net.minecraft.world.entity.animal.wolf

public class Wolf

extends TamableAnimal implements NeutralMob

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, OwnableEntity, NeutralMob

cnn
net.minecraft.world.entity.animal.wolf.Wolf
net.minecraft.class_1493

Field summary

Modifier and TypeField
private static final EntityDataAccessor<Boolean>
bQ
DATA_INTERESTED_ID
field_6946
private static final EntityDataAccessor<Integer>
bR
DATA_COLLAR_COLOR
field_6950
private static final EntityDataAccessor<Integer>
bS
DATA_REMAINING_ANGER_TIME
field_25373
private static final EntityDataAccessor<Holder<WolfVariant>>
bT
DATA_VARIANT_ID
field_49722
private static final EntityDataAccessor<Holder<WolfSoundVariant>>
bU
DATA_SOUND_VARIANT_ID
field_57075
public static final TargetingConditions$Selector
bO
PREY_SELECTOR
field_18004
private static final float
bV
START_HEALTH
field_30386
private static final float
bW
TAME_HEALTH
field_30387
private static final float
bX
ARMOR_REPAIR_UNIT
field_49237
public static final float
bP
DEFAULT_TAIL_ANGLE
field_52477
private static final DyeColor
bY
DEFAULT_COLLAR_COLOR
field_56658
private float
bZ
interestedAngle
field_6952
private float
ca
interestedAngleO
field_6949
private boolean
cb
isWet
field_6944
private boolean
cc
isShaking
field_6951
private float
cd
shakeAnim
field_6947
private float
ce
shakeAnimO
field_6945
private static final UniformInt
cf
PERSISTENT_ANGER_TIME
field_25371
private UUID
cg
persistentAngerTarget
field_25372

Constructor summary

ModifierConstructor
public (EntityType<? extends Wolf> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
H()
registerGoals()
method_5959()
public ResourceLocation
gU()
getTexture()
method_58061()
private Holder<WolfVariant>
gZ()
getVariant()
method_58062()
private void
j(ji<cnq> arg0)
setVariant(Holder<WolfVariant> arg0)
method_58063(class_6880<class_9346> arg0)
private Holder<WolfSoundVariant>
ha()
getSoundVariant()
method_68131()
private void
k(ji<cno> arg0)
setSoundVariant(Holder<WolfSoundVariant> arg0)
method_68132(class_6880<class_10823> arg0)
public <T> T
a(km<? extends T> arg0)
get(DataComponentType<? extends T> arg0)
method_58694(class_9331<? extends T> arg0)
protected void
a(ki arg0)
applyImplicitComponents(DataComponentGetter arg0)
method_66649(class_9473 arg0)
protected <T> boolean
b(km<T> arg0, T arg1)
applyImplicitComponent(DataComponentType<T> arg0, T arg1)
method_66654(class_9331<T> arg0, T arg1)
public static AttributeSupplier$Builder
gV()
createAttributes()
method_26897()
protected void
a(ald$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
protected void
b(iy arg0, ecg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
protected void
a(fbh arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
protected void
a(fbf arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
public SpawnGroupData
a(dlq arg0, bvn arg1, bya arg2, bzk arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
protected SoundEvent
p()
getAmbientSound()
method_5994()
protected SoundEvent
e(bwh arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
protected SoundEvent
e_()
getDeathSound()
method_6002()
protected float
fl()
getSoundVolume()
method_6107()
public void
d_()
aiStep()
method_6007()
public void
g()
tick()
method_5773()
private void
hb()
cancelShake()
method_31167()
public void
a(bwh arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
public float
J(float arg0)
getWetShade(float arg0)
method_6707(float arg0)
public float
K(float arg0)
getShakeAnim(float arg0)
method_61477(float arg0)
public float
L(float arg0)
getHeadRollAngle(float arg0)
method_6719(float arg0)
public int
gh()
getMaxHeadXRot()
method_5978()
public boolean
a(asi arg0, bwh arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
protected void
c(asi arg0, bwh arg1, float arg2)
actuallyHurt(ServerLevel arg0, DamageSource arg1, float arg2)
method_6074(class_3218 arg0, class_1282 arg1, float arg2)
private boolean
i(bwh arg0)
canArmorAbsorb(DamageSource arg0)
method_57304(class_1282 arg0)
protected void
n()
applyTamingSideEffects()
method_56996()
protected void
c(bwh arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
public InteractionResult
b(csy arg0, bvo arg1)
mobInteract(Player arg0, InteractionHand arg1)
method_5992(class_1657 arg0, class_1268 arg1)
private void
h(csy arg0)
tryToTame(Player arg0)
method_58169(class_1657 arg0)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
public float
gW()
getTailAngle()
method_6714()
public boolean
i(dba arg0)
isFood(ItemStack arg0)
method_6481(class_1799 arg0)
public int
gl()
getMaxSpawnClusterSize()
method_5945()
public int
a()
getRemainingPersistentAngerTime()
method_29507()
public void
a(int arg0)
setRemainingPersistentAngerTime(int arg0)
method_29514(int arg0)
public void
c()
startPersistentAngerTimer()
method_29509()
public UUID
b()
getPersistentAngerTarget()
method_29508()
public void
a(UUID arg0)
setPersistentAngerTarget(UUID arg0)
method_29513(UUID arg0)
public DyeColor
gX()
getCollarColor()
method_6713()
private void
a(czy arg0)
setCollarColor(DyeColor arg0)
method_6708(class_1767 arg0)
public Wolf
b(asi arg0, bxi arg1)
getBreedOffspring(ServerLevel arg0, AgeableMob arg1)
method_6717(class_3218 arg0, class_1296 arg1)
public void
A(boolean arg0)
setIsInterested(boolean arg0)
method_6712(boolean arg0)
public boolean
a(ckj arg0)
canMate(Animal arg0)
method_6474(class_1429 arg0)
public boolean
gY()
isInterested()
method_6710()
public boolean
a(bys arg0, bys arg1)
wantsToAttack(LivingEntity arg0, LivingEntity arg1)
method_6178(class_1309 arg0, class_1309 arg1)
public boolean
v()
canBeLeashed()
method_5931()
public Vec3
F()
getLeashOffset()
method_29919()
public static boolean
c(byb<cnn> arg0, dla arg1, bya arg2, iy arg3, baq arg4)
checkWolfSpawnRules(EntityType<Wolf> arg0, LevelAccessor arg1, EntitySpawnReason arg2, BlockPos arg3, RandomSource arg4)
method_39450(class_1299<class_1493> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, class_5819 arg4)