net.minecraft.world.level

public interface LevelAccessor

extends CommonLevelAccessor, LevelTimeAccess, ScheduledTickAccess

dla
net.minecraft.world.level.LevelAccessor
net.minecraft.class_1936

Method summary

Modifier and TypeMethod
default long
an()
dayTime()
method_30271()
long
H_()
nextSubTickCount()
method_39224()
default <T> ScheduledTick<T>
a(iy arg0, T arg1, int arg2, fit arg3)
createTick(BlockPos arg0, T arg1, int arg2, TickPriority arg3)
method_39284(class_2338 arg0, T arg1, int arg2, class_1953 arg3)
default <T> ScheduledTick<T>
a(iy arg0, T arg1, int arg2)
createTick(BlockPos arg0, T arg1, int arg2)
method_39283(class_2338 arg0, T arg1, int arg2)
LevelData
B_()
getLevelData()
method_8401()
DifficultyInstance
d_(iy arg0)
getCurrentDifficultyAt(BlockPos arg0)
method_8404(class_2338 arg0)
MinecraftServer
q()
getServer()
method_8503()
default Difficulty
ao()
getDifficulty()
method_8407()
ChunkSource
T()
getChunkSource()
method_8398()
default boolean
b(int arg0, int arg1)
hasChunk(int arg0, int arg1)
method_8393(int arg0, int arg1)
RandomSource
F_()
getRandom()
method_8409()
default void
a(iy arg0, doe arg1)
updateNeighborsAt(BlockPos arg0, Block arg1)
method_8408(class_2338 arg0, class_2248 arg1)
default void
a(je arg0, iy arg1, iy arg2, ecg arg3, int arg4, int arg5)
neighborShapeChanged(Direction arg0, BlockPos arg1, BlockPos arg2, BlockState arg3, int arg4, int arg5)
method_42308(class_2350 arg0, class_2338 arg1, class_2338 arg2, class_2680 arg3, int arg4, int arg5)
default void
a(bxs arg0, iy arg1, axf arg2, axh arg3)
playSound(Entity arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3)
method_45447(class_1297 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3)
void
a(bxs arg0, iy arg1, axf arg2, axh arg3, float arg4, float arg5)
playSound(Entity arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8396(class_1297 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
void
a(lz arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
void
a(bxs arg0, int arg1, iy arg2, int arg3)
levelEvent(Entity arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1297 arg0, int arg1, class_2338 arg2, int arg3)
default void
c(int arg0, iy arg1, int arg2)
levelEvent(int arg0, BlockPos arg1, int arg2)
method_20290(int arg0, class_2338 arg1, int arg2)
void
a(ji<ehg> arg0, fgx arg1, ehg$a arg2)
gameEvent(Holder<GameEvent> arg0, Vec3 arg1, GameEvent$Context arg2)
method_32888(class_6880<class_5712> arg0, class_243 arg1, class_5712$class_7397 arg2)
default void
a(bxs arg0, ji<ehg> arg1, fgx arg2)
gameEvent(Entity arg0, Holder<GameEvent> arg1, Vec3 arg2)
method_43275(class_1297 arg0, class_6880<class_5712> arg1, class_243 arg2)
default void
a(bxs arg0, ji<ehg> arg1, iy arg2)
gameEvent(Entity arg0, Holder<GameEvent> arg1, BlockPos arg2)
method_33596(class_1297 arg0, class_6880<class_5712> arg1, class_2338 arg2)
default void
a(ji<ehg> arg0, iy arg1, ehg$a arg2)
gameEvent(Holder<GameEvent> arg0, BlockPos arg1, GameEvent$Context arg2)
method_43276(class_6880<class_5712> arg0, class_2338 arg1, class_5712$class_7397 arg2)
default void
a(alv<ehg> arg0, iy arg1, ehg$a arg2)
gameEvent(ResourceKey<GameEvent> arg0, BlockPos arg1, GameEvent$Context arg2)
method_55764(class_5321<class_5712> arg0, class_2338 arg1, class_5712$class_7397 arg2)