History - net.minecraft.world.entity.animal.wolf.Wolf
25w18a
Names
cmx
cnn
Fields
EntityDataAccessor<Boolean>: bO, DATA_INTERESTED_ID, field_6946, BEGGING, f_380993_
EntityDataAccessor<Boolean>: bQ, DATA_INTERESTED_ID, field_6946
EntityDataAccessor<Integer>: bP, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_379822_
EntityDataAccessor<Integer>: bR, DATA_COLLAR_COLOR, field_6950
float: bX, interestedAngle, field_6952, begAnimationProgress, f_380255_
float: bZ, interestedAngle, field_6952
float: bY, interestedAngleO, field_6949, lastBegAnimationProgress, f_379600_
float: ca, interestedAngleO, field_6949
boolean: bZ, isWet, field_6944, furWet, f_379432_
boolean: cb, isWet, field_6944
boolean: ca, isShaking, field_6951, canShakeWaterOff, f_380487_
boolean: cc, isShaking, field_6951
float: cb, shakeAnim, field_6947, shakeProgress, f_381535_
float: cd, shakeAnim, field_6947
float: cc, shakeAnimO, field_6945, lastShakeProgress, f_382232_
float: ce, shakeAnimO, field_6945
EntityDataAccessor<Integer>: bQ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_382493_
EntityDataAccessor<Integer>: bS, DATA_REMAINING_ANGER_TIME, field_25373
UUID: ce, persistentAngerTarget, field_25372, angryAt, f_379684_
UUID: cg, persistentAngerTarget, field_25372
float: bT, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_382346_
float: bV, START_HEALTH, field_30386
float: bU, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_380182_
float: bW, TAME_HEALTH, field_30387
UniformInt: cd, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_380314_
UniformInt: cf, PERSISTENT_ANGER_TIME, field_25371
EntityDataAccessor<Holder<WolfVariant>>: bR, DATA_VARIANT_ID, field_49722, VARIANT, f_381024_
EntityDataAccessor<Holder<WolfVariant>>: bT, DATA_VARIANT_ID, field_49722
float: bV, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_382311_
float: bX, ARMOR_REPAIR_UNIT, field_49237
TargetingConditions$Selector: bM, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_380294_
TargetingConditions$Selector: bO, PREY_SELECTOR, field_18004
float: bN, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_379461_
float: bP, DEFAULT_TAIL_ANGLE, field_52477
EntityDataAccessor<Holder<WolfSoundVariant>>: bS, DATA_SOUND_VARIANT_ID, field_57075, SOUND_VARIANT, f_379877_
EntityDataAccessor<Holder<WolfSoundVariant>>: bU, DATA_SOUND_VARIANT_ID, field_57075
DyeColor: bW, DEFAULT_COLLAR_COLOR, field_56658, DEFAULT_COLLAR_COLOR, f_380708_
DyeColor: bY, DEFAULT_COLLAR_COLOR, field_56658
Constructors
Methods
void (): C, registerGoals, method_5959, initGoals, m_8099_
void (): H, registerGoals, method_5959
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
void (BlockPos, BlockState): b, playStepSound, method_5712
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): p, getAmbientSound, method_5994
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): e_, getDeathSound, method_6002
float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fl, getSoundVolume, method_6107
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007
void (): g, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773
void (DamageSource): a, die, method_6078, onDeath, m_6667_
void (DamageSource): a, die, method_6078
int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): gh, getMaxHeadXRot, method_5978
boolean (ItemStack): i, isFood, method_6481, isBreedingItem, m_6898_
boolean (ItemStack): i, isFood, method_6481
int (): fX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): gl, getMaxSpawnClusterSize, method_5945
DyeColor (): gJ, getCollarColor, method_6713, getCollarColor, m_385313_
DyeColor (): gX, getCollarColor, method_6713
void (DyeColor): a, setCollarColor, method_6708, setCollarColor, m_385961_
void (DyeColor): a, setCollarColor, method_6708
void (boolean): z, setIsInterested, method_6712, setBegging, m_387254_
void (boolean): A, setIsInterested, method_6712
boolean (Animal): a, canMate, method_6474, canBreedWith, m_7848_
boolean (Animal): a, canMate, method_6474
boolean (): gK, isInterested, method_6710, isBegging, m_386501_
boolean (): gY, isInterested, method_6710
boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178, canAttackWithOwner, m_7757_
boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178
float (float): J, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_384869_
float (float): J, getWetShade, method_6707
float (float): L, getHeadRollAngle, method_6719, getBegAnimationProgress, m_386907_
float (float): L, getHeadRollAngle, method_6719
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711
float (): gI, getTailAngle, method_6714, getTailAngle, m_388542_
float (): gW, getTailAngle, method_6714
AttributeSupplier$Builder (): gH, createAttributes, method_26897, createWolfAttributes, m_387348_
AttributeSupplier$Builder (): gV, createAttributes, method_26897
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992
int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_
int (): a, getRemainingPersistentAngerTime, method_29507
void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_
void (int): a, setRemainingPersistentAngerTime, method_29514
void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_
void (): c, startPersistentAngerTimer, method_29509
UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_
UUID (): b, getPersistentAngerTarget, method_29508
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_
void (UUID): a, setPersistentAngerTarget, method_29513
Vec3 (): cT, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): F, getLeashOffset, method_29919
void (): gN, cancelShake, method_31167, resetShake, m_385302_
void (): hb, cancelShake, method_31167
Wolf (ServerLevel, AgeableMob): b, getBreedOffspring, method_6717, createChild, m_142606_
Wolf (ServerLevel, AgeableMob): b, getBreedOffspring, method_6717
boolean (EntityType<Wolf>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450, canSpawn, m_387407_
boolean (EntityType<Wolf>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450
ResourceLocation (): gG, getTexture, method_58061, getTextureId, m_387577_
ResourceLocation (): gU, getTexture, method_58061
Holder<WolfVariant> (): gL, getVariant, method_58062, getVariant, m_385384_
Holder<WolfVariant> (): gZ, getVariant, method_58062
void (Holder<WolfVariant>): j, setVariant, method_58063, setVariant, m_388184_
void (Holder<WolfVariant>): j, setVariant, method_58063
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943
boolean (DamageSource): i, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_384102_
boolean (DamageSource): i, canArmorAbsorb, method_57304
void (): p, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_
void (): n, applyTamingSideEffects, method_56996
void (DamageSource, float): c, hurtArmor, method_6105, damageArmor, m_6472_
void (DamageSource, float): c, hurtArmor, method_6105
void (Player): f, tryToTame, method_58169, tryTame, m_388637_
void (Player): h, tryToTame, method_58169
boolean (): w, canBeLeashed, method_5931, canBeLeashed, m_6573_
boolean (): v, canBeLeashed, method_5931
float (float): K, getShakeAnim, method_61477, getShakeProgress, m_386802_
float (float): K, getShakeAnim, method_61477
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397
void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage, m_6475_
void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074
Holder<WolfSoundVariant> (): gM, getSoundVariant, method_68131, getSoundVariant, m_386942_
Holder<WolfSoundVariant> (): ha, getSoundVariant, method_68131
void (Holder<WolfSoundVariant>): k, setSoundVariant, method_68132, setSoundVariant, m_385884_
void (Holder<WolfSoundVariant>): k, setSoundVariant, method_68132
<T> T (DataComponentType<? extends T>): a, get, method_58694, get, m_318834_
<T> T (DataComponentType<? extends T>): a, get, method_58694
void (DataComponentGetter): a, applyImplicitComponents, method_66649, copyComponentsFrom, m_383893_
void (DataComponentGetter): a, applyImplicitComponents, method_66649
<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654, setApplicableComponent, m_383901_
<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654
void (ValueOutput): a, addAdditionalSaveData, method_5652
void (ValueInput): a, readAdditionalSaveData, method_5749
1.21.5
Names
cic
cmx
net.minecraft.world.entity.animal.Wolf
net.minecraft.world.entity.animal.wolf.Wolf
net.minecraft.src.C_922_
net.minecraft.src.C_379213_
Fields
EntityDataAccessor<Boolean>: ce, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: bO, DATA_INTERESTED_ID, field_6946, BEGGING, f_380993_
EntityDataAccessor<Integer>: cf, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: bP, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_379822_
float: cl, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: bX, interestedAngle, field_6952, begAnimationProgress, f_380255_
float: cm, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: bY, interestedAngleO, field_6949, lastBegAnimationProgress, f_379600_
boolean: cn, isWet, field_6944, furWet, f_30363_
boolean: bZ, isWet, field_6944, furWet, f_379432_
boolean: co, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: ca, isShaking, field_6951, canShakeWaterOff, f_380487_
float: cp, shakeAnim, field_6947, shakeProgress, f_30365_
float: cb, shakeAnim, field_6947, shakeProgress, f_381535_
float: cq, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: cc, shakeAnimO, field_6945, lastShakeProgress, f_382232_
EntityDataAccessor<Integer>: cg, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: bQ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_382493_
UUID: cs, persistentAngerTarget, field_25372, angryAt, f_30356_
UUID: ce, persistentAngerTarget, field_25372, angryAt, f_379684_
float: ci, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: bT, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_382346_
float: cj, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: bU, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_380182_
UniformInt: cr, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: cd, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_380314_
EntityDataAccessor<Holder<WolfVariant>>: ch, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_
EntityDataAccessor<Holder<WolfVariant>>: bR, DATA_VARIANT_ID, field_49722, VARIANT, f_381024_
float: ck, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_
float: bV, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_382311_
TargetingConditions$Selector: cc, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
TargetingConditions$Selector: bM, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_380294_
float: cd, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_348359_
float: bN, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_379461_
EntityDataAccessor<Holder<WolfSoundVariant>>: bS, DATA_SOUND_VARIANT_ID, field_57075, SOUND_VARIANT, f_379877_
DyeColor: bW, DEFAULT_COLLAR_COLOR, field_56658, DEFAULT_COLLAR_COLOR, f_380708_
Constructors
Methods
void (): E, registerGoals, method_5959, initGoals, m_8099_
void (): C, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): fg, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): h, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773, tick, m_8119_
int (): ad, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
boolean (ItemStack): j, isFood, method_6481, isBreedingItem, m_6898_
boolean (ItemStack): i, isFood, method_6481, isBreedingItem, m_6898_
int (): aj, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): gI, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gJ, getCollarColor, method_6713, getCollarColor, m_385313_
void (DyeColor): a, setCollarColor, method_6708, setCollarColor, m_30397_
void (DyeColor): a, setCollarColor, method_6708, setCollarColor, m_385961_
void (boolean): A, setIsInterested, method_6712, setBegging, m_30444_
void (boolean): z, setIsInterested, method_6712, setBegging, m_387254_
boolean (): gJ, isInterested, method_6710, isBegging, m_30429_
boolean (): gK, isInterested, method_6710, isBegging, m_386501_
float (float): J, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): J, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_384869_
float (float): L, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): L, getHeadRollAngle, method_6719, getBegAnimationProgress, m_386907_
float (): gH, getTailAngle, method_6714, getTailAngle, m_30427_
float (): gI, getTailAngle, method_6714, getTailAngle, m_388542_
AttributeSupplier$Builder (): gG, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): gH, createAttributes, method_26897, createWolfAttributes, m_387348_
void (): gK, cancelShake, method_31167, resetShake, m_30430_
void (): gN, cancelShake, method_31167, resetShake, m_385302_
boolean (EntityType<Wolf>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450, canSpawn, m_218291_
boolean (EntityType<Wolf>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450, canSpawn, m_387407_
ResourceLocation (): gE, getTexture, method_58061, getTextureId, m_322344_
ResourceLocation (): gG, getTexture, method_58061, getTextureId, m_387577_
Holder<WolfVariant> (): gF, getVariant, method_58062, getVariant, m_28554_
Holder<WolfVariant> (): gL, getVariant, method_58062, getVariant, m_385384_
void (Holder<WolfVariant>): j, setVariant, method_58063, setVariant, m_28464_
void (Holder<WolfVariant>): j, setVariant, method_58063, setVariant, m_388184_
boolean (DamageSource): j, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_
boolean (DamageSource): i, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_384102_
void (): t, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_
void (): p, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_
void (Player): g, tryToTame, method_58169, tryTame, m_318612_
void (Player): f, tryToTame, method_58169, tryTame, m_388637_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (): y, canBeLeashed, method_5931, canBeLeashed, m_6573_
boolean (): w, canBeLeashed, method_5931, canBeLeashed, m_6573_
float (float): K, getShakeAnim, method_61477, getShakeProgress, m_354891_
float (float): K, getShakeAnim, method_61477, getShakeProgress, m_386802_
void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage, m_6475_
void (ServerLevel, DamageSource, float): c, actuallyHurt, method_6074, applyDamage, m_6475_
Holder<WolfSoundVariant> (): gM, getSoundVariant, method_68131, getSoundVariant, m_386942_
void (Holder<WolfSoundVariant>): k, setSoundVariant, method_68132, setSoundVariant, m_385884_
<T> T (DataComponentType<? extends T>): a, get, method_58694, get, m_318834_
void (DataComponentGetter): a, applyImplicitComponents, method_66649, copyComponentsFrom, m_383893_
<T> boolean (DataComponentType<T>, T): b, applyImplicitComponent, method_66654, setApplicableComponent, m_383901_
1.21.4
Names
cja
cic
Fields
EntityDataAccessor<Boolean>: cf, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: ce, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: cg, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: cf, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
float: cm, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cl, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cn, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: cm, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: co, isWet, field_6944, furWet, f_30363_
boolean: cn, isWet, field_6944, furWet, f_30363_
boolean: cp, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: co, isShaking, field_6951, canShakeWaterOff, f_30364_
float: cq, shakeAnim, field_6947, shakeProgress, f_30365_
float: cp, shakeAnim, field_6947, shakeProgress, f_30365_
float: cr, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: cq, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: ch, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: cg, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: ct, persistentAngerTarget, field_25372, angryAt, f_30356_
UUID: cs, persistentAngerTarget, field_25372, angryAt, f_30356_
float: cj, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ci, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ck, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: cj, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: cs, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: cr, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
EntityDataAccessor<Holder<WolfVariant>>: ci, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_
EntityDataAccessor<Holder<WolfVariant>>: ch, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_
float: cl, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_
float: ck, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_
TargetingConditions$Selector: cd, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
TargetingConditions$Selector: cc, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: ce, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_348359_
float: cd, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_348359_
Constructors
Methods
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): E, registerGoals, method_5959, initGoals, m_8099_
int (): Z, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): ad, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): ad, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): aj, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): gE, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gI, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): gF, isInterested, method_6710, isBegging, m_30429_
boolean (): gJ, isInterested, method_6710, isBegging, m_30429_
float (): gD, getTailAngle, method_6714, getTailAngle, m_30427_
float (): gH, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): gC, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): gG, createAttributes, method_26897, createWolfAttributes, m_30425_
void (): gG, cancelShake, method_31167, resetShake, m_30430_
void (): gK, cancelShake, method_31167, resetShake, m_30430_
ResourceLocation (): gA, getTexture, method_58061, getTextureId, m_322344_
ResourceLocation (): gE, getTexture, method_58061, getTextureId, m_322344_
Holder<WolfVariant> (): gB, getVariant, method_58062, getVariant, m_28554_
Holder<WolfVariant> (): gF, getVariant, method_58062, getVariant, m_28554_
boolean (DamageSource): h, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_
boolean (DamageSource): j, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_
1.21.3
Names
cgh
cja
Fields
EntityDataAccessor<Boolean>: ch, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: cf, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: ci, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: cg, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: cg, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: co, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cm, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cp, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: cn, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: cq, isWet, field_6944, furWet, f_30363_
boolean: co, isWet, field_6944, furWet, f_30363_
boolean: cr, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: cp, isShaking, field_6951, canShakeWaterOff, f_30364_
float: cs, shakeAnim, field_6947, shakeProgress, f_30365_
float: cq, shakeAnim, field_6947, shakeProgress, f_30365_
float: ct, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: cr, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: cj, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: ch, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: cv, persistentAngerTarget, field_25372, angryAt, f_30356_
UUID: ct, persistentAngerTarget, field_25372, angryAt, f_30356_
float: cl, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cj, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cm, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: ck, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: cu, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: cs, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
EntityDataAccessor<Holder<WolfVariant>>: ck, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_
EntityDataAccessor<Holder<WolfVariant>>: ci, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_
float: cn, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_
float: cl, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_
TargetingConditions$Selector: cd, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: ce, DEFAULT_TAIL_ANGLE, field_52477, field_52477, f_348359_
Constructors
Methods
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fg, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick, m_8119_
int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): Z, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
boolean (ItemStack): o, isFood, method_6481, isBreedingItem, m_6898_
boolean (ItemStack): j, isFood, method_6481, isBreedingItem, m_6898_
int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): ad, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): gz, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gE, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): gB, isInterested, method_6710, isBegging, m_30429_
boolean (): gF, isInterested, method_6710, isBegging, m_30429_
boolean (): gx, isWet, method_6711, isFurWet, m_30426_
float (float): H, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): J, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float, float): g, getBodyRollAngle, method_6715, getShakeAnimationProgress, m_30432_
float (float): I, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): L, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (): gy, getTailAngle, method_6714, getTailAngle, m_30427_
float (): gD, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): gw, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): gC, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cT, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): gC, cancelShake, method_31167, resetShake, m_30430_
void (): gG, cancelShake, method_31167, resetShake, m_30430_
ResourceLocation (): gu, getTexture, method_58061, getTextureId, m_322344_
ResourceLocation (): gA, getTexture, method_58061, getTextureId, m_322344_
Holder<WolfVariant> (): gv, getVariant, method_58062, getVariant, m_28554_
Holder<WolfVariant> (): gB, getVariant, method_58062, getVariant, m_28554_
void (Holder<WolfVariant>): i, setVariant, method_58063, setVariant, m_28464_
void (Holder<WolfVariant>): j, setVariant, method_58063, setVariant, m_28464_
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_
boolean (DamageSource): g, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_
boolean (DamageSource): h, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_
void (DamageSource, float): c, hurtArmor, method_6105, damageArmor, m_6472_
boolean (): gA, hasArmor, method_55710, hasArmor, m_324194_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_
float (float): K, getShakeAnim, method_61477, getShakeProgress, m_354891_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
void (ServerLevel, DamageSource, float): b, actuallyHurt, method_6074, applyDamage, m_6475_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cgk
cgh
Fields
EntityDataAccessor<Boolean>: cc, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: ch, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: cd, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: ci, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: cb, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
Predicate<LivingEntity>: cg, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: cj, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: co, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: ck, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: cp, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: cl, isWet, field_6944, furWet, f_30363_
boolean: cq, isWet, field_6944, furWet, f_30363_
boolean: cm, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: cr, isShaking, field_6951, canShakeWaterOff, f_30364_
float: cn, shakeAnim, field_6947, shakeProgress, f_30365_
float: cs, shakeAnim, field_6947, shakeProgress, f_30365_
float: co, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: ct, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: ce, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: cj, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: cq, persistentAngerTarget, field_25372, angryAt, f_30356_
UUID: cv, persistentAngerTarget, field_25372, angryAt, f_30356_
float: cg, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cl, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ch, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: cm, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: cp, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: cu, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
EntityDataAccessor<Holder<WolfVariant>>: cf, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_
EntityDataAccessor<Holder<WolfVariant>>: ck, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_
float: ci, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_
float: cn, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_
Constructors
Methods
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fa, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
void (): m_, aiStep, method_6007, tickMovement, m_8107_
int (): aa, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): gB, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gz, getCollarColor, method_6713, getCollarColor, m_30428_
void (boolean): z, setIsInterested, method_6712, setBegging, m_30444_
void (boolean): A, setIsInterested, method_6712, setBegging, m_30444_
boolean (): gD, isInterested, method_6710, isBegging, m_30429_
boolean (): gB, isInterested, method_6710, isBegging, m_30429_
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (): gz, isWet, method_6711, isFurWet, m_30426_
boolean (): gx, isWet, method_6711, isFurWet, m_30426_
float (float): G, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): H, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float, float): f, getBodyRollAngle, method_6715, getShakeAnimationProgress, m_30432_
float (float, float): g, getBodyRollAngle, method_6715, getShakeAnimationProgress, m_30432_
float (float): H, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): I, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (): gA, getTailAngle, method_6714, getTailAngle, m_30427_
float (): gy, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): gy, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): gw, createAttributes, method_26897, createWolfAttributes, m_30425_
void (): gE, cancelShake, method_31167, resetShake, m_30430_
void (): gC, cancelShake, method_31167, resetShake, m_30430_
ResourceLocation (): gw, getTexture, method_58061, getTextureId, m_322344_
ResourceLocation (): gu, getTexture, method_58061, getTextureId, m_322344_
Holder<WolfVariant> (): gx, getVariant, method_58062, getVariant, m_28554_
Holder<WolfVariant> (): gv, getVariant, method_58062, getVariant, m_28554_
boolean (DamageSource): h, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_
boolean (DamageSource): g, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_
void (): u, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_
void (): t, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_
void (Player): h, tryToTame, method_58169, tryTame, m_318612_
void (Player): g, tryToTame, method_58169, tryTame, m_318612_
boolean (): gC, hasArmor, method_55710, hasArmor, m_324194_
boolean (): gA, hasArmor, method_55710, hasArmor, m_324194_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (): y, canBeLeashed, method_5931, canBeLeashed, m_6573_
1.20.6
Names
bzb
cgk
Fields
EntityDataAccessor<Boolean>: bX, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: cc, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: bY, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: cd, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: bW, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
Predicate<LivingEntity>: cb, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: cc, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cj, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cd, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: ck, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: ce, isWet, field_6944, furWet, f_30363_
boolean: cl, isWet, field_6944, furWet, f_30363_
boolean: cf, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: cm, isShaking, field_6951, canShakeWaterOff, f_30364_
float: cg, shakeAnim, field_6947, shakeProgress, f_30365_
float: cn, shakeAnim, field_6947, shakeProgress, f_30365_
float: ch, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: co, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: bZ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: ce, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: cj, persistentAngerTarget, field_25372, angryAt, f_30356_
UUID: cq, persistentAngerTarget, field_25372, angryAt, f_30356_
float: ca, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cg, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cb, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: ch, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: ci, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: cp, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
EntityDataAccessor<Holder<WolfVariant>>: cf, DATA_VARIANT_ID, field_49722, VARIANT, f_315779_
float: ci, ARMOR_REPAIR_UNIT, field_49237, field_49237, f_314667_
Constructors
Methods
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): fe, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): n_, aiStep, method_6007, tickMovement, m_8107_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
void (boolean): x, setTame, method_6173, setTamed, m_7105_
boolean (ItemStack): m, isFood, method_6481, isBreedingItem, m_6898_
boolean (ItemStack): o, isFood, method_6481, isBreedingItem, m_6898_
int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): gn, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gB, getCollarColor, method_6713, getCollarColor, m_30428_
void (boolean): A, setIsInterested, method_6712, setBegging, m_30444_
void (boolean): z, setIsInterested, method_6712, setBegging, m_30444_
boolean (): go, isInterested, method_6710, isBegging, m_30429_
boolean (): gD, isInterested, method_6710, isBegging, m_30429_
boolean (): gl, isWet, method_6711, isFurWet, m_30426_
boolean (): gz, isWet, method_6711, isFurWet, m_30426_
float (float): E, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): G, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): F, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): H, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (): gm, getTailAngle, method_6714, getTailAngle, m_30427_
float (): gA, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): gk, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): gy, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): gp, cancelShake, method_31167, resetShake, m_30430_
void (): gE, cancelShake, method_31167, resetShake, m_30430_
org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_
ResourceLocation (): gw, getTexture, method_58061, getTextureId, m_322344_
Holder<WolfVariant> (): gx, getVariant, method_58062, getVariant, m_28554_
void (Holder<WolfVariant>): i, setVariant, method_58063, setVariant, m_28464_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_
void (DamageSource, float): f, actuallyHurt, method_6074, applyDamage, m_6475_
boolean (DamageSource): h, canArmorAbsorb, method_57304, shouldArmorAbsorbDamage, m_324962_
void (): u, applyTamingSideEffects, method_56996, updateAttributesForTamed, m_5849_
void (DamageSource, float): b, hurtArmor, method_6105, damageArmor, m_6472_
void (Player): h, tryToTame, method_58169, tryTame, m_318612_
boolean (): gC, hasArmor, method_55710, hasArmor, m_324194_
1.20.4
Names
bvu
bzb
Fields
Constructors
Methods
void (): z, registerGoals, method_5959, initGoals, m_8099_
void (): B, registerGoals, method_5959, initGoals, m_8099_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eW, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
int (): Y, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): aa, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): gm, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gn, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): gn, isInterested, method_6710, isBegging, m_30429_
boolean (): go, isInterested, method_6710, isBegging, m_30429_
boolean (): gk, isWet, method_6711, isFurWet, m_30426_
boolean (): gl, isWet, method_6711, isFurWet, m_30426_
float (): gl, getTailAngle, method_6714, getTailAngle, m_30427_
float (): gm, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): gj, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): gk, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): go, cancelShake, method_31167, resetShake, m_30430_
void (): gp, cancelShake, method_31167, resetShake, m_30430_
1.20.2
Names
bso
bvu
Fields
Constructors
Methods
void (): x, registerGoals, method_5959, initGoals, m_8099_
void (): z, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eV, getSoundVolume, method_6107, getSoundVolume, m_6121_
int (): X, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): Y, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_
int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): gh, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gm, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): gi, isInterested, method_6710, isBegging, m_30429_
boolean (): gn, isInterested, method_6710, isBegging, m_30429_
boolean (): gf, isWet, method_6711, isFurWet, m_30426_
boolean (): gk, isWet, method_6711, isFurWet, m_30426_
float (float): D, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): E, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): E, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): F, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (): gg, getTailAngle, method_6714, getTailAngle, m_30427_
float (): gl, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): ge, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): gj, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): gj, cancelShake, method_31167, resetShake, m_30430_
void (): go, cancelShake, method_31167, resetShake, m_30430_
org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_
1.20.1
Names
bsm
bso
Fields
EntityDataAccessor<Boolean>: bW, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: bX, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: bX, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: bY, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: bV, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
Predicate<LivingEntity>: bW, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: cb, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cc, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cc, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: cd, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: cd, isWet, field_6944, furWet, f_30363_
boolean: ce, isWet, field_6944, furWet, f_30363_
boolean: ce, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: cf, isShaking, field_6951, canShakeWaterOff, f_30364_
float: cf, shakeAnim, field_6947, shakeProgress, f_30365_
float: cg, shakeAnim, field_6947, shakeProgress, f_30365_
float: cg, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: ch, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: bY, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: bZ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: ci, persistentAngerTarget, field_25372, angryAt, f_30356_
UUID: cj, persistentAngerTarget, field_25372, angryAt, f_30356_
float: bZ, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ca, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ca, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: cb, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: ch, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: ci, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
Constructors
Methods
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eR, getSoundVolume, method_6107, getSoundVolume, m_6121_
int (): V, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): X, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): gb, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gh, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): gc, isInterested, method_6710, isBegging, m_30429_
boolean (): gi, isInterested, method_6710, isBegging, m_30429_
boolean (): fZ, isWet, method_6711, isFurWet, m_30426_
boolean (): gf, isWet, method_6711, isFurWet, m_30426_
float (float): C, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): D, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): D, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): E, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (): ga, getTailAngle, method_6714, getTailAngle, m_30427_
float (): gg, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): fY, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): ge, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): gd, cancelShake, method_31167, resetShake, m_30430_
void (): gj, cancelShake, method_31167, resetShake, m_30430_
1.19.4
Names
bqr
bsm
Fields
EntityDataAccessor<Boolean>: cb, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: bW, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: cc, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: bX, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: ca, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
Predicate<LivingEntity>: bV, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: cg, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cb, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: ch, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: cc, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: ci, isWet, field_6944, furWet, f_30363_
boolean: cd, isWet, field_6944, furWet, f_30363_
boolean: cj, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: ce, isShaking, field_6951, canShakeWaterOff, f_30364_
float: ck, shakeAnim, field_6947, shakeProgress, f_30365_
float: cf, shakeAnim, field_6947, shakeProgress, f_30365_
float: cl, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: cg, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: cd, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: bY, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: cn, persistentAngerTarget, field_25372, angryAt, f_30356_
UUID: ci, persistentAngerTarget, field_25372, angryAt, f_30356_
float: ce, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: bZ, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cf, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: ca, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: cm, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: ch, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
Constructors
Methods
void (): u, registerGoals, method_5959, initGoals, m_8099_
void (): x, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eN, getSoundVolume, method_6107, getSoundVolume, m_6121_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
void (boolean): w, setTame, method_6173, setTamed, m_7105_
void (boolean): x, setTame, method_6173, setTamed, m_7105_
boolean (ItemStack): n, isFood, method_6481, isBreedingItem, m_6898_
boolean (ItemStack): m, isFood, method_6481, isBreedingItem, m_6898_
int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): fX, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): gb, getCollarColor, method_6713, getCollarColor, m_30428_
void (boolean): z, setIsInterested, method_6712, setBegging, m_30444_
void (boolean): A, setIsInterested, method_6712, setBegging, m_30444_
boolean (): fY, isInterested, method_6710, isBegging, m_30429_
boolean (): gc, isInterested, method_6710, isBegging, m_30429_
boolean (Player): b_, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (): fV, isWet, method_6711, isFurWet, m_30426_
boolean (): fZ, isWet, method_6711, isFurWet, m_30426_
float (float): z, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): C, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): A, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): D, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
float (): fW, getTailAngle, method_6714, getTailAngle, m_30427_
float (): ga, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): fU, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): fY, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): fZ, cancelShake, method_31167, resetShake, m_30430_
void (): gd, cancelShake, method_31167, resetShake, m_30430_
1.19.3
Names
boh
bqr
Fields
Constructors
Methods
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eI, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
void (): b_, aiStep, method_6007, tickMovement, m_8107_
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
int (): U, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): V, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_
int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): fU, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): fX, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): fV, isInterested, method_6710, isBegging, m_30429_
boolean (): fY, isInterested, method_6710, isBegging, m_30429_
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (Player): b_, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (): fS, isWet, method_6711, isFurWet, m_30426_
boolean (): fV, isWet, method_6711, isFurWet, m_30426_
float (float): y, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): z, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): z, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): A, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (): fT, getTailAngle, method_6714, getTailAngle, m_30427_
float (): fW, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): fR, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): fU, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): fW, cancelShake, method_31167, resetShake, m_30430_
void (): fZ, cancelShake, method_31167, resetShake, m_30430_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bnk
boh
Fields
Constructors
Methods
float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eC, getSoundVolume, method_6107, getSoundVolume, m_6121_
int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): fV, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): fU, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): fW, isInterested, method_6710, isBegging, m_30429_
boolean (): fV, isInterested, method_6710, isBegging, m_30429_
boolean (): fT, isWet, method_6711, isFurWet, m_30426_
boolean (): fS, isWet, method_6711, isFurWet, m_30426_
float (): fU, getTailAngle, method_6714, getTailAngle, m_30427_
float (): fT, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): fS, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): fR, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): fX, cancelShake, method_31167, resetShake, m_30430_
void (): fW, cancelShake, method_31167, resetShake, m_30430_
1.19
Names
bje
bnk
Fields
EntityDataAccessor<Boolean>: bZ, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: cb, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: ca, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: cc, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: bY, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
Predicate<LivingEntity>: ca, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: ce, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cg, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cf, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: ch, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: cg, isWet, field_6944, furWet, f_30363_
boolean: ci, isWet, field_6944, furWet, f_30363_
boolean: ch, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: cj, isShaking, field_6951, canShakeWaterOff, f_30364_
float: ci, shakeAnim, field_6947, shakeProgress, f_30365_
float: ck, shakeAnim, field_6947, shakeProgress, f_30365_
float: cj, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: cl, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: cb, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: cd, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: cl, persistentAngerTarget, field_25372, angryAt, f_30356_
UUID: cn, persistentAngerTarget, field_25372, angryAt, f_30356_
float: cc, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ce, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cd, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: cf, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: ck, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: cm, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
Constructors
Methods
float (): ev, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eD, getSoundVolume, method_6107, getSoundVolume, m_6121_
int (): T, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): U, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): fK, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): fV, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): fL, isInterested, method_6710, isBegging, m_30429_
boolean (): fW, isInterested, method_6710, isBegging, m_30429_
boolean (): fI, isWet, method_6711, isFurWet, m_30426_
boolean (): fT, isWet, method_6711, isFurWet, m_30426_
float (float): z, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): y, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float): A, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (float): z, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
float (): fJ, getTailAngle, method_6714, getTailAngle, m_30427_
float (): fU, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): fH, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): fS, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cz, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): fM, cancelShake, method_31167, resetShake, m_30430_
void (): fX, cancelShake, method_31167, resetShake, m_30430_
boolean (EntityType<Wolf>, LevelAccessor, MobSpawnType, BlockPos, Random): c, checkWolfSpawnRules, method_39450, canSpawn, m_186243_
boolean (EntityType<Wolf>, LevelAccessor, MobSpawnType, BlockPos, RandomSource): c, checkWolfSpawnRules, method_39450, canSpawn, m_218291_
1.18.2
Names
bim
bje
Fields
EntityDataAccessor<Boolean>: ca, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: bZ, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: cb, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: ca, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: bZ, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
Predicate<LivingEntity>: bY, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: cf, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: ce, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cg, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: cf, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: ch, isWet, field_6944, furWet, f_30363_
boolean: cg, isWet, field_6944, furWet, f_30363_
boolean: ci, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: ch, isShaking, field_6951, canShakeWaterOff, f_30364_
float: cj, shakeAnim, field_6947, shakeProgress, f_30365_
float: ci, shakeAnim, field_6947, shakeProgress, f_30365_
float: ck, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: cj, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: cc, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: cb, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: cm, persistentAngerTarget, field_25372, targetUuid, f_30356_
UUID: cl, persistentAngerTarget, field_25372, angryAt, f_30356_
float: cd, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cc, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ce, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: cd, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: cl, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: ck, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
Constructors
Methods
float (): eu, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): ev, getSoundVolume, method_6107, getSoundVolume, m_6121_
int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): fJ, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): fK, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): fK, isInterested, method_6710, isBegging, m_30429_
boolean (): fL, isInterested, method_6710, isBegging, m_30429_
boolean (): fH, isWet, method_6711, isFurWet, m_30426_
boolean (): fI, isWet, method_6711, isFurWet, m_30426_
float (): fI, getTailAngle, method_6714, getTailAngle, m_30427_
float (): fJ, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): fG, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): fH, createAttributes, method_26897, createWolfAttributes, m_30425_
void (): fL, cancelShake, method_31167, resetShake, m_30430_
void (): fM, cancelShake, method_31167, resetShake, m_30430_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bez
bim
Fields
EntityDataAccessor<Boolean>: bX, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: ca, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: bY, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: cb, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: bW, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
Predicate<LivingEntity>: bZ, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: cc, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cf, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cd, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: cg, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: ce, isWet, field_6944, furWet, f_30363_
boolean: ch, isWet, field_6944, furWet, f_30363_
boolean: cf, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: ci, isShaking, field_6951, canShakeWaterOff, f_30364_
float: cg, shakeAnim, field_6947, shakeProgress, f_30365_
float: cj, shakeAnim, field_6947, shakeProgress, f_30365_
float: ch, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: ck, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: bZ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: cc, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: cj, persistentAngerTarget, field_25372, targetUuid, f_30356_
UUID: cm, persistentAngerTarget, field_25372, targetUuid, f_30356_
float: ca, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cd, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: cb, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: ce, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: ci, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: cl, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
Constructors
Methods
void (): v, registerGoals, method_5959, initGoals, m_8099_
void (): u, registerGoals, method_5959, initGoals, m_8099_
SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): eo, getSoundVolume, method_6107, getSoundVolume, m_6121_
float (): eu, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): u_, aiStep, method_6007, tickMovement, m_8107_
void (): w_, aiStep, method_6007, tickMovement, m_8107_
int (): eZ, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_
int (): T, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_
int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): fH, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): fJ, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): fI, isInterested, method_6710, isBegging, m_30429_
boolean (): fK, isInterested, method_6710, isBegging, m_30429_
boolean (): fF, isWet, method_6711, isFurWet, m_30426_
boolean (): fH, isWet, method_6711, isFurWet, m_30426_
float (): fG, getTailAngle, method_6714, getTailAngle, m_30427_
float (): fI, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): fE, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): fG, createAttributes, method_26897, createWolfAttributes, m_30425_
Vec3 (): cu, getLeashOffset, method_29919, getLeashOffset, m_7939_
Vec3 (): cz, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): fJ, cancelShake, method_31167, resetShake, m_30430_
void (): fL, cancelShake, method_31167, resetShake, m_30430_
boolean (EntityType<Wolf>, LevelAccessor, MobSpawnType, BlockPos, Random): c, checkWolfSpawnRules, method_39450, canSpawn, m_186243_
1.17.1
Names
bey
bez
Fields
EntityDataAccessor<Boolean>: bW, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Boolean>: bX, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: bX, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
EntityDataAccessor<Integer>: bY, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: bV, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
Predicate<LivingEntity>: bW, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: cb, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cc, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: cc, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
float: cd, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: cd, isWet, field_6944, furWet, f_30363_
boolean: ce, isWet, field_6944, furWet, f_30363_
boolean: ce, isShaking, field_6951, canShakeWaterOff, f_30364_
boolean: cf, isShaking, field_6951, canShakeWaterOff, f_30364_
float: cf, shakeAnim, field_6947, shakeProgress, f_30365_
float: cg, shakeAnim, field_6947, shakeProgress, f_30365_
float: cg, shakeAnimO, field_6945, lastShakeProgress, f_30366_
float: ch, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: bY, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
EntityDataAccessor<Integer>: bZ, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
UUID: ci, persistentAngerTarget, field_25372, targetUuid, f_30356_
UUID: cj, persistentAngerTarget, field_25372, targetUuid, f_30356_
float: bZ, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ca, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ca, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
float: cb, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: ch, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
UniformInt: ci, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
Constructors
Methods
int (): eY, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_
int (): eZ, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_
int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): fG, getCollarColor, method_6713, getCollarColor, m_30428_
DyeColor (): fH, getCollarColor, method_6713, getCollarColor, m_30428_
boolean (): fH, isInterested, method_6710, isBegging, m_30429_
boolean (): fI, isInterested, method_6710, isBegging, m_30429_
boolean (): fE, isWet, method_6711, isFurWet, m_30426_
boolean (): fF, isWet, method_6711, isFurWet, m_30426_
float (): fF, getTailAngle, method_6714, getTailAngle, m_30427_
float (): fG, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): fD, createAttributes, method_26897, createWolfAttributes, m_30425_
AttributeSupplier$Builder (): fE, createAttributes, method_26897, createWolfAttributes, m_30425_
void (): fI, cancelShake, method_31167, resetShake, m_30430_
void (): fJ, cancelShake, method_31167, resetShake, m_30430_
1.17
Names
baz
bey
net.minecraft.entity.passive.WolfEntity
net.minecraft.src.C_922_
Fields
EntityDataAccessor<Boolean>: br, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA
EntityDataAccessor<Boolean>: bW, DATA_INTERESTED_ID, field_6946, BEGGING, f_30358_
EntityDataAccessor<Integer>: bs, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB
EntityDataAccessor<Integer>: bX, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, f_30359_
Predicate<LivingEntity>: bq, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
Predicate<LivingEntity>: bV, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, f_30357_
float: bu, interestedAngle, field_6952, begAnimationProgress, field_70926_e
float: cb, interestedAngle, field_6952, begAnimationProgress, f_30361_
float: bv, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f
float: cc, interestedAngleO, field_6949, lastBegAnimationProgress, f_30362_
boolean: bw, isWet, field_6944, furWet, field_70925_g
boolean: cd, isWet, field_6944, furWet, f_30363_
boolean: bx, isShaking, field_6951, canShakeWaterOff, field_70928_h
boolean: ce, isShaking, field_6951, canShakeWaterOff, f_30364_
float: by, shakeAnim, field_6947, shakeProgress, field_70929_i
float: cf, shakeAnim, field_6947, shakeProgress, f_30365_
float: bz, shakeAnimO, field_6945, lastShakeProgress, field_70927_j
float: cg, shakeAnimO, field_6945, lastShakeProgress, f_30366_
EntityDataAccessor<Integer>: bt, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, field_234232_bz_
EntityDataAccessor<Integer>: bY, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, f_30360_
IntRange: bA, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, field_234230_bG_
UUID: bB, persistentAngerTarget, field_25372, targetUuid, field_234231_bH_
UUID: ci, persistentAngerTarget, field_25372, targetUuid, f_30356_
float: bZ, START_HEALTH, field_30386, WILD_MAX_HEALTH, f_149082_
float: ca, TAME_HEALTH, field_30387, TAMED_MAX_HEALTH, f_149083_
UniformInt: ch, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, f_30355_
Constructors
Methods
void (): o, registerGoals, method_5959, initGoals, func_184651_r
void (): v, registerGoals, method_5959, initGoals, m_8099_
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, func_180429_a
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G
SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_
float (): dG, getSoundVolume, method_6107, getSoundVolume, func_70599_aP
float (): eo, getSoundVolume, method_6107, getSoundVolume, m_6121_
void (): k, aiStep, method_6007, tickMovement, func_70636_d
void (): u_, aiStep, method_6007, tickMovement, m_8107_
void (): j, tick, method_5773, tick, func_70071_h_
void (): k, tick, method_5773, tick, m_8119_
void (DamageSource): a, die, method_6078, onDeath, func_70645_a
void (DamageSource): a, die, method_6078, onDeath, m_6667_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
int (): O, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): eY, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_
void (boolean): u, setTame, method_6173, setTamed, func_70903_f
void (boolean): w, setTame, method_6173, setTamed, m_7105_
boolean (ItemStack): k, isFood, method_6481, isBreedingItem, func_70877_b
boolean (ItemStack): n, isFood, method_6481, isBreedingItem, m_6898_
int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_
DyeColor (): eX, getCollarColor, method_6713, getCollarColor, func_175546_cu
DyeColor (): fG, getCollarColor, method_6713, getCollarColor, m_30428_
void (DyeColor): a, setCollarColor, method_6708, setCollarColor, func_175547_a
void (DyeColor): a, setCollarColor, method_6708, setCollarColor, m_30397_
void (boolean): x, setIsInterested, method_6712, setBegging, func_70918_i
void (boolean): z, setIsInterested, method_6712, setBegging, m_30444_
boolean (Animal): a, canMate, method_6474, canBreedWith, func_70878_b
boolean (Animal): a, canMate, method_6474, canBreedWith, m_7848_
boolean (): eY, isInterested, method_6710, isBegging, func_70922_bv
boolean (): fH, isInterested, method_6710, isBegging, m_30429_
boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178, canAttackWithOwner, func_142018_a
boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178, canAttackWithOwner, m_7757_
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, func_184652_a
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_
boolean (): eV, isWet, method_6711, isFurWet, func_70921_u
boolean (): fE, isWet, method_6711, isFurWet, m_30426_
float (float): y, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j
float (float): z, getWetShade, method_6707, getFurWetBrightnessMultiplier, m_30446_
float (float, float): g, getBodyRollAngle, method_6715, getShakeAnimationProgress, func_70923_f
float (float, float): f, getBodyRollAngle, method_6715, getShakeAnimationProgress, m_30432_
float (float): z, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k
float (float): A, getHeadRollAngle, method_6719, getBegAnimationProgress, m_30448_
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
float (): eW, getTailAngle, method_6714, getTailAngle, func_70920_v
float (): fF, getTailAngle, method_6714, getTailAngle, m_30427_
AttributeSupplier$Builder (): eU, createAttributes, method_26897, createWolfAttributes, func_234233_eS_
AttributeSupplier$Builder (): fD, createAttributes, method_26897, createWolfAttributes, m_30425_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_
int (): E_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__
int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_
void (int): a_, setRemainingPersistentAngerTime, method_29514, setAngerTime, func_230260_a__
void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_
void (): G_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__
void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_
UUID (): F_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__
UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, func_230259_a_
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_
Vec3 (): cf, getLeashOffset, method_29919, method_29919, func_241205_ce_
Vec3 (): cu, getLeashOffset, method_29919, getLeashOffset, m_7939_
void (): eZ, cancelShake, method_31167, method_31167, func_242326_eZ
void (): fI, cancelShake, method_31167, resetShake, m_30430_
Wolf (ServerLevel, AgableMob): b, getBreedOffspring, method_6717, createChild, func_241840_a
Wolf (ServerLevel, AgeableMob): b, getBreedOffspring, method_6717, createChild, m_142606_
1.16.5
Names
Fields
Constructors
Methods
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a
1.16.4
Names
baw
baz
Fields
Constructors
Methods
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR
float (): dF, getSoundVolume, method_6107, getSoundVolume, func_70599_aP
float (): dG, getSoundVolume, method_6107, getSoundVolume, func_70599_aP
Vec3 (): ce, getLeashOffset, method_29919, method_29919, func_241205_ce_
Vec3 (): cf, getLeashOffset, method_29919, method_29919, func_241205_ce_
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
azk
baw
Fields
EntityDataAccessor<Boolean>: by, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA
EntityDataAccessor<Boolean>: br, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA
EntityDataAccessor<Integer>: bz, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB
EntityDataAccessor<Integer>: bs, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB
Predicate<LivingEntity>: bx, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
Predicate<LivingEntity>: bq, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
float: bB, interestedAngle, field_6952, begAnimationProgress, field_70926_e
float: bu, interestedAngle, field_6952, begAnimationProgress, field_70926_e
float: bC, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f
float: bv, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f
boolean: bD, isWet, field_6944, furWet, field_70925_g
boolean: bw, isWet, field_6944, furWet, field_70925_g
boolean: bE, isShaking, field_6951, canShakeWaterOff, field_70928_h
boolean: bx, isShaking, field_6951, canShakeWaterOff, field_70928_h
float: bF, shakeAnim, field_6947, shakeProgress, field_70929_i
float: by, shakeAnim, field_6947, shakeProgress, field_70929_i
float: bG, shakeAnimO, field_6945, lastShakeProgress, field_70927_j
float: bz, shakeAnimO, field_6945, lastShakeProgress, field_70927_j
EntityDataAccessor<Integer>: bA, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, field_234232_bz_
EntityDataAccessor<Integer>: bt, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, field_234232_bz_
IntRange: bH, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, field_234230_bG_
IntRange: bA, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, field_234230_bG_
UUID: bI, persistentAngerTarget, field_25372, targetUuid, field_234231_bH_
UUID: bB, persistentAngerTarget, field_25372, targetUuid, field_234231_bH_
Constructors
Methods
void (BlockPos, BlockState): a, playStepSound, method_5712, playStepSound, func_180429_a
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, func_180429_a
int (): eo, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): O, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
DyeColor (): eY, getCollarColor, method_6713, getCollarColor, func_175546_cu
DyeColor (): eX, getCollarColor, method_6713, getCollarColor, func_175546_cu
Wolf (AgableMob): b, getBreedOffspring, method_6717, createChild, func_90011_a
boolean (): eZ, isInterested, method_6710, isBegging, func_70922_bv
boolean (): eY, isInterested, method_6710, isBegging, func_70922_bv
boolean (): eW, isWet, method_6711, isFurWet, func_70921_u
boolean (): eV, isWet, method_6711, isFurWet, func_70921_u
float (float): u, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j
float (float): y, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j
float (float): v, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k
float (float): z, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k
float (): eX, getTailAngle, method_6714, getTailAngle, func_70920_v
float (): eW, getTailAngle, method_6714, getTailAngle, func_70920_v
AttributeSupplier$Builder (): eV, createAttributes, method_26897, createWolfAttributes, func_234233_eS_
AttributeSupplier$Builder (): eU, createAttributes, method_26897, createWolfAttributes, func_234233_eS_
int (): F_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__
int (): E_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__
void (): H_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__
void (): G_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__
UUID (): G_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__
UUID (): F_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__
void (): eZ, cancelShake, method_31167, method_31167, func_242326_eZ
Wolf (ServerLevel, AgableMob): b, getBreedOffspring, method_6717, createChild, func_241840_a
1.16.1
Names
auc
azk
Fields
EntityDataAccessor<Boolean>: bA, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA
EntityDataAccessor<Boolean>: by, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA
EntityDataAccessor<Integer>: bB, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB
EntityDataAccessor<Integer>: bz, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB
Predicate<LivingEntity>: bz, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
Predicate<LivingEntity>: bx, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
float: bC, interestedAngle, field_6952, begAnimationProgress, field_70926_e
float: bB, interestedAngle, field_6952, begAnimationProgress, field_70926_e
float: bD, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f
float: bC, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f
boolean: bE, isWet, field_6944, furWet, field_70925_g
boolean: bD, isWet, field_6944, furWet, field_70925_g
boolean: bF, isShaking, field_6951, canShakeWaterOff, field_70928_h
boolean: bE, isShaking, field_6951, canShakeWaterOff, field_70928_h
float: bG, shakeAnim, field_6947, shakeProgress, field_70929_i
float: bF, shakeAnim, field_6947, shakeProgress, field_70929_i
float: bH, shakeAnimO, field_6945, lastShakeProgress, field_70927_j
float: bG, shakeAnimO, field_6945, lastShakeProgress, field_70927_j
EntityDataAccessor<Integer>: bA, DATA_REMAINING_ANGER_TIME, field_25373, ANGER_TIME, field_234232_bz_
IntRange: bH, PERSISTENT_ANGER_TIME, field_25371, ANGER_TIME_RANGE, field_234230_bG_
UUID: bI, persistentAngerTarget, field_25372, targetUuid, field_234231_bH_
Constructors
Methods
void (): n, registerGoals, method_5959, initGoals, func_184651_r
void (): o, registerGoals, method_5959, initGoals, func_184651_r
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax
void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a
SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G
SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR
float (): dm, getSoundVolume, method_6107, getSoundVolume, func_70599_aP
float (): dF, getSoundVolume, method_6107, getSoundVolume, func_70599_aP
void (): h, tick, method_5773, tick, func_70071_h_
void (): j, tick, method_5773, tick, func_70071_h_
int (): dU, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): eo, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
void (boolean): s, setTame, method_6173, setTamed, func_70903_f
void (boolean): u, setTame, method_6173, setTamed, func_70903_f
boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a
boolean (ItemStack): i, isFood, method_6481, isBreedingItem, func_70877_b
boolean (ItemStack): k, isFood, method_6481, isBreedingItem, func_70877_b
int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
boolean (): eB, isAngry, method_6709, isAngry, func_70919_bu
void (boolean): u, setAngry, method_6718, setAngry, func_70916_h
DyeColor (): eC, getCollarColor, method_6713, getCollarColor, func_175546_cu
DyeColor (): eY, getCollarColor, method_6713, getCollarColor, func_175546_cu
void (boolean): v, setIsInterested, method_6712, setBegging, func_70918_i
void (boolean): x, setIsInterested, method_6712, setBegging, func_70918_i
boolean (): eD, isInterested, method_6710, isBegging, func_70922_bv
boolean (): eZ, isInterested, method_6710, isBegging, func_70922_bv
boolean (): ez, isWet, method_6711, isFurWet, func_70921_u
boolean (): eW, isWet, method_6711, isFurWet, func_70921_u
float (float): v, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j
float (float): u, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j
float (float): w, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k
float (float): v, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k
float (): eA, getTailAngle, method_6714, func_70920_v
float (): eX, getTailAngle, method_6714, getTailAngle, func_70920_v
AttributeSupplier$Builder (): eV, createAttributes, method_26897, createWolfAttributes, func_234233_eS_
InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_
int (): F_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__
void (int): a_, setRemainingPersistentAngerTime, method_29514, setAngerTime, func_230260_a__
void (): H_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__
UUID (): G_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, func_230259_a_
Vec3 (): ce, getLeashOffset, method_29919, method_29919, func_241205_ce_
1.15.2
Names
atz
auc
Fields
boolean: bE, isWet, field_6944, wet, field_70925_g
boolean: bE, isWet, field_6944, furWet, field_70925_g
Constructors
Methods
boolean (): ez, isWet, method_6711, isWet, func_70921_u
boolean (): ez, isWet, method_6711, isFurWet, func_70921_u
float (float): v, getWetShade, method_6707, getWetBrightnessMultiplier, func_70915_j
float (float): v, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
arz
atz
Fields
EntityDataAccessor<Float>: bD, DATA_HEALTH_ID, field_6948, WOLF_HEALTH, field_184759_bz
EntityDataAccessor<Boolean>: bE, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA
EntityDataAccessor<Boolean>: bA, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA
EntityDataAccessor<Integer>: bF, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB
EntityDataAccessor<Integer>: bB, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB
Predicate<LivingEntity>: bC, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
Predicate<LivingEntity>: bz, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
float: bG, interestedAngle, field_6952, begAnimationProgress, field_70926_e
float: bC, interestedAngle, field_6952, begAnimationProgress, field_70926_e
float: bH, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f
float: bD, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f
boolean: bI, isWet, field_6944, furWet, field_70925_g
boolean: bE, isWet, field_6944, wet, field_70925_g
boolean: bJ, isShaking, field_6951, canShakeWaterOff, field_70928_h
boolean: bF, isShaking, field_6951, canShakeWaterOff, field_70928_h
float: bK, shakeAnim, field_6947, shakeProgress, field_70929_i
float: bG, shakeAnim, field_6947, shakeProgress, field_70929_i
float: bL, shakeAnimO, field_6945, lastShakeProgress, field_70927_j
float: bH, shakeAnimO, field_6945, lastShakeProgress, field_70927_j
Constructors
Methods
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax
void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax
void (LivingEntity): g, setTarget, method_5980, setTarget, func_70624_b
void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b
void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR
float (): cU, getSoundVolume, method_6107, getSoundVolume, func_70599_aP
float (): dm, getSoundVolume, method_6107, getSoundVolume, func_70599_aP
int (): M, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
int (): dU, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k
int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
boolean (): eg, isAngry, method_6709, isAngry, func_70919_bu
boolean (): eB, isAngry, method_6709, isAngry, func_70919_bu
DyeColor (): eh, getCollarColor, method_6713, getCollarColor, func_175546_cu
DyeColor (): eC, getCollarColor, method_6713, getCollarColor, func_175546_cu
boolean (): ei, isInterested, method_6710, isBegging, func_70922_bv
boolean (): eD, isInterested, method_6710, isBegging, func_70922_bv
boolean (): ee, isWet, method_6711, isFurWet, func_70921_u
boolean (): ez, isWet, method_6711, isWet, func_70921_u
float (float): v, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j
float (float): v, getWetShade, method_6707, getWetBrightnessMultiplier, func_70915_j
float (float, float): f, getBodyRollAngle, method_6715, getShakeAnimationProgress, func_70923_f
float (float, float): g, getBodyRollAngle, method_6715, getShakeAnimationProgress, func_70923_f
float (): ef, getTailAngle, method_6714, func_70920_v
float (): eA, getTailAngle, method_6714, func_70920_v
1.14.4
Names
aru
arz
net.minecraft.world.entity.animal.Wolf
Fields
TrackedData<Float>: bD, field_6948, WOLF_HEALTH, field_184759_bz
EntityDataAccessor<Float>: bD, DATA_HEALTH_ID, field_6948, WOLF_HEALTH, field_184759_bz
TrackedData<Boolean>: bE, field_6946, BEGGING, field_184760_bA
EntityDataAccessor<Boolean>: bE, DATA_INTERESTED_ID, field_6946, BEGGING, field_184760_bA
TrackedData<Integer>: bF, field_6950, COLLAR_COLOR, field_184758_bB
EntityDataAccessor<Integer>: bF, DATA_COLLAR_COLOR, field_6950, COLLAR_COLOR, field_184758_bB
Predicate<LivingEntity>: bC, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
Predicate<LivingEntity>: bC, PREY_SELECTOR, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
float: bG, field_6952, begAnimationProgress, field_70926_e
float: bG, interestedAngle, field_6952, begAnimationProgress, field_70926_e
float: bH, field_6949, lastBegAnimationProgress, field_70924_f
float: bH, interestedAngleO, field_6949, lastBegAnimationProgress, field_70924_f
boolean: bI, field_6944, wet, field_70925_g
boolean: bI, isWet, field_6944, furWet, field_70925_g
boolean: bJ, field_6951, canShakeWaterOff, field_70928_h
boolean: bJ, isShaking, field_6951, canShakeWaterOff, field_70928_h
float: bK, field_6947, shakeProgress, field_70929_i
float: bK, shakeAnim, field_6947, shakeProgress, field_70929_i
float: bL, field_6945, lastShakeProgress, field_70927_j
float: bL, shakeAnimO, field_6945, lastShakeProgress, field_70927_j
Constructors
Methods
void (): n, method_5959, initGoals, func_184651_r
void (): n, registerGoals, method_5959, initGoals, func_184651_r
void (): cl, method_6001, initAttributes, func_110147_ax
void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax
void (LivingEntity): g, method_5980, setTarget, func_70624_b
void (LivingEntity): g, setTarget, method_5980, setTarget, func_70624_b
void (): L, method_5958, mobTick, func_70619_bc
void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc
void (): u_, method_5693, initDataTracker, func_70088_a
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (BlockPos, BlockState): a, method_5712, playStepSound, func_180429_a
void (BlockPos, BlockState): a, playStepSound, method_5712, playStepSound, func_180429_a
void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
SoundEvent (): G, method_5994, getAmbientSound, func_184639_G
SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G
SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ
SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR
float (): cU, method_6107, getSoundVolume, func_70599_aP
float (): cU, getSoundVolume, method_6107, getSoundVolume, func_70599_aP
void (): k, method_6007, tickMovement, func_70636_d
void (): k, aiStep, method_6007, tickMovement, func_70636_d
void (): h, method_5773, tick, func_70071_h_
void (): h, tick, method_5773, tick, func_70071_h_
void (DamageSource): a, method_6078, onDeath, func_70645_a
void (DamageSource): a, die, method_6078, onDeath, func_70645_a
float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
int (): M, method_5978, getLookPitchSpeed, func_70646_bf
int (): M, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf
boolean (DamageSource, float): a, method_5643, damage, func_70097_a
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a
boolean (Entity): C, method_6121, tryAttack, func_70652_k
boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k
void (boolean): s, method_6173, setTamed, func_70903_f
void (boolean): s, setTame, method_6173, setTamed, func_70903_f
boolean (PlayerEntity, Hand): a, method_5992, interactMob, func_184645_a
boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a
boolean (ItemStack): i, method_6481, isBreedingItem, func_70877_b
boolean (ItemStack): i, isFood, method_6481, isBreedingItem, func_70877_b
int (): dD, method_5945, getLimitPerChunk, func_70641_bl
int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl
boolean (): eh, method_6709, isAngry, func_70919_bu
boolean (): eg, isAngry, method_6709, isAngry, func_70919_bu
void (boolean): u, method_6718, setAngry, func_70916_h
void (boolean): u, setAngry, method_6718, setAngry, func_70916_h
DyeColor (): ei, method_6713, getCollarColor, func_175546_cu
DyeColor (): eh, getCollarColor, method_6713, getCollarColor, func_175546_cu
void (DyeColor): a, method_6708, setCollarColor, func_175547_a
void (DyeColor): a, setCollarColor, method_6708, setCollarColor, func_175547_a
WolfEntity (PassiveEntity): b, method_6717, method_6717, func_90011_a
Wolf (AgableMob): b, getBreedOffspring, method_6717, createChild, func_90011_a
void (boolean): v, method_6712, setBegging, func_70918_i
void (boolean): v, setIsInterested, method_6712, setBegging, func_70918_i
boolean (AnimalEntity): a, method_6474, canBreedWith, func_70878_b
boolean (Animal): a, canMate, method_6474, canBreedWith, func_70878_b
boolean (): ej, method_6710, isBegging, func_70922_bv
boolean (): ei, isInterested, method_6710, isBegging, func_70922_bv
boolean (LivingEntity, LivingEntity): a, method_6178, canAttackWithOwner, func_142018_a
boolean (LivingEntity, LivingEntity): a, wantsToAttack, method_6178, canAttackWithOwner, func_142018_a
boolean (PlayerEntity): a, method_5931, canBeLeashedBy, func_184652_a
boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, func_184652_a
boolean (): ef, method_6711, isWet, func_70921_u
boolean (): ee, isWet, method_6711, isFurWet, func_70921_u
float (float): v, method_6707, getWetBrightnessMultiplier, func_70915_j
float (float): v, getWetShade, method_6707, getFurWetBrightnessMultiplier, func_70915_j
float (float, float): f, method_6715, getShakeAnimationProgress, func_70923_f
float (float, float): f, getBodyRollAngle, method_6715, getShakeAnimationProgress, func_70923_f
float (float): w, method_6719, getBegAnimationProgress, func_70917_k
float (float): w, getHeadRollAngle, method_6719, getBegAnimationProgress, func_70917_k
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
float (): eg, method_6714, method_6714, func_70920_v
float (): ef, getTailAngle, method_6714, func_70920_v
1.14.3
Names
arr
aru
net.minecraft.entity.passive.WolfEntity
Fields
DataParameter<Float>: bE, field_6948, field_184759_bz
TrackedData<Float>: bD, field_6948, WOLF_HEALTH, field_184759_bz
DataParameter<Boolean>: bF, field_6946, field_184760_bA
TrackedData<Boolean>: bE, field_6946, BEGGING, field_184760_bA
DataParameter<Integer>: bG, field_6950, field_184758_bB
TrackedData<Integer>: bF, field_6950, COLLAR_COLOR, field_184758_bB
Predicate<LivingEntity>: bD, field_18004, field_213441_bD
Predicate<LivingEntity>: bC, field_18004, FOLLOW_TAMED_PREDICATE, field_213441_bD
float: bH, field_6952, field_70926_e
float: bG, field_6952, begAnimationProgress, field_70926_e
float: bI, field_6949, field_70924_f
float: bH, field_6949, lastBegAnimationProgress, field_70924_f
boolean: bJ, field_6944, field_70925_g
boolean: bI, field_6944, wet, field_70925_g
boolean: bK, field_6951, field_70928_h
boolean: bJ, field_6951, canShakeWaterOff, field_70928_h
float: bL, field_6947, field_70929_i
float: bK, field_6947, shakeProgress, field_70929_i
float: bM, field_6945, field_70927_j
float: bL, field_6945, lastShakeProgress, field_70927_j
Constructors
Methods
void (): n, method_5959, func_184651_r
void (): n, method_5959, initGoals, func_184651_r
void (): ck, method_6001, func_110147_ax
void (): cl, method_6001, initAttributes, func_110147_ax
void (LivingEntity): g, method_5980, func_70624_b
void (LivingEntity): g, method_5980, setTarget, func_70624_b
void (): L, method_5958, func_70619_bc
void (): L, method_5958, mobTick, func_70619_bc
void (): u_, method_5693, func_70088_a
void (): u_, method_5693, initDataTracker, func_70088_a
void (BlockPos, BlockState): a, method_5712, func_180429_a
void (BlockPos, BlockState): a, method_5712, playStepSound, func_180429_a
void (CompoundNBT): b, method_5652, func_213281_b
void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundNBT): a, method_5749, func_70037_a
void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a
SoundEvent (): G, method_5994, func_184639_G
SoundEvent (): G, method_5994, getAmbientSound, func_184639_G
SoundEvent (DamageSource): e, method_6011, func_184601_bQ
SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ
SoundEvent (): cG, method_6002, func_184615_bR
SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR
float (): cT, method_6107, func_70599_aP
float (): cU, method_6107, getSoundVolume, func_70599_aP
void (): k, method_6007, func_70636_d
void (): k, method_6007, tickMovement, func_70636_d
void (): h, method_5773, func_70071_h_
void (): h, method_5773, tick, func_70071_h_
void (DamageSource): a, method_6078, func_70645_a
void (DamageSource): a, method_6078, onDeath, func_70645_a
float (Pose, EntitySize): b, method_18394, func_213348_b
float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b
int (): M, method_5978, func_70646_bf
int (): M, method_5978, getLookPitchSpeed, func_70646_bf
boolean (DamageSource, float): a, method_5643, func_70097_a
boolean (DamageSource, float): a, method_5643, damage, func_70097_a
boolean (Entity): C, method_6121, func_70652_k
boolean (Entity): C, method_6121, tryAttack, func_70652_k
void (boolean): s, method_6173, func_70903_f
void (boolean): s, method_6173, setTamed, func_70903_f
boolean (PlayerEntity, Hand): a, method_5992, func_184645_a
boolean (PlayerEntity, Hand): a, method_5992, interactMob, func_184645_a
boolean (ItemStack): i, method_6481, func_70877_b
boolean (ItemStack): i, method_6481, isBreedingItem, func_70877_b
int (): dC, method_5945, func_70641_bl
int (): dD, method_5945, getLimitPerChunk, func_70641_bl
boolean (): eg, method_6709, func_70919_bu
boolean (): eh, method_6709, isAngry, func_70919_bu
void (boolean): u, method_6718, func_70916_h
void (boolean): u, method_6718, setAngry, func_70916_h
DyeColor (): eh, method_6713, func_175546_cu
DyeColor (): ei, method_6713, getCollarColor, func_175546_cu
void (DyeColor): a, method_6708, func_175547_a
void (DyeColor): a, method_6708, setCollarColor, func_175547_a
WolfEntity (AgeableEntity): b, method_6717, func_90011_a
WolfEntity (PassiveEntity): b, method_6717, method_6717, func_90011_a
void (boolean): v, method_6712, func_70918_i
void (boolean): v, method_6712, setBegging, func_70918_i
boolean (AnimalEntity): a, method_6474, func_70878_b
boolean (AnimalEntity): a, method_6474, canBreedWith, func_70878_b
boolean (): ei, method_6710, func_70922_bv
boolean (): ej, method_6710, isBegging, func_70922_bv
boolean (LivingEntity, LivingEntity): a, method_6178, func_142018_a
boolean (LivingEntity, LivingEntity): a, method_6178, canAttackWithOwner, func_142018_a
boolean (PlayerEntity): a, method_5931, func_184652_a
boolean (PlayerEntity): a, method_5931, canBeLeashedBy, func_184652_a
boolean (): ee, method_6711, func_70921_u
boolean (): ef, method_6711, isWet, func_70921_u
float (float): v, method_6707, func_70915_j
float (float): v, method_6707, getWetBrightnessMultiplier, func_70915_j
float (float, float): f, method_6715, func_70923_f
float (float, float): f, method_6715, getShakeAnimationProgress, func_70923_f
float (float): w, method_6719, func_70917_k
float (float): w, method_6719, getBegAnimationProgress, func_70917_k
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
float (): ef, method_6714, func_70920_v
float (): eg, method_6714, method_6714, func_70920_v
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
arq
arr
Fields
Constructors
Methods
1.14
Names
arq
net.minecraft.class_1493
net.minecraft.entity.passive.WolfEntity
Fields
DataParameter<Float>: bE, field_6948, field_184759_bz
DataParameter<Boolean>: bF, field_6946, field_184760_bA
DataParameter<Integer>: bG, field_6950, field_184758_bB
Predicate<LivingEntity>: bD, field_18004, field_213441_bD
float: bH, field_6952, field_70926_e
float: bI, field_6949, field_70924_f
boolean: bJ, field_6944, field_70925_g
boolean: bK, field_6951, field_70928_h
float: bL, field_6947, field_70929_i
float: bM, field_6945, field_70927_j
Constructors
(EntityType<? extends WolfEntity>, World)
Methods
void (): n, method_5959, func_184651_r
void (): ck, method_6001, func_110147_ax
void (LivingEntity): g, method_5980, func_70624_b
void (): L, method_5958, func_70619_bc
void (): u_, method_5693, func_70088_a
void (BlockPos, BlockState): a, method_5712, func_180429_a
void (CompoundNBT): b, method_5652, func_213281_b
void (CompoundNBT): a, method_5749, func_70037_a
SoundEvent (): G, method_5994, func_184639_G
SoundEvent (DamageSource): e, method_6011, func_184601_bQ
SoundEvent (): cG, method_6002, func_184615_bR
float (): cT, method_6107, func_70599_aP
void (): k, method_6007, func_70636_d
void (): h, method_5773, func_70071_h_
void (DamageSource): a, method_6078, func_70645_a
float (Pose, EntitySize): b, method_18394, func_213348_b
int (): M, method_5978, func_70646_bf
boolean (DamageSource, float): a, method_5643, func_70097_a
boolean (Entity): C, method_6121, func_70652_k
void (boolean): s, method_6173, func_70903_f
boolean (PlayerEntity, Hand): a, method_5992, func_184645_a
boolean (ItemStack): i, method_6481, func_70877_b
int (): dC, method_5945, func_70641_bl
boolean (): eg, method_6709, func_70919_bu
void (boolean): u, method_6718, func_70916_h
DyeColor (): eh, method_6713, func_175546_cu
void (DyeColor): a, method_6708, func_175547_a
WolfEntity (AgeableEntity): b, method_6717, func_90011_a
void (boolean): v, method_6712, func_70918_i
boolean (AnimalEntity): a, method_6474, func_70878_b
boolean (): ei, method_6710, func_70922_bv
boolean (LivingEntity, LivingEntity): a, method_6178, func_142018_a
boolean (PlayerEntity): a, method_5931, func_184652_a
boolean (): ee, method_6711, func_70921_u
float (float): v, method_6707, func_70915_j
float (float, float): f, method_6715, func_70923_f
float (float): w, method_6719, func_70917_k
void (byte): a, method_5711, func_70103_a
float (): ef, method_6714, func_70920_v