History - net.minecraft.block.BlockChorusPlant

1.13.2

Names

bdi

bdj

Fields

Constructors

Methods

1.13.1

Names

bda

bdi

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

apk

bda

Fields

PropertyBool: a, field_185609_a

PropertyBool: b, field_185610_b

PropertyBool: c, field_185611_c

PropertyBool: d, field_185612_d

PropertyBool: e, field_185613_e

PropertyBool: f, field_185614_f

Constructors

()

(Block$Builder)

Methods

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

int (IBlockState): e, func_176201_c

void (World, BlockPos, IBlockState, Random): b, func_180650_b

Item (IBlockState, Random, int): a, func_180660_a

int (Random): a, func_149745_a

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (IBlockState): b, func_149662_c

boolean (World, BlockPos): a, func_176196_c

boolean (World, BlockPos): b, func_185608_b

BlockStateContainer (): b, func_180661_e

boolean (IBlockAccess, BlockPos): b, func_176205_b

BlockRenderLayer (): f, func_180664_k

BlockRenderLayer (): c, func_180664_k

boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

IBlockState (BlockItemUseContext): a, func_196258_a

IBlockState (IBlockReader, BlockPos): a, func_196497_a

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

void (IBlockState, World, BlockPos, Random): a, func_196267_b

IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a

int (IBlockState, Random): a, func_196264_a

boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

boolean (IBlockState, IBlockReader, BlockPos, PathType): a, func_196266_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

api

apk

Fields

Constructors

Methods

1.12

Names

ami

api

Fields

Constructors

Methods

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amg

ami

Fields

Constructors

Methods

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

akt

amg

Fields

Constructors

Methods

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akg

akt

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akg

net.minecraft.block.BlockChorusPlant

Fields

PropertyBool: a, field_185609_a

PropertyBool: b, field_185610_b

PropertyBool: c, field_185611_c

PropertyBool: d, field_185612_d

PropertyBool: e, field_185613_e

PropertyBool: f, field_185614_f

Constructors

()

Methods

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

int (IBlockState): e, func_176201_c

void (World, BlockPos, IBlockState, Random): b, func_180650_b

Item (IBlockState, Random, int): a, func_180660_a

int (Random): a, func_149745_a

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): b, func_149662_c

boolean (World, BlockPos): a, func_176196_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos): b, func_185608_b

BlockStateContainer (): b, func_180661_e

boolean (IBlockAccess, BlockPos): b, func_176205_b

BlockRenderLayer (): f, func_180664_k

boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a