History - net.minecraft.world.entity.animal.wolf.Wolf

25w18a

Names

cmx

cnn

Fields

EntityDataAccessor<Boolean>: bO, DATA_INTERESTED_ID, field_6946, BEGGING, f_380993_

EntityDataAccessor<Boolean>: bQ, DATA_INTERESTED_ID, field_6946

EntityDataAccessor<Integer>: bP, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_379822_

EntityDataAccessor<Integer>: bR, DATA_COLLAR_COLOR, field_6950

float: bX, interestedAngle, field_6952, begAnimationProgress, f_380255_

float: bZ, interestedAngle, field_6952

float: bY, interestedAngleO, field_6949, lastBegAnimationProgress, f_379600_

float: ca, interestedAngleO, field_6949

boolean: bZ, isWet, field_6944, furWet, f_379432_

boolean: cb, isWet, field_6944

boolean: ca, isShaking, field_6951, canShakeWaterOff, f_380487_

boolean: cc, isShaking, field_6951

float: cb, shakeAnim, field_6947, shakeProgress, f_381535_

float: cd, shakeAnim, field_6947

float: cc, shakeAnimO, field_6945, lastShakeProgress, f_382232_

float: ce, shakeAnimO, field_6945

EntityDataAccessor<Integer>: bQ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_382493_

EntityDataAccessor<Integer>: bS, DATA_REMAINING_ANGER_TIME, field_25373

UUID: ce, persistentAngerTarget, field_25372, angryAt, f_379684_

UUID: cg, persistentAngerTarget, field_25372

float: bT, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_382346_

float: bV, START_HEALTH, field_30386

float: bU, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_380182_

float: bW, TAME_HEALTH, field_30387

UniformInt: cd, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_380314_

UniformInt: cf, PERSISTENT_ANGER_TIME, field_25371

EntityDataAccessor<Holder<WolfVariant>>: bR, DATA_VARIANT_ID, field_49722, VARIANT, f_381024_

EntityDataAccessor<Holder<WolfVariant>>: bT, DATA_VARIANT_ID, field_49722

float: bV, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_382311_

float: bX, ARMOR_REPAIR_UNIT, field_49237

TargetingConditions$Selector: bM, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_380294_

TargetingConditions$Selector: bO, PREY_SELECTOR, field_18004

float: bN, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_379461_

float: bP, DEFAULT_TAIL_ANGLE, field_52477

EntityDataAccessor<Holder<WolfSoundVariant>>: bS, DATA_SOUND_VARIANT_ID, field_57075, SOUND_VARIANT, f_379877_

EntityDataAccessor<Holder<WolfSoundVariant>>: bU, DATA_SOUND_VARIANT_ID, field_57075

DyeColor: bW, DEFAULT_COLLAR_COLOR, field_56658, DEFAULT_COLLAR_COLOR, f_380708_

DyeColor: bY, DEFAULT_COLLAR_COLOR, field_56658

Constructors

Methods

void (): C, registerGoals, method_5959, initGoals, m_8099_

void (): H, registerGoals, method_5959

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

void (BlockPos, BlockState): b, playStepSound, method_5712

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): p, getAmbientSound, method_5994

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): e_, getDeathSound, method_6002

float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fl, getSoundVolume, method_6107

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007

void (): g, tick, method_5773, tick, m_8119_

void (): g, tick, method_5773

void (DamageSource): a, die, method_6078, onDeath, m_6667_

void (DamageSource): a, die, method_6078

int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): gh, getMaxHeadXRot, method_5978

boolean (ItemStack): i, isFood, method_6481, isBreedingItem, m_6898_

boolean (ItemStack): i, isFood, method_6481

int (): fX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): gl, getMaxSpawnClusterSize, method_5945

DyeColor (): gJ, getCollarColor, method_6713, getCollarColor, m_385313_

DyeColor (): gX, getCollarColor, method_6713

void (DyeColor): a, setCollarColor, method_6708, setCollarColor, m_385961_

void (DyeColor): a, setCollarColor, method_6708

void (boolean): z, setIsInterested, method_6712, setBegging, m_387254_

void (boolean): A, setIsInterested, method_6712

boolean (Animal): a, canMate, method_6474, canBreedWith, m_7848_

boolean (Animal): a, canMate, method_6474

boolean (): gK, isInterested, method_6710, isBegging, m_386501_

boolean (): gY, isInterested, method_6710

boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178, canAttackWithOwner, m_7757_

boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178

float (float): J, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_384869_

float (float): J, getWetShade, method_6707

float (float): L, getHeadRollAngle, method_6719, getBegAnimationProgress, m_386907_

float (float): L, getHeadRollAngle, method_6719

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711

float (): gI, getTailAngle, method_6714, getTailAngle, m_388542_

float (): gW, getTailAngle, method_6714

AttributeSupplier$Builder (): gH, createAttributes, method_26897, createWolfAttributes, m_387348_

AttributeSupplier$Builder (): gV, createAttributes, method_26897

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992

int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_

int (): a, getRemainingPersistentAngerTime, method_29507

void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_

void (int): a, setRemainingPersistentAngerTime, method_29514

void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_

void (): c, startPersistentAngerTimer, method_29509

UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_

UUID (): b, getPersistentAngerTarget, method_29508

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_

void (UUID): a, setPersistentAngerTarget, method_29513

Vec3 (): cT, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): F, getLeashOffset, method_29919

void (): gN, cancelShake, method_31167, resetShake, m_385302_

void (): hb, cancelShake, method_31167

Wolf (ServerLevel, AgeableMob): b, getBreedOffspring, method_6717, createChild, m_142606_

Wolf (ServerLevel, AgeableMob): b, getBreedOffspring, method_6717

boolean (EntityType<Wolf>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450, canSpawn, m_387407_

boolean (EntityType<Wolf>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450

ResourceLocation (): gG, getTexture, method_58061, getTextureId, m_387577_

ResourceLocation (): gU, getTexture, method_58061

Holder<WolfVariant> (): gL, getVariant, method_58062, getVariant, m_385384_

Holder<WolfVariant> (): gZ, getVariant, method_58062

void (Holder<WolfVariant>): j, setVariant, method_58063, setVariant, m_388184_

void (Holder<WolfVariant>): j, setVariant, method_58063

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943

boolean (DamageSource): i, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_384102_

boolean (DamageSource): i, canArmorAbsorb, method_57304

void (): p, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_

void (): n, applyTamingSideEffects, method_56996

void (DamageSource, float): c, hurtArmor, method_6105, damageArmor, m_6472_

void (DamageSource, float): c, hurtArmor, method_6105

void (Player): f, tryToTame, method_58169, tryTame, m_388637_

void (Player): h, tryToTame, method_58169

boolean (): w, canBeLeashed, method_5931, canBeLeashed, m_6573_

boolean (): v, canBeLeashed, method_5931

float (float): K, getShakeAnim, method_61477, getShakeProgress, m_386802_

float (float): K, getShakeAnim, method_61477

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397

void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage, m_6475_

void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074

Holder<WolfSoundVariant> (): gM, getSoundVariant, method_68131, getSoundVariant, m_386942_

Holder<WolfSoundVariant> (): ha, getSoundVariant, method_68131

void (Holder<WolfSoundVariant>): k, setSoundVariant, method_68132, setSoundVariant, m_385884_

void (Holder<WolfSoundVariant>): k, setSoundVariant, method_68132

<T> T (DataComponentType<? extends T>): a, get, method_58694, get, m_318834_

<T> T (DataComponentType<? extends T>): a, get, method_58694

void (DataComponentGetter): a, applyImplicitComponents, method_66649, copyComponentsFrom, m_383893_

void (DataComponentGetter): a, applyImplicitComponents, method_66649

<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654, setApplicableComponent, m_383901_

<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654

void (ValueOutput): a, addAdditionalSaveData, method_5652

void (ValueInput): a, readAdditionalSaveData, method_5749

1.21.5

Names

cic

cmx

net.minecraft.world.entity.animal.Wolf

net.minecraft.world.entity.animal.wolf.Wolf

net.minecraft.src.C_922_

net.minecraft.src.C_379213_

Fields

EntityDataAccessor<Boolean>: ce, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: bO, DATA_INTERESTED_ID, field_6946, BEGGING, f_380993_

EntityDataAccessor<Integer>: cf, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: bP, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_379822_

float: cl, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: bX, interestedAngle, field_6952, begAnimationProgress, f_380255_

float: cm, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: bY, interestedAngleO, field_6949, lastBegAnimationProgress, f_379600_

boolean: cn, isWet, field_6944, furWet, f_30363_

boolean: bZ, isWet, field_6944, furWet, f_379432_

boolean: co, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: ca, isShaking, field_6951, canShakeWaterOff, f_380487_

float: cp, shakeAnim, field_6947, shakeProgress, f_30365_

float: cb, shakeAnim, field_6947, shakeProgress, f_381535_

float: cq, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: cc, shakeAnimO, field_6945, lastShakeProgress, f_382232_

EntityDataAccessor<Integer>: cg, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: bQ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_382493_

UUID: cs, persistentAngerTarget, field_25372, angryAt, f_30356_

UUID: ce, persistentAngerTarget, field_25372, angryAt, f_379684_

float: ci, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: bT, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_382346_

float: cj, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: bU, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_380182_

UniformInt: cr, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: cd, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_380314_

EntityDataAccessor<Holder<WolfVariant>>: ch, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_

EntityDataAccessor<Holder<WolfVariant>>: bR, DATA_VARIANT_ID, field_49722, VARIANT, f_381024_

float: ck, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_

float: bV, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_382311_

TargetingConditions$Selector: cc, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

TargetingConditions$Selector: bM, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_380294_

float: cd, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_348359_

float: bN, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_379461_

EntityDataAccessor<Holder<WolfSoundVariant>>: bS, DATA_SOUND_VARIANT_ID, field_57075, SOUND_VARIANT, f_379877_

DyeColor: bW, DEFAULT_COLLAR_COLOR, field_56658, DEFAULT_COLLAR_COLOR, f_380708_

Constructors

Methods

void (): E, registerGoals, method_5959, initGoals, m_8099_

void (): C, registerGoals, method_5959, initGoals, m_8099_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): fg, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): h, tick, method_5773, tick, m_8119_

void (): g, tick, method_5773, tick, m_8119_

int (): ad, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

boolean (ItemStack): j, isFood, method_6481, isBreedingItem, m_6898_

boolean (ItemStack): i, isFood, method_6481, isBreedingItem, m_6898_

int (): aj, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): gI, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gJ, getCollarColor, method_6713, getCollarColor, m_385313_

void (DyeColor): a, setCollarColor, method_6708, setCollarColor, m_30397_

void (DyeColor): a, setCollarColor, method_6708, setCollarColor, m_385961_

void (boolean): A, setIsInterested, method_6712, setBegging, m_30444_

void (boolean): z, setIsInterested, method_6712, setBegging, m_387254_

boolean (): gJ, isInterested, method_6710, isBegging, m_30429_

boolean (): gK, isInterested, method_6710, isBegging, m_386501_

float (float): J, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): J, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_384869_

float (float): L, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): L, getHeadRollAngle, method_6719, getBegAnimationProgress, m_386907_

float (): gH, getTailAngle, method_6714, getTailAngle, m_30427_

float (): gI, getTailAngle, method_6714, getTailAngle, m_388542_

AttributeSupplier$Builder (): gG, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): gH, createAttributes, method_26897, createWolfAttributes, m_387348_

void (): gK, cancelShake, method_31167, resetShake, m_30430_

void (): gN, cancelShake, method_31167, resetShake, m_385302_

boolean (EntityType<Wolf>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450, canSpawn, m_218291_

boolean (EntityType<Wolf>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450, canSpawn, m_387407_

ResourceLocation (): gE, getTexture, method_58061, getTextureId, m_322344_

ResourceLocation (): gG, getTexture, method_58061, getTextureId, m_387577_

Holder<WolfVariant> (): gF, getVariant, method_58062, getVariant, m_28554_

Holder<WolfVariant> (): gL, getVariant, method_58062, getVariant, m_385384_

void (Holder<WolfVariant>): j, setVariant, method_58063, setVariant, m_28464_

void (Holder<WolfVariant>): j, setVariant, method_58063, setVariant, m_388184_

boolean (DamageSource): j, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_

boolean (DamageSource): i, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_384102_

void (): t, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_

void (): p, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_

void (Player): g, tryToTame, method_58169, tryTame, m_318612_

void (Player): f, tryToTame, method_58169, tryTame, m_388637_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (): y, canBeLeashed, method_5931, canBeLeashed, m_6573_

boolean (): w, canBeLeashed, method_5931, canBeLeashed, m_6573_

float (float): K, getShakeAnim, method_61477, getShakeProgress, m_354891_

float (float): K, getShakeAnim, method_61477, getShakeProgress, m_386802_

void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage, m_6475_

void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage, m_6475_

Holder<WolfSoundVariant> (): gM, getSoundVariant, method_68131, getSoundVariant, m_386942_

void (Holder<WolfSoundVariant>): k, setSoundVariant, method_68132, setSoundVariant, m_385884_

<T> T (DataComponentType<? extends T>): a, get, method_58694, get, m_318834_

void (DataComponentGetter): a, applyImplicitComponents, method_66649, copyComponentsFrom, m_383893_

<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654, setApplicableComponent, m_383901_

1.21.4

Names

cja

cic

Fields

EntityDataAccessor<Boolean>: cf, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: ce, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: cg, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: cf, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

float: cm, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cl, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cn, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: cm, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: co, isWet, field_6944, furWet, f_30363_

boolean: cn, isWet, field_6944, furWet, f_30363_

boolean: cp, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: co, isShaking, field_6951, canShakeWaterOff, f_30364_

float: cq, shakeAnim, field_6947, shakeProgress, f_30365_

float: cp, shakeAnim, field_6947, shakeProgress, f_30365_

float: cr, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: cq, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: ch, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: cg, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: ct, persistentAngerTarget, field_25372, angryAt, f_30356_

UUID: cs, persistentAngerTarget, field_25372, angryAt, f_30356_

float: cj, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ci, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ck, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: cj, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: cs, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: cr, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

EntityDataAccessor<Holder<WolfVariant>>: ci, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_

EntityDataAccessor<Holder<WolfVariant>>: ch, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_

float: cl, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_

float: ck, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_

TargetingConditions$Selector: cd, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

TargetingConditions$Selector: cc, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: ce, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_348359_

float: cd, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_348359_

Constructors

Methods

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): E, registerGoals, method_5959, initGoals, m_8099_

int (): Z, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ad, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ad, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): aj, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): gE, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gI, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): gF, isInterested, method_6710, isBegging, m_30429_

boolean (): gJ, isInterested, method_6710, isBegging, m_30429_

float (): gD, getTailAngle, method_6714, getTailAngle, m_30427_

float (): gH, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): gC, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): gG, createAttributes, method_26897, createWolfAttributes, m_30425_

void (): gG, cancelShake, method_31167, resetShake, m_30430_

void (): gK, cancelShake, method_31167, resetShake, m_30430_

ResourceLocation (): gA, getTexture, method_58061, getTextureId, m_322344_

ResourceLocation (): gE, getTexture, method_58061, getTextureId, m_322344_

Holder<WolfVariant> (): gB, getVariant, method_58062, getVariant, m_28554_

Holder<WolfVariant> (): gF, getVariant, method_58062, getVariant, m_28554_

boolean (DamageSource): h, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_

boolean (DamageSource): j, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_

1.21.3

Names

cgh

cja

Fields

EntityDataAccessor<Boolean>: ch, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: cf, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: ci, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: cg, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: cg, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: co, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cm, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cp, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: cn, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: cq, isWet, field_6944, furWet, f_30363_

boolean: co, isWet, field_6944, furWet, f_30363_

boolean: cr, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: cp, isShaking, field_6951, canShakeWaterOff, f_30364_

float: cs, shakeAnim, field_6947, shakeProgress, f_30365_

float: cq, shakeAnim, field_6947, shakeProgress, f_30365_

float: ct, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: cr, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: cj, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: ch, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: cv, persistentAngerTarget, field_25372, angryAt, f_30356_

UUID: ct, persistentAngerTarget, field_25372, angryAt, f_30356_

float: cl, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cj, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cm, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: ck, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: cu, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: cs, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

EntityDataAccessor<Holder<WolfVariant>>: ck, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_

EntityDataAccessor<Holder<WolfVariant>>: ci, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_

float: cn, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_

float: cl, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_

TargetingConditions$Selector: cd, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: ce, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_348359_

Constructors

Methods

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fg, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick, m_8119_

int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): Z, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

boolean (ItemStack): o, isFood, method_6481, isBreedingItem, m_6898_

boolean (ItemStack): j, isFood, method_6481, isBreedingItem, m_6898_

int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): ad, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): gz, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gE, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): gB, isInterested, method_6710, isBegging, m_30429_

boolean (): gF, isInterested, method_6710, isBegging, m_30429_

boolean (): gx, isWet, method_6711, isFurWet, m_30426_

float (float): H, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): J, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float, float): g, getBodyRollAngle, method_6715, getShakeAnimationProgress, m_30432_

float (float): I, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): L, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (): gy, getTailAngle, method_6714, getTailAngle, m_30427_

float (): gD, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): gw, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): gC, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cT, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): gC, cancelShake, method_31167, resetShake, m_30430_

void (): gG, cancelShake, method_31167, resetShake, m_30430_

ResourceLocation (): gu, getTexture, method_58061, getTextureId, m_322344_

ResourceLocation (): gA, getTexture, method_58061, getTextureId, m_322344_

Holder<WolfVariant> (): gv, getVariant, method_58062, getVariant, m_28554_

Holder<WolfVariant> (): gB, getVariant, method_58062, getVariant, m_28554_

void (Holder<WolfVariant>): i, setVariant, method_58063, setVariant, m_28464_

void (Holder<WolfVariant>): j, setVariant, method_58063, setVariant, m_28464_

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_

boolean (DamageSource): g, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_

boolean (DamageSource): h, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_

void (DamageSource, float): c, hurtArmor, method_6105, damageArmor, m_6472_

boolean (): gA, hasArmor, method_55710, hasArmor, m_324194_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_

float (float): K, getShakeAnim, method_61477, getShakeProgress, m_354891_

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_

void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage, m_6475_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cgk

cgh

Fields

EntityDataAccessor<Boolean>: cc, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: ch, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: cd, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: ci, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: cb, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

Predicate<LivingEntity>: cg, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: cj, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: co, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: ck, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: cp, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: cl, isWet, field_6944, furWet, f_30363_

boolean: cq, isWet, field_6944, furWet, f_30363_

boolean: cm, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: cr, isShaking, field_6951, canShakeWaterOff, f_30364_

float: cn, shakeAnim, field_6947, shakeProgress, f_30365_

float: cs, shakeAnim, field_6947, shakeProgress, f_30365_

float: co, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: ct, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: ce, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: cj, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: cq, persistentAngerTarget, field_25372, angryAt, f_30356_

UUID: cv, persistentAngerTarget, field_25372, angryAt, f_30356_

float: cg, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cl, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ch, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: cm, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: cp, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: cu, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

EntityDataAccessor<Holder<WolfVariant>>: cf, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_

EntityDataAccessor<Holder<WolfVariant>>: ck, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_

float: ci, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_

float: cn, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_

Constructors

Methods

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals, m_8099_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

int (): aa, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_

int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): gB, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gz, getCollarColor, method_6713, getCollarColor, m_30428_

void (boolean): z, setIsInterested, method_6712, setBegging, m_30444_

void (boolean): A, setIsInterested, method_6712, setBegging, m_30444_

boolean (): gD, isInterested, method_6710, isBegging, m_30429_

boolean (): gB, isInterested, method_6710, isBegging, m_30429_

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (): gz, isWet, method_6711, isFurWet, m_30426_

boolean (): gx, isWet, method_6711, isFurWet, m_30426_

float (float): G, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): H, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float, float): f, getBodyRollAngle, method_6715, getShakeAnimationProgress, m_30432_

float (float, float): g, getBodyRollAngle, method_6715, getShakeAnimationProgress, m_30432_

float (float): H, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): I, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (): gA, getTailAngle, method_6714, getTailAngle, m_30427_

float (): gy, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): gy, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): gw, createAttributes, method_26897, createWolfAttributes, m_30425_

void (): gE, cancelShake, method_31167, resetShake, m_30430_

void (): gC, cancelShake, method_31167, resetShake, m_30430_

ResourceLocation (): gw, getTexture, method_58061, getTextureId, m_322344_

ResourceLocation (): gu, getTexture, method_58061, getTextureId, m_322344_

Holder<WolfVariant> (): gx, getVariant, method_58062, getVariant, m_28554_

Holder<WolfVariant> (): gv, getVariant, method_58062, getVariant, m_28554_

boolean (DamageSource): h, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_

boolean (DamageSource): g, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_

void (): u, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_

void (): t, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_

void (Player): h, tryToTame, method_58169, tryTame, m_318612_

void (Player): g, tryToTame, method_58169, tryTame, m_318612_

boolean (): gC, hasArmor, method_55710, hasArmor, m_324194_

boolean (): gA, hasArmor, method_55710, hasArmor, m_324194_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (): y, canBeLeashed, method_5931, canBeLeashed, m_6573_

1.20.6

Names

bzb

cgk

Fields

EntityDataAccessor<Boolean>: bX, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: cc, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: bY, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: cd, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: bW, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

Predicate<LivingEntity>: cb, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: cc, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cj, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cd, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: ck, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: ce, isWet, field_6944, furWet, f_30363_

boolean: cl, isWet, field_6944, furWet, f_30363_

boolean: cf, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: cm, isShaking, field_6951, canShakeWaterOff, f_30364_

float: cg, shakeAnim, field_6947, shakeProgress, f_30365_

float: cn, shakeAnim, field_6947, shakeProgress, f_30365_

float: ch, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: co, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: bZ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: ce, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: cj, persistentAngerTarget, field_25372, angryAt, f_30356_

UUID: cq, persistentAngerTarget, field_25372, angryAt, f_30356_

float: ca, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cg, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cb, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: ch, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: ci, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: cp, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

EntityDataAccessor<Holder<WolfVariant>>: cf, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_

float: ci, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_

Constructors

Methods

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

void (boolean): x, setTame, method_6173, setTamed, m_7105_

boolean (ItemStack): m, isFood, method_6481, isBreedingItem, m_6898_

boolean (ItemStack): o, isFood, method_6481, isBreedingItem, m_6898_

int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): gn, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gB, getCollarColor, method_6713, getCollarColor, m_30428_

void (boolean): A, setIsInterested, method_6712, setBegging, m_30444_

void (boolean): z, setIsInterested, method_6712, setBegging, m_30444_

boolean (): go, isInterested, method_6710, isBegging, m_30429_

boolean (): gD, isInterested, method_6710, isBegging, m_30429_

boolean (): gl, isWet, method_6711, isFurWet, m_30426_

boolean (): gz, isWet, method_6711, isFurWet, m_30426_

float (float): E, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): G, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): F, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): H, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (): gm, getTailAngle, method_6714, getTailAngle, m_30427_

float (): gA, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): gk, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): gy, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): gp, cancelShake, method_31167, resetShake, m_30430_

void (): gE, cancelShake, method_31167, resetShake, m_30430_

org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_

ResourceLocation (): gw, getTexture, method_58061, getTextureId, m_322344_

Holder<WolfVariant> (): gx, getVariant, method_58062, getVariant, m_28554_

void (Holder<WolfVariant>): i, setVariant, method_58063, setVariant, m_28464_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_

boolean (DamageSource): h, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_

void (): u, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_

void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_

void (Player): h, tryToTame, method_58169, tryTame, m_318612_

boolean (): gC, hasArmor, method_55710, hasArmor, m_324194_

1.20.4

Names

bvu

bzb

Fields

Constructors

Methods

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

int (): Y, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): aa, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): gm, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gn, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): gn, isInterested, method_6710, isBegging, m_30429_

boolean (): go, isInterested, method_6710, isBegging, m_30429_

boolean (): gk, isWet, method_6711, isFurWet, m_30426_

boolean (): gl, isWet, method_6711, isFurWet, m_30426_

float (): gl, getTailAngle, method_6714, getTailAngle, m_30427_

float (): gm, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): gj, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): gk, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): go, cancelShake, method_31167, resetShake, m_30430_

void (): gp, cancelShake, method_31167, resetShake, m_30430_

1.20.2

Names

bso

bvu

Fields

Constructors

Methods

void (): x, registerGoals, method_5959, initGoals, m_8099_

void (): z, registerGoals, method_5959, initGoals, m_8099_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_

int (): X, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): Y, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_

int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): gh, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gm, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): gi, isInterested, method_6710, isBegging, m_30429_

boolean (): gn, isInterested, method_6710, isBegging, m_30429_

boolean (): gf, isWet, method_6711, isFurWet, m_30426_

boolean (): gk, isWet, method_6711, isFurWet, m_30426_

float (float): D, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): E, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): E, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): F, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (): gg, getTailAngle, method_6714, getTailAngle, m_30427_

float (): gl, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): ge, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): gj, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): gj, cancelShake, method_31167, resetShake, m_30430_

void (): go, cancelShake, method_31167, resetShake, m_30430_

org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_

1.20.1

Names

bsm

bso

Fields

EntityDataAccessor<Boolean>: bW, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: bX, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: bX, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: bY, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: bV, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

Predicate<LivingEntity>: bW, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: cb, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cc, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cc, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: cd, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: cd, isWet, field_6944, furWet, f_30363_

boolean: ce, isWet, field_6944, furWet, f_30363_

boolean: ce, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: cf, isShaking, field_6951, canShakeWaterOff, f_30364_

float: cf, shakeAnim, field_6947, shakeProgress, f_30365_

float: cg, shakeAnim, field_6947, shakeProgress, f_30365_

float: cg, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: ch, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: bY, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: bZ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: ci, persistentAngerTarget, field_25372, angryAt, f_30356_

UUID: cj, persistentAngerTarget, field_25372, angryAt, f_30356_

float: bZ, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ca, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ca, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: cb, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: ch, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: ci, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

Constructors

Methods

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_

int (): V, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): X, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): gb, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gh, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): gc, isInterested, method_6710, isBegging, m_30429_

boolean (): gi, isInterested, method_6710, isBegging, m_30429_

boolean (): fZ, isWet, method_6711, isFurWet, m_30426_

boolean (): gf, isWet, method_6711, isFurWet, m_30426_

float (float): C, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): D, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): D, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): E, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (): ga, getTailAngle, method_6714, getTailAngle, m_30427_

float (): gg, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): fY, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): ge, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): gd, cancelShake, method_31167, resetShake, m_30430_

void (): gj, cancelShake, method_31167, resetShake, m_30430_

1.19.4

Names

bqr

bsm

Fields

EntityDataAccessor<Boolean>: cb, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: bW, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: cc, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: bX, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: ca, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

Predicate<LivingEntity>: bV, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: cg, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cb, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: ch, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: cc, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: ci, isWet, field_6944, furWet, f_30363_

boolean: cd, isWet, field_6944, furWet, f_30363_

boolean: cj, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: ce, isShaking, field_6951, canShakeWaterOff, f_30364_

float: ck, shakeAnim, field_6947, shakeProgress, f_30365_

float: cf, shakeAnim, field_6947, shakeProgress, f_30365_

float: cl, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: cg, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: cd, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: bY, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: cn, persistentAngerTarget, field_25372, angryAt, f_30356_

UUID: ci, persistentAngerTarget, field_25372, angryAt, f_30356_

float: ce, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: bZ, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cf, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: ca, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: cm, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: ch, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

Constructors

Methods

void (): u, registerGoals, method_5959, initGoals, m_8099_

void (): x, registerGoals, method_5959, initGoals, m_8099_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_

boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

void (boolean): w, setTame, method_6173, setTamed, m_7105_

void (boolean): x, setTame, method_6173, setTamed, m_7105_

boolean (ItemStack): n, isFood, method_6481, isBreedingItem, m_6898_

boolean (ItemStack): m, isFood, method_6481, isBreedingItem, m_6898_

int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): fX, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): gb, getCollarColor, method_6713, getCollarColor, m_30428_

void (boolean): z, setIsInterested, method_6712, setBegging, m_30444_

void (boolean): A, setIsInterested, method_6712, setBegging, m_30444_

boolean (): fY, isInterested, method_6710, isBegging, m_30429_

boolean (): gc, isInterested, method_6710, isBegging, m_30429_

boolean (Player): b_, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (): fV, isWet, method_6711, isFurWet, m_30426_

boolean (): fZ, isWet, method_6711, isFurWet, m_30426_

float (float): z, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): C, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): A, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): D, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

float (): fW, getTailAngle, method_6714, getTailAngle, m_30427_

float (): ga, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): fU, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): fY, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): fZ, cancelShake, method_31167, resetShake, m_30430_

void (): gd, cancelShake, method_31167, resetShake, m_30430_

1.19.3

Names

boh

bqr

Fields

Constructors

Methods

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): k, tick, method_5773, tick, m_8119_

void (): l, tick, method_5773, tick, m_8119_

int (): U, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): V, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_

int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): fU, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): fX, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): fV, isInterested, method_6710, isBegging, m_30429_

boolean (): fY, isInterested, method_6710, isBegging, m_30429_

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (Player): b_, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (): fS, isWet, method_6711, isFurWet, m_30426_

boolean (): fV, isWet, method_6711, isFurWet, m_30426_

float (float): y, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): z, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): z, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): A, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (): fT, getTailAngle, method_6714, getTailAngle, m_30427_

float (): fW, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): fR, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): fU, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): fW, cancelShake, method_31167, resetShake, m_30430_

void (): fZ, cancelShake, method_31167, resetShake, m_30430_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bnk

boh

Fields

Constructors

Methods

float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_

int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): fV, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): fU, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): fW, isInterested, method_6710, isBegging, m_30429_

boolean (): fV, isInterested, method_6710, isBegging, m_30429_

boolean (): fT, isWet, method_6711, isFurWet, m_30426_

boolean (): fS, isWet, method_6711, isFurWet, m_30426_

float (): fU, getTailAngle, method_6714, getTailAngle, m_30427_

float (): fT, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): fS, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): fR, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): fX, cancelShake, method_31167, resetShake, m_30430_

void (): fW, cancelShake, method_31167, resetShake, m_30430_

1.19

Names

bje

bnk

Fields

EntityDataAccessor<Boolean>: bZ, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: cb, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: ca, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: cc, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: bY, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

Predicate<LivingEntity>: ca, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: ce, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cg, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cf, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: ch, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: cg, isWet, field_6944, furWet, f_30363_

boolean: ci, isWet, field_6944, furWet, f_30363_

boolean: ch, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: cj, isShaking, field_6951, canShakeWaterOff, f_30364_

float: ci, shakeAnim, field_6947, shakeProgress, f_30365_

float: ck, shakeAnim, field_6947, shakeProgress, f_30365_

float: cj, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: cl, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: cb, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: cd, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: cl, persistentAngerTarget, field_25372, angryAt, f_30356_

UUID: cn, persistentAngerTarget, field_25372, angryAt, f_30356_

float: cc, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ce, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cd, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: cf, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: ck, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: cm, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

Constructors

Methods

float (): ev, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_

int (): T, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): U, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): fK, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): fV, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): fL, isInterested, method_6710, isBegging, m_30429_

boolean (): fW, isInterested, method_6710, isBegging, m_30429_

boolean (): fI, isWet, method_6711, isFurWet, m_30426_

boolean (): fT, isWet, method_6711, isFurWet, m_30426_

float (float): z, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): y, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float): A, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (float): z, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

float (): fJ, getTailAngle, method_6714, getTailAngle, m_30427_

float (): fU, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): fH, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): fS, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cz, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): fM, cancelShake, method_31167, resetShake, m_30430_

void (): fX, cancelShake, method_31167, resetShake, m_30430_

boolean (EntityType<Wolf>, LevelAccessor, MobSpawnType, BlockPos, Random): c, checkWolfSpawnRules, method_39450, canSpawn, m_186243_

boolean (EntityType<Wolf>, LevelAccessor, MobSpawnType, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450, canSpawn, m_218291_

1.18.2

Names

bim

bje

Fields

EntityDataAccessor<Boolean>: ca, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: bZ, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: cb, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: ca, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: bZ, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

Predicate<LivingEntity>: bY, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: cf, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: ce, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cg, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: cf, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: ch, isWet, field_6944, furWet, f_30363_

boolean: cg, isWet, field_6944, furWet, f_30363_

boolean: ci, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: ch, isShaking, field_6951, canShakeWaterOff, f_30364_

float: cj, shakeAnim, field_6947, shakeProgress, f_30365_

float: ci, shakeAnim, field_6947, shakeProgress, f_30365_

float: ck, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: cj, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: cc, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: cb, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: cm, persistentAngerTarget, field_25372, targetUuid, f_30356_

UUID: cl, persistentAngerTarget, field_25372, angryAt, f_30356_

float: cd, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cc, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ce, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: cd, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: cl, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: ck, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

Constructors

Methods

float (): eu, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): ev, getSoundVolume, method_6107, getSoundVolume, m_6121_

int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): fJ, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): fK, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): fK, isInterested, method_6710, isBegging, m_30429_

boolean (): fL, isInterested, method_6710, isBegging, m_30429_

boolean (): fH, isWet, method_6711, isFurWet, m_30426_

boolean (): fI, isWet, method_6711, isFurWet, m_30426_

float (): fI, getTailAngle, method_6714, getTailAngle, m_30427_

float (): fJ, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): fG, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): fH, createAttributes, method_26897, createWolfAttributes, m_30425_

void (): fL, cancelShake, method_31167, resetShake, m_30430_

void (): fM, cancelShake, method_31167, resetShake, m_30430_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bez

bim

Fields

EntityDataAccessor<Boolean>: bX, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: ca, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: bY, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: cb, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: bW, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

Predicate<LivingEntity>: bZ, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: cc, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cf, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cd, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: cg, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: ce, isWet, field_6944, furWet, f_30363_

boolean: ch, isWet, field_6944, furWet, f_30363_

boolean: cf, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: ci, isShaking, field_6951, canShakeWaterOff, f_30364_

float: cg, shakeAnim, field_6947, shakeProgress, f_30365_

float: cj, shakeAnim, field_6947, shakeProgress, f_30365_

float: ch, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: ck, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: bZ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: cc, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: cj, persistentAngerTarget, field_25372, targetUuid, f_30356_

UUID: cm, persistentAngerTarget, field_25372, targetUuid, f_30356_

float: ca, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cd, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: cb, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: ce, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: ci, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: cl, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

Constructors

Methods

void (): v, registerGoals, method_5959, initGoals, m_8099_

void (): u, registerGoals, method_5959, initGoals, m_8099_

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): eo, getSoundVolume, method_6107, getSoundVolume, m_6121_

float (): eu, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): u_, aiStep, method_6007, tickMovement, m_8107_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

int (): eZ, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_

int (): T, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): fH, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): fJ, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): fI, isInterested, method_6710, isBegging, m_30429_

boolean (): fK, isInterested, method_6710, isBegging, m_30429_

boolean (): fF, isWet, method_6711, isFurWet, m_30426_

boolean (): fH, isWet, method_6711, isFurWet, m_30426_

float (): fG, getTailAngle, method_6714, getTailAngle, m_30427_

float (): fI, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): fE, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): fG, createAttributes, method_26897, createWolfAttributes, m_30425_

Vec3 (): cu, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cz, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): fJ, cancelShake, method_31167, resetShake, m_30430_

void (): fL, cancelShake, method_31167, resetShake, m_30430_

boolean (EntityType<Wolf>, LevelAccessor, MobSpawnType, BlockPos, Random): c, checkWolfSpawnRules, method_39450, canSpawn, m_186243_

1.17.1

Names

bey

bez

Fields

EntityDataAccessor<Boolean>: bW, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Boolean>: bX, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: bX, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

EntityDataAccessor<Integer>: bY, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: bV, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

Predicate<LivingEntity>: bW, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: cb, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cc, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: cc, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

float: cd, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: cd, isWet, field_6944, furWet, f_30363_

boolean: ce, isWet, field_6944, furWet, f_30363_

boolean: ce, isShaking, field_6951, canShakeWaterOff, f_30364_

boolean: cf, isShaking, field_6951, canShakeWaterOff, f_30364_

float: cf, shakeAnim, field_6947, shakeProgress, f_30365_

float: cg, shakeAnim, field_6947, shakeProgress, f_30365_

float: cg, shakeAnimO, field_6945, lastShakeProgress, f_30366_

float: ch, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: bY, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

EntityDataAccessor<Integer>: bZ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

UUID: ci, persistentAngerTarget, field_25372, targetUuid, f_30356_

UUID: cj, persistentAngerTarget, field_25372, targetUuid, f_30356_

float: bZ, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ca, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ca, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

float: cb, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: ch, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

UniformInt: ci, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

Constructors

Methods

int (): eY, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_

int (): eZ, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_

int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): fG, getCollarColor, method_6713, getCollarColor, m_30428_

DyeColor (): fH, getCollarColor, method_6713, getCollarColor, m_30428_

boolean (): fH, isInterested, method_6710, isBegging, m_30429_

boolean (): fI, isInterested, method_6710, isBegging, m_30429_

boolean (): fE, isWet, method_6711, isFurWet, m_30426_

boolean (): fF, isWet, method_6711, isFurWet, m_30426_

float (): fF, getTailAngle, method_6714, getTailAngle, m_30427_

float (): fG, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): fD, createAttributes, method_26897, createWolfAttributes, m_30425_

AttributeSupplier$Builder (): fE, createAttributes, method_26897, createWolfAttributes, m_30425_

void (): fI, cancelShake, method_31167, resetShake, m_30430_

void (): fJ, cancelShake, method_31167, resetShake, m_30430_

1.17

Names

baz

bey

net.minecraft.entity.passive.WolfEntity

net.minecraft.src.C_922_

Fields

EntityDataAccessor<Boolean>: br, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA

EntityDataAccessor<Boolean>: bW, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_

EntityDataAccessor<Integer>: bs, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB

EntityDataAccessor<Integer>: bX, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_

Predicate<LivingEntity>: bq, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

Predicate<LivingEntity>: bV, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_

float: bu, interestedAngle, field_6952, begAnimationProgress, field_70926_e

float: cb, interestedAngle, field_6952, begAnimationProgress, f_30361_

float: bv, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f

float: cc, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_

boolean: bw, isWet, field_6944, furWet, field_70925_g

boolean: cd, isWet, field_6944, furWet, f_30363_

boolean: bx, isShaking, field_6951, canShakeWaterOff, field_70928_h

boolean: ce, isShaking, field_6951, canShakeWaterOff, f_30364_

float: by, shakeAnim, field_6947, shakeProgress, field_70929_i

float: cf, shakeAnim, field_6947, shakeProgress, f_30365_

float: bz, shakeAnimO, field_6945, lastShakeProgress, field_70927_j

float: cg, shakeAnimO, field_6945, lastShakeProgress, f_30366_

EntityDataAccessor<Integer>: bt, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, field_234232_bz_

EntityDataAccessor<Integer>: bY, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_

IntRange: bA, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, field_234230_bG_

UUID: bB, persistentAngerTarget, field_25372, targetUuid, field_234231_bH_

UUID: ci, persistentAngerTarget, field_25372, targetUuid, f_30356_

float: bZ, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_

float: ca, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_

UniformInt: ch, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_

Constructors

Methods

void (): o, registerGoals, method_5959, initGoals, func_184651_r

void (): v, registerGoals, method_5959, initGoals, m_8099_

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, func_180429_a

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_

float (): dG, getSoundVolume, method_6107, getSoundVolume, func_70599_aP

float (): eo, getSoundVolume, method_6107, getSoundVolume, m_6121_

void (): k, aiStep, method_6007, tickMovement, func_70636_d

void (): u_, aiStep, method_6007, tickMovement, m_8107_

void (): j, tick, method_5773, tick, func_70071_h_

void (): k, tick, method_5773, tick, m_8119_

void (DamageSource): a, die, method_6078, onDeath, func_70645_a

void (DamageSource): a, die, method_6078, onDeath, m_6667_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

int (): O, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): eY, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

void (boolean): u, setTame, method_6173, setTamed, func_70903_f

void (boolean): w, setTame, method_6173, setTamed, m_7105_

boolean (ItemStack): k, isFood, method_6481, isBreedingItem, func_70877_b

boolean (ItemStack): n, isFood, method_6481, isBreedingItem, m_6898_

int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

DyeColor (): eX, getCollarColor, method_6713, getCollarColor, func_175546_cu

DyeColor (): fG, getCollarColor, method_6713, getCollarColor, m_30428_

void (DyeColor): a, setCollarColor, method_6708, setCollarColor, func_175547_a

void (DyeColor): a, setCollarColor, method_6708, setCollarColor, m_30397_

void (boolean): x, setIsInterested, method_6712, setBegging, func_70918_i

void (boolean): z, setIsInterested, method_6712, setBegging, m_30444_

boolean (Animal): a, canMate, method_6474, canBreedWith, func_70878_b

boolean (Animal): a, canMate, method_6474, canBreedWith, m_7848_

boolean (): eY, isInterested, method_6710, isBegging, func_70922_bv

boolean (): fH, isInterested, method_6710, isBegging, m_30429_

boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178, canAttackWithOwner, func_142018_a

boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178, canAttackWithOwner, m_7757_

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, func_184652_a

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (): eV, isWet, method_6711, isFurWet, func_70921_u

boolean (): fE, isWet, method_6711, isFurWet, m_30426_

float (float): y, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j

float (float): z, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_

float (float, float): g, getBodyRollAngle, method_6715, getShakeAnimationProgress, func_70923_f

float (float, float): f, getBodyRollAngle, method_6715, getShakeAnimationProgress, m_30432_

float (float): z, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k

float (float): A, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

float (): eW, getTailAngle, method_6714, getTailAngle, func_70920_v

float (): fF, getTailAngle, method_6714, getTailAngle, m_30427_

AttributeSupplier$Builder (): eU, createAttributes, method_26897, createWolfAttributes, func_234233_eS_

AttributeSupplier$Builder (): fD, createAttributes, method_26897, createWolfAttributes, m_30425_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

int (): E_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__

int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_

void (int): a_, setRemainingPersistentAngerTime, method_29514, setAngerTime, func_230260_a__

void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_

void (): G_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__

void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_

UUID (): F_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__

UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, func_230259_a_

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_

Vec3 (): cf, getLeashOffset, method_29919, method_29919, func_241205_ce_

Vec3 (): cu, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (): eZ, cancelShake, method_31167, method_31167, func_242326_eZ

void (): fI, cancelShake, method_31167, resetShake, m_30430_

Wolf (ServerLevel, AgableMob): b, getBreedOffspring, method_6717, createChild, func_241840_a

Wolf (ServerLevel, AgeableMob): b, getBreedOffspring, method_6717, createChild, m_142606_

1.16.5

Names

Fields

Constructors

Methods

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a

1.16.4

Names

baw

baz

Fields

Constructors

Methods

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR

float (): dF, getSoundVolume, method_6107, getSoundVolume, func_70599_aP

float (): dG, getSoundVolume, method_6107, getSoundVolume, func_70599_aP

Vec3 (): ce, getLeashOffset, method_29919, method_29919, func_241205_ce_

Vec3 (): cf, getLeashOffset, method_29919, method_29919, func_241205_ce_

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

azk

baw

Fields

EntityDataAccessor<Boolean>: by, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA

EntityDataAccessor<Boolean>: br, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA

EntityDataAccessor<Integer>: bz, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB

EntityDataAccessor<Integer>: bs, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB

Predicate<LivingEntity>: bx, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

Predicate<LivingEntity>: bq, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

float: bB, interestedAngle, field_6952, begAnimationProgress, field_70926_e

float: bu, interestedAngle, field_6952, begAnimationProgress, field_70926_e

float: bC, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f

float: bv, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f

boolean: bD, isWet, field_6944, furWet, field_70925_g

boolean: bw, isWet, field_6944, furWet, field_70925_g

boolean: bE, isShaking, field_6951, canShakeWaterOff, field_70928_h

boolean: bx, isShaking, field_6951, canShakeWaterOff, field_70928_h

float: bF, shakeAnim, field_6947, shakeProgress, field_70929_i

float: by, shakeAnim, field_6947, shakeProgress, field_70929_i

float: bG, shakeAnimO, field_6945, lastShakeProgress, field_70927_j

float: bz, shakeAnimO, field_6945, lastShakeProgress, field_70927_j

EntityDataAccessor<Integer>: bA, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, field_234232_bz_

EntityDataAccessor<Integer>: bt, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, field_234232_bz_

IntRange: bH, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, field_234230_bG_

IntRange: bA, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, field_234230_bG_

UUID: bI, persistentAngerTarget, field_25372, targetUuid, field_234231_bH_

UUID: bB, persistentAngerTarget, field_25372, targetUuid, field_234231_bH_

Constructors

Methods

void (BlockPos, BlockState): a, playStepSound, method_5712, playStepSound, func_180429_a

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, func_180429_a

int (): eo, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): O, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

DyeColor (): eY, getCollarColor, method_6713, getCollarColor, func_175546_cu

DyeColor (): eX, getCollarColor, method_6713, getCollarColor, func_175546_cu

Wolf (AgableMob): b, getBreedOffspring, method_6717, createChild, func_90011_a

boolean (): eZ, isInterested, method_6710, isBegging, func_70922_bv

boolean (): eY, isInterested, method_6710, isBegging, func_70922_bv

boolean (): eW, isWet, method_6711, isFurWet, func_70921_u

boolean (): eV, isWet, method_6711, isFurWet, func_70921_u

float (float): u, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j

float (float): y, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j

float (float): v, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k

float (float): z, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k

float (): eX, getTailAngle, method_6714, getTailAngle, func_70920_v

float (): eW, getTailAngle, method_6714, getTailAngle, func_70920_v

AttributeSupplier$Builder (): eV, createAttributes, method_26897, createWolfAttributes, func_234233_eS_

AttributeSupplier$Builder (): eU, createAttributes, method_26897, createWolfAttributes, func_234233_eS_

int (): F_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__

int (): E_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__

void (): H_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__

void (): G_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__

UUID (): G_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__

UUID (): F_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__

void (): eZ, cancelShake, method_31167, method_31167, func_242326_eZ

Wolf (ServerLevel, AgableMob): b, getBreedOffspring, method_6717, createChild, func_241840_a

1.16.1

Names

auc

azk

Fields

EntityDataAccessor<Boolean>: bA, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA

EntityDataAccessor<Boolean>: by, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA

EntityDataAccessor<Integer>: bB, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB

EntityDataAccessor<Integer>: bz, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB

Predicate<LivingEntity>: bz, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

Predicate<LivingEntity>: bx, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

float: bC, interestedAngle, field_6952, begAnimationProgress, field_70926_e

float: bB, interestedAngle, field_6952, begAnimationProgress, field_70926_e

float: bD, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f

float: bC, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f

boolean: bE, isWet, field_6944, furWet, field_70925_g

boolean: bD, isWet, field_6944, furWet, field_70925_g

boolean: bF, isShaking, field_6951, canShakeWaterOff, field_70928_h

boolean: bE, isShaking, field_6951, canShakeWaterOff, field_70928_h

float: bG, shakeAnim, field_6947, shakeProgress, field_70929_i

float: bF, shakeAnim, field_6947, shakeProgress, field_70929_i

float: bH, shakeAnimO, field_6945, lastShakeProgress, field_70927_j

float: bG, shakeAnimO, field_6945, lastShakeProgress, field_70927_j

EntityDataAccessor<Integer>: bA, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, field_234232_bz_

IntRange: bH, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, field_234230_bG_

UUID: bI, persistentAngerTarget, field_25372, targetUuid, field_234231_bH_

Constructors

Methods

void (): n, registerGoals, method_5959, initGoals, func_184651_r

void (): o, registerGoals, method_5959, initGoals, func_184651_r

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax

void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR

float (): dm, getSoundVolume, method_6107, getSoundVolume, func_70599_aP

float (): dF, getSoundVolume, method_6107, getSoundVolume, func_70599_aP

void (): h, tick, method_5773, tick, func_70071_h_

void (): j, tick, method_5773, tick, func_70071_h_

int (): dU, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): eo, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

void (boolean): s, setTame, method_6173, setTamed, func_70903_f

void (boolean): u, setTame, method_6173, setTamed, func_70903_f

boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a

boolean (ItemStack): i, isFood, method_6481, isBreedingItem, func_70877_b

boolean (ItemStack): k, isFood, method_6481, isBreedingItem, func_70877_b

int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

boolean (): eB, isAngry, method_6709, isAngry, func_70919_bu

void (boolean): u, setAngry, method_6718, setAngry, func_70916_h

DyeColor (): eC, getCollarColor, method_6713, getCollarColor, func_175546_cu

DyeColor (): eY, getCollarColor, method_6713, getCollarColor, func_175546_cu

void (boolean): v, setIsInterested, method_6712, setBegging, func_70918_i

void (boolean): x, setIsInterested, method_6712, setBegging, func_70918_i

boolean (): eD, isInterested, method_6710, isBegging, func_70922_bv

boolean (): eZ, isInterested, method_6710, isBegging, func_70922_bv

boolean (): ez, isWet, method_6711, isFurWet, func_70921_u

boolean (): eW, isWet, method_6711, isFurWet, func_70921_u

float (float): v, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j

float (float): u, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j

float (float): w, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k

float (float): v, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k

float (): eA, getTailAngle, method_6714, func_70920_v

float (): eX, getTailAngle, method_6714, getTailAngle, func_70920_v

AttributeSupplier$Builder (): eV, createAttributes, method_26897, createWolfAttributes, func_234233_eS_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_

int (): F_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__

void (int): a_, setRemainingPersistentAngerTime, method_29514, setAngerTime, func_230260_a__

void (): H_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__

UUID (): G_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, func_230259_a_

Vec3 (): ce, getLeashOffset, method_29919, method_29919, func_241205_ce_

1.15.2

Names

atz

auc

Fields

boolean: bE, isWet, field_6944, wet, field_70925_g

boolean: bE, isWet, field_6944, furWet, field_70925_g

Constructors

Methods

boolean (): ez, isWet, method_6711, isWet, func_70921_u

boolean (): ez, isWet, method_6711, isFurWet, func_70921_u

float (float): v, getWetShade, method_6707, getWetBrightnessMultiplier, func_70915_j

float (float): v, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

arz

atz

Fields

EntityDataAccessor<Float>: bD, DATA_HEALTH_ID, field_6948, WOLF_HEALTH, field_184759_bz

EntityDataAccessor<Boolean>: bE, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA

EntityDataAccessor<Boolean>: bA, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA

EntityDataAccessor<Integer>: bF, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB

EntityDataAccessor<Integer>: bB, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB

Predicate<LivingEntity>: bC, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

Predicate<LivingEntity>: bz, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

float: bG, interestedAngle, field_6952, begAnimationProgress, field_70926_e

float: bC, interestedAngle, field_6952, begAnimationProgress, field_70926_e

float: bH, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f

float: bD, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f

boolean: bI, isWet, field_6944, furWet, field_70925_g

boolean: bE, isWet, field_6944, wet, field_70925_g

boolean: bJ, isShaking, field_6951, canShakeWaterOff, field_70928_h

boolean: bF, isShaking, field_6951, canShakeWaterOff, field_70928_h

float: bK, shakeAnim, field_6947, shakeProgress, field_70929_i

float: bG, shakeAnim, field_6947, shakeProgress, field_70929_i

float: bL, shakeAnimO, field_6945, lastShakeProgress, field_70927_j

float: bH, shakeAnimO, field_6945, lastShakeProgress, field_70927_j

Constructors

Methods

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax

void (LivingEntity): g, setTarget, method_5980, setTarget, func_70624_b

void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b

void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR

float (): cU, getSoundVolume, method_6107, getSoundVolume, func_70599_aP

float (): dm, getSoundVolume, method_6107, getSoundVolume, func_70599_aP

int (): M, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): dU, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k

int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

boolean (): eg, isAngry, method_6709, isAngry, func_70919_bu

boolean (): eB, isAngry, method_6709, isAngry, func_70919_bu

DyeColor (): eh, getCollarColor, method_6713, getCollarColor, func_175546_cu

DyeColor (): eC, getCollarColor, method_6713, getCollarColor, func_175546_cu

boolean (): ei, isInterested, method_6710, isBegging, func_70922_bv

boolean (): eD, isInterested, method_6710, isBegging, func_70922_bv

boolean (): ee, isWet, method_6711, isFurWet, func_70921_u

boolean (): ez, isWet, method_6711, isWet, func_70921_u

float (float): v, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j

float (float): v, getWetShade, method_6707, getWetBrightnessMultiplier, func_70915_j

float (float, float): f, getBodyRollAngle, method_6715, getShakeAnimationProgress, func_70923_f

float (float, float): g, getBodyRollAngle, method_6715, getShakeAnimationProgress, func_70923_f

float (): ef, getTailAngle, method_6714, func_70920_v

float (): eA, getTailAngle, method_6714, func_70920_v

1.14.4

Names

aru

arz

net.minecraft.world.entity.animal.Wolf

Fields

TrackedData<Float>: bD, field_6948, WOLF_HEALTH, field_184759_bz

EntityDataAccessor<Float>: bD, DATA_HEALTH_ID, field_6948, WOLF_HEALTH, field_184759_bz

TrackedData<Boolean>: bE, field_6946, BEGGING, field_184760_bA

EntityDataAccessor<Boolean>: bE, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA

TrackedData<Integer>: bF, field_6950, COLLAR_COLOR, field_184758_bB

EntityDataAccessor<Integer>: bF, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB

Predicate<LivingEntity>: bC, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

Predicate<LivingEntity>: bC, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

float: bG, field_6952, begAnimationProgress, field_70926_e

float: bG, interestedAngle, field_6952, begAnimationProgress, field_70926_e

float: bH, field_6949, lastBegAnimationProgress, field_70924_f

float: bH, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f

boolean: bI, field_6944, wet, field_70925_g

boolean: bI, isWet, field_6944, furWet, field_70925_g

boolean: bJ, field_6951, canShakeWaterOff, field_70928_h

boolean: bJ, isShaking, field_6951, canShakeWaterOff, field_70928_h

float: bK, field_6947, shakeProgress, field_70929_i

float: bK, shakeAnim, field_6947, shakeProgress, field_70929_i

float: bL, field_6945, lastShakeProgress, field_70927_j

float: bL, shakeAnimO, field_6945, lastShakeProgress, field_70927_j

Constructors

Methods

void (): n, method_5959, initGoals, func_184651_r

void (): n, registerGoals, method_5959, initGoals, func_184651_r

void (): cl, method_6001, initAttributes, func_110147_ax

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax

void (LivingEntity): g, method_5980, setTarget, func_70624_b

void (LivingEntity): g, setTarget, method_5980, setTarget, func_70624_b

void (): L, method_5958, mobTick, func_70619_bc

void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc

void (): u_, method_5693, initDataTracker, func_70088_a

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (BlockPos, BlockState): a, method_5712, playStepSound, func_180429_a

void (BlockPos, BlockState): a, playStepSound, method_5712, playStepSound, func_180429_a

void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

SoundEvent (): G, method_5994, getAmbientSound, func_184639_G

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G

SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ

SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR

float (): cU, method_6107, getSoundVolume, func_70599_aP

float (): cU, getSoundVolume, method_6107, getSoundVolume, func_70599_aP

void (): k, method_6007, tickMovement, func_70636_d

void (): k, aiStep, method_6007, tickMovement, func_70636_d

void (): h, method_5773, tick, func_70071_h_

void (): h, tick, method_5773, tick, func_70071_h_

void (DamageSource): a, method_6078, onDeath, func_70645_a

void (DamageSource): a, die, method_6078, onDeath, func_70645_a

float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

int (): M, method_5978, getLookPitchSpeed, func_70646_bf

int (): M, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

boolean (DamageSource, float): a, method_5643, damage, func_70097_a

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a

boolean (Entity): C, method_6121, tryAttack, func_70652_k

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k

void (boolean): s, method_6173, setTamed, func_70903_f

void (boolean): s, setTame, method_6173, setTamed, func_70903_f

boolean (PlayerEntity, Hand): a, method_5992, interactMob, func_184645_a

boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a

boolean (ItemStack): i, method_6481, isBreedingItem, func_70877_b

boolean (ItemStack): i, isFood, method_6481, isBreedingItem, func_70877_b

int (): dD, method_5945, getLimitPerChunk, func_70641_bl

int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

boolean (): eh, method_6709, isAngry, func_70919_bu

boolean (): eg, isAngry, method_6709, isAngry, func_70919_bu

void (boolean): u, method_6718, setAngry, func_70916_h

void (boolean): u, setAngry, method_6718, setAngry, func_70916_h

DyeColor (): ei, method_6713, getCollarColor, func_175546_cu

DyeColor (): eh, getCollarColor, method_6713, getCollarColor, func_175546_cu

void (DyeColor): a, method_6708, setCollarColor, func_175547_a

void (DyeColor): a, setCollarColor, method_6708, setCollarColor, func_175547_a

WolfEntity (PassiveEntity): b, method_6717, method_6717, func_90011_a

Wolf (AgableMob): b, getBreedOffspring, method_6717, createChild, func_90011_a

void (boolean): v, method_6712, setBegging, func_70918_i

void (boolean): v, setIsInterested, method_6712, setBegging, func_70918_i

boolean (AnimalEntity): a, method_6474, canBreedWith, func_70878_b

boolean (Animal): a, canMate, method_6474, canBreedWith, func_70878_b

boolean (): ej, method_6710, isBegging, func_70922_bv

boolean (): ei, isInterested, method_6710, isBegging, func_70922_bv

boolean (LivingEntity, LivingEntity): a, method_6178, canAttackWithOwner, func_142018_a

boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178, canAttackWithOwner, func_142018_a

boolean (PlayerEntity): a, method_5931, canBeLeashedBy, func_184652_a

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, func_184652_a

boolean (): ef, method_6711, isWet, func_70921_u

boolean (): ee, isWet, method_6711, isFurWet, func_70921_u

float (float): v, method_6707, getWetBrightnessMultiplier, func_70915_j

float (float): v, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j

float (float, float): f, method_6715, getShakeAnimationProgress, func_70923_f

float (float, float): f, getBodyRollAngle, method_6715, getShakeAnimationProgress, func_70923_f

float (float): w, method_6719, getBegAnimationProgress, func_70917_k

float (float): w, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k

void (byte): a, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

float (): eg, method_6714, method_6714, func_70920_v

float (): ef, getTailAngle, method_6714, func_70920_v

1.14.3

Names

arr

aru

net.minecraft.entity.passive.WolfEntity

Fields

DataParameter<Float>: bE, field_6948, field_184759_bz

TrackedData<Float>: bD, field_6948, WOLF_HEALTH, field_184759_bz

DataParameter<Boolean>: bF, field_6946, field_184760_bA

TrackedData<Boolean>: bE, field_6946, BEGGING, field_184760_bA

DataParameter<Integer>: bG, field_6950, field_184758_bB

TrackedData<Integer>: bF, field_6950, COLLAR_COLOR, field_184758_bB

Predicate<LivingEntity>: bD, field_18004, field_213441_bD

Predicate<LivingEntity>: bC, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD

float: bH, field_6952, field_70926_e

float: bG, field_6952, begAnimationProgress, field_70926_e

float: bI, field_6949, field_70924_f

float: bH, field_6949, lastBegAnimationProgress, field_70924_f

boolean: bJ, field_6944, field_70925_g

boolean: bI, field_6944, wet, field_70925_g

boolean: bK, field_6951, field_70928_h

boolean: bJ, field_6951, canShakeWaterOff, field_70928_h

float: bL, field_6947, field_70929_i

float: bK, field_6947, shakeProgress, field_70929_i

float: bM, field_6945, field_70927_j

float: bL, field_6945, lastShakeProgress, field_70927_j

Constructors

Methods

void (): n, method_5959, func_184651_r

void (): n, method_5959, initGoals, func_184651_r

void (): ck, method_6001, func_110147_ax

void (): cl, method_6001, initAttributes, func_110147_ax

void (LivingEntity): g, method_5980, func_70624_b

void (LivingEntity): g, method_5980, setTarget, func_70624_b

void (): L, method_5958, func_70619_bc

void (): L, method_5958, mobTick, func_70619_bc

void (): u_, method_5693, func_70088_a

void (): u_, method_5693, initDataTracker, func_70088_a

void (BlockPos, BlockState): a, method_5712, func_180429_a

void (BlockPos, BlockState): a, method_5712, playStepSound, func_180429_a

void (CompoundNBT): b, method_5652, func_213281_b

void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundNBT): a, method_5749, func_70037_a

void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a

SoundEvent (): G, method_5994, func_184639_G

SoundEvent (): G, method_5994, getAmbientSound, func_184639_G

SoundEvent (DamageSource): e, method_6011, func_184601_bQ

SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ

SoundEvent (): cG, method_6002, func_184615_bR

SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR

float (): cT, method_6107, func_70599_aP

float (): cU, method_6107, getSoundVolume, func_70599_aP

void (): k, method_6007, func_70636_d

void (): k, method_6007, tickMovement, func_70636_d

void (): h, method_5773, func_70071_h_

void (): h, method_5773, tick, func_70071_h_

void (DamageSource): a, method_6078, func_70645_a

void (DamageSource): a, method_6078, onDeath, func_70645_a

float (Pose, EntitySize): b, method_18394, func_213348_b

float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b

int (): M, method_5978, func_70646_bf

int (): M, method_5978, getLookPitchSpeed, func_70646_bf

boolean (DamageSource, float): a, method_5643, func_70097_a

boolean (DamageSource, float): a, method_5643, damage, func_70097_a

boolean (Entity): C, method_6121, func_70652_k

boolean (Entity): C, method_6121, tryAttack, func_70652_k

void (boolean): s, method_6173, func_70903_f

void (boolean): s, method_6173, setTamed, func_70903_f

boolean (PlayerEntity, Hand): a, method_5992, func_184645_a

boolean (PlayerEntity, Hand): a, method_5992, interactMob, func_184645_a

boolean (ItemStack): i, method_6481, func_70877_b

boolean (ItemStack): i, method_6481, isBreedingItem, func_70877_b

int (): dC, method_5945, func_70641_bl

int (): dD, method_5945, getLimitPerChunk, func_70641_bl

boolean (): eg, method_6709, func_70919_bu

boolean (): eh, method_6709, isAngry, func_70919_bu

void (boolean): u, method_6718, func_70916_h

void (boolean): u, method_6718, setAngry, func_70916_h

DyeColor (): eh, method_6713, func_175546_cu

DyeColor (): ei, method_6713, getCollarColor, func_175546_cu

void (DyeColor): a, method_6708, func_175547_a

void (DyeColor): a, method_6708, setCollarColor, func_175547_a

WolfEntity (AgeableEntity): b, method_6717, func_90011_a

WolfEntity (PassiveEntity): b, method_6717, method_6717, func_90011_a

void (boolean): v, method_6712, func_70918_i

void (boolean): v, method_6712, setBegging, func_70918_i

boolean (AnimalEntity): a, method_6474, func_70878_b

boolean (AnimalEntity): a, method_6474, canBreedWith, func_70878_b

boolean (): ei, method_6710, func_70922_bv

boolean (): ej, method_6710, isBegging, func_70922_bv

boolean (LivingEntity, LivingEntity): a, method_6178, func_142018_a

boolean (LivingEntity, LivingEntity): a, method_6178, canAttackWithOwner, func_142018_a

boolean (PlayerEntity): a, method_5931, func_184652_a

boolean (PlayerEntity): a, method_5931, canBeLeashedBy, func_184652_a

boolean (): ee, method_6711, func_70921_u

boolean (): ef, method_6711, isWet, func_70921_u

float (float): v, method_6707, func_70915_j

float (float): v, method_6707, getWetBrightnessMultiplier, func_70915_j

float (float, float): f, method_6715, func_70923_f

float (float, float): f, method_6715, getShakeAnimationProgress, func_70923_f

float (float): w, method_6719, func_70917_k

float (float): w, method_6719, getBegAnimationProgress, func_70917_k

void (byte): a, method_5711, func_70103_a

void (byte): a, method_5711, handleStatus, func_70103_a

float (): ef, method_6714, func_70920_v

float (): eg, method_6714, method_6714, func_70920_v

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

arq

arr

Fields

Constructors

Methods

1.14

Names

arq

net.minecraft.class_1493

net.minecraft.entity.passive.WolfEntity

Fields

DataParameter<Float>: bE, field_6948, field_184759_bz

DataParameter<Boolean>: bF, field_6946, field_184760_bA

DataParameter<Integer>: bG, field_6950, field_184758_bB

Predicate<LivingEntity>: bD, field_18004, field_213441_bD

float: bH, field_6952, field_70926_e

float: bI, field_6949, field_70924_f

boolean: bJ, field_6944, field_70925_g

boolean: bK, field_6951, field_70928_h

float: bL, field_6947, field_70929_i

float: bM, field_6945, field_70927_j

Constructors

(EntityType<? extends WolfEntity>, World)

Methods

void (): n, method_5959, func_184651_r

void (): ck, method_6001, func_110147_ax

void (LivingEntity): g, method_5980, func_70624_b

void (): L, method_5958, func_70619_bc

void (): u_, method_5693, func_70088_a

void (BlockPos, BlockState): a, method_5712, func_180429_a

void (CompoundNBT): b, method_5652, func_213281_b

void (CompoundNBT): a, method_5749, func_70037_a

SoundEvent (): G, method_5994, func_184639_G

SoundEvent (DamageSource): e, method_6011, func_184601_bQ

SoundEvent (): cG, method_6002, func_184615_bR

float (): cT, method_6107, func_70599_aP

void (): k, method_6007, func_70636_d

void (): h, method_5773, func_70071_h_

void (DamageSource): a, method_6078, func_70645_a

float (Pose, EntitySize): b, method_18394, func_213348_b

int (): M, method_5978, func_70646_bf

boolean (DamageSource, float): a, method_5643, func_70097_a

boolean (Entity): C, method_6121, func_70652_k

void (boolean): s, method_6173, func_70903_f

boolean (PlayerEntity, Hand): a, method_5992, func_184645_a

boolean (ItemStack): i, method_6481, func_70877_b

int (): dC, method_5945, func_70641_bl

boolean (): eg, method_6709, func_70919_bu

void (boolean): u, method_6718, func_70916_h

DyeColor (): eh, method_6713, func_175546_cu

void (DyeColor): a, method_6708, func_175547_a

WolfEntity (AgeableEntity): b, method_6717, func_90011_a

void (boolean): v, method_6712, func_70918_i

boolean (AnimalEntity): a, method_6474, func_70878_b

boolean (): ei, method_6710, func_70922_bv

boolean (LivingEntity, LivingEntity): a, method_6178, func_142018_a

boolean (PlayerEntity): a, method_5931, func_184652_a

boolean (): ee, method_6711, func_70921_u

float (float): v, method_6707, func_70915_j

float (float, float): f, method_6715, func_70923_f

float (float): w, method_6719, func_70917_k

void (byte): a, method_5711, func_70103_a

float (): ef, method_6714, func_70920_v