History - net.minecraft.world.entity.monster.Zombie
25w18a
Names
cqd
cqt
Fields
AttributeModifier: b, SPEED_MODIFIER_BABY, field_7430, BABY_SPEED_BONUS, f_34267_
AttributeModifier: f, SPEED_MODIFIER_BABY, field_7430
EntityDataAccessor<Boolean>: bM, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Boolean>: bO, DATA_BABY_ID, field_7434
EntityDataAccessor<Integer>: bN, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: bP, DATA_SPECIAL_TYPE_ID, field_7427
EntityDataAccessor<Boolean>: bO, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: bQ, DATA_DROWNED_CONVERSION_ID, field_7425
Predicate<Difficulty>: bS, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: bU, DOOR_BREAKING_PREDICATE, field_19015
BreakDoorGoal: bW, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: bY, breakDoorGoal, field_7433
boolean: bX, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: bZ, canBreakDoors, field_7432
int: bY, inWaterTime, field_7426, inWaterTime, f_34265_
int: ca, inWaterTime, field_7426
int: bZ, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: cb, conversionTime, field_7424
float: d, ZOMBIE_LEADER_CHANCE, field_30519, field_30519, f_149884_
float: b, ZOMBIE_LEADER_CHANCE, field_30519
int: e, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: c, REINFORCEMENT_ATTEMPTS, field_30515
int: f, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: d, REINFORCEMENT_RANGE_MAX, field_30516
int: bI, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: e, REINFORCEMENT_RANGE_MIN, field_30517
float: bR, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: bT, BREAK_DOOR_CHANCE, field_30518
EntityDimensions: bQ, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
EntityDimensions: bS, BABY_DIMENSIONS, field_47811
ResourceLocation: a, SPEED_MODIFIER_BABY_ID, field_7429, BABY_SPEED_MODIFIER_ID, f_336940_
ResourceLocation: a, SPEED_MODIFIER_BABY_ID, field_7429
ResourceLocation: c, REINFORCEMENT_CALLER_CHARGE_ID, field_52018, REINFORCEMENT_CALLER_CHARGE_MODIFIER_ID, f_337471_
ResourceLocation: bK, REINFORCEMENT_CALLER_CHARGE_ID, field_52018
AttributeModifier: bJ, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS, f_337397_
AttributeModifier: bL, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016
ResourceLocation: bK, LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID, f_337184_
ResourceLocation: bM, LEADER_ZOMBIE_BONUS_ID, field_52017
ResourceLocation: bL, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID, f_336709_
ResourceLocation: bN, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193
int: bP, NOT_CONVERTING, field_57696, field_57696, f_380055_
int: bR, NOT_CONVERTING, field_57696
boolean: bT, DEFAULT_BABY, field_57697, DEFAULT_IS_BABY, f_381430_
boolean: bV, DEFAULT_BABY, field_57697
boolean: bU, DEFAULT_CAN_BREAK_DOORS, field_57698, DEFAULT_CAN_BREAK_DOORS, f_381629_
boolean: bW, DEFAULT_CAN_BREAK_DOORS, field_57698
int: bV, DEFAULT_IN_WATER_TIME, field_57699, DEFAULT_IN_WATER_TIME, f_382326_
int: bX, DEFAULT_IN_WATER_TIME, field_57699
Constructors
Methods
void (): C, registerGoals, method_5959, initGoals, m_8099_
void (): H, registerGoals, method_5959
void (): p, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): m, addBehaviourGoals, method_7208
void (): gD, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gQ, randomizeReinforcementsChance, method_6001
boolean (): gB, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gO, isUnderWaterConverting, method_7206
boolean (): gC, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gP, canBreakDoors, method_7211
void (boolean): x, setCanBreakDoors, method_7201, setCanBreakDoors, m_34336_
void (boolean): y, setCanBreakDoors, method_7201
boolean (): e_, isBaby, method_6109, isBaby, m_6162_
boolean (): f_, isBaby, method_6109
void (boolean): a, setBaby, method_7217, setBaby, m_6863_
void (boolean): a, setBaby, method_7217
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674
boolean (): gw, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gJ, convertsInWater, method_7209
void (): g, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007
void (int): r, startUnderWaterConversion, method_7213, setTicksUntilWaterConversion, m_34278_
void (int): r, startUnderWaterConversion, method_7213
void (): ad_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): ac_, doUnderWaterConversion, method_7218
void (EntityType<? extends Zombie>): b, convertToZombieType, method_7200, convertTo, m_34310_
void (EntityType<? extends Zombie>): b, convertToZombieType, method_7200
boolean (): ae_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): ad_, isSunSensitive, method_7216
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): p, getAmbientSound, method_5994
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): e_, getDeathSound, method_6002
SoundEvent (): u, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): n, getStepSound, method_7207
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
void (BlockPos, BlockState): b, playStepSound, method_5712
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, m_7252_
boolean (ItemStack): g, canHoldItem, method_5939
void (float): J, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): J, handleAttributes, method_7205
ItemStack (): gv, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gI, getSkull, method_7215
AttributeSupplier$Builder (): gy, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): gL, createAttributes, method_26940
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874
boolean (RandomSource): a, getSpawnAsBabyOdds, method_29936, shouldBeBaby, m_219162_
boolean (RandomSource): a, getSpawnAsBabyOdds, method_29936
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099
int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop, m_213860_
int (ServerLevel): e, getBaseExperienceReward, method_6110
boolean (ServerLevel, Villager): a, convertVillagerToZombieVillager, method_63654, infectVillager, m_354131_
boolean (ServerLevel, Villager): a, convertVillagerToZombieVillager, method_63654
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121
EntityType<? extends Zombie> (): an, getType, method_5864, getType, m_6095_
EntityType<? extends Zombie> (): ao, getType, method_5864
boolean (): gu, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_351683_
boolean (): t, canSpawnInLiquids, method_64462
boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820, canGather, m_7243_
boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820
void (int): b, setInWaterTime, method_63656, setInWaterTime, m_354263_
void (int): b, setInWaterTime, method_63656
void (int): c, setConversionTime, method_63658, setTicksUntilWaterConversionDirect, m_353047_
void (int): c, setConversionTime, method_63658
void (ValueOutput): a, addAdditionalSaveData, method_5652
void (ValueInput): a, readAdditionalSaveData, method_5749
1.21.5
Names
cms
cqd
Fields
EntityDataAccessor<Boolean>: ce, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Boolean>: bM, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Integer>: cf, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: bN, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: cg, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: bO, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: cj, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: bS, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: ck, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: bW, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cl, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: bX, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cm, inWaterTime, field_7426, inWaterTime, f_34265_
int: bY, inWaterTime, field_7426, inWaterTime, f_34265_
int: cn, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bZ, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bY, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: e, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bZ, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: f, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: ca, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: bI, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: ci, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: bR, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
EntityDimensions: ch, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
EntityDimensions: bQ, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
AttributeModifier: cb, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS, f_337397_
AttributeModifier: bJ, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS, f_337397_
ResourceLocation: cc, LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID, f_337184_
ResourceLocation: bK, LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID, f_337184_
ResourceLocation: cd, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID, f_336709_
ResourceLocation: bL, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID, f_336709_
int: bP, NOT_CONVERTING, field_57696, field_57696, f_380055_
boolean: bT, DEFAULT_BABY, field_57697, DEFAULT_IS_BABY, f_381430_
boolean: bU, DEFAULT_CAN_BREAK_DOORS, field_57698, DEFAULT_CAN_BREAK_DOORS, f_381629_
int: bV, DEFAULT_IN_WATER_TIME, field_57699, DEFAULT_IN_WATER_TIME, f_382326_
Constructors
Methods
void (): E, registerGoals, method_5959, initGoals, m_8099_
void (): C, registerGoals, method_5959, initGoals, m_8099_
void (): gA, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gD, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): gy, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gB, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gz, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gC, canBreakDoors, method_7211, canBreakDoors, m_34330_
void (boolean): y, setCanBreakDoors, method_7201, setCanBreakDoors, m_34336_
void (boolean): x, setCanBreakDoors, method_7201, setCanBreakDoors, m_34336_
boolean (): gt, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gw, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): h, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773, tick, m_8119_
void (): ah_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): ad_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): ai_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): ae_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): u, getStepSound, method_7207, getStepSound, m_7660_
ItemStack (): gs, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gv, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): gv, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): gy, createAttributes, method_26940, createZombieAttributes, m_34328_
EntityType<? extends Zombie> (): aq, getType, method_5864, getType, m_6095_
EntityType<? extends Zombie> (): an, getType, method_5864, getType, m_6095_
boolean (): x, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_351683_
boolean (): gu, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_351683_
1.21.4
Names
cnq
cms
Fields
EntityDataAccessor<Boolean>: cf, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Boolean>: ce, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Integer>: cg, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: cf, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: ch, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: cg, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: ck, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: cj, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: cl, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: ck, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cm, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cl, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cn, inWaterTime, field_7426, inWaterTime, f_34265_
int: cm, inWaterTime, field_7426, inWaterTime, f_34265_
int: co, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: cn, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bZ, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bY, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: ca, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bZ, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: cb, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: ca, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: cj, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: ci, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
EntityDimensions: ci, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
EntityDimensions: ch, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
AttributeModifier: cc, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS, f_337397_
AttributeModifier: cb, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS, f_337397_
ResourceLocation: cd, LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID, f_337184_
ResourceLocation: cc, LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID, f_337184_
ResourceLocation: ce, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID, f_336709_
ResourceLocation: cd, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID, f_336709_
Constructors
Methods
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): E, registerGoals, method_5959, initGoals, m_8099_
void (): gw, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gA, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): gu, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gy, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gv, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gz, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gp, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gt, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): ai_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): ah_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): aj_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): ai_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
ItemStack (): go, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gs, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): gr, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): gv, createAttributes, method_26940, createZombieAttributes, m_34328_
int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop, m_213860_
1.21.3
Names
ckw
cnq
Fields
AttributeModifier: c, SPEED_MODIFIER_BABY, field_7430, BABY_SPEED_BONUS, f_34267_
AttributeModifier: b, SPEED_MODIFIER_BABY, field_7430, BABY_SPEED_BONUS, f_34267_
EntityDataAccessor<Boolean>: ci, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Boolean>: cf, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Integer>: cj, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: cg, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: ck, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: ch, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: cn, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: ck, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: co, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: cl, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cp, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cm, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cq, inWaterTime, field_7426, inWaterTime, f_34265_
int: cn, inWaterTime, field_7426, inWaterTime, f_34265_
int: cr, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: co, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
float: e, ZOMBIE_LEADER_CHANCE, field_30519, field_30519, f_149884_
float: d, ZOMBIE_LEADER_CHANCE, field_30519, field_30519, f_149884_
int: cc, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bZ, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: cd, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: ca, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: ce, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: cb, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: cm, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: cj, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
EntityDimensions: cl, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
EntityDimensions: ci, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
ResourceLocation: b, SPEED_MODIFIER_BABY_ID, field_7429, BABY_SPEED_MODIFIER_ID, f_336940_
ResourceLocation: a, SPEED_MODIFIER_BABY_ID, field_7429, BABY_SPEED_MODIFIER_ID, f_336940_
ResourceLocation: d, REINFORCEMENT_CALLER_CHARGE_ID, field_52018, REINFORCEMENT_CALLER_CHARGE_MODIFIER_ID, f_337471_
ResourceLocation: c, REINFORCEMENT_CALLER_CHARGE_ID, field_52018, REINFORCEMENT_CALLER_CHARGE_MODIFIER_ID, f_337471_
AttributeModifier: cf, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS, f_337397_
AttributeModifier: cc, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS, f_337397_
ResourceLocation: cg, LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID, f_337184_
ResourceLocation: cd, LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID, f_337184_
ResourceLocation: ch, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID, f_336709_
ResourceLocation: ce, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID, f_336709_
Constructors
Methods
void (): t, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): p, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): gt, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gw, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): gr, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gu, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gs, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gv, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): x, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): e_, isBaby, method_6109, isBaby, m_6162_
boolean (): gm, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gp, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick, m_8119_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (int): b, startUnderWaterConversion, method_7213, setTicksUntilWaterConversion, m_34278_
void (int): r, startUnderWaterConversion, method_7213, setTicksUntilWaterConversion, m_34278_
void (): ag_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): ai_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): ah_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): aj_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): gk, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_
boolean (ItemStack): j, canHoldItem, method_5939, canPickupItem, m_7252_
boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, m_7252_
void (float): H, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): J, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
ItemStack (): gl, getSkull, method_7215, getSkull, m_5728_
ItemStack (): go, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): go, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): gr, createAttributes, method_26940, createZombieAttributes, m_34328_
boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (ServerLevel, Villager): a, convertVillagerToZombieVillager, method_63654, infectVillager, m_354131_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_
EntityType<? extends Zombie> (): aq, getType, method_5864, getType, m_6095_
boolean (): x, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_351683_
boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820, canGather, m_7243_
void (int): b, setInWaterTime, method_63656, setInWaterTime, m_354263_
void (int): c, setConversionTime, method_63658, setTicksUntilWaterConversionDirect, m_353047_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cky
ckw
Fields
UUID: b, SPEED_MODIFIER_BABY_UUID, field_7429, BABY_SPEED_ID, f_34259_
EntityDataAccessor<Boolean>: d, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Boolean>: ci, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Integer>: cb, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: cj, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: cc, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: ck, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: cf, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: cn, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: cg, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: co, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: ch, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cp, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: ci, inWaterTime, field_7426, inWaterTime, f_34265_
int: cq, inWaterTime, field_7426, inWaterTime, f_34265_
int: cj, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: cr, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bY, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: cc, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bZ, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: cd, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: ca, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: ce, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: ce, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: cm, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
EntityDimensions: cd, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
EntityDimensions: cl, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
ResourceLocation: b, SPEED_MODIFIER_BABY_ID, field_7429, BABY_SPEED_MODIFIER_ID, f_336940_
ResourceLocation: d, REINFORCEMENT_CALLER_CHARGE_ID, field_52018, REINFORCEMENT_CALLER_CHARGE_MODIFIER_ID, f_337471_
AttributeModifier: cf, ZOMBIE_REINFORCEMENT_CALLEE_CHARGE, field_52016, REINFORCEMENT_CALLEE_CHARGE_REINFORCEMENT_BONUS, f_337397_
ResourceLocation: cg, LEADER_ZOMBIE_BONUS_ID, field_52017, LEADER_ZOMBIE_BONUS_MODIFIER_ID, f_337184_
ResourceLocation: ch, ZOMBIE_RANDOM_SPAWN_BONUS_ID, field_52193, ZOMBIE_RANDOM_SPAWN_BONUS_MODIFIER_ID, f_336709_
Constructors
Methods
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): u, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): t, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): gz, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gt, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): gx, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gr, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gy, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gs, canBreakDoors, method_7211, canBreakDoors, m_34330_
void (boolean): x, setCanBreakDoors, method_7201, setCanBreakDoors, m_34336_
void (boolean): y, setCanBreakDoors, method_7201, setCanBreakDoors, m_34336_
boolean (): y, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): x, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): p_, isBaby, method_6109, isBaby, m_6162_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): gs, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gm, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): ac_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): ag_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): ad_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): ah_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): gq, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): gk, getStepSound, method_7207, getStepSound, m_7660_
void (float): G, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): H, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
ItemStack (): gr, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gl, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): gu, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): go, createAttributes, method_26940, createZombieAttributes, m_34328_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_
void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
1.20.6
Names
cdi
cky
Fields
EntityDataAccessor<Integer>: bX, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: cb, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: bY, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: cc, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: ca, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: cf, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: cb, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: cg, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cc, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: ch, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cd, inWaterTime, field_7426, inWaterTime, f_34265_
int: ci, inWaterTime, field_7426, inWaterTime, f_34265_
int: ce, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: cj, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bT, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bY, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bU, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bZ, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bV, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: ca, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: bZ, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: ce, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: bW, BABY_EYE_HEIGHT_ADJUSTMENT, field_41028, field_41028, f_256825_
EntityDimensions: cd, BABY_DIMENSIONS, field_47811, BABY_BASE_DIMENSIONS, f_315078_
Constructors
Methods
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): gn, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gz, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): gl, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gx, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gm, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gy, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): w, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): y, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): p_, isBaby, method_6109, isBaby, m_6162_
boolean (): gf, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gs, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): gh, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): ac_, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): ae_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): ad_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): A, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): gq, getStepSound, method_7207, getStepSound, m_7660_
MobType (): eS, getMobType, method_6046, getGroup, m_6336_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
void (float): E, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): G, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
ItemStack (): ge, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gr, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): gi, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): gu, createAttributes, method_26940, createZombieAttributes, m_34328_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_
org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_
float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_
1.20.4
Names
cab
cdi
Fields
Constructors
Methods
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): s, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): u, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): gm, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gn, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): gk, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gl, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gl, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gm, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): t, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): w, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): m_, isBaby, method_6109, isBaby, m_6162_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): ge, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gf, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): gg, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): gh, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): ab_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): ae_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): y, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): A, getStepSound, method_7207, getStepSound, m_7660_
MobType (): eR, getMobType, method_6046, getGroup, m_6336_
MobType (): eS, getMobType, method_6046, getGroup, m_6336_
ItemStack (): gd, getSkull, method_7215, getSkull, m_5728_
ItemStack (): ge, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): gh, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): gi, createAttributes, method_26940, createZombieAttributes, m_34328_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_
1.20.2
Names
bwv
cab
Fields
Constructors
Methods
void (): x, registerGoals, method_5959, initGoals, m_8099_
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): q, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): s, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): gh, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gm, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): gf, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gk, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gg, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gl, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): r, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): t, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): h_, isBaby, method_6109, isBaby, m_6162_
boolean (): m_, isBaby, method_6109, isBaby, m_6162_
boolean (): fZ, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): ge, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): gb, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): gg, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): X_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): ab_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): w, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): y, getStepSound, method_7207, getStepSound, m_7660_
MobType (): eN, getMobType, method_6046, getGroup, m_6336_
MobType (): eR, getMobType, method_6046, getGroup, m_6336_
void (float): D, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): E, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
ItemStack (): fY, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gd, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): gc, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): gh, createAttributes, method_26940, createZombieAttributes, m_34328_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_
org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_
float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_
1.20.1
Names
bwt
bwv
Fields
EntityDataAccessor<Integer>: bW, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: bX, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: bX, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: bY, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: bZ, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: ca, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: ca, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: cb, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cb, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cc, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cc, inWaterTime, field_7426, inWaterTime, f_34265_
int: cd, inWaterTime, field_7426, inWaterTime, f_34265_
int: cd, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: ce, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bS, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bT, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bT, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bU, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bU, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: bV, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: bY, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: bZ, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: bV, BABY_EYE_HEIGHT_ADJUSTMENT, field_41028, field_41028, f_256825_
float: bW, BABY_EYE_HEIGHT_ADJUSTMENT, field_41028, field_41028, f_256825_
Constructors
Methods
void (): gb, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gh, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): fZ, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): gf, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): ga, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): gg, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): h_, isBaby, method_6109, isBaby, m_6162_
boolean (): fT, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fZ, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): fV, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): gb, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): W_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): X_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
MobType (): eJ, getMobType, method_6046, getGroup, m_6336_
MobType (): eN, getMobType, method_6046, getGroup, m_6336_
void (float): C, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): D, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
ItemStack (): fS, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fY, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): fW, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): gc, createAttributes, method_26940, createZombieAttributes, m_34328_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_
boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_
boolean (ServerLevel, LivingEntity): a, killedEntity, method_5874, onKilledOther, m_214076_
1.19.4
Names
buw
bwt
Fields
EntityDataAccessor<Integer>: cb, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: bW, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: cc, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: bX, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: ce, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: bZ, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: cf, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: ca, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cg, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cb, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: ch, inWaterTime, field_7426, inWaterTime, f_34265_
int: cc, inWaterTime, field_7426, inWaterTime, f_34265_
int: ci, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: cd, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bX, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bS, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bY, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bT, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bZ, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: bU, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: cd, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: bY, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: ca, BABY_EYE_HEIGHT_ADJUSTMENT, field_41028, field_41028, f_256825_
float: bV, BABY_EYE_HEIGHT_ADJUSTMENT, field_41028, field_41028, f_256825_
Constructors
Methods
void (): u, registerGoals, method_5959, initGoals, m_8099_
void (): x, registerGoals, method_5959, initGoals, m_8099_
void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): q, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): fV, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): gb, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): fT, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fZ, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fU, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): ga, canBreakDoors, method_7211, canBreakDoors, m_34330_
void (boolean): w, setCanBreakDoors, method_7201, setCanBreakDoors, m_34336_
void (boolean): x, setCanBreakDoors, method_7201, setCanBreakDoors, m_34336_
boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): r, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): x_, isBaby, method_6109, isBaby, m_6162_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): fN, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fT, convertsInWater, method_7209, canConvertInWater, m_7593_
void (int): a, startUnderWaterConversion, method_7213, setTicksUntilWaterConversion, m_34278_
void (int): b, startUnderWaterConversion, method_7213, setTicksUntilWaterConversion, m_34278_
void (): fP, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): fV, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): M_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): W_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): w, getStepSound, method_7207, getStepSound, m_7660_
MobType (): eE, getMobType, method_6046, getGroup, m_6336_
MobType (): eJ, getMobType, method_6046, getGroup, m_6336_
boolean (ItemStack): k, canHoldItem, method_5939, canPickupItem, m_7252_
boolean (ItemStack): j, canHoldItem, method_5939, canPickupItem, m_7252_
void (float): z, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): C, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
ItemStack (): fM, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fS, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): fS, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): fW, createAttributes, method_26940, createZombieAttributes, m_34328_
boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_
boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_
1.19.3
Names
bsj
buw
Fields
EntityDataAccessor<Integer>: ca, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: cb, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: cb, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: cc, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: cd, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: ce, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: ce, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: cf, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cf, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cg, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cg, inWaterTime, field_7426, inWaterTime, f_34265_
int: ch, inWaterTime, field_7426, inWaterTime, f_34265_
int: ch, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: ci, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
float: cc, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: cd, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: ca, BABY_EYE_HEIGHT_ADJUSTMENT, field_41028, field_41028, f_256825_
Constructors
Methods
void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): fS, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): fV, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): fQ, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fT, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fR, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fU, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): x_, isBaby, method_6109, isBaby, m_6162_
boolean (): fK, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fN, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): fM, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): fP, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): K_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): M_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
MobType (): ey, getMobType, method_6046, getGroup, m_6336_
MobType (): eE, getMobType, method_6046, getGroup, m_6336_
void (float): y, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): z, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
ItemStack (): fJ, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fM, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): fP, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): fS, createAttributes, method_26940, createZombieAttributes, m_34328_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
brm
bsj
Fields
Constructors
Methods
void (): fT, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): fS, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): fR, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fQ, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fS, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fR, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fL, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fK, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): fN, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): fM, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): L_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): K_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
MobType (): ez, getMobType, method_6046, getGroup, m_6336_
MobType (): ey, getMobType, method_6046, getGroup, m_6336_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
ItemStack (): fK, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fJ, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): fQ, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): fP, createAttributes, method_26940, createZombieAttributes, m_34328_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_
1.19
Names
bmw
brm
Fields
EntityDataAccessor<Integer>: bY, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: ca, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: bZ, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: cb, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: cb, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: cd, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: cc, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: ce, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cd, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cf, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: ce, inWaterTime, field_7426, inWaterTime, f_34265_
int: cg, inWaterTime, field_7426, inWaterTime, f_34265_
int: cf, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: ch, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bV, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bX, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bW, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bY, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bX, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: bZ, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: ca, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: cc, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
Constructors
Methods
void (): fI, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): fT, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): fG, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fR, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fH, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fS, canBreakDoors, method_7211, canBreakDoors, m_34330_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
boolean (): fA, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fL, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): fC, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): fN, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): K_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): L_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
MobType (): er, getMobType, method_6046, getGroup, m_6336_
MobType (): ez, getMobType, method_6046, getGroup, m_6336_
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_
void (float): z, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
void (float): y, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
ItemStack (): fz, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fK, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): fF, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): fQ, createAttributes, method_26940, createZombieAttributes, m_34328_
boolean (Random): a, getSpawnAsBabyOdds, method_29936, shouldBeBaby, m_34302_
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_
int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_
boolean (ServerLevel, LivingEntity): a, wasKilled, method_5874, onKilledOther, m_214076_
boolean (RandomSource): a, getSpawnAsBabyOdds, method_29936, shouldBeBaby, m_219162_
1.18.2
Names
bme
bmw
Fields
EntityDataAccessor<Integer>: bZ, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: bY, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: ca, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: bZ, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: cc, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: cb, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: cd, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: cc, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: ce, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cd, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cf, inWaterTime, field_7426, inWaterTime, f_34265_
int: ce, inWaterTime, field_7426, inWaterTime, f_34265_
int: cg, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: cf, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bW, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bV, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bX, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bW, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bY, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: bX, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: cb, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: ca, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
Constructors
Methods
void (): fH, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): fI, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): fF, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fG, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fG, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fH, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fz, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fA, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): fB, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): fC, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): J_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): K_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
MobType (): eq, getMobType, method_6046, getGroup, m_6336_
MobType (): er, getMobType, method_6046, getGroup, m_6336_
ItemStack (): fy, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fz, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): fE, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): fF, createAttributes, method_26940, createZombieAttributes, m_34328_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bir
bme
Fields
EntityDataAccessor<Integer>: bW, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: bZ, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: bX, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: ca, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: bZ, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: cc, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: ca, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: cd, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: cb, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: ce, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cc, inWaterTime, field_7426, inWaterTime, f_34265_
int: cf, inWaterTime, field_7426, inWaterTime, f_34265_
int: cd, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: cg, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bT, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bW, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bU, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bX, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bV, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: bY, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: bY, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: cb, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
Constructors
Methods
void (): v, registerGoals, method_5959, initGoals, m_8099_
void (): u, registerGoals, method_5959, initGoals, m_8099_
void (): fF, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): fH, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): fD, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fF, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fE, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fG, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): w_, isBaby, method_6109, isBaby, m_6162_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): fx, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fz, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): u_, aiStep, method_6007, tickMovement, m_8107_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): fz, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): fB, doUnderWaterConversion, method_7218, convertInWater, m_7595_
boolean (): I_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (): J_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
MobType (): ek, getMobType, method_6046, getGroup, m_6336_
MobType (): eq, getMobType, method_6046, getGroup, m_6336_
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
ItemStack (): fw, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fy, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): fC, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): fE, createAttributes, method_26940, createZombieAttributes, m_34328_
1.17.1
Names
biq
bir
Fields
EntityDataAccessor<Integer>: bV, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Integer>: bW, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: bW, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
EntityDataAccessor<Boolean>: bX, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: bY, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
Predicate<Difficulty>: bZ, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: bZ, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
BreakDoorGoal: ca, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: ca, canBreakDoors, field_7432, canBreakDoors, f_34264_
boolean: cb, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: cb, inWaterTime, field_7426, inWaterTime, f_34265_
int: cc, inWaterTime, field_7426, inWaterTime, f_34265_
int: cc, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: cd, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
int: bS, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bT, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bT, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bU, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bU, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
int: bV, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: bX, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
float: bY, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
Constructors
Methods
void (): fE, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): fF, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
boolean (): fC, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fD, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): fD, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fE, canBreakDoors, method_7211, canBreakDoors, m_34330_
boolean (): fw, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fx, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): fy, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (): fz, doUnderWaterConversion, method_7218, convertInWater, m_7595_
ItemStack (): fv, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fw, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): fB, createAttributes, method_26940, createZombieAttributes, m_34328_
AttributeSupplier$Builder (): fC, createAttributes, method_26940, createZombieAttributes, m_34328_
boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_
1.17
Names
bej
biq
net.minecraft.entity.monster.ZombieEntity
net.minecraft.src.C_1092_
Fields
UUID: b, SPEED_MODIFIER_BABY_UUID, field_7429, BABY_SPEED_ID, field_110187_bq
UUID: b, SPEED_MODIFIER_BABY_UUID, field_7429, BABY_SPEED_ID, f_34259_
AttributeModifier: c, SPEED_MODIFIER_BABY, field_7430, BABY_SPEED_BONUS, field_110188_br
AttributeModifier: c, SPEED_MODIFIER_BABY, field_7430, BABY_SPEED_BONUS, f_34267_
EntityDataAccessor<Boolean>: d, DATA_BABY_ID, field_7434, BABY, field_184737_bv
EntityDataAccessor<Boolean>: d, DATA_BABY_ID, field_7434, BABY, f_34268_
EntityDataAccessor<Integer>: bo, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, field_184738_bw
EntityDataAccessor<Integer>: bV, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, f_34260_
EntityDataAccessor<Boolean>: bp, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, field_204709_bA
EntityDataAccessor<Boolean>: bW, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, f_34261_
Predicate<Difficulty>: bq, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, field_213699_bC
Predicate<Difficulty>: bY, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, f_34262_
BreakDoorGoal: br, breakDoorGoal, field_7433, breakDoorsGoal, field_146075_bs
BreakDoorGoal: bZ, breakDoorGoal, field_7433, breakDoorsGoal, f_34263_
boolean: bs, canBreakDoors, field_7432, canBreakDoors, field_146076_bu
boolean: ca, canBreakDoors, field_7432, canBreakDoors, f_34264_
int: bt, inWaterTime, field_7426, inWaterTime, field_204707_bD
int: cb, inWaterTime, field_7426, inWaterTime, f_34265_
int: bu, conversionTime, field_7424, ticksUntilWaterConversion, field_204708_bE
int: cc, conversionTime, field_7424, ticksUntilWaterConversion, f_34266_
float: e, ZOMBIE_LEADER_CHANCE, field_30519, field_30519, f_149884_
int: bS, REINFORCEMENT_ATTEMPTS, field_30515, field_30515, f_149880_
int: bT, REINFORCEMENT_RANGE_MAX, field_30516, field_30516, f_149881_
int: bU, REINFORCEMENT_RANGE_MIN, field_30517, field_30517, f_149882_
float: bX, BREAK_DOOR_CHANCE, field_30518, field_30518, f_149883_
Constructors
Methods
void (): o, registerGoals, method_5959, initGoals, func_184651_r
void (): v, registerGoals, method_5959, initGoals, m_8099_
void (): m, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n
void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): eV, randomizeReinforcementsChance, method_6001, initAttributes, func_230291_eT_
void (): fE, randomizeReinforcementsChance, method_6001, initAttributes, m_7572_
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (): eT, isUnderWaterConverting, method_7206, isConvertingInWater, func_204706_dD
boolean (): fC, isUnderWaterConverting, method_7206, isConvertingInWater, m_34329_
boolean (): eU, canBreakDoors, method_7211, canBreakDoors, func_146072_bX
boolean (): fD, canBreakDoors, method_7211, canBreakDoors, m_34330_
void (boolean): u, setCanBreakDoors, method_7201, setCanBreakDoors, func_146070_a
void (boolean): w, setCanBreakDoors, method_7201, setCanBreakDoors, m_34336_
boolean (): eK, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_
boolean (): w_, isBaby, method_6109, isBaby, m_6162_
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a
int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_
void (boolean): a, setBaby, method_7217, setBaby, func_82227_f
void (boolean): a, setBaby, method_7217, setBaby, m_6863_
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
boolean (): eN, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (): fw, convertsInWater, method_7209, canConvertInWater, m_7593_
void (): j, tick, method_5773, tick, func_70071_h_
void (): k, tick, method_5773, tick, m_8119_
void (): k, aiStep, method_6007, tickMovement, func_70636_d
void (): u_, aiStep, method_6007, tickMovement, m_8107_
void (int): a, startUnderWaterConversion, method_7213, setTicksUntilWaterConversion, func_204704_a
void (int): a, startUnderWaterConversion, method_7213, setTicksUntilWaterConversion, m_34278_
void (): eP, doUnderWaterConversion, method_7218, convertInWater, func_207302_dI
void (): fy, doUnderWaterConversion, method_7218, convertInWater, m_7595_
void (EntityType<? extends Zombie>): b, convertToZombieType, method_7200, convertTo, func_234341_c_
void (EntityType<? extends Zombie>): b, convertToZombieType, method_7200, convertTo, m_34310_
boolean (): T_, isSunSensitive, method_7216, burnsInDaylight, func_190730_o
boolean (): I_, isSunSensitive, method_7216, burnsInDaylight, m_5884_
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G
SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): eL, getStepSound, method_7207, getStepSound, func_190731_di
SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, func_180429_a
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
MobType (): dC, getMobType, method_6046, getGroup, func_70668_bt
MobType (): ek, getMobType, method_6046, getGroup, m_6336_
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
boolean (ItemStack): h, canHoldItem, method_5939, canPickupItem, func_175448_a
boolean (ItemStack): k, canHoldItem, method_5939, canPickupItem, m_7252_
void (float): y, handleAttributes, method_7205, applyAttributeModifiers, func_207304_a
void (float): z, handleAttributes, method_7205, applyAttributeModifiers, m_34339_
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_
ItemStack (): eM, getSkull, method_7215, getSkull, func_190732_dj
ItemStack (): fv, getSkull, method_7215, getSkull, m_5728_
AttributeSupplier$Builder (): eS, createAttributes, method_26940, createZombieAttributes, func_234342_eQ_
AttributeSupplier$Builder (): fB, createAttributes, method_26940, createZombieAttributes, m_34328_
boolean (Random): a, getSpawnAsBabyOdds, method_29936, method_29936, func_241399_a_
boolean (Random): a, getSpawnAsBabyOdds, method_29936, shouldBeBaby, m_34302_
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, m_5837_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_
1.16.5
Names
Fields
Constructors
Methods
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a
int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a
1.16.4
Names
beg
bej
Fields
Constructors
Methods
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR
MobType (): dB, getMobType, method_6046, getGroup, func_70668_bt
MobType (): dC, getMobType, method_6046, getGroup, func_70668_bt
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bcu
beg
Fields
EntityDataAccessor<Integer>: bv, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, field_184738_bw
EntityDataAccessor<Integer>: bo, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, field_184738_bw
EntityDataAccessor<Boolean>: bw, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, field_204709_bA
EntityDataAccessor<Boolean>: bp, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, field_204709_bA
Predicate<Difficulty>: bx, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, field_213699_bC
Predicate<Difficulty>: bq, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, field_213699_bC
BreakDoorGoal: by, breakDoorGoal, field_7433, breakDoorsGoal, field_146075_bs
BreakDoorGoal: br, breakDoorGoal, field_7433, breakDoorsGoal, field_146075_bs
boolean: bz, canBreakDoors, field_7432, canBreakDoors, field_146076_bu
boolean: bs, canBreakDoors, field_7432, canBreakDoors, field_146076_bu
int: bA, inWaterTime, field_7426, inWaterTime, field_204707_bD
int: bt, inWaterTime, field_7426, inWaterTime, field_204707_bD
int: bB, conversionTime, field_7424, ticksUntilWaterConversion, field_204708_bE
int: bu, conversionTime, field_7424, ticksUntilWaterConversion, field_204708_bE
Constructors
Methods
void (): eW, randomizeReinforcementsChance, method_6001, initAttributes, func_230291_eT_
void (): eV, randomizeReinforcementsChance, method_6001, initAttributes, func_230291_eT_
boolean (): eU, isUnderWaterConverting, method_7206, isConvertingInWater, func_204706_dD
boolean (): eT, isUnderWaterConverting, method_7206, isConvertingInWater, func_204706_dD
boolean (): eV, canBreakDoors, method_7211, canBreakDoors, func_146072_bX
boolean (): eU, canBreakDoors, method_7211, canBreakDoors, func_146072_bX
boolean (): eL, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): eK, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_
boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_
boolean (): eO, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (): eN, convertsInWater, method_7209, canConvertInWater, func_204703_dA
void (): eQ, doUnderWaterConversion, method_7218, convertInWater, func_207302_dI
void (): eP, doUnderWaterConversion, method_7218, convertInWater, func_207302_dI
void (EntityType<? extends Zombie>): c, convertToZombieType, method_7200, convertTo, func_234341_c_
void (EntityType<? extends Zombie>): b, convertToZombieType, method_7200, convertTo, func_234341_c_
boolean (): U_, isSunSensitive, method_7216, burnsInDaylight, func_190730_o
boolean (): T_, isSunSensitive, method_7216, burnsInDaylight, func_190730_o
SoundEvent (): eM, getStepSound, method_7207, getStepSound, func_190731_di
SoundEvent (): eL, getStepSound, method_7207, getStepSound, func_190731_di
void (BlockPos, BlockState): a, playStepSound, method_5712, playStepSound, func_180429_a
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, func_180429_a
void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a
SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a
void (float): u, handleAttributes, method_7205, applyAttributeModifiers, func_207304_a
void (float): y, handleAttributes, method_7205, applyAttributeModifiers, func_207304_a
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
ItemStack (): eN, getSkull, method_7215, getSkull, func_190732_dj
ItemStack (): eM, getSkull, method_7215, getSkull, func_190732_dj
AttributeSupplier$Builder (): eT, createAttributes, method_26940, createZombieAttributes, func_234342_eQ_
AttributeSupplier$Builder (): eS, createAttributes, method_26940, createZombieAttributes, func_234342_eQ_
void (ServerLevel, LivingEntity): a, killed, method_5874, onKilledOther, func_241847_a
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a
1.16.1
Names
axp
bcu
Fields
Attribute: d, SPAWN_REINFORCEMENTS_CHANCE, field_7428, SPAWN_REINFORCEMENTS, field_110186_bp
EntityDataAccessor<Boolean>: bw, DATA_BABY_ID, field_7434, BABY, field_184737_bv
EntityDataAccessor<Boolean>: d, DATA_BABY_ID, field_7434, BABY, field_184737_bv
EntityDataAccessor<Integer>: bx, DATA_SPECIAL_TYPE_ID, field_7427, field_184738_bw
EntityDataAccessor<Integer>: bv, DATA_SPECIAL_TYPE_ID, field_7427, ZOMBIE_TYPE, field_184738_bw
EntityDataAccessor<Boolean>: by, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, field_204709_bA
EntityDataAccessor<Boolean>: bw, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, field_204709_bA
Predicate<Difficulty>: bz, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, field_213699_bC
Predicate<Difficulty>: bx, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, field_213699_bC
BreakDoorGoal: bA, breakDoorGoal, field_7433, breakDoorsGoal, field_146075_bs
BreakDoorGoal: by, breakDoorGoal, field_7433, breakDoorsGoal, field_146075_bs
boolean: bB, canBreakDoors, field_7432, canBreakDoors, field_146076_bu
boolean: bz, canBreakDoors, field_7432, canBreakDoors, field_146076_bu
int: bC, inWaterTime, field_7426, inWaterTime, field_204707_bD
int: bA, inWaterTime, field_7426, inWaterTime, field_204707_bD
int: bD, conversionTime, field_7424, ticksUntilWaterConversion, field_204708_bE
int: bB, conversionTime, field_7424, ticksUntilWaterConversion, field_204708_bE
Constructors
Methods
void (): n, registerGoals, method_5959, initGoals, func_184651_r
void (): o, registerGoals, method_5959, initGoals, func_184651_r
void (): l, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n
void (): m, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): eW, randomizeReinforcementsChance, method_6001, initAttributes, func_230291_eT_
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a
boolean (): ex, isUnderWaterConverting, method_7206, isConvertingInWater, func_204706_dD
boolean (): eU, isUnderWaterConverting, method_7206, isConvertingInWater, func_204706_dD
boolean (): ey, canBreakDoors, method_7211, canBreakDoors, func_146072_bX
boolean (): eV, canBreakDoors, method_7211, canBreakDoors, func_146072_bX
void (boolean): s, setCanBreakDoors, method_7201, setCanBreakDoors, func_146070_a
void (boolean): u, setCanBreakDoors, method_7201, setCanBreakDoors, func_146070_a
boolean (): eq, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): eL, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
void (boolean): t, setBaby, method_7217, setBaby, func_82227_f
void (boolean): a, setBaby, method_7217, setBaby, func_82227_f
boolean (): et, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (): eO, convertsInWater, method_7209, canConvertInWater, func_204703_dA
void (): h, tick, method_5773, tick, func_70071_h_
void (): j, tick, method_5773, tick, func_70071_h_
void (): ev, doUnderWaterConversion, method_7218, convertInWater, func_207302_dI
void (): eQ, doUnderWaterConversion, method_7218, convertInWater, func_207302_dI
void (EntityType<? extends Zombie>): b, convertTo, method_7200, convertTo, func_213698_b
void (EntityType<? extends Zombie>): c, convertToZombieType, method_7200, convertTo, func_234341_c_
boolean (): K_, isSunSensitive, method_7216, burnsInDaylight, func_190730_o
boolean (): U_, isSunSensitive, method_7216, burnsInDaylight, func_190730_o
SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G
SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): er, getStepSound, method_7207, getStepSound, func_190731_di
SoundEvent (): eM, getStepSound, method_7207, getStepSound, func_190731_di
MobType (): di, getMobType, method_6046, getGroup, func_70668_bt
MobType (): dB, getMobType, method_6046, getGroup, func_70668_bt
void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a
void (LivingEntity): a_, killed, method_5874, onKilledOther, func_70074_a
boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, func_175448_a
boolean (ItemStack): h, canHoldItem, method_5939, canPickupItem, func_175448_a
void (float): v, handleAttributes, method_7205, applyAttributeModifiers, func_207304_a
void (float): u, handleAttributes, method_7205, applyAttributeModifiers, func_207304_a
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
ItemStack (): es, getSkull, method_7215, getSkull, func_190732_dj
ItemStack (): eN, getSkull, method_7215, getSkull, func_190732_dj
boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a
AttributeSupplier$Builder (): eT, createAttributes, method_26940, createZombieAttributes, func_234342_eQ_
boolean (Random): a, getSpawnAsBabyOdds, method_29936, method_29936, func_241399_a_
1.15.2
Names
axm
axp
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
avm
axm
Fields
EntityDataAccessor<Boolean>: bz, DATA_BABY_ID, field_7434, BABY, field_184737_bv
EntityDataAccessor<Boolean>: bw, DATA_BABY_ID, field_7434, BABY, field_184737_bv
EntityDataAccessor<Integer>: bA, DATA_SPECIAL_TYPE_ID, field_7427, field_184738_bw
EntityDataAccessor<Integer>: bx, DATA_SPECIAL_TYPE_ID, field_7427, field_184738_bw
EntityDataAccessor<Boolean>: bB, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, field_204709_bA
EntityDataAccessor<Boolean>: by, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, field_204709_bA
Predicate<Difficulty>: bC, DOOR_BREAKING_PREDICATE, field_19015, field_213699_bC
Predicate<Difficulty>: bz, DOOR_BREAKING_PREDICATE, field_19015, DOOR_BREAK_DIFFICULTY_CHECKER, field_213699_bC
BreakDoorGoal: bD, breakDoorGoal, field_7433, breakDoorsGoal, field_146075_bs
BreakDoorGoal: bA, breakDoorGoal, field_7433, breakDoorsGoal, field_146075_bs
boolean: bE, canBreakDoors, field_7432, canBreakDoors, field_146076_bu
boolean: bB, canBreakDoors, field_7432, canBreakDoors, field_146076_bu
int: bF, inWaterTime, field_7426, inWaterTime, field_204707_bD
int: bC, inWaterTime, field_7426, inWaterTime, field_204707_bD
int: bG, conversionTime, field_7424, ticksUntilWaterConversion, field_204708_bE
int: bD, conversionTime, field_7424, ticksUntilWaterConversion, field_204708_bE
Constructors
Methods
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a
boolean (): ec, isUnderWaterConverting, method_7206, isConvertingInWater, func_204706_dD
boolean (): ex, isUnderWaterConverting, method_7206, isConvertingInWater, func_204706_dD
boolean (): ed, canBreakDoors, method_7211, canBreakDoors, func_146072_bX
boolean (): ey, canBreakDoors, method_7211, canBreakDoors, func_146072_bX
boolean (): dV, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): eq, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_
boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_
boolean (): dY, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (): et, convertsInWater, method_7209, canConvertInWater, func_204703_dA
void (): ea, doUnderWaterConversion, method_7218, convertInWater, func_207302_dI
void (): ev, doUnderWaterConversion, method_7218, convertInWater, func_207302_dI
boolean (): I_, isSunSensitive, method_7216, burnsInDaylight, func_190730_o
boolean (): K_, isSunSensitive, method_7216, burnsInDaylight, func_190730_o
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dW, getStepSound, method_7207, getStepSound, func_190731_di
SoundEvent (): er, getStepSound, method_7207, getStepSound, func_190731_di
MobType (): cQ, getMobType, method_6046, getGroup, func_70668_bt
MobType (): di, getMobType, method_6046, getGroup, func_70668_bt
void (float): v, handleAttributes, method_7205, func_207304_a
void (float): v, handleAttributes, method_7205, applyAttributeModifiers, func_207304_a
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
ItemStack (): dX, getSkull, method_7215, getSkull, func_190732_dj
ItemStack (): es, getSkull, method_7215, getSkull, func_190732_dj
boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a
1.14.4
Names
avh
avm
net.minecraft.world.entity.monster.Zombie
Fields
EntityAttribute: d, field_7428, SPAWN_REINFORCEMENTS, field_110186_bp
Attribute: d, SPAWN_REINFORCEMENTS_CHANCE, field_7428, SPAWN_REINFORCEMENTS, field_110186_bp
UUID: b, field_7429, BABY_SPEED_ID, field_110187_bq
UUID: b, SPEED_MODIFIER_BABY_UUID, field_7429, BABY_SPEED_ID, field_110187_bq
EntityAttributeModifier: c, field_7430, BABY_SPEED_BONUS, field_110188_br
AttributeModifier: c, SPEED_MODIFIER_BABY, field_7430, BABY_SPEED_BONUS, field_110188_br
TrackedData<Boolean>: bz, field_7434, BABY, field_184737_bv
EntityDataAccessor<Boolean>: bz, DATA_BABY_ID, field_7434, BABY, field_184737_bv
TrackedData<Integer>: bA, field_7427, field_7427, field_184738_bw
EntityDataAccessor<Integer>: bA, DATA_SPECIAL_TYPE_ID, field_7427, field_184738_bw
TrackedData<Boolean>: bB, field_7425, CONVERTING_IN_WATER, field_204709_bA
EntityDataAccessor<Boolean>: bB, DATA_DROWNED_CONVERSION_ID, field_7425, CONVERTING_IN_WATER, field_204709_bA
Predicate<Difficulty>: bC, field_19015, field_19015, field_213699_bC
Predicate<Difficulty>: bC, DOOR_BREAKING_PREDICATE, field_19015, field_213699_bC
BreakDoorGoal: bD, field_7433, breakDoorsGoal, field_146075_bs
BreakDoorGoal: bD, breakDoorGoal, field_7433, breakDoorsGoal, field_146075_bs
boolean: bE, field_7432, canBreakDoors, field_146076_bu
boolean: bE, canBreakDoors, field_7432, canBreakDoors, field_146076_bu
int: bF, field_7426, inWaterTime, field_204707_bD
int: bF, inWaterTime, field_7426, inWaterTime, field_204707_bD
int: bG, field_7424, ticksUntilWaterConversion, field_204708_bE
int: bG, conversionTime, field_7424, ticksUntilWaterConversion, field_204708_bE
Constructors
Methods
void (): n, method_5959, initGoals, func_184651_r
void (): n, registerGoals, method_5959, initGoals, func_184651_r
void (): l, method_7208, initCustomGoals, func_175456_n
void (): l, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n
void (): cl, method_6001, initAttributes, func_110147_ax
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): u_, method_5693, initDataTracker, func_70088_a
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a
boolean (): ed, method_7206, isConvertingInWater, func_204706_dD
boolean (): ec, isUnderWaterConverting, method_7206, isConvertingInWater, func_204706_dD
boolean (): ee, method_7211, canBreakDoors, func_146072_bX
boolean (): ed, canBreakDoors, method_7211, canBreakDoors, func_146072_bX
void (boolean): s, method_7201, setCanBreakDoors, func_146070_a
void (boolean): s, setCanBreakDoors, method_7201, setCanBreakDoors, func_146070_a
boolean (): dW, method_7212, shouldBreakDoors, func_204900_dz
boolean (): dV, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): v_, method_6109, isBaby, func_70631_g_
boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_
int (PlayerEntity): d, method_6110, getCurrentExperience, func_70693_a
int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a
void (boolean): t, method_7217, setChild, func_82227_f
void (boolean): t, setBaby, method_7217, setBaby, func_82227_f
void (TrackedData<?>): a, method_5674, onTrackedDataSet, func_184206_a
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a
boolean (): dZ, method_7209, canConvertInWater, func_204703_dA
boolean (): dY, convertsInWater, method_7209, canConvertInWater, func_204703_dA
void (): h, method_5773, tick, func_70071_h_
void (): h, tick, method_5773, tick, func_70071_h_
void (): k, method_6007, tickMovement, func_70636_d
void (): k, aiStep, method_6007, tickMovement, func_70636_d
void (int): a, method_7213, setTicksUntilWaterConversion, func_204704_a
void (int): a, startUnderWaterConversion, method_7213, setTicksUntilWaterConversion, func_204704_a
void (): eb, method_7218, convertInWater, func_207302_dI
void (): ea, doUnderWaterConversion, method_7218, convertInWater, func_207302_dI
void (EntityType<? extends ZombieEntity>): b, method_7200, convertTo, func_213698_b
void (EntityType<? extends Zombie>): b, convertTo, method_7200, convertTo, func_213698_b
boolean (): I_, method_7216, burnsInDaylight, func_190730_o
boolean (): I_, isSunSensitive, method_7216, burnsInDaylight, func_190730_o
boolean (DamageSource, float): a, method_5643, damage, func_70097_a
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a
boolean (Entity): C, method_6121, tryAttack, func_70652_k
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
SoundEvent (): G, method_5994, getAmbientSound, func_184639_G
SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G
SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ
SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dX, method_7207, getStepSound, func_190731_di
SoundEvent (): dW, getStepSound, method_7207, getStepSound, func_190731_di
void (BlockPos, BlockState): a, method_5712, playStepSound, func_180429_a
void (BlockPos, BlockState): a, playStepSound, method_5712, playStepSound, func_180429_a
EntityGroup (): cQ, method_6046, getGroup, func_70668_bt
MobType (): cQ, getMobType, method_6046, getGroup, func_70668_bt
void (LocalDifficulty): a, method_5964, initEquipment, func_180481_a
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a
void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (LivingEntity): b, method_5874, onKilledOther, func_70074_a
void (LivingEntity): b, killed, method_5874, onKilledOther, func_70074_a
float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
boolean (ItemStack): g, method_5939, canPickupItem, func_175448_a
boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, func_175448_a
EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, method_5943, initialize, func_213386_a
SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a
void (float): v, method_7205, method_7205, func_207304_a
void (float): v, handleAttributes, method_7205, func_207304_a
double (): aO, method_5678, getHeightOffset, func_70033_W
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a
void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a
ItemStack (): dY, method_7215, getSkull, func_190732_dj
ItemStack (): dX, getSkull, method_7215, getSkull, func_190732_dj
1.14.3
Names
ave
avh
net.minecraft.entity.mob.ZombieEntity
Fields
IAttribute: d, field_7428, field_110186_bp
EntityAttribute: d, field_7428, SPAWN_REINFORCEMENTS, field_110186_bp
UUID: b, field_7429, field_110187_bq
UUID: b, field_7429, BABY_SPEED_ID, field_110187_bq
AttributeModifier: c, field_7430, field_110188_br
EntityAttributeModifier: c, field_7430, BABY_SPEED_BONUS, field_110188_br
DataParameter<Boolean>: bz, field_7434, field_184737_bv
TrackedData<Boolean>: bz, field_7434, BABY, field_184737_bv
DataParameter<Integer>: bA, field_7427, field_184738_bw
TrackedData<Integer>: bA, field_7427, field_7427, field_184738_bw
DataParameter<Boolean>: bB, field_7425, field_204709_bA
TrackedData<Boolean>: bB, field_7425, CONVERTING_IN_WATER, field_204709_bA
Predicate<Difficulty>: bC, field_19015, field_213699_bC
Predicate<Difficulty>: bC, field_19015, field_19015, field_213699_bC
BreakDoorGoal: bD, field_7433, field_146075_bs
BreakDoorGoal: bD, field_7433, breakDoorsGoal, field_146075_bs
boolean: bE, field_7432, field_146076_bu
boolean: bE, field_7432, canBreakDoors, field_146076_bu
int: bF, field_7426, field_204707_bD
int: bF, field_7426, inWaterTime, field_204707_bD
int: bG, field_7424, field_204708_bE
int: bG, field_7424, ticksUntilWaterConversion, field_204708_bE
Constructors
Methods
void (): n, method_5959, func_184651_r
void (): n, method_5959, initGoals, func_184651_r
void (): l, method_7208, func_175456_n
void (): l, method_7208, initCustomGoals, func_175456_n
void (): ck, method_6001, func_110147_ax
void (): cl, method_6001, initAttributes, func_110147_ax
void (): u_, method_5693, func_70088_a
void (): u_, method_5693, initDataTracker, func_70088_a
boolean (): ee, method_7206, func_204706_dD
boolean (): ed, method_7206, isConvertingInWater, func_204706_dD
boolean (): ef, method_7211, func_146072_bX
boolean (): ee, method_7211, canBreakDoors, func_146072_bX
void (boolean): s, method_7201, func_146070_a
void (boolean): s, method_7201, setCanBreakDoors, func_146070_a
boolean (): dW, method_7212, func_204900_dz
boolean (): dW, method_7212, shouldBreakDoors, func_204900_dz
boolean (): v_, method_6109, func_70631_g_
boolean (): v_, method_6109, isBaby, func_70631_g_
int (PlayerEntity): d, method_6110, func_70693_a
int (PlayerEntity): d, method_6110, getCurrentExperience, func_70693_a
void (boolean): t, method_7217, func_82227_f
void (boolean): t, method_7217, setChild, func_82227_f
void (DataParameter<?>): a, method_5674, func_184206_a
void (TrackedData<?>): a, method_5674, onTrackedDataSet, func_184206_a
boolean (): dZ, method_7209, func_204703_dA
boolean (): dZ, method_7209, canConvertInWater, func_204703_dA
void (): h, method_5773, func_70071_h_
void (): h, method_5773, tick, func_70071_h_
void (): k, method_6007, func_70636_d
void (): k, method_6007, tickMovement, func_70636_d
void (int): a, method_7213, func_204704_a
void (int): a, method_7213, setTicksUntilWaterConversion, func_204704_a
void (): eb, method_7218, func_207302_dI
void (): eb, method_7218, convertInWater, func_207302_dI
void (EntityType<? extends ZombieEntity>): b, method_7200, func_213698_b
void (EntityType<? extends ZombieEntity>): b, method_7200, convertTo, func_213698_b
boolean (): J_, method_7216, func_190730_o
boolean (): I_, method_7216, burnsInDaylight, func_190730_o
boolean (DamageSource, float): a, method_5643, func_70097_a
boolean (DamageSource, float): a, method_5643, damage, func_70097_a
boolean (Entity): C, method_6121, func_70652_k
boolean (Entity): C, method_6121, tryAttack, func_70652_k
SoundEvent (): G, method_5994, func_184639_G
SoundEvent (): G, method_5994, getAmbientSound, func_184639_G
SoundEvent (DamageSource): e, method_6011, func_184601_bQ
SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ
SoundEvent (): cG, method_6002, func_184615_bR
SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dX, method_7207, func_190731_di
SoundEvent (): dX, method_7207, getStepSound, func_190731_di
void (BlockPos, BlockState): a, method_5712, func_180429_a
void (BlockPos, BlockState): a, method_5712, playStepSound, func_180429_a
CreatureAttribute (): cP, method_6046, func_70668_bt
EntityGroup (): cQ, method_6046, getGroup, func_70668_bt
void (DifficultyInstance): a, method_5964, func_180481_a
void (LocalDifficulty): a, method_5964, initEquipment, func_180481_a
void (CompoundNBT): b, method_5652, func_213281_b
void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundNBT): a, method_5749, func_70037_a
void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a
void (LivingEntity): b, method_5874, func_70074_a
void (LivingEntity): b, method_5874, onKilledOther, func_70074_a
float (Pose, EntitySize): b, method_18394, func_213348_b
float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b
boolean (ItemStack): g, method_5939, func_175448_a
boolean (ItemStack): g, method_5939, canPickupItem, func_175448_a
ILivingEntityData (IWorld, DifficultyInstance, SpawnReason, ILivingEntityData, CompoundNBT): a, method_5943, func_213386_a
EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, method_5943, initialize, func_213386_a
void (float): v, method_7205, func_207304_a
void (float): v, method_7205, method_7205, func_207304_a
double (): aN, method_5678, func_70033_W
double (): aO, method_5678, getHeightOffset, func_70033_W
void (DamageSource, int, boolean): a, method_6099, func_213333_a
void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a
ItemStack (): dY, method_7215, func_190732_dj
ItemStack (): dY, method_7215, getSkull, func_190732_dj
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
avd
ave
Fields
Constructors
Methods
1.14
Names
avd
net.minecraft.class_1642
net.minecraft.entity.monster.ZombieEntity
Fields
IAttribute: d, field_7428, field_110186_bp
UUID: b, field_7429, field_110187_bq
AttributeModifier: c, field_7430, field_110188_br
DataParameter<Boolean>: bz, field_7434, field_184737_bv
DataParameter<Integer>: bA, field_7427, field_184738_bw
DataParameter<Boolean>: bB, field_7425, field_204709_bA
Predicate<Difficulty>: bC, field_19015, field_213699_bC
BreakDoorGoal: bD, field_7433, field_146075_bs
boolean: bE, field_7432, field_146076_bu
int: bF, field_7426, field_204707_bD
int: bG, field_7424, field_204708_bE
Constructors
(EntityType<? extends ZombieEntity>, World)
(World)
Methods
void (): n, method_5959, func_184651_r
void (): l, method_7208, func_175456_n
void (): ck, method_6001, func_110147_ax
void (): u_, method_5693, func_70088_a
boolean (): ee, method_7206, func_204706_dD
boolean (): ef, method_7211, func_146072_bX
void (boolean): s, method_7201, func_146070_a
boolean (): dW, method_7212, func_204900_dz
boolean (): v_, method_6109, func_70631_g_
int (PlayerEntity): d, method_6110, func_70693_a
void (boolean): t, method_7217, func_82227_f
void (DataParameter<?>): a, method_5674, func_184206_a
boolean (): dZ, method_7209, func_204703_dA
void (): h, method_5773, func_70071_h_
void (): k, method_6007, func_70636_d
void (int): a, method_7213, func_204704_a
void (): eb, method_7218, func_207302_dI
void (EntityType<? extends ZombieEntity>): b, method_7200, func_213698_b
boolean (): J_, method_7216, func_190730_o
boolean (DamageSource, float): a, method_5643, func_70097_a
boolean (Entity): C, method_6121, func_70652_k
SoundEvent (): G, method_5994, func_184639_G
SoundEvent (DamageSource): e, method_6011, func_184601_bQ
SoundEvent (): cG, method_6002, func_184615_bR
SoundEvent (): dX, method_7207, func_190731_di
void (BlockPos, BlockState): a, method_5712, func_180429_a
CreatureAttribute (): cP, method_6046, func_70668_bt
void (DifficultyInstance): a, method_5964, func_180481_a
void (CompoundNBT): b, method_5652, func_213281_b
void (CompoundNBT): a, method_5749, func_70037_a
void (LivingEntity): b, method_5874, func_70074_a
float (Pose, EntitySize): b, method_18394, func_213348_b
boolean (ItemStack): g, method_5939, func_175448_a
ILivingEntityData (IWorld, DifficultyInstance, SpawnReason, ILivingEntityData, CompoundNBT): a, method_5943, func_213386_a
void (float): v, method_7205, func_207304_a
double (): aN, method_5678, func_70033_W
void (DamageSource, int, boolean): a, method_6099, func_213333_a
ItemStack (): dY, method_7215, func_190732_dj