public GameTestAssertException | |
public GameTestAssertException | |
public GameTestAssertPosException | |
public GameTestAssertPosException | |
public ServerLevel | |
public BlockState | |
public <T extends BlockEntity> T | |
public void | |
public void | |
public ItemEntity | |
public ItemEntity | | a(dcr arg0, float arg1, float arg2, float arg3) | | spawnItem(Item arg0, float arg1, float arg2, float arg3) |
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public ItemEntity | |
public <E extends Entity> E | |
public <E extends Entity> E | |
public void | |
public void | |
public <E extends Entity> E | |
public <E extends Entity> E | | a(bzv<E> arg0, int arg1, int arg2, int arg3, double arg4) | | findClosestEntity(EntityType<E> arg0, int arg1, int arg2, int arg3, double arg4) |
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public <E extends Entity> List<E> | | b(bzv<E> arg0, int arg1, int arg2, int arg3, double arg4) | | findEntities(EntityType<E> arg0, int arg1, int arg2, int arg3, double arg4) |
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public <E extends Entity> List<E> | |
public <E extends Entity> E | | a(bzv<E> arg0, int arg1, int arg2, int arg3) | | spawn(EntityType<E> arg0, int arg1, int arg2, int arg3) |
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public <E extends Entity> E | | a(bzv<E> arg0, float arg1, float arg2, float arg3) | | spawn(EntityType<E> arg0, float arg1, float arg2, float arg3) |
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public <E extends Mob> E | |
public <E extends Mob> E | | b(bzv<E> arg0, int arg1, int arg2, int arg3) | | spawnWithNoFreeWill(EntityType<E> arg0, int arg1, int arg2, int arg3) |
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public <E extends Mob> E | |
public <E extends Mob> E | | b(bzv<E> arg0, float arg1, float arg2, float arg3) | | spawnWithNoFreeWill(EntityType<E> arg0, float arg1, float arg2, float arg3) |
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public void | | a(cao arg0, float arg1, float arg2, float arg3) | | moveTo(Mob arg0, float arg1, float arg2, float arg3) |
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public GameTestSequence | |
public void | | a(int arg0, int arg1, int arg2) | | pressButton(int arg0, int arg1, int arg2) |
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public void | |
public void | |
public void | |
public void | |
public LivingEntity | |
public LivingEntity | |
public Player | |
public ServerPlayer | | c() | | makeMockServerPlayerInLevel() |
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public void | | b(int arg0, int arg1, int arg2) | | pullLever(int arg0, int arg1, int arg2) |
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public void | |
public void | | a(jb arg0, long arg1) | | pulseRedstone(BlockPos arg0, long arg1) |
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public void | |
public void | | a(int arg0, int arg1, int arg2, dpz arg3) | | setBlock(int arg0, int arg1, int arg2, Block arg3) |
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public void | | a(int arg0, int arg1, int arg2, eeb arg3) | | setBlock(int arg0, int arg1, int arg2, BlockState arg3) |
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public void | |
public void | |
public void | |
public void | | a(int arg0) | | setDayTime(int arg0) |
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public void | | a(dpz arg0, int arg1, int arg2, int arg3) | | assertBlockPresent(Block arg0, int arg1, int arg2, int arg3) |
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public void | |
public void | | b(dpz arg0, int arg1, int arg2, int arg3) | | assertBlockNotPresent(Block arg0, int arg1, int arg2, int arg3) |
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public void | |
public void | |
public void | | c(dpz arg0, int arg1, int arg2, int arg3) | | succeedWhenBlockPresent(Block arg0, int arg1, int arg2, int arg3) |
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public void | |
public void | |
public <T extends Comparable<T>> void | |
public <T extends Comparable<T>> void | |
public void | |
public void | |
public <T extends BlockEntity> void | |
public void | |
public void | |
public void | | c(bzv<?> arg0, int arg1, int arg2, int arg3) | | assertEntityPresent(EntityType<?> arg0, int arg1, int arg2, int arg3) |
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public void | |
public void | |
public void | | a(bzv<?> arg0, int arg1) | | assertEntitiesPresent(EntityType<?> arg0, int arg1) |
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public void | | a(bzv<?> arg0, jb arg1, int arg2, double arg3) | | assertEntitiesPresent(EntityType<?> arg0, BlockPos arg1, int arg2, double arg3) |
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public void | |
public <T extends Entity> List<T> | |
public <T extends Entity> List<T> | |
public void | | a(bzm arg0, int arg1, int arg2, int arg3) | | assertEntityInstancePresent(Entity arg0, int arg1, int arg2, int arg3) |
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public void | |
public void | | a(dcr arg0, jb arg1, double arg2, int arg3) | | assertItemEntityCountIs(Item arg0, BlockPos arg1, double arg2, int arg3) |
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public void | | a(dcr arg0, jb arg1, double arg2) | | assertItemEntityPresent(Item arg0, BlockPos arg1, double arg2) |
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public void | | b(dcr arg0, jb arg1, double arg2) | | assertItemEntityNotPresent(Item arg0, BlockPos arg1, double arg2) |
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public void | | a(dcr arg0) | | assertItemEntityPresent(Item arg0) |
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public void | | b(dcr arg0) | | assertItemEntityNotPresent(Item arg0) |
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public void | |
public void | | d(bzv<?> arg0, int arg1, int arg2, int arg3) | | assertEntityNotPresent(EntityType<?> arg0, int arg1, int arg2, int arg3) |
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public void | |
public void | |
public void | | a(bzv<?> arg0, double arg1, double arg2, double arg3) | | assertEntityTouching(EntityType<?> arg0, double arg1, double arg2, double arg3) |
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public void | | b(bzv<?> arg0, double arg1, double arg2, double arg3) | | assertEntityNotTouching(EntityType<?> arg0, double arg1, double arg2, double arg3) |
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public <E extends Entity, T> void | |
public <E extends Entity, T> void | |
public <E extends LivingEntity> void | |
public <E extends Entity extends InventoryCarrier> void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | | a(long arg0, jb arg1, dcr arg2) | | assertAtTickTimeContainerContains(long arg0, BlockPos arg1, Item arg2) |
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public void | | a(long arg0, jb arg1) | | assertAtTickTimeContainerEmpty(long arg0, BlockPos arg1) |
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public <E extends Entity, T> void | |
public void | |
public <E extends Entity> void | |
public <E extends Entity, T> void | |
public void | |
public void | | e(bzv<?> arg0, int arg1, int arg2, int arg3) | | succeedWhenEntityPresent(EntityType<?> arg0, int arg1, int arg2, int arg3) |
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public void | |
public void | | f(bzv<?> arg0, int arg1, int arg2, int arg3) | | succeedWhenEntityNotPresent(EntityType<?> arg0, int arg1, int arg2, int arg3) |
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public void | |
public void | |
private void | | k() | | ensureSingleFinalCheck() |
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public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public void | |
public int | |
public void | |
public void | |
public void | |
public void | |
public void | |
public GameTestSequence | |
public BlockPos | |
public BlockPos | |
public AABB | |
public AABB | |
public Vec3 | |
public Vec3 | |
public Rotation | |
public void | | a(boolean arg0, xo arg1) | | assertTrue(boolean arg0, Component arg1) |
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public <N> void | | a(N arg0, N arg1, xo arg2) | | assertValueEqual(N arg0, N arg1, Component arg2) |
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public void | | b(boolean arg0, xo arg1) | | assertFalse(boolean arg0, Component arg1) |
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public long | |
public AABB | |
private AABB | |
public void | |
public void | |
public void | |
public void | |