
a(bvo arg0, dba arg1)
setItemInHand(InteractionHand arg0, ItemStack arg1)
method_6122(class_1268 arg0, class_1799 arg1)
public boolean
d(byc arg0)
hasItemInSlot(EquipmentSlot arg0)
method_6084(class_1304 arg0)
public boolean
e(byc arg0)
canUseSlot(EquipmentSlot arg0)
method_56991(class_1304 arg0)
public ItemStack
a(byc arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
public void
a(byc arg0, dba arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
public float
fk()
getArmorCoverPercentage()
method_18396()
public void
i(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
protected float
fl()
getSoundVolume()
method_6107()
public float
fm()
getVoicePitch()
method_6017()
protected boolean
fn()
isImmobile()
method_6062()
public void
h(bxs arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
private void
F(bxs arg0)
dismountVehicle(Entity arg0)
method_6038(class_1297 arg0)
public boolean
cP()
shouldShowName()
method_5733()
protected float
fo()
getJumpPower()
method_6106()
protected float
z(float arg0)
getJumpPower(float arg0)
method_56994(float arg0)
public float
fp()
getJumpBoostPower()
method_37416()
public void
s()
jumpFromGround()
method_6043()
protected void
fq()
goDownInWater()
method_6093()
protected void
c(ayk<eyp> arg0)
jumpInLiquid(TagKey<Fluid> arg0)
method_6010(class_6862<class_3611> arg0)
protected float
fr()
getWaterSlowDown()
method_6120()
public boolean
a(eyq arg0)
canStandOnFluid(FluidState arg0)
method_26319(class_3610 arg0)
protected double
be()
getDefaultGravity()
method_7490()
protected double
fs()
getEffectiveGravity()
method_61426()
public void
k(fgx arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
protected void
a(fgx arg0, float arg1)
travelFlying(Vec3 arg0, float arg1)
method_70670(class_243 arg0, float arg1)
protected void
a(fgx arg0, float arg1, float arg2, float arg3)
travelFlying(Vec3 arg0, float arg1, float arg2, float arg3)
method_70671(class_243 arg0, float arg1, float arg2, float arg3)
private void
a(fgx arg0)
travelInAir(Vec3 arg0)
method_61428(class_243 arg0)
private void
m(fgx arg0)
travelInFluid(Vec3 arg0)
method_61429(class_243 arg0)
private void
n(fgx arg0)
travelFallFlying(Vec3 arg0)
method_61417(class_243 arg0)
public void
ft()
stopFallFlying()
method_66281()
private Vec3
o(fgx arg0)
updateFallFlyingMovement(Vec3 arg0)
method_61430(class_243 arg0)
private void
c(double arg0, double arg1)
handleFallFlyingCollisions(double arg0, double arg1)
method_61424(double arg0, double arg1)
private void
c(csy arg0, fgx arg1)
travelRidden(Player arg0, Vec3 arg1)
method_49483(class_1657 arg0, class_243 arg1)
protected void
a(csy arg0, fgx arg1)
tickRidden(Player arg0, Vec3 arg1)
method_49481(class_1657 arg0, class_243 arg1)
protected Vec3
b(csy arg0, fgx arg1)
getRiddenInput(Player arg0, Vec3 arg1)
method_49482(class_1657 arg0, class_243 arg1)
protected float
c(csy arg0)
getRiddenSpeed(Player arg0)
method_49485(class_1657 arg0)
public void
s(boolean arg0)
calculateEntityAnimation(boolean arg0)
method_29242(boolean arg0)
protected void
A(float arg0)
updateWalkAnimation(float arg0)
method_48565(float arg0)
private Vec3
b(fgx arg0, float arg1)
handleRelativeFrictionAndCalculateMovement(Vec3 arg0, float arg1)
method_26318(class_243 arg0, float arg1)
public Vec3
a(double arg0, boolean arg1, fgx arg2)
getFluidFallingAdjustedMovement(double arg0, boolean arg1, Vec3 arg2)
method_26317(double arg0, boolean arg1, class_243 arg2)
private Vec3
p(fgx arg0)
handleOnClimbable(Vec3 arg0)
method_18801(class_243 arg0)
private float
G(float arg0)
getFrictionInfluencedSpeed(float arg0)
method_18802(float arg0)
protected float
fu()
getFlyingSpeed()
method_49484()
public float
fv()
getSpeed()
method_6029()
public void
B(float arg0)
setSpeed(float arg0)
method_6125(float arg0)
public boolean
c(asi arg0, bxs arg1)
doHurtTarget(ServerLevel arg0, Entity arg1)
method_6121(class_3218 arg0, class_1297 arg1)
public void
g()
tick()
method_5773()
private void
N()
detectEquipmentUpdates()
method_30128()
private Map<EquipmentSlot, ItemStack>
O()
collectEquipmentChanges()
method_30129()
public boolean
a(dba arg0, dba arg1)
equipmentHasChanged(ItemStack arg0, ItemStack arg1)
method_45324(class_1799 arg0, class_1799 arg1)
private void
a(Map<byc, dba> arg0)
handleHandSwap(Map<EquipmentSlot, ItemStack> arg0)
method_30121(Map<class_1304, class_1799> arg0)
private void
b(Map<byc, dba> arg0)
handleEquipmentChanges(Map<EquipmentSlot, ItemStack> arg0)
method_30123(Map<class_1304, class_1799> arg0)
protected void
C(float arg0)
tickHeadTurn(float arg0)
method_6031(float arg0)
protected float
fw()
getMaxHeadRotationRelativeToBody()
method_53964()
public void
d_()
aiStep()
method_6007()
protected void
fx()
applyInput()
method_66282()
public boolean
fy()
isSensitiveToWater()
method_29503()
public boolean
fz()
isJumping()
method_70673()
protected void
fA()
updateFallFlying()
method_6053()
protected boolean
fB()
canGlide()
method_63628()
protected void
fC()
serverAiStep()
method_6023()
protected void
o()
pushEntities()
method_6070()
protected void
a(fgs arg0, fgs arg1)
checkAutoSpinAttack(AABB arg0, AABB arg1)
method_6035(class_238 arg0, class_238 arg1)
protected void
D(bxs arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
protected void
f(bys arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
public boolean
fD()
isAutoSpinAttack()
method_6123()
public void
bR()
stopRiding()
method_5848()
public void
r()
rideTick()
method_5842()
public InterpolationHandler
k_()
getInterpolation()
method_66233()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
public void
t(boolean arg0)
setJumping(boolean arg0)
method_6100(boolean arg0)
public void
a(cpe arg0)
onItemPickup(ItemEntity arg0)
method_29499(class_1542 arg0)
public void
a(bxs arg0, int arg1)
take(Entity arg0, int arg1)
method_6103(class_1297 arg0, int arg1)
public boolean
E(bxs arg0)
hasLineOfSight(Entity arg0)
method_6057(class_1297 arg0)
public boolean
a(bxs arg0, dkg$a arg1, dkg$b arg2, double arg3)
hasLineOfSight(Entity arg0, ClipContext$Block arg1, ClipContext$Fluid arg2, double arg3)
method_64618(class_1297 arg0, class_3959$class_3960 arg1, class_3959$class_242 arg2, double arg3)
public float
j(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
public float
D(float arg0)
getAttackAnim(float arg0)
method_6055(float arg0)
public boolean
bI()
isPickable()
method_5863()
public boolean
bJ()
isPushable()
method_5810()
public float
cD()
getYHeadRot()
method_5791()
public void
r(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
public void
s(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
public Vec3
a(je$a arg0, m$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
public static Vec3
l(fgx arg0)
resetForwardDirectionOfRelativePortalPosition(Vec3 arg0)
method_31079(class_243 arg0)
public float
fE()
getAbsorptionAmount()
method_6067()
public final void
E(float arg0)
setAbsorptionAmount(float arg0)
method_6073(float arg0)
protected void
F(float arg0)
internalSetAbsorptionAmount(float arg0)
method_52544(float arg0)
public void
g_()
onEnterCombat()
method_6000()
public void
N_()
onLeaveCombat()
method_6044()
protected void
fF()
updateEffectVisibility()
method_6008()
public abstract HumanoidArm
fG()
getMainArm()
method_6068()
public boolean
fH()
isUsingItem()
method_6115()
public InteractionHand
fI()
getUsedItemHand()
method_6058()
private void
P()
updatingUsingItem()
method_6076()
private ItemEntity
b(dba arg0, boolean arg1, boolean arg2)
createItemStackToDrop(ItemStack arg0, boolean arg1, boolean arg2)
method_67517(class_1799 arg0, boolean arg1, boolean arg2)
protected void
a(dba arg0)
updateUsingItem(ItemStack arg0)
method_37119(class_1799 arg0)
private void
Q()
updateSwimAmount()
method_6072()
protected void
c(int arg0, boolean arg1)
setLivingEntityFlag(int arg0, boolean arg1)
method_6085(int arg0, boolean arg1)
public void
c(bvo arg0)
startUsingItem(InteractionHand arg0)
method_6019(class_1268 arg0)
public void
a(akz<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
public void
a(ew$a arg0, fgx arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
public float
t(float arg0)
getPreciseBodyRotation(float arg0)
method_60951(float arg0)
public void
b(dba arg0, int arg1)
spawnItemParticles(ItemStack arg0, int arg1)
method_6037(class_1799 arg0, int arg1)
protected void
w()
completeUsingItem()
method_6040()
public void
b(dba arg0)
handleExtraItemsCreatedOnUse(ItemStack arg0)
method_64399(class_1799 arg0)
public ItemStack
fJ()
getUseItem()
method_6030()
public int
fK()
getUseItemRemainingTicks()
method_6014()
public int
fL()
getTicksUsingItem()
method_6048()
public void
fM()
releaseUsingItem()
method_6075()
public void
fN()
stopUsingItem()
method_6021()
public boolean
fO()
isBlocking()
method_6039()
public ItemStack
fP()
getItemBlockingWith()
method_62821()
public boolean
fQ()
isSuppressingSlidingDownLadder()
method_21754()
public boolean
fR()
isFallFlying()
method_6128()
public boolean
cn()
isVisuallySwimming()
method_20232()
public int
fS()
getFallFlyingTicks()
method_6003()
public boolean
b(double arg0, double arg1, double arg2, boolean arg3)
randomTeleport(double arg0, double arg1, double arg2, boolean arg3)
method_6082(double arg0, double arg1, double arg2, boolean arg3)
public boolean
fT()
isAffectedByPotions()
method_6086()
public boolean
fU()
attackable()
method_6102()
public void
a(iy arg0, boolean arg1)
setRecordPlayingNearby(BlockPos arg0, boolean arg1)
method_6006(class_2338 arg0, boolean arg1)
public boolean
fV()
canPickUpLoot()
method_5936()
public final EntityDimensions
a(bze arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
protected EntityDimensions
e(bze arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
public com.google.common.collect.ImmutableList<Pose>
fW()
getDismountPoses()
method_24831()
public AABB
f(bze arg0)
getLocalBoundsForPose(Pose arg0)
method_24833(class_4050 arg0)
protected boolean
g(bze arg0)
wouldNotSuffocateAtTargetPose(Pose arg0)
method_52542(class_4050 arg0)
public boolean
o(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
public Optional<BlockPos>
fX()
getSleepingPos()
method_18398()
public void
g(iy arg0)
setSleepingPos(BlockPos arg0)
method_18402(class_2338 arg0)
public void
fY()
clearSleepingPos()
method_18399()
public boolean
fZ()
isSleeping()
method_6113()
public void
b(iy arg0)
startSleeping(BlockPos arg0)
method_18403(class_2338 arg0)
private void
a(iy arg0)
setPosToBed(BlockPos arg0)
method_18392(class_2338 arg0)
private boolean
R()
checkBedExists()
method_18406()
public void
ga()
stopSleeping()
method_18400()
public Direction
gb()
getBedOrientation()
method_18401()
public boolean
bN()
isInWall()
method_5757()
public ItemStack
d(dba arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
private static byte
g(byc arg0)
entityEventForEquipmentBreak(EquipmentSlot arg0)
method_20237(class_1304 arg0)
public void
a(daw arg0, byc arg1)
onEquippedItemBroken(Item arg0, EquipmentSlot arg1)
method_20235(class_1792 arg0, class_1304 arg1)
private void
a(dba arg0, byc arg1, bzv arg2)
stopLocationBasedEffects(ItemStack arg0, EquipmentSlot arg1, AttributeMap arg2)
method_61422(class_1799 arg0, class_1304 arg1, class_5131 arg2)
public static EquipmentSlot
d(bvo arg0)
getSlotForHand(InteractionHand arg0)
method_56079(class_1268 arg0)
public final boolean
e(dba arg0)
canEquipWithDispenser(ItemStack arg0)
method_63625(class_1799 arg0)
protected boolean
f(byc arg0)
canDispenserEquipIntoSlot(EquipmentSlot arg0)
method_63626(class_1304 arg0)
public final EquipmentSlot
f(dba arg0)
getEquipmentSlotForItem(ItemStack arg0)
method_32326(class_1799 arg0)
public final boolean
a(dba arg0, byc arg1)
isEquippableInSlot(ItemStack arg0, EquipmentSlot arg1)
method_63623(class_1799 arg0, class_1304 arg1)
private static SlotAccess
a(bys arg0, byc arg1)
createEquipmentSlotAccess(LivingEntity arg0, EquipmentSlot arg1)
method_32321(class_1309 arg0, class_1304 arg1)
private static EquipmentSlot
r(int arg0)
getEquipmentSlot(int arg0)
method_32322(int arg0)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
public boolean
dN()
canFreeze()
method_32316()
public boolean
cq()
isCurrentlyGlowing()
method_5851()
public float
dQ()
getVisualRotationYInDegrees()
method_43078()
public void
a(ack arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
public float
gc()
getSecondsToDisableBlocking()
method_67125()
public float
dT()
maxUpStep()
method_49476()
public Vec3
m(bxs arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
protected void
a(int arg0, double arg1)
lerpHeadRotationStep(int arg0, double arg1)
method_52539(int arg0, double arg1)
public void
g(int arg0)
igniteForTicks(int arg0)
method_56073(int arg0)
public boolean
gd()
hasInfiniteMaterials()
method_56992()
public boolean
a(asi arg0, bwh arg1)
isInvulnerableTo(ServerLevel arg0, DamageSource arg1)
method_5679(class_3218 arg0, class_1282 arg1)
public static boolean
b(dba arg0, byc arg1)
canGlideUsing(ItemStack arg0, EquipmentSlot arg1)
method_63624(class_1799 arg0, class_1304 arg1)
public int
ge()
getLastHurtByPlayerMemoryTime()
method_63627()
public boolean
gf()
isTransmittingWaypoint()
method_70674()
public Optional<WaypointTransmitter$Connection>
f(asj arg0)
makeWaypointConnectionWith(ServerPlayer arg0)
method_70672(class_3222 arg0)
public Waypoint$Icon
gg()
waypointIcon()
method_70675()