net.minecraft.world.entity

public abstract class Entity

implements SyncedDataHolder, Nameable, EntityAccess, ScoreHolder, DataComponentGetter

bxs
net.minecraft.world.entity.Entity
net.minecraft.class_1297

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_60355
public static final String
v
ID_TAG
field_29985
public static final String
w
PASSENGERS_TAG
field_29986
private static final String
c
DATA_TAG
field_58050
private static final AtomicInteger
d
ENTITY_COUNTER
field_5978
public static final int
x
CONTENTS_SLOT_INDEX
field_49791
public static final int
y
BOARDING_COOLDOWN
field_29987
public static final int
z
TOTAL_AIR_SUPPLY
field_29988
public static final int
A
MAX_ENTITY_TAG_COUNT
field_29989
private static final com.mojang.serialization.Codec<List<String>>
e
TAG_LIST_CODEC
field_56631
public static final float
B
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2
field_44870
public static final double
C
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5
field_44871
public static final double
D
DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0
field_44872
public static final int
E
BASE_TICKS_REQUIRED_TO_FREEZE
field_29992
public static final int
F
FREEZE_HURT_FREQUENCY
field_29993
public static final int
G
BASE_SAFE_FALL_DISTANCE
field_49073
private static final com.google.common.collect.ImmutableList<Direction$Axis>
r
YXZ_AXIS_ORDER
field_57580
private static final com.google.common.collect.ImmutableList<Direction$Axis>
s
YZX_AXIS_ORDER
field_57581
private static final AABB
t
INITIAL_AABB
field_6025
private static final double
u
WATER_FLOW_SCALE
field_29984
private static final double
ay
LAVA_FAST_FLOW_SCALE
field_29982
private static final double
az
LAVA_SLOW_FLOW_SCALE
field_29983
public static final String
H
UUID_TAG
field_29994
private static double
aA
viewScale
field_5999
private final EntityType<?>
aB
type
field_5961
private boolean
aC
requiresPrecisePosition
field_59667
private int
aD
id
field_5986
public boolean
I
blocksBuilding
field_23807
private com.google.common.collect.ImmutableList<Entity>
aE
passengers
field_5979
protected int
J
boardingCooldown
field_5951
private Entity
aF
vehicle
field_6034
private Level
aG
level
field_6002
public double
K
xo
field_6014
public double
L
yo
field_6036
public double
M
zo
field_5969
private Vec3
aH
position
field_22467
private BlockPos
aI
blockPosition
field_22468
private ChunkPos
aJ
chunkPosition
field_35101
private Vec3
aK
deltaMovement
field_18276
private float
aL
yRot
field_6031
private float
aM
xRot
field_5965
public float
N
yRotO
field_5982
public float
O
xRotO
field_6004
private AABB
aN
bb
field_6005
private boolean
aO
onGround
field_5952
public boolean
P
horizontalCollision
field_5976
public boolean
Q
verticalCollision
field_5992
public boolean
R
verticalCollisionBelow
field_36331
public boolean
S
minorHorizontalCollision
field_34927
public boolean
T
hurtMarked
field_6037
protected Vec3
U
stuckSpeedMultiplier
field_17046
private Entity$RemovalReason
aP
removalReason
field_26995
public static final float
V
DEFAULT_BB_WIDTH
field_29973
public static final float
W
DEFAULT_BB_HEIGHT
field_29974
public float
X
moveDist
field_5994
public float
Y
flyDist
field_28627
public double
Z
fallDistance
field_6017
private float
aQ
nextStep
field_6003
public double
aa
xOld
field_6038
public double
ab
yOld
field_5971
public double
ac
zOld
field_5989
public boolean
ad
noPhysics
field_5960
protected final RandomSource
ae
random
field_5974
public int
af
tickCount
field_6012
private int
aR
remainingFireTicks
field_5956
protected boolean
ag
wasTouchingWater
field_5957
protected it.unimi.dsi.fastutil.objects.Object2DoubleMap<TagKey<Fluid>>
ah
fluidHeight
field_5964
protected boolean
ai
wasEyeInWater
field_6000
private final Set<TagKey<Fluid>>
aS
fluidOnEyes
field_25599
public int
aj
invulnerableTime
field_6008
protected boolean
ak
firstTick
field_5953
protected final SynchedEntityData
al
entityData
field_6011
protected static final EntityDataAccessor<Byte>
am
DATA_SHARED_FLAGS_ID
field_5990
protected static final int
an
FLAG_ONFIRE
field_29979
private static final int
aT
FLAG_SHIFT_KEY_DOWN
field_29975
private static final int
aU
FLAG_SPRINTING
field_29976
private static final int
aV
FLAG_SWIMMING
field_29977
private static final int
aW
FLAG_INVISIBLE
field_29978
protected static final int
ao
FLAG_GLOWING
field_29980
protected static final int
ap
FLAG_FALL_FLYING
field_29981
private static final EntityDataAccessor<Integer>
aX
DATA_AIR_SUPPLY_ID
field_6032
private static final EntityDataAccessor<Optional<Component>>
aY
DATA_CUSTOM_NAME
field_6027
private static final EntityDataAccessor<Boolean>
aZ
DATA_CUSTOM_NAME_VISIBLE
field_5975
private static final EntityDataAccessor<Boolean>
ba
DATA_SILENT
field_5962
private static final EntityDataAccessor<Boolean>
bb
DATA_NO_GRAVITY
field_5995
protected static final EntityDataAccessor<Pose>
aq
DATA_POSE
field_18064
private static final EntityDataAccessor<Integer>
bc
DATA_TICKS_FROZEN
field_27858
private EntityInLevelCallback
bd
levelCallback
field_26996
private final VecDeltaCodec
be
packetPositionCodec
field_38931
public boolean
ar
hasImpulse
field_6007
public PortalProcessor
as
portalProcess
field_51994
private int
bf
portalCooldown
field_6018
private boolean
bg
invulnerable
field_6009
protected UUID
at
uuid
field_6021
protected String
au
stringUUID
field_5981
private boolean
bh
hasGlowingTag
field_5958
private final Set<String>
bi
tags
field_6029
private final double[]
bj
pistonDeltas
field_5993
private long
bk
pistonDeltasGameTime
field_5996
private EntityDimensions
bl
dimensions
field_18065
private float
bm
eyeHeight
field_18066
public boolean
av
isInPowderSnow
field_27857
public boolean
aw
wasInPowderSnow
field_28628
public Optional<BlockPos>
ax
mainSupportingBlockPos
field_44784
private boolean
bn
onGroundNoBlocks
field_44873
private float
bo
crystalSoundIntensity
field_26997
private int
bp
lastCrystalSoundPlayTick
field_26994
private boolean
bq
hasVisualFire
field_33758
private BlockState
br
inBlockState
field_47742
private final List<List<Entity$Movement>>
bs
movementThisTick
field_54947
private final List<Entity$Movement>
bt
finalMovementsThisTick
field_57579
private final it.unimi.dsi.fastutil.longs.LongSet
bu
visitedBlocks
field_54948
private final InsideBlockEffectApplier$StepBasedCollector
bv
insideEffectCollector
field_56630
private CustomData
bw
customData
field_58051

Constructor summary

ModifierConstructor
public (EntityType<?> arg0, Level arg1)

Method summary

Modifier and TypeMethod
public boolean
a(iy arg0, ecg arg1)
isColliding(BlockPos arg0, BlockState arg1)
method_30632(class_2338 arg0, class_2680 arg1)
public int
l_()
getTeamColor()
method_22861()
public boolean
al()
isSpectator()
method_7325()
public final void
am()
unRide()
method_18375()
public void
e(double arg0, double arg1, double arg2)
syncPacketPositionCodec(double arg0, double arg1, double arg2)
method_43391(double arg0, double arg1, double arg2)
public VecDeltaCodec
an()
getPositionCodec()
method_43389()
public EntityType<?>
ao()
getType()
method_5864()
public boolean
ap()
getRequiresPrecisePosition()
method_70667()
public void
c(boolean arg0)
setRequiresPrecisePosition(boolean arg0)
method_70669(boolean arg0)
public int
aq()
getId()
method_5628()
public void
e(int arg0)
setId(int arg0)
method_5838(int arg0)
public Set<String>
ar()
getTags()
method_5752()
public boolean
a(String arg0)
addTag(String arg0)
method_5780(String arg0)
public boolean
b(String arg0)
removeTag(String arg0)
method_5738(String arg0)
public void
c(asi arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
public final void
as()
discard()
method_31472()
protected abstract void
a(ald$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
public SynchedEntityData
at()
getEntityData()
method_5841()
public void
a(bxs$e arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
public void
au()
onClientRemoval()
method_36209()
public void
b(bxs$e arg0)
onRemoval(Entity$RemovalReason arg0)
method_64615(class_1297$class_5529 arg0)
public void
b(bze arg0)
setPose(Pose arg0)
method_18380(class_4050 arg0)
public Pose
av()
getPose()
method_18376()
public boolean
c(bze arg0)
hasPose(Pose arg0)
method_41328(class_4050 arg0)
public boolean
a(bxs arg0, double arg1)
closerThan(Entity arg0, double arg1)
method_24516(class_1297 arg0, double arg1)
public boolean
a(bxs arg0, double arg1, double arg2)
closerThan(Entity arg0, double arg1, double arg2)
method_43259(class_1297 arg0, double arg1, double arg2)
protected void
b(float arg0, float arg1)
setRot(float arg0, float arg1)
method_5710(float arg0, float arg1)
public final void
b(fgx arg0)
setPos(Vec3 arg0)
method_33574(class_243 arg0)
public void
a_(double arg0, double arg1, double arg2)
setPos(double arg0, double arg1, double arg2)
method_5814(double arg0, double arg1, double arg2)
protected final AABB
aw()
makeBoundingBox()
method_33332()
protected AABB
c(fgx arg0)
makeBoundingBox(Vec3 arg0)
method_65341(class_243 arg0)
protected void
ax()
reapplyPosition()
method_23311()
public void
b(double arg0, double arg1)
turn(double arg0, double arg1)
method_5872(double arg0, double arg1)
public void
g()
tick()
method_5773()
public void
ay()
baseTick()
method_5670()
public void
d(boolean arg0)
setSharedFlagOnFire(boolean arg0)
method_33572(boolean arg0)
public void
az()
checkBelowWorld()
method_31473()
public void
aA()
setPortalCooldown()
method_30229()
public void
f(int arg0)
setPortalCooldown(int arg0)
method_51850(int arg0)
public int
aB()
getPortalCooldown()
method_51848()
public boolean
aC()
isOnPortalCooldown()
method_30230()
protected void
M()
processPortalCooldown()
method_5760()
public void
aD()
lavaIgnite()
method_67633()
public void
aE()
lavaHurt()
method_5730()
protected boolean
aF()
shouldPlayLavaHurtSound()
method_64270()
public final void
e(float arg0)
igniteForSeconds(float arg0)
method_5639(float arg0)
public void
g(int arg0)
igniteForTicks(int arg0)
method_56073(int arg0)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
public int
aG()
getRemainingFireTicks()
method_20802()
public void
aH()
clearFire()
method_5646()
protected void
aI()
onBelowWorld()
method_5825()
public boolean
f(double arg0, double arg1, double arg2)
isFree(double arg0, double arg1, double arg2)
method_5654(double arg0, double arg1, double arg2)
private boolean
b(fgs arg0)
isFree(AABB arg0)
method_5629(class_238 arg0)
public void
e(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
public void
a(boolean arg0, fgx arg1)
setOnGroundWithMovement(boolean arg0, Vec3 arg1)
method_65342(boolean arg0, class_243 arg1)
public void
a(boolean arg0, boolean arg1, fgx arg2)
setOnGroundWithMovement(boolean arg0, boolean arg1, Vec3 arg2)
method_60607(boolean arg0, boolean arg1, class_243 arg2)
public boolean
d(iy arg0)
isSupportedBy(BlockPos arg0)
method_51849(class_2338 arg0)
protected void
b(boolean arg0, fgx arg1)
checkSupportingBlock(boolean arg0, Vec3 arg1)
method_51703(boolean arg0, class_243 arg1)
public boolean
aJ()
onGround()
method_24828()
public void
a(byw arg0, fgx arg1)
move(MoverType arg0, Vec3 arg1)
method_5784(class_1313 arg0, class_243 arg1)
private void
a(bxs$d arg0, fgx arg1, iy arg2, ecg arg3)
applyMovementEmissionAndPlaySound(Entity$MovementEmission arg0, Vec3 arg1, BlockPos arg2, BlockState arg3)
method_61407(class_1297$class_5799 arg0, class_243 arg1, class_2338 arg2, class_2680 arg3)
protected void
aK()
applyEffectsFromBlocks()
method_61409()
public void
aL()
removeLatestMovementRecordingBatch()
method_68259()
public void
a(fgx arg0, fgx arg1)
applyEffectsFromBlocks(Vec3 arg0, Vec3 arg1)
method_64166(class_243 arg0, class_243 arg1)
private void
b(List<bxs$c> arg0)
applyEffectsFromBlocks(List<Entity$Movement> arg0)
method_68260(List<class_1297$class_10365> arg0)
protected boolean
aM()
isAffectedByBlocks()
method_61410()
private boolean
c(ecg arg0)
isStateClimbable(BlockState arg0)
method_51702(class_2680 arg0)
private boolean
a(iy arg0, ecg arg1, boolean arg2, boolean arg3, fgx arg4)
vibrationAndSoundEffectsFromBlock(BlockPos arg0, BlockState arg1, boolean arg2, boolean arg3, Vec3 arg4)
method_51701(class_2338 arg0, class_2680 arg1, boolean arg2, boolean arg3, class_243 arg4)
protected boolean
d(fgx arg0)
isHorizontalCollisionMinor(Vec3 arg0)
method_39759(class_243 arg0)
protected void
aN()
playEntityOnFireExtinguishedSound()
method_36975()
public void
aO()
extinguishFire()
method_46395()
protected void
aP()
processFlappingMovement()
method_33573()
public BlockPos
aQ()
getOnPosLegacy()
method_43260()
public BlockPos
aR()
getBlockPosBelowThatAffectsMyMovement()
method_23314()
public BlockPos
aS()
getOnPos()
method_23312()
protected BlockPos
f(float arg0)
getOnPos(float arg0)
method_43258(float arg0)
protected float
aT()
getBlockJumpFactor()
method_23313()
protected float
aU()
getBlockSpeedFactor()
method_23326()
protected Vec3
a(fgx arg0, byw arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
protected Vec3
e(fgx arg0)
limitPistonMovement(Vec3 arg0)
method_18794(class_243 arg0)
private double
a(je$a arg0, double arg1)
applyPistonMovementRestriction(Direction$Axis arg0, double arg1)
method_18797(class_2350$class_2351 arg0, double arg1)
private Vec3
a(fgx arg0)
collide(Vec3 arg0)
method_17835(class_243 arg0)
private static float[]
a(fgs arg0, List<fhr> arg1, float arg2, float arg3)
collectCandidateStepUpHeights(AABB arg0, List<VoxelShape> arg1, float arg2, float arg3)
method_59921(class_238 arg0, List<class_265> arg1, float arg2, float arg3)
public static Vec3
a(bxs arg0, fgx arg1, fgs arg2, dkz arg3, List<fhr> arg4)
collideBoundingBox(Entity arg0, Vec3 arg1, AABB arg2, Level arg3, List<VoxelShape> arg4)
method_20736(class_1297 arg0, class_243 arg1, class_238 arg2, class_1937 arg3, List<class_265> arg4)
private static List<VoxelShape>
a(bxs arg0, dkz arg1, List<fhr> arg2, fgs arg3)
collectColliders(Entity arg0, Level arg1, List<VoxelShape> arg2, AABB arg3)
method_59920(class_1297 arg0, class_1937 arg1, List<class_265> arg2, class_238 arg3)
private static Vec3
a(fgx arg0, fgs arg1, List<fhr> arg2)
collideWithShapes(Vec3 arg0, AABB arg1, List<VoxelShape> arg2)
method_20737(class_243 arg0, class_238 arg1, List<class_265> arg2)
private static Iterable<Direction$Axis>
k(fgx arg0)
axisStepOrder(Vec3 arg0)
method_68261(class_243 arg0)
protected float
aV()
nextStep()
method_5867()
protected SoundEvent
aW()
getSwimSound()
method_5737()
protected SoundEvent
aX()
getSwimSplashSound()
method_5625()
protected SoundEvent
aY()
getSwimHighSpeedSplashSound()
method_5672()
private void
a(List<bxs$c> arg0, byk$a arg1)
checkInsideBlocks(List<Entity$Movement> arg0, InsideBlockEffectApplier$StepBasedCollector arg1)
method_65037(List<class_1297$class_10365> arg0, class_10774$class_10775 arg1)
public boolean
a(eyq arg0, iy arg1, fgx arg2, fgx arg3)
collidedWithFluid(FluidState arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
method_66648(class_3610 arg0, class_2338 arg1, class_243 arg2, class_243 arg3)
public boolean
a(fgx arg0, fgx arg1, List<fgs> arg2)
collidedWithShapeMovingFrom(Vec3 arg0, Vec3 arg1, List<AABB> arg2)
method_63612(class_243 arg0, class_243 arg1, List<class_238> arg2)
protected void
a(ecg arg0)
onInsideBlock(BlockState arg0)
method_5622(class_2680 arg0)
public BlockPos
a(asi arg0, iy arg1)
adjustSpawnLocation(ServerLevel arg0, BlockPos arg1)
method_14245(class_3218 arg0, class_2338 arg1)
public void
a(ji<ehg> arg0, bxs arg1)
gameEvent(Holder<GameEvent> arg0, Entity arg1)
method_32875(class_6880<class_5712> arg0, class_1297 arg1)
public void
b(ji<ehg> arg0)
gameEvent(Holder<GameEvent> arg0)
method_32876(class_6880<class_5712> arg0)
private void
c(iy arg0, ecg arg1)
walkingStepSound(BlockPos arg0, BlockState arg1)
method_51297(class_2338 arg0, class_2680 arg1)
protected void
aZ()
waterSwimSound()
method_51295()
protected BlockPos
e(iy arg0)
getPrimaryStepSoundBlockPos(BlockPos arg0)
method_49788(class_2338 arg0)
protected void
a(ecg arg0, ecg arg1)
playCombinationStepSounds(BlockState arg0, BlockState arg1)
method_49787(class_2680 arg0, class_2680 arg1)
protected void
b(ecg arg0)
playMuffledStepSound(BlockState arg0)
method_51296(class_2680 arg0)
protected void
b(iy arg0, ecg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
private boolean
d(ecg arg0)
shouldPlayAmethystStepSound(BlockState arg0)
method_49790(class_2680 arg0)
private void
l()
playAmethystStepSound()
method_37215()
protected void
g(float arg0)
playSwimSound(float arg0)
method_5734(float arg0)
protected void
ba()
onFlap()
method_5801()
protected boolean
bb()
isFlapping()
method_5776()
public void
a(axf arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
public void
a(axf arg0)
playSound(SoundEvent arg0)
method_43077(class_3414 arg0)
public boolean
bc()
isSilent()
method_5701()
public void
f(boolean arg0)
setSilent(boolean arg0)
method_5803(boolean arg0)
public boolean
bd()
isNoGravity()
method_5740()
public void
g(boolean arg0)
setNoGravity(boolean arg0)
method_5875(boolean arg0)
protected double
be()
getDefaultGravity()
method_7490()
public final double
bf()
getGravity()
method_56989()
protected void
bg()
applyGravity()
method_56990()
protected Entity$MovementEmission
bh()
getMovementEmission()
method_33570()
public boolean
bi()
dampensVibrations()
method_33189()
public final void
a(double arg0, double arg1, double arg2, boolean arg3)
doCheckFallDamage(double arg0, double arg1, double arg2, boolean arg3)
method_65942(double arg0, double arg1, double arg2, boolean arg3)
protected void
a(double arg0, boolean arg1, ecg arg2, iy arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
public boolean
bj()
fireImmune()
method_5753()
public boolean
a(double arg0, float arg1, bwh arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
protected void
b(double arg0, float arg1, bwh arg2)
propagateFallToPassengers(double arg0, float arg1, DamageSource arg2)
method_67345(double arg0, float arg1, class_1282 arg2)
public boolean
bk()
isInWater()
method_5799()
boolean
bl()
isInRain()
method_5778()
public boolean
bm()
isInWaterOrRain()
method_5721()
public boolean
bn()
isInLiquid()
method_52535()
public boolean
bo()
isUnderWater()
method_5869()
public boolean
bp()
isInClouds()
method_70668()
public void
bq()
updateSwimming()
method_5790()
protected boolean
br()
updateInWaterStateAndDoFluidPushing()
method_5876()
void
bs()
updateInWaterStateAndDoWaterCurrentPushing()
method_5713()
private void
I()
updateFluidOnEyes()
method_5630()
protected void
bt()
doWaterSplashEffect()
method_5746()
protected BlockState
bu()
getBlockStateOnLegacy()
method_43261()
public BlockState
bv()
getBlockStateOn()
method_25936()
public boolean
bw()
canSpawnSprintParticle()
method_27298()
protected void
bx()
spawnSprintParticle()
method_5839()
public boolean
a(ayk<eyp> arg0)
isEyeInFluid(TagKey<Fluid> arg0)
method_5777(class_6862<class_3611> arg0)
public boolean
by()
isInLava()
method_5771()
public void
a(float arg0, fgx arg1)
moveRelative(float arg0, Vec3 arg1)
method_5724(float arg0, class_243 arg1)
protected static Vec3
a(fgx arg0, float arg1, float arg2)
getInputVector(Vec3 arg0, float arg1, float arg2)
method_18795(class_243 arg0, float arg1, float arg2)
public float
bz()
getLightLevelDependentMagicValue()
method_5718()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
absSnapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5641(double arg0, double arg1, double arg2, float arg3, float arg4)
public void
c(float arg0, float arg1)
absSnapRotationTo(float arg0, float arg1)
method_60608(float arg0, float arg1)
public void
g(double arg0, double arg1, double arg2)
absSnapTo(double arg0, double arg1, double arg2)
method_30634(double arg0, double arg1, double arg2)
public void
f(fgx arg0)
snapTo(Vec3 arg0)
method_29495(class_243 arg0)
public void
d(double arg0, double arg1, double arg2)
snapTo(double arg0, double arg1, double arg2)
method_24203(double arg0, double arg1, double arg2)
public void
a(iy arg0, float arg1, float arg2)
snapTo(BlockPos arg0, float arg1, float arg2)
method_5725(class_2338 arg0, float arg1, float arg2)
public void
b(fgx arg0, float arg1, float arg2)
snapTo(Vec3 arg0, float arg1, float arg2)
method_60949(class_243 arg0, float arg1, float arg2)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
snapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5808(double arg0, double arg1, double arg2, float arg3, float arg4)
public final void
bA()
setOldPosAndRot()
method_22862()
public final void
c(fgx arg0, float arg1, float arg2)
setOldPosAndRot(Vec3 arg0, float arg1, float arg2)
method_63615(class_243 arg0, float arg1, float arg2)
protected void
bB()
setOldPos()
method_63613()
public void
bC()
setOldRot()
method_63614()
private void
l(fgx arg0)
setOldPos(Vec3 arg0)
method_63618(class_243 arg0)
private void
f(float arg0, float arg1)
setOldRot(float arg0, float arg1)
method_63617(float arg0, float arg1)
public final Vec3
bD()
oldPosition()
method_61411()
public float
f(bxs arg0)
distanceTo(Entity arg0)
method_5739(class_1297 arg0)
public double
h(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_5649(double arg0, double arg1, double arg2)
public double
g(bxs arg0)
distanceToSqr(Entity arg0)
method_5858(class_1297 arg0)
public double
g(fgx arg0)
distanceToSqr(Vec3 arg0)
method_5707(class_243 arg0)
public void
a_(csy arg0)
playerTouch(Player arg0)
method_5694(class_1657 arg0)
public void
h(bxs arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
public void
h(fgx arg0)
push(Vec3 arg0)
method_60491(class_243 arg0)
public void
i(double arg0, double arg1, double arg2)
push(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
protected void
bE()
markHurt()
method_5785()
public final void
a(bwh arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_64419(class_1282 arg0, float arg1)
public final boolean
b(bwh arg0, float arg1)
hurtOrSimulate(DamageSource arg0, float arg1)
method_64420(class_1282 arg0, float arg1)
public abstract boolean
a(asi arg0, bwh arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
public boolean
b(bwh arg0)
hurtClient(DamageSource arg0)
method_5643(class_1282 arg0)
public final Vec3
h(float arg0)
getViewVector(float arg0)
method_5828(float arg0)
public Direction
bF()
getNearestViewDirection()
method_58149()
public float
i(float arg0)
getViewXRot(float arg0)
method_5695(float arg0)
public float
j(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
public float
k(float arg0)
getXRot(float arg0)
method_61414(float arg0)
public float
l(float arg0)
getYRot(float arg0)
method_61415(float arg0)
public final Vec3
d(float arg0, float arg1)
calculateViewVector(float arg0, float arg1)
method_5631(float arg0, float arg1)
public final Vec3
m(float arg0)
getUpVector(float arg0)
method_18864(float arg0)
protected final Vec3
e(float arg0, float arg1)
calculateUpVector(float arg0, float arg1)
method_18863(float arg0, float arg1)
public final Vec3
bG()
getEyePosition()
method_33571()
public final Vec3
n(float arg0)
getEyePosition(float arg0)
method_5836(float arg0)
public Vec3
o(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
public final Vec3
p(float arg0)
getPosition(float arg0)
method_30950(float arg0)
public HitResult
a(double arg0, float arg1, boolean arg2)
pick(double arg0, float arg1, boolean arg2)
method_5745(double arg0, float arg1, boolean arg2)
public boolean
bH()
canBeHitByProjectile()
method_49108()
public boolean
bI()
isPickable()
method_5863()
public boolean
bJ()
isPushable()
method_5810()
public void
a(bxs arg0, bwh arg1)
awardKillScore(Entity arg0, DamageSource arg1)
method_5716(class_1297 arg0, class_1282 arg1)
public boolean
j(double arg0, double arg1, double arg2)
shouldRender(double arg0, double arg1, double arg2)
method_5727(double arg0, double arg1, double arg2)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
public boolean
b(fbh arg0)
saveAsPassenger(ValueOutput arg0)
method_5786(class_11372 arg0)
public boolean
c(fbh arg0)
save(ValueOutput arg0)
method_5662(class_11372 arg0)
public void
d(fbh arg0)
saveWithoutId(ValueOutput arg0)
method_5647(class_11372 arg0)
public void
e(fbf arg0)
load(ValueInput arg0)
method_5651(class_11368 arg0)
protected boolean
bK()
repositionEntityAfterLoad()
method_5638()
protected final String
bL()
getEncodeId()
method_5653()
protected abstract void
a(fbf arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
protected abstract void
a(fbh arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
public ItemEntity
a(asi arg0, dky arg1)
spawnAtLocation(ServerLevel arg0, ItemLike arg1)
method_5706(class_3218 arg0, class_1935 arg1)
public ItemEntity
a(asi arg0, dky arg1, int arg2)
spawnAtLocation(ServerLevel arg0, ItemLike arg1, int arg2)
method_5870(class_3218 arg0, class_1935 arg1, int arg2)
public ItemEntity
a(asi arg0, dba arg1)
spawnAtLocation(ServerLevel arg0, ItemStack arg1)
method_5775(class_3218 arg0, class_1799 arg1)
public ItemEntity
a(asi arg0, dba arg1, float arg2)
spawnAtLocation(ServerLevel arg0, ItemStack arg1, float arg2)
method_5699(class_3218 arg0, class_1799 arg1, float arg2)
public boolean
bM()
isAlive()
method_5805()
public boolean
bN()
isInWall()
method_5757()
public InteractionResult
a(csy arg0, bvo arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
public boolean
d(csy arg0)
shearOffAllLeashConnections(Player arg0)
method_70984(class_1657 arg0)
public boolean
e(csy arg0)
dropAllLeashConnections(Player arg0)
method_70988(class_1657 arg0)
public boolean
i(bxs arg0)
canCollideWith(Entity arg0)
method_30949(class_1297 arg0)
public boolean
bO()
canBeCollidedWith()
method_30948()
public void
r()
rideTick()
method_5842()
public final void
j(bxs arg0)
positionRider(Entity arg0)
method_24201(class_1297 arg0)
protected void
a(bxs arg0, bxs$b arg1)
positionRider(Entity arg0, Entity$MoveFunction arg1)
method_5865(class_1297 arg0, class_1297$class_4738 arg1)
public void
k(bxs arg0)
onPassengerTurned(Entity arg0)
method_5644(class_1297 arg0)
public Vec3
l(bxs arg0)
getVehicleAttachmentPoint(Entity arg0)
method_55668(class_1297 arg0)
public Vec3
m(bxs arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
protected Vec3
a(bxs arg0, bxv arg1, float arg2)
getPassengerAttachmentPoint(Entity arg0, EntityDimensions arg1, float arg2)
method_52533(class_1297 arg0, class_4048 arg1, float arg2)
protected static Vec3
a(bxs arg0, bxs arg1, bxu arg2)
getDefaultPassengerAttachmentPoint(Entity arg0, Entity arg1, EntityAttachments arg2)
method_55665(class_1297 arg0, class_1297 arg1, class_9066 arg2)
public boolean
n(bxs arg0)
startRiding(Entity arg0)
method_5804(class_1297 arg0)
public boolean
bP()
showVehicleHealth()
method_5709()
public boolean
a(bxs arg0, boolean arg1)
startRiding(Entity arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
protected boolean
o(bxs arg0)
canRide(Entity arg0)
method_5860(class_1297 arg0)
public void
bQ()
ejectPassengers()
method_5772()
public void
ab()
removeVehicle()
method_29239()
public void
bR()
stopRiding()
method_5848()
protected void
p(bxs arg0)
addPassenger(Entity arg0)
method_5627(class_1297 arg0)
protected void
q(bxs arg0)
removePassenger(Entity arg0)
method_5793(class_1297 arg0)
protected boolean
r(bxs arg0)
canAddPassenger(Entity arg0)
method_5818(class_1297 arg0)
protected boolean
bS()
couldAcceptPassenger()
method_48921()
public final boolean
bT()
isInterpolating()
method_66245()
public final void
d(fgx arg0, float arg1, float arg2)
moveOrInterpolateTo(Vec3 arg0, float arg1, float arg2)
method_66246(class_243 arg0, float arg1, float arg2)
public InterpolationHandler
k_()
getInterpolation()
method_66233()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
public float
bU()
getPickRadius()
method_5871()
public Vec3
bV()
getLookAngle()
method_5720()
public Vec3
a(daw arg0)
getHandHoldingItemAngle(Item arg0)
method_40123(class_1792 arg0)
public Vec2
bW()
getRotationVector()
method_5802()
public Vec3
bX()
getForward()
method_5663()
public void
a(due arg0, iy arg1)
setAsInsidePortal(Portal arg0, BlockPos arg1)
method_60697(class_9797 arg0, class_2338 arg1)
protected void
bY()
handlePortal()
method_60698()
public int
bZ()
getDimensionChangingDelay()
method_5806()
public void
k(double arg0, double arg1, double arg2)
lerpMotion(double arg0, double arg1, double arg2)
method_5750(double arg0, double arg1, double arg2)
public void
c(bwh arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
public boolean
ca()
isOnFire()
method_5809()
public boolean
cb()
isPassenger()
method_5765()
public boolean
cc()
isVehicle()
method_5782()
public boolean
cd()
dismountsUnderwater()
method_49693()
public boolean
ce()
canControlVehicle()
method_52534()
public void
h(boolean arg0)
setShiftKeyDown(boolean arg0)
method_5660(boolean arg0)
public boolean
cf()
isShiftKeyDown()
method_5715()
public boolean
cg()
isSteppingCarefully()
method_21749()
public boolean
ch()
isSuppressingBounce()
method_21750()
public boolean
ci()
isDiscrete()
method_21751()
public boolean
cj()
isDescending()
method_21752()
public boolean
ck()
isCrouching()
method_18276()
public boolean
cl()
isSprinting()
method_5624()
public void
i(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
public boolean
cm()
isSwimming()
method_5681()
public boolean
cn()
isVisuallySwimming()
method_20232()
public boolean
co()
isVisuallyCrawling()
method_20448()
public void
j(boolean arg0)
setSwimming(boolean arg0)
method_5796(boolean arg0)
public final boolean
cp()
hasGlowingTag()
method_36361()
public final void
k(boolean arg0)
setGlowingTag(boolean arg0)
method_5834(boolean arg0)
public boolean
cq()
isCurrentlyGlowing()
method_5851()
public boolean
cr()
isInvisible()
method_5767()
public boolean
f(csy arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
public boolean
cs()
isOnRails()
method_52172()
public void
a(BiConsumer<ehd<?>, asi> arg0)
updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> arg0)
method_42147(BiConsumer<class_5715<?>, class_3218> arg0)
public PlayerTeam
ct()
getTeam()
method_5781()
public final boolean
s(bxs arg0)
isAlliedTo(Entity arg0)
method_5722(class_1297 arg0)
protected boolean
t(bxs arg0)
considersEntityAsAlly(Entity arg0)
method_61416(class_1297 arg0)
public boolean
a(fie arg0)
isAlliedTo(Team arg0)
method_5645(class_270 arg0)
public void
l(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
protected boolean
i(int arg0)
getSharedFlag(int arg0)
method_5795(int arg0)
protected void
b(int arg0, boolean arg1)
setSharedFlag(int arg0, boolean arg1)
method_5729(int arg0, boolean arg1)
public int
cu()
getMaxAirSupply()
method_5748()
public int
cv()
getAirSupply()
method_5669()
public void
j(int arg0)
setAirSupply(int arg0)
method_5855(int arg0)
public void
cw()
clearFreeze()
method_67635()
public int
cx()
getTicksFrozen()
method_32312()
public void
k(int arg0)
setTicksFrozen(int arg0)
method_32317(int arg0)
public float
cy()
getPercentFrozen()
method_32313()
public boolean
cz()
isFullyFrozen()
method_32314()
public int
cA()
getTicksRequiredToFreeze()
method_32315()
public void
a(asi arg0, byr arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
public void
a(boolean arg0, iy arg1)
onAboveBubbleColumn(boolean arg0, BlockPos arg1)
method_5700(boolean arg0, class_2338 arg1)
protected static void
a(bxs arg0, boolean arg1, iy arg2)
handleOnAboveBubbleColumn(Entity arg0, boolean arg1, BlockPos arg2)
method_67123(class_1297 arg0, boolean arg1, class_2338 arg2)
protected static void
a(dkz arg0, iy arg1)
sendBubbleColumnParticles(Level arg0, BlockPos arg1)
method_66250(class_1937 arg0, class_2338 arg1)
public void
m(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
protected static void
b(bxs arg0, boolean arg1)
handleOnInsideBubbleColumn(Entity arg0, boolean arg1)
method_67124(class_1297 arg0, boolean arg1)
public boolean
a(asi arg0, bys arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
public void
cB()
checkFallDistanceAccumulation()
method_70983()
public void
j()
resetFallDistance()
method_38785()
protected void
l(double arg0, double arg1, double arg2)
moveTowardsClosestSpace(double arg0, double arg1, double arg2)
method_5632(double arg0, double arg1, double arg2)
public void
a(ecg arg0, fgx arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
private static Component
a(xk arg0)
removeAction(Component arg0)
method_5856(class_2561 arg0)
public Component
ai()
getName()
method_5477()
protected Component
cC()
getTypeName()
method_23315()
public boolean
u(bxs arg0)
is(Entity arg0)
method_5779(class_1297 arg0)
public float
cD()
getYHeadRot()
method_5791()
public void
r(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
public void
s(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
public boolean
cE()
isAttackable()
method_5732()
public boolean
v(bxs arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
protected final boolean
d(bwh arg0)
isInvulnerableToBase(DamageSource arg0)
method_64421(class_1282 arg0)
public boolean
cF()
isInvulnerable()
method_5655()
public void
n(boolean arg0)
setInvulnerable(boolean arg0)
method_5684(boolean arg0)
public void
w(bxs arg0)
copyPosition(Entity arg0)
method_5719(class_1297 arg0)
public void
x(bxs arg0)
restoreFrom(Entity arg0)
method_5878(class_1297 arg0)
public Entity
b(ezq arg0)
teleport(TeleportTransition arg0)
method_5731(class_5454 arg0)
private Entity
a(asi arg0, ezq arg1)
teleportSameDimension(ServerLevel arg0, TeleportTransition arg1)
method_64611(class_3218 arg0, class_5454 arg1)
private Entity
a(asi arg0, asi arg1, ezq arg2)
teleportCrossDimension(ServerLevel arg0, ServerLevel arg1, TeleportTransition arg2)
method_64614(class_3218 arg0, class_3218 arg1, class_5454 arg2)
protected void
a(ezq arg0, asi arg1)
teleportSpectators(TeleportTransition arg0, ServerLevel arg1)
method_70666(class_5454 arg0, class_3218 arg1)
private TeleportTransition
a(ezq arg0, bxs arg1)
calculatePassengerTransition(TeleportTransition arg0, Entity arg1)
method_64613(class_5454 arg0, class_1297 arg1)
private void
a(ezq arg0)
sendTeleportTransitionToRidingPlayers(TeleportTransition arg0)
method_64612(class_5454 arg0)
public void
a(bzf arg0, Set<bzg> arg1)
teleportSetPosition(PositionMoveRotation arg0, Set<Relative> arg1)
method_61412(class_10182 arg0, Set<class_2709> arg1)
public void
a(float arg0, float arg1)
forceSetRotation(float arg0, float arg1)
method_64578(float arg0, float arg1)
public void
f(iy arg0)
placePortalTicket(BlockPos arg0)
method_60950(class_2338 arg0)
protected void
cG()
removeAfterChangingDimensions()
method_30076()
public Vec3
a(je$a arg0, m$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
public boolean
o(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
public boolean
a(dkz arg0, dkz arg1)
canTeleport(Level arg0, Level arg1)
method_61113(class_1937 arg0, class_1937 arg1)
public float
a(dks arg0, dkd arg1, iy arg2, ecg arg3, eyq arg4, float arg5)
getBlockExplosionResistance(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, FluidState arg4, float arg5)
method_5774(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4, float arg5)
public boolean
a(dks arg0, dkd arg1, iy arg2, ecg arg3, float arg4)
shouldBlockExplode(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, float arg4)
method_5853(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4)
public int
cH()
getMaxFallDistance()
method_5850()
public boolean
m_()
isIgnoringBlockTriggers()
method_5696()
public void
a(q arg0)
fillCrashReportCategory(CrashReportCategory arg0)
method_5819(class_129 arg0)
public boolean
cI()
displayFireAnimation()
method_5862()
public void
a_(UUID arg0)
setUUID(UUID arg0)
method_5826(UUID arg0)
public UUID
cJ()
getUUID()
method_5667()
public String
cK()
getStringUUID()
method_5845()
public String
cL()
getScoreboardName()
method_5820()
public boolean
cM()
isPushedByFluid()
method_5675()
public static double
cN()
getViewScale()
method_5824()
public static void
b(double arg0)
setViewScale(double arg0)
method_5840(double arg0)
public Component
O_()
getDisplayName()
method_5476()
public void
b(xk arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
public Component
ak()
getCustomName()
method_5797()
public boolean
h_()
hasCustomName()
method_16914()
public void
p(boolean arg0)
setCustomNameVisible(boolean arg0)
method_5880(boolean arg0)
public boolean
cO()
isCustomNameVisible()
method_5807()
public boolean
a(asi arg0, double arg1, double arg2, double arg3, Set<bzg> arg4, float arg5, float arg6, boolean arg7)
teleportTo(ServerLevel arg0, double arg1, double arg2, double arg3, Set<Relative> arg4, float arg5, float arg6, boolean arg7)
method_48105(class_3218 arg0, double arg1, double arg2, double arg3, Set<class_2709> arg4, float arg5, float arg6, boolean arg7)
public void
m(double arg0, double arg1, double arg2)
dismountTo(double arg0, double arg1, double arg2)
method_33567(double arg0, double arg1, double arg2)
public void
b(double arg0, double arg1, double arg2)
teleportTo(double arg0, double arg1, double arg2)
method_5859(double arg0, double arg1, double arg2)
private void
J()
teleportPassengers()
method_49792()
public void
c(double arg0, double arg1, double arg2)
teleportRelative(double arg0, double arg1, double arg2)
method_45166(double arg0, double arg1, double arg2)
public boolean
cP()
shouldShowName()
method_5733()
public void
a(List<ald$c<?>> arg0)
onSyncedDataUpdated(List<SynchedEntityData$DataValue<?>> arg0)
method_48850(List<class_2945$class_7834<?>> arg0)
public void
a(akz<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
protected void
cQ()
fixupDimensions()
method_46396()
public void
i_()
refreshDimensions()
method_18382()
public boolean
a(bxv arg0)
fudgePositionAfterSizeChange(EntityDimensions arg0)
method_60490(class_4048 arg0)
public Direction
cR()
getDirection()
method_5735()
public Direction
cS()
getMotionDirection()
method_5755()
protected HoverEvent
cT()
createHoverEvent()
method_5769()
public boolean
a(asj arg0)
broadcastToPlayer(ServerPlayer arg0)
method_5680(class_3222 arg0)
public final AABB
cU()
getBoundingBox()
method_5829()
public final void
a(fgs arg0)
setBoundingBox(AABB arg0)
method_5857(class_238 arg0)
public final float
d(bze arg0)
getEyeHeight(Pose arg0)
method_18381(class_4050 arg0)
public final float
cV()
getEyeHeight()
method_5751()
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
public Level
cW()
getCommandSenderWorld()
method_5770()
public MinecraftServer
cX()
getServer()
method_5682()
public InteractionResult
a(csy arg0, fgx arg1, bvo arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
public boolean
a(dks arg0)
ignoreExplosion(Explosion arg0)
method_5659(class_1927 arg0)
public void
d(asj arg0)
startSeenByPlayer(ServerPlayer arg0)
method_5837(class_3222 arg0)
public void
e(asj arg0)
stopSeenByPlayer(ServerPlayer arg0)
method_5742(class_3222 arg0)
public float
a(duz arg0)
rotate(Rotation arg0)
method_5832(class_2470 arg0)
public float
a(dti arg0)
mirror(Mirror arg0)
method_5763(class_2415 arg0)
public ProjectileDeflection
a(ctt arg0)
deflection(Projectile arg0)
method_56071(class_1676 arg0)
public LivingEntity
cY()
getControllingPassenger()
method_5642()
public final boolean
cZ()
hasControllingPassenger()
method_42148()
public final List<Entity>
da()
getPassengers()
method_5685()
public Entity
db()
getFirstPassenger()
method_31483()
public boolean
y(bxs arg0)
hasPassenger(Entity arg0)
method_5626(class_1297 arg0)
public boolean
a(Predicate<bxs> arg0)
hasPassenger(Predicate<Entity> arg0)
method_5703(Predicate<class_1297> arg0)
private Stream<Entity>
K()
getIndirectPassengersStream()
method_31484()
public Stream<Entity>
dc()
getSelfAndPassengers()
method_24204()
public Stream<Entity>
dd()
getPassengersAndSelf()
method_31748()
public Iterable<Entity>
de()
getIndirectPassengers()
method_5736()
public int
df()
countPlayerPassengers()
method_54757()
public boolean
dg()
hasExactlyOnePlayerPassenger()
method_5817()
public Entity
dh()
getRootVehicle()
method_5668()
public boolean
z(bxs arg0)
isPassengerOfSameVehicle(Entity arg0)
method_5794(class_1297 arg0)
public boolean
A(bxs arg0)
hasIndirectPassenger(Entity arg0)
method_5821(class_1297 arg0)
public final boolean
di()
isLocalInstanceAuthoritative()
method_66247()
protected boolean
dj()
isLocalClientAuthoritative()
method_66248()
public boolean
Y_()
isClientAuthoritative()
method_65038()
public boolean
dk()
canSimulateMovement()
method_66249()
public boolean
dl()
isEffectiveAi()
method_6034()
protected static Vec3
a(double arg0, double arg1, float arg2)
getCollisionHorizontalEscapeVector(double arg0, double arg1, float arg2)
method_24826(double arg0, double arg1, float arg2)
public Vec3
b(bys arg0)
getDismountLocationForPassenger(LivingEntity arg0)
method_24829(class_1309 arg0)
public Entity
dm()
getVehicle()
method_5854()
public Entity
dn()
getControlledVehicle()
method_49694()
public PushReaction
j_()
getPistonPushReaction()
method_5657()
public SoundSource
do()
getSoundSource()
method_5634()
protected int
dp()
getFireImmuneTicks()
method_5676()
public CommandSourceStack
d(asi arg0)
createCommandSourceStackForNameResolution(ServerLevel arg0)
method_5671(class_3218 arg0)
public void
a(ew$a arg0, fgx arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
public float
t(float arg0)
getPreciseBodyRotation(float arg0)
method_60951(float arg0)
public boolean
a(ayk<eyp> arg0, double arg1)
updateFluidHeightAndDoFluidPushing(TagKey<Fluid> arg0, double arg1)
method_5692(class_6862<class_3611> arg0, double arg1)
public boolean
dq()
touchingUnloadedChunk()
method_33724()
public double
b(ayk<eyp> arg0)
getFluidHeight(TagKey<Fluid> arg0)
method_5861(class_6862<class_3611> arg0)
public double
dr()
getFluidJumpThreshold()
method_29241()
public final float
ds()
getBbWidth()
method_17681()
public final float
dt()
getBbHeight()
method_17682()
public Packet<ClientGamePacketListener>
a(asg arg0)
getAddEntityPacket(ServerEntity arg0)
method_18002(class_3231 arg0)
public EntityDimensions
a(bze arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
public final EntityAttachments
du()
getAttachments()
method_56072()
public Vec3
dv()
position()
method_19538()
public Vec3
dw()
trackingPosition()
method_43390()
public BlockPos
dx()
blockPosition()
method_24515()
public BlockState
dy()
getInBlockState()
method_55667()
public ChunkPos
dz()
chunkPosition()
method_31476()
public Vec3
dA()
getDeltaMovement()
method_18798()
public void
i(fgx arg0)
setDeltaMovement(Vec3 arg0)
method_18799(class_243 arg0)
public void
j(fgx arg0)
addDeltaMovement(Vec3 arg0)
method_45319(class_243 arg0)
public void
n(double arg0, double arg1, double arg2)
setDeltaMovement(double arg0, double arg1, double arg2)
method_18800(double arg0, double arg1, double arg2)
public final int
dB()
getBlockX()
method_31477()
public final double
dC()
getX()
method_23317()
public double
c(double arg0)
getX(double arg0)
method_23316(double arg0)
public double
d(double arg0)
getRandomX(double arg0)
method_23322(double arg0)
public final int
dD()
getBlockY()
method_31478()
public final double
dE()
getY()
method_23318()
public double
e(double arg0)
getY(double arg0)
method_23323(double arg0)
public double
dF()
getRandomY()
method_23319()
public double
dG()
getEyeY()
method_23320()
public final int
dH()
getBlockZ()
method_31479()
public final double
dI()
getZ()
method_23321()
public double
f(double arg0)
getZ(double arg0)
method_23324(double arg0)
public double
g(double arg0)
getRandomZ(double arg0)
method_23325(double arg0)
public final void
o(double arg0, double arg1, double arg2)
setPosRaw(double arg0, double arg1, double arg2)
method_23327(double arg0, double arg1, double arg2)
public void
dJ()
checkDespawn()
method_5982()
public Vec3[]
dK()
getQuadLeashHolderOffsets()
method_70985()
public boolean
dL()
supportQuadLeashAsHolder()
method_70986()
public void
a(byq arg0)
notifyLeashHolder(Leashable arg0)
method_70980(class_9817 arg0)
public void
b(byq arg0)
notifyLeasheeRemoved(Leashable arg0)
method_70982(class_9817 arg0)
public Vec3
u(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
public void
a(ack arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
public ItemStack
dM()
getPickResult()
method_31480()
public void
q(boolean arg0)
setIsInPowderSnow(boolean arg0)
method_32319(boolean arg0)
public boolean
dN()
canFreeze()
method_32316()
public boolean
dO()
isFreezing()
method_40071()
public float
dP()
getYRot()
method_36454()
public float
dQ()
getVisualRotationYInDegrees()
method_43078()
public void
v(float arg0)
setYRot(float arg0)
method_36456(float arg0)
public float
dR()
getXRot()
method_36455()
public void
w(float arg0)
setXRot(float arg0)
method_36457(float arg0)
public boolean
dS()
canSprint()
method_48155()
public float
dT()
maxUpStep()
method_49476()
public void
a(bxs arg0)
onExplosionHit(Entity arg0)
method_56918(class_1297 arg0)
public final boolean
dU()
isRemoved()
method_31481()
public Entity$RemovalReason
dV()
getRemovalReason()
method_35049()
public final void
c(bxs$e arg0)
setRemoved(Entity$RemovalReason arg0)
method_31745(class_1297$class_5529 arg0)
protected void
dW()
unsetRemoved()
method_31482()
public void
a(egm arg0)
setLevelCallback(EntityInLevelCallback arg0)
method_31744(class_5569 arg0)
public boolean
dX()
shouldBeSaved()
method_31746()
public boolean
dY()
isAlwaysTicking()
method_31747()
public boolean
c(asi arg0, iy arg1)
mayInteract(ServerLevel arg0, BlockPos arg1)
method_36971(class_3218 arg0, class_2338 arg1)
public boolean
dZ()
isFlyingVehicle()
method_70987()
public Level
ea()
level()
method_37908()
protected void
a(dkz arg0)
setLevel(Level arg0)
method_51502(class_1937 arg0)
public DamageSources
eb()
damageSources()
method_48923()
public RegistryAccess
ec()
registryAccess()
method_56673()
protected void
a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPositionAndRotationStep(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_52532(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
public RandomSource
ed()
getRandom()
method_59922()
public Vec3
ae()
getKnownMovement()
method_60478()
public ItemStack
ee()
getWeaponItem()
method_59958()
public Optional<ResourceKey<LootTable>>
ef()
getLootTable()
method_5991()
protected void
a(ki arg0)
applyImplicitComponents(DataComponentGetter arg0)
method_66649(class_9473 arg0)
public final void
c(dba arg0)
applyComponentsFromItemStack(ItemStack arg0)
method_66652(class_1799 arg0)
public <T> T
a(km<? extends T> arg0)
get(DataComponentType<? extends T> arg0)
method_58694(class_9331<? extends T> arg0)
protected static <T> T
c(km<T> arg0, Object arg1)
castComponentValue(DataComponentType<T> arg0, Object arg1)
method_66651(class_9331<T> arg0, Object arg1)
public <T> void
d(km<T> arg0, T arg1)
setComponent(DataComponentType<T> arg0, T arg1)
method_66653(class_9331<T> arg0, T arg1)
protected <T> boolean
b(km<T> arg0, T arg1)
applyImplicitComponent(DataComponentType<T> arg0, T arg1)
method_66654(class_9331<T> arg0, T arg1)
protected <T> boolean
a(ki arg0, km<T> arg1)
applyImplicitComponentIfPresent(DataComponentGetter arg0, DataComponentType<T> arg1)
method_66650(class_9473 arg0, class_9331<T> arg1)
public ProblemReporter$PathElement
eg()
problemPath()
method_71370()