net.minecraft.world.entity.monster

public class Drowned

extends Zombie implements RangedAttackMob

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, Enemy, RangedAttackMob

cpo
net.minecraft.world.entity.monster.Drowned
net.minecraft.class_1551

Field summary

Modifier and TypeField
public static final float
a
NAUTILUS_SHELL_CHANCE
field_30460
boolean
f
searchingForLand
field_7233

Constructor summary

ModifierConstructor
public (EntityType<? extends Drowned> arg0, Level arg1)

Method summary

Modifier and TypeMethod
public static AttributeSupplier$Builder
l()
createAttributes()
method_55746()
protected PathNavigation
b(dkz arg0)
createNavigation(Level arg0)
method_5965(class_1937 arg0)
protected void
m()
addBehaviourGoals()
method_7208()
public SpawnGroupData
a(dlq arg0, bvn arg1, bya arg2, bzk arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
public static boolean
a(byb<cpo> arg0, dlq arg1, bya arg2, iy arg3, baq arg4)
checkDrownedSpawnRules(EntityType<Drowned> arg0, ServerLevelAccessor arg1, EntitySpawnReason arg2, BlockPos arg3, RandomSource arg4)
method_20673(class_1299<class_1551> arg0, class_5425 arg1, class_3730 arg2, class_2338 arg3, class_5819 arg4)
private static boolean
a(dla arg0, iy arg1)
isDeepEnoughToSpawn(LevelAccessor arg0, BlockPos arg1)
method_20672(class_1936 arg0, class_2338 arg1)
protected SoundEvent
p()
getAmbientSound()
method_5994()
protected SoundEvent
e(bwh arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
protected SoundEvent
e_()
getDeathSound()
method_6002()
protected SoundEvent
n()
getStepSound()
method_7207()
protected SoundEvent
aW()
getSwimSound()
method_5737()
protected boolean
t()
canSpawnInLiquids()
method_64462()
protected ItemStack
gI()
getSkull()
method_7215()
protected void
a(baq arg0, bvn arg1)
populateDefaultEquipmentSlots(RandomSource arg0, DifficultyInstance arg1)
method_5964(class_5819 arg0, class_1266 arg1)
protected boolean
a(dba arg0, dba arg1, byc arg2)
canReplaceCurrentItem(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
method_5955(class_1799 arg0, class_1799 arg1, class_1304 arg2)
protected boolean
gJ()
convertsInWater()
method_7209()
public boolean
a(dlc arg0)
checkSpawnObstruction(LevelReader arg0)
method_5957(class_4538 arg0)
public boolean
i(bys arg0)
okTarget(LivingEntity arg0)
method_7012(class_1309 arg0)
public boolean
cM()
isPushedByFluid()
method_5675()
boolean
gR()
wantsToSwim()
method_7018()
public void
k(fgx arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
public void
bq()
updateSwimming()
method_5790()
public boolean
cn()
isVisuallySwimming()
method_20232()
protected boolean
gK()
closeToNextPos()
method_7016()
public void
a(bys arg0, float arg1)
performRangedAttack(LivingEntity arg0, float arg1)
method_7105(class_1309 arg0, float arg1)
public TagKey<Item>
ad()
getPreferredWeaponType()
method_65345()
public void
x(boolean arg0)
setSearchingForLand(boolean arg0)
method_7013(boolean arg0)