net.minecraft.world.entity.monster

public class Zombie

extends Monster

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, Enemy

cqt
net.minecraft.world.entity.monster.Zombie
net.minecraft.class_1642

Field summary

Modifier and TypeField
private static final ResourceLocation
a
SPEED_MODIFIER_BABY_ID
field_7429
private static final AttributeModifier
f
SPEED_MODIFIER_BABY
field_7430
private static final ResourceLocation
bK
REINFORCEMENT_CALLER_CHARGE_ID
field_52018
private static final AttributeModifier
bL
ZOMBIE_REINFORCEMENT_CALLEE_CHARGE
field_52016
private static final ResourceLocation
bM
LEADER_ZOMBIE_BONUS_ID
field_52017
private static final ResourceLocation
bN
ZOMBIE_RANDOM_SPAWN_BONUS_ID
field_52193
private static final EntityDataAccessor<Boolean>
bO
DATA_BABY_ID
field_7434
private static final EntityDataAccessor<Integer>
bP
DATA_SPECIAL_TYPE_ID
field_7427
private static final EntityDataAccessor<Boolean>
bQ
DATA_DROWNED_CONVERSION_ID
field_7425
public static final float
b
ZOMBIE_LEADER_CHANCE
field_30519
public static final int
c
REINFORCEMENT_ATTEMPTS
field_30515
public static final int
d
REINFORCEMENT_RANGE_MAX
field_30516
public static final int
e
REINFORCEMENT_RANGE_MIN
field_30517
private static final int
bR
NOT_CONVERTING
field_57696
private static final EntityDimensions
bS
BABY_DIMENSIONS
field_47811
private static final float
bT
BREAK_DOOR_CHANCE
field_30518
private static final Predicate<Difficulty>
bU
DOOR_BREAKING_PREDICATE
field_19015
private static final boolean
bV
DEFAULT_BABY
field_57697
private static final boolean
bW
DEFAULT_CAN_BREAK_DOORS
field_57698
private static final int
bX
DEFAULT_IN_WATER_TIME
field_57699
private final BreakDoorGoal
bY
breakDoorGoal
field_7433
private boolean
bZ
canBreakDoors
field_7432
private int
ca
inWaterTime
field_7426
private int
cb
conversionTime
field_7424

Constructor summary

ModifierConstructor
public (EntityType<? extends Zombie> arg0, Level arg1)
public (Level arg0)

Method summary

Modifier and TypeMethod
protected void
H()
registerGoals()
method_5959()
protected void
m()
addBehaviourGoals()
method_7208()
public static AttributeSupplier$Builder
gL()
createAttributes()
method_26940()
protected void
a(ald$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
public boolean
gO()
isUnderWaterConverting()
method_7206()
public boolean
gP()
canBreakDoors()
method_7211()
public void
y(boolean arg0)
setCanBreakDoors(boolean arg0)
method_7201(boolean arg0)
public boolean
f_()
isBaby()
method_6109()
protected int
e(asi arg0)
getBaseExperienceReward(ServerLevel arg0)
method_6110(class_3218 arg0)
public void
a(boolean arg0)
setBaby(boolean arg0)
method_7217(boolean arg0)
public void
a(akz<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
protected boolean
gJ()
convertsInWater()
method_7209()
public void
g()
tick()
method_5773()
public void
d_()
aiStep()
method_6007()
private void
r(int arg0)
startUnderWaterConversion(int arg0)
method_7213(int arg0)
protected void
ac_()
doUnderWaterConversion()
method_7218()
protected void
b(byb<? extends cqt> arg0)
convertToZombieType(EntityType<? extends Zombie> arg0)
method_7200(class_1299<? extends class_1642> arg0)
public boolean
a(asi arg0, csk arg1)
convertVillagerToZombieVillager(ServerLevel arg0, Villager arg1)
method_63654(class_3218 arg0, class_1646 arg1)
protected boolean
ad_()
isSunSensitive()
method_7216()
public boolean
a(asi arg0, bwh arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
public boolean
c(asi arg0, bxs arg1)
doHurtTarget(ServerLevel arg0, Entity arg1)
method_6121(class_3218 arg0, class_1297 arg1)
protected SoundEvent
p()
getAmbientSound()
method_5994()
protected SoundEvent
e(bwh arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
protected SoundEvent
e_()
getDeathSound()
method_6002()
protected SoundEvent
n()
getStepSound()
method_7207()
protected void
b(iy arg0, ecg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
public EntityType<? extends Zombie>
ao()
getType()
method_5864()
protected boolean
t()
canSpawnInLiquids()
method_64462()
protected void
a(baq arg0, bvn arg1)
populateDefaultEquipmentSlots(RandomSource arg0, DifficultyInstance arg1)
method_5964(class_5819 arg0, class_1266 arg1)
protected void
a(fbh arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
protected void
a(fbf arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
public boolean
a(asi arg0, bys arg1)
killedEntity(ServerLevel arg0, LivingEntity arg1)
method_5874(class_3218 arg0, class_1309 arg1)
public EntityDimensions
e(bze arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
public boolean
g(dba arg0)
canHoldItem(ItemStack arg0)
method_5939(class_1799 arg0)
public boolean
c(asi arg0, dba arg1)
wantsToPickUp(ServerLevel arg0, ItemStack arg1)
method_20820(class_3218 arg0, class_1799 arg1)
public SpawnGroupData
a(dlq arg0, bvn arg1, bya arg2, bzk arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
public void
b(int arg0)
setInWaterTime(int arg0)
method_63656(int arg0)
public void
c(int arg0)
setConversionTime(int arg0)
method_63658(int arg0)
public static boolean
a(baq arg0)
getSpawnAsBabyOdds(RandomSource arg0)
method_29936(class_5819 arg0)
protected void
J(float arg0)
handleAttributes(float arg0)
method_7205(float arg0)
protected void
gQ()
randomizeReinforcementsChance()
method_6001()
protected void
a(asi arg0, bwh arg1, boolean arg2)
dropCustomDeathLoot(ServerLevel arg0, DamageSource arg1, boolean arg2)
method_6099(class_3218 arg0, class_1282 arg1, boolean arg2)
protected ItemStack
gI()
getSkull()
method_7215()